[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000077] Using writeable configuration source: "/tmp/tmp.8oYw1wSqtF/springsettings.1376596.cfg" [t=00:00:00.008712] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.008767] ============== ============== [t=00:00:00.008779] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008790] [t=00:00:00.008800] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008810] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008820] Use "none" to disable the default log sections. [t=00:00:00.008829] ============== ============== [t=00:00:00.008840] ============== ============== [t=00:00:00.008906] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.008918] MouseDragCircleCommandThreshold = 25 [t=00:00:00.008929] ROAM = 2 [t=00:00:00.008940] RotateLogFiles = 1 [t=00:00:00.008951] TeamHighlight = 0 [t=00:00:00.008961] ============== ============== [t=00:00:00.008971] ============== ============== [t=00:00:00.008982] Spring Engine Version: 105.1.1-941-g941148f BAR105 (Headless) [t=00:00:00.008992] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.009003] Compiler Version: gcc-10.3.0 [t=00:00:00.009026] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.009210] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.009222] Binary Word Size: 64-bit (native) [t=00:00:00.009233] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.009243] Physical CPU Cores: 1 [t=00:00:00.009254] Logical CPU Cores: 1 [t=00:00:00.009264] ============== ============== [t=00:00:00.009333] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.009344] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.009354] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.009364] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.009375] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.011155] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.011195] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.011636] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.011664] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.011675] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.011705] [GR::SetWindowAttributes][1] cfgFullScreen=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.011717] [GR::SetWindowAttributes][3] cfgFullScreen=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.011756] [GR::LogVersionInfo] [t=00:00:00.011768] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.011778] GL version : [t=00:00:00.011788] GL vendor : [t=00:00:00.011798] GL renderer : [t=00:00:00.011808] GLSL version: [t=00:00:00.011819] GLEW version: spring headless stub GLEW version [t=00:00:00.011829] GPU memory : unknown [t=00:00:00.011839] SDL swap-int: 0 [t=00:00:00.011849] SDL driver : headless stub [t=00:00:00.011860] [t=00:00:00.011870] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.011880] ARB shader support : 0 [t=00:00:00.011890] GLSL shader support : 0 [t=00:00:00.011900] GL4 support : 0 [t=00:00:00.011911] FBO extension support : 0 [t=00:00:00.011921] NVX GPU mem-info support : 0 [t=00:00:00.011955] ATI GPU mem-info support : 0 [t=00:00:00.011966] NPOT-texture support : 1 (0) [t=00:00:00.011976] S3TC/DXT1 texture support : 0/0 [t=00:00:00.011986] texture query-LOD support : 1 (0) [t=00:00:00.011996] MSAA frame-buffer support : 0 (0) [t=00:00:00.012007] Z-buffer depth : 16 (-) [t=00:00:00.012017] primitive-restart support : 0 (0) [t=00:00:00.012027] clip-space control support: 0 (0) [t=00:00:00.012038] seamless cube-map support : 0 (0) [t=00:00:00.012047] frag-depth layout support : 0 (0) [t=00:00:00.012058] persistent maps support : 0 (0) [t=00:00:00.012068] [t=00:00:00.012078] max. FBO samples : -1 [t=00:00:00.012089] max. texture size : 2048 [t=00:00:00.012102] max. texture anisotropy level: 0.000000 [t=00:00:00.012113] max. vec4 varyings/attributes: 0/0 [t=00:00:00.012123] max. draw-buffers : 0 [t=00:00:00.012133] max. rec. indices/vertices : 0/0 [t=00:00:00.012143] max. uniform buffer-bindings : 0 [t=00:00:00.012153] max. uniform block-size : 0KB [t=00:00:00.012163] max. storage buffer-bindings : 0 [t=00:00:00.012173] max. storage block-size : 0MB [t=00:00:00.012183] [t=00:00:00.012193] enable AMD-hacks : 0 [t=00:00:00.012204] compress MIP-maps: 0 [t=00:00:00.012646] [GR::UpdateGLConfigs] [t=00:00:00.012679] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.012703] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.012720] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.012733] [GR::InitGLState] [t=00:00:00.012745] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.577804] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.610512] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.651151] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.652506] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.652536] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.652555] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/ [t=00:00:00.774593] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/base [t=00:00:00.779166] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.816692] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.820199] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.857017] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms [t=00:00:00.858076] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.858291] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.868670] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f477801aa30 (SpringVFS) global=(nil) (null) [t=00:00:00.868705] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.870998] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.871034] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.871045] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.871055] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.871510] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1227 MB [t=00:00:00.887497][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.888173][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.888205][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1376596/replay.sdfz" for game data... [t=00:00:01.055121][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.069119][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.069159][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.076973][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.077051][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 188ms [t=00:00:01.077765][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.127302][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56460cd64ec0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.128567][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.129855][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.130296][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56460cd64ec0] using game "Zero-K 1.10.5.0" (loaded=0 cached=0) [t=00:00:01.131329][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K 1.10.5.0", overwrite=false)] section=0 cached=0 [t=00:00:01.140632][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.141255][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.152144][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:01.152445][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.278045][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.278091][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.278187][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.278247][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.278304][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.278415][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.279552][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.280075][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.280581][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.283650][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.285676][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.288346][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.288387][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.288900][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.295851][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.297255][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.298263][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.298599][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.299204][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.299246][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.305134][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.305186][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.474663][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.556887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.677394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.021509][f=-000001] Loading UnitDefs_posts [t=00:00:02.168708][f=-000001] Loading FeatureDefs_posts [t=00:00:02.242517][f=-000001] Loading WeaponDefs_posts [t=00:00:02.290415][f=-000001] Loading ArmorDefs_posts [t=00:00:02.320097][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 587ms [t=00:00:02.393746][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 716ms [t=00:00:02.394572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.570520][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.571553][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.572590][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.572615][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.617549][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [t=00:00:02.617593][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.620720][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.866147][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.938349][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.048584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.101776][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.101819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.777644][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [t=00:00:03.777695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.905043][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [t=00:00:03.905521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.928915][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.510740][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.514927][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.514969][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.522386][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:13.505943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.514578][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.514631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.516160][f=-000001] InfoTexture: legacy [t=00:00:13.516195][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.518466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.478848][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.481498][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.481528][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.481969][f=-000001] Set ROAM mode to DisplayLists [t=00:00:14.481989][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.645726][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.648959][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.883824][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.922135][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.934782][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.934817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.935967][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.394538][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.408041][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.571361][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.572621][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.572644][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.580536][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.580591][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.580607][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:15.580621][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.580635][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.580648][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.580661][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:15.585512][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.585563][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.585577][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:15.585591][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.585604][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.585616][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.585629][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:15.585656][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564615409ae0 has BLOCKSIZE 1 [t=00:00:15.588742][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.588761][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.588774][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:15.588787][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.588800][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.588813][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:15.592827][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:15.594439][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.607501][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.607546][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.610587][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.610610][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.610624][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:15.610637][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.610651][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.610664][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:15.681446][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:15.682215][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.684317][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.684340][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.684353][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (111ms, checksum e5c632c8)" [t=00:00:15.684423][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.684438][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.684452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.804424][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:15.805159][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.181353][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.508063][f=-000001] Synced LuaRules: finished loading [t=00:00:18.529202][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.117610][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.201936][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.311621][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [t=00:00:19.383362][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.383750][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.459828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.461379][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.461402][f=-000001] LuaSocket Support: enabled [t=00:00:19.478914][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.563206][f=-000001] localWidgets, nil, true, true [t=00:00:19.563884][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.563909][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.573987][f=-000001] USE_OLD_CHILI [t=00:00:20.250021][f=-000001] Loading last game win data [t=00:00:20.252320][f=-000001] Resetting win data [t=00:00:20.252779][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.252806][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.252824][f=-000001] Player and team counts match, continuing [t=00:00:20.252841][f=-000001] dawidzawadka was in last game but is now absent, resetting scores [t=00:00:20.393592][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.393631][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.480559][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.521947][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.136664][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.711570][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.712573][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.712906][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.713582][f=-000001] Loaded API widget: i18n [t=00:00:21.713903][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.714218][f=-000001] Loaded API widget: Win Counter [t=00:00:21.714797][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.873579][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.873995][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.874239][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.170251][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.171821][f=-000001] Loaded API widget: Lups [t=00:00:22.172049][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.172418][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.172749][f=-000001] Loaded widget: Save/Load API [t=00:00:22.173096][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.173475][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.173923][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.178994][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.180888][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.180917][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.180997][f=-000001] Set maximum particles to: 0 [t=00:00:22.181112][f=-000001] Set UnitLodDist to 0 [t=00:00:22.181150][f=-000001] Set UnitIconDist to 0 [t=00:00:22.204568][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.233095][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.233659][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.233979][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.234317][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.243222][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.243553][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.243956][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.244234][f=-000001] Mexspot Fetcher fetching [t=00:00:22.244394][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.244690][f=-000001] Team highlighting: Disabled [t=00:00:22.244789][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.245307][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.245708][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.246103][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.246312][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.246545][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.246824][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.247111][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.248526][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.248948][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.249518][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.249815][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.249833][f=-000001] Using fallback unit outlines [t=00:00:22.250026][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.250371][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.259030][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.260858][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.261272][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.303066][f=-000001] Loaded widget: HealthBars [t=00:00:22.303573][f=-000001] Loaded widget: Noises [t=00:00:22.303971][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.304351][f=-000001] Loaded widget: Unit Icons [t=00:00:22.307860][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.308255][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.308728][f=-000001] Loaded widget: BuildETA [t=00:00:22.309090][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.309440][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.309830][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.310170][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.310382][f=-000001] Loaded widget: Objectives [t=00:00:22.312063][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.312417][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.316144][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.316512][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.316546][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1376596/events.log [t=00:00:22.318948][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.319256][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.323017][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.323428][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.323790][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.324140][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.324544][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.324767][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.325129][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.325469][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.325798][f=-000001] Loaded widget: Autoquit [t=00:00:22.326018][f=-000001] Loaded widget: Blast Radius [t=00:00:22.326374][f=-000001] Loaded widget: CameraShake [t=00:00:22.327156][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.339191][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.339636][f=-000001] EndGame Graph disabled [t=00:00:22.357028][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.357374][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.357717][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.357938][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.358173][f=-000001] Loaded widget: Easy Facing [t=00:00:22.384052][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.384577][f=-000001] Loaded widget: Ferry Points [t=00:00:22.385200][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.392813][f=-000001] Loaded widget: Context Menu [t=00:00:22.393253][f=-000001] Loaded widget: Darkening [t=00:00:22.393570][f=-000001] Loaded widget: Decloak