[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000358] Using writeable configuration source: "/tmp/tmp.eOfl4QBCwJ/springsettings.1373857.cfg"
[t=00:00:00.004895] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.004945] ============== ==============
[t=00:00:00.004957]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.004967]
[t=00:00:00.004975] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.004984] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.004993] Use "none" to disable the default log sections.
[t=00:00:00.005002] ============== ==============
[t=00:00:00.005011] ============== ==============
[t=00:00:00.005065] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.005075] MouseDragCircleCommandThreshold = 25
[t=00:00:00.005085] ROAM = 2
[t=00:00:00.005095] RotateLogFiles = 1
[t=00:00:00.005104] TeamHighlight = 0
[t=00:00:00.005114] ============== ==============
[t=00:00:00.005158] ============== ==============
[t=00:00:00.005171] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.005180] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.005190] Compiler Version: gcc-10.3.0
[t=00:00:00.005219] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005382] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005394] Binary Word Size: 64-bit (native)
[t=00:00:00.005403] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005412] Physical CPU Cores: 1
[t=00:00:00.005422] Logical CPU Cores: 1
[t=00:00:00.005430] ============== ==============
[t=00:00:00.005495] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.005504] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.005513] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.005522] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.005531] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.007099] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.007117] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.007146] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.007164] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.007174] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.007202] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.020014] [GR::LogVersionInfo]
[t=00:00:00.020036] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.020052] GL version :
[t=00:00:00.020062] GL vendor :
[t=00:00:00.020071] GL renderer :
[t=00:00:00.020081] GLSL version:
[t=00:00:00.020090] GLEW version: spring headless stub GLEW version
[t=00:00:00.020099] GPU memory : unknown
[t=00:00:00.020108] SDL swap-int: 0
[t=00:00:00.020117] SDL driver : headless stub
[t=00:00:00.020126]
[t=00:00:00.020136] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.020145] ARB shader support : 0
[t=00:00:00.020154] GLSL shader support : 0
[t=00:00:00.020163] GL4 support : 0
[t=00:00:00.020171] FBO extension support : 0
[t=00:00:00.020181] NVX GPU mem-info support : 0
[t=00:00:00.020190] ATI GPU mem-info support : 0
[t=00:00:00.020199] NPOT-texture support : 1 (0)
[t=00:00:00.020221] S3TC/DXT1 texture support : 0/0
[t=00:00:00.020231] texture query-LOD support : 1 (0)
[t=00:00:00.020240] MSAA frame-buffer support : 0 (0)
[t=00:00:00.020249] Z-buffer depth : 16 (-)
[t=00:00:00.020258] primitive-restart support : 0 (0)
[t=00:00:00.020267] clip-space control support: 0 (0)
[t=00:00:00.020276] seamless cube-map support : 0 (0)
[t=00:00:00.020285] frag-depth layout support : 0 (0)
[t=00:00:00.020293] persistent maps support : 0 (0)
[t=00:00:00.020302]
[t=00:00:00.020311] max. FBO samples : -1
[t=00:00:00.020320] max. texture size : 2048
[t=00:00:00.020332] max. texture anisotropy level: 0.000000
[t=00:00:00.020341] max. vec4 varyings/attributes: 0/0
[t=00:00:00.020350] max. draw-buffers : 0
[t=00:00:00.020359] max. rec. indices/vertices : 0/0
[t=00:00:00.020368] max. uniform buffer-bindings : 0
[t=00:00:00.020377] max. uniform block-size : 0KB
[t=00:00:00.020386] max. storage buffer-bindings : 0
[t=00:00:00.020395] max. storage block-size : 0MB
[t=00:00:00.020404]
[t=00:00:00.020413] enable AMD-hacks : 0
[t=00:00:00.020422] compress MIP-maps: 0
[t=00:00:00.020438] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.020781] [GR::UpdateGLConfigs]
[t=00:00:00.020803] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.020819] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.020829] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.020839] [GR::InitGLState]
[t=00:00:00.020849] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.192837] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.195440] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.200580] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.201093] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.201115] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.201154] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.235085] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.236038] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.264930] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.265269] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.278563] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[t=00:00:00.278590] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.278767] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.282385] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0a00e5440 (SpringVFS) global=(nil) (null)
[t=00:00:00.282406] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.282586] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.282614] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.282635] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.282646] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.282678] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1392 MB
[t=00:00:00.284520][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.284562][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.284585][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1373857/replay.sdfz" for game data...
