[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000076] Using writeable configuration source: "/tmp/tmp.jQamMEWJwJ/springsettings.1368347.cfg" [t=00:00:00.008110] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.008167] ============== ============== [t=00:00:00.008179] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008189] [t=00:00:00.008200] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008210] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008220] Use "none" to disable the default log sections. [t=00:00:00.008230] ============== ============== [t=00:00:00.008240] ============== ============== [t=00:00:00.008304] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.008315] MouseDragCircleCommandThreshold = 25 [t=00:00:00.008326] ROAM = 2 [t=00:00:00.008337] RotateLogFiles = 1 [t=00:00:00.008348] TeamHighlight = 0 [t=00:00:00.008359] ============== ============== [t=00:00:00.008369] ============== ============== [t=00:00:00.008379] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.008391] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.008401] Compiler Version: gcc-10.3.0 [t=00:00:00.008430] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.008612] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.008625] Binary Word Size: 64-bit (native) [t=00:00:00.008635] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.008646] Physical CPU Cores: 1 [t=00:00:00.008657] Logical CPU Cores: 1 [t=00:00:00.008667] ============== ============== [t=00:00:00.008732] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.008743] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.008753] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.008763] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.008773] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.010141] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.010164] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.010195] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.010215] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.010226] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.010256] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.020928] [GR::LogVersionInfo] [t=00:00:00.020953] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020972] GL version : [t=00:00:00.020982] GL vendor : [t=00:00:00.020992] GL renderer : [t=00:00:00.021002] GLSL version: [t=00:00:00.021013] GLEW version: spring headless stub GLEW version [t=00:00:00.021023] GPU memory : unknown [t=00:00:00.021034] SDL swap-int: 0 [t=00:00:00.021044] SDL driver : headless stub [t=00:00:00.021054] [t=00:00:00.021065] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021075] ARB shader support : 0 [t=00:00:00.021085] GLSL shader support : 0 [t=00:00:00.021095] GL4 support : 0 [t=00:00:00.021105] FBO extension support : 0 [t=00:00:00.021114] NVX GPU mem-info support : 0 [t=00:00:00.021125] ATI GPU mem-info support : 0 [t=00:00:00.021135] NPOT-texture support : 1 (0) [t=00:00:00.021161] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021171] texture query-LOD support : 1 (0) [t=00:00:00.021181] MSAA frame-buffer support : 0 (0) [t=00:00:00.021191] Z-buffer depth : 16 (-) [t=00:00:00.021229] primitive-restart support : 0 (0) [t=00:00:00.021242] clip-space control support: 0 (0) [t=00:00:00.021252] seamless cube-map support : 0 (0) [t=00:00:00.021262] frag-depth layout support : 0 (0) [t=00:00:00.021272] persistent maps support : 0 (0) [t=00:00:00.021282] [t=00:00:00.021292] max. FBO samples : -1 [t=00:00:00.021303] max. texture size : 2048 [t=00:00:00.021316] max. texture anisotropy level: 0.000000 [t=00:00:00.021326] max. vec4 varyings/attributes: 0/0 [t=00:00:00.021337] max. draw-buffers : 0 [t=00:00:00.021346] max. rec. indices/vertices : 0/0 [t=00:00:00.021356] max. uniform buffer-bindings : 0 [t=00:00:00.021366] max. uniform block-size : 0KB [t=00:00:00.021376] max. storage buffer-bindings : 0 [t=00:00:00.021386] max. storage block-size : 0MB [t=00:00:00.021396] [t=00:00:00.021406] enable AMD-hacks : 0 [t=00:00:00.021416] compress MIP-maps: 0 [t=00:00:00.021436] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.021908] [GR::UpdateGLConfigs] [t=00:00:00.021933] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021952] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021964] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021974] [GR::InitGLState] [t=00:00:00.021986] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.190891] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.195068] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.200347] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.200880] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.200902] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.200918] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.232834] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.233893] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.266280] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.266641] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.280932] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.280964] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.281150] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.284775] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff2b80e2860 (SpringVFS) global=(nil) (null) [t=00:00:00.284796] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.284888] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.284910] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284928] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.284937] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.284972] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1611 MB [t=00:00:00.286882][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.286912][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.286933][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1368347/replay.sdfz" for game data... [t=00:00:00.438327][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.439975][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.440009][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.442499][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.442543][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.442571][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.492305][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556727b29690] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.493407][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.494446][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.495561][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556727b29690] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:00.496634][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.507544][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507762][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.517730][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.517869][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.502509][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.502554][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.502660][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.502724][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.502784][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.502844][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.504124][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.504709][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.505323][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.510515][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.512361][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.514614][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.514660][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.515215][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.522185][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.523393][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.524497][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.524805][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.525917][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.525942][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.531081][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.531132][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.650758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.665897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.041329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.405557][f=-000001] Loading UnitDefs_posts [t=00:00:03.623800][f=-000001] Loading FeatureDefs_posts [t=00:00:03.717045][f=-000001] Loading WeaponDefs_posts [t=00:00:03.789551][f=-000001] Loading ArmorDefs_posts [t=00:00:03.816859][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 732ms [t=00:00:03.880736][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 851ms [t=00:00:03.881651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.060029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.064983][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:04.065876][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.066314][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.183616][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 116ms [t=00:00:04.183678][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.189007][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.458602][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.508989][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.645983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.705110][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.705159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.374129][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [t=00:00:05.374180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.470295][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:05.470342][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.493563][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.108529][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.114270][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.114722][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.124505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:06.124577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.126330][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:06.126358][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.127336][f=-000001] InfoTexture: legacy [t=00:00:06.127357][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.128473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.244008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.246367][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.246398][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.246947][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.246974][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.380408][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.385384][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.557698][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.618564][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.722791][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.722833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.724335][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.100867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.134929][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.308188][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.309815][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.309839][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.321717][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.321760][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.321775][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:07.321789][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.321802][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.321816][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.321828][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:07.329058][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.329114][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.329128][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:07.329141][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.329154][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.329166][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.329178][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:07.329192][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556730e408c0 has BLOCKSIZE 1 [t=00:00:07.333792][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.333820][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.333833][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:07.333846][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.333857][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.333870][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:07.337494][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:07.338709][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.350884][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.350921][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.355317][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.355345][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.355371][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:07.355396][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:07.355409][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.355422][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:07.459829][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:07.460915][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.463673][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.463699][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.463712][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (153ms, checksum d8281a6a)" [t=00:00:07.463777][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.463802][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.463816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.589869][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:07.590519][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.114718][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.114828][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.499467][f=-000001] Synced LuaRules: finished loading [t=00:00:10.560174][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.175628][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.268818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.410152][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [t=00:00:11.480435][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.484003][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.484502][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.484957][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.564205][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.576178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.578554][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.578590][f=-000001] LuaSocket Support: enabled [t=00:00:11.603614][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.695990][f=-000001] localWidgets, nil, true, true [t=00:00:11.697094][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.697124][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.711211][f=-000001] USE_OLD_CHILI [t=00:00:12.420148][f=-000001] Loading last game win data [t=00:00:12.424557][f=-000001] Resetting win data [t=00:00:12.425036][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.425061][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.425079][f=-000001] Player and team counts match, continuing [t=00:00:12.425096][f=-000001] dawidzawadka was in last game but is now absent, resetting scores [t=00:00:12.562040][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.562081][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.641114][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:15.071711][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.774932][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:16.409391][f=-000001] Loaded API widget: Cluster Detection [t=00:00:16.414433][f=-000001] Loaded API widget: Hacky version fix [t=00:00:16.414926][f=-000001] Loaded API widget: Shared Functions [t=00:00:16.415134][f=-000001] Loaded API widget: i18n [t=00:00:16.415473][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:16.415814][f=-000001] Loaded API widget: Win Counter [t=00:00:16.416203][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.575911][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.576342][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.576577][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.867618][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.869737][f=-000001] Loaded API widget: Lups [t=00:00:16.869958][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.870293][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.870598][f=-000001] Loaded widget: Save/Load API [t=00:00:16.870907][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.871218][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.871948][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.876833][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.878534][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.878736][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.878872][f=-000001] Set maximum particles to: 0 [t=00:00:16.879148][f=-000001] Set UnitLodDist to 0 [t=00:00:16.879259][f=-000001] Set UnitIconDist to 0 [t=00:00:16.902873][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.929221][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.929881][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.930183][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.930508][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.940662][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.941023][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.941481][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.941757][f=-000001] Mexspot Fetcher fetching [t=00:00:16.941950][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.942241][f=-000001] Team highlighting: Disabled [t=00:00:16.942616][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.943105][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.943515][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.943881][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.944084][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.944314][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.944520][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.944803][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.946057][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.946477][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.947047][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.947346][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.947363][f=-000001] Using fallback unit outlines [t=00:00:16.947549][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.947895][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.956272][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.958330][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.958681][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:17.000769][f=-000001] Loaded widget: HealthBars [t=00:00:17.001256][f=-000001] Loaded widget: Noises [t=00:00:17.001534][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:17.001845][f=-000001] Loaded widget: Unit Icons [t=00:00:17.005329][f=-000001] Loaded widget: Chili Vote Display [t=00:00:17.005884][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:17.006549][f=-000001] Loaded widget: BuildETA [t=00:00:17.007071][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:17.007591][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:17.008151][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:17.008543][f=-000001] Loaded widget: EndGame Stats [t=00:00:17.008760][f=-000001] Loaded widget: Objectives [t=00:00:17.010352][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:17.010786][f=-000001] Loaded widget: EndGame APM stats [t=00:00:17.014722][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:17.015129][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:17.015166][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1368347/events.log [t=00:00:17.018415][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:17.018721][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:17.022007][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:17.022405][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:17.022757][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:17.023095][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:17.023517][f=-000001] Loaded widget: Music Player v2 [t=00:00:17.023737][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:17.024092][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:17.024429][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:17.024753][f=-000001] Loaded widget: Autoquit [t=00:00:17.024969][f=-000001] Loaded widget: Blast Radius [t=00:00:17.025396][f=-000001] Loaded widget: CameraShake [t=00:00:17.026060][f=-000001] Loaded widget: Cheat Sheet [t=00:00:17.039197][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:17.039690][f=-000001] EndGame Graph disabled [t=00:00:17.056640][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:17.057045][f=-000001] Loaded widget: Easy Facing [t=00:00:17.057325][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:17.057667][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:17.057887][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:17.082990][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:17.083729][f=-000001] Loaded widget: Ferry Points [t=00:00:17.084668][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:17.092540][f=-000001] Loaded widget: Context Menu [t=00:00:17.093081][f=-000001] Loaded widget: Darkening [t=00:00:17.093489][f=-000001] Loaded widget: Decloak Range [t=00:00:17.093884][f=-000001] Loaded widget: Decoration Handler [t=00:00:17.100876][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:17.101405][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:17.101599][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:17.101883][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:17.102165][f=-000001] Input grabbing is enabled! [t=00:00:17.102182][f=-000001] Input grabbing is enabled! [t=00:00:17.102267][f=-000001] Loaded widget: Grab Input [t=00:00:17.102484][f=-000001] Loaded widget: Guard Remove [t=00:00:17.102841][f=-000001] Loaded widget: Haven Handler [t=00:00:17.103194][f=-000001] Loaded widget: Highlight Geos [t=00:00:17.103672][f=-000001] Loaded widget: In-game Guide [t=00:00:17.103905][f=-000001] Loaded widget: In-game Ignore [t=00:00:17.104205][f=-000001] Loaded widget: Keep Target [t=00:00:17.104550][f=-000001] Loaded widget: Local Widgets Config [t=00:00:17.104911][f=-000001] Loaded widget: MinimapEvents [t=00:00:17.105227][f=-000001] Loaded widget: Misc default command replacements [t=00:00:17.105601][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:17.106048][f=-000001] Loaded widget: Missile Silo Range [t=00:00:17.106279][f=-000001] Loaded widget: Mission Results Handler [t=00:00:17.106528][f=-000001] Loaded widget: Morph Finished notification [t=00:00:17.106763][f=-000001] Loaded widget: Orbit Command [t=00:00:17.107118][f=-000001] Loaded widget: Point Tracker [t=00:00:17.107351][f=-000001] Loaded widget: Raw Move Issue [t=00:00:17.107583][f=-000001] Loaded widget: ReclaimInfo [t=00:00:17.108023][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:17.108374][f=-000001] Loaded widget: Show selected unit range [t=00:00:17.108851][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:17.109407][f=-000001] Loaded widget: Simple Settings [t=00:00:17.109801][f=-000001] Loaded widget: Smart Bombers [t=00:00:17.110073][f=-000001] Loaded widget: SmoothCam [t=00:00:17.110499][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:17.111134][f=-000001] Loaded widget: Stereo3D [t=00:00:17.111403][f=-000001] Loaded widget: Stop Self-D [t=00:00:17.111815][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:17.112067][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:17.112969][f=-000001] Loaded widget: Camera Save Position [t=00:00:17.113376][f=-000001] Loaded widget: Command Alpha [t=00:00:17.113762][f=-000001] Loaded widget: Ghost Site [t=00:00:17.114844][f=-000001] Loaded widget: Attack Warning [t=00:00:17.115206][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:17.115845][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:17.117073][f=-000001] Loaded widget: Auto Group [t=00:00:17.118032][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:17.118936][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:17.119280][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:17.120061][f=-000001] Loaded widget: Projectile Lights [t=00:00:17.120965][f=-000001] Loaded widget: Select Com at start [t=00:00:17.126802][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:17.128009][f=-000001] Loaded widget: Transport AI [t=00:00:17.263806][f=-000001] Loaded widget: Attack AoE [t=00:00:17.264381][f=-000001] Loaded widget: Icon Sets [t=00:00:17.265092][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:17.270745][f=-000001] Loaded widget: Replay control buttons [t=00:00:17.271156][f=-000001] Loaded widget: Smooth Scroll [t=00:00:17.296485][f=-000001] Loaded widget: Unit Start State [t=00:00:17.298526][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:17.298877][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:17.299111][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:17.300189][f=-000001] Loaded widget: PlanetWars Info [t=00:00:17.300637][f=-000001] Loaded widget: Commands FX [t=00:00:17.300882][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:17.316959][f=-000001] Loaded widget: UnitShapes [t=00:00:17.317527][f=-000001] : disabled for spectators [t=00:00:17.318507][f=-000001] Loaded widget: Stockpiler [t=00:00:17.320469][f=-000001] Loaded widget: Map Edge Extension [t=00:00:17.320799][f=-000001] Loaded widget: AllyCursors [t=00:00:17.321180][f=-000001] Loaded widget: Gadget Icons [t=00:00:17.321574][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:17.321952][f=-000001] Loaded widget: Selection Send [t=00:00:17.322308][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:17.322685][f=-000001] Loaded widget: Shield Guard [t=00:00:17.323212][f=-000001] Loaded widget: State Icons [t=00:00:17.324566][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:17.324949][f=-000001] : disabled for spectators [t=00:00:17.325879][f=-000001] Loaded widget: Building Starter [t=00:00:17.326268][f=-000001] : disabled for spectators [t=00:00:17.327244][f=-000001] Loaded widget: Cloaker Guard [t=00:00:17.327575][f=-000001] Loaded widget: LupsManager [t=00:00:17.327964][f=-000001] Loaded widget: Smoke Signals [t=00:00:17.328315][f=-000001] Loaded widget: Units on Fire [t=00:00:17.328915][f=-000001] Loaded widget: Newton Firezone [t=00:00:17.329500][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:17.330833][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:17.331235][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:17.331698][f=-000001] Loaded widget: Chili Docking [t=00:00:17.338147][f=-000001] Loaded widget: Chili Pro Console [t=00:00:17.345810][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:17.346522][f=-000001] Loaded widget: HUD Presets [t=00:00:17.347238][f=-000001] Loaded widget: Persistent Build Height [t=00:00:17.349603][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:17.350086][f=-000001] Loaded widget: Image Preloader [t=00:00:17.350542][f=-000001] Loaded widget: Custom Markers [t=00:00:17.355053][f=-000001] Loaded widget: Chili Core Selector [t=00:00:17.355736][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:17.355983][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:17.356826][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:17.357332][f=-000001] Loaded widget: Start Boxes [t=00:00:17.358605][f=-000001] Loaded widget: Select Keys [t=00:00:17.366895][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:17.367625][f=-000001] Loaded widget: Pause Screen [t=00:00:17.367887][f=-000001] Loaded widget: Restricted Zones [t=00:00:17.368152][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:17.368874][f=-000001] Loaded widget: CustomFormations2 [t=00:00:17.369317][f=-000001] SetSunLighting [t=00:00:17.370485][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:17.383880][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:17.384369][f=-000001] Loaded widget: Font Cache [t=00:00:17.384835][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.384881][f=-000001] Loaded widget: GC Control [t=00:00:17.388584][f=-000001] Loaded widget: Layout Handler [t=00:00:17.389288][f=-000001] Loaded widget: Text To Speech Control [t=00:00:17.392016][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:17.397266][f=-000001] Writing last game win data [t=00:00:17.401690][f=-000001] LuaUI v0.3 [t=00:00:17.547386][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.547814][f=-000001] [s11n] Loading s11n file... [t=00:00:17.553100][f=-000001] [s11n] Parsing model... [t=00:00:17.580366][f=-000001] [s11n] Populating game world... [t=00:00:17.599644][f=-000001] [s11n] s11n loading complete. [t=00:00:17.599782][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:18.356993][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.371845][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13080,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.618855][f=-000001] Reclaim highlight: old engine version. [t=00:00:18.620444][f=-000001] Spectator mode. Widget removed. [t=00:00:18.635673][f=-000001] Spectator mode. Widget removed. [t=00:00:18.637046][f=-000001] Playback paused [t=00:00:18.642569][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.723518][f=-000001] Opening demofile demos/1368347/replay.sdfz [t=00:00:18.723728][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.723816][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.723887][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.723911][f=-000001] -> Connection established (given id 2) [t=00:00:18.724131][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:18.724187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.724212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:18.724231][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:18.724254][f=-000001] Speed set to 20.0 [server] [t=00:00:18.724267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5567375bcc00,0x55673d618ee0}][locale="C"]" [t=00:00:18.724633][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.739211][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.739253][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.477447][f=-000001] Beginning demo playback [t=00:00:22.485315][f=-000001] GameID: 5b9d866256161028c88edd6c495aea0e [t=00:00:22.521501][f=-000001] Connection attempt from MSPR [t=00:00:22.521545][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.521633][f=-000001] [0] Event [undefined]: MSPR changed status [t=00:00:22.521789][f=-000001] -> Connection established (given id 1) [t=00:00:22.553541][f=-000001] Connection attempt from DanWarior [t=00:00:22.553585][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.553670][f=-000001] [0] Event [undefined]: DanWarior changed status [t=00:00:22.553813][f=-000001] -> Connection established (given id 0) [t=00:00:22.584983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:22.585044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.593391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:22.593496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.121650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:23.121717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:23.353329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[Game::Load][lua{Rules,Gaia}={000002ab4fddc0f0,000002abb2c61ae0}][locale="C"]" [t=00:00:23.426053][f=-000001] Allies: I choose: Engineer! [t=00:00:24.677558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:24.703686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:25.665891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000066176240,000000009fcfd1c0}][locale="C"]" [t=00:00:26.213969][f=-000001] Allies: I choose: Memento Mori! [t=00:00:27.550072][f=-000001] [0] Event [749,191.010498,3708]: 0 finished unit Engineer Commander [t=00:00:27.556860][f=-000001] [0] Event [5425,191.386963,2409]: 1 finished unit Engineer Commander [t=00:00:27.578433][f=0000000] [0] MSPR, team: 1, elo:2930, userid: 518109 [t=00:00:27.578505][f=0000000] [0] DanWarior, team: 0, elo:2480, userid: 460566 [t=00:00:27.578537][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.582902][f=0000001] Playback continued [t=00:00:27.594836][f=0000007] [7] Event [5280,191.227539,2416]: 1 finished unit Tank Foundry [t=00:00:27.609988][f=0000013] [13] Event [832,188.791748,3744]: 0 finished unit Tank Foundry [t=00:00:28.063443][f=0000228] [228] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [t=00:00:28.121450][f=0000257] [257] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [t=00:00:28.480406][f=0000453] [453] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [t=00:00:28.529175][f=0000482] [482] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [t=00:00:28.684734][f=0000563] [563] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:28.845063][f=0000637] [637] Event [860,188.362396,3744]: 0 finished unit Welder [t=00:00:29.047382][f=0000738] [738] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [t=00:00:29.175215][f=0000782] [782] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [t=00:00:29.635509][f=0001002] [1002] Event [5400,191.506836,2632]: 1 finished unit Solar Collector [t=00:00:29.833102][f=0001084] [1084] Event [664,185.813477,3880]: 0 finished unit Solar Collector [t=00:00:30.343672][f=0001352] [1352] Event [5528,191.539063,2520]: 1 finished unit Solar Collector [t=00:00:30.487592][f=0001419] [1419] Event [632,189.068359,3752]: 0 finished unit Solar Collector [t=00:00:30.536153][f=0001440] [1440] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:31.198762][f=0001748] [1748] Event [5240,186.307617,2744]: 1 finished unit Solar Collector [t=00:00:31.206763][f=0001754] [1754] Event [664,191.227539,3624]: 0 finished unit Solar Collector [t=00:00:31.723335][f=0002013] [2013] Event [860,188.362396,3744]: 0 finished unit Kodachi [t=00:00:31.728321][f=0002016] [2016] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [t=00:00:31.991279][f=0002113] [2113] Event [744,188.241211,3496]: 0 finished unit Solar Collector [t=00:00:32.028589][f=0002131] [2131] Event [5080,188.574219,2824]: 1 finished unit Solar Collector [t=00:00:32.148183][f=0002188] [2188] Event [5252,192.547546,2416]: 1 finished unit Welder [t=00:00:32.570948][f=0002401] [2401] Event [168,182.633789,2680]: 0 finished unit Solar Collector [t=00:00:33.079657][f=0002624] [2624] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [t=00:00:33.137096][f=0002645] [2645] Event [5424,189.766602,2336]: 1 finished unit Radar Tower [t=00:00:33.255505][f=0002694] [2694] Event [860,188.362396,3744]: 0 finished unit Welder [t=00:00:33.270962][f=0002700] [2700] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:33.493674][f=0002791] [2791] Event [272,166.176758,2576]: 0 finished unit Lotus [t=00:00:33.505795][f=0002798] [2798] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [t=00:00:33.990181][f=0002988] [2988] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [t=00:00:34.025053][f=0003000] [3000] Event [913.804504,188.6595,4030.72461]: 0 lost unit Kodachi [t=00:00:34.323099][f=0003107] [3107] Event [5424,187.145508,2256]: 1 finished unit Lotus [t=00:00:34.902636][f=0003315] [3315] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:35.028117][f=0003352] [3352] Event [744,188.241211,3496]: 0 lost unit Solar Collector [t=00:00:35.237373][f=0003422] [3422] Event [860,188.362396,3744]: 0 finished unit Kodachi [t=00:00:35.455374][f=0003492] [3492] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [t=00:00:36.266588][f=0003774] [3774] Event [848,184.986328,3632]: 0 lost unit Lotus [t=00:00:36.296804][f=0003785] [3785] Event [5240,185.727539,2888]: 1 finished unit Solar Collector [t=00:00:36.480352][f=0003866] [3866] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:36.552033][f=0003893] [3893] Event [1832,183.632813,3160]: 0 finished unit Solar Collector [t=00:00:36.812515][f=0004006] why do they have more range [t=00:00:36.971194][f=0004062] wtf [t=00:00:37.115984][f=0004112] [4112] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [t=00:00:37.410846][f=0004218] [4218] Event [664,185.813477,3880]: 0 lost unit Solar Collector [t=00:00:37.491525][f=0004247] [4247] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [t=00:00:37.595441][f=0004284] [4284] Event [860,188.362396,3744]: 0 lost unit Welder [t=00:00:37.606609][f=0004288] [4288] Event [undefined]: DanWarior resigned [t=00:00:37.606840][f=0004288] game_message: DanWarior has been destroyed! [t=00:00:37.606962][f=0004288] game_message: MSPR wins! [t=00:00:37.607372][f=0004288] Submitting stats [t=00:00:37.613127][f=0004288] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.615084][f=0004288] Part| Total Time|Time of the last 0.5s [t=00:00:37.615114][f=0004288] Draw 6622.88ms 9.26% [t=00:00:37.615129][f=0004288] Lua::Callins::Synced 1584.14ms 18.63% [t=00:00:37.615144][f=0004288] Lua::Callins::Unsynced 9637.46ms 17.23% [t=00:00:37.615159][f=0004288] Lua::CollectGarbage::Synced 132.04ms 0.10% [t=00:00:37.615174][f=0004288] Lua::CollectGarbage::Unsynced 391.17ms 0.60% [t=00:00:37.615188][f=0004288] Misc::Profiler::AddTime 19.94ms 0.00% [t=00:00:37.615202][f=0004288] Sim 6897.21ms 76.00% [t=00:00:37.616739][f=0004288] [4288] Received game_message: DanWarior has been destroyed! [t=00:00:37.617867][f=0004288] [4288] Received game_message: MSPR wins! [t=00:00:37.626050][f=0004289] [4289] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:37.626229][f=0004289] [4289] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:37.626315][f=0004289] [4289] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.626416][f=0004289] [4289] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.4000001,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.626504][f=0004289] [4289] Game End Stats Values: 3,2415,2400,2400,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.1111107,10.2666664,10.2666664,10.1111107,0,170,170,0,0,0,0,0,1140,955,955,1140,3.66666675,0,0,3.66666675,0,0,0,0,0,0,0,0 [t=00:00:37.626599][f=0004289] [4289] Game End Stats Values: 4,2485,2470,2470,2485,0.22781906,0.01753151,0.01753151,0.22781906,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,9.33333302,9.33333302,8.9333334,1275,1275,1275,1275,12.0151873,12.0011683,12.0011683,12.0151873,0,170,170,0,0,0,0,0,1210,1025,1025,1210,3.66666675,0,0,3.66666675,0,0,0,0,0,0,0,0 [t=00:00:37.626691][f=0004289] [4289] Game End Stats Values: 5,2625,2780,2780,2625,0.75535077,0.32162365,0.32162365,0.75535077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,11.7333336,11.7333336,11.4666662,1275,1275,1275,1275,12.0351686,12.0202732,12.0202732,12.0351686,0,340,340,0,0,0,0,0,1350,1165,1165,1350,3.66666675,0,0,3.66666675,0,0,0,0,0,0,0,0 [t=00:00:37.626783][f=0004289] [4289] Game End Stats Values: 6,2950,3035,3035,2950,1.8795867,1.56168711,1.56168711,1.8795867,0,0,0,0,0,0,0,0,0,0,0,0,0,51.0267334,51.0267334,0,0,0,0,0,14.3999996,14.2666664,14.2666664,14.3999996,1275,1275,1275,1275,12.8749495,12.0826712,12.0826712,12.8749495,170,340,340,170,0,0,0,0,1505,1420,1420,1505,3.66666675,0,0,3.66666675,0,0,0,0,51.0267334,0,0,51.0267334 [t=00:00:37.626880][f=0004289] [4289] Game End Stats Values: 7,3120,3090,3090,3120,2.97732282,5.14565992,5.14565992,2.97732282,0,0,0,0,0,0,0,0,0,0,0,0,40.5119019,254.524948,254.524948,40.5119019,0,0,0,0,15.7333336,16,16,15.7333336,1275,1330,1330,1275,13.9398489,12.2389326,12.2389326,13.9398489,170,340,340,170,0,85,85,0,1675,1420,1420,1675,88.6666641,0,0,88.6666641,0,0,0,0,256.630676,40.5119019,40.5119019,256.630676 [t=00:00:37.626994][f=0004289] [4289] Game End Stats Values: 8,2870,3350,3350,2870,3.70373964,9.01808262,9.01808262,3.70373964,0,0,0,0,0,0,0,0,0,0,0,0,110.777534,527.749268,527.749268,110.777534,90,90,90,90,13.6000004,16,16,13.6000004,1275,1330,1330,1275,10.1817608,12.2581615,12.2581615,10.1817608,0,510,510,0,0,425,425,0,1505,1420,1420,1505,428.666656,0,0,428.666656,0,0,0,0,532.751038,150.823822,150.823822,532.751038 [t=00:00:37.627091][f=0004289] [4289] Game End Stats Values: 9,3055,3520,3520,3055,9.39934826,17.9580555,17.9580555,9.39934826,0,0,0,0,0,0,0,0,0,0,0,0,110.777534,646.112122,646.112122,110.777534,90,90,90,90,14.8000002,16,16,14.8000002,1275,1330,1330,1275,8.64637375,12.5959978,12.5959978,8.64637375,170,680,680,170,0,495,495,0,1520,1420,1420,1520,498.666656,0,0,498.666656,0,0,0,0,651.113892,159.295578,159.295578,651.113892 [t=00:00:37.627191][f=0004289] [4289] Game End Stats Values: 10,3125,3760,3760,3125,14.3904343,27.0167561,27.0167561,14.3904343,0,0,0,0,0,0,0,0,0,0,0,0,130.21756,791.09729,791.09729,130.21756,90,90,90,90,13.1999998,16.9333324,16.9333324,13.1999998,1275,1330,1330,1275,10.3327417,12.6039133,12.6039133,10.3327417,170,850,850,170,0,533.500061,533.500061,0,1590,1490,1490,1590,537.166748,0,0,537.166748,0,0,0,0,797.089661,178.735611,178.735611,797.089661 [t=00:00:37.627300][f=0004289] [4289] Game End Stats Values: 11,3140,3845,3845,3140,21.7044754,31.3778133,31.3778133,21.7044754,0,0,0,0,0,0,0,0,0,0,0,0,130.21756,856.629456,856.629456,130.21756,90,90,90,90,17.75,18,18,17.75,1275,1330,1330,1275,11.9142551,12.5451317,12.5451317,11.9142551,170,850,850,170,0,638.833435,638.833435,0,1605,1575,1575,1605,642.500122,0,0,642.500122,0,0,0,0,862.621826,178.735611,178.735611,862.621826 [t=00:00:37.634427][f=0004291] [4291] Event [632,189.069885,3752]: 0 lost unit Solar Collector [t=00:00:37.658785][f=0004300] [4300] Event [942.6521,185.391327,3750.48291]: 0 lost unit Kodachi [t=00:00:37.684504][f=0004307] [4307] Event [1832,183.632813,3160]: 0 lost unit Solar Collector [t=00:00:37.727563][f=0004320] [4320] Event [664,191.229065,3624]: 0 lost unit Solar Collector [t=00:00:37.727953][f=0004320] [4320] Event [1086.09644,191.210861,3939.57471]: 0 lost unit Welder [t=00:00:37.762956][f=0004333] [4333] Event [832,187.042389,3744]: 0 lost unit Tank Foundry [t=00:00:37.968374][f=0004411] Player MSPR left the game: normal quit [t=00:00:37.968455][f=0004411] [4411] Event [undefined]: MSPR quit [t=00:00:37.987880][f=0004417] Spectator DanWarior left the game: normal quit [t=00:00:37.987945][f=0004417] [4417] Event [undefined]: DanWarior quit [t=00:00:38.002124][f=0004423] No clients connected, shutting down server [t=00:00:38.002171][f=0004423] Server shutdown [t=00:00:38.002468][f=0004423] [4423] all players disconnected [t=00:00:38.378705][f=0004566] [4566] Event [5252,192.547546,2416]: 1 finished unit Welder [t=00:00:38.614813][f=0004653] [4653] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [t=00:00:39.956793][f=0005143] [5143] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:41.153424][f=0005654] [5654] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:42.214465][f=0006164] [6164] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:43.284678][f=0006720] [6720] Event [5252,192.547546,2416]: 1 finished unit Welder [t=00:00:44.262912][f=0007244] [7244] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:45.212080][f=0007754] [7754] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:46.142775][f=0008264] [8264] Event [5252,192.547546,2416]: 1 finished unit Kodachi [t=00:00:47.174049][f=0008820] [8820] Event [5252,192.547546,2416]: 1 finished unit Welder [t=00:00:47.618196][f=0009055] Autoquit sending quit command. [t=00:00:47.619059][f=0009055] [QuitAction] user exited to system [t=00:00:47.619807][f=0009055] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.620325][f=0009055] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.620350][f=0009055] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.620367][f=0009055] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.620382][f=0009055] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.620393][f=0009055] [SpringApp::Kill][2] [t=00:00:47.621573][f=0009055] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.621848][f=0009055] [Game::KillLua][1] dtor=0 luaUI=0x55673b8a2540 [t=00:00:47.621910][f=0009055] Start widgetHandler:Shutdown [t=00:00:47.626085][f=0009055] Shutdown - SaveOrderList Complete [t=00:00:47.627224][f=0009055] Writing last game win data [t=00:00:47.635445][f=0009055] Shutdown - SaveConfigData Complete [t=00:00:47.635491][f=0009055] Shutdown Widget - Chili Highlight [t=00:00:47.635522][f=0009055] Shutdown Widget - Save/Load API [t=00:00:47.635571][f=0009055] Shutdown Widget - Draw After Chili [t=00:00:47.635603][f=0009055] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.635636][f=0009055] Shutdown Widget - EPIC Menu [t=00:00:47.635932][f=0009055] Shutdown Widget - Chili Minimap [t=00:00:47.636278][f=0009055] Shutdown Widget - Chili Widget Selector [t=00:00:47.636388][f=0009055] Shutdown Widget - Local Team Colors [t=00:00:47.636409][f=0009055] Shutdown Widget - Display Keys 2 [t=00:00:47.636461][f=0009055] Shutdown Widget - Save Game Menu [t=00:00:47.636478][f=0009055] Shutdown Widget - HealthBars [t=00:00:47.636605][f=0009055] Shutdown Widget - Noises [t=00:00:47.636626][f=0009055] Shutdown Widget - Unit Icons [t=00:00:47.636890][f=0009055] Shutdown Widget - Win Counter [t=00:00:47.636914][f=0009055] Shutdown Widget - BuildETA [t=00:00:47.636933][f=0009055] Shutdown Widget - EndGame APM stats [t=00:00:47.636959][f=0009055] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.637010][f=0009055] Shutdown Widget - Modular Comm Info [t=00:00:47.637029][f=0009055] Shutdown Widget - Music Player v2 [t=00:00:47.637045][f=0009055] Shutdown Widget - State Reverse and Latency [t=00:00:47.637061][f=0009055] Shutdown Widget - CameraShake [t=00:00:47.637077][f=0009055] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.637189][f=0009055] Shutdown Widget - Chili EndGame Window [t=00:00:47.637243][f=0009055] Shutdown Widget - Chili Nuke Warning [t=00:00:47.637264][f=0009055] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.637287][f=0009055] Shutdown Widget - Chili Spectator Panels [t=00:00:47.637305][f=0009055] Shutdown Widget - Context Menu [t=00:00:47.637320][f=0009055] Shutdown Widget - Darkening [t=00:00:47.637345][f=0009055] Shutdown Widget - Defense Range Zero-K [t=00:00:47.637364][f=0009055] Shutdown Widget - Grab Input [t=00:00:47.637389][f=0009055] Shutdown Widget - Highlight Geos [t=00:00:47.637406][f=0009055] Shutdown Widget - Local Widgets Config [t=00:00:47.637428][f=0009055] Shutdown Widget - MinimapEvents [t=00:00:47.637443][f=0009055] Shutdown Widget - Missile Silo Range [t=00:00:47.637462][f=0009055] Shutdown Widget - Point Tracker [t=00:00:47.637478][f=0009055] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.637495][f=0009055] Shutdown Widget - Stereo3D [t=00:00:47.637512][f=0009055] Shutdown Widget - Attack AoE [t=00:00:47.637528][f=0009055] Shutdown Widget - Map Edge Extension [t=00:00:47.637543][f=0009055] Shutdown Widget - Selection Send [t=00:00:47.637559][f=0009055] Shutdown Widget - LupsManager [t=00:00:47.637582][f=0009055] Shutdown Widget - Newton Firezone [t=00:00:47.637597][f=0009055] Shutdown Widget - Chili Pro Console [t=00:00:47.639531][f=0009055] Shutdown Widget - Persistent Build Height [t=00:00:47.639573][f=0009055] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.639591][f=0009055] Shutdown Widget - Chili Framework [t=00:00:47.639610][f=0009055] Shutdown Widget - Lups [t=00:00:47.639649][f=0009055] Shutdown Widget - Custom Markers [t=00:00:47.639670][f=0009055] Shutdown Widget - Chili Core Selector [t=00:00:47.639761][f=0009055] Shutdown Widget - Mex Placement Handler [t=00:00:47.639781][f=0009055] Shutdown Widget - Select Keys [t=00:00:47.639815][f=0009055] Shutdown Widget - Pause Screen [t=00:00:47.639835][f=0009055] Shutdown Widget - Layout Handler [t=00:00:47.639854][f=0009055] Shutdown Widget - Text To Speech Control [t=00:00:47.639870][f=0009055] End widgetHandler:Shutdown [t=00:00:47.699326][f=0009055] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={747386,82362695} {int,ext,rec}Allocs={8044205,0,0} {chunk,block}Bytes={82362695,0} [t=00:00:47.699430][f=0009055] [Game::KillLua][2] dtor=0 luaGaia=0x55673d618ee0 [t=00:00:47.714310][f=0009055] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={596103,72468663} {int,ext,rec}Allocs={8044206,0,0} {chunk,block}Bytes={72468663,0} [t=00:00:47.714397][f=0009055] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={596103,72468663} {int,ext,rec}Allocs={8044206,0,0} {chunk,block}Bytes={72468663,0} [t=00:00:47.714440][f=0009055] [Game::KillLua][3] dtor=0 luaRules=0x5567375bcc00 [t=00:00:47.714486][f=0009055] Start gadgetHandler:Shutdown [t=00:00:47.714504][f=0009055] Shutdown - StartSetup [t=00:00:47.714520][f=0009055] Shutdown - UnitMorph [t=00:00:47.715021][f=0009055] Shutdown - Carrier Drones [t=00:00:47.715040][f=0009055] Shutdown - Missile Silo Controller [t=00:00:47.715056][f=0009055] Shutdown - Modular Comm Info [t=00:00:47.715071][f=0009055] Shutdown - Terrain Texture Handler [t=00:00:47.715087][f=0009055] Shutdown - UnitCloakShield [t=00:00:47.715189][f=0009055] Shutdown - Starlight Handler [t=00:00:47.715212][f=0009055] End gadgetHandler:Shutdown [t=00:00:47.747641][f=0009055] Start gadgetHandler:Shutdown [t=00:00:47.747696][f=0009055] Shutdown - Save/Load [t=00:00:47.747720][f=0009055] Shutdown - Teleport Throw [t=00:00:47.747739][f=0009055] Shutdown - UnitMorph [t=00:00:47.747761][f=0009055] Shutdown - Modular Comm Info [t=00:00:47.747779][f=0009055] Shutdown - Retreat Command [t=00:00:47.747799][f=0009055] Shutdown - Shockwaves [t=00:00:47.747813][f=0009055] Shutdown - UnitCloakShield [t=00:00:47.747829][f=0009055] Shutdown - Lups Cloak FX [t=00:00:47.747843][f=0009055] Shutdown - Lups [t=00:00:47.747876][f=0009055] Shutdown - Lups Shield [t=00:00:47.747913][f=0009055] End gadgetHandler:Shutdown [t=00:00:47.774363][f=0009055] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8044236,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.774496][f=0009055] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8044236,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.774551][f=0009055] [Game::KillLua][4] dtor=0 [t=00:00:47.774571][f=0009055] [Game::KillLua][5] dtor=0 [t=00:00:47.788069][f=0009055] [Game::~CGame][1] [t=00:00:47.788108][f=0009055] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.788123][f=0009055] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.788135][f=0009055] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.788149][f=0009055] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.788161][f=0009055] [Game::KillLua][4] dtor=1 [t=00:00:47.788173][f=0009055] [Game::KillLua][5] dtor=1 [t=00:00:47.788403][f=0009055] [Game::KillMisc][1] [t=00:00:47.788419][f=0009055] [Game::KillMisc][2] [t=00:00:47.788454][f=0009055] [Game::KillMisc][3] [t=00:00:47.788838][f=0009055] [Game::KillRendering][1] [t=00:00:47.798383][f=0009055] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.798419][f=0009055] [S3OParser::Kill] allocated 2805 pieces [t=00:00:47.799281][f=0009055] [AssParser::Kill] allocated 359 pieces [t=00:00:47.799649][f=0009055] [Game::KillInterface][1] [t=00:00:47.800101][f=0009055] [Game::KillInterface][2] [t=00:00:47.800653][f=0009055] [Game::KillSimulation][1] [t=00:00:47.800682][f=0009055] [Game::KillSimulation][2] [t=00:00:48.702173][f=0009055] [CCollisionHandler] dis-/continuous tests: 0/419881 [t=00:00:48.704985][f=0009055] [Game::KillSimulation][3] [t=00:00:48.705920][f=0009055] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.706431][f=0009055] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8 [t=00:00:48.706465][f=0009055] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.706489][f=0009055] [~CPathCache(48x48)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=17 [t=00:00:48.712650][f=0009055] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.712991][f=0009055] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.811227][f=0009055] [LosHandler::Kill] raycast instance cache-{hits,misses}={1479,2137}; shared=0%; cached=41% [t=00:00:48.839924][f=0009055] [Game::KillSimulation][4] [t=00:00:52.619810][f=0009055] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:52.625767][f=0009055] [Game::~CGame][2] [t=00:00:52.625915][f=0009055] [Game::~CGame][3] [t=00:00:52.854138][f=0009055] [SpringApp::Kill][3] [t=00:00:52.855228][f=0009055] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94766 bytes sent 70309 bytes recv'd [t=00:00:55.873970][f=0009055] [SpringApp::Kill][4] font=0x556727a58790 [t=00:00:55.874920][f=0009055] [SpringApp::Kill][5] [t=00:00:55.889318][f=0009055] [SpringApp::Kill][6] [t=00:00:55.889775] [SpringApp::Kill][7] [t=00:00:55.891309] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.891328] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.891338] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.891347] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.898720] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.898747] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:00:55.898759] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x556727abbf90) [t=00:00:55.902422] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2683ms [t=00:00:55.902464] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=102ms [t=00:00:55.902474] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=38ms [t=00:00:55.902485] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=25ms [t=00:00:55.902495] file="bitmaps/loadpictures/unitguidewarrior.png" indx=536 inflSize=1479kb readTime=23ms [t=00:00:55.902505] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=22ms [t=00:00:55.902514] file="unittextures/factorytank_1.png" indx=7276 inflSize=4103kb readTime=22ms [t=00:00:55.902526] file="unittextures/tatex/cl01a00.bmp" indx=7630 inflSize=16kb readTime=20ms [t=00:00:55.902865] file="luarules/gadgets/weapon_hide_sniper.lua" indx=1883 inflSize=1kb readTime=20ms [t=00:00:55.902880] file="luaui/widgets/unit_state_icons.lua" indx=4869 inflSize=9kb readTime=19ms [t=00:00:55.902890] file="objects3d/corsh.s3o" indx=5166 inflSize=127kb readTime=17ms [t=00:00:55.905824] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 105282330 bytes cached in 3011 files [t=00:00:56.140539] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:00:56.140751] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x556727bad960) [t=00:00:56.142422] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:56.143581] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x556727ab21f0) [t=00:00:56.144076] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7ff2b8041380) [t=00:00:56.144832] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:00:56.145424] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x556727bb9020) [t=00:00:56.145961] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:56.146824] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.146840] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.146855] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.146865] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.146874] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.146884] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.147213] [SpringApp::Kill][8] [t=00:00:56.147229] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.147239] [WatchDog::Uninstall][1] hangDetectorThread=0x5566e4638a70 (joinable=1) [t=00:00:56.147248] [WatchDog::Uninstall][2] [t=00:00:57.104515] [WatchDog::Uninstall][3] [t=00:00:57.104551] [SpringApp::Kill][9]