Range [t=00:00:22.393918][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.400690][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.401167][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.401416][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.401763][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.402109][f=-000001] Input grabbing is enabled! [t=00:00:22.402128][f=-000001] Input grabbing is enabled! [t=00:00:22.402229][f=-000001] Loaded widget: Grab Input [t=00:00:22.402509][f=-000001] Loaded widget: Guard Remove [t=00:00:22.402950][f=-000001] Loaded widget: Haven Handler [t=00:00:22.403309][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.403776][f=-000001] Loaded widget: In-game Guide [t=00:00:22.404025][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.404331][f=-000001] Loaded widget: Keep Target [t=00:00:22.404682][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.405053][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.405350][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.405714][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.406166][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.406403][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.406656][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.406898][f=-000001] Loaded widget: Orbit Command [t=00:00:22.407257][f=-000001] Loaded widget: Point Tracker [t=00:00:22.407502][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.407749][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.408196][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.408584][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.409073][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.409577][f=-000001] Loaded widget: Simple Settings [t=00:00:22.409974][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.410253][f=-000001] Loaded widget: SmoothCam [t=00:00:22.410717][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.411307][f=-000001] Loaded widget: Stereo3D [t=00:00:22.411555][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.411919][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.412167][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.412938][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.414118][f=-000001] Loaded widget: Command Alpha [t=00:00:22.414492][f=-000001] Loaded widget: Ghost Site [t=00:00:22.415562][f=-000001] Loaded widget: Attack Warning [t=00:00:22.415903][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.416499][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.417725][f=-000001] Loaded widget: Auto Group [t=00:00:22.418696][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.419626][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.419958][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.420761][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.421709][f=-000001] Loaded widget: Select Com at start [t=00:00:22.427298][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.428436][f=-000001] Loaded widget: Transport AI [t=00:00:22.551830][f=-000001] Loaded widget: Attack AoE [t=00:00:22.552352][f=-000001] Loaded widget: Icon Sets [t=00:00:22.553072][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.554810][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.560480][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.560841][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.586290][f=-000001] Loaded widget: Unit Start State [t=00:00:22.586739][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.586988][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.588184][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.603272][f=-000001] Loaded widget: UnitShapes [t=00:00:22.603893][f=-000001] Loaded widget: Commands FX [t=00:00:22.604148][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.604472][f=-000001] : disabled for spectators [t=00:00:22.605440][f=-000001] Loaded widget: Stockpiler [t=00:00:22.606748][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.607030][f=-000001] Loaded widget: AllyCursors [t=00:00:22.607409][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.607777][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.608150][f=-000001] Loaded widget: Selection Send [t=00:00:22.608505][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.608883][f=-000001] Loaded widget: Shield Guard [t=00:00:22.609396][f=-000001] Loaded widget: State Icons [t=00:00:22.610549][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.610933][f=-000001] : disabled for spectators [t=00:00:22.611809][f=-000001] Loaded widget: Building Starter [t=00:00:22.612182][f=-000001] : disabled for spectators [t=00:00:22.612960][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.613246][f=-000001] Loaded widget: LupsManager [t=00:00:22.613624][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.613974][f=-000001] Loaded widget: Units on Fire [t=00:00:22.614615][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.615170][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.616319][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.616683][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.617156][f=-000001] Loaded widget: Chili Docking [t=00:00:22.623473][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.630361][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.630894][f=-000001] Loaded widget: HUD Presets [t=00:00:22.631613][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.633957][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.634366][f=-000001] Loaded widget: Image Preloader [t=00:00:22.634841][f=-000001] Loaded widget: Custom Markers [t=00:00:22.639058][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.639556][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:22.639786][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.640592][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.641055][f=-000001] Loaded widget: Start Boxes [t=00:00:22.642305][f=-000001] Loaded widget: Select Keys [t=00:00:22.650242][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.650983][f=-000001] Loaded widget: Pause Screen [t=00:00:22.651264][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.651535][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.652156][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.652539][f=-000001] SetSunLighting [t=00:00:22.654270][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.714832][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.715470][f=-000001] Loaded widget: Font Cache [t=00:00:22.715917][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.715969][f=-000001] Loaded widget: GC Control [t=00:00:22.720334][f=-000001] Loaded widget: Layout Handler [t=00:00:22.720795][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.722976][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.727724][f=-000001] Writing last game win data [t=00:00:22.731902][f=-000001] LuaUI v0.3 [t=00:00:22.903031][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.471610][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.499633][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13116,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.718955][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.720389][f=-000001] Spectator mode. Widget removed. [t=00:00:23.734414][f=-000001] Spectator mode. Widget removed. [t=00:00:23.735840][f=-000001] Playback paused [t=00:00:23.741224][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.819983][f=-000001] Opening demofile demos/1376596/replay.sdfz [t=00:00:23.820017][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.820033][f=-000001] -> Version: 105.1.1-941-g941148f BAR105 [Linux 64-bit (native)] [t=00:00:23.820069][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.820428][f=-000001] -> Connection established (given id 2) [t=00:00:23.820458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:23.820687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.820723][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:23.820749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:23.820773][f=-000001] Speed set to 20.0 [server] [t=00:00:23.820786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564633d6aff0,0x56463ded0680}][locale="C"]" [t=00:00:23.821004][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.833096][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.833142][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.586757][f=-000001] Beginning demo playback [t=00:00:27.603043][f=-000001] GameID: f32b9562a635a27fe155b7fbff5c41cb [t=00:00:27.630800][f=-000001] Connection attempt from moneyispower [t=00:00:27.630861][f=-000001] -> Version: 105.1.1-941-g941148f BAR105 [Windows 64-bit (native)] [t=00:00:27.631381][f=-000001] [0] Event [undefined]: moneyispower changed status [t=00:00:27.631563][f=-000001] -> Connection established (given id 1) [t=00:00:27.631584][f=-000001] Connection attempt from mistergab [t=00:00:27.631597][f=-000001] -> Version: 105.1.1-941-g941148f BAR105 [Windows 64-bit (native)] [t=00:00:27.631652][f=-000001] [0] Event [undefined]: mistergab changed status [t=00:00:27.631765][f=-000001] -> Connection established (given id 0) [t=00:00:27.638983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="moneyispower" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:27.639020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="moneyispower" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.918764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mistergab" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:27.918840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mistergab" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.131119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="moneyispower" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:28.131169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="moneyispower" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:28.343074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="moneyispower" string="[Game::Load][lua{Rules,Gaia}={000001ac382e4cc0,000001ab8b73a610}][locale="C"]" [t=00:00:28.554647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mistergab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:28.554693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mistergab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:28.563789][f=-000001] Allies: I choose: custom dude! [t=00:00:28.818729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mistergab" string="[Game::Load][lua{Rules,Gaia}={000001f921c8d170,000001f95f0cca60}][locale="C"]" [t=00:00:29.087275][f=-000001] Allies: I choose: Guardian! [t=00:00:30.207195][f=-000001] !force [t=00:00:30.207834][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:30.207857][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:30.491023][f=-000001] !vote 1 [t=00:00:30.491061][f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [t=00:00:30.491077][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:30.491090][f=-000001] > Force starting game [t=00:00:30.723287][f=-000001] [0] Event [589,399.987793,4794]: 0 finished unit Guardian Commander [t=00:00:30.728918][f=-000001] [0] Event [4767,399.980835,357]: 1 finished unit Engineer Commander [t=00:00:30.744498][f=0000000] [0] mistergab, team: 0, elo:1666, userid: 506252 [t=00:00:30.744556][f=0000000] [0] moneyispower, team: 1, elo:1500, userid: 555760 [t=00:00:30.744582][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.748811][f=0000001] Playback continued [t=00:00:30.829304][f=0000045] [45] Event [752,399.978638,4864]: 0 finished unit Rover Assembly [t=00:00:31.344778][f=0000308] [308] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:31.424263][f=0000352] hey [t=00:00:31.445240][f=0000359] [359] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:31.750377][f=0000523] hey gl hf [t=00:00:31.766953][f=0000529] [529] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:00:32.022091][f=0000689] [689] Event [414.687805,476.978638,4751.6123]: 0 finished unit Firefly [t=00:00:32.177216][f=0000772] ??? [t=00:00:32.192042][f=0000779] [779] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:32.446949][f=0000934] [934] Event [472,399.978638,4952]: 0 finished unit Wind/Tidal Generator [t=00:00:32.615373][f=0001030] [1030] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:32.872850][f=0001174] [1174] Event [424,399.978638,4936]: 0 finished unit Wind/Tidal Generator [t=00:00:33.244427][f=0001381] are you in the game [t=00:00:33.299582][f=0001414] [1414] Event [376,399.978638,4904]: 0 finished unit Wind/Tidal Generator [t=00:00:33.343021][f=0001439] [1439] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:33.375974][f=0001456] good luck have fun ? [t=00:00:33.500752][f=0001525] yes [t=00:00:33.760399][f=0001669] [1669] Event [344,399.978638,4856]: 0 finished unit Wind/Tidal Generator [t=00:00:34.215643][f=0001925] you didnt pick a location ? [t=00:00:34.240104][f=0001939] [1939] Event [312,399.978638,4808]: 0 finished unit Wind/Tidal Generator [t=00:00:34.693228][f=0002191] [2191] Event [296,399.978638,4760]: 0 finished unit Wind/Tidal Generator [t=00:00:34.924112][f=0002319] i did [t=00:00:35.175327][f=0002461] [2461] Event [248,399.978638,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:35.335603][f=0002550] [2550] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:00:35.562862][f=0002678] and your not in game [t=00:00:35.629044][f=0002716] [2716] Event [248,399.978638,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:36.070992][f=0002969] [2969] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:36.079514][f=0002971] [2971] Event [248,399.978638,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:36.511038][f=0003211] [3211] Event [312,399.978638,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:36.532288][f=0003225] [3225] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:00:36.957228][f=0003451] [3451] Event [360,399.978638,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:37.041302][f=0003512] i got confused becausei normally have fog of war disabled [t=00:00:37.140479][f=0003570] [3570] Event [4704,399.978638,320]: 1 finished unit Advanced Radar [t=00:00:37.357945][f=0003691] [3691] Event [408,399.978638,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:37.861114][f=0003976] [3976] Event [488,399.978638,4584]: 0 finished unit Wind/Tidal Generator [t=00:00:38.071225][f=0004097] [4097] Event [4656,399.978638,320]: 1 finished unit Radar Tower [t=00:00:38.296450][f=0004225] [4225] Event [1840,247.953796,4336]: 0 finished unit Lotus [t=00:00:38.358659][f=0004260] [4260] Event [568,399.978638,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:38.868642][f=0004545] [4545] Event [648,399.978638,4488]: 0 finished unit Wind/Tidal Generator [t=00:00:38.918143][f=0004574] [4574] Event [4680,399.978638,376]: 1 finished unit Solar Collector [t=00:00:39.183461][f=0004725] [4725] Event [1704,249.000549,4312]: 0 finished unit Geothermal Generator [t=00:00:39.238912][f=0004756] good to see you there [t=00:00:39.335921][f=0004811] flip [t=00:00:39.371383][f=0004830] [4830] Event [728,399.978638,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:39.876864][f=0005115] [5115] Event [808,399.978638,4376]: 0 finished unit Wind/Tidal Generator [t=00:00:40.382204][f=0005385] [5385] Event [856,399.978638,4328]: 0 finished unit Wind/Tidal Generator [t=00:00:40.553504][f=0005482] [5482] Event [4600,399.978638,312]: 1 finished unit Solar Collector [t=00:00:40.779729][f=0005625] [5625] Event [856,399.946594,4376]: 0 finished unit Wind/Tidal Generator [t=00:00:40.814920][f=0005641] wanted to make sure i had an oponents [t=00:00:41.006939][f=0005734] [5734] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:00:41.203923][f=0005864] are we fighting? [t=00:00:41.204909][f=0005865] [5865] Event [904,398.910522,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:41.634395][f=0006064] [6064] Event [4704,399.978638,288]: 1 finished unit Cornea [t=00:00:41.707698][f=0006109] [6109] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:00:41.981538][f=0006248] 1vs1 [t=00:00:42.288985][f=0006441] [6441] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:42.391523][f=0006497] [6497] Event [856,399.807739,4424]: 0 finished unit Storage [t=00:00:42.504542][f=0006554] [6554] Event [920,395.663452,4664]: 0 finished unit Storage [t=00:00:42.710595][f=0006678] oh yeah lol [t=00:00:43.205027][f=0006955] but build big i like big fight [t=00:00:43.243432][f=0006973] [6973] Event [1336,251.254272,4232]: 0 finished unit Solar Collector [t=00:00:43.404881][f=0007069] [7069] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:43.804299][f=0007295] [7295] Event [1464,250.720215,4328]: 0 finished unit Energy Pylon [t=00:00:44.470908][f=0007666] ok? [t=00:00:45.508296][f=0008254] [8254] Event [864,239.814758,3280]: 0 finished unit Lotus [t=00:00:45.566588][f=0008279] [8279] Event [1888,241.181946,4160]: 0 finished unit Lotus [t=00:00:45.842398][f=0008426] [8426] Event [1400,249.235535,4216]: 0 finished unit Storage [t=00:00:46.025260][f=0008521] [8521] Event [4600,399.978638,392]: 1 finished unit Solar Collector [t=00:00:46.594444][f=0008750] [8750] Event [824,399.34845,4168]: 0 finished unit Energy Pylon [t=00:00:47.045310][f=0009007] [9007] Event [4767,399.978638,357]: 1 finished unit Engineer Commander [t=00:00:47.045671][f=0009007] [9007] Event [4767,399.978638,357]: 1 lost unit Engineer Commander [t=00:00:47.059283][f=0009017] [9017] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:00:47.252447][f=0009131] [9131] Event [1472,231.387329,3680]: 0 finished unit Lotus [t=00:00:47.593681][f=0009336] im not realy a "big" fighter [t=00:00:47.619352][f=0009343] [9343] Event [1704,249.000549,4312]: 0 finished unit Advanced Geothermal [t=00:00:47.619903][f=0009343] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:00:47.625510][f=0009345] [9345] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:00:47.671649][f=0009364] [9364] Event [4712,399.978638,248]: 1 finished unit Caretaker [t=00:00:48.359806][f=0009763] [9763] Event [1264,227.87323,3424]: 0 finished unit Lotus [t=00:00:48.444287][f=0009808] i buff teamates usauly [t=00:00:48.827809][f=0010024] well time to learn but as i said no rush [t=00:00:49.272615][f=0010266] [10266] Event [4712,399.967957,200]: 1 finished unit Caretaker [t=00:00:49.887270][f=0010598] [10598] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [t=00:00:49.981947][f=0010644] [10644] Event [4848,399.90387,304]: 1 finished unit Tank Foundry [t=00:00:50.103645][f=0010697] [10697] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:00:51.146231][f=0011241] [11241] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [t=00:00:51.807292][f=0011613] [11613] Event [424,249.47052,3176]: 0 finished unit Wind/Tidal Generator [t=00:00:52.168544][f=0011815] [11815] Event [616,399.978638,4744]: 0 finished unit Caretaker [t=00:00:52.204942][f=0011835] [11835] Event [440,399.978638,5008]: 0 finished unit Fusion Reactor [t=00:00:52.273652][f=0011868] [11868] Event [344,249.01123,3208]: 0 finished unit Wind/Tidal Generator [t=00:00:52.345109][f=0011910] [11910] Event [584,255.558777,3752]: 0 finished unit Energy Pylon [t=00:00:52.601672][f=0012046] [12046] Event [616,399.978638,4792]: 0 finished unit Storage [t=00:00:52.777120][f=0012138] [12138] Event [264,249.01123,3224]: 0 finished unit Wind/Tidal Generator [t=00:00:52.877994][f=0012192] [12192] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:00:53.208173][f=0012361] [12361] Event [664,399.978638,4792]: 0 finished unit Storage [t=00:00:53.321814][f=0012408] [12408] Event [184,249.000549,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:53.653380][f=0012585] [12585] Event [552,399.978638,4792]: 0 finished unit Storage [t=00:00:53.825651][f=0012677] [12677] Event [104,248.551941,3288]: 0 finished unit Wind/Tidal Generator [t=00:00:53.834254][f=0012681] [12681] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:00:54.244982][f=0012917] [12917] Event [184,249.000549,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:54.689369][f=0013157] [13157] Event [264,249.000549,3352]: 0 finished unit Wind/Tidal Generator [t=00:00:54.730868][f=0013180] [13180] Event [1072,385.751343,4752]: 0 finished unit Lotus [t=00:00:55.090275][f=0013325] [13325] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [t=00:00:55.165941][f=0013364] [13364] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:00:55.259952][f=0013412] [13412] Event [344,249.000549,3320]: 0 finished unit Wind/Tidal Generator [t=00:00:55.868187][f=0013652] [13652] Event [424,249.000549,3288]: 0 finished unit Wind/Tidal Generator [t=00:00:56.089869][f=0013750] [13750] Event [1088,365.884399,4656]: 0 finished unit Lotus [t=00:00:56.481380][f=0013904] [13904] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:00:56.528194][f=0013922] moneyispower added point: enemy [t=00:00:56.650823][f=0013967] [13967] Event [504,249.053955,3240]: 0 finished unit Wind/Tidal Generator [t=00:00:57.173015][f=0014171] [14171] Event [520,399.978638,5008]: 0 finished unit Fusion Reactor [t=00:00:57.271062][f=0014222] [14222] Event [264,249.000549,3288]: 0 finished unit Wind/Tidal Generator [t=00:00:57.577901][f=0014334] [14334] Event [1104,351.753235,4560]: 0 finished unit Lotus [t=00:00:57.716260][f=0014385] moneyispower added point: my tiny base lol [t=00:00:58.110719][f=0014524] [14524] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [t=00:00:58.282888][f=0014597] [14597] Event [344,249.000549,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:58.605745][f=0014730] [14730] Event [751.997925,400.623749,4846.00781]: 0 finished unit Impaler [t=00:00:59.151178][f=0014942] [14942] Event [136,249.000549,3384]: 0 finished unit Wind/Tidal Generator [t=00:00:59.169217][f=0014949] [14949] Event [1120,333.894348,4432]: 0 finished unit Lotus [t=00:00:59.668293][f=0015180] [15180] Event [440,249.000549,3496]: 0 finished unit Energy Pylon [t=00:00:59.732001][f=0015214] [15214] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [t=00:00:59.853558][f=0015260] you see the markers? [t=00:01:00.280776][f=0015454] [15454] Event [4648,156.533813,2760]: 0 finished unit Wind/Tidal Generator [t=00:01:00.443187][f=0015519] [15519] Event [1120,340.377808,4496]: 0 finished unit Lotus [t=00:01:00.883133][f=0015709] [15709] Event [4728,157.260132,2840]: 0 finished unit Wind/Tidal Generator [t=00:01:00.924377][f=0015733] moneyispower added point: friend [t=00:01:01.826494][f=0016124] [16124] Event [360,157.473755,2088]: 0 finished unit Wind/Tidal Generator [t=00:01:02.065494][f=0016244] [16244] Event [440,155.892944,2168]: 0 finished unit Wind/Tidal Generator [t=00:01:02.197229][f=0016308] [16308] Event [4808,163.08136,2920]: 0 finished unit Wind/Tidal Generator [t=00:01:02.361951][f=0016382] [16382] Event [4824,396.84906,208]: 1 finished unit Fusion Reactor [t=00:01:02.372131][f=0016385] the round thing ? [t=00:01:02.460841][f=0016424] [16424] Event [520,154.718018,2248]: 0 finished unit Wind/Tidal Generator [t=00:01:02.467568][f=0016428] [16428] Event [488,251.60675,3160]: 0 finished unit Hacksaw [t=00:01:02.815140][f=0016593] [16593] Event [4888,153.07312,3000]: 0 finished unit Wind/Tidal Generator [t=00:01:02.905108][f=0016634] [16634] Event [600,155.860901,2328]: 0 finished unit Wind/Tidal Generator [t=00:01:03.171793][f=0016754] [16754] Event [424,155.369568,2216]: 0 finished unit Wind/Tidal Generator [t=00:01:03.372808][f=0016848] [16848] Event [4888,155.487061,3048]: 0 finished unit Wind/Tidal Generator [t=00:01:03.437375][f=0016874] [16874] Event [376,155.882263,2232]: 0 finished unit Wind/Tidal Generator [t=00:01:03.500739][f=0016900] [16900] Event [824,399.935913,4632]: 0 finished unit Energy Pylon [t=00:01:03.727109][f=0016994] [16994] Event [424,153.468323,2312]: 0 finished unit Wind/Tidal Generator [t=00:01:03.998326][f=0017114] [17114] Event [456,154.290771,2392]: 0 finished unit Wind/Tidal Generator [t=00:01:04.004988][f=0017118] [17118] Event [4888,165.623474,3128]: 0 finished unit Wind/Tidal Generator [t=00:01:04.603879][f=0017384] [17384] Event [232,154.536438,2152]: 0 finished unit Wind/Tidal Generator [t=00:01:04.613975][f=0017388] [17388] Event [4888,157.452393,3208]: 0 finished unit Wind/Tidal Generator [t=00:01:04.708018][f=0017428] [17428] Event [4848,399.978638,332]: 1 finished unit Tremor [t=00:01:05.140221][f=0017596] [17596] Event [616,399.978638,4840]: 0 finished unit Caretaker [t=00:01:05.339090][f=0017669] [17669] Event [280,153.414917,2232]: 0 finished unit Wind/Tidal Generator [t=00:01:05.350760][f=0017673] [17673] Event [4888,153.372192,3288]: 0 finished unit Wind/Tidal Generator [t=00:01:05.396978][f=0017698] [17698] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:05.614490][f=0017787] the marker is a text that is on the map [t=00:01:05.999270][f=0017934] [17934] Event [552,399.978638,4840]: 0 finished unit Caretaker [t=00:01:06.020326][f=0017943] [17943] Event [4888,156.202698,3368]: 0 finished unit Wind/Tidal Generator [t=00:01:06.054258][f=0017954] [17954] Event [344,152.934265,2312]: 0 finished unit Wind/Tidal Generator [t=00:01:06.465141][f=0018092] [18092] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:06.539754][f=0018119] [18119] Event [392,152.934265,2392]: 0 finished unit Wind/Tidal Generator [t=00:01:06.768089][f=0018213] [18213] Event [4888,154.856873,3448]: 0 finished unit Wind/Tidal Generator [t=00:01:07.014094][f=0018311] you play tf2? [t=00:01:07.049428][f=0018320] [18320] Event [664,399.978638,4728]: 0 finished unit Caretaker [t=00:01:07.110999][f=0018344] [18344] Event [456,152.272034,2472]: 0 finished unit Wind/Tidal Generator [t=00:01:07.184331][f=0018373] [18373] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:07.253030][f=0018399] nope no text on my map [t=00:01:07.442493][f=0018482] [18482] Event [1672,248.199463,3896]: 0 finished unit Hacksaw [t=00:01:07.468675][f=0018497] [18497] Event [4888,153.511047,3528]: 0 finished unit Wind/Tidal Generator [t=00:01:07.601419][f=0018554] [18554] Event [568,399.978638,4744]: 0 finished unit Caretaker [t=00:01:07.948877][f=0018674] [18674] Event [536,153.329468,2088]: 0 finished unit Wind/Tidal Generator [t=00:01:07.961326][f=0018677] long ago [t=00:01:08.179368][f=0018757] [18757] Event [4536,399.978638,408]: 1 finished unit Stinger [t=00:01:08.205707][f=0018767] [18767] Event [4888,159.150696,3608]: 0 finished unit Wind/Tidal Generator [t=00:01:08.272900][f=0018794] [18794] Event [584,152.934265,2168]: 0 finished unit Wind/Tidal Generator [t=00:01:08.339891][f=0018822] :/ [t=00:01:08.426048][f=0018848] funny game [t=00:01:08.651610][f=0018929] [18929] Event [632,152.934265,2248]: 0 finished unit Wind/Tidal Generator [t=00:01:08.955114][f=0019052] [19052] Event [4888,163.433838,3688]: 0 finished unit Wind/Tidal Generator [t=00:01:09.099356][f=0019116] agreed [t=00:01:09.137410][f=0019122] played alot when it was new [t=00:01:09.659654][f=0019322] [19322] Event [4888,154.08783,3768]: 0 finished unit Wind/Tidal Generator [t=00:01:09.695169][f=0019334] [19334] Event [696,152.934265,2328]: 0 finished unit Wind/Tidal Generator [t=00:01:10.087794][f=0019477] [19477] Event [816,399.921661,4432]: 0 finished unit Cornea [t=00:01:10.288809][f=0019561] [19561] Event [616,399.978638,5000]: 0 finished unit Singularity Reactor [t=00:01:10.395185][f=0019597] the old one [t=00:01:10.419920][f=0019601] [19601] Event [744,399.978638,5016]: 0 finished unit Storage [t=00:01:10.439182][f=0019607] [19607] Event [4888,152.955627,3848]: 0 finished unit Wind/Tidal Generator [t=00:01:11.077330][f=0019850] [19850] Event [744,399.978638,4968]: 0 finished unit Storage [t=00:01:11.153045][f=0019877] [19877] Event [4888,155.284119,3928]: 0 finished unit Wind/Tidal Generator [t=00:01:11.280016][f=0019922] [19922] Event [1736,248.957825,4152]: 0 finished unit Hacksaw [t=00:01:11.332511][f=0019940] [19940] Event [792,399.978638,5000]: 0 finished unit Storage [t=00:01:11.577535][f=0020028] [20028] Event [792,399.978638,4952]: 0 finished unit Storage [t=00:01:11.877026][f=0020133] [20133] Event [488,399.978638,4840]: 0 finished unit Storage [t=00:01:11.917006][f=0020147] [20147] Event [4888,156.512451,4008]: 0 finished unit Wind/Tidal Generator [t=00:01:12.516841][f=0020358] [20358] Event [440,399.978638,4840]: 0 finished unit Storage [t=00:01:12.727659][f=0020432] [20432] Event [4888,155.01709,4088]: 0 finished unit Wind/Tidal Generator [t=00:01:12.853225][f=0020478] [20478] Event [392,399.978638,4840]: 0 finished unit Storage [t=00:01:13.505407][f=0020717] [20717] Event [4888,156.469727,4168]: 0 finished unit Wind/Tidal Generator [t=00:01:13.742856][f=0020807] [20807] Event [4648,399.978638,456]: 1 finished unit Energy Pylon [t=00:01:13.783089][f=0020821] [20821] Event [752,399.978638,4560]: 0 finished unit Strider Hub [t=00:01:14.223678][f=0020987] [20987] Event [4888,157.388306,4248]: 0 finished unit Wind/Tidal Generator [t=00:01:14.918487][f=0021253] did u buff yourself in the settings? [t=00:01:14.937607][f=0021257] [21257] Event [4888,153.094482,4328]: 0 finished unit Wind/Tidal Generator [t=00:01:15.054994][f=0021303] [21303] Event [184,251.051331,3160]: 0 finished unit Storage [t=00:01:15.397350][f=0021434] nope [t=00:01:15.680599][f=0021542] [21542] Event [4888,156.256104,4408]: 0 finished unit Wind/Tidal Generator [t=00:01:16.175950][f=0021732] its a ranked game cant buff [t=00:01:16.384085][f=0021812] [21812] Event [4888,156.256104,4488]: 0 finished unit Wind/Tidal Generator [t=00:01:16.715151][f=0021932] [21932] Event [280,249.459839,3160]: 0 finished unit Storage [t=00:01:16.715478][f=0021932] oh [t=00:01:16.855703][f=0021990] [21990] Event [632,152.934265,2088]: 0 finished unit Stardust [t=00:01:16.930117][f=0022020] [22020] Event [1000,239.259338,3464]: 0 finished unit Caretaker [t=00:01:17.132495][f=0022097] [22097] Event [4888,153.617859,4568]: 0 finished unit Wind/Tidal Generator [t=00:01:17.413205][f=0022210] beside giving you handicap since your lower than i [t=00:01:17.797096][f=0022367] [22367] Event [4888,156.758118,4648]: 0 finished unit Wind/Tidal Generator [t=00:01:18.139326][f=0022503] wait what!? [t=00:01:18.274048][f=0022562] [22562] Event [392,250.442505,3128]: 0 finished unit Storage [t=00:01:18.495449][f=0022652] [22652] Event [4888,159.204102,4728]: 0 finished unit Wind/Tidal Generator [t=00:01:18.645698][f=0022707] in level [t=00:01:18.764145][f=0022753] [22753] Event [4848,401.298645,332]: 1 finished unit Tremor [t=00:01:18.936550][f=0022833] oh [t=00:01:19.230054][f=0022952] [22952] Event [4888,160.656738,4808]: 0 finished unit Wind/Tidal Generator [t=00:01:19.338464][f=0022991] e [t=00:01:19.585199][f=0023091] e [t=00:01:19.601311][f=0023099] e [t=00:01:19.644301][f=0023117] e [t=00:01:19.667138][f=0023128] e [t=00:01:19.700128][f=0023137] e [t=00:01:19.734753][f=0023149] e [t=00:01:19.764591][f=0023158] e [t=00:01:19.799487][f=0023169] e [t=00:01:19.823973][f=0023179] e [t=00:01:19.863188][f=0023191] [23191] Event [920,393.367004,4600]: 0 finished unit Storage [t=00:01:19.869397][f=0023192] [23192] Event [4840,165.238953,4808]: 0 finished unit Wind/Tidal Generator [t=00:01:19.875439][f=0023194] [23194] Event [328,254.960632,3080]: 0 finished unit Storage [t=00:01:19.997691][f=0023234] e [t=00:01:20.075657][f=0023266] [23266] Event [968,390.258789,4680]: 0 finished unit Storage [t=00:01:20.110333][f=0023280] e [t=00:01:20.217972][f=0023318] y [t=00:01:20.274719][f=0023340] [23340] Event [872,399.284332,4664]: 0 finished unit Storage [t=00:01:20.396072][f=0023394] e [t=00:01:20.461995][f=0023414] [23414] Event [728,152.934265,2232]: 0 finished unit Stinger [t=00:01:20.464604][f=0023415] [23415] Event [872,398.419189,4600]: 0 finished unit Storage [t=00:01:20.490621][f=0023432] [23432] Event [4760,164.56604,4840]: 0 finished unit Wind/Tidal Generator [t=00:01:20.511796][f=0023441] y [t=00:01:20.673690][f=0023505] [23505] Event [920,397.746246,4712]: 0 finished unit Storage [t=00:01:20.828708][f=0023561] y [t=00:01:20.873637][f=0023580] [23580] Event [968,394.90509,4744]: 0 finished unit Storage [t=00:01:21.030471][f=0023650] e [t=00:01:21.055887][f=0023655] [23655] Event [920,399.935913,4792]: 0 finished unit Storage [t=00:01:21.146056][f=0023700] y [t=00:01:21.150122][f=0023702] [23702] Event [4712,158.969116,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:21.244287][f=0023738] [23738] Event [968,397.949219,4792]: 0 finished unit Storage [t=00:01:21.317769][f=0023773] e [t=00:01:21.506139][f=0023844] [23844] Event [4800,395.026123,160]: 1 finished unit Aegis [t=00:01:21.775244][f=0023942] [23942] Event [4712,163.305664,4824]: 0 finished unit Wind/Tidal Generator [t=00:01:22.434378][f=0024182] [24182] Event [4632,158.456421,4808]: 0 finished unit Wind/Tidal Generator [t=00:01:23.180672][f=0024452] [24452] Event [4552,158.082581,4792]: 0 finished unit Wind/Tidal Generator [t=00:01:23.927329][f=0024737] [24737] Event [4472,157.655334,4776]: 0 finished unit Wind/Tidal Generator [t=00:01:24.268689][f=0024869] [24869] Event [456,153.607178,2072]: 0 finished unit Stinger [t=00:01:24.629260][f=0025006] [25006] Event [4392,162.023926,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:24.969026][f=0025134] do u play chess.com [t=00:01:25.365966][f=0025291] [25291] Event [4312,168.507385,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:25.814487][f=0025476] [25476] Event [640,399.978638,4544]: 0 finished unit Advanced Radar [t=00:01:26.025517][f=0025561] [25561] Event [4232,181.634521,4744]: 0 finished unit Wind/Tidal Generator [t=00:01:26.412295][f=0025719] [25719] Event [608,399.978638,4912]: 0 finished unit Aegis [t=00:01:26.700196][f=0025846] [25846] Event [4152,198.574829,4728]: 0 finished unit Wind/Tidal Generator [t=00:01:27.446253][f=0026131] [26131] Event [4072,215.055847,4712]: 0 finished unit Wind/Tidal Generator [t=00:01:27.823312][f=0026264] [26264] Event [888,399.978638,4920]: 0 finished unit Singularity Reactor [t=00:01:28.191010][f=0026393] [26393] Event [616,399.978638,4696]: 0 finished unit Caretaker [t=00:01:28.262110][f=0026431] [26431] Event [3992,230.532837,4696]: 0 finished unit Wind/Tidal Generator [t=00:01:28.566418][f=0026562] [26562] Event [568,399.978638,4696]: 0 finished unit Caretaker [t=00:01:28.967553][f=0026716] [26716] Event [3912,244.140625,4680]: 0 finished unit Wind/Tidal Generator [t=00:01:29.555575][f=0026965] [26965] Event [664,399.978638,4680]: 0 finished unit Caretaker [t=00:01:29.638162][f=0027001] [27001] Event [3832,248.81897,4664]: 0 finished unit Wind/Tidal Generator [t=00:01:29.973476][f=0027135] [27135] Event [512,153.094482,2192]: 0 finished unit Aegis [t=00:01:29.995009][f=0027146] [27146] Event [584,399.978638,4648]: 0 finished unit Caretaker [t=00:01:30.014235][f=0027154] [27154] Event [4848,401.298645,332]: 1 finished unit Tremor [t=00:01:30.353913][f=0027286] [27286] Event [3752,249.000549,4648]: 0 finished unit Wind/Tidal Generator [t=00:01:30.467517][f=0027336] [27336] Event [520,399.978638,4744]: 0 finished unit Caretaker [t=00:01:30.642022][f=0027396] [27396] Event [664,399.978638,4840]: 0 finished unit Caretaker [t=00:01:30.870127][f=0027496] [27496] Event [520,399.978638,4696]: 0 finished unit Caretaker [t=00:01:31.054375][f=0027571] [27571] Event [3672,249.000549,4632]: 0 finished unit Wind/Tidal Generator [t=00:01:31.124090][f=0027598] [27598] Event [664,399.978638,4888]: 0 finished unit Caretaker [t=00:01:31.269757][f=0027656] say: [t=00:01:31.366684][f=0027687] [27687] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:01:31.755009][f=0027842] [27842] Event [568,399.978638,4888]: 0 finished unit Caretaker [t=00:01:31.784643][f=0027856] [27856] Event [3592,249.000549,4632]: 0 finished unit Wind/Tidal Generator [t=00:01:32.123004][f=0027987] [27987] Event [168,399.978638,4680]: 0 finished unit Singularity Reactor [t=00:01:32.259198][f=0028034] [28034] Event [536,399.978638,4936]: 0 finished unit Caretaker [t=00:01:32.496748][f=0028126] [28126] Event [3512,249.000549,4616]: 0 finished unit Wind/Tidal Generator [t=00:01:32.535321][f=0028138] no chess [t=00:01:32.889885][f=0028259] waaaaaaaaaaaaaaaaaaaaahliluya [t=00:01:32.987303][f=0028301] [28301] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:01:33.221665][f=0028396] [28396] Event [3432,248.979187,4600]: 0 finished unit Wind/Tidal Generator [t=00:01:33.625502][f=0028539] [28539] Event [696,399.978638,4984]: 0 finished unit Caretaker [t=00:01:33.831546][f=0028613] [28613] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:34.027361][f=0028681] [28681] Event [3352,246.789551,4584]: 0 finished unit Wind/Tidal Generator [t=00:01:34.090262][f=0028709] [28709] Event [896,395.994568,4512]: 0 finished unit Merlin [t=00:01:34.144669][f=0028728] [28728] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:34.321380][f=0028789] [28789] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:34.504755][f=0028849] [28849] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:34.825325][f=0028951] [28951] Event [3272,237.123108,4568]: 0 finished unit Wind/Tidal Generator [t=00:01:35.684826][f=0029238] [29238] Event [3192,228.129578,4552]: 0 finished unit Wind/Tidal Generator [t=00:01:36.715368][f=0029606] [29606] Event [3112,222.714233,4536]: 0 finished unit Wind/Tidal Generator [t=00:01:37.113182][f=0029738] [29738] Event [616,152.934265,2504]: 0 finished unit Energy Pylon [t=00:01:37.826102][f=0029959] [29959] Event [3032,219.552612,4520]: 0 finished unit Wind/Tidal Generator [t=00:01:38.734082][f=0030230] [30230] Event [152,399.978638,4568]: 0 finished unit Singularity Reactor [t=00:01:38.798987][f=0030250] [30250] Event [4728,274.507141,1368]: 1 finished unit Energy Pylon [t=00:01:38.844950][f=0030265] [30265] Event [3016,211.798096,4472]: 0 finished unit Wind/Tidal Generator [t=00:01:39.626591][f=0030496] [30496] Event [3064,198.3078,4392]: 0 finished unit Wind/Tidal Generator [t=00:01:40.122683][f=0030640] when this match is over can u join one of mine [t=00:01:40.173614][f=0030655] [30655] Event [4848,399.978638,332]: 1 finished unit Tremor [t=00:01:40.547525][f=0030766] [30766] Event [3128,180.929565,4312]: 0 finished unit Wind/Tidal Generator [t=00:01:41.308880][f=0030990] [30990] Event [648,288.157654,2984]: 0 finished unit Energy Pylon [t=00:01:41.472990][f=0031036] [31036] Event [3176,168.400574,4232]: 0 finished unit Wind/Tidal Generator [t=00:01:41.992716][f=0031181] what are you gonna play ? [t=00:01:42.491331][f=0031321] [31321] Event [3224,163.198853,4152]: 0 finished unit Wind/Tidal Generator [t=00:01:42.555018][f=0031340] [31340] Event [520,274.026489,3032]: 0 finished unit Energy Pylon [t=00:01:43.479682][f=0031606] [31606] Event [3272,155.786133,4072]: 0 finished unit Wind/Tidal Generator [t=00:01:44.261900][f=0031838] [31838] Event [664,249.000549,3400]: 0 finished unit Caretaker [t=00:01:44.292538][f=0031846] [31846] Event [3272,159.300232,4136]: 0 finished unit Wind/Tidal Generator [t=00:01:45.157457][f=0032101] [32101] Event [3352,155.380249,4056]: 0 finished unit Wind/Tidal Generator [t=00:01:46.095845][f=0032401] [32401] Event [3432,168.347168,3976]: 0 finished unit Wind/Tidal Generator [t=00:01:46.469033][f=0032520] [32520] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:46.596000][f=0032564] [32564] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:46.643570][f=0032578] a normal game with normal ai and INSANE income [t=00:01:47.100619][f=0032725] [32725] Event [640,276.013184,3088]: 0 finished unit Lucifer [t=00:01:49.333233][f=0033457] [33457] Event [4496,283.799744,2064]: 1 finished unit Picket [t=00:01:49.403694][f=0033486] [33486] Event [1720,249.000549,4376]: 0 finished unit Wind/Tidal Generator [t=00:01:50.219188][f=0033726] [33726] Event [1784,249.000549,4456]: 0 finished unit Wind/Tidal Generator [t=00:01:50.685426][f=0033868] well... almost normal [t=00:01:50.822746][f=0033908] [33908] Event [528,258.143616,3120]: 0 finished unit Cornea [t=00:01:51.001045][f=0033966] [33966] Event [1848,249.000549,4536]: 0 finished unit Wind/Tidal Generator [t=00:01:52.005346][f=0034266] [34266] Event [1912,249.000549,4616]: 0 finished unit Wind/Tidal Generator [t=00:01:52.807337][f=0034506] [34506] Event [1960,249.000549,4616]: 0 finished unit Wind/Tidal Generator [t=00:01:52.888403][f=0034530] [34530] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:53.732909][f=0034776] [34776] Event [2040,248.968506,4616]: 0 finished unit Wind/Tidal Generator [t=00:01:53.836198][f=0034805] [34805] Event [4552,154.301453,2936]: 0 finished unit Caretaker [t=00:01:54.059437][f=0034859] [34859] Event [248,399.978638,4584]: 0 finished unit Storage [t=00:01:54.177248][f=0034893] [34893] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:54.281355][f=0034922] [34922] Event [248,399.978638,4536]: 0 finished unit Storage [t=00:01:54.342503][f=0034945] [34945] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:01:54.476308][f=0034987] [34987] Event [248,399.978638,4488]: 0 finished unit Storage [t=00:01:54.688344][f=0035046] [35046] Event [2120,248.765564,4616]: 0 finished unit Wind/Tidal Generator [t=00:01:54.714453][f=0035054] [35054] Event [248,399.978638,4440]: 0 finished unit Storage [t=00:01:55.018052][f=0035140] [35140] Event [248,399.978638,4392]: 0 finished unit Storage [t=00:01:55.427809][f=0035253] [35253] Event [264,399.946594,4344]: 0 finished unit Storage [t=00:01:55.649613][f=0035316] [35316] Event [2200,247.238159,4600]: 0 finished unit Wind/Tidal Generator [t=00:01:56.201254][f=0035468] [35468] Event [264,398.963959,4296]: 0 finished unit Storage [t=00:01:56.682496][f=0035601] [35601] Event [2280,245.529175,4600]: 0 finished unit Wind/Tidal Generator [t=00:01:57.455402][f=0035812] [35812] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:57.602234][f=0035851] [35851] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:57.680662][f=0035871] [35871] Event [2360,243.90564,4600]: 0 finished unit Wind/Tidal Generator [t=00:01:57.794236][f=0035903] [35903] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:57.958647][f=0035947] [35947] Event [751.997925,400.623749,4846.00781]: 0 finished unit Scorcher [t=00:01:58.153722][f=0035996] [35996] Event [751.997925,400.623749,4846.00781]: 0 finished unit Fencer [t=00:01:58.300995][f=0036041] [36041] Event [751.997925,400.623749,4846.00781]: 0 finished unit Fencer [t=00:01:58.469667][f=0036086] [36086] Event [751.997925,400.623749,4846.00781]: 0 finished unit Fencer [t=00:01:58.552247][f=0036105] [36105] Event [264,396.336334,4248]: 0 finished unit Storage [t=00:01:58.651586][f=0036131] [36131] Event [751.997925,400.623749,4846.00781]: 0 finished unit Fencer [t=00:01:58.780973][f=0036156] [36156] Event [2440,242.399597,4600]: 0 finished unit Wind/Tidal Generator [t=00:01:58.875847][f=0036176] [36176] Event [751.997925,400.623749,4846.00781]: 0 finished unit Fencer [t=00:01:59.290324][f=0036304] [36304] Event [4280,158.16803,3080]: 0 finished unit Caretaker [t=00:01:59.748560][f=0036425] [36425] Event [2520,238.330078,4584]: 0 finished unit Wind/Tidal Generator [t=00:02:00.008186][f=0036496] [36496] Event [4216,163.444519,3048]: 0 finished unit Caretaker [t=00:02:00.646958][f=0036670] [36670] Event [1712,248.680115,3984]: 0 finished unit Lucifer [t=00:02:00.654094][f=0036672] [36672] Event [4152,165.698242,3000]: 0 finished unit Caretaker [t=00:02:00.740518][f=0036695] [36695] Event [2600,235.713196,4584]: 0 finished unit Wind/Tidal Generator [t=00:02:00.987252][f=0036750] [36750] Event [264,392.448395,4200]: 0 finished unit Storage [t=00:02:01.018691][f=0036760] [36760] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:02:01.180483][f=0036800] [36800] Event [751.997925,400.623749,4846.00781]: 0 finished unit Mason [t=00:02:01.242259][f=0036815] [36815] Event [4088,166.819763,2968]: 0 finished unit Caretaker [t=00:02:01.793846][f=0036967] [36967] Event [4024,167.887878,2920]: 0 finished unit Caretaker [t=00:02:01.852847][f=0036980] [36980] Event [2680,233.416748,4584]: 0 finished unit Wind/Tidal Generator [t=00:02:02.746638][f=0037194] [37194] Event [3914.96167,161.566818,2262.96436]: 0 lost unit Scorcher [t=00:02:03.115697][f=0037250] [37250] Event [2760,231.707764,4584]: 0 finished unit Wind/Tidal Generator [t=00:02:03.656026][f=0037346] the goal is to get all metal circle [t=00:02:03.829720][f=0037375] [37375] Event [3806.1001,255.087219,745.828003]: 0 lost unit Scorcher [t=00:02:04.038504][f=0037411] [37411] Event [264,386.466949,4152]: 0 finished unit Storage [t=00:02:04.138373][f=0037433] [37433] Event [168,399.978638,4456]: 0 finished unit Singularity Reactor [t=00:02:04.704628][f=0037535] [37535] Event [2840,230.596924,4584]: 0 finished unit Wind/Tidal Generator [t=00:02:06.048479][f=0037805] [37805] Event [2920,227.584839,4568]: 0 finished unit Wind/Tidal Generator [t=00:02:06.753593][f=0037934] Player moneyispower left the game: normal quit [t=00:02:06.753681][f=0037934] [37934] Event [undefined]: moneyispower quit [t=00:02:07.625831][f=0038090] [38090] Event [3000,227.392578,4568]: 0 finished unit Wind/Tidal Generator [t=00:02:08.078436][f=0038165] mistergab has forced a win due to dropped opposition. [t=00:02:08.078513][f=0038165] game_message: moneyispower has been destroyed! [t=00:02:08.078703][f=0038165] [38165] Event [undefined]: moneyispower resigned [t=00:02:08.079383][f=0038165] game_message: mistergab wins! [t=00:02:08.080227][f=0038165] Submitting stats [t=00:02:08.088971][f=0038165] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:08.092929][f=0038165] Part| Total Time|Time of the last 0.5s [t=00:02:08.092961][f=0038165] Draw 20176.57ms 30.20% [t=00:02:08.092984][f=0038165] Lua::Callins::Synced 14171.88ms 14.10% [t=00:02:08.093002][f=0038165] Lua::Callins::Unsynced 32067.30ms 41.60% [t=00:02:08.093016][f=0038165] Lua::CollectGarbage::Synced 457.32ms 0.20% [t=00:02:08.093031][f=0038165] Lua::CollectGarbage::Unsynced 1120.52ms 0.30% [t=00:02:08.093046][f=0038165] Misc::Profiler::AddTime 103.77ms 0.00% [t=00:02:08.093059][f=0038165] Sim 57060.50ms 48.60% [t=00:02:08.093640][f=0038165] [38165] Received game_message: moneyispower has been destroyed! [t=00:02:08.096198][f=0038165] [38165] Received game_message: mistergab wins! [t=00:02:08.127271][f=0038166] [38166] Game End Stats Header: 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72,12765,45200,12765,45200,1925.78699,21868.7383,1925.78699,21868.7383,0,0,0,0,0,0,0,0,2030.58618,324.111572,2030.58618,324.111572,77.1875,44.3487816,77.1875,44.3487816,975,3730,975,3730,49,1293.68567,49,1293.68567,2380,2095,2380,2095,20.4031258,93.4262314,20.4031258,93.4262314,6400,4980,6400,4980,0,0,0,0,3010,34395,3010,34395,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,77.1875,44.3487816,77.1875 [t=00:02:08.135444][f=0038166] [38166] Game End Stats Values: 73,12765,45235,12765,45235,2021.83313,22636.2148,2021.83313,22636.2148,0,0,0,0,0,0,0,0,2336.63232,324.111572,2336.63232,324.111572,77.1875,44.3487816,77.1875,44.3487816,975,3730,975,3730,49,1128.45496,49,1128.45496,2380,2095,2380,2095,20.4031258,85.1649323,20.4031258,85.1649323,6400,4980,6400,4980,0,0,0,0,3010,34430,3010,34430,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,77.1875,44.3487816,77.1875 [t=00:02:08.135553][f=0038166] [38166] Game End Stats Values: 74,12765,47710,12765,47710,2117.87939,23417.1172,2117.87939,23417.1172,0,0,0,0,0,0,0,0,2642.67847,324.111572,2642.67847,324.111572,77.1875,44.3487816,77.1875,44.3487816,975,5930,975,5930,49,1140.56702,49,1140.56702,2380,2095,2380,2095,20.4031258,86.0603867,20.4031258,86.0603867,6400,4980,6400,4980,0,0,0,0,3010,34705,3010,34705,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,77.1875,44.3487816,77.1875 [t=00:02:08.135673][f=0038166] [38166] Game End Stats Values: 75,12765,47710,12765,47710,2213.92554,24322.8945,2213.92554,24322.8945,0,0,0,0,0,0,0,0,2935.65771,324.111572,2935.65771,324.111572,77.1875,44.3487816,77.1875,44.3487816,975,5930,975,5930,49,1274.03247,49,1274.03247,2380,2095,2380,2095,20.4031258,94.3859482,20.4031258,94.3859482,6400,4980,6400,4980,0,0,0,0,3010,34705,3010,34705,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,77.1875,44.3487816,77.1875 [t=00:02:08.135779][f=0038166] [38166] Game End Stats Values: 76,12865,47780,12865,47780,2303.70215,25229.4766,2303.70215,25229.4766,0,0,0,0,0,0,0,0,3148.49976,324.111572,3148.49976,324.111572,105.354164,44.3487816,105.354164,44.3487816,1075,5930,1075,5930,49,1286.23645,49,1286.23645,2380,2095,2380,2095,19.9851646,94.4391251,19.9851646,94.4391251,6400,4980,6400,4980,0,0,0,0,3010,34775,3010,34775,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,105.354164,44.3487816,105.354164 [t=00:02:08.135895][f=0038166] [38166] Game End Stats Values: 77,12865,48235,12865,48235,2399.74829,26146.4863,2399.74829,26146.4863,0,0,0,0,0,0,0,0,3454.5459,324.111572,3454.5459,324.111572,105.354164,44.3487816,105.354164,44.3487816,1075,5930,1075,5930,49,1303.42175,49,1303.42175,2380,2515,2380,2515,20.4031258,95.1339264,20.4031258,95.1339264,6400,4980,6400,4980,0,0,0,0,3010,34810,3010,34810,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,105.354164,44.3487816,105.354164 [t=00:02:08.136008][f=0038166] [38166] Game End Stats Values: 78,12865,48425,12865,48425,2495.79443,27062.4238,2495.79443,27062.4238,0,0,0,0,0,0,0,0,3760.59204,324.111572,3760.59204,324.111572,105.354164,44.3487816,105.354164,44.3487816,1075,5930,1075,5930,49,1309.15662,49,1309.15662,2380,2515,2380,2515,20.4031258,95.062767,20.4031258,95.062767,6400,4980,6400,4980,0,0,0,0,3010,35000,3010,35000,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,105.354164,44.3487816,105.354164 [t=00:02:08.136121][f=0038166] [38166] Game End Stats Values: 79,12865,49315,12865,49315,2591.84058,27972.748,2591.84058,27972.748,0,0,0,0,0,0,0,0,4066.63818,324.111572,4066.63818,324.111572,133.520828,44.3487816,133.520828,44.3487816,1075,5930,1075,5930,49,1335.29553,49,1335.29553,2380,2515,2380,2515,20.4031258,94.6884842,20.4031258,94.6884842,6400,4980,6400,4980,0,0,0,0,3010,35890,3010,35890,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,133.520828,44.3487816,133.520828 [t=00:02:08.136233][f=0038166] [38166] Game End Stats Values: 80,12865,49650,12865,49650,2687.88672,28868.6641,2687.88672,28868.6641,0,0,0,0,0,0,0,0,4372.6875,324.111572,4372.6875,324.111572,133.520828,44.3487816,133.520828,44.3487816,1075,5930,1075,5930,49,1346.58069,49,1346.58069,2380,2515,2380,2515,20.4031258,93.7275772,20.4031258,93.7275772,6400,4980,6400,4980,0,0,0,0,3010,36225,3010,36225,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,133.520828,44.3487816,133.520828 [t=00:02:08.136345][f=0038166] [38166] Game End Stats Values: 81,12865,50385,12865,50385,2783.93286,29707.4512,2783.93286,29707.4512,0,0,0,0,0,0,0,0,4678.7373,324.111572,4678.7373,324.111572,189.854172,44.3487816,189.854172,44.3487816,1075,5930,1075,5930,49,1268.52649,49,1268.52649,2380,2515,2380,2515,20.4031258,89.9190674,20.4031258,89.9190674,6400,5645,6400,5645,0,0,0,0,3010,36295,3010,36295,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,189.854172,44.3487816,189.854172 [t=00:02:08.136484][f=0038166] [38166] Game End Stats Values: 82,12865,51315,12865,51315,2879.979,30511.6406,2879.979,30511.6406,0,0,0,0,0,0,0,0,4984.78711,324.111572,4984.78711,324.111572,189.854172,44.3487816,189.854172,44.3487816,1075,5930,1075,5930,49,1223.7301,49,1223.7301,2380,2515,2380,2515,20.4031258,87.612381,20.4031258,87.612381,6400,6225,6400,6225,0,0,0,0,3010,36645,3010,36645,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,189.854172,44.3487816,189.854172 [t=00:02:08.136599][f=0038166] [38166] Game End Stats Values: 83,12865,54430,12865,54430,2976.02515,31368.9531,2976.02515,31368.9531,0,0,0,0,0,0,0,0,5290.83691,324.111572,5290.83691,324.111572,189.854172,44.3487816,189.854172,44.3487816,1075,8130,1075,8130,49,1290.30481,49,1290.30481,2380,2515,2380,2515,20.4031258,91.1539459,20.4031258,91.1539459,6400,6225,6400,6225,0,0,0,0,3010,37560,3010,37560,0,149.999603,0,149.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,189.854172,44.3487816,189.854172 [t=00:02:08.136716][f=0038166] [38166] Game End Stats Values: 84,12865,54550,12865,54550,3072.07129,32280.0742,3072.07129,32280.0742,0,0,0,0,0,0,0,0,5596.88672,324.111572,5596.88672,324.111572,337.177002,44.3487816,337.177002,44.3487816,1075,8130,1075,8130,49,1357.69348,49,1357.69348,2380,2515,2380,2515,20.4031258,94.7415314,20.4031258,94.7415314,6400,6095,6400,6095,130,0,130,0,3010,37810,3010,37810,0,279.999603,0,279.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,337.177002,44.3487816,337.177002 [t=00:02:08.136835][f=0038166] [38166] Game End Stats Values: 85,12865,58555,12865,58555,3168.11743,33250.1055,3168.11743,33250.1055,0,0,0,0,0,0,0,0,5902.93652,324.111572,5902.93652,324.111572,384.274628,44.3487816,384.274628,44.3487816,1075,8130,1075,8130,49,1510.71948,49,1510.71948,2380,2515,2380,2515,20.4031258,98.6685715,20.4031258,98.6685715,6400,5965,6400,5965,260,0,260,0,3010,41945,3010,41945,0,409.999603,0,409.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,384.274628,44.3487816,384.274628 [t=00:02:08.136951][f=0038166] [38166] Game End Stats Values: 86,12865,58625,12865,58625,3251.35742,34099.5078,3251.35742,34099.5078,0,0,0,0,0,0,0,0,6168.17969,324.111572,6168.17969,324.111572,384.274628,44.3487816,384.274628,44.3487816,1075,8130,1075,8130,49,1546.25928,49,1546.25928,2380,2515,2380,2515,20.4031239,99.3383255,20.4031239,99.3383255,6400,5965,6400,5965,260,0,260,0,3010,42015,3010,42015,0,409.999603,0,409.999603,0.00202222,0.00695384,0.00202222,0.00695384,44.3487816,384.274628,44.3487816,384.274628 [t=00:02:08.323384][f=0038199] [38199] Event [4656,399.210449,320]: 1 lost unit Radar Tower [t=00:02:09.061244][f=0038330] [38330] Event [2984,219.787598,4520]: 0 finished unit Wind/Tidal Generator [t=00:02:09.433958][f=0038398] [38398] Event [4288,154.248047,2960]: 0 finished unit Missile Silo [t=00:02:09.811696][f=0038473] No clients connected, shutting down server [t=00:02:09.811786][f=0038473] Server shutdown [t=00:02:09.812341][f=0038473] [38473] all players disconnected [t=00:02:10.343124][f=0038585] [38585] Event [3000,204.705811,4424]: 0 finished unit Wind/Tidal Generator [t=00:02:15.767097][f=0039858] [39858] Event [1696,249.000549,4128]: 0 finished unit Aegis [t=00:02:18.089746][f=0040543] Autoquit sending quit command. [t=00:02:18.091412][f=0040543] [QuitAction] user exited to system [t=00:02:18.092290][f=0040543] [SpringApp::Kill][1] fromRun=1 [t=00:02:18.093030][f=0040543] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:18.093062][f=0040543] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:18.093081][f=0040543] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:18.093118][f=0040543] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:18.093136][f=0040543] [SpringApp::Kill][2] [t=00:02:18.094751][f=0040543] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:18.094775][f=0040543] [Game::KillLua][1] dtor=0 luaUI=0x564637ee4aa0 [t=00:02:18.094836][f=0040543] Start widgetHandler:Shutdown [t=00:02:18.099637][f=0040543] Shutdown - SaveOrderList Complete [t=00:02:18.100527][f=0040543] Writing last game win data [t=00:02:18.106297][f=0040543] Shutdown - SaveConfigData Complete [t=00:02:18.106326][f=0040543] Shutdown Widget - Chili Highlight [t=00:02:18.106360][f=0040543] Shutdown Widget - Save/Load API [t=00:02:18.106379][f=0040543] Shutdown Widget - Draw After Chili [t=00:02:18.106397][f=0040543] Shutdown Widget - API Unit Tracker GL4 [t=00:02:18.106420][f=0040543] Shutdown Widget - EPIC Menu [t=00:02:18.106758][f=0040543] Shutdown Widget - Chili Minimap [t=00:02:18.106891][f=0040543] Shutdown Widget - Chili Widget Selector [t=00:02:18.107000][f=0040543] Shutdown Widget - Local Team Colors [t=00:02:18.107020][f=0040543] Shutdown Widget - Display Keys 2 [t=00:02:18.107072][f=0040543] Shutdown Widget - Save Game Menu [t=00:02:18.107090][f=0040543] Shutdown Widget - HealthBars [t=00:02:18.107208][f=0040543] Shutdown Widget - Noises [t=00:02:18.107228][f=0040543] Shutdown Widget - Unit Icons [t=00:02:18.107249][f=0040543] Shutdown Widget - Win Counter [t=00:02:18.107267][f=0040543] Shutdown Widget - BuildETA [t=00:02:18.107286][f=0040543] Shutdown Widget - EndGame APM stats [t=00:02:18.107304][f=0040543] Shutdown Widget - SpringRTS Replay Stats [t=00:02:18.107347][f=0040543] Shutdown Widget - Modular Comm Info [t=00:02:18.107365][f=0040543] Shutdown Widget - Music Player v2 [t=00:02:18.107384][f=0040543] Shutdown Widget - State Reverse and Latency [t=00:02:18.107401][f=0040543] Shutdown Widget - CameraShake [t=00:02:18.107418][f=0040543] Shutdown Widget - Chili Economy Panel Default [t=00:02:18.107538][f=0040543] Shutdown Widget - Chili EndGame Window [t=00:02:18.107563][f=0040543] Shutdown Widget - Chili Nuke Warning [t=00:02:18.107584][f=0040543] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:18.107608][f=0040543] Shutdown Widget - Chili Spectator Panels [t=00:02:18.107625][f=0040543] Shutdown Widget - Context Menu [t=00:02:18.107642][f=0040543] Shutdown Widget - Darkening [t=00:02:18.107671][f=0040543] Shutdown Widget - Defense Range Zero-K [t=00:02:18.107708][f=0040543] Shutdown Widget - Grab Input [t=00:02:18.107740][f=0040543] Shutdown Widget - Highlight Geos [t=00:02:18.107758][f=0040543] Shutdown Widget - Local Widgets Config [t=00:02:18.107780][f=0040543] Shutdown Widget - MinimapEvents [t=00:02:18.107796][f=0040543] Shutdown Widget - Missile Silo Range [t=00:02:18.107815][f=0040543] Shutdown Widget - Point Tracker [t=00:02:18.107833][f=0040543] Shutdown Widget - Showeco and Grid Drawer [t=00:02:18.107850][f=0040543] Shutdown Widget - Stereo3D [t=00:02:18.108133][f=0040543] Shutdown Widget - Attack AoE [t=00:02:18.108159][f=0040543] Shutdown Widget - Map Edge Extension [t=00:02:18.108185][f=0040543] Shutdown Widget - Selection Send [t=00:02:18.108204][f=0040543] Shutdown Widget - LupsManager [t=00:02:18.108254][f=0040543] Shutdown Widget - Newton Firezone [t=00:02:18.108274][f=0040543] Shutdown Widget - Chili Pro Console [t=00:02:18.109872][f=0040543] Shutdown Widget - Persistent Build Height [t=00:02:18.109903][f=0040543] Shutdown Widget - Lasso Terraform GUI [t=00:02:18.109921][f=0040543] Shutdown Widget - Chili Framework [t=00:02:18.109939][f=0040543] Shutdown Widget - Lups [t=00:02:18.109985][f=0040543] Shutdown Widget - Custom Markers [t=00:02:18.110007][f=0040543] Shutdown Widget - Chili Core Selector [t=00:02:18.110100][f=0040543] Shutdown Widget - Mex Placement Handler [t=00:02:18.110121][f=0040543] Shutdown Widget - Select Keys [t=00:02:18.110159][f=0040543] Shutdown Widget - Pause Screen [t=00:02:18.110180][f=0040543] Shutdown Widget - Layout Handler [t=00:02:18.110201][f=0040543] Shutdown Widget - Text To Speech Control [t=00:02:18.110235][f=0040543] End widgetHandler:Shutdown [t=00:02:18.190995][f=0040543] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={682994,84795044} {int,ext,rec}Allocs={15924875,0,0} {chunk,block}Bytes={84795044,0} [t=00:02:18.196573][f=0040543] [Game::KillLua][2] dtor=0 luaGaia=0x56463ded0680 [t=00:02:18.205244][f=0040543] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={614405,79159188} {int,ext,rec}Allocs={15924877,0,0} {chunk,block}Bytes={79159188,0} [t=00:02:18.205471][f=0040543] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={614405,79159188} {int,ext,rec}Allocs={15924877,0,0} {chunk,block}Bytes={79159188,0} [t=00:02:18.205525][f=0040543] [Game::KillLua][3] dtor=0 luaRules=0x564633d6aff0 [t=00:02:18.205585][f=0040543] Start gadgetHandler:Shutdown [t=00:02:18.205613][f=0040543] Shutdown - StartSetup [t=00:02:18.205632][f=0040543] Shutdown - UnitMorph [t=00:02:18.209728][f=0040543] Shutdown - Carrier Drones [t=00:02:18.210235][f=0040543] Shutdown - Missile Silo Controller [t=00:02:18.210265][f=0040543] Shutdown - Modular Comm Info [t=00:02:18.210281][f=0040543] Shutdown - Terrain Texture Handler [t=00:02:18.210297][f=0040543] Shutdown - UnitCloakShield [t=00:02:18.212584][f=0040543] Shutdown - Starlight Handler [t=00:02:18.212685][f=0040543] End gadgetHandler:Shutdown [t=00:02:18.267690][f=0040543] Start gadgetHandler:Shutdown [t=00:02:18.267762][f=0040543] Shutdown - Save/Load [t=00:02:18.267794][f=0040543] Shutdown - Teleport Throw [t=00:02:18.267814][f=0040543] Shutdown - UnitMorph [t=00:02:18.267837][f=0040543] Shutdown - Modular Comm Info [t=00:02:18.267854][f=0040543] Shutdown - Retreat Command [t=00:02:18.267878][f=0040543] Shutdown - Shockwaves [t=00:02:18.267895][f=0040543] Shutdown - UnitCloakShield [t=00:02:18.267916][f=0040543] Shutdown - Lups Cloak FX [t=00:02:18.268024][f=0040543] Shutdown - Lups [t=00:02:18.268070][f=0040543] Shutdown - Lups Shield [t=00:02:18.268338][f=0040543] End gadgetHandler:Shutdown [t=00:02:18.315910][f=0040543] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15925106,0,0} {chunk,block}Bytes={0,0} [t=00:02:18.316583][f=0040543] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15925106,0,0} {chunk,block}Bytes={0,0} [t=00:02:18.316682][f=0040543] [Game::KillLua][4] dtor=0 [t=00:02:18.316711][f=0040543] [Game::KillLua][5] dtor=0 [t=00:02:18.335210][f=0040543] [Game::~CGame][1] [t=00:02:18.335285][f=0040543] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:18.335299][f=0040543] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:18.335313][f=0040543] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:18.335329][f=0040543] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:18.335341][f=0040543] [Game::KillLua][4] dtor=1 [t=00:02:18.335360][f=0040543] [Game::KillLua][5] dtor=1 [t=00:02:18.335600][f=0040543] [Game::KillMisc][1] [t=00:02:18.335620][f=0040543] [Game::KillMisc][2] [t=00:02:18.336283][f=0040543] [Game::KillMisc][3] [t=00:02:18.336983][f=0040543] [Game::KillRendering][1] [t=00:02:18.354045][f=0040543] [3DOParser::Kill] allocated 1 pieces [t=00:02:18.354410][f=0040543] [S3OParser::Kill] allocated 5518 pieces [t=00:02:18.358206][f=0040543] [AssParser::Kill] allocated 669 pieces [t=00:02:18.360495][f=0040543] [Game::KillInterface][1] [t=00:02:18.360965][f=0040543] [Game::KillInterface][2] [t=00:02:18.361516][f=0040543] [Game::KillSimulation][1] [t=00:02:18.361539][f=0040543] [Game::KillSimulation][2] [t=00:02:19.221068][f=0040543] [CCollisionHandler] dis-/continuous tests: 0/219418 [t=00:02:19.224405][f=0040543] [Game::KillSimulation][3] [t=00:02:19.225618][f=0040543] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:19.226096][f=0040543] [~CPathCache(20x20)] cacheHits=42 hitPercentage=11% numHashColls=0 maxCacheSize=15 [t=00:02:19.226245][f=0040543] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:19.226275][f=0040543] [~CPathCache(40x40)] cacheHits=58 hitPercentage=0% numHashColls=0 maxCacheSize=34 [t=00:02:19.232486][f=0040543] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:02:19.260615][f=0040543] [LosHandler::Kill] raycast instance cache-{hits,misses}={9476,7754}; shared=0%; cached=55% [t=00:02:19.426850][f=0040543] [Game::KillSimulation][4] [t=00:02:23.239795][f=0040543] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:23.242482][f=0040543] [Game::~CGame][2] [t=00:02:23.242504][f=0040543] [Game::~CGame][3] [t=00:02:23.437886][f=0040543] [SpringApp::Kill][3] [t=00:02:23.438080][f=0040543] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 421886 bytes sent 216981 bytes recv'd [t=00:02:26.469601][f=0040543] [SpringApp::Kill][4] font=0x56460cc9cf90 [t=00:02:26.470603][f=0040543] [SpringApp::Kill][5] [t=00:02:26.521731][f=0040543] [SpringApp::Kill][6] [t=00:02:26.521881] [SpringApp::Kill][7] [t=00:02:26.523393] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:26.523413] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:26.523424] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:26.523433] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:26.524822] [VFS] [SpringVFS::DeleteArchives] [t=00:02:26.524839] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7931 [t=00:02:26.524850] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4fb347437c022caa7bc57ddf3290b193.sdp (0x56460cd0f470) [t=00:02:26.532421] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4fb347437c022caa7bc57ddf3290b193.sdp" numZipFiles=7931 sumInflSize=759180kb sumReadTime=3216ms [t=00:02:26.532818] file="unittextures/3do2s3o_atlas_1.tga" indx=7032 inflSize=16384kb readTime=98ms [t=00:02:26.532833] file="unittextures/3do2s3o_atlas_2.tga" indx=7033 inflSize=16384kb readTime=36ms [t=00:02:26.532843] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=25ms [t=00:02:26.532862] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=24ms [t=00:02:26.533166] file="unittextures/bcore_abc_1.tga" indx=7104 inflSize=3210kb readTime=24ms [t=00:02:26.533433] file="unittextures/factorytank_1.png" indx=7279 inflSize=4103kb readTime=22ms [t=00:02:26.533448] file="bitmaps/cc/bar_icexuick/gunshotxl.tga" indx=425 inflSize=256kb readTime=20ms [t=00:02:26.533458] file="gamedata/sidedata.lua" indx=940 inflSize=1kb readTime=19ms [t=00:02:26.533468] file="bitmaps/loadpictures/cloaking.png" indx=517 inflSize=3633kb readTime=18ms [t=00:02:26.533479] file="objects3d/geo.dae.lua" indx=5282 inflSize=0kb readTime=14ms [t=00:02:26.542458] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4fb347437c022caa7bc57ddf3290b193.sdp] 168004017 bytes cached in 3468 files [t=00:02:26.808234] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:02:26.808290] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x56460cdfc9f0) [t=00:02:26.809947] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:26.810209] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/base/spring/bitmaps.sdz (0x56460cdf8190) [t=00:02:26.811223] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:26.811538] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/base/springcontent.sdz (0x7f477801ad20) [t=00:02:26.811828] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/base/springcontent.sdz] 297550 bytes cached in 74 files [t=00:02:26.815304] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-941-g941148f/base/maphelper.sdz (0x56460cd15580) [t=00:02:26.815359] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:26.815526] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:26.815550] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:26.815561] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:26.815570] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:26.815580] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:26.815979] [SpringApp::Kill][8] [t=00:02:26.815994] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:26.816004] [WatchDog::Uninstall][1] hangDetectorThread=0x5645c87c6530 (joinable=1) [t=00:02:26.816013] [WatchDog::Uninstall][2] [t=00:02:27.218625] [WatchDog::Uninstall][3] [t=00:02:27.218659] [SpringApp::Kill][9]