[t=00:00:00.460585][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.462310][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.462346][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.466396][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.466460][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 181ms
[t=00:00:00.466491][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.517227][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55bc44127040] using map "Lonely Oasis v1.1" (loaded=0 cached=0)
[t=00:00:00.518261][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Lonely Oasis v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.520501][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.521045][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55bc44127040] using game "Zero-K v1.10.4.1" (loaded=0 cached=0)
[t=00:00:00.522191][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.533167][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.533371][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.790899][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3324ms
[t=00:00:03.791024][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.830194][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.830234][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.830329][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.830388][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.830444][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.830499][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.831509][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.831919][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.832307][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.835315][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.837299][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.839366][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.839399][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.839853][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.846181][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.847244][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.848210][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.848497][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.849062][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.849076][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.852830][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.852877][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.971488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.075837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[t=00:00:05.721650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.091608][f=-000001] Loading UnitDefs_posts
[t=00:00:06.276567][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.345350][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.380923][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.405464][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 629ms
[t=00:00:06.472607][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 771ms
[t=00:00:06.473981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.659676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.661309][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:06.662341][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.662365][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.788598][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 125ms
[t=00:00:06.788724][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.809697][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:07.120490][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:07.189113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:07.302843][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:07.354235][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:07.354287][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:07.999986][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 645ms
[t=00:00:08.000036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:08.121562][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms
[t=00:00:08.121605][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:08.145582][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:08.714007][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:08.719711][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:08.720545][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:08.739462][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:08.739668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:08.756750][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:08.756806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:08.758729][f=-000001] InfoTexture: legacy
[t=00:00:08.758754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:08.762113][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:10.526970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:10.541777][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:10.541818][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:10.544080][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:10.544110][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:10.665290][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:10.665350][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:10.877481][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:10.981561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:11.123249][f=-000001] Loaded DecalsDrawer: off
[t=00:00:11.123315][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:11.124647][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:11.470423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:11.485377][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:11.639284][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:11.640688][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:11.640710][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:11.656144][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:11.656197][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.656214][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a2b6a973
[t=00:00:11.656227][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:11.656240][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:11.656253][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:11.656265][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a6d7110e
[t=00:00:11.665906][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:11.665953][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.665967][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a2b6a973
[t=00:00:11.665980][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:11.665992][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:11.666005][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:11.666017][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a6d7111e
[t=00:00:11.666031][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55bc4dbb8c70 has BLOCKSIZE 1
[t=00:00:11.671812][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:11.671834][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.671846][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=a2b6a973
[t=00:00:11.671859][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:11.671871][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:11.671884][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6d70e74
[t=00:00:11.675454][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6d70e74 file="cache/105dev-BAR105/paths/Lonely Oasis v1.1.pe-a6d70e74.zip" (exists=0)
[t=00:00:11.675750][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:11.789505][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 3136 blocks"
[t=00:00:11.901673][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 3136 blocks"
[t=00:00:12.028801][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 392 of 3136 blocks"
[t=00:00:12.176497][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 588 of 3136 blocks"
[t=00:00:12.368504][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 784 of 3136 blocks"
[t=00:00:12.527765][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 980 of 3136 blocks"
[t=00:00:12.704352][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1176 of 3136 blocks"
[t=00:00:12.905118][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1372 of 3136 blocks"
[t=00:00:13.070986][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1568 of 3136 blocks"
[t=00:00:13.264304][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1764 of 3136 blocks"
[t=00:00:13.448134][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1960 of 3136 blocks"
[t=00:00:13.620131][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2156 of 3136 blocks"
[t=00:00:13.788415][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2352 of 3136 blocks"
[t=00:00:13.972319][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2548 of 3136 blocks"
[t=00:00:14.107596][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2744 of 3136 blocks"
[t=00:00:14.240918][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2940 of 3136 blocks"
[t=00:00:14.319442][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-a6d70e74"
[t=00:00:14.319880][f=-000001] [Path] [PathEstimator::WriteFile] hash=a6d70e74 file="cache/105dev-BAR105/paths/Lonely Oasis v1.1.pe-a6d70e74.zip" (exists=0)
[t=00:00:14.486600][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-a6d70e74"
[t=00:00:14.492616][f=-000001] Path cache (56, 56) initialized.
[t=00:00:14.492681][f=-000001] Path cache (56, 56) initialized.
[t=00:00:14.498677][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.498744][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:14.498759][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=a2b6a973
[t=00:00:14.498773][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:14.498786][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.498799][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6d70e84
[t=00:00:14.642401][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6d70e84 file="cache/105dev-BAR105/paths/Lonely Oasis v1.1.pe2-a6d70e84.zip" (exists=0)
[t=00:00:14.642702][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:14.744944][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 784 blocks"
[t=00:00:14.750295][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 49 of 784 blocks"
[t=00:00:14.756018][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 98 of 784 blocks"
[t=00:00:14.762864][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 147 of 784 blocks"
[t=00:00:14.769854][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 784 blocks"
[t=00:00:14.776676][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 245 of 784 blocks"
[t=00:00:14.783615][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 294 of 784 blocks"
[t=00:00:14.790666][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 343 of 784 blocks"
[t=00:00:14.798509][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 392 of 784 blocks"
[t=00:00:14.805711][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 441 of 784 blocks"
[t=00:00:14.812573][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 490 of 784 blocks"
[t=00:00:14.819302][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 539 of 784 blocks"
[t=00:00:14.827546][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 588 of 784 blocks"
[t=00:00:14.838755][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 637 of 784 blocks"
[t=00:00:14.848250][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 686 of 784 blocks"
[t=00:00:14.857817][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 735 of 784 blocks"
[t=00:00:14.862237][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-a6d70e84"
[t=00:00:14.862861][f=-000001] [Path] [PathEstimator::WriteFile] hash=a6d70e84 file="cache/105dev-BAR105/paths/Lonely Oasis v1.1.pe2-a6d70e84.zip" (exists=0)
[t=00:00:14.900737][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-a6d70e84"
[t=00:00:14.902254][f=-000001] Path cache (28, 28) initialized.
[t=00:00:14.902288][f=-000001] Path cache (28, 28) initialized.
[t=00:00:14.902313][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3261ms, checksum cc84fecf)"
[t=00:00:14.902368][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:14.902382][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:14.902396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:15.079956][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms
[t=00:00:15.080281][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:17.579851][f=-000001] Setting morph for custom comms for player: 3
[t=00:00:17.581684][f=-000001] Setting morph for custom comms for player: 4
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Ghetto Feature Placer
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:18.412905][f=-000001] Synced LuaRules: finished loading
[t=00:00:18.466913][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua