[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000070] Using writeable configuration source: "/tmp/tmp.AxwSazhIMo/springsettings.1377310.cfg"
[t=00:00:00.002757] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.002799] ============== ==============
[t=00:00:00.002810]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.002820]
[t=00:00:00.002828] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.002837] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.002847] Use "none" to disable the default log sections.
[t=00:00:00.002855] ============== ==============
[t=00:00:00.002866] ============== ==============
[t=00:00:00.002921] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.002931] MouseDragCircleCommandThreshold = 25
[t=00:00:00.002940] ROAM = 2
[t=00:00:00.002950] RotateLogFiles = 1
[t=00:00:00.002959] TeamHighlight = 0
[t=00:00:00.002969] ============== ==============
[t=00:00:00.002978] ============== ==============
[t=00:00:00.002987] Spring Engine Version: 105.1.1-941-g941148f BAR105 (Headless)
[t=00:00:00.002997] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.003006] Compiler Version: gcc-10.3.0
[t=00:00:00.003027] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003180] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003191] Binary Word Size: 64-bit (native)
[t=00:00:00.003200] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003210] Physical CPU Cores: 1
[t=00:00:00.003219] Logical CPU Cores: 1
[t=00:00:00.003228] ============== ==============
[t=00:00:00.003291] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003300] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003310] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003319] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003328] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.004434] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.004453] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.004477] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.004494] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.004504] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.004531] [GR::SetWindowAttributes][1] cfgFullScreen=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.004542] [GR::SetWindowAttributes][3] cfgFullScreen=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.004571] [GR::LogVersionInfo]
[t=00:00:00.004582] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.004590] GL version :
[t=00:00:00.004599] GL vendor :
[t=00:00:00.004608] GL renderer :
[t=00:00:00.004617] GLSL version:
[t=00:00:00.004626] GLEW version: spring headless stub GLEW version
[t=00:00:00.004635] GPU memory : unknown
[t=00:00:00.004644] SDL swap-int: 0
[t=00:00:00.004653] SDL driver : headless stub
[t=00:00:00.004661]
[t=00:00:00.004670] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.004679] ARB shader support : 0
[t=00:00:00.004688] GLSL shader support : 0
[t=00:00:00.004697] GL4 support : 0
[t=00:00:00.004706] FBO extension support : 0
[t=00:00:00.004715] NVX GPU mem-info support : 0
[t=00:00:00.004744] ATI GPU mem-info support : 0
[t=00:00:00.004753] NPOT-texture support : 1 (0)
[t=00:00:00.004763] S3TC/DXT1 texture support : 0/0
[t=00:00:00.004772] texture query-LOD support : 1 (0)
[t=00:00:00.004780] MSAA frame-buffer support : 0 (0)
[t=00:00:00.004789] Z-buffer depth : 16 (-)
[t=00:00:00.004798] primitive-restart support : 0 (0)
[t=00:00:00.004807] clip-space control support: 0 (0)
[t=00:00:00.004816] seamless cube-map support : 0 (0)
[t=00:00:00.004825] frag-depth layout support : 0 (0)
[t=00:00:00.004834] persistent maps support : 0 (0)
[t=00:00:00.004843]
[t=00:00:00.004852] max. FBO samples : -1
[t=00:00:00.004861] max. texture size : 2048
[t=00:00:00.004873] max. texture anisotropy level: 0.000000
[t=00:00:00.004882] max. vec4 varyings/attributes: 0/0
[t=00:00:00.004891] max. draw-buffers : 0
[t=00:00:00.004900] max. rec. indices/vertices : 0/0
[t=00:00:00.004909] max. uniform buffer-bindings : 0
[t=00:00:00.004917] max. uniform block-size : 0KB
[t=00:00:00.004926] max. storage buffer-bindings : 0
[t=00:00:00.004935] max. storage block-size : 0MB
[t=00:00:00.004944]
[t=00:00:00.004953] enable AMD-hacks : 0
[t=00:00:00.004962] compress MIP-maps: 0
[t=00:00:00.005438] [GR::UpdateGLConfigs]
[t=00:00:00.005457] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.005474] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.005484] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.005494] [GR::InitGLState]
[t=00:00:00.005505] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.174161] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.177019] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.182588] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.183140] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.183163] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.183179] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/
[t=00:00:00.242717] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/base
[t=00:00:00.243537] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.266308] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.266638] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.282209] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.282245] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.282469] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.286532] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1b6001c170 (SpringVFS) global=(nil) (null)
[t=00:00:00.286554] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.286720] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.286747] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.286759] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.286769] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.286798] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1193 MB
[t=00:00:00.297640][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.297687][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.297710][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1377310/replay.sdfz" for game data...
[t=00:00:00.442006][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.444532][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.444569][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.452399][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.452493][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms
[t=00:00:00.452531][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.510675][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55beb097f3e0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0)
[t=00:00:00.511787][f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.513526][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.513969][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55beb097f3e0] using game "Zero-K 1.10.5.1" (loaded=0 cached=0)
[t=00:00:00.514950][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.525591][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.525822][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.535727][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 83ms
[t=00:00:00.535869][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.595727][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.595769][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.595865][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.595924][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.595981][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.596083][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.597193][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.597902][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.598391][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.600164][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.601618][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.603007][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.603040][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.603553][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.608473][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.609631][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.610629][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.610928][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.611625][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.611675][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.616355][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.616404][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.741287][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.812905][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:00.894041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.269846][f=-000001] Loading UnitDefs_posts
[t=00:00:01.545994][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.606645][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.646381][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.671427][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 753ms
[t=00:00:01.746816][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 852ms
[t=00:00:01.748099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.009199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.018543][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:02.018584][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.018603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.062969][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms
[t=00:00:02.063022][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.066446][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.355890][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.408424][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.551116][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.602696][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.602742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.274655][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms
[t=00:00:03.275253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.392679][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms
[t=00:00:03.393012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.416587][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:04.033009][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.037758][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.038113][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.049612][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:12.006870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:12.016284][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:12.016323][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:12.017811][f=-000001] InfoTexture: legacy
[t=00:00:12.017833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:12.020829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:12.877858][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:12.892644][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:12.892731][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:12.895192][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:12.895246][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.078092][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.081343][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.317801][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:13.354536][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:13.371454][f=-000001] Loaded DecalsDrawer: off
[t=00:00:13.371649][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:13.372961][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:13.906137][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:13.918338][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:14.075052][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:14.076039][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:14.076064][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:14.085010][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.085083][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.085100][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9
[t=00:00:14.085113][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.085126][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.085149][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.085163][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=372564fe
[t=00:00:14.090621][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.090690][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.090706][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9
[t=00:00:14.090718][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.090731][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.090743][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.090756][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3725650e
[t=00:00:14.090787][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55beb8bba330 has BLOCKSIZE 1
[t=00:00:14.093768][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.093798][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.093811][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9cd52db9
[t=00:00:14.093823][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.093836][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.093848][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=37256264
[t=00:00:14.098172][f=-000001] [Path] [PathEstimator::ReadFile] hash=37256264 file="cache/105dev-BAR105/paths/DunePatrolRedux v1.1.pe-37256264.zip" (exists=1)
[t=00:00:14.099551][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:14.107755][f=-000001] Path cache (48, 32) initialized.
[t=00:00:14.107803][f=-000001] Path cache (48, 32) initialized.
[t=00:00:14.110868][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.110900][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.110914][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9cd52db9
[t=00:00:14.110927][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:14.110940][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.110952][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=37256274
[t=00:00:14.181190][f=-000001] [Path] [PathEstimator::ReadFile] hash=37256274 file="cache/105dev-BAR105/paths/DunePatrolRedux v1.1.pe2-37256274.zip" (exists=1)
[t=00:00:14.182086][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:14.184225][f=-000001] Path cache (24, 16) initialized.
[t=00:00:14.184248][f=-000001] Path cache (24, 16) initialized.
[t=00:00:14.184262][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (108ms, checksum 52319642)"
[t=00:00:14.184330][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:14.184345][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:14.184359][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:14.318849][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms
[t=00:00:14.319580][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:16.896935][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:16.899104][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:17.322510][f=-000001] Synced LuaRules: finished loading
[t=00:00:17.346826][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua