[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000080] Using writeable configuration source: "/tmp/tmp.XbmY5GxG3s/springsettings.1373847.cfg" [t=00:00:00.006407] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.006458] ============== ============== [t=00:00:00.006470] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.006480] [t=00:00:00.006489] Enable or disable log sections using the LogSections configuration key [t=00:00:00.006498] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.006507] Use "none" to disable the default log sections. [t=00:00:00.006515] ============== ============== [t=00:00:00.006525] ============== ============== [t=00:00:00.006579] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006589] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006599] ROAM = 2 [t=00:00:00.006609] RotateLogFiles = 1 [t=00:00:00.006618] TeamHighlight = 0 [t=00:00:00.006628] ============== ============== [t=00:00:00.006637] ============== ============== [t=00:00:00.006647] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006657] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006666] Compiler Version: gcc-10.3.0 [t=00:00:00.006692] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006851] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006862] Binary Word Size: 64-bit (native) [t=00:00:00.006871] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006881] Physical CPU Cores: 1 [t=00:00:00.006890] Logical CPU Cores: 1 [t=00:00:00.006899] ============== ============== [t=00:00:00.006967] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006977] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006985] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006994] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007003] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.008114] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.008131] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.008157] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.008175] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.008186] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.008212] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016665] [GR::LogVersionInfo] [t=00:00:00.016686] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016702] GL version : [t=00:00:00.016711] GL vendor : [t=00:00:00.016720] GL renderer : [t=00:00:00.016729] GLSL version: [t=00:00:00.016739] GLEW version: spring headless stub GLEW version [t=00:00:00.016748] GPU memory : unknown [t=00:00:00.016757] SDL swap-int: 0 [t=00:00:00.016766] SDL driver : headless stub [t=00:00:00.016775] [t=00:00:00.016784] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016794] ARB shader support : 0 [t=00:00:00.016803] GLSL shader support : 0 [t=00:00:00.016811] GL4 support : 0 [t=00:00:00.016820] FBO extension support : 0 [t=00:00:00.016829] NVX GPU mem-info support : 0 [t=00:00:00.016838] ATI GPU mem-info support : 0 [t=00:00:00.016847] NPOT-texture support : 1 (0) [t=00:00:00.016870] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016879] texture query-LOD support : 1 (0) [t=00:00:00.016889] MSAA frame-buffer support : 0 (0) [t=00:00:00.016897] Z-buffer depth : 16 (-) [t=00:00:00.016906] primitive-restart support : 0 (0) [t=00:00:00.016915] clip-space control support: 0 (0) [t=00:00:00.016924] seamless cube-map support : 0 (0) [t=00:00:00.016933] frag-depth layout support : 0 (0) [t=00:00:00.016942] persistent maps support : 0 (0) [t=00:00:00.016951] [t=00:00:00.016961] max. FBO samples : -1 [t=00:00:00.016969] max. texture size : 2048 [t=00:00:00.016981] max. texture anisotropy level: 0.000000 [t=00:00:00.016990] max. vec4 varyings/attributes: 0/0 [t=00:00:00.016999] max. draw-buffers : 0 [t=00:00:00.017008] max. rec. indices/vertices : 0/0 [t=00:00:00.017017] max. uniform buffer-bindings : 0 [t=00:00:00.017026] max. uniform block-size : 0KB [t=00:00:00.017035] max. storage buffer-bindings : 0 [t=00:00:00.017044] max. storage block-size : 0MB [t=00:00:00.017053] [t=00:00:00.017062] enable AMD-hacks : 0 [t=00:00:00.017071] compress MIP-maps: 0 [t=00:00:00.017087] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017435] [GR::UpdateGLConfigs] [t=00:00:00.017457] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017475] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017485] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017494] [GR::InitGLState] [t=00:00:00.017504] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.194854] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.198393] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.203646] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.204166] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.204188] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.204204] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.235900] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.236871] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.259828] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.260164] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.271574] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.271597] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.271770] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.275159] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f60300e5440 (SpringVFS) global=(nil) (null) [t=00:00:00.275176] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.275268] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.275288] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.275305] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.275315] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.275341] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1396 MB [t=00:00:00.277011][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.277039][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.277059][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1373847/replay.sdfz" for game data... [t=00:00:00.412799][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.414441][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.414475][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.420310][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.420387][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 143ms [t=00:00:00.420415][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.468964][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ea45887350] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.470055][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.471179][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.471718][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ea45887350] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:00.472886][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.483810][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.484021][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.493034][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.493175][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.538077][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.538145][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.538241][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.538300][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.538357][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.538412][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.539542][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.540046][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.540523][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.543424][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.545805][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.548442][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.548489][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.548960][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.555919][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.557138][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.558266][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.558567][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.559213][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.559239][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.564684][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.564734][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.680827][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.733589][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.215010][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.555722][f=-000001] Loading UnitDefs_posts [t=00:00:02.774783][f=-000001] Loading FeatureDefs_posts [t=00:00:02.844807][f=-000001] Loading WeaponDefs_posts [t=00:00:02.915678][f=-000001] Loading ArmorDefs_posts [t=00:00:02.943686][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 714ms [t=00:00:03.005173][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 791ms [t=00:00:03.014178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.301999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.312052][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:03.312081][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.312209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.344801][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [t=00:00:03.344838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.348318][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.604256][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.663352][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.826821][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.881939][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.881981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.556878][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [t=00:00:04.557285][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.749220][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 191ms [t=00:00:04.749278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.775489][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.381377][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.386450][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.387240][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.398234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.398324][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.400415][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.400461][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.401524][f=-000001] InfoTexture: legacy [t=00:00:05.401547][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.403141][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.142053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.144477][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.144509][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.145312][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.145334][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.303707][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.306570][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.465467][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.536865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.667050][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.667103][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.667857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.035049][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.048903][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.204260][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.205592][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.205617][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.212931][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.212984][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.212999][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:07.213012][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.213025][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.213038][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.213051][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:07.217034][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.217083][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.217096][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:07.217109][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.217121][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.217134][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.217146][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:07.217168][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ea4e6b7e90 has BLOCKSIZE 1 [t=00:00:07.219658][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.219676][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.219689][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:07.219702][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.219714][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.219727][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:07.224602][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:07.225644][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.234792][f=-000001] Path cache (40, 32) initialized. [t=00:00:07.234829][f=-000001] Path cache (40, 32) initialized. [t=00:00:07.237248][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.237268][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.237281][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:07.237305][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:07.237318][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.237332][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:07.295696][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:07.296634][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.298144][f=-000001] Path cache (20, 16) initialized. [t=00:00:07.298188][f=-000001] Path cache (20, 16) initialized. [t=00:00:07.298210][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (92ms, checksum 83d659a2)" [t=00:00:07.298268][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.298289][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.298302][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.422808][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [t=00:00:07.423463][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.079790][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.446648][f=-000001] Synced LuaRules: finished loading [t=00:00:10.473226][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.044332][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.122505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.123743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.125040][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.125061][f=-000001] LuaSocket Support: enabled [t=00:00:11.180890][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.262603][f=-000001] localWidgets, nil, true, true [t=00:00:11.263450][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.263475][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.275054][f=-000001] USE_OLD_CHILI [t=00:00:11.952452][f=-000001] Loading last game win data [t=00:00:11.953922][f=-000001] Resetting win data [t=00:00:11.954443][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.954473][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.954490][f=-000001] Player and team counts match, continuing [t=00:00:11.954505][f=-000001] DogeLord081 was in last game but is now absent, resetting scores [t=00:00:12.095865][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.095910][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.145280][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.355556][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.058583][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.595566][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.596676][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.596975][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.597158][f=-000001] Loaded API widget: i18n [t=00:00:15.597458][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.597755][f=-000001] Loaded API widget: Win Counter [t=00:00:15.598455][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.788761][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.789161][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.789394][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.066849][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.068002][f=-000001] Loaded API widget: Lups [t=00:00:16.068213][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.068539][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.068833][f=-000001] Loaded widget: Save/Load API [t=00:00:16.069156][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.069450][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.069828][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.075109][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.077022][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.077045][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.077112][f=-000001] Set maximum particles to: 0 [t=00:00:16.077320][f=-000001] Set UnitLodDist to 0 [t=00:00:16.077364][f=-000001] Set UnitIconDist to 0 [t=00:00:16.114987][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.141017][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.141596][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.141892][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.142239][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.152525][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.152864][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.153261][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.153540][f=-000001] Mexspot Fetcher fetching [t=00:00:16.153733][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.154027][f=-000001] Team highlighting: Disabled [t=00:00:16.154413][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.154913][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.155314][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.155683][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.155889][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.156123][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.156332][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.156616][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.157666][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.158071][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.158680][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.158987][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.159004][f=-000001] Using fallback unit outlines [t=00:00:16.159201][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.159556][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.168241][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.169957][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.170366][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.212630][f=-000001] Loaded widget: HealthBars [t=00:00:16.213156][f=-000001] Loaded widget: Noises [t=00:00:16.213493][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.213871][f=-000001] Loaded widget: Unit Icons [t=00:00:16.217425][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.217827][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.218323][f=-000001] Loaded widget: BuildETA [t=00:00:16.218689][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.219043][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.219448][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.219810][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.220025][f=-000001] Loaded widget: Objectives [t=00:00:16.221616][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.221974][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.225868][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.226265][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.226302][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1373847/events.log [t=00:00:16.229228][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.229543][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.232303][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.232723][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.233090][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.233436][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.233791][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.234279][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.234541][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.234884][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.235214][f=-000001] Loaded widget: Autoquit [t=00:00:16.235436][f=-000001] Loaded widget: Blast Radius [t=00:00:16.235792][f=-000001] Loaded widget: CameraShake [t=00:00:16.236430][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.248579][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.249048][f=-000001] EndGame Graph disabled [t=00:00:16.265988][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.266365][f=-000001] Loaded widget: Easy Facing [t=00:00:16.266596][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.266944][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.267242][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.291658][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.292198][f=-000001] Loaded widget: Ferry Points [t=00:00:16.292832][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.300437][f=-000001] Loaded widget: Context Menu [t=00:00:16.300901][f=-000001] Loaded widget: Darkening [t=00:00:16.301214][f=-000001] Loaded widget: Decloak Range [t=00:00:16.301552][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.308334][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.308810][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.309046][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.309390][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.309733][f=-000001] Input grabbing is enabled! [t=00:00:16.309752][f=-000001] Input grabbing is enabled! [t=00:00:16.309851][f=-000001] Loaded widget: Grab Input [t=00:00:16.310137][f=-000001] Loaded widget: Guard Remove [t=00:00:16.310541][f=-000001] Loaded widget: Haven Handler [t=00:00:16.310908][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.311387][f=-000001] Loaded widget: In-game Guide [t=00:00:16.311625][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.311928][f=-000001] Loaded widget: Keep Target [t=00:00:16.312277][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.312655][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.312951][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.313321][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.313769][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.314005][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.314278][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.314526][f=-000001] Loaded widget: Orbit Command [t=00:00:16.314886][f=-000001] Loaded widget: Point Tracker [t=00:00:16.315126][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.315364][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.315804][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.316191][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.316680][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.317186][f=-000001] Loaded widget: Simple Settings [t=00:00:16.317581][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.317860][f=-000001] Loaded widget: SmoothCam [t=00:00:16.318301][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.318946][f=-000001] Loaded widget: Stereo3D [t=00:00:16.319234][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.319605][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.319859][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.320631][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.321002][f=-000001] Loaded widget: Command Alpha [t=00:00:16.321368][f=-000001] Loaded widget: Ghost Site [t=00:00:16.322450][f=-000001] Loaded widget: Attack Warning [t=00:00:16.322803][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.323399][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.324636][f=-000001] Loaded widget: Auto Group [t=00:00:16.325558][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.326488][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.326825][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.327617][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.328536][f=-000001] Loaded widget: Select Com at start [t=00:00:16.334295][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.335461][f=-000001] Loaded widget: Transport AI [t=00:00:16.461188][f=-000001] Loaded widget: Attack AoE [t=00:00:16.461724][f=-000001] Loaded widget: Icon Sets [t=00:00:16.462479][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.468264][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.468701][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.494503][f=-000001] Loaded widget: Unit Start State [t=00:00:16.496383][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.496692][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.496936][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.498001][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.513379][f=-000001] Loaded widget: UnitShapes [t=00:00:16.513997][f=-000001] Loaded widget: Commands FX [t=00:00:16.514272][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.514596][f=-000001] : disabled for spectators [t=00:00:16.515540][f=-000001] Loaded widget: Stockpiler [t=00:00:16.516869][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.517163][f=-000001] Loaded widget: AllyCursors [t=00:00:16.517547][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.517917][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.518318][f=-000001] Loaded widget: Selection Send [t=00:00:16.518680][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.519062][f=-000001] Loaded widget: Shield Guard [t=00:00:16.520316][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.520850][f=-000001] Loaded widget: State Icons [t=00:00:16.521229][f=-000001] : disabled for spectators [t=00:00:16.522099][f=-000001] Loaded widget: Building Starter [t=00:00:16.522519][f=-000001] : disabled for spectators [t=00:00:16.523354][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.523651][f=-000001] Loaded widget: LupsManager [t=00:00:16.524031][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.524384][f=-000001] Loaded widget: Units on Fire [t=00:00:16.524986][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.525534][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.526784][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.527157][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.527648][f=-000001] Loaded widget: Chili Docking [t=00:00:16.533969][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.541345][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.541972][f=-000001] Loaded widget: HUD Presets [t=00:00:16.542746][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.545139][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.545566][f=-000001] Loaded widget: Image Preloader [t=00:00:16.546025][f=-000001] Loaded widget: Custom Markers [t=00:00:16.550392][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.550956][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:16.551213][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.552032][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.552503][f=-000001] Loaded widget: Start Boxes [t=00:00:16.553783][f=-000001] Loaded widget: Select Keys [t=00:00:16.561768][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.562698][f=-000001] Loaded widget: Pause Screen [t=00:00:16.562973][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.563245][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.563861][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.564375][f=-000001] SetSunLighting [t=00:00:16.568192][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.580974][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.581458][f=-000001] Loaded widget: Font Cache [t=00:00:16.581801][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.581844][f=-000001] Loaded widget: GC Control [t=00:00:16.585675][f=-000001] Loaded widget: Layout Handler [t=00:00:16.586180][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.588522][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.593467][f=-000001] Writing last game win data [t=00:00:16.599407][f=-000001] LuaUI v0.3 [t=00:00:16.755002][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.830696][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.895181][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13078,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.129983][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.132190][f=-000001] Spectator mode. Widget removed. [t=00:00:17.152342][f=-000001] Spectator mode. Widget removed. [t=00:00:17.154955][f=-000001] Playback paused [t=00:00:17.164956][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.258253][f=-000001] Opening demofile demos/1373847/replay.sdfz [t=00:00:17.258344][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.258364][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.258615][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:17.258647][f=-000001] -> Connection established (given id 2) [t=00:00:17.258679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:17.258944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.258972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:17.258989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:17.259011][f=-000001] Speed set to 20.0 [server] [t=00:00:17.259022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ea54145d30,(nil)}][locale="C"]" [t=00:00:17.259434][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.275789][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.275837][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.982183][f=-000001] Beginning demo playback [t=00:00:20.994545][f=-000001] GameID: bae69062dfb12bdce13256944ff34089 [t=00:00:21.018554][f=-000001] Connection attempt from talas [t=00:00:21.018608][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:21.019312][f=-000001] [0] Event [undefined]: talas changed status [t=00:00:21.019498][f=-000001] -> Connection established (given id 0) [t=00:00:21.026611][f=-000001] Connection attempt from Ban_Russians [t=00:00:21.026639][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:21.026698][f=-000001] [0] Event [undefined]: Ban_Russians changed status [t=00:00:21.026811][f=-000001] -> Connection established (given id 1) [t=00:00:21.026834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:21.026868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.126497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:21.126596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.422625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.430456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.636714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.636775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.730556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[Game::Load][lua{Rules,Gaia}={0x55a378e17720,(nil)}][locale="C"]" [t=00:00:22.166461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[Game::Load][lua{Rules,Gaia}={0x559fdf04b9d0,(nil)}][locale="LC_CTYPE=C;LC_NUMERIC=C;LC_TIME=C;LC_COLLATE=C;LC_MONETARY=C;LC_MESSAGES=en_US.UTF-8;LC_PAPER=C;LC_NAME=C;LC_ADDRESS=C;LC_TELEPHONE=C;LC_MEASUREMENT=C;LC_IDENTIFICATION=C"]" [t=00:00:22.175908][f=-000001] Allies: I choose: Engineer! [t=00:00:23.266266][f=-000001] Player Ban_Russians left the game: timeout [t=00:00:23.266351][f=-000001] [0] Event [undefined]: Ban_Russians timed out [t=00:00:26.085323][f=-000001] > SPRINGIE:User Ban_Russians|tankheavyassault|2_2||False|||UA [t=00:00:26.086030][f=-000001] > Game will be force started in 60 seconds [t=00:00:26.178413][f=-000001] > SPRINGIE:User Ban_Russians|tankheavyassault|2_2||False|||UA [t=00:00:26.230344][f=-000001] Connection attempt from Ban_Russians [t=00:00:26.230392][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:26.230484][f=-000001] [0] Event [undefined]: Ban_Russians changed status [t=00:00:26.230643][f=-000001] -> Connection established (given id 1) [t=00:00:26.246985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:26.247049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.622190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:26.622240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:26.806454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ban_Russians" string="[Game::Load][lua{Rules,Gaia}={0x55a3bb768000,(nil)}][locale="C"]" [t=00:00:26.902885][f=-000001] Allies: I choose: Engineer! [t=00:00:27.102232][f=-000001] > Game will be force started in 40 seconds [t=00:00:27.370735][f=-000001] gl hf [t=00:00:27.419451][f=-000001] [0] Event [350,211.79303,341]: 0 finished unit Engineer Commander [t=00:00:27.425167][f=-000001] [0] Event [4723,211.80127,2194]: 1 finished unit Engineer Commander [t=00:00:27.447091][f=0000000] [0] talas, team: 0, elo:2236, userid: 390321 [t=00:00:27.447163][f=0000000] [0] Ban_Russians, team: 1, elo:1597, userid: 555485 [t=00:00:27.447198][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.449830][f=0000000] Playback continued [t=00:00:27.464772][f=0000008] [8] Event [472,211.792023,344]: 0 finished unit Shieldbot Factory [t=00:00:27.537684][f=0000032] [32] Event [4592,211.792023,2304]: 1 finished unit Hovercraft Platform [t=00:00:27.634808][f=0000083] gl [t=00:00:27.891233][f=0000227] [227] Event [232,211.792023,360]: 0 finished unit Metal Extractor [t=00:00:28.085042][f=0000324] [324] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:28.249526][f=0000415] [415] Event [200,211.792023,232]: 0 finished unit Solar Collector [t=00:00:28.348945][f=0000468] [468] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [t=00:00:28.541030][f=0000559] [559] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:28.735516][f=0000656] [656] Event [4904,211.792023,2344]: 1 finished unit Solar Collector [t=00:00:28.830486][f=0000707] [707] Event [152,211.792023,136]: 0 finished unit Metal Extractor [t=00:00:28.909307][f=0000743] [743] Event [4624,211.792023,2304]: 1 finished unit Quill [t=00:00:29.026005][f=0000795] [795] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:29.301092][f=0000933] [933] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [t=00:00:29.496519][f=0001021] [1021] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:29.737091][f=0001135] [1135] Event [4712,211.792023,2536]: 1 finished unit Solar Collector [t=00:00:29.996645][f=0001261] [1261] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:30.318850][f=0001414] [1414] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:30.630291][f=0001567] [1567] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:30.634990][f=0001569] [1569] Event [888,211.792023,808]: 0 finished unit Metal Extractor [t=00:00:30.934992][f=0001709] [1709] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [t=00:00:31.381355][f=0001929] [1929] Event [792,211.792023,808]: 0 finished unit Solar Collector [t=00:00:31.438664][f=0001960] [1960] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:31.797390][f=0002125] [2125] Event [4472,211.792023,1928]: 1 finished unit Solar Collector [t=00:00:32.172660][f=0002303] [2303] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:32.402503][f=0002415] [2415] Event [528,211.792023,432]: 0 finished unit Lotus [t=00:00:32.815539][f=0002612] [2612] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [t=00:00:32.949163][f=0002674] [2674] Event [4824,211.792023,2424]: 1 finished unit Solar Collector [t=00:00:33.039491][f=0002710] [2710] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:33.078707][f=0002728] [2728] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:33.124106][f=0002745] [2745] Event [664,211.792023,680]: 0 finished unit Solar Collector [t=00:00:33.518265][f=0002912] [2912] Event [568,211.792023,648]: 0 finished unit Wind/Tidal Generator [t=00:00:33.717128][f=0003001] [3001] Event [4872,211.792023,2216]: 1 finished unit Solar Collector [t=00:00:33.896571][f=0003075] [3075] Event [488,211.792023,584]: 0 finished unit Wind/Tidal Generator [t=00:00:34.005685][f=0003124] [3124] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:34.304062][f=0003258] [3258] Event [408,211.792023,504]: 0 finished unit Wind/Tidal Generator [t=00:00:34.531153][f=0003340] [3340] Event [4792,211.792023,2104]: 1 finished unit Solar Collector [t=00:00:34.713030][f=0003413] [3413] Event [4184,211.792023,3320]: 1 finished unit Solar Collector [t=00:00:34.720163][f=0003416] [3416] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:34.858630][f=0003475] [3475] Event [328,211.792023,440]: 0 finished unit Wind/Tidal Generator [t=00:00:35.178342][f=0003621] [3621] Event [4712,211.792023,2008]: 1 finished unit Solar Collector [t=00:00:35.329710][f=0003683] [3683] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:35.620952][f=0003801] [3801] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:35.890070][f=0003907] [3907] Event [3922.54932,211.164093,2174.99292]: 0 lost unit Bandit [t=00:00:35.925869][f=0003918] [3918] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:36.487532][f=0004155] [4155] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:36.671823][f=0004232] [4232] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [t=00:00:36.808326][f=0004288] [4288] Event [4632,211.792023,1928]: 1 finished unit Solar Collector [t=00:00:37.086720][f=0004395] [4395] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:37.216285][f=0004442] [4442] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [t=00:00:37.738852][f=0004635] [4635] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:37.761348][f=0004645] [4645] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:38.003442][f=0004735] [4735] Event [264,211.792023,1640]: 0 finished unit Solar Collector [t=00:00:38.290508][f=0004841] [4841] Event [4840,211.792023,3768]: 1 finished unit Solar Collector [t=00:00:38.382812][f=0004875] [4875] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:39.035482][f=0005115] [5115] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:39.121202][f=0005147] [5147] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [t=00:00:39.257411][f=0005197] [5197] Event [4624,211.792023,2304]: 1 finished unit Quill [t=00:00:39.396343][f=0005247] [5247] Event [232,211.792023,1752]: 0 finished unit Wind/Tidal Generator [t=00:00:39.720059][f=0005367] [5367] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:40.263667][f=0005564] [5564] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [t=00:00:40.449308][f=0005632] [5632] Event [4784,211.792023,2224]: 1 finished unit Advanced Radar [t=00:00:40.716320][f=0005730] [5730] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:41.527202][f=0006017] [6017] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [t=00:00:41.783041][f=0006105] [6105] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:41.864098][f=0006134] [6134] Event [4936,211.792023,3992]: 1 finished unit Solar Collector [t=00:00:42.125772][f=0006230] [6230] Event [4712,211.792023,2264]: 1 finished unit Caretaker [t=00:00:42.851936][f=0006480] [6480] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:43.785745][f=0006797] [6797] Event [696,100,2760]: 0 finished unit Metal Extractor [t=00:00:43.960967][f=0006855] [6855] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:44.101813][f=0006904] [6904] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:00:44.490661][f=0007034] [7034] Event [4712,211.792023,2312]: 1 finished unit Caretaker [t=00:00:44.667447][f=0007095] [7095] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:45.104436][f=0007247] [7247] Event [984,100,2760]: 0 finished unit Metal Extractor [t=00:00:45.376185][f=0007335] [7335] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:45.445966][f=0007360] [7360] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [t=00:00:45.637667][f=0007431] [7431] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:46.051763][f=0007575] [7575] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:46.315650][f=0007667] [7667] Event [776,100,3176]: 0 finished unit Metal Extractor [t=00:00:46.523433][f=0007738] [7738] Event [3213.90942,211.792023,1847.98987]: 0 lost unit Bandit [t=00:00:46.579082][f=0007756] [7756] Event [3122.31909,211.716782,1853.26746]: 0 lost unit Bandit [t=00:00:46.607205][f=0007764] [7764] Event [3206.43188,211.792023,1894.12341]: 0 lost unit Bandit [t=00:00:46.767776][f=0007810] [7810] Event [3344.36206,211.792023,1881.89014]: 0 lost unit Bandit [t=00:00:46.785588][f=0007815] [7815] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:46.890751][f=0007848] [7848] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:46.928863][f=0007859] [7859] Event [3309.98877,211.792023,1931.33203]: 0 lost unit Bandit [t=00:00:47.077157][f=0007900] [7900] Event [3758.56396,211.531372,2069.55493]: 0 lost unit Bandit [t=00:00:47.347008][f=0007986] [7986] Event [3606.08154,211.792023,2079.59961]: 0 lost unit Bandit [t=00:00:47.558279][f=0008063] [8063] Event [4111.44482,211.792023,2244.99585]: 0 lost unit Bandit [t=00:00:47.708616][f=0008122] [8122] Event [3224,211.792023,2216]: 1 finished unit Solar Collector [t=00:00:47.845519][f=0008166] [8166] Event [3288,211.792023,2200]: 1 lost unit Metal Extractor [t=00:00:47.920926][f=0008190] [8190] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:48.565864][f=0008396] [8396] Event [4493.29443,211.792023,2840.32617]: 0 lost unit Bandit [t=00:00:49.120169][f=0008556] [8556] Event [3073.29443,223.33548,1561.0907]: 0 lost unit Rogue [t=00:00:49.138824][f=0008561] [8561] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:00:49.153070][f=0008565] [8565] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:49.268918][f=0008597] [8597] Event [248,100,3880]: 0 finished unit Metal Extractor [t=00:00:49.618181][f=0008699] [8699] Event [3830.78784,252.704956,3799.34814]: 0 lost unit Bandit [t=00:00:49.619397][f=0008700] [8700] Event [3815.53003,260.63858,3784.19727]: 0 lost unit Bandit [t=00:00:49.624021][f=0008701] [8701] Event [3829.44067,250.498077,3817.04614]: 0 lost unit Bandit [t=00:00:49.633730][f=0008704] [8704] Event [3814.25708,254.712387,3812.49097]: 0 lost unit Bandit [t=00:00:49.833736][f=0008760] [8760] Event [3067.55493,261.06311,1475.5719]: 0 lost unit Bandit [t=00:00:50.021419][f=0008816] [8816] Event [3104.35864,224.261917,1552.45459]: 0 lost unit Bandit [t=00:00:50.459073][f=0008940] [8940] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:50.664612][f=0008996] [8996] Event [3306.37524,211.792023,1705.19189]: 0 lost unit Bandit [t=00:00:50.684372][f=0009001] [9001] Event [3904.41821,225.455338,3745.16016]: 0 lost unit Bandit [t=00:00:50.848372][f=0009044] [9044] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:50.910808][f=0009059] [9059] Event [3218.08643,211.792023,2050.71094]: 1 lost unit Mace [t=00:00:51.081721][f=0009099] [9099] Event [4093.7124,211.792023,3639.22021]: 0 lost unit Bandit [t=00:00:51.902781][f=0009315] [9315] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:52.240920][f=0009398] [9398] Event [3288,206.14444,2200]: 1 finished unit Metal Extractor [t=00:00:52.584628][f=0009481] [9481] Event [3129.88525,212.303528,1690.05493]: 1 lost unit Scalpel [t=00:00:52.732874][f=0009511] [9511] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:52.946729][f=0009555] [9555] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:53.095296][f=0009587] [9587] Event [4342.05322,211.792023,3602.96899]: 0 lost unit Bandit [t=00:00:54.019082][f=0009795] [9795] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:54.241491][f=0009845] [9845] Event [2821.29102,305.169708,930.612915]: 0 lost unit Rogue [t=00:00:54.399144][f=0009883] [9883] Event [3126.95093,282.908997,1258.2594]: 1 lost unit Scalpel [t=00:00:54.994312][f=0010035] [10035] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:55.243693][f=0010088] [10088] Event [3228.30444,306.261902,2422.34204]: 0 lost unit Bandit [t=00:00:56.028984][f=0010254] [10254] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:00:56.127903][f=0010275] [10275] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:00:57.228747][f=0010502] [10502] Event [4360,211.792023,3544]: 1 finished unit Gauss [t=00:00:57.953041][f=0010647] [10647] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:57.970957][f=0010650] [10650] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:00:58.207237][f=0010698] [10698] Event [872,100,3464]: 0 finished unit Spider Factory [t=00:00:59.633009][f=0010984] [10984] Event [3132.38184,238.595947,1483.05298]: 0 lost unit Bandit [t=00:00:59.799281][f=0011016] [11016] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:00:59.846665][f=0011025] [11025] Event [484,211.792023,344]: 0 finished unit Convict [t=00:01:00.278746][f=0011102] [11102] Event [3278.2041,213.03421,1439.99634]: 0 lost unit Bandit [t=00:01:00.792032][f=0011198] [11198] Event [3271.83813,211.816681,1963.13452]: 1 lost unit Scalpel [t=00:01:00.841391][f=0011206] [11206] Event [3496,211.792023,2264]: 1 finished unit Caretaker [t=00:01:00.843761][f=0011206] [11206] Event [3302.63623,209.785187,1934.04126]: 1 lost unit Scalpel [t=00:01:01.104149][f=0011254] [11254] Event [3314.82446,208.318985,1807.24194]: 1 lost unit Scalpel [t=00:01:01.758740][f=0011391] [11391] Event [3196.20776,212.901505,1666.96057]: 1 lost unit Scalpel [t=00:01:01.806300][f=0011400] [11400] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:01:02.598086][f=0011544] [11544] Event [908,100,3464]: 0 finished unit Recluse [t=00:01:03.479892][f=0011686] [11686] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:04.028615][f=0011775] [11775] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:01:05.010238][f=0011950] [11950] Event [3180.45166,242.802216,1376.0387]: 1 lost unit Scalpel [t=00:01:05.156781][f=0011978] [11978] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:06.039235][f=0012150] [12150] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:01:06.577245][f=0012256] [12256] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:06.787627][f=0012300] [12300] Event [2927.5105,304.956085,1201.29187]: 0 lost unit Rogue [t=00:01:06.937872][f=0012331] [12331] Event [3191.57446,268.092865,1229.72583]: 1 lost unit Mace [t=00:01:07.190721][f=0012385] [12385] Event [908,100,3464]: 0 finished unit Recluse [t=00:01:07.855857][f=0012525] [12525] Event [484,211.792023,344]: 0 finished unit Convict [t=00:01:08.064037][f=0012569] [12569] Event [968,100,3304]: 0 finished unit Caretaker [t=00:01:08.868907][f=0012736] [12736] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:08.901628][f=0012742] [12742] Event [4600,211.792023,3560]: 1 finished unit Energy Pylon [t=00:01:09.677455][f=0012900] [12900] Event [484,211.792023,344]: 0 finished unit Convict [t=00:01:09.745515][f=0012914] [12914] Event [908,100,3464]: 0 finished unit Recluse [t=00:01:10.112505][f=0012987] Didn't expect terrain will be so bad for hovercraft [t=00:01:10.209056][f=0013007] [13007] Event [3491.9834,211.792023,1966.59399]: 1 lost unit Scalpel [t=00:01:10.301129][f=0013027] [13027] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:11.632641][f=0013292] [13292] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:01:11.669002][f=0013300] [13300] Event [600,211.792023,248]: 0 finished unit Caretaker [t=00:01:11.689036][f=0013304] [13304] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:12.090390][f=0013383] hmm, yeah, i usually lose to spiders on this map [t=00:01:12.813547][f=0013531] [13531] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:01:13.310436][f=0013638] hovers can't climb very fast i think [t=00:01:13.818056][f=0013747] [13747] Event [908,100,3464]: 0 finished unit Recluse [t=00:01:14.488644][f=0013890] [13890] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:15.385101][f=0014094] They can't climb at all [t=00:01:16.067407][f=0014251] [14251] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:16.482629][f=0014345] [14345] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [t=00:01:17.232386][f=0014525] [14525] Event [760,211.792023,904]: 0 finished unit Wind/Tidal Generator [t=00:01:17.232635][f=0014525] [14525] Event [908,100,3464]: 0 finished unit Recluse [t=00:01:17.535351][f=0014606] [14606] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:17.535833][f=0014606] [14606] Event [4584,211.792023,3016]: 1 finished unit Energy Pylon [t=00:01:17.830933][f=0014679] climb up [t=00:01:18.054298][f=0014733] [14733] Event [3686.46411,211.792023,1719.26709]: 1 lost unit Quill [t=00:01:19.416652][f=0015066] [15066] Event [712,211.792023,984]: 0 finished unit Wind/Tidal Generator [t=00:01:19.787370][f=0015155] [15155] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:20.151765][f=0015244] [15244] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [t=00:01:20.415609][f=0015307] [15307] Event [484,211.792023,344]: 0 finished unit Aspis [t=00:01:20.511337][f=0015330] [15330] Event [4624,211.792023,2304]: 1 finished unit Quill [t=00:01:20.614732][f=0015348] [15348] Event [3284.54614,241.661591,1186.77795]: 0 lost unit Rogue [t=00:01:21.464949][f=0015546] [15546] Event [908,100,3464]: 0 finished unit Recluse [t=00:01:21.797997][f=0015629] [15629] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:22.223488][f=0015727] [15727] Event [664,211.792023,1064]: 0 finished unit Wind/Tidal Generator [t=00:01:23.109425][f=0015932] [15932] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:23.825515][f=0016096] [16096] Event [5002.72949,100,83.5671539]: 0 lost unit Bandit [t=00:01:24.922346][f=0016351] [16351] Event [632,211.792023,1144]: 0 finished unit Wind/Tidal Generator [t=00:01:25.196589][f=0016413] [16413] Event [484,211.792023,344]: 0 finished unit Outlaw [t=00:01:25.264898][f=0016429] [16429] Event [584,211.792023,1224]: 0 finished unit Wind/Tidal Generator [t=00:01:25.568917][f=0016498] [16498] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:26.256083][f=0016654] [16654] Event [2720,384.956085,2288]: 0 finished unit Radar Tower [t=00:01:26.431315][f=0016693] [16693] Event [908,100,3464]: 0 finished unit Recluse [t=00:01:26.844274][f=0016787] [16787] Event [2944,380.729523,1616]: 0 finished unit Lotus [t=00:01:26.993852][f=0016821] [16821] Event [536,211.792023,1304]: 0 finished unit Wind/Tidal Generator [t=00:01:27.111369][f=0016847] [16847] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:27.211384][f=0016869] [16869] Event [488,211.792023,1384]: 0 finished unit Wind/Tidal Generator [t=00:01:27.701292][f=0016982] [16982] Event [484,211.792023,344]: 0 finished unit Outlaw [t=00:01:28.305591][f=0017120] [17120] Event [4360,100,936]: 1 finished unit Metal Extractor [t=00:01:28.449367][f=0017151] [17151] Event [440,211.792023,1464]: 0 finished unit Wind/Tidal Generator [t=00:01:28.631988][f=0017192] [17192] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:28.653888][f=0017197] [17197] Event [392,211.792023,1544]: 0 finished unit Wind/Tidal Generator [t=00:01:28.970288][f=0017264] [17264] Event [484,211.792023,344]: 0 finished unit Thug [t=00:01:29.571577][f=0017393] [17393] Event [2680,304.956085,1736]: 0 finished unit Wind/Tidal Generator [t=00:01:30.225113][f=0017531] [17531] Event [484,211.792023,344]: 0 finished unit Thug [t=00:01:30.778503][f=0017648] [17648] Event [2680,304.956085,1816]: 0 finished unit Wind/Tidal Generator [t=00:01:30.797748][f=0017651] [17651] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:01:30.841971][f=0017660] [17660] Event [2680,304.956085,1896]: 0 finished unit Wind/Tidal Generator [t=00:01:31.213998][f=0017739] [17739] Event [4296,100,952]: 1 finished unit Solar Collector [t=00:01:31.291215][f=0017756] [17756] Event [2680,304.956085,1976]: 0 finished unit Wind/Tidal Generator [t=00:01:31.364824][f=0017771] [17771] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:01:31.449026][f=0017789] [17789] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:32.256390][f=0017959] [17959] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:01:32.697526][f=0018051] [18051] Event [2680,304.956085,2056]: 0 finished unit Wind/Tidal Generator [t=00:01:32.913274][f=0018095] [18095] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:32.913533][f=0018095] [18095] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [t=00:01:33.272861][f=0018155] [18155] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:01:33.863894][f=0018258] [18258] Event [908,100,3464]: 0 finished unit Redback [t=00:01:33.874738][f=0018261] [18261] Event [2680,304.516022,2136]: 0 finished unit Wind/Tidal Generator [t=00:01:34.266043][f=0018351] [18351] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:01:34.617862][f=0018421] [18421] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:35.274045][f=0018547] [18547] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:01:35.305604][f=0018554] [18554] Event [4440,100,1352]: 1 finished unit Metal Extractor [t=00:01:35.575286][f=0018605] [18605] Event [908,100,3464]: 0 finished unit Redback [t=00:01:36.205662][f=0018726] [18726] Event [2440,304.956085,1944]: 0 finished unit Wind/Tidal Generator [t=00:01:36.465680][f=0018777] [18777] Event [2720,384.956085,2288]: 0 lost unit Radar Tower [t=00:01:36.821577][f=0018844] [18844] Event [2680,304.516022,2136]: 0 lost unit Wind/Tidal Generator [t=00:01:37.012478][f=0018880] [18880] Event [2734.07715,304.956085,1712.25024]: 0 finished unit Engineer Commander [t=00:01:37.012946][f=0018880] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:37.018547][f=0018880] [18880] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:37.065779][f=0018891] [18891] Event [2680,305.159943,2056]: 0 lost unit Wind/Tidal Generator [t=00:01:37.397369][f=0018953] [18953] Event [2680,305.159943,1976]: 0 lost unit Wind/Tidal Generator [t=00:01:37.477369][f=0018968] [18968] Event [2912,304.956085,1904]: 0 lost unit Lotus [t=00:01:37.514245][f=0018975] [18975] Event [908,100,3464]: 0 finished unit Redback [t=00:01:37.642642][f=0018999] [18999] Event [2680,304.956085,1896]: 0 lost unit Wind/Tidal Generator [t=00:01:37.885238][f=0019045] [19045] Event [2654.89429,297.910156,2049.62817]: 0 lost unit Bandit [t=00:01:38.039117][f=0019074] [19074] Event [2552,304.956085,2024]: 0 lost unit Metal Extractor [t=00:01:38.085792][f=0019083] [19083] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:38.138318][f=0019093] [19093] Event [2691.47998,302.027466,2059.07007]: 0 lost unit Bandit [t=00:01:39.272889][f=0019302] [19302] Event [4376,100,1368]: 1 finished unit Solar Collector [t=00:01:40.163006][f=0019464] [19464] Event [908,100,3464]: 0 finished unit Venom [t=00:01:40.237637][f=0019478] [19478] Event [2978.67358,304.956085,2427.23486]: 0 lost unit Bandit [t=00:01:40.263307][f=0019482] [19482] Event [2944,380.729523,1616]: 0 lost unit Lotus [t=00:01:40.321285][f=0019493] [19493] Event [3115.93237,211.809998,1801.45459]: 1 lost unit Mace [t=00:01:40.510800][f=0019527] [19527] Event [3045.24414,304.956085,2510.37866]: 0 lost unit Bandit [t=00:01:40.648723][f=0019553] [19553] Event [3053.18433,305.313721,2544.59326]: 0 lost unit Bandit [t=00:01:41.404052][f=0019683] [19683] Event [2912,303.877594,1904]: 0 finished unit Lotus [t=00:01:41.405578][f=0019683] [19683] Event [3438.08984,304.956085,2659.22144]: 1 lost unit Scalpel [t=00:01:41.619978][f=0019720] [19720] Event [3288,205.004761,2200]: 1 lost unit Metal Extractor [t=00:01:41.660931][f=0019728] [19728] Event [3235.7937,304.695679,2539.61719]: 0 lost unit Aspis [t=00:01:41.806709][f=0019753] [19753] Event [3496.30322,305.6698,2611.40356]: 0 lost unit Bandit [t=00:01:41.934471][f=0019775] [19775] Event [3496.19897,303.644073,2624.03052]: 1 lost unit Scalpel [t=00:01:42.010228][f=0019788] [19788] Event [3475.82227,307.277313,2573.823]: 1 lost unit Scalpel [t=00:01:42.427440][f=0019860] [19860] Event [3226.16455,305.655548,2583.62817]: 0 lost unit Bandit [t=00:01:42.969274][f=0019951] [19951] Event [484,211.792023,344]: 0 finished unit Felon [t=00:01:43.724198][f=0020074] [20074] Event [2709.69434,305.220825,2842.84912]: 1 lost unit Mace [t=00:01:43.809215][f=0020088] [20088] Event [908,100,3464]: 0 finished unit Venom [t=00:01:44.164784][f=0020145] [20145] Event [2616,305.498383,1832]: 0 finished unit Wind/Tidal Generator [t=00:01:44.576187][f=0020212] [20212] Event [2616,304.956085,1752]: 0 finished unit Wind/Tidal Generator [t=00:01:44.697463][f=0020232] [20232] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:44.745890][f=0020241] [20241] Event [4152,100,1352]: 1 finished unit Metal Extractor [t=00:01:45.142250][f=0020308] [20308] Event [2830.13818,304.968262,2353.97827]: 0 lost unit Engineer Commander [t=00:01:45.834620][f=0020427] hehe [t=00:01:46.549433][f=0020549] [20549] Event [4944,211.792023,2024]: 1 finished unit Fusion Reactor [t=00:01:46.571270][f=0020553] [20553] Event [2600,306.337311,1928]: 0 finished unit Wind/Tidal Generator [t=00:01:47.009123][f=0020632] [20632] Event [908,100,3464]: 0 finished unit Venom [t=00:01:47.104804][f=0020649] [20649] Event [2912,303.877594,1904]: 0 lost unit Lotus [t=00:01:47.193572][f=0020664] Yeah) [t=00:01:47.450747][f=0020711] [20711] Event [2536,304.956085,1752]: 0 finished unit Wind/Tidal Generator [t=00:01:47.486591][f=0020718] [20718] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:47.571749][f=0020733] [20733] Event [2600,306.337311,1928]: 0 lost unit Wind/Tidal Generator [t=00:01:47.987026][f=0020808] [20808] Event [2680,304.956085,1816]: 0 lost unit Wind/Tidal Generator [t=00:01:48.012172][f=0020813] [20813] Event [4088,100,1368]: 1 finished unit Solar Collector [t=00:01:48.138205][f=0020836] [20836] Event [2520,304.956085,1928]: 0 lost unit Wind/Tidal Generator [t=00:01:48.151384][f=0020838] [20838] Event [2616,304.957611,1832]: 0 lost unit Wind/Tidal Generator [t=00:01:48.301330][f=0020865] [20865] Event [2440,304.956085,1944]: 0 lost unit Wind/Tidal Generator [t=00:01:48.313839][f=0020867] [20867] Event [2680,305.386688,1736]: 0 lost unit Wind/Tidal Generator [t=00:01:48.382763][f=0020880] [20880] Event [2536,304.956085,1832]: 0 lost unit Wind/Tidal Generator [t=00:01:48.466543][f=0020895] [20895] Event [2616,305.151093,1752]: 0 lost unit Wind/Tidal Generator [t=00:01:48.763302][f=0020948] [20948] Event [484,211.792023,344]: 0 finished unit Racketeer [t=00:01:48.764265][f=0020948] [20948] Event [2536,305.441315,1752]: 0 lost unit Wind/Tidal Generator [t=00:01:49.559062][f=0021081] [21081] Event [2296,304.956085,1752]: 0 lost unit Wind/Tidal Generator [t=00:01:49.898698][f=0021144] [21144] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:50.143841][f=0021187] [21187] Event [908,100,3464]: 0 finished unit Venom [t=00:01:50.159963][f=0021190] [21190] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:01:50.803871][f=0021304] [21304] Event [4624,211.792023,2304]: 1 finished unit Quill [t=00:01:51.585553][f=0021442] [21442] Event [4624,211.792023,2304]: 1 finished unit Quill [t=00:01:51.689648][f=0021460] [21460] Event [2177.2207,304.956085,1414.00696]: 0 lost unit Outlaw [t=00:01:51.782180][f=0021476] [21476] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:01:51.984982][f=0021511] [21511] Event [2214.18872,304.956085,1330.12622]: 0 lost unit Outlaw [t=00:01:52.907480][f=0021673] [21673] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:53.218060][f=0021728] [21728] Event [4872,100,248]: 1 finished unit Metal Extractor [t=00:01:53.691219][f=0021810] [21810] Event [2367.53589,304.956085,1188.87268]: 0 lost unit Convict [t=00:01:53.974177][f=0021859] [21859] Event [2346.927,305.187317,1165.83228]: 0 lost unit Convict [t=00:01:54.011883][f=0021865] [21865] Event [2646.6792,309.191772,1494.29651]: 1 lost unit Scalpel [t=00:01:54.028031][f=0021869] [21869] Event [908,100,3464]: 0 finished unit Venom [t=00:01:54.077599][f=0021877] [21877] Event [2279.64673,305.061157,1578.66211]: 1 lost unit Scalpel [t=00:01:54.117113][f=0021884] [21884] Event [2416,304.956085,1104]: 0 finished unit Picket [t=00:01:54.196038][f=0021897] [21897] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:54.284618][f=0021911] [21911] Event [2416,304.956085,1104]: 0 lost unit Picket [t=00:01:54.346911][f=0021922] [21922] Event [3288,201.238281,2200]: 1 finished unit Metal Extractor [t=00:01:54.402676][f=0021932] [21932] Event [2448.36694,304.956085,1468.85669]: 1 lost unit Mace [t=00:01:55.322045][f=0022085] [22085] Event [2275.4873,291.121399,1437.45239]: 1 lost unit Mace [t=00:01:55.759790][f=0022155] [22155] Event [2336,304.956085,1120]: 0 lost unit Picket [t=00:01:55.883864][f=0022178] [22178] Event [4808,100,264]: 1 finished unit Solar Collector [t=00:01:56.428128][f=0022266] [22266] Event [2406.79272,304.956085,1422.4762]: 1 lost unit Scalpel [t=00:01:56.824729][f=0022332] [22332] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:01:56.945905][f=0022353] [22353] Event [908,100,3464]: 0 finished unit Venom [t=00:01:58.316639][f=0022585] [22585] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:01:59.444294][f=0022795] [22795] Event [908,100,3464]: 0 finished unit Venom [t=00:01:59.602027][f=0022826] [22826] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:00.686582][f=0023039] [23039] Event [484,211.792023,344]: 0 finished unit Aspis [t=00:02:01.748918][f=0023247] [23247] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:01.938324][f=0023282] [23282] Event [908,100,3464]: 0 finished unit Venom [t=00:02:02.367943][f=0023367] [23367] Event [484,211.792023,344]: 0 finished unit Convict [t=00:02:02.912507][f=0023472] [23472] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:04.113557][f=0023687] [23687] Event [484,211.792023,344]: 0 finished unit Convict [t=00:02:04.170054][f=0023697] [23697] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:04.264938][f=0023713] [23713] Event [3656.8313,295.197632,3869.18433]: 0 lost unit Recluse [t=00:02:04.314672][f=0023722] [23722] Event [908,100,3464]: 0 finished unit Weaver [t=00:02:04.650834][f=0023782] [23782] Event [3469.08911,304.956085,3923.52563]: 0 lost unit Recluse [t=00:02:04.830960][f=0023814] [23814] Event [3724.72876,304.956085,3679.54126]: 1 lost unit Scalpel [t=00:02:05.382333][f=0023905] [23905] Event [3547.06226,304.956085,3810.55688]: 1 lost unit Mace [t=00:02:05.397939][f=0023907] [23907] Event [3313.2356,308.29895,4005.65503]: 0 lost unit Recluse [t=00:02:05.512174][f=0023927] [23927] Event [3508.88599,304.966888,3782.36987]: 1 lost unit Mace [t=00:02:05.601521][f=0023942] [23942] Event [3261.05127,359.619354,3983.54468]: 0 lost unit Redback [t=00:02:05.609263][f=0023943] [23943] Event [3320.13525,304.956085,3622.81348]: 1 lost unit Scalpel [t=00:02:06.094095][f=0024023] [24023] Event [3145.0415,392.975189,3973.18921]: 0 lost unit Recluse [t=00:02:06.476234][f=0024087] [24087] Event [3382.72534,304.956085,3774.81665]: 1 lost unit Scalpel [t=00:02:06.659074][f=0024117] [24117] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:07.280260][f=0024214] [24214] Event [908,100,3464]: 0 finished unit Venom [t=00:02:08.031224][f=0024342] [24342] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:08.361861][f=0024396] [24396] Event [2088,304.956085,1016]: 0 finished unit Caretaker [t=00:02:09.337590][f=0024567] [24567] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:09.709573][f=0024634] [24634] Event [484,211.792023,344]: 0 finished unit Outlaw [t=00:02:11.532642][f=0024972] [24972] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:11.825284][f=0025028] [25028] Event [908,100,3464]: 0 finished unit Venom [t=00:02:12.705829][f=0025197] [25197] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:13.161896][f=0025285] [25285] Event [4504,100,456]: 1 finished unit Geothermal Generator [t=00:02:13.258883][f=0025303] [25303] Event [3186.81152,217.396637,1496.64233]: 1 lost unit Quill [t=00:02:13.833934][f=0025414] [25414] Event [2336,304.956085,1120]: 0 finished unit Picket [t=00:02:13.953971][f=0025437] [25437] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:14.743363][f=0025589] [25589] Event [3426.33301,206.559906,2044.57776]: 1 lost unit Scalpel [t=00:02:15.765523][f=0025779] [25779] Event [3510.47681,205.911591,1877.92285]: 1 lost unit Mace [t=00:02:16.128274][f=0025847] [25847] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [t=00:02:16.183344][f=0025857] [25857] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:16.540255][f=0025923] [25923] Event [1480,304.956085,616]: 0 finished unit Wind/Tidal Generator [t=00:02:17.208233][f=0026043] [26043] Event [484,211.792023,344]: 0 finished unit Outlaw [t=00:02:17.585553][f=0026109] [26109] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:17.647151][f=0026120] [26120] Event [808,100,3304]: 0 finished unit Caretaker [t=00:02:18.372040][f=0026248] [26248] Event [2496,304.956085,1104]: 0 finished unit Picket [t=00:02:18.923610][f=0026345] [26345] Event [908,100,3464]: 0 finished unit Venom [t=00:02:18.961502][f=0026351] [26351] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:19.537157][f=0026446] [26446] Event [3333.20801,212.761642,1658.50586]: 1 lost unit Mace [t=00:02:19.544731][f=0026448] [26448] Event [3182.32007,208.591782,1777.37927]: 1 lost unit Scalpel [t=00:02:19.618434][f=0026462] [26462] Event [1512,304.956085,568]: 0 finished unit Wind/Tidal Generator [t=00:02:20.685281][f=0026643] [26643] Event [484,211.792023,344]: 0 finished unit Thug [t=00:02:20.975877][f=0026685] [26685] Event [3418.16797,213.246567,1929.62927]: 1 lost unit Scalpel [t=00:02:21.014620][f=0026690] [26690] Event [744,100,3400]: 0 finished unit Caretaker [t=00:02:21.397665][f=0026744] [26744] Event [2496,304.956085,1104]: 0 lost unit Picket [t=00:02:21.592140][f=0026772] [26772] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:21.971189][f=0026833] [26833] Event [2515.71191,304.956085,1484.50049]: 1 lost unit Scalpel [t=00:02:22.287587][f=0026882] [26882] Event [1480,304.956085,696]: 0 finished unit Wind/Tidal Generator [t=00:02:22.313652][f=0026888] [26888] Event [908,100,3464]: 0 finished unit Venom [t=00:02:22.439313][f=0026915] [26915] Event [4712,211.792023,2360]: 1 finished unit Caretaker [t=00:02:22.687832][f=0026963] [26963] Event [3385.42847,205.883606,1920.99487]: 1 lost unit Mace [t=00:02:23.694536][f=0027102] [27102] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:23.695170][f=0027102] [27102] Event [2246.77393,313.499329,1422.53003]: 0 lost unit Convict [t=00:02:23.841728][f=0027122] [27122] Event [3444.42236,210.95137,2213.83496]: 1 lost unit Quill [t=00:02:24.042236][f=0027150] [27150] Event [4712,211.792023,2216]: 1 finished unit Caretaker [t=00:02:24.066296][f=0027153] [27153] Event [484,211.792023,344]: 0 finished unit Thug [t=00:02:24.272771][f=0027181] [27181] Event [908,100,3464]: 0 finished unit Venom [t=00:02:24.341287][f=0027191] [27191] Event [2296,304.956085,1752]: 0 lost unit Wind/Tidal Generator [t=00:02:24.810191][f=0027255] [27255] Event [3288,201.238281,2200]: 1 lost unit Metal Extractor [t=00:02:24.881669][f=0027265] [27265] Event [2274.11768,287.584442,1649.18091]: 0 lost unit Convict [t=00:02:24.906040][f=0027267] [27267] Event [3496,210.71582,2264]: 1 lost unit Caretaker [t=00:02:24.945286][f=0027270] [27270] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:25.343811][f=0027330] [27330] Event [1496,304.956085,776]: 0 finished unit Wind/Tidal Generator [t=00:02:25.718475][f=0027383] [27383] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:02:26.241091][f=0027457] [27457] Event [908,100,3464]: 0 finished unit Venom [t=00:02:26.500439][f=0027492] [27492] Event [3617.69336,212.560776,1965.34058]: 1 lost unit Mace [t=00:02:26.821652][f=0027538] [27538] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:26.849094][f=0027541] [27541] Event [3567.9834,210.329956,1971.32507]: 1 lost unit Mace [t=00:02:26.931155][f=0027551] [27551] Event [3590.04663,207.712097,1930.39746]: 1 lost unit Scalpel [t=00:02:27.648260][f=0027642] [27642] Event [2659.71582,305.569336,1214.83777]: 0 lost unit Outlaw [t=00:02:27.687037][f=0027646] [27646] Event [2336,304.956085,1120]: 0 lost unit Picket [t=00:02:27.753749][f=0027654] [27654] Event [3577.61914,209.20932,1882.63342]: 1 lost unit Scalpel [t=00:02:27.776408][f=0027657] [27657] Event [3585.23413,211.81488,1764.35754]: 1 lost unit Scalpel [t=00:02:27.847598][f=0027669] [27669] Event [484,211.792023,344]: 0 finished unit Vandal [t=00:02:27.919027][f=0027678] [27678] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:28.112755][f=0027703] [27703] Event [2629.01294,303.663086,1225.82043]: 0 lost unit Outlaw [t=00:02:28.569725][f=0027762] [27762] Event [908,100,3464]: 0 finished unit Venom [t=00:02:29.165644][f=0027832] [27832] Event [1592,304.956085,568]: 0 finished unit Wind/Tidal Generator [t=00:02:29.189793][f=0027835] [27835] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:29.348779][f=0027853] [27853] Event [3494.55908,207.664581,1734.01672]: 1 lost unit Scalpel [t=00:02:29.631535][f=0027885] [27885] Event [3919.08423,217.909348,3751.79468]: 0 lost unit Venom [t=00:02:29.759497][f=0027900] [27900] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:02:30.092286][f=0027938] [27938] Event [4152,100,1032]: 1 finished unit Gauss [t=00:02:30.331935][f=0027965] [27965] Event [2280,304.956085,1048]: 0 lost unit Metal Extractor [t=00:02:30.347810][f=0027967] [27967] Event [3915.0127,231.973633,3846.69604]: 0 lost unit Venom [t=00:02:30.995388][f=0028040] [28040] Event [4022.79663,211.792023,3833.18823]: 0 lost unit Venom [t=00:02:31.011056][f=0028042] [28042] Event [2465.8125,304.6586,921.690491]: 0 lost unit Thug [t=00:02:31.388177][f=0028084] [28084] Event [4110.74463,211.792023,3769.74634]: 0 lost unit Venom [t=00:02:31.590443][f=0028107] [28107] Event [4136.09229,211.883987,3756.14136]: 0 lost unit Venom [t=00:02:31.701810][f=0028119] [28119] Event [4149.21094,211.798645,3609.99707]: 0 lost unit Venom [t=00:02:31.716061][f=0028121] [28121] Event [2641.63525,299.148529,1245.03845]: 1 lost unit Scalpel [t=00:02:31.915169][f=0028143] [28143] Event [2360,305.159943,1944]: 0 finished unit Wind/Tidal Generator [t=00:02:31.943375][f=0028146] [28146] Event [2637.61475,304.659485,1191.65234]: 1 lost unit Scalpel [t=00:02:32.010624][f=0028154] [28154] Event [4181.48584,211.792023,3563.24146]: 0 lost unit Venom [t=00:02:32.130567][f=0028167] [28167] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:32.177165][f=0028172] [28172] Event [2422.79419,304.956329,944.332153]: 0 lost unit Bandit [t=00:02:32.278775][f=0028183] [28183] Event [4163.89697,204.924271,3560.5647]: 0 lost unit Venom [t=00:02:32.492128][f=0028207] [28207] Event [4193.58984,211.792023,3416.79248]: 1 lost unit Mace [t=00:02:32.521100][f=0028210] [28210] Event [4213.76416,213.085938,3552.08154]: 0 lost unit Venom [t=00:02:32.656840][f=0028225] [28225] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:32.737811][f=0028234] [28234] Event [4290.63623,211.792023,3466.3418]: 0 lost unit Venom [t=00:02:33.271291][f=0028294] [28294] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:02:33.529213][f=0028324] [28324] Event [1672,304.956085,568]: 0 finished unit Wind/Tidal Generator [t=00:02:33.625730][f=0028335] [28335] Event [4319.78613,211.956604,3439.36597]: 0 lost unit Venom [t=00:02:33.952148][f=0028373] [28373] Event [4248,211.792023,3304]: 1 lost unit Metal Extractor [t=00:02:34.010570][f=0028380] [28380] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:34.089581][f=0028389] [28389] Event [4360,211.792023,3544]: 1 lost unit Gauss [t=00:02:34.242652][f=0028403] [28403] Event [2331.32056,305.820313,980.222534]: 1 lost unit Mace [t=00:02:35.178830][f=0028464] [28464] Event [4415.14209,211.792023,3403.58105]: 0 lost unit Venom [t=00:02:35.462387][f=0028486] [28486] Event [2296,304.956085,1816]: 0 finished unit Wind/Tidal Generator [t=00:02:36.302516][f=0028549] [28549] Event [2580.73462,305.535095,1295.57153]: 1 lost unit Scalpel [t=00:02:36.797899][f=0028594] [28594] Event [4600,211.792023,3560]: 1 lost unit Energy Pylon [t=00:02:36.889103][f=0028602] [28602] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:37.336639][f=0028641] [28641] Event [2572.91455,306.007324,1368.24805]: 1 lost unit Scalpel [t=00:02:37.657447][f=0028681] [28681] Event [484,211.792023,344]: 0 finished unit Rogue [t=00:02:37.681082][f=0028684] [28684] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:38.018036][f=0028730] [28730] Event [4624,211.792023,2304]: 1 finished unit Quill [t=00:02:38.336610][f=0028754] [28754] Event [2376,304.956085,1816]: 0 finished unit Wind/Tidal Generator [t=00:02:39.577774][f=0028859] [28859] Event [4624,211.792023,2304]: 1 finished unit Quill [t=00:02:40.512690][f=0028935] [28935] Event [4108.77637,212.012894,3675.75171]: 1 lost unit Scalpel [t=00:02:41.036095][f=0028979] [28979] Event [4146.04639,212.023483,3671.25806]: 1 lost unit Scalpel [t=00:02:41.227920][f=0028996] [28996] Event [4055.14819,211.792023,3900.78564]: 0 lost unit Redback [t=00:02:41.261981][f=0029000] [29000] Event [4022.21069,211.960892,3874.09277]: 0 lost unit Redback [t=00:02:42.735113][f=0029127] [29127] Event [2296,304.956085,1752]: 0 finished unit Wind/Tidal Generator [t=00:02:43.530733][f=0029201] [29201] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:44.085723][f=0029253] [29253] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:45.897950][f=0029462] [29462] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:46.212817][f=0029502] [29502] Event [2376,304.956085,1752]: 0 finished unit Wind/Tidal Generator [t=00:02:47.430899][f=0029692] [29692] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:47.815069][f=0029760] [29760] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:48.573133][f=0029895] [29895] Event [4472,100,632]: 1 finished unit Energy Pylon [t=00:02:49.773044][f=0030157] [30157] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:50.239042][f=0030262] [30262] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:50.313908][f=0030278] [30278] Event [3288,199.262268,2200]: 1 finished unit Metal Extractor [t=00:02:50.393046][f=0030297] [30297] Event [2456,296.488983,1752]: 0 finished unit Wind/Tidal Generator [t=00:02:50.808860][f=0030392] [30392] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:51.146856][f=0030474] [30474] Event [4248,207.730591,3304]: 1 finished unit Metal Extractor [t=00:02:51.506739][f=0030557] [30557] Event [2456,305.522491,1816]: 0 finished unit Wind/Tidal Generator [t=00:02:51.608498][f=0030578] [30578] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:51.791887][f=0030613] [30613] Event [3384.81201,203.396729,1899.20398]: 1 lost unit Scalpel [t=00:02:51.882365][f=0030628] [30628] Event [3299.7002,204.625656,1837.4021]: 1 lost unit Scalpel [t=00:02:52.048516][f=0030656] [30656] Event [3299.46191,197.571091,1860.63879]: 1 lost unit Mace [t=00:02:52.153909][f=0030675] [30675] Event [3232.84302,213.919327,1900.71606]: 1 lost unit Scalpel [t=00:02:52.480845][f=0030731] [30731] Event [3422.15234,200.931976,1726.94885]: 1 lost unit Scalpel [t=00:02:52.683448][f=0030769] [30769] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:52.924262][f=0030811] [30811] Event [3504.84302,211.550064,1700.34082]: 1 lost unit Mace [t=00:02:53.263445][f=0030880] [30880] Event [484,211.792023,344]: 0 finished unit Felon [t=00:02:53.502079][f=0030929] [30929] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:54.562738][f=0031144] [31144] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:54.647858][f=0031156] [31156] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:02:55.161670][f=0031240] [31240] Event [664,211.792023,392]: 0 finished unit Caretaker [t=00:02:55.514402][f=0031298] [31298] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:55.800489][f=0031345] [31345] Event [3626.13647,212.134201,1850.26782]: 1 lost unit Scalpel [t=00:02:55.881128][f=0031358] [31358] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:02:55.942766][f=0031368] [31368] Event [3740.94141,130.506317,1252.01221]: 1 lost unit Scalpel [t=00:02:56.133157][f=0031399] [31399] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:02:56.309305][f=0031426] [31426] Event [3746.52612,115.299118,1214.36462]: 1 lost unit Scalpel [t=00:02:57.054963][f=0031569] [31569] Event [3458.15063,209.648071,1675.36621]: 1 lost unit Scalpel [t=00:02:57.534154][f=0031657] [31657] Event [3385.60693,211.792023,1520.26587]: 1 lost unit Mace [t=00:02:58.142024][f=0031756] [31756] Event [4624,211.792023,2304]: 1 finished unit Mace [t=00:02:58.550372][f=0031821] [31821] Event [484,211.792023,344]: 0 finished unit Thug [t=00:02:58.585569][f=0031827] [31827] Event [4056,100,1176]: 1 finished unit Energy Pylon [t=00:02:58.946374][f=0031881] [31881] Event [908,100,3464]: 0 finished unit Recluse [t=00:02:59.629519][f=0031978] [31978] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:03:00.299768][f=0032072] [32072] Event [3488.86987,212.98912,1795.45044]: 1 lost unit Scalpel [t=00:03:01.230920][f=0032205] [32205] Event [4624,211.792023,2304]: 1 finished unit Scalpel [t=00:03:01.869403][f=0032296] I probably give up. Its very hard for me to expend with such mobility [t=00:03:02.089463][f=0032328] [32328] Event [3435.94873,211.53093,2165.2522]: 1 lost unit Quill [t=00:03:02.340706][f=0032364] [32364] Event [3288,198.557465,2200]: 1 lost unit Metal Extractor [t=00:03:02.505715][f=0032388] [32388] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [t=00:03:02.941716][f=0032449] [32449] Event [3496,198.170807,2264]: 1 lost unit Caretaker [t=00:03:03.181034][f=0032488] [32488] Event [908,100,3464]: 0 finished unit Recluse [t=00:03:03.244174][f=0032496] [32496] Event [undefined]: Ban_Russians resigned [t=00:03:03.245149][f=0032496] game_message: Ban_Russians has been destroyed! [t=00:03:03.245340][f=0032496] game_message: talas wins! [t=00:03:03.246267][f=0032496] Submitting stats [t=00:03:03.255123][f=0032496] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:03.259195][f=0032496] Part| Total Time|Time of the last 0.5s [t=00:03:03.259232][f=0032496] Draw 38008.86ms 19.54% [t=00:03:03.259247][f=0032496] Lua::Callins::Synced 24958.87ms 18.85% [t=00:03:03.259275][f=0032496] Lua::Callins::Unsynced 56739.65ms 27.98% [t=00:03:03.259290][f=0032496] Lua::CollectGarbage::Synced 941.89ms 0.40% [t=00:03:03.259304][f=0032496] Lua::CollectGarbage::Unsynced 1972.28ms 3.47% [t=00:03:03.259318][f=0032496] Misc::Profiler::AddTime 139.55ms 0.00% [t=00:03:03.259333][f=0032496] Sim 98062.66ms 62.80% [t=00:03:03.261131][f=0032496] [32496] Received game_message: Ban_Russians has been destroyed! [t=00:03:03.262339][f=0032496] [32496] Received game_message: talas wins! [t=00:03:03.283056][f=0032497] [32497] Game End Stats Header: 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[t=00:03:03.291472][f=0032497] [32497] Game End Stats Values: 71,12150,13045,12150,13045,4985.94873,1495.63489,4985.94873,1495.63489,0,0,0,0,0,0,0,0,251.506622,2853.15527,251.506622,2853.15527,12002.5332,18346.3555,12002.5332,18346.3555,400,90,400,90,100,73.4240799,100,73.4240799,1675,0,1675,0,37.7057533,30.4465542,37.7057533,30.4465542,4200,7940,4200,7940,11799.7998,16435,11799.7998,16435,5875,5015,5875,5015,16655,12081.9668,16655,12081.9668,1124.79102,790.057312,1124.79102,790.057312,19111.5586,13064.7627,19111.5586,13064.7627 [t=00:03:03.291587][f=0032497] [32497] Game End Stats Values: 72,12130,13500,12130,13500,5155.9917,1584.37012,5155.9917,1584.37012,0,0,0,0,0,0,0,0,251.506622,2868.99585,251.506622,2868.99585,12002.5332,19025.1797,12002.5332,19025.1797,400,90,400,90,100,72.3074036,100,72.3074036,1675,0,1675,0,37.8546181,30.3001766,37.8546181,30.3001766,3980,8395,3980,8395,11799.7998,17055,11799.7998,17055,6075,5015,6075,5015,17275,12081.9668,17275,12081.9668,1124.79102,790.057312,1124.79102,790.057312,19790.3828,13064.7627,19790.3828,13064.7627 [t=00:03:03.291706][f=0032497] [32497] Game End Stats Values: 73,12225,13500,12225,13500,5329.39746,1667.08313,5329.39746,1667.08313,0,0,0,0,0,0,0,0,251.506622,2868.99585,251.506622,2868.99585,12002.5332,19251.502,12002.5332,19251.502,400,90,400,90,100,67.5615921,100,67.5615921,1675,0,1675,0,38.0788651,29.8986855,38.0788651,29.8986855,4200,8395,4200,8395,11799.7998,17485,11799.7998,17485,5950,5015,5950,5015,17705,12081.9668,17705,12081.9668,1124.79102,790.057312,1124.79102,790.057312,20018.6973,13667.9492,20018.6973,13667.9492 [t=00:03:03.291825][f=0032497] [32497] Game End Stats Values: 74,12225,13780,12225,13780,5373.08887,1688.9436,5373.08887,1688.9436,0,0,0,0,0,0,0,0,251.506622,2869.54248,251.506622,2869.54248,12002.5332,19429.1152,12002.5332,19429.1152,400,90,400,90,98,67.4419403,98,67.4419403,1675,0,1675,0,36.9755211,29.8496056,36.9755211,29.8496056,4200,8675,4200,8675,11799.7998,17660.3301,11799.7998,17660.3301,5950,5015,5950,5015,17880.3301,12081.9668,17880.3301,12081.9668,1124.79102,790.057312,1124.79102,790.057312,20196.3105,14274.0762,20196.3105,14274.0762 [t=00:03:03.378651][f=0032508] [32508] Event [3889.42529,101.642326,1131.4054]: 1 lost unit Scalpel [t=00:03:03.383057][f=0032509] [32509] Event [3224,211.792023,2216]: 1 lost unit Solar Collector [t=00:03:03.500424][f=0032527] [32527] Event [4486.66846,211.260971,3687.87622]: 1 lost unit Scalpel [t=00:03:03.519040][f=0032530] [32530] Event [3922.74463,101.021187,1325.42773]: 1 lost unit Mace [t=00:03:03.578679][f=0032539] [32539] Event [4508.32959,205.906677,3644.1582]: 1 lost unit Mace [t=00:03:03.616338][f=0032542] [32542] Event [3880.91211,100.129478,1170.66138]: 1 lost unit Scalpel [t=00:03:03.644054][f=0032545] [32545] Event [3986.76392,94.9424362,1103.77405]: 1 lost unit Scalpel [t=00:03:03.873955][f=0032590] gg [t=00:03:04.203373][f=0032639] Spectator Ban_Russians left the game: normal quit [t=00:03:04.203520][f=0032639] [32639] Event [undefined]: Ban_Russians quit [t=00:03:04.213738][f=0032641] [32641] Event [484,211.792023,344]: 0 finished unit Racketeer [t=00:03:05.187340][f=0032783] No clients connected, shutting down server [t=00:03:05.187415][f=0032783] Server shutdown [t=00:03:05.187719][f=0032783] [32783] all players disconnected [t=00:03:05.628956][f=0032852] [32852] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:03:06.994179][f=0033070] [33070] Event [908,100,3464]: 0 finished unit Redback [t=00:03:07.349248][f=0033136] [33136] Event [484,211.792023,344]: 0 finished unit Bandit [t=00:03:08.133153][f=0033282] [33282] Event [2680,265.569183,1640]: 0 finished unit Caretaker [t=00:03:10.427324][f=0033784] [33784] Event [908,100,3464]: 0 finished unit Redback [t=00:03:11.848849][f=0034181] [34181] Event [908,100,3464]: 0 finished unit Redback [t=00:03:12.950412][f=0034509] [34509] Event [908,100,3464]: 0 finished unit Venom [t=00:03:13.015380][f=0034531] [34531] Event [484,211.792023,344]: 0 finished unit Aspis [t=00:03:13.255643][f=0034610] Autoquit sending quit command. [t=00:03:13.256359][f=0034610] [QuitAction] user exited to system [t=00:03:13.257130][f=0034610] [SpringApp::Kill][1] fromRun=1 [t=00:03:13.259970][f=0034610] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:03:13.260017][f=0034610] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:13.260035][f=0034610] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:13.260049][f=0034610] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:13.260063][f=0034610] [SpringApp::Kill][2] [t=00:03:13.261299][f=0034610] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:03:13.261321][f=0034610] [Game::KillLua][1] dtor=0 luaUI=0x55ea58b17830 [t=00:03:13.261385][f=0034610] Start widgetHandler:Shutdown [t=00:03:13.265879][f=0034610] Shutdown - SaveOrderList Complete [t=00:03:13.266676][f=0034610] Writing last game win data [t=00:03:13.276024][f=0034610] Shutdown - SaveConfigData Complete [t=00:03:13.276053][f=0034610] Shutdown Widget - Chili Highlight [t=00:03:13.276075][f=0034610] Shutdown Widget - Save/Load API [t=00:03:13.276091][f=0034610] Shutdown Widget - Draw After Chili [t=00:03:13.276109][f=0034610] Shutdown Widget - API Unit Tracker GL4 [t=00:03:13.276130][f=0034610] Shutdown Widget - EPIC Menu [t=00:03:13.276378][f=0034610] Shutdown Widget - Chili Minimap [t=00:03:13.277380][f=0034610] Shutdown Widget - Chili Widget Selector [t=00:03:13.277489][f=0034610] Shutdown Widget - Local Team Colors [t=00:03:13.277509][f=0034610] Shutdown Widget - Display Keys 2 [t=00:03:13.277556][f=0034610] Shutdown Widget - Save Game Menu [t=00:03:13.277572][f=0034610] Shutdown Widget - HealthBars [t=00:03:13.277690][f=0034610] Shutdown Widget - Noises [t=00:03:13.277709][f=0034610] Shutdown Widget - Unit Icons [t=00:03:13.277975][f=0034610] Shutdown Widget - Win Counter [t=00:03:13.277999][f=0034610] Shutdown Widget - BuildETA [t=00:03:13.278017][f=0034610] Shutdown Widget - EndGame APM stats [t=00:03:13.278033][f=0034610] Shutdown Widget - SpringRTS Replay Stats [t=00:03:13.278085][f=0034610] Shutdown Widget - Modular Comm Info [t=00:03:13.278391][f=0034610] Shutdown Widget - Music Player v2 [t=00:03:13.278416][f=0034610] Shutdown Widget - State Reverse and Latency [t=00:03:13.278435][f=0034610] Shutdown Widget - CameraShake [t=00:03:13.278453][f=0034610] Shutdown Widget - Chili Economy Panel Default [t=00:03:13.278582][f=0034610] Shutdown Widget - Chili EndGame Window [t=00:03:13.278608][f=0034610] Shutdown Widget - Chili Nuke Warning [t=00:03:13.278626][f=0034610] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:13.278650][f=0034610] Shutdown Widget - Chili Spectator Panels [t=00:03:13.278667][f=0034610] Shutdown Widget - Context Menu [t=00:03:13.278701][f=0034610] Shutdown Widget - Darkening [t=00:03:13.278738][f=0034610] Shutdown Widget - Defense Range Zero-K [t=00:03:13.278757][f=0034610] Shutdown Widget - Grab Input [t=00:03:13.278784][f=0034610] Shutdown Widget - Highlight Geos [t=00:03:13.278810][f=0034610] Shutdown Widget - Local Widgets Config [t=00:03:13.278832][f=0034610] Shutdown Widget - MinimapEvents [t=00:03:13.278847][f=0034610] Shutdown Widget - Missile Silo Range [t=00:03:13.278865][f=0034610] Shutdown Widget - Point Tracker [t=00:03:13.278880][f=0034610] Shutdown Widget - Showeco and Grid Drawer [t=00:03:13.278896][f=0034610] Shutdown Widget - Stereo3D [t=00:03:13.278913][f=0034610] Shutdown Widget - Attack AoE [t=00:03:13.278932][f=0034610] Shutdown Widget - Map Edge Extension [t=00:03:13.278949][f=0034610] Shutdown Widget - Selection Send [t=00:03:13.278965][f=0034610] Shutdown Widget - LupsManager [t=00:03:13.278992][f=0034610] Shutdown Widget - Newton Firezone [t=00:03:13.279009][f=0034610] Shutdown Widget - Chili Pro Console [t=00:03:13.279959][f=0034610] Shutdown Widget - Persistent Build Height [t=00:03:13.279984][f=0034610] Shutdown Widget - Lasso Terraform GUI [t=00:03:13.280015][f=0034610] Shutdown Widget - Chili Framework [t=00:03:13.280033][f=0034610] Shutdown Widget - Lups [t=00:03:13.280073][f=0034610] Shutdown Widget - Custom Markers [t=00:03:13.280093][f=0034610] Shutdown Widget - Chili Core Selector [t=00:03:13.280181][f=0034610] Shutdown Widget - Mex Placement Handler [t=00:03:13.280200][f=0034610] Shutdown Widget - Select Keys [t=00:03:13.280233][f=0034610] Shutdown Widget - Pause Screen [t=00:03:13.280252][f=0034610] Shutdown Widget - Layout Handler [t=00:03:13.280272][f=0034610] Shutdown Widget - Text To Speech Control [t=00:03:13.280287][f=0034610] End widgetHandler:Shutdown [t=00:03:13.322815][f=0034610] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2645273,216523852} {int,ext,rec}Allocs={27367200,0,0} {chunk,block}Bytes={216523852,0} [t=00:03:13.322921][f=0034610] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:03:13.322936][f=0034610] [Game::KillLua][3] dtor=0 luaRules=0x55ea54145d30 [t=00:03:13.322988][f=0034610] Start gadgetHandler:Shutdown [t=00:03:13.323005][f=0034610] Shutdown - StartSetup [t=00:03:13.323021][f=0034610] Shutdown - UnitMorph [t=00:03:13.324648][f=0034610] Shutdown - Carrier Drones [t=00:03:13.324670][f=0034610] Shutdown - Missile Silo Controller [t=00:03:13.324687][f=0034610] Shutdown - Modular Comm Info [t=00:03:13.324703][f=0034610] Shutdown - Terrain Texture Handler [t=00:03:13.324719][f=0034610] Shutdown - UnitCloakShield [t=00:03:13.325055][f=0034610] Shutdown - Starlight Handler [t=00:03:13.325100][f=0034610] End gadgetHandler:Shutdown [t=00:03:13.345245][f=0034610] Start gadgetHandler:Shutdown [t=00:03:13.345306][f=0034610] Shutdown - Save/Load [t=00:03:13.345330][f=0034610] Shutdown - Teleport Throw [t=00:03:13.345349][f=0034610] Shutdown - UnitMorph [t=00:03:13.345385][f=0034610] Shutdown - Modular Comm Info [t=00:03:13.345403][f=0034610] Shutdown - Retreat Command [t=00:03:13.345423][f=0034610] Shutdown - Shockwaves [t=00:03:13.345438][f=0034610] Shutdown - UnitCloakShield [t=00:03:13.345455][f=0034610] Shutdown - Lups Cloak FX [t=00:03:13.345472][f=0034610] Shutdown - Lups [t=00:03:13.345511][f=0034610] Shutdown - Lups Shield [t=00:03:13.345643][f=0034610] End gadgetHandler:Shutdown [t=00:03:13.583866][f=0034610] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27367231,0,0} {chunk,block}Bytes={0,0} [t=00:03:13.584087][f=0034610] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27367231,0,0} {chunk,block}Bytes={0,0} [t=00:03:13.584145][f=0034610] [Game::KillLua][4] dtor=0 [t=00:03:13.584166][f=0034610] [Game::KillLua][5] dtor=0 [t=00:03:13.590711][f=0034610] [Game::~CGame][1] [t=00:03:13.590749][f=0034610] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:03:13.590784][f=0034610] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:03:13.590799][f=0034610] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:03:13.590813][f=0034610] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:03:13.590867][f=0034610] [Game::KillLua][4] dtor=1 [t=00:03:13.590879][f=0034610] [Game::KillLua][5] dtor=1 [t=00:03:13.590993][f=0034610] [Game::KillMisc][1] [t=00:03:13.591006][f=0034610] [Game::KillMisc][2] [t=00:03:13.591444][f=0034610] [Game::KillMisc][3] [t=00:03:13.591798][f=0034610] [Game::KillRendering][1] [t=00:03:13.600567][f=0034610] [3DOParser::Kill] allocated 1 pieces [t=00:03:13.600605][f=0034610] [S3OParser::Kill] allocated 2966 pieces [t=00:03:13.601809][f=0034610] [AssParser::Kill] allocated 346 pieces [t=00:03:13.604099][f=0034610] [Game::KillInterface][1] [t=00:03:13.604740][f=0034610] [Game::KillInterface][2] [t=00:03:13.605051][f=0034610] [Game::KillSimulation][1] [t=00:03:13.605068][f=0034610] [Game::KillSimulation][2] [t=00:03:14.470795][f=0034610] [CCollisionHandler] dis-/continuous tests: 0/880404 [t=00:03:14.471101][f=0034610] [Game::KillSimulation][3] [t=00:03:14.471664][f=0034610] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:14.471709][f=0034610] [~CPathCache(20x16)] cacheHits=51 hitPercentage=13% numHashColls=0 maxCacheSize=22 [t=00:03:14.471740][f=0034610] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:14.471775][f=0034610] [~CPathCache(40x32)] cacheHits=346 hitPercentage=0% numHashColls=0 maxCacheSize=76 [t=00:03:14.473683][f=0034610] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:14.473711][f=0034610] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:14.496494][f=0034610] [LosHandler::Kill] raycast instance cache-{hits,misses}={20299,28488}; shared=11%; cached=31% [t=00:03:14.687063][f=0034610] [Game::KillSimulation][4] [t=00:03:18.352599][f=0034610] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:03:18.356539][f=0034610] [Game::~CGame][2] [t=00:03:18.356771][f=0034610] [Game::~CGame][3] [t=00:03:18.611715][f=0034610] [SpringApp::Kill][3] [t=00:03:18.612709][f=0034610] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 364936 bytes sent 331699 bytes recv'd [t=00:03:21.642550][f=0034610] [SpringApp::Kill][4] font=0x55ea457db790 [t=00:03:21.643544][f=0034610] [SpringApp::Kill][5] [t=00:03:21.651086][f=0034610] [SpringApp::Kill][6] [t=00:03:21.651790] [SpringApp::Kill][7] [t=00:03:21.653098] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:21.653120] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:21.653131] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:21.653142] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:21.658773] [VFS] [SpringVFS::DeleteArchives] [t=00:03:21.658810] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:03:21.658826] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x55ea4582dce0) [t=00:03:21.663528] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2754ms [t=00:03:21.663885] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=95ms [t=00:03:21.663901] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=44ms [t=00:03:21.664020] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=24ms [t=00:03:21.664035] file="objects3d/strikecom_1.dae.lua" indx=5585 inflSize=0kb readTime=23ms [t=00:03:21.664124] file="unittextures/claw2.png" indx=7149 inflSize=47kb readTime=22ms [t=00:03:21.664138] file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4719 inflSize=78kb readTime=21ms [t=00:03:21.664160] file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=943 inflSize=0kb readTime=21ms [t=00:03:21.664169] file="objects3d/hoverskirm.s3o" indx=5308 inflSize=66kb readTime=19ms [t=00:03:21.664354] file="unittextures/tatex/graynoise300.bmp" indx=7743 inflSize=1kb readTime=19ms [t=00:03:21.664626] file="bitmaps/loadpictures/markers.png" indx=530 inflSize=2489kb readTime=19ms [t=00:03:21.669361] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 98168120 bytes cached in 3043 files [t=00:03:21.823669] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:21.823714] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x55ea4590e5f0) [t=00:03:21.824557] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:03:21.824575] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55ea45836e80) [t=00:03:21.825045] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f60300e4fc0) [t=00:03:21.825409] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:03:21.825580] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55ea4590d8d0) [t=00:03:21.825846] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:03:21.826937] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:21.826954] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:21.826967] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:21.826977] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:21.826987] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:21.826997] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:21.827102] [SpringApp::Kill][8] [t=00:03:21.827115] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:21.827125] [WatchDog::Uninstall][1] hangDetectorThread=0x55ea01b49a70 (joinable=1) [t=00:03:21.827134] [WatchDog::Uninstall][2] [t=00:03:22.161907] [WatchDog::Uninstall][3] [t=00:03:22.161945] [SpringApp::Kill][9]