[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000065] Using writeable configuration source: "/tmp/tmp.osqAmMKPdA/springsettings.1368613.cfg" [t=00:00:00.005112] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005585] ============== ============== [t=00:00:00.005600] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005609] [t=00:00:00.005618] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005627] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005636] Use "none" to disable the default log sections. [t=00:00:00.005645] ============== ============== [t=00:00:00.005654] ============== ============== [t=00:00:00.005707] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005716] MouseDragCircleCommandThreshold = 25 [t=00:00:00.005726] ROAM = 2 [t=00:00:00.005736] RotateLogFiles = 1 [t=00:00:00.005745] TeamHighlight = 0 [t=00:00:00.005755] ============== ============== [t=00:00:00.005764] ============== ============== [t=00:00:00.005773] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.005782] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.005791] Compiler Version: gcc-10.3.0 [t=00:00:00.005818] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.005993] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006005] Binary Word Size: 64-bit (native) [t=00:00:00.006014] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006023] Physical CPU Cores: 1 [t=00:00:00.006033] Logical CPU Cores: 1 [t=00:00:00.006041] ============== ============== [t=00:00:00.006105] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006114] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006123] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006131] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006140] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007801] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007819] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007850] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007868] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007878] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007904] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.019956] [GR::LogVersionInfo] [t=00:00:00.019976] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019992] GL version : [t=00:00:00.020001] GL vendor : [t=00:00:00.020010] GL renderer : [t=00:00:00.020019] GLSL version: [t=00:00:00.020029] GLEW version: spring headless stub GLEW version [t=00:00:00.020039] GPU memory : unknown [t=00:00:00.020047] SDL swap-int: 0 [t=00:00:00.020056] SDL driver : headless stub [t=00:00:00.020065] [t=00:00:00.020075] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020083] ARB shader support : 0 [t=00:00:00.020093] GLSL shader support : 0 [t=00:00:00.020101] GL4 support : 0 [t=00:00:00.020110] FBO extension support : 0 [t=00:00:00.020119] NVX GPU mem-info support : 0 [t=00:00:00.020128] ATI GPU mem-info support : 0 [t=00:00:00.020137] NPOT-texture support : 1 (0) [t=00:00:00.020158] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020167] texture query-LOD support : 1 (0) [t=00:00:00.020176] MSAA frame-buffer support : 0 (0) [t=00:00:00.020185] Z-buffer depth : 16 (-) [t=00:00:00.020194] primitive-restart support : 0 (0) [t=00:00:00.020203] clip-space control support: 0 (0) [t=00:00:00.020212] seamless cube-map support : 0 (0) [t=00:00:00.020221] frag-depth layout support : 0 (0) [t=00:00:00.020229] persistent maps support : 0 (0) [t=00:00:00.020239] [t=00:00:00.020248] max. FBO samples : -1 [t=00:00:00.020257] max. texture size : 2048 [t=00:00:00.020268] max. texture anisotropy level: 0.000000 [t=00:00:00.020277] max. vec4 varyings/attributes: 0/0 [t=00:00:00.020287] max. draw-buffers : 0 [t=00:00:00.020295] max. rec. indices/vertices : 0/0 [t=00:00:00.020304] max. uniform buffer-bindings : 0 [t=00:00:00.020313] max. uniform block-size : 0KB [t=00:00:00.020322] max. storage buffer-bindings : 0 [t=00:00:00.020330] max. storage block-size : 0MB [t=00:00:00.020339] [t=00:00:00.020348] enable AMD-hacks : 0 [t=00:00:00.020357] compress MIP-maps: 0 [t=00:00:00.020373] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.021266] [GR::UpdateGLConfigs] [t=00:00:00.021289] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021307] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021317] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021326] [GR::InitGLState] [t=00:00:00.021336] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.546183] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.569494] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.576713] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.577165] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.577186] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.577199] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.683580] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.687764] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.737083] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.744897] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.781231] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 100ms [t=00:00:00.782002] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.782331] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.793825] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ef40e2860 (SpringVFS) global=(nil) (null) [t=00:00:00.793869] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.796916] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.796959] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.796982] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.796992] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.797380] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1605 MB [t=00:00:00.805127][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.805606][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.805666][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1368613/replay.sdfz" for game data... [t=00:00:00.986779][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.991179][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.991213][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.997261][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.997362][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms [t=00:00:00.997575][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.046133][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a786e20440] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.047180][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.048847][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.049427][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a786e20440] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:01.050493][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.061272][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.061846][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.072733][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:01.072994][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.180628][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.180693][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.180836][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.180902][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.180958][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.181014][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.182143][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.182641][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.183112][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.185761][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.187158][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.189080][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.189113][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.189571][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.195736][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.196855][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.197819][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.198110][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.199072][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.199097][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.205636][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.205696][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.367216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.456340][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.425139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.723888][f=-000001] Loading UnitDefs_posts [t=00:00:02.871694][f=-000001] Loading FeatureDefs_posts [t=00:00:02.931110][f=-000001] Loading WeaponDefs_posts [t=00:00:02.967097][f=-000001] Loading ArmorDefs_posts [t=00:00:02.991074][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [t=00:00:03.049233][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [t=00:00:03.049304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.180378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.181076][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.181549][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.181569][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.240431][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [t=00:00:03.240491][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.242719][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.491547][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.530712][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.659307][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.711517][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.711862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.378675][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [t=00:00:04.378742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.475786][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.475853][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.503106][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:05.050489][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.085427][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.088452][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.095585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.095661][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.097998][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.098025][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.103178][f=-000001] InfoTexture: legacy [t=00:00:05.103247][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.104154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.138324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.142580][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.142613][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.143454][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.143487][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.283981][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.286949][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.425686][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.499846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.567641][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.568107][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.569406][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.950819][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.980852][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.129696][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:07.130268][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.130296][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.141147][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.141203][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.141220][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:07.141234][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:07.141247][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.141260][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.141273][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:07.147778][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.147848][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.147863][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:07.147877][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:07.147889][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.147902][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.147914][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:07.147929][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a78fc0ced0 has BLOCKSIZE 1 [t=00:00:07.151710][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.151732][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.151744][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:07.151757][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:07.151769][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.151782][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:07.154877][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:07.156203][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.165112][f=-000001] Path cache (40, 48) initialized. [t=00:00:07.165146][f=-000001] Path cache (40, 48) initialized. [t=00:00:07.169317][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.169354][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.169370][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:07.169396][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:07.169411][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.169425][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:07.267382][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:07.268491][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.271097][f=-000001] Path cache (20, 24) initialized. [t=00:00:07.271123][f=-000001] Path cache (20, 24) initialized. [t=00:00:07.271139][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum b46ee80d)" [t=00:00:07.271204][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.271220][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.271235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.407101][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [t=00:00:07.407490][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:09.965629][f=-000001] ###MAPSEED### [t=00:00:09.967192][f=-000001] 4345778 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.988292][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:09.988390][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.342193][f=-000001] Synced LuaRules: finished loading [t=00:00:10.365492][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.930068][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.032686][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.145943][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [t=00:00:11.219108][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.224807][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.225249][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.225669][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.297180][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.309217][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.311418][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.311443][f=-000001] LuaSocket Support: enabled [t=00:00:11.329778][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.410780][f=-000001] localWidgets, nil, true, true [t=00:00:11.411788][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.411818][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.423388][f=-000001] USE_OLD_CHILI [t=00:00:12.062949][f=-000001] Loading last game win data [t=00:00:12.067708][f=-000001] Resetting win data [t=00:00:12.068326][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.068352][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.068369][f=-000001] Player and team counts match, continuing [t=00:00:12.068387][f=-000001] iendarie was in last game but is now absent, resetting scores [t=00:00:12.214346][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.214401][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.261132][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.446617][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.050217][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.662790][f=-000001] Loaded API widget: i18n [t=00:00:15.667782][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.667981][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.668168][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.668627][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.668976][f=-000001] Loaded API widget: Win Counter [t=00:00:15.876590][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.877118][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.877422][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.877677][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.877896][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.880142][f=-000001] Loaded API widget: Lups [t=00:00:16.229562][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.230074][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.230415][f=-000001] Loaded widget: Save/Load API [t=00:00:16.230751][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.231074][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.231465][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.235250][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.237373][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.237404][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.237483][f=-000001] Set maximum particles to: 0 [t=00:00:16.237694][f=-000001] Set UnitLodDist to 0 [t=00:00:16.237740][f=-000001] Set UnitIconDist to 0 [t=00:00:16.263344][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.264861][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.266288][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.305462][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.305920][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.315259][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.315655][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.316111][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.316421][f=-000001] Mexspot Fetcher fetching [t=00:00:16.316684][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.317077][f=-000001] Team highlighting: Disabled [t=00:00:16.317195][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.317733][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.318190][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.318656][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.318887][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.319156][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.319495][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.319849][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.321369][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.321832][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.322458][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.322826][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.322854][f=-000001] Using fallback unit outlines [t=00:00:16.323073][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.323459][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.333131][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.334756][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.335824][f=-000001] Loaded widget: Unit Icons [t=00:00:16.336328][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.336803][f=-000001] Loaded widget: Noises [t=00:00:16.385044][f=-000001] Loaded widget: HealthBars [t=00:00:16.385563][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.389542][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.390040][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.390440][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.390481][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1368613/events.log [t=00:00:16.392835][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.393282][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.395186][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.395491][f=-000001] Loaded widget: Objectives [t=00:00:16.395891][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.396325][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.396716][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.397174][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.397681][f=-000001] Loaded widget: BuildETA [t=00:00:16.402271][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.402722][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.406218][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.406643][f=-000001] Loaded widget: Command Alpha [t=00:00:16.407485][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.407825][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.408305][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.408577][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.409084][f=-000001] Loaded widget: Ghost Site [t=00:00:16.409846][f=-000001] Loaded widget: Stereo3D [t=00:00:16.410349][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.410637][f=-000001] Loaded widget: SmoothCam [t=00:00:16.411038][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.411575][f=-000001] Loaded widget: Simple Settings [t=00:00:16.412084][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.412505][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.413102][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.413372][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.413619][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.414067][f=-000001] Loaded widget: Point Tracker [t=00:00:16.414332][f=-000001] Loaded widget: Orbit Command [t=00:00:16.414574][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.414809][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.415303][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.415709][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.416068][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.416473][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.416967][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.417334][f=-000001] Loaded widget: Keep Target [t=00:00:16.417597][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.418142][f=-000001] Loaded widget: In-game Guide [t=00:00:16.418557][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.419036][f=-000001] Loaded widget: Haven Handler [t=00:00:16.419403][f=-000001] Loaded widget: Guard Remove [t=00:00:16.419851][f=-000001] Input grabbing is enabled! [t=00:00:16.419875][f=-000001] Input grabbing is enabled! [t=00:00:16.420012][f=-000001] Loaded widget: Grab Input [t=00:00:16.420431][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.420688][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.421318][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.429243][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.429807][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.430167][f=-000001] Loaded widget: Decloak Range [t=00:00:16.430616][f=-000001] Loaded widget: Darkening [t=00:00:16.439369][f=-000001] Loaded widget: Context Menu [t=00:00:16.440197][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.440607][f=-000001] Loaded widget: Ferry Points [t=00:00:16.466134][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.466585][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.466990][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.467258][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.467680][f=-000001] EndGame Graph disabled [t=00:00:16.488187][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.502141][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.503166][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.503764][f=-000001] Loaded widget: CameraShake [t=00:00:16.504069][f=-000001] Loaded widget: Blast Radius [t=00:00:16.504427][f=-000001] Loaded widget: Autoquit [t=00:00:16.504678][f=-000001] Loaded widget: Easy Facing [t=00:00:16.505061][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.505305][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.505744][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.506151][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.506551][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.507014][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.507466][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.508730][f=-000001] Loaded widget: Attack Warning [t=00:00:16.509196][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.509929][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.511332][f=-000001] Loaded widget: Auto Group [t=00:00:16.512361][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.513515][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.513928][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.514835][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.515868][f=-000001] Loaded widget: Select Com at start [t=00:00:16.546324][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.547523][f=-000001] Loaded widget: Transport AI [t=00:00:16.547792][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.548035][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.577117][f=-000001] Loaded widget: Unit Start State [t=00:00:16.577571][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.579537][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.585849][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.586956][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.587328][f=-000001] Loaded widget: Icon Sets [t=00:00:16.734918][f=-000001] Loaded widget: Attack AoE [t=00:00:16.736529][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.736992][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.737447][f=-000001] Loaded widget: Commands FX [t=00:00:16.755814][f=-000001] Loaded widget: UnitShapes [t=00:00:16.756389][f=-000001] : disabled for spectators [t=00:00:16.757530][f=-000001] Loaded widget: Stockpiler [t=00:00:16.759475][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.760781][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.761361][f=-000001] Loaded widget: State Icons [t=00:00:16.761784][f=-000001] Loaded widget: Shield Guard [t=00:00:16.762226][f=-000001] Loaded widget: Selection Send [t=00:00:16.762656][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.763179][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.763718][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.764046][f=-000001] Loaded widget: AllyCursors [t=00:00:16.764482][f=-000001] : disabled for spectators [t=00:00:16.765515][f=-000001] Loaded widget: Building Starter [t=00:00:16.765932][f=-000001] : disabled for spectators [t=00:00:16.766775][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.767172][f=-000001] Loaded widget: Units on Fire [t=00:00:16.767591][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.767903][f=-000001] Loaded widget: LupsManager [t=00:00:16.768524][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.769259][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.770586][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.770995][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.778743][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.785724][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.786486][f=-000001] Loaded widget: Chili Docking [t=00:00:16.786993][f=-000001] Loaded widget: HUD Presets [t=00:00:16.787776][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.790460][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.790924][f=-000001] Loaded widget: Image Preloader [t=00:00:16.791383][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:16.791605][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.796229][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.796687][f=-000001] Loaded widget: Custom Markers [t=00:00:16.798020][f=-000001] Loaded widget: Select Keys [t=00:00:16.798852][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.799377][f=-000001] Loaded widget: Start Boxes [t=00:00:16.799698][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.800337][f=-000001] Loaded widget: Pause Screen [t=00:00:16.809364][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.809887][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.810579][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.811217][f=-000001] SetSunLighting [t=00:00:16.812551][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.813113][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.817328][f=-000001] Loaded widget: Layout Handler [t=00:00:16.817747][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.817806][f=-000001] Loaded widget: GC Control [t=00:00:16.818129][f=-000001] Loaded widget: Font Cache [t=00:00:16.832249][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.835364][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.840731][f=-000001] Writing last game win data [t=00:00:16.845809][f=-000001] LuaUI v0.3 [t=00:00:17.041017][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.041901][f=-000001] [s11n] Loading s11n file... [t=00:00:17.045811][f=-000001] [s11n] Parsing model... [t=00:00:17.054161][f=-000001] [s11n] Populating game world... [t=00:00:17.525438][f=-000001] [s11n] s11n loading complete. [t=00:00:17.525566][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:18.628671][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.645435][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13078,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.816062][f=-000001] Spectator mode. Widget removed. [t=00:00:18.829361][f=-000001] Spectator mode. Widget removed. [t=00:00:18.831952][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.832035][f=-000001] Playback paused [t=00:00:18.838735][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.933382][f=-000001] Opening demofile demos/1368613/replay.sdfz [t=00:00:18.933423][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.933440][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.933496][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.933519][f=-000001] -> Connection established (given id 2) [t=00:00:18.933549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:18.933589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.933617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:18.933639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:18.933664][f=-000001] Speed set to 20.0 [server] [t=00:00:18.933679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a79614fc80,0x55a79bfcc2f0}][locale="C"]" [t=00:00:18.933697][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.946130][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.946173][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.684858][f=-000001] Beginning demo playback [t=00:00:22.697117][f=-000001] GameID: 602a8762ca36aa30231c6694b03db447 [t=00:00:22.737417][f=-000001] Connection attempt from dawidzawadka [t=00:00:22.737463][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.738142][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:22.738354][f=-000001] -> Connection established (given id 1) [t=00:00:22.745010][f=-000001] Connection attempt from PrimordialPouch [t=00:00:22.745047][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.745112][f=-000001] [0] Event [undefined]: PrimordialPouch changed status [t=00:00:22.745280][f=-000001] -> Connection established (given id 0) [t=00:00:22.769109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:22.769168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.769198][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:22.769254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.813166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:23.813601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.058581][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.064893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.297302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[Game::Load][lua{Rules,Gaia}={000001f36d17d7b0,000001f327372260}][locale="C"]" [t=00:00:24.497270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={0000022eef83e6c0,0000022e94fc4a90}][locale="C"]" [t=00:00:24.665552][f=-000001] Allies: I choose: Strike! [t=00:00:24.713372][f=-000001] Allies: I choose: Engineer! [t=00:00:25.219098][f=-000001] thanks so much for your knowlegde man [t=00:00:25.230817][f=-000001] so go sheild bots. or cloak. both work [t=00:00:25.882114][f=-000001] i wanna test it with you just to make sure you got it [t=00:00:26.273355][f=-000001] and to show you what it actually does [t=00:00:27.701142][f=-000001] so play normally, but a build a bunch of rouges [t=00:00:27.809770][f=-000001] > Game will be force started in 60 seconds [t=00:00:28.073526][f=-000001] so i will try out those rouges [t=00:00:28.228696][f=-000001] [0] Event [1963,79.9506836,706]: 0 finished unit Strike Commander [t=00:00:28.237108][f=-000001] [0] Event [2986,80.6568985,5421]: 1 finished unit Engineer Commander [t=00:00:28.257240][f=0000000] [0] PrimordialPouch, team: 0, elo:2177, userid: 549563 [t=00:00:28.257301][f=0000000] [0] dawidzawadka, team: 1, elo:1613, userid: 547293 [t=00:00:28.257333][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.262025][f=0000000] Playback continued [t=00:00:28.290514][f=0000010] [10] Event [2856,82.2254562,5496]: 1 finished unit Shieldbot Factory [t=00:00:28.301496][f=0000014] [14] Event [2040,87.7467728,808]: 0 finished unit Shieldbot Factory [t=00:00:28.764544][f=0000228] [228] Event [3048,83.1301117,5512]: 1 finished unit Metal Extractor [t=00:00:28.840263][f=0000269] [269] Event [2072,80.4414368,632]: 0 finished unit Metal Extractor [t=00:00:29.226939][f=0000464] [464] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:00:29.264148][f=0000487] [487] Event [2856.01831,87.821106,5484]: 1 finished unit Convict [t=00:00:29.294548][f=0000498] [498] Event [3256,80.1184845,5336]: 1 finished unit Metal Extractor [t=00:00:29.380020][f=0000539] [539] Event [1864,79.9822998,808]: 0 finished unit Metal Extractor [t=00:00:29.806009][f=0000726] yep. i wont play nasty rude this round [t=00:00:29.843619][f=0000747] [747] Event [3320,80.1535034,5352]: 1 finished unit Solar Collector [t=00:00:29.895933][f=0000767] [767] Event [1848,77.9589844,744]: 0 finished unit Solar Collector [t=00:00:30.025963][f=0000828] [828] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:00:30.074708][f=0000857] [857] Event [2856.01831,87.821106,5484]: 1 finished unit Convict [t=00:00:30.257992][f=0000943] [943] Event [3240,80.1029205,5400]: 1 finished unit Solar Collector [t=00:00:31.112188][f=0001321] [1321] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:00:31.193276][f=0001354] [1354] Event [1800,79.0406799,856]: 0 finished unit Solar Collector [t=00:00:31.195938][f=0001356] [1356] Event [3192,80.0756836,5320]: 1 finished unit Solar Collector [t=00:00:32.042463][f=0001750] [1750] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:32.261113][f=0001858] [1858] Event [3272,83.3013153,5272]: 1 finished unit Solar Collector [t=00:00:32.317859][f=0001887] [1887] Event [1704,70.3520966,936]: 0 finished unit Solar Collector [t=00:00:32.612288][f=0002009] [2009] Event [2520,95.5268097,1048]: 0 finished unit Metal Extractor [t=00:00:32.637670][f=0002020] [2020] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:00:32.735869][f=0002070] [2070] Event [3816,30.6639862,4952]: 1 finished unit Metal Extractor [t=00:00:32.818680][f=0002125] [2125] Event [2040,94.3898621,820]: 0 finished unit Dirtbag [t=00:00:32.908983][f=0002163] [2163] Event [2600,95.2194214,5096]: 1 finished unit Metal Extractor [t=00:00:33.469708][f=0002440] [2440] Event [1448,33.4616089,1192]: 0 finished unit Solar Collector [t=00:00:33.834267][f=0002603] [2603] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:00:34.160964][f=0002737] [2737] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:34.389207][f=0002837] [2837] Event [4344,31.4460754,4984]: 1 finished unit Metal Extractor [t=00:00:34.833596][f=0003024] [3024] Event [1320,30.4149628,1320]: 0 finished unit Solar Collector [t=00:00:34.916362][f=0003060] [3060] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:00:35.005208][f=0003093] [3093] Event [3176,95.1377106,4248]: 1 finished unit Metal Extractor [t=00:00:35.039709][f=0003110] [3110] Event [1736,80.6632233,5464]: 1 finished unit Metal Extractor [t=00:00:35.284912][f=0003198] [3198] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:35.750267][f=0003399] [3399] Event [3384,80.7254791,680]: 0 finished unit Metal Extractor [t=00:00:35.802524][f=0003419] [3419] Event [2752,80.0601196,4144]: 1 lost unit Picket [t=00:00:35.899985][f=0003461] [3461] Event [4424,31.6172791,5192]: 1 finished unit Metal Extractor [t=00:00:35.953834][f=0003486] [3486] Event [1224,30.5161285,1272]: 0 finished unit Solar Collector [t=00:00:36.053288][f=0003526] [3526] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:00:36.152674][f=0003571] [3571] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:36.616820][f=0003766] [3766] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:00:36.719777][f=0003804] [3804] Event [3216,95.0093079,4112]: 1 finished unit Picket [t=00:00:36.968712][f=0003900] [3900] Event [2888,81.0367584,1528]: 0 finished unit Metal Extractor [t=00:00:37.606687][f=0004127] [4127] Event [840,31.2593079,1160]: 0 finished unit Solar Collector [t=00:00:37.670070][f=0004147] [4147] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:37.747028][f=0004174] [4174] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:00:37.972527][f=0004246] [4246] Event [4968,31.3215637,5400]: 1 finished unit Metal Extractor [t=00:00:38.387697][f=0004378] [4378] Event [1736,80.6632233,5464]: 1 lost unit Metal Extractor [t=00:00:38.841351][f=0004514] are you controlling your rouges [t=00:00:38.879434][f=0004524] [4524] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:38.988991][f=0004559] nope [t=00:00:38.992388][f=0004560] [4560] Event [792,33.3565521,1048]: 0 finished unit Solar Collector [t=00:00:39.220408][f=0004620] you're not [t=00:00:39.243763][f=0004625] [4625] Event [2872,83.0484009,1592]: 0 finished unit Solar Collector [t=00:00:39.306969][f=0004641] [4641] Event [4072,139.996948,808]: 0 finished unit Metal Extractor [t=00:00:39.442930][f=0004674] [4674] Event [3952,33.0063629,4080]: 1 finished unit Picket [t=00:00:39.572871][f=0004711] awesome [t=00:00:39.628540][f=0004726] [4726] Event [1048,139.996948,5336]: 1 finished unit Metal Extractor [t=00:00:39.716623][f=0004751] [4751] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:00:40.046976][f=0004838] [4838] Event [2282.28809,94.3687515,5177.32813]: 1 lost unit Rogue [t=00:00:40.176105][f=0004873] [4873] Event [952,21.1544037,1240]: 0 finished unit Solar Collector [t=00:00:40.264891][f=0004897] [4897] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:41.029121][f=0005089] this is what happens when you put bandits in the center [t=00:00:41.585803][f=0005215] [5215] Event [4056,139.996948,872]: 0 finished unit Solar Collector [t=00:00:41.770216][f=0005257] [5257] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:00:41.806858][f=0005265] [5265] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:41.865007][f=0005276] [5276] Event [1080,30.4188538,1288]: 0 finished unit Solar Collector [t=00:00:42.122971][f=0005328] [5328] Event [2300.50562,87.6178436,5098.19189]: 1 lost unit Rogue [t=00:00:42.207034][f=0005341] [5341] Event [872,139.996948,5416]: 1 finished unit Metal Extractor [t=00:00:42.595800][f=0005418] [5418] Event [3176,82.974472,1384]: 0 finished unit Metal Extractor [t=00:00:42.801842][f=0005457] bandits dodge the rouges too [t=00:00:43.088080][f=0005511] [5511] Event [2600,95.2194214,5096]: 1 lost unit Metal Extractor [t=00:00:43.369068][f=0005563] [5563] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:00:43.717143][f=0005624] [5624] Event [776,30.9246826,1160]: 0 finished unit Metal Extractor [t=00:00:43.720538][f=0005624] [5624] Event [2428.1355,95.7341156,5219.25439]: 1 lost unit Rogue [t=00:00:43.737251][f=0005627] [5627] Event [4264,30.1425934,4232]: 1 finished unit Metal Extractor [t=00:00:44.421511][f=0005743] [5743] Event [2390.74609,96.8151627,5304.01416]: 1 lost unit Bandit [t=00:00:44.679436][f=0005790] [5790] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:00:44.866094][f=0005821] [5821] Event [4248,139.996948,728]: 0 finished unit Metal Extractor [t=00:00:44.983269][f=0005841] [5841] Event [3160,80.2196503,1448]: 0 finished unit Solar Collector [t=00:00:45.264086][f=0005889] [5889] Event [4240,32.5744629,4080]: 1 finished unit Picket [t=00:00:46.026514][f=0006030] [6030] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:00:46.328927][f=0006089] [6089] Event [696,31.7340088,952]: 0 finished unit Metal Extractor [t=00:00:47.046894][f=0006257] [6257] Event [4232,139.996948,792]: 0 finished unit Solar Collector [t=00:00:47.112575][f=0006270] [6270] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:00:47.772867][f=0006400] [6400] Event [1829.08118,75.2452393,5042.93115]: 1 lost unit Rogue [t=00:00:49.039692][f=0006649] [6649] Event [3192,30.3838348,1896]: 0 finished unit Metal Extractor [t=00:00:49.236180][f=0006689] [6689] Event [1304,33.3798981,1192]: 0 finished unit Metal Extractor [t=00:00:49.283928][f=0006699] [6699] Event [4928,32.1503448,4112]: 1 finished unit Picket [t=00:00:49.716627][f=0006790] [6790] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:00:49.733579][f=0006793] [6793] Event [936,139.996948,5432]: 1 finished unit Solar Collector [t=00:00:49.906388][f=0006829] [6829] Event [2856.01831,87.821106,5484]: 1 finished unit Convict [t=00:00:50.298346][f=0006911] [6911] Event [1675.55005,30.8973846,3808.62939]: 0 lost unit Rogue [t=00:00:51.068493][f=0007072] [7072] Event [4648,30.6289673,5160]: 1 finished unit Energy Pylon [t=00:00:51.203451][f=0007101] [7101] Event [3176,31.5277863,1960]: 0 finished unit Solar Collector [t=00:00:51.484606][f=0007162] [7162] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:00:51.968607][f=0007264] [7264] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:00:52.653549][f=0007411] [7411] Event [856,139.996948,5480]: 1 finished unit Solar Collector [t=00:00:53.243757][f=0007534] [7534] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:00:53.363594][f=0007556] [7556] Event [2148.81201,80.1207962,4885.7876]: 1 lost unit Bandit [t=00:00:53.677485][f=0007627] [7627] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:00:53.706201][f=0007634] [7634] Event [1911.46484,19.4043999,4430.77246]: 0 lost unit Rogue [t=00:00:54.162647][f=0007728] [7728] Event [3432,31.0219574,1832]: 0 finished unit Metal Extractor [t=00:00:54.480296][f=0007795] [7795] Event [1944,95.3128052,1896]: 0 finished unit Metal Extractor [t=00:00:55.414425][f=0007984] [7984] Event [1836.58948,81.5852737,4844.16113]: 1 lost unit Bandit [t=00:00:55.744109][f=0008048] [8048] Event [4904,31.6094971,4520]: 1 finished unit Metal Extractor [t=00:00:56.223614][f=0008141] [8141] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:00:56.285300][f=0008151] hopefully that helps your game play. cause you can focus on eco if you're units are doing that [t=00:00:56.348102][f=0008163] [8163] Event [3416,30.5083466,1896]: 0 finished unit Solar Collector [t=00:00:56.787408][f=0008250] [8250] Event [4328,33.5549927,2008]: 0 finished unit Metal Extractor [t=00:00:57.399180][f=0008369] [8369] Event [152,30.333252,744]: 0 finished unit Metal Extractor [t=00:00:57.439562][f=0008377] [8377] Event [808,139.996948,5400]: 1 finished unit Solar Collector [t=00:00:57.958049][f=0008478] [8478] Event [4326.14551,30.3967133,4293.70215]: 1 finished unit Engineer Commander [t=00:00:58.126990][f=0008511] [8511] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:00:58.554522][f=0008596] [8596] Event [2760,85.5425262,5496]: 1 finished unit Caretaker [t=00:00:58.636840][f=0008611] [8611] Event [136,31.1114502,808]: 0 finished unit Solar Collector [t=00:00:59.026821][f=0008687] [8687] Event [4312,31.0958862,2072]: 0 finished unit Solar Collector [t=00:00:59.651729][f=0008826] yeah i hope [t=00:00:59.669116][f=0008829] [8829] Event [856,30.4032898,1928]: 0 finished unit Metal Extractor [t=00:00:59.950523][f=0008892] [8892] Event [888,139.996948,5352]: 1 finished unit Solar Collector [t=00:01:00.134818][f=0008935] [8935] Event [2808,31.1231232,2376]: 0 finished unit Metal Extractor [t=00:01:00.290750][f=0008969] [8969] Event [2600,92.963028,5096]: 1 finished unit Metal Extractor [t=00:01:00.357394][f=0008984] *obviously not always* and make sure theres bandits or something similar in your army to protect the rougues [t=00:01:01.137076][f=0009160] [9160] Event [2664,94.3808746,5112]: 1 finished unit Solar Collector [t=00:01:01.414025][f=0009233] [9233] Event [3736,60.3717041,4232]: 1 finished unit Caretaker [t=00:01:01.472841][f=0009249] [9249] Event [3752,18.6797333,5160]: 1 finished unit Energy Pylon [t=00:01:01.754195][f=0009323] [9323] Event [2584,96.5843964,5160]: 1 finished unit Solar Collector [t=00:01:01.778694][f=0009330] [9330] Event [4568,32.4188232,2040]: 0 finished unit Metal Extractor [t=00:01:01.931938][f=0009370] [9370] Event [2792,30.6406403,2440]: 0 finished unit Solar Collector [t=00:01:02.001215][f=0009389] [9389] Event [216,31.8273926,1624]: 0 finished unit Metal Extractor [t=00:01:02.614780][f=0009553] it helps alot. i ranked up almost straight away once i started doing it [t=00:01:02.787970][f=0009600] [9600] Event [2536,94.8015594,5080]: 1 finished unit Solar Collector [t=00:01:03.012543][f=0009660] [9660] Event [200,30.8274078,1688]: 0 finished unit Solar Collector [t=00:01:03.379431][f=0009782] [9782] Event [4552,31.0102844,2104]: 0 finished unit Solar Collector [t=00:01:03.498762][f=0009822] [9822] Event [3112,80.2663422,5528]: 1 finished unit Solar Collector [t=00:01:03.927035][f=0009973] [9973] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:01:04.103725][f=0010043] [10043] Event [248,31.7028809,3256]: 0 finished unit Metal Extractor [t=00:01:04.323269][f=0010120] [10120] Event [2856.01831,87.821106,5484]: 1 finished unit Bandit [t=00:01:04.503264][f=0010187] [10187] Event [2616,94.4754791,5032]: 1 finished unit Solar Collector [t=00:01:04.583236][f=0010216] people who were threats in teamate matches are pretty easy to hold my ground against now [t=00:01:04.606943][f=0010223] [10223] Event [3256,31.3838196,2952]: 0 finished unit Metal Extractor [t=00:01:05.204092][f=0010426] [10426] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:01:05.326293][f=0010461] [10461] Event [3032,81.1768341,5576]: 1 finished unit Solar Collector [t=00:01:05.926218][f=0010684] [10684] Event [3245.54297,96.8537598,4206.31738]: 1 finished unit Engineer Commander [t=00:01:05.938847][f=0010690] [10690] Event [3240,31.0725403,3016]: 0 finished unit Solar Collector [t=00:01:06.197661][f=0010800] [10800] Event [4872,29.9986267,2888]: 0 finished unit Metal Extractor [t=00:01:06.563199][f=0010933] [10933] Event [2712,95.0170898,5400]: 1 finished unit Energy Pylon [t=00:01:06.678998][f=0010976] [10976] Event [2984,81.2935638,5496]: 1 finished unit Solar Collector [t=00:01:06.719756][f=0010991] [10991] Event [1112,139.996948,5352]: 1 finished unit Solar Collector [t=00:01:07.027669][f=0011101] [11101] Event [3048,91.9432068,4120]: 1 finished unit Stinger [t=00:01:07.375181][f=0011245] [11245] Event [3064,81.0134125,5448]: 1 finished unit Solar Collector [t=00:01:07.432674][f=0011261] [11261] Event [3176.36914,95.1116562,4007.49463]: 0 lost unit Convict [t=00:01:07.456619][f=0011267] [11267] Event [4856,30.6406403,2952]: 0 finished unit Solar Collector [t=00:01:07.760093][f=0011363] [11363] Event [2312,29.9986267,3784]: 0 finished unit Metal Extractor [t=00:01:07.846415][f=0011392] [11392] Event [552,30.6639862,4104]: 0 finished unit Metal Extractor [t=00:01:07.914242][f=0011416] [11416] Event [1032,139.996948,5400]: 1 finished unit Solar Collector [t=00:01:08.229870][f=0011519] [11519] Event [1864,32.7923584,3208]: 0 finished unit Metal Extractor [t=00:01:08.345295][f=0011564] [11564] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:08.959287][f=0011761] [11761] Event [1848,32.4304962,3272]: 0 finished unit Solar Collector [t=00:01:09.142470][f=0011830] [11830] Event [2296,32.3215485,3848]: 0 finished unit Solar Collector [t=00:01:09.216050][f=0011858] [11858] Event [536,31.4733124,4168]: 0 finished unit Solar Collector [t=00:01:09.324693][f=0011911] [11911] Event [984,139.996948,5320]: 1 finished unit Solar Collector [t=00:01:10.753858][f=0012471] [12471] Event [792,30.1114655,4136]: 0 finished unit Metal Extractor [t=00:01:10.984178][f=0012542] [12542] Event [4888,30.5161285,4584]: 0 finished unit Solar Collector [t=00:01:10.998616][f=0012551] [12551] Event [1736,74.814682,5464]: 1 finished unit Metal Extractor [t=00:01:11.131334][f=0012607] [12607] Event [1928,31.9647026,4248]: 0 finished unit Metal Extractor [t=00:01:11.643227][f=0012735] [12735] Event [1064,139.996948,5272]: 1 finished unit Solar Collector [t=00:01:11.699437][f=0012748] [12748] Event [2200,86.6281128,744]: 0 finished unit Caretaker [t=00:01:12.024306][f=0012850] [12850] Event [2856.01831,87.821106,5484]: 1 finished unit Aspis [t=00:01:12.179473][f=0012908] [12908] Event [776,30.1114655,4200]: 0 finished unit Solar Collector [t=00:01:12.196736][f=0012916] [12916] Event [1736,80.348053,5336]: 1 finished unit Energy Pylon [t=00:01:12.692710][f=0013089] [13089] Event [1912,32.2871017,4312]: 0 finished unit Solar Collector [t=00:01:12.762039][f=0013121] [13121] Event [2200,94.7758484,824]: 0 finished unit Caretaker [t=00:01:13.034604][f=0013226] [13226] Event [4424,30.4616547,4136]: 1 finished unit Stinger [t=00:01:13.061066][f=0013231] [13231] Event [1800,80.3587341,5480]: 1 finished unit Solar Collector [t=00:01:13.117860][f=0013254] [13254] Event [4949.35156,31.0372715,4535.74951]: 0 lost unit Convict [t=00:01:13.491863][f=0013353] [13353] Event [2200,96.1493683,888]: 0 finished unit Caretaker [t=00:01:13.681973][f=0013430] [13430] Event [4888,30.5161285,4584]: 0 lost unit Solar Collector [t=00:01:13.983895][f=0013546] [13546] Event [2200,95.2077484,952]: 0 finished unit Caretaker [t=00:01:14.502634][f=0013722] [13722] Event [2216,95.0209808,1032]: 0 finished unit Caretaker [t=00:01:14.525285][f=0013731] [13731] Event [1688,30.1931763,4312]: 0 finished unit Metal Extractor [t=00:01:14.574339][f=0013747] [13747] Event [1720,80.6742096,5528]: 1 finished unit Solar Collector [t=00:01:14.645149][f=0013765] [13765] Event [2856.01831,87.821106,5484]: 1 finished unit Thug [t=00:01:14.835543][f=0013833] [13833] Event [3594.96704,80.0269089,4178.97412]: 1 finished unit Engineer Commander [t=00:01:14.976491][f=0013878] use it in some situations. not in all. for example. if using rover. scorchers do more damage the closer they are [t=00:01:15.141344][f=0013940] [13940] Event [2280,81.6904449,712]: 0 finished unit Caretaker [t=00:01:15.427592][f=0014031] [14031] Event [2264,94.526825,824]: 0 finished unit Caretaker [t=00:01:15.914122][f=0014183] [14183] Event [1672,31.593914,4376]: 0 finished unit Solar Collector [t=00:01:16.150994][f=0014257] [14257] Event [1672,80.6974792,5448]: 1 finished unit Solar Collector [t=00:01:16.186935][f=0014268] [14268] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:01:16.386376][f=0014330] [14330] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:16.595964][f=0014396] [14396] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:16.776044][f=0014451] [14451] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:17.020484][f=0014516] [14516] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:17.225552][f=0014575] [14575] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:17.429059][f=0014636] [14636] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:17.652942][f=0014695] [14695] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:17.798310][f=0014741] [14741] Event [2856.01831,87.821106,5484]: 1 finished unit Thug [t=00:01:17.851258][f=0014756] [14756] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:17.876019][f=0014761] [14761] Event [1752,79.6974945,5400]: 1 finished unit Solar Collector [t=00:01:18.061111][f=0014815] [14815] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:18.274010][f=0014876] [14876] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:18.426861][f=0014918] [14918] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:01:18.664829][f=0014980] [14980] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:18.870674][f=0015024] [15024] Event [2856.01831,87.821106,5484]: 1 finished unit Thug [t=00:01:18.882351][f=0015026] [15026] Event [2360.93677,30.3980408,4104.2998]: 0 lost unit Dirtbag [t=00:01:18.950848][f=0015039] [15039] Event [2423.57178,3.53759909,3991.41699]: 0 lost unit Bandit [t=00:01:18.954720][f=0015040] [15040] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:19.205639][f=0015084] [15084] Event [3880,32.8857422,4968]: 1 finished unit Solar Collector [t=00:01:19.308286][f=0015101] [15101] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:19.416003][f=0015119] [15119] Event [2342.11255,50.2781372,4219.18945]: 0 lost unit Bandit [t=00:01:19.647877][f=0015159] [15159] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:20.010575][f=0015212] [15212] Event [2352.63672,48.0076866,4198.27441]: 0 lost unit Rogue [t=00:01:20.051530][f=0015220] [15220] Event [2040,94.3898621,820]: 0 finished unit Convict [t=00:01:20.129387][f=0015231] [15231] Event [2326.28687,34.1754456,4150.67334]: 0 lost unit Bandit [t=00:01:20.312441][f=0015263] [15263] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:01:20.342209][f=0015267] [15267] Event [2445.44507,82.3915939,4389.17432]: 1 lost unit Bandit [t=00:01:20.605424][f=0015307] [15307] Event [2040,94.3898621,820]: 0 finished unit Bandit [t=00:01:20.723964][f=0015323] [15323] Event [2387.3999,50.6117554,4168.94434]: 0 lost unit Bandit [t=00:01:20.901612][f=0015357] [15357] Event [2711.96436,79.9978638,4270.4502]: 1 finished unit Engineer Commander [t=00:01:21.582782][f=0015520] [15520] Event [2355.75903,32.421936,3860.3728]: 0 lost unit Rogue [t=00:01:21.667716][f=0015536] [15536] Event [2239.34692,31.2464466,3878.02197]: 0 lost unit Rogue [t=00:01:22.012006][f=0015610] [15610] Event [2296,32.6280975,3848]: 0 lost unit Solar Collector [t=00:01:22.165235][f=0015637] [15637] Event [3800,32.2320557,5016]: 1 finished unit Solar Collector [t=00:01:22.544790][f=0015718] [15718] Event [2160,31.0725403,4016]: 0 lost unit Lucifer [t=00:01:22.811929][f=0015769] [15769] Event [2488,79.9978638,4264]: 1 finished unit Stinger [t=00:01:22.935206][f=0015796] [15796] Event [2312,29.9986267,3784]: 0 lost unit Metal Extractor [t=00:01:22.999926][f=0015806] [15806] Event [1928,31.9647026,4248]: 0 lost unit Metal Extractor [t=00:01:24.357939][f=0016078] [16078] Event [1912,32.2871017,4312]: 0 lost unit Solar Collector [t=00:01:24.750670][f=0016152] [16152] Event [3752,30.2165222,4936]: 1 finished unit Solar Collector [t=00:01:25.071458][f=0016211] [16211] Event [1688,29.8421402,4312]: 0 lost unit Metal Extractor [t=00:01:25.860532][f=0016339] [16339] Event [808,139.996948,4968]: 1 finished unit Caretaker [t=00:01:27.500447][f=0016611] [16611] Event [1640,32.8779602,2936]: 0 finished unit Desolator [t=00:01:27.771978][f=0016659] [16659] Event [3832,30.333252,4888]: 1 finished unit Solar Collector [t=00:01:30.014915][f=0017102] [17102] Event [2856.01831,87.821106,5484]: 1 finished unit Aspis [t=00:01:30.211932][f=0017148] [17148] Event [2456,82.2196198,4440]: 1 finished unit Caretaker [t=00:01:32.247451][f=0017623] [17623] Event [2232,83.2429504,4616]: 1 finished unit Metal Extractor [t=00:01:32.484470][f=0017697] [17697] Event [2856.01831,87.821106,5484]: 1 finished unit Thug [t=00:01:32.840569][f=0017784] [17784] Event [4408,30.8624268,5000]: 1 finished unit Solar Collector [t=00:01:32.988162][f=0017823] [17823] Event [2250.76807,80.6188736,4528.64209]: 1 finished unit Engineer Commander [t=00:01:33.100679][f=0017851] [17851] Event [4456,31.7223358,4568]: 1 finished unit Energy Pylon [t=00:01:33.606183][f=0017989] [17989] Event [1208,139.996948,4776]: 1 finished unit Stinger [t=00:01:33.627522][f=0017995] [17995] Event [1672,31.593914,4376]: 0 lost unit Solar Collector [t=00:01:33.968717][f=0018090] [18090] Event [1944,80.2391052,4776]: 1 finished unit Metal Extractor [t=00:01:34.276112][f=0018174] [18174] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:34.464878][f=0018225] [18225] Event [4328,31.5122223,5048]: 1 finished unit Solar Collector [t=00:01:34.821061][f=0018319] [18319] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:35.361049][f=0018469] [18469] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:35.508920][f=0018509] [18509] Event [2121.6731,165.245468,4646.72852]: 1 finished unit Firefly [t=00:01:35.919672][f=0018618] [18618] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:36.464576][f=0018765] [18765] Event [4280,30.290451,4968]: 1 finished unit Solar Collector [t=00:01:36.466931][f=0018766] [18766] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:36.687223][f=0018826] [18826] Event [1984,79.9978638,4880]: 1 finished unit Aegis [t=00:01:37.028416][f=0018916] [18916] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:37.534575][f=0019065] [19065] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:37.883886][f=0019159] [19159] Event [1512,31.7378998,2888]: 0 finished unit Singularity Reactor [t=00:01:37.914858][f=0019172] [19172] Event [1088,139.996948,4992]: 1 finished unit Aegis [t=00:01:37.999334][f=0019194] [19194] Event [1331.32422,12.6344318,2969.7605]: 0 finished unit Strike Commander [t=00:01:37.999774][f=0019194] [19194] Event [1331.32422,12.6344318,2969.7605]: 0 lost unit Strike Commander [t=00:01:37.999868][f=0019194] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [t=00:01:38.004000][f=0019194] [19194] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [t=00:01:38.036416][f=0019204] [19204] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:38.197655][f=0019268] [19268] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:38.347539][f=0019312] [19312] Event [4360,30.329361,4920]: 1 finished unit Solar Collector [t=00:01:38.400491][f=0019328] [19328] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:38.604729][f=0019393] [19393] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:38.736951][f=0019429] [19429] Event [1608,31.3059998,3352]: 0 finished unit Energy Pylon [t=00:01:38.934266][f=0019479] [19479] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:39.162370][f=0019540] [19540] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:39.370487][f=0019612] [19612] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:39.708316][f=0019715] [19715] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:39.723958][f=0019718] [19718] Event [3144,82.0639801,4664]: 1 finished unit Energy Pylon [t=00:01:40.084932][f=0019820] [19820] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:40.492396][f=0019931] [19931] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:40.532034][f=0019941] [19941] Event [4488,30.8507538,5208]: 1 finished unit Solar Collector [t=00:01:40.941304][f=0020044] [20044] Event [2856.01831,87.821106,5484]: 1 finished unit Thug [t=00:01:40.965618][f=0020048] [20048] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:41.327724][f=0020158] [20158] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:41.427158][f=0020191] [20191] Event [2760,82.0445251,5544]: 1 finished unit Caretaker [t=00:01:41.751168][f=0020265] [20265] Event [2040,94.3898621,820]: 0 finished unit Rogue [t=00:01:42.098510][f=0020349] [20349] Event [2432,79.9978638,4576]: 1 finished unit Aegis [t=00:01:42.636420][f=0020489] [20489] Event [2856.01831,87.821106,5484]: 1 finished unit Thug [t=00:01:43.348183][f=0020692] [20692] Event [4408,30.294342,5256]: 1 finished unit Solar Collector [t=00:01:43.379796][f=0020700] [20700] Event [2760,79.9978638,5592]: 1 finished unit Caretaker [t=00:01:43.492708][f=0020724] [20724] Event [1712,30.769043,3312]: 0 finished unit Lucifer [t=00:01:43.698543][f=0020776] [20776] Event [1112,12.9366302,2424]: 0 finished unit Energy Pylon [t=00:01:44.847677][f=0021045] [21045] Event [2232,79.9978638,4792]: 1 finished unit Energy Pylon [t=00:01:45.616209][f=0021231] [21231] Event [4360,32.963562,5176]: 1 finished unit Solar Collector [t=00:01:46.161704][f=0021363] [21363] Event [2193.06396,82.8652954,4978.46875]: 1 finished unit Engineer Commander [t=00:01:47.711073][f=0021769] [21769] Event [4440,31.7378998,5128]: 1 finished unit Solar Collector [t=00:01:48.358234][f=0021950] [21950] Event [1064,30.7262421,1736]: 0 finished unit Energy Pylon [t=00:01:48.393533][f=0021962] [21962] Event [2008,74.2370605,4792]: 1 finished unit Solar Collector [t=00:01:49.729426][f=0022324] [22324] Event [2040,94.3898621,820]: 0 finished unit Aspis [t=00:01:49.915647][f=0022378] [22378] Event [2069.60278,165.863281,4857.80518]: 1 finished unit Viper [t=00:01:50.239435][f=0022466] [22466] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:50.424492][f=0022518] [22518] Event [2856.01831,87.821106,5484]: 1 finished unit Rogue [t=00:01:50.527595][f=0022540] [22540] Event [1704,79.9978638,4856]: 1 finished unit Stinger [t=00:01:50.793173][f=0022608] [22608] Event [5032,30.8935547,5416]: 1 finished unit Solar Collector [t=00:01:50.809829][f=0022615] [22615] Event [2888,80.1107025,5696]: 1 finished unit Fusion Reactor [t=00:01:50.812229][f=0022616] [22616] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:51.039225][f=0022664] [22664] Event [1352,11.3568878,3016]: 0 finished unit Singularity Reactor [t=00:01:51.350999][f=0022731] [22731] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:51.882546][f=0022865] [22865] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:52.503586][f=0023012] [23012] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:52.642273][f=0023044] [23044] Event [4952,31.3643646,5464]: 1 finished unit Solar Collector [t=00:01:52.738386][f=0023067] [23067] Event [1960,80.8756256,4712]: 1 finished unit Solar Collector [t=00:01:53.079837][f=0023151] [23151] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:53.621665][f=0023292] [23292] Event [2856.01831,87.821106,5484]: 1 finished unit Aspis [t=00:01:53.645392][f=0023298] [23298] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:54.255022][f=0023438] [23438] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:54.846525][f=0023567] [23567] Event [4904,34.1892242,5384]: 1 finished unit Solar Collector [t=00:01:54.915358][f=0023583] [23583] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:55.063523][f=0023616] [23616] Event [408,30.5044556,1160]: 0 finished unit Energy Pylon [t=00:01:55.625276][f=0023714] [23714] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:56.194666][f=0023849] [23849] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:56.625126][f=0023937] [23937] Event [2544,83.0056,5504]: 1 finished unit Hovercraft Platform [t=00:01:56.858868][f=0023983] [23983] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:57.386379][f=0024091] [24091] Event [4984,31.208725,5336]: 1 finished unit Solar Collector [t=00:01:57.475672][f=0024109] [24109] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:58.203087][f=0024250] [24250] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:58.476705][f=0024302] [24302] Event [2120,82.6370239,5480]: 1 finished unit Storage [t=00:01:58.919767][f=0024386] [24386] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:59.527594][f=0024513] [24513] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:01:59.595868][f=0024528] [24528] Event [2073.26831,80.7632751,4861.49316]: 1 finished unit Engineer Commander [t=00:02:00.127678][f=0024645] [24645] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:02:00.744674][f=0024779] [24779] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:02:01.379412][f=0024916] [24916] Event [2168,81.8733215,5480]: 1 finished unit Storage [t=00:02:01.391659][f=0024918] [24918] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:02:01.606109][f=0024961] [24961] Event [4968,30.5800056,4536]: 1 finished unit Solar Collector [t=00:02:01.734871][f=0024988] [24988] Event [2055.01636,165.46051,4866.67773]: 1 finished unit Viper [t=00:02:02.088156][f=0025058] [25058] Event [2040,94.3898621,820]: 0 finished unit Thug [t=00:02:02.155848][f=0025071] [25071] Event [2543.95093,89.8194809,5536]: 1 finished unit Lance [t=00:02:02.203742][f=0025081] [25081] Event [1384,32.5550079,3272]: 0 finished unit Singularity Reactor [t=00:02:03.764429][f=0025395] [25395] Event [4888,30.5161285,4584]: 1 finished unit Solar Collector [t=00:02:03.794548][f=0025400] [25400] Event [2040,94.3898621,820]: 0 finished unit Felon [t=00:02:04.013845][f=0025445] i also think the A move stuff is more effective with smaller early game armys. it works with larger once aswell but [t=00:02:04.830263][f=0025601] [25601] Event [2216,81.3324738,5480]: 1 finished unit Storage [t=00:02:05.327224][f=0025699] [25699] Event [712,31.1114502,3272]: 0 finished unit Energy Pylon [t=00:02:05.665655][f=0025768] oh, ok [t=00:02:05.700549][f=0025776] [25776] Event [2856.01831,87.821106,5484]: 1 finished unit Felon [t=00:02:05.846323][f=0025805] [25805] Event [2024,96.0482025,2072]: 0 finished unit Energy Pylon [t=00:02:06.022276][f=0025837] [25837] Event [2040,94.3898621,820]: 0 finished unit Felon [t=00:02:06.300820][f=0025891] if the clump is too big they can walk into the bullets some times. [t=00:02:06.478484][f=0025926] [25926] Event [4840,31.3799286,4504]: 1 finished unit Solar Collector [t=00:02:06.619867][f=0025953] [25953] Event [2264,82.110672,5480]: 1 finished unit Storage [t=00:02:06.853121][f=0025998] [25998] Event [4360,0,5688]: 1 finished unit Caretaker [t=00:02:07.521620][f=0026125] and obviously a sheild cant dodge [t=00:02:07.679075][f=0026154] [26154] Event [776,30.1114655,4200]: 0 lost unit Solar Collector [t=00:02:07.742707][f=0026165] [26165] Event [792,30.1114655,4136]: 0 lost unit Metal Extractor [t=00:02:08.141012][f=0026238] [26238] Event [2040,94.3898621,820]: 0 finished unit Felon [t=00:02:08.660596][f=0026332] [26332] Event [552,30.6639862,4104]: 0 lost unit Metal Extractor [t=00:02:08.723141][f=0026343] [26343] Event [959.569763,128.348175,3959.29443]: 1 lost unit Viper [t=00:02:09.193876][f=0026421] [26421] Event [2856.01831,87.821106,5484]: 1 finished unit Aspis [t=00:02:09.205178][f=0026422] [26422] Event [1504,31.7067719,3456]: 0 finished unit Lucifer [t=00:02:09.364041][f=0026444] [26444] Event [4920,30.4811096,4456]: 1 finished unit Solar Collector [t=00:02:09.812463][f=0026516] [26516] Event [856,31.5433502,3784]: 0 lost unit Energy Pylon [t=00:02:09.893478][f=0026530] [26530] Event [709.384888,129.077652,3834.40625]: 1 lost unit Viper [t=00:02:10.109832][f=0026570] [26570] Event [2040,94.3898621,820]: 0 finished unit Aspis [t=00:02:10.280437][f=0026604] [26604] Event [992,30.734024,3856]: 0 lost unit Radar Tower [t=00:02:10.395176][f=0026629] [26629] Event [2120,77.307663,5528]: 1 finished unit Storage [t=00:02:10.954666][f=0026724] [26724] Event [4408,0,5688]: 1 finished unit Caretaker [t=00:02:11.159720][f=0026759] [26759] Event [1104,30.4772186,3808]: 0 lost unit Advanced Radar [t=00:02:11.543581][f=0026818] [26818] Event [1165.85083,102.576981,4347.51074]: 1 finished unit Viper [t=00:02:11.777947][f=0026852] [26852] Event [1016.00159,31.72509,3797.43164]: 0 lost unit Convict [t=00:02:12.209753][f=0026916] [26916] Event [1072.29895,129.195892,3962.99365]: 1 lost unit Viper [t=00:02:12.407027][f=0026945] [26945] Event [536,31.4733124,4168]: 0 lost unit Solar Collector [t=00:02:12.434223][f=0026949] [26949] Event [1011.67175,118.850082,3499.53003]: 1 lost unit Firefly [t=00:02:12.823764][f=0027007] [27007] Event [1808,31.5705872,3536]: 0 finished unit Radar Tower [t=00:02:13.220392][f=0027066] [27066] Event [2712,82.3947144,1416]: 0 finished unit Energy Pylon [t=00:02:13.402182][f=0027092] [27092] Event [4328,32.9013062,4248]: 1 finished unit Solar Collector [t=00:02:13.690841][f=0027134] [27134] Event [792,27.6234436,4136]: 1 finished unit Metal Extractor [t=00:02:13.707715][f=0027136] [27136] Event [2543.95093,89.8194809,5536]: 1 finished unit Lance [t=00:02:14.306314][f=0027220] [27220] Event [2856.01831,87.821106,5484]: 1 finished unit Racketeer [t=00:02:14.461149][f=0027242] [27242] Event [2168,82.3324585,5528]: 1 finished unit Storage [t=00:02:15.010123][f=0027321] oh my... [t=00:02:15.034324][f=0027324] [27324] Event [1584,30.8702087,3648]: 0 finished unit Lucifer [t=00:02:15.466994][f=0027388] [27388] Event [1176.74133,108.422737,4387.01123]: 1 finished unit Viper [t=00:02:16.336486][f=0027514] [27514] Event [1181.53369,27.9276524,4320.82227]: 1 lost unit Rogue [t=00:02:16.361728][f=0027518] [27518] Event [1226.22241,33.1546288,4319.83545]: 1 lost unit Aspis [t=00:02:16.825140][f=0027586] [27586] Event [2856.01831,87.821106,5484]: 1 finished unit Racketeer [t=00:02:17.326526][f=0027661] [27661] Event [4248,29.9986267,4296]: 1 finished unit Solar Collector [t=00:02:17.483146][f=0027688] [27688] Event [1390.82581,117.793907,4594.49219]: 1 finished unit Firefly [t=00:02:18.863852][f=0027923] [27923] Event [4200,33.1697845,4216]: 1 finished unit Solar Collector [t=00:02:18.878831][f=0027925] [27925] Event [1696,30.5056953,3776]: 0 lost unit Lucifer [t=00:02:19.088856][f=0027961] [27961] Event [2216,79.9978638,5528]: 1 finished unit Storage [t=00:02:20.010551][f=0028130] [28130] Event [2264,79.9978638,5528]: 1 finished unit Storage [t=00:02:20.049186][f=0028137] [28137] Event [1597.37122,117.671219,4559.10889]: 1 finished unit Viper [t=00:02:20.596202][f=0028239] [28239] Event [3384,80.1145935,1016]: 0 finished unit Energy Pylon [t=00:02:21.395694][f=0028394] [28394] Event [1695.72473,31.8514462,4237.36719]: 1 lost unit Racketeer [t=00:02:21.608071][f=0028439] [28439] Event [4280,30.6795502,4168]: 1 finished unit Solar Collector [t=00:02:21.670117][f=0028448] [28448] Event [792,27.6234436,4136]: 1 lost unit Metal Extractor [t=00:02:21.731157][f=0028460] [28460] Event [1505.74402,122.689201,3354.85156]: 1 lost unit Firefly [t=00:02:22.000461][f=0028530] [28530] Event [1851.14893,128.328552,3581.9812]: 1 lost unit Viper [t=00:02:22.732280][f=0028690] [28690] Event [2130.23462,32.1620255,4137.86328]: 1 lost unit Racketeer [t=00:02:22.845941][f=0028711] [28711] Event [2137.34766,32.7173195,4169.34668]: 1 lost unit Thug [t=00:02:23.187057][f=0028769] [28769] Event [1970.10559,164.992371,4919.95557]: 1 finished unit Firefly [t=00:02:23.200603][f=0028771] [28771] Event [1492.20154,30.9722843,4369.21875]: 1 lost unit Felon [t=00:02:23.987782][f=0028957] [28957] Event [2037.12524,129.52858,3747.56348]: 1 lost unit Viper [t=00:02:24.164378][f=0028994] another gg :D [t=00:02:24.914338][f=0029149] haha [t=00:02:25.286680][f=0029218] [29218] Event [2364.27612,165.714859,4754.61084]: 1 finished unit Viper [t=00:02:25.296228][f=0029220] [29220] Event [2248,89.8615265,5400]: 1 finished unit Caretaker [t=00:02:25.520362][f=0029259] [29259] Event [3928,139.996948,1032]: 0 finished unit Energy Pylon [t=00:02:25.566441][f=0029267] [29267] Event [1904,30.4850006,3712]: 0 finished unit Lucifer [t=00:02:25.585814][f=0029271] [29271] Event [1544.6991,30.7677975,4567.9751]: 1 lost unit Rogue [t=00:02:26.202015][f=0029374] [29374] Event [2143.21045,134.606659,4342.90186]: 1 lost unit Viper [t=00:02:26.478173][f=0029418] [29418] Event [2296,88.6631012,5400]: 1 finished unit Caretaker [t=00:02:26.802934][f=0029453] [29453] Event [2122.71729,36.3860741,4394.89307]: 1 lost unit Bandit [t=00:02:27.045865][f=0029479] [29479] Event [2002.16467,116.542007,4210.12744]: 1 lost unit Firefly [t=00:02:27.924130][f=0029565] [29565] Event [2488,79.9978638,4264]: 1 lost unit Stinger [t=00:02:27.999417][f=0029572] [29572] Event [2172.45288,80.1241989,4676.55713]: 1 lost unit Aspis [t=00:02:28.193764][f=0029589] tries attack move with sheilds [t=00:02:28.368494][f=0029610] [29610] Event [4616,30.9986115,4296]: 1 finished unit Caretaker [t=00:02:28.524862][f=0029626] [29626] Event [2539.21997,81.9990311,4621.40283]: 1 lost unit Lance [t=00:02:28.724644][f=0029646] [29646] Event [2456,82.27005,4440]: 1 lost unit Caretaker [t=00:02:28.908861][f=0029668] [29668] Event [2408.95752,165.557648,4692.55957]: 1 finished unit Viper [t=00:02:29.400197][f=0029721] [29721] Event [2289.06372,176.871719,4559.23828]: 1 lost unit Viper [t=00:02:29.488054][f=0029730] [29730] Event [2111.23242,80.8014984,4644.55566]: 1 lost unit Aspis [t=00:02:29.542287][f=0029735] [29735] Event [2275.13672,79.664444,4450.65674]: 0 lost unit Bandit [t=00:02:29.601767][f=0029740] [29740] Event [2232,83.2429504,4616]: 1 lost unit Metal Extractor [t=00:02:29.915200][f=0029770] [29770] Event [2560,79.9978638,4480]: 1 lost unit Aegis [t=00:02:29.959172][f=0029774] [29774] Event [2140.93896,80.5484467,4647.58594]: 1 lost unit Thug [t=00:02:30.560562][f=0029831] [29831] Event [2230.427,66.2132416,4491.29102]: 0 lost unit Thug [t=00:02:30.634548][f=0029837] [29837] Event [2357.86792,80.291275,4581.06104]: 1 lost unit Thug [t=00:02:30.728758][f=0029844] the rou [t=00:02:30.857708][f=0029853] [29853] Event [1944,80.2391052,4776]: 1 lost unit Metal Extractor [t=00:02:31.264626][f=0029890] [29890] Event [2760,79.9978638,5656]: 1 finished unit Caretaker [t=00:02:31.284058][f=0029891] [29891] Event [2402.61548,81.0133057,4588.32324]: 1 lost unit Thug [t=00:02:31.552241][f=0029921] [29921] Event [2244.67603,76.9147644,4526.46045]: 0 lost unit Bandit [t=00:02:31.569842][f=0029923] [29923] Event [2197.75488,80.3251801,4712.45215]: 1 lost unit Aspis [t=00:02:31.746669][f=0029940] [29940] Event [2405.92432,80.4576416,4696.7832]: 1 lost unit Engineer Commander [t=00:02:31.868861][f=0029954] [29954] Event [2395.99609,73.4944534,4580.47412]: 0 lost unit Thug [t=00:02:31.879579][f=0029955] [29955] Event [2432,75.0813293,4576]: 1 lost unit Aegis [t=00:02:32.270527][f=0030002] [30002] Event [2232,78.9083099,4792]: 1 lost unit Energy Pylon [t=00:02:32.500347][f=0030034] [30034] Event [2146.93335,75.9258499,4798.54883]: 1 lost unit Thug [t=00:02:32.660892][f=0030053] [30053] Event [2699.02246,83.6010284,4643.21094]: 1 lost unit Lance [t=00:02:33.224149][f=0030115] seems almost glitchy xD they seperate [t=00:02:33.825168][f=0030181] [30181] Event [1984,79.7434845,4880]: 1 lost unit Aegis [t=00:02:34.406204][f=0030235] [30235] Event [1704,79.9978638,4856]: 1 lost unit Stinger [t=00:02:34.703136][f=0030263] [30263] Event [1960,80.9082489,4712]: 1 lost unit Solar Collector [t=00:02:34.864446][f=0030278] [30278] Event [2008,74.3013306,4792]: 1 lost unit Solar Collector [t=00:02:35.316138][f=0030321] thanks for all the lessons! [t=00:02:35.573019][f=0030347] so i'll keep to moving as one [t=00:02:36.610932][f=0030449] [30449] Event [2600,92.963028,5096]: 1 lost unit Metal Extractor [t=00:02:36.935223][f=0030481] [30481] Event [2551.63867,81.1399765,4396.60889]: 0 lost unit Thug [t=00:02:39.038610][f=0030685] [30685] Event [2616,94.4754791,5032]: 1 lost unit Solar Collector [t=00:02:39.551933][f=0030744] [30744] Event [5048,31.7495728,4216]: 1 finished unit Stinger [t=00:02:39.701826][f=0030763] [30763] Event [undefined]: dawidzawadka resigned [t=00:02:39.702364][f=0030763] game_message: dawidzawadka has been destroyed! [t=00:02:39.702603][f=0030763] game_message: PrimordialPouch wins! [t=00:02:39.703343][f=0030763] Submitting stats [t=00:02:39.711376][f=0030763] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:39.715274][f=0030763] Part| Total Time|Time of the last 0.5s [t=00:02:39.715330][f=0030763] Draw 32019.59ms 41.00% [t=00:02:39.715346][f=0030763] Lua::Callins::Synced 24966.26ms 12.74% [t=00:02:39.715361][f=0030763] Lua::Callins::Unsynced 47816.65ms 51.84% [t=00:02:39.715375][f=0030763] Lua::CollectGarbage::Synced 993.45ms 1.49% [t=00:02:39.715389][f=0030763] Lua::CollectGarbage::Unsynced 1958.46ms 1.69% [t=00:02:39.715403][f=0030763] Misc::Profiler::AddTime 133.58ms 0.00% [t=00:02:39.715417][f=0030763] Sim 83405.87ms 35.92% [t=00:02:39.717248][f=0030763] [30763] Received game_message: dawidzawadka has been destroyed! [t=00:02:39.718417][f=0030763] [30763] Received game_message: PrimordialPouch wins! [t=00:02:39.740151][f=0030764] [30764] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:02:39.740324][f=0030764] [30764] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:02:39.740412][f=0030764] [30764] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.740501][f=0030764] [30764] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.4000001,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.740595][f=0030764] [30764] Game End Stats Values: 3,2455,2455,2455,2455,0,0.39785859,0,0.39785859,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8.39999962,8.53333378,8.39999962,1275,1275,1275,1275,9.60000038,9.49319077,9.60000038,9.49319077,0,120,0,120,0,0,0,0,1180,1060,1180,1060,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.740699][f=0030764] [30764] Game End Stats Values: 4,2525,2575,2525,2575,0.36250514,0.50867754,0.36250514,0.50867754,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,10,11.6000004,10,1275,1275,1275,1275,10.0241671,10.0073881,10.0241671,10.0073881,0,240,0,240,0,0,0,0,1250,1060,1250,1060,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:39.740877][f=0030764] [30764] Game End Stats Values: 5,2715,2645,2715,2645,4.32228088,0.71330374,4.32228088,0.71330374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,11.7333336,13.7333336,11.7333336,1275,1275,1275,1275,10.2639856,10.0136404,10.2639856,10.0136404,120,240,120,240,0,0,0,0,1320,1130,1320,1130,3.33333325,0,3.33333325,0,0,0,0,0,0,0,0,0 [t=00:02:39.741015][f=0030764] [30764] Game End Stats 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60,27900,37395,27900,37395,3736.23047,10848.4414,3736.23047,10848.4414,0,0,0,0,0,0,0,0,2503.96631,11043.6172,2503.96631,11043.6172,3861.92212,1183.62939,3861.92212,1183.62939,4225,6000,4225,6000,133.266663,732.333313,133.266663,732.333313,7105,1505,7105,1505,50.2403946,101.459328,50.2403946,101.459328,6255,8660,6255,8660,3529.37427,917,3529.37427,917,10315,21230,10315,21230,1070.33337,3614.37427,1070.33337,3614.37427,760.890503,0,760.890503,0,1432.34106,3888.67407,1432.34106,3888.67407 [t=00:02:39.746703][f=0030764] [30764] Game End Stats Values: 61,28180,37805,28180,37805,3865.82593,11531.5547,3865.82593,11531.5547,0,0,0,0,0,0,0,0,2503.96631,11043.6172,2503.96631,11043.6172,4071.89917,1238.63037,4071.89917,1238.63037,4225,6000,4225,6000,135,733,135,733,7105,1505,7105,1505,44.6397095,99.5408554,44.6397095,99.5408554,6255,9260,6255,9260,3737.87427,917,3737.87427,917,10595,21040,10595,21040,1070.33337,3822.87427,1070.33337,3822.87427,774.490295,0,774.490295,0,1487.34204,4098.65137,1487.34204,4098.65137 [t=00:02:39.746809][f=0030764] [30764] Game End Stats Values: 62,29775,40260,29775,40260,3941.72827,12273.7334,3941.72827,12273.7334,0,0,0,0,0,0,0,0,2503.96631,11063.8076,2503.96631,11063.8076,4071.89917,1238.63037,4071.89917,1238.63037,4225,8200,4225,8200,136.333328,731,136.333328,731,7105,1560,7105,1560,44.5268288,103.478745,44.5268288,103.478745,7595,9260,7595,9260,3737.87427,917,3737.87427,917,10850,21240,10850,21240,1070.33337,3822.87427,1070.33337,3822.87427,795.289978,0,795.289978,0,1487.34204,4098.65137,1487.34204,4098.65137 [t=00:02:39.746903][f=0030764] [30764] Game End Stats Values: 63,29465,40260,29465,40260,4087.56104,13029.8867,4087.56104,13029.8867,0,0,0,0,0,0,0,0,2503.96631,11312.4834,2503.96631,11312.4834,5171.93799,2004.92114,5171.93799,2004.92114,4225,8200,4225,8200,137.800003,731,137.800003,731,7105,1560,7105,1560,47.7221794,104.410149,47.7221794,104.410149,7215,9260,7215,9260,3737.87427,1637,3737.87427,1637,10920,21240,10920,21240,1790.33337,3822.87427,1790.33337,3822.87427,795.289978,0,795.289978,0,2260.67651,5198.69043,2260.67651,5198.69043 [t=00:02:39.746992][f=0030764] [30764] Game End Stats Values: 64,29735,40460,29735,40460,4221.01758,13819.376,4221.01758,13819.376,0,0,0,0,0,0,0,0,2503.96631,12633.4541,2503.96631,12633.4541,5559.5791,6298.91309,5559.5791,6298.91309,4225,8200,4225,8200,140.733337,731,140.733337,731,7105,1560,7105,1560,46.8971062,106.632408,46.8971062,106.632408,7215,9260,7215,9260,5155.03955,1637,5155.03955,1637,11190,21440,11190,21440,1790.33337,5240.03955,1790.33337,5240.03955,795.289978,0,795.289978,0,6554.66797,5599.47607,6554.66797,5599.47607 [t=00:02:39.747084][f=0030764] [30764] Game End Stats Values: 65,28245,40405,28245,40405,4356.78955,14625.6563,4356.78955,14625.6563,0,0,0,0,0,0,0,0,2503.96631,13487.8125,2503.96631,13487.8125,5606.5127,7913.91553,5606.5127,7913.91553,4225,8200,4225,8200,142.46666,731,142.46666,731,7105,1505,7105,1505,45.7180977,107.751884,45.7180977,107.751884,5740,9260,5740,9260,5155.03955,3197,5155.03955,3197,11175,21440,11175,21440,3350.3335,5295.03955,3350.3335,5295.03955,795.289978,0,795.289978,0,8169.67041,5836.57959,8169.67041,5836.57959 [t=00:02:39.747172][f=0030764] [30764] Game End Stats Values: 66,28425,40405,28425,40405,4502.66064,15394.5313,4502.66064,15394.5313,0,0,0,0,0,0,0,0,2503.96631,13570.2188,2503.96631,13570.2188,5606.5127,7948.91504,5606.5127,7948.91504,4225,8200,4225,8200,143,731,143,731,7105,1505,7105,1505,48.0580444,105.258507,48.0580444,105.258507,5740,9260,5740,9260,5155.03955,3197,5155.03955,3197,11355,21440,11355,21440,3350.3335,5295.03955,3350.3335,5295.03955,834.620911,0,834.620911,0,8204.6709,5836.57959,8204.6709,5836.57959 [t=00:02:39.747263][f=0030764] [30764] Game End Stats Values: 67,26360,42805,26360,42805,4580.12109,16235.4365,4580.12109,16235.4365,0,0,0,0,0,0,0,0,2503.96631,15079.2734,2503.96631,15079.2734,5606.5127,11089.0732,5606.5127,11089.0732,3775,10400,3775,10400,143,731,143,731,7105,1505,7105,1505,42.8238144,110.060089,42.8238144,110.060089,3945,9260,3945,9260,5155.03955,5622,5155.03955,5622,11535,21640,11535,21640,5775.3335,5295.03955,5775.3335,5295.03955,865.380432,0,865.380432,0,11491.9346,6009.20068,11491.9346,6009.20068 [t=00:02:39.747352][f=0030764] [30764] Game End Stats Values: 68,15465,42130,15465,42130,4740.68945,17089.4102,4740.68945,17089.4102,0,0,0,0,0,0,0,0,2503.96631,16743.248,2503.96631,16743.248,6565.54492,17956,6565.54492,17956,3250,10400,3250,10400,138.866669,731,138.866669,731,0,1505,0,1505,43.0720329,110.931274,43.0720329,110.931274,870,8585,870,8585,5480.03955,16380.1992,5480.03955,16380.1992,11345,21640,11345,21640,17387.1328,5970.03955,17387.1328,5970.03955,865.380432,0,865.380432,0,19097.8008,7695.50098,19097.8008,7695.50098 [t=00:02:39.747477][f=0030764] [30764] Game End Stats Values: 69,14265,41955,14265,41955,4973.25537,17943.3848,4973.25537,17943.3848,0,0,0,0,0,0,0,0,2503.96631,18407.2227,2503.96631,18407.2227,6996.50244,19202.4707,6996.50244,19202.4707,2275,10400,2275,10400,131.399994,731,131.399994,731,0,1505,0,1505,44.1043587,110.931274,44.1043587,110.931274,870,8410,870,8410,5655.03955,17580.1992,5655.03955,17580.1992,11120,21640,11120,21640,18587.1328,6145.03955,18587.1328,6145.03955,882.712708,0,882.712708,0,20369.8281,8133.66309,20369.8281,8133.66309 [t=00:02:39.747579][f=0030764] [30764] Game End Stats Values: 70,14645,41955,14645,41955,5057.85986,18284.9746,5057.85986,18284.9746,0,0,0,0,0,0,0,0,2503.96631,19072.8125,2503.96631,19072.8125,7035.89648,19221.8535,7035.89648,19221.8535,2725,10400,2725,10400,125.333336,731,125.333336,731,0,1505,0,1505,40.1008301,110.931267,40.1008301,110.931267,870,8410,870,8410,5655.03955,17650.1992,5655.03955,17650.1992,11050,21640,11050,21640,18657.1328,6145.03955,18657.1328,6145.03955,882.712708,0,882.712708,0,20393.5938,8173.05713,20393.5938,8173.05713 [t=00:02:39.905942][f=0030784] [30784] Event [2206.53516,72.3899307,4826.521]: 0 lost unit Bandit [t=00:02:39.923544][f=0030785] welcome dude [t=00:02:40.083752][f=0030802] [30802] Event [2536,95.7976456,5080]: 1 lost unit Solar Collector [t=00:02:40.134691][f=0030808] [30808] Event [2584,97.0436096,5160]: 1 lost unit Solar Collector [t=00:02:40.143381][f=0030809] [30809] Event [2664,94.7930145,5112]: 1 lost unit Solar Collector [t=00:02:40.903890][f=0030921] Player PrimordialPouch left the game: normal quit [t=00:02:40.904433][f=0030921] [30921] Event [undefined]: PrimordialPouch quit [t=00:02:41.124261][f=0030950] Spectator dawidzawadka left the game: normal quit [t=00:02:41.124332][f=0030950] [30950] Event [undefined]: dawidzawadka quit [t=00:02:41.172744][f=0030956] No clients connected, shutting down server [t=00:02:41.172831][f=0030956] Server shutdown [t=00:02:41.173127][f=0030956] [30956] all players disconnected [t=00:02:49.712603][f=0033395] Autoquit sending quit command. [t=00:02:49.716253][f=0033395] [QuitAction] user exited to system [t=00:02:49.718131][f=0033395] [SpringApp::Kill][1] fromRun=1 [t=00:02:49.721659][f=0033395] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:49.721695][f=0033395] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:49.721715][f=0033395] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:49.721732][f=0033395] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:49.721745][f=0033395] [SpringApp::Kill][2] [t=00:02:49.724234][f=0033395] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:49.724267][f=0033395] [Game::KillLua][1] dtor=0 luaUI=0x55a79ca38ae0 [t=00:02:49.724318][f=0033395] Start widgetHandler:Shutdown [t=00:02:49.732453][f=0033395] Shutdown - SaveOrderList Complete [t=00:02:49.733317][f=0033395] Writing last game win data [t=00:02:49.741995][f=0033395] Shutdown - SaveConfigData Complete [t=00:02:49.742036][f=0033395] Shutdown Widget - Save/Load API [t=00:02:49.742069][f=0033395] Shutdown Widget - Chili Highlight [t=00:02:49.742089][f=0033395] Shutdown Widget - Draw After Chili [t=00:02:49.742105][f=0033395] Shutdown Widget - API Unit Tracker GL4 [t=00:02:49.742128][f=0033395] Shutdown Widget - EPIC Menu [t=00:02:49.743330][f=0033395] Shutdown Widget - Chili Widget Selector [t=00:02:49.743814][f=0033395] Shutdown Widget - Chili Minimap [t=00:02:49.743961][f=0033395] Shutdown Widget - Local Team Colors [t=00:02:49.743984][f=0033395] Shutdown Widget - Display Keys 2 [t=00:02:49.744037][f=0033395] Shutdown Widget - Save Game Menu [t=00:02:49.744076][f=0033395] Shutdown Widget - Unit Icons [t=00:02:49.744543][f=0033395] Shutdown Widget - Noises [t=00:02:49.744566][f=0033395] Shutdown Widget - HealthBars [t=00:02:49.744697][f=0033395] Shutdown Widget - Win Counter [t=00:02:49.744719][f=0033395] Shutdown Widget - SpringRTS Replay Stats [t=00:02:49.744763][f=0033395] Shutdown Widget - EndGame APM stats [t=00:02:49.744814][f=0033395] Shutdown Widget - BuildETA [t=00:02:49.744833][f=0033395] Shutdown Widget - Modular Comm Info [t=00:02:49.744849][f=0033395] Shutdown Widget - Stereo3D [t=00:02:49.744869][f=0033395] Shutdown Widget - Showeco and Grid Drawer [t=00:02:49.744896][f=0033395] Shutdown Widget - Point Tracker [t=00:02:49.744912][f=0033395] Shutdown Widget - Missile Silo Range [t=00:02:49.744932][f=0033395] Shutdown Widget - MinimapEvents [t=00:02:49.744948][f=0033395] Shutdown Widget - Local Widgets Config [t=00:02:49.744971][f=0033395] Shutdown Widget - Highlight Geos [t=00:02:49.744987][f=0033395] Shutdown Widget - Grab Input [t=00:02:49.745012][f=0033395] Shutdown Widget - Defense Range Zero-K [t=00:02:49.745036][f=0033395] Shutdown Widget - Darkening [t=00:02:49.745063][f=0033395] Shutdown Widget - Context Menu [t=00:02:49.745080][f=0033395] Shutdown Widget - Chili Spectator Panels [t=00:02:49.745116][f=0033395] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:49.745138][f=0033395] Shutdown Widget - Chili Nuke Warning [t=00:02:49.745158][f=0033395] Shutdown Widget - Chili EndGame Window [t=00:02:49.745180][f=0033395] Shutdown Widget - Chili Economy Panel Default [t=00:02:49.745299][f=0033395] Shutdown Widget - CameraShake [t=00:02:49.745317][f=0033395] Shutdown Widget - State Reverse and Latency [t=00:02:49.745334][f=0033395] Shutdown Widget - Music Player v2 [t=00:02:49.745350][f=0033395] Shutdown Widget - Attack AoE [t=00:02:49.745366][f=0033395] Shutdown Widget - UnitShapes [t=00:02:49.745401][f=0033395] Shutdown Widget - Map Edge Extension [t=00:02:49.745418][f=0033395] Shutdown Widget - Selection Send [t=00:02:49.745437][f=0033395] Shutdown Widget - LupsManager [t=00:02:49.745485][f=0033395] Shutdown Widget - Newton Firezone [t=00:02:49.745502][f=0033395] Shutdown Widget - Chili Pro Console [t=00:02:49.748468][f=0033395] Shutdown Widget - Persistent Build Height [t=00:02:49.748499][f=0033395] Shutdown Widget - Lasso Terraform GUI [t=00:02:49.748519][f=0033395] Shutdown Widget - Lups [t=00:02:49.748572][f=0033395] Shutdown Widget - Chili Framework [t=00:02:49.748590][f=0033395] Shutdown Widget - Mex Placement Handler [t=00:02:49.748607][f=0033395] Shutdown Widget - Chili Core Selector [t=00:02:49.748703][f=0033395] Shutdown Widget - Custom Markers [t=00:02:49.748725][f=0033395] Shutdown Widget - Select Keys [t=00:02:49.748758][f=0033395] Shutdown Widget - Pause Screen [t=00:02:49.748813][f=0033395] Shutdown Widget - Text To Speech Control [t=00:02:49.748832][f=0033395] Shutdown Widget - Layout Handler [t=00:02:49.748850][f=0033395] End widgetHandler:Shutdown [t=00:02:49.806212][f=0033395] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3785415,308077035} {int,ext,rec}Allocs={29391264,0,0} {chunk,block}Bytes={308077035,0} [t=00:02:49.806325][f=0033395] [Game::KillLua][2] dtor=0 luaGaia=0x55a79bfcc2f0 [t=00:02:49.829445][f=0033395] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3547542,293750083} {int,ext,rec}Allocs={29391265,0,0} {chunk,block}Bytes={293750083,0} [t=00:02:49.829549][f=0033395] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3547542,293750083} {int,ext,rec}Allocs={29391265,0,0} {chunk,block}Bytes={293750083,0} [t=00:02:49.829595][f=0033395] [Game::KillLua][3] dtor=0 luaRules=0x55a79614fc80 [t=00:02:49.829644][f=0033395] Start gadgetHandler:Shutdown [t=00:02:49.829662][f=0033395] Shutdown - StartSetup [t=00:02:49.829676][f=0033395] Shutdown - UnitMorph [t=00:02:49.831794][f=0033395] Shutdown - Carrier Drones [t=00:02:49.831837][f=0033395] Shutdown - Missile Silo Controller [t=00:02:49.831882][f=0033395] Shutdown - Modular Comm Info [t=00:02:49.831899][f=0033395] Shutdown - Terrain Texture Handler [t=00:02:49.831915][f=0033395] Shutdown - UnitCloakShield [t=00:02:49.832248][f=0033395] Shutdown - Starlight Handler [t=00:02:49.832295][f=0033395] End gadgetHandler:Shutdown [t=00:02:49.857114][f=0033395] Start gadgetHandler:Shutdown [t=00:02:49.857174][f=0033395] Shutdown - Save/Load [t=00:02:49.857197][f=0033395] Shutdown - Teleport Throw [t=00:02:49.857216][f=0033395] Shutdown - UnitMorph [t=00:02:49.857238][f=0033395] Shutdown - Modular Comm Info [t=00:02:49.857254][f=0033395] Shutdown - Retreat Command [t=00:02:49.857287][f=0033395] Shutdown - Shockwaves [t=00:02:49.857303][f=0033395] Shutdown - UnitCloakShield [t=00:02:49.857321][f=0033395] Shutdown - Lups Cloak FX [t=00:02:49.857338][f=0033395] Shutdown - Lups [t=00:02:49.857375][f=0033395] Shutdown - Lups Shield [t=00:02:49.857616][f=0033395] End gadgetHandler:Shutdown [t=00:02:50.192102][f=0033395] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29391296,0,0} {chunk,block}Bytes={0,0} [t=00:02:50.192479][f=0033395] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29391296,0,0} {chunk,block}Bytes={0,0} [t=00:02:50.192938][f=0033395] [Game::KillLua][4] dtor=0 [t=00:02:50.192972][f=0033395] [Game::KillLua][5] dtor=0 [t=00:02:50.210477][f=0033395] [Game::~CGame][1] [t=00:02:50.210538][f=0033395] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:50.210557][f=0033395] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:50.210572][f=0033395] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:50.210588][f=0033395] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:50.210603][f=0033395] [Game::KillLua][4] dtor=1 [t=00:02:50.210616][f=0033395] [Game::KillLua][5] dtor=1 [t=00:02:50.211073][f=0033395] [Game::KillMisc][1] [t=00:02:50.211094][f=0033395] [Game::KillMisc][2] [t=00:02:50.212013][f=0033395] [Game::KillMisc][3] [t=00:02:50.212711][f=0033395] [Game::KillRendering][1] [t=00:02:50.242815][f=0033395] [3DOParser::Kill] allocated 1 pieces [t=00:02:50.243058][f=0033395] [S3OParser::Kill] allocated 2895 pieces [t=00:02:50.244304][f=0033395] [AssParser::Kill] allocated 353 pieces [t=00:02:50.247105][f=0033395] [Game::KillInterface][1] [t=00:02:50.247582][f=0033395] [Game::KillInterface][2] [t=00:02:50.249302][f=0033395] [Game::KillSimulation][1] [t=00:02:50.249345][f=0033395] [Game::KillSimulation][2] [t=00:02:51.060009][f=0033395] [CCollisionHandler] dis-/continuous tests: 0/1479407 [t=00:02:51.063401][f=0033395] [Game::KillSimulation][3] [t=00:02:51.064118][f=0033395] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:51.064570][f=0033395] [~CPathCache(20x24)] cacheHits=5 hitPercentage=3% numHashColls=0 maxCacheSize=7 [t=00:02:51.064604][f=0033395] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:51.064630][f=0033395] [~CPathCache(40x48)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=27 [t=00:02:51.070341][f=0033395] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:51.070373][f=0033395] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:51.088080][f=0033395] [LosHandler::Kill] raycast instance cache-{hits,misses}={15496,21056}; shared=12%; cached=30% [t=00:02:51.304300][f=0033395] [Game::KillSimulation][4] [t=00:02:54.703161][f=0033395] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:54.708742][f=0033395] [Game::~CGame][2] [t=00:02:54.708814][f=0033395] [Game::~CGame][3] [t=00:02:54.942411][f=0033395] [SpringApp::Kill][3] [t=00:02:54.943966][f=0033395] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 351542 bytes sent 227359 bytes recv'd [t=00:02:57.980099][f=0033395] [SpringApp::Kill][4] font=0x55a786d71790 [t=00:02:57.981666][f=0033395] [SpringApp::Kill][5] [t=00:02:58.001095][f=0033395] [SpringApp::Kill][6] [t=00:02:58.001595] [SpringApp::Kill][7] [t=00:02:58.003361] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:58.003385] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:58.003395] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:58.003405] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:58.010121] [VFS] [SpringVFS::DeleteArchives] [t=00:02:58.010160] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:02:58.010403] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x55a786dd2ac0) [t=00:02:58.015116] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2469ms [t=00:02:58.015531] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=81ms [t=00:02:58.015547] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=34ms [t=00:02:58.015558] file="objects3d/gauss.dae" indx=5273 inflSize=1556kb readTime=33ms [t=00:02:58.015569] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=26ms [t=00:02:58.015580] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=23ms [t=00:02:58.015590] file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=4115 inflSize=8kb readTime=22ms [t=00:02:58.015603] file="units/cloakbomb.lua" indx=6822 inflSize=2kb readTime=15ms [t=00:02:58.015624] file="luaui/widgets/gui_chili_vote.lua" indx=4723 inflSize=9kb readTime=15ms [t=00:02:58.015634] file="objects3d/benzcom5.s3o" indx=5032 inflSize=326kb readTime=15ms [t=00:02:58.015645] file="objects3d/pw_dropfac.dae" indx=5418 inflSize=513kb readTime=15ms [t=00:02:58.018105] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 98578292 bytes cached in 3035 files [t=00:02:58.190108] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:02:58.190235] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55a786ea24c0) [t=00:02:58.190801] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:58.190980] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55a786dce8d0) [t=00:02:58.191768] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f2ef4041380) [t=00:02:58.192266] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:02:58.192953] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55a786dd55b0) [t=00:02:58.193184] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:02:58.194140] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:58.194157] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:58.194171] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:58.194181] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:58.194190] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:58.194200] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:58.195421] [SpringApp::Kill][8] [t=00:02:58.195852] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:58.195871] [WatchDog::Uninstall][1] hangDetectorThread=0x55a7437aca70 (joinable=1) [t=00:02:58.195882] [WatchDog::Uninstall][2] [t=00:02:58.235053] [WatchDog::Uninstall][3] [t=00:02:58.235089] [SpringApp::Kill][9]