[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000074] Using writeable configuration source: "/tmp/tmp.N6KjpBPGwU/springsettings.1372395.cfg"
[t=00:00:00.007890] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.008261] ============== ==============
[t=00:00:00.008278]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.008289]
[t=00:00:00.008298] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.008307] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.008316] Use "none" to disable the default log sections.
[t=00:00:00.008324] ============== ==============
[t=00:00:00.008341] ============== ==============
[t=00:00:00.008399] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.008410] MouseDragCircleCommandThreshold = 25
[t=00:00:00.008420] ROAM = 2
[t=00:00:00.008430] RotateLogFiles = 1
[t=00:00:00.008440] TeamHighlight = 0
[t=00:00:00.008450] ============== ==============
[t=00:00:00.008459] ============== ==============
[t=00:00:00.008469] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.008479] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.008488] Compiler Version: gcc-10.3.0
[t=00:00:00.008517] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.008684] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.008695] Binary Word Size: 64-bit (native)
[t=00:00:00.008705] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.008714] Physical CPU Cores: 1
[t=00:00:00.008724] Logical CPU Cores: 1
[t=00:00:00.008734] ============== ==============
[t=00:00:00.008799] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.008809] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.008818] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.008827] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.008836] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.010235] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.010254] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.010277] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.010328] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.010340] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.010367] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.020751] [GR::LogVersionInfo]
[t=00:00:00.020774] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.020792] GL version :
[t=00:00:00.020802] GL vendor :
[t=00:00:00.020811] GL renderer :
[t=00:00:00.020820] GLSL version:
[t=00:00:00.020829] GLEW version: spring headless stub GLEW version
[t=00:00:00.020838] GPU memory : unknown
[t=00:00:00.020847] SDL swap-int: 0
[t=00:00:00.020858] SDL driver : headless stub
[t=00:00:00.020867]
[t=00:00:00.020876] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.020885] ARB shader support : 0
[t=00:00:00.020894] GLSL shader support : 0
[t=00:00:00.020904] GL4 support : 0
[t=00:00:00.020913] FBO extension support : 0
[t=00:00:00.020922] NVX GPU mem-info support : 0
[t=00:00:00.020931] ATI GPU mem-info support : 0
[t=00:00:00.020940] NPOT-texture support : 1 (0)
[t=00:00:00.020962] S3TC/DXT1 texture support : 0/0
[t=00:00:00.020971] texture query-LOD support : 1 (0)
[t=00:00:00.020981] MSAA frame-buffer support : 0 (0)
[t=00:00:00.020990] Z-buffer depth : 16 (-)
[t=00:00:00.020999] primitive-restart support : 0 (0)
[t=00:00:00.021008] clip-space control support: 0 (0)
[t=00:00:00.021017] seamless cube-map support : 0 (0)
[t=00:00:00.021026] frag-depth layout support : 0 (0)
[t=00:00:00.021035] persistent maps support : 0 (0)
[t=00:00:00.021044]
[t=00:00:00.021053] max. FBO samples : -1
[t=00:00:00.021062] max. texture size : 2048
[t=00:00:00.021074] max. texture anisotropy level: 0.000000
[t=00:00:00.021083] max. vec4 varyings/attributes: 0/0
[t=00:00:00.021092] max. draw-buffers : 0
[t=00:00:00.021101] max. rec. indices/vertices : 0/0
[t=00:00:00.021110] max. uniform buffer-bindings : 0
[t=00:00:00.021119] max. uniform block-size : 0KB
[t=00:00:00.021128] max. storage buffer-bindings : 0
[t=00:00:00.021137] max. storage block-size : 0MB
[t=00:00:00.021146]
[t=00:00:00.021156] enable AMD-hacks : 0
[t=00:00:00.021165] compress MIP-maps: 0
[t=00:00:00.021181] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.021485] [GR::UpdateGLConfigs]
[t=00:00:00.021508] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.021752] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.021770] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.021779] [GR::InitGLState]
[t=00:00:00.021791] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.188486] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.196806] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.201995] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.202533] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.202558] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.202573] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.236196] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.236956] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.262437] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.262765] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.275953] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.275975] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.276145] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.279910] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f16c00e2860 (SpringVFS) global=(nil) (null)
[t=00:00:00.279927] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.280013] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.280031] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.280044] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.280052] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.280078] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1487 MB
[t=00:00:00.281457][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.281480][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.281497][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1372395/replay.sdfz" for game data...
[t=00:00:00.414157][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.415751][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.415785][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.421153][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.421221][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 139ms
[t=00:00:00.421249][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.466699][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b55657c510] using map "Doldrums v2.3" (loaded=0 cached=0)
[t=00:00:00.467715][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0
[t=00:00:00.472188][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.472704][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b55657c510] using game "Zero-K v1.10.4.1" (loaded=0 cached=0)
[t=00:00:00.473753][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.484409][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.484619][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.493924][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms
[t=00:00:00.494061][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.535022][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.535061][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.535154][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.535214][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.535270][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.535325][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.536451][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.536954][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.537431][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.540954][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.543035][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.545070][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.545106][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.545575][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.550187][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.551262][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.552214][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.552500][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.553082][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.553099][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.557921][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.557971][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.696882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.753498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:01.771381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.122752][f=-000001] Loading UnitDefs_posts
[t=00:00:02.347999][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.409492][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.446635][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.471711][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 640ms
[t=00:00:02.544544][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 778ms
[t=00:00:02.545722][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.763169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.769742][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:02.770307][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.770331][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.848953][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms
[t=00:00:02.849014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.854572][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.157995][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.229851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.390556][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.397276][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.397329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.140167][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms
[t=00:00:04.140225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.310903][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 170ms
[t=00:00:04.311310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.342165][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms
[t=00:00:04.953061][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.957646][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.957704][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.966741][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.966856][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.968840][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.968872][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.969810][f=-000001] InfoTexture: legacy
[t=00:00:04.969833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.970904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.042055][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.058132][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.058174][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.060560][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.060594][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.218059][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.218125][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.379565][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.487597][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.628105][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.628168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.628917][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.068166][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.089011][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:07.267349][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:07.268737][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:07.268761][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:07.283392][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.283443][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.283473][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:07.283490][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:07.283507][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.283524][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.283542][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c
[t=00:00:07.291413][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.291473][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.291490][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:07.291505][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:07.291518][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.291532][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.291545][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c
[t=00:00:07.291561][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b55fa6cbf0 has BLOCKSIZE 1
[t=00:00:07.296070][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.296100][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.296113][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:07.296126][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:07.296138][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.296151][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82
[t=00:00:07.300431][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1)
[t=00:00:07.301902][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:07.316074][f=-000001] Path cache (48, 48) initialized.
[t=00:00:07.316118][f=-000001] Path cache (48, 48) initialized.
[t=00:00:07.320547][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.320575][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.320590][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:07.320614][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:07.320627][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.320640][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92
[t=00:00:07.450429][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1)
[t=00:00:07.451345][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:07.454170][f=-000001] Path cache (24, 24) initialized.
[t=00:00:07.454200][f=-000001] Path cache (24, 24) initialized.
[t=00:00:07.454216][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum da7cc7e1)"
[t=00:00:07.454331][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:07.454362][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:07.454377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:07.623434][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms
[t=00:00:07.624146][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:10.151560][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:10.152001][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:10.581301][f=-000001] Synced LuaRules: finished loading
[t=00:00:10.605025][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua