[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000078] Using writeable configuration source: "/tmp/tmp.t4D6hzYn4V/springsettings.1368184.cfg" [t=00:00:00.005900] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005949] ============== ============== [t=00:00:00.005960] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005971] [t=00:00:00.005980] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005989] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005998] Use "none" to disable the default log sections. [t=00:00:00.006007] ============== ============== [t=00:00:00.006016] ============== ============== [t=00:00:00.006074] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006084] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006095] ROAM = 2 [t=00:00:00.006104] RotateLogFiles = 1 [t=00:00:00.006114] TeamHighlight = 0 [t=00:00:00.006124] ============== ============== [t=00:00:00.006133] ============== ============== [t=00:00:00.006143] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006152] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006161] Compiler Version: gcc-10.3.0 [t=00:00:00.006183] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006349] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006361] Binary Word Size: 64-bit (native) [t=00:00:00.006371] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006380] Physical CPU Cores: 1 [t=00:00:00.006390] Logical CPU Cores: 1 [t=00:00:00.006399] ============== ============== [t=00:00:00.006462] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006471] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006480] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006490] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006498] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007700] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007719] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007749] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007767] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007777] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007803] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.017209] [GR::LogVersionInfo] [t=00:00:00.017231] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017248] GL version : [t=00:00:00.017257] GL vendor : [t=00:00:00.017266] GL renderer : [t=00:00:00.017276] GLSL version: [t=00:00:00.017285] GLEW version: spring headless stub GLEW version [t=00:00:00.017294] GPU memory : unknown [t=00:00:00.017303] SDL swap-int: 0 [t=00:00:00.017312] SDL driver : headless stub [t=00:00:00.017320] [t=00:00:00.017330] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017339] ARB shader support : 0 [t=00:00:00.017349] GLSL shader support : 0 [t=00:00:00.017357] GL4 support : 0 [t=00:00:00.017366] FBO extension support : 0 [t=00:00:00.017375] NVX GPU mem-info support : 0 [t=00:00:00.017384] ATI GPU mem-info support : 0 [t=00:00:00.017393] NPOT-texture support : 1 (0) [t=00:00:00.017415] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017425] texture query-LOD support : 1 (0) [t=00:00:00.017434] MSAA frame-buffer support : 0 (0) [t=00:00:00.017443] Z-buffer depth : 16 (-) [t=00:00:00.017452] primitive-restart support : 0 (0) [t=00:00:00.017461] clip-space control support: 0 (0) [t=00:00:00.017470] seamless cube-map support : 0 (0) [t=00:00:00.017479] frag-depth layout support : 0 (0) [t=00:00:00.017488] persistent maps support : 0 (0) [t=00:00:00.017497] [t=00:00:00.017507] max. FBO samples : -1 [t=00:00:00.017516] max. texture size : 2048 [t=00:00:00.017528] max. texture anisotropy level: 0.000000 [t=00:00:00.017537] max. vec4 varyings/attributes: 0/0 [t=00:00:00.017546] max. draw-buffers : 0 [t=00:00:00.017555] max. rec. indices/vertices : 0/0 [t=00:00:00.017564] max. uniform buffer-bindings : 0 [t=00:00:00.017573] max. uniform block-size : 0KB [t=00:00:00.017582] max. storage buffer-bindings : 0 [t=00:00:00.017591] max. storage block-size : 0MB [t=00:00:00.017600] [t=00:00:00.017609] enable AMD-hacks : 0 [t=00:00:00.017618] compress MIP-maps: 0 [t=00:00:00.017634] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.018008] [GR::UpdateGLConfigs] [t=00:00:00.018031] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018048] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018058] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018067] [GR::InitGLState] [t=00:00:00.018077] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.206271] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.215103] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.220397] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.220916] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.220938] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.220954] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.254083] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.255094] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.280197] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.280522] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.292853] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.292880] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.293048] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.296467] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdcc00e2860 (SpringVFS) global=(nil) (null) [t=00:00:00.296483] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.296570] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.296588] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.296603] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.296613] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.296645] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1617 MB [t=00:00:00.298710][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.298738][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.298759][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1368184/replay.sdfz" for game data... [t=00:00:00.432453][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.433730][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.433764][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.435890][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.435922][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 137ms [t=00:00:00.435947][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.483928][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556c39e2d350] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.484913][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.486139][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.486704][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556c39e2d350] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:00.487753][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.498216][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498444][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.508933][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.509076][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.888236][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.888276][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.888369][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.888427][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.888482][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.888536][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.889641][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.890137][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.890603][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.916814][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.918480][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.920472][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.920510][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.921057][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.928664][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.929958][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.931104][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.931479][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.932168][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.932197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.938756][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.938809][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.048723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.060653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.421317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.823027][f=-000001] Loading UnitDefs_posts [t=00:00:03.006011][f=-000001] Loading FeatureDefs_posts [t=00:00:03.082408][f=-000001] Loading WeaponDefs_posts [t=00:00:03.123289][f=-000001] Loading ArmorDefs_posts [t=00:00:03.150989][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 646ms [t=00:00:03.218035][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 839ms [t=00:00:03.219485][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.384473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.386707][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:03.387270][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.387294][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.449601][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [t=00:00:03.449654][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.454981][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.732004][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.774835][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.938741][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.945756][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.945803][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.693104][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [t=00:00:04.693763][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.822625][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [t=00:00:04.822683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.847396][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.473567][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.478501][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.478929][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.507380][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.507525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.516041][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.516116][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.517750][f=-000001] InfoTexture: legacy [t=00:00:05.517789][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.520640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.621040][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.624253][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.624315][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.625678][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.625709][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.769932][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.772687][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.951092][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.041176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.129209][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.129261][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.130075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.570886][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.585019][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.755086][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:06.757037][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.757069][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.769000][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.769045][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.769060][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.769074][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.769088][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.769100][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.769112][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:06.776739][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.776797][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.776813][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.776827][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.776842][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.776856][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.776869][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:06.776885][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556c42fb89f0 has BLOCKSIZE 1 [t=00:00:06.781313][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.781342][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.781356][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.781370][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.781385][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.781398][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:06.786416][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:06.787496][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.797848][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.797885][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.802331][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.802364][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.802378][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.802426][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.802440][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.802453][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:06.907302][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:06.908145][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.910700][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.910721][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.910751][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (153ms, checksum acdc3f49)" [t=00:00:06.910813][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.910838][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.910851][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.052299][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [t=00:00:07.052710][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.626597][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:09.631030][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.125931][f=-000001] Synced LuaRules: finished loading [t=00:00:10.177903][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.773801][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.842011][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.925893][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [t=00:00:10.986753][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:10.989891][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:10.990315][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:10.990736][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.095184][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.112648][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.115264][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.115289][f=-000001] LuaSocket Support: enabled [t=00:00:11.153491][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.315812][f=-000001] localWidgets, nil, true, true [t=00:00:11.316755][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.316783][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.330092][f=-000001] USE_OLD_CHILI [t=00:00:11.974171][f=-000001] Loading last game win data [t=00:00:11.978511][f=-000001] Resetting win data [t=00:00:11.978978][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.979003][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.979019][f=-000001] Player and team counts match, continuing [t=00:00:11.979038][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:11.979055][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:11.979069][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:12.119777][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.119821][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.169059][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.471470][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.117501][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.737805][f=-000001] Loaded API widget: i18n [t=00:00:15.742664][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.742976][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.743281][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.744371][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.745000][f=-000001] Loaded API widget: Win Counter [t=00:00:15.898768][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.899169][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.899477][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.899709][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.899916][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.902514][f=-000001] Loaded API widget: Lups [t=00:00:16.238845][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.239280][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.239612][f=-000001] Loaded widget: Save/Load API [t=00:00:16.239923][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.240218][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.240954][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:16.244955][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.246361][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.246386][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.246453][f=-000001] Set maximum particles to: 0 [t=00:00:16.246556][f=-000001] Set UnitLodDist to 0 [t=00:00:16.246589][f=-000001] Set UnitIconDist to 0 [t=00:00:16.265268][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.266039][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.266645][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.302020][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.302439][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.315704][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.316030][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.316415][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.316691][f=-000001] Mexspot Fetcher fetching [t=00:00:16.316874][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.317167][f=-000001] Team highlighting: Disabled [t=00:00:16.317455][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.317942][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.318330][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.318690][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.318892][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.319135][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.319424][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.319739][f=-000001] highlightUnitShader no GL4 support [t=00:00:16.320621][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:16.321118][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.321817][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.322446][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:16.322472][f=-000001] Using fallback unit outlines [t=00:00:16.322720][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:16.323069][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.331375][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.332715][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.333564][f=-000001] Loaded widget: Unit Icons [t=00:00:16.333900][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.334288][f=-000001] Loaded widget: Noises [t=00:00:16.376953][f=-000001] Loaded widget: HealthBars [t=00:00:16.377400][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.380950][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.381359][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.381684][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.381718][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1368184/events.log [t=00:00:16.384522][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.384883][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.386461][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.386677][f=-000001] Loaded widget: Objectives [t=00:00:16.387019][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.387440][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.387841][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.388247][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.388701][f=-000001] Loaded widget: BuildETA [t=00:00:16.392552][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.392915][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.396125][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.396916][f=-000001] Loaded widget: Command Alpha [t=00:00:16.397687][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.397915][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.398300][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.398634][f=-000001] Loaded widget: Ghost Site [t=00:00:16.398860][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.399543][f=-000001] Loaded widget: Stereo3D [t=00:00:16.399980][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.400231][f=-000001] Loaded widget: SmoothCam [t=00:00:16.400582][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.401057][f=-000001] Loaded widget: Simple Settings [t=00:00:16.401503][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.401873][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.402377][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.402637][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.402866][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.403223][f=-000001] Loaded widget: Point Tracker [t=00:00:16.403526][f=-000001] Loaded widget: Orbit Command [t=00:00:16.403756][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.403968][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.404395][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.404735][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.405040][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.405349][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.405628][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.405875][f=-000001] Loaded widget: Keep Target [t=00:00:16.406073][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.406580][f=-000001] Loaded widget: In-game Guide [t=00:00:16.406940][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.407422][f=-000001] Loaded widget: Haven Handler [t=00:00:16.407707][f=-000001] Loaded widget: Guard Remove [t=00:00:16.408047][f=-000001] Input grabbing is enabled! [t=00:00:16.408068][f=-000001] Input grabbing is enabled! [t=00:00:16.408166][f=-000001] Loaded widget: Grab Input [t=00:00:16.408510][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.408734][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.409148][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.415237][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.415602][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.415862][f=-000001] Loaded widget: Decloak Range [t=00:00:16.416231][f=-000001] Loaded widget: Darkening [t=00:00:16.423971][f=-000001] Loaded widget: Context Menu [t=00:00:16.424645][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.425033][f=-000001] Loaded widget: Ferry Points [t=00:00:16.448288][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.448696][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.449055][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.449294][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.449661][f=-000001] EndGame Graph disabled [t=00:00:16.469215][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.484659][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.485609][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.486045][f=-000001] Loaded widget: CameraShake [t=00:00:16.486317][f=-000001] Loaded widget: Blast Radius [t=00:00:16.486699][f=-000001] Loaded widget: Autoquit [t=00:00:16.486973][f=-000001] Loaded widget: Easy Facing [t=00:00:16.487419][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.487690][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.488162][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.488582][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.489003][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:16.489444][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:16.489888][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.491186][f=-000001] Loaded widget: Attack Warning [t=00:00:16.491581][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.492216][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.493502][f=-000001] Loaded widget: Auto Group [t=00:00:16.494518][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.495703][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.496114][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.497104][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.498153][f=-000001] Loaded widget: Select Com at start [t=00:00:16.506816][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.508152][f=-000001] Loaded widget: Transport AI [t=00:00:16.508429][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.508694][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.537830][f=-000001] Loaded widget: Unit Start State [t=00:00:16.538301][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.543965][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.544870][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.546697][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.547026][f=-000001] Loaded widget: Icon Sets [t=00:00:16.674244][f=-000001] Loaded widget: Attack AoE [t=00:00:16.675842][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.676103][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.676540][f=-000001] Loaded widget: Commands FX [t=00:00:16.691862][f=-000001] Loaded widget: UnitShapes [t=00:00:16.692384][f=-000001] : disabled for spectators [t=00:00:16.693404][f=-000001] Loaded widget: Stockpiler [t=00:00:16.697017][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.697544][f=-000001] Loaded widget: State Icons [t=00:00:16.697921][f=-000001] Loaded widget: Shield Guard [t=00:00:16.698290][f=-000001] Loaded widget: Selection Send [t=00:00:16.698667][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.699021][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.699438][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.699702][f=-000001] Loaded widget: AllyCursors [t=00:00:16.700920][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.701372][f=-000001] : disabled for spectators [t=00:00:16.702317][f=-000001] Loaded widget: Building Starter [t=00:00:16.702709][f=-000001] : disabled for spectators [t=00:00:16.703615][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.703986][f=-000001] Loaded widget: Units on Fire [t=00:00:16.704365][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.704659][f=-000001] Loaded widget: LupsManager [t=00:00:16.705191][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.705786][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.707021][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.707444][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.714731][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.721269][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.722014][f=-000001] Loaded widget: Chili Docking [t=00:00:16.722506][f=-000001] Loaded widget: HUD Presets [t=00:00:16.723223][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.725842][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.726396][f=-000001] Loaded widget: Image Preloader [t=00:00:16.726884][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:16.727129][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.731692][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.732426][f=-000001] Loaded widget: Custom Markers [t=00:00:16.733673][f=-000001] Loaded widget: Select Keys [t=00:00:16.734491][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.734957][f=-000001] Loaded widget: Start Boxes [t=00:00:16.735231][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.735826][f=-000001] Loaded widget: Pause Screen [t=00:00:16.743893][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.744574][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.745193][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.745573][f=-000001] SetSunLighting [t=00:00:16.746895][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.747371][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.751174][f=-000001] Loaded widget: Layout Handler [t=00:00:16.751604][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.751651][f=-000001] Loaded widget: GC Control [t=00:00:16.751910][f=-000001] Loaded widget: Font Cache [t=00:00:16.768118][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.785050][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.798128][f=-000001] Writing last game win data [t=00:00:16.802810][f=-000001] LuaUI v0.3 [t=00:00:16.983030][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.983584][f=-000001] [s11n] Loading s11n file... [t=00:00:16.985172][f=-000001] [s11n] Parsing model... [t=00:00:16.986300][f=-000001] [s11n] Populating game world... [t=00:00:17.116152][f=-000001] [s11n] s11n loading complete. [t=00:00:17.116241][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:17.431200][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.446542][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13077,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.656489][f=-000001] Spectator mode. Widget removed. [t=00:00:17.669371][f=-000001] Spectator mode. Widget removed. [t=00:00:17.672279][f=-000001] Reclaim highlight: old engine version. [t=00:00:17.672360][f=-000001] Playback paused [t=00:00:17.678053][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.766374][f=-000001] Opening demofile demos/1368184/replay.sdfz [t=00:00:17.766713][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.766733][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.766783][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:17.766872][f=-000001] -> Connection established (given id 2) [t=00:00:17.766900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:17.766935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.766960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:17.766980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:17.767199][f=-000001] Speed set to 20.0 [server] [t=00:00:17.767221][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556c499190b0,0x556c4f78eeb0}][locale="C"]" [t=00:00:17.767239][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.779412][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.779457][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.832626][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:17.880087][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:21.523530][f=-000001] Beginning demo playback [t=00:00:21.530573][f=-000001] GameID: d6568662c17c0d7c1828f31a69f03cd2 [t=00:00:21.591707][f=-000001] Connection attempt from hedkeaf [t=00:00:21.591849][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.591922][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:21.592102][f=-000001] -> Connection established (given id 1) [t=00:00:21.603966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:21.604019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.609146][f=-000001] Connection attempt from DanWarior [t=00:00:21.609180][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:21.609243][f=-000001] [0] Event [undefined]: DanWarior changed status [t=00:00:21.609403][f=-000001] -> Connection established (given id 0) [t=00:00:21.668073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:21.668154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.635739][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:22.651897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:23.079841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000029419ae4130,00000293becca010}][locale="C"]" [t=00:00:23.503825][f=-000001] Allies: I choose: Recon! [t=00:00:23.545791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:23.563704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:24.735584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a29d0370,00000000a3a96a70}][locale="C"]" [t=00:00:25.072384][f=-000001] Allies: I choose: Memento Mori! [t=00:00:25.853956][f=-000001] [0] Event [1494,337.119019,4576]: 0 finished unit Engineer Commander [t=00:00:25.861580][f=-000001] [0] Event [4581,337.118164,1691]: 1 finished unit Recon Commander [t=00:00:25.881374][f=0000000] [0] DanWarior, team: 0, elo:2480, userid: 460566 [t=00:00:25.881432][f=0000000] [0] hedkeaf, team: 1, elo:2301, userid: 519614 [t=00:00:25.881460][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:25.886623][f=0000001] Playback continued [t=00:00:25.898316][f=0000008] [8] Event [4616,337.115021,1592]: 1 finished unit Gunship Plant [t=00:00:25.933103][f=0000024] [24] Event [1632,337.115021,4616]: 0 finished unit Cloakbot Factory [t=00:00:26.365167][f=0000257] [257] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:26.511639][f=0000334] [334] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:26.561830][f=0000357] [357] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:26.571141][f=0000360] [360] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:26.919210][f=0000524] [524] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:26.979912][f=0000562] [562] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:27.004493][f=0000572] [572] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:27.200528][f=0000672] [672] Event [1480,337.115021,4840]: 0 finished unit Wind/Tidal Generator [t=00:00:27.231043][f=0000689] [689] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:27.379877][f=0000762] [762] Event [1416,337.115021,4760]: 0 finished unit Wind/Tidal Generator [t=00:00:27.383422][f=0000764] [764] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:27.553237][f=0000852] [852] Event [1336,337.115021,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:27.556292][f=0000853] [853] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:27.809826][f=0000972] [972] Event [1272,337.115021,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:27.901233][f=0001018] [1018] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:28.133290][f=0001128] [1128] Event [1224,337.115021,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:28.323939][f=0001214] [1214] Event [1641.59998,337.115021,4616]: 0 finished unit Conjurer [t=00:00:28.483829][f=0001290] [1290] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:28.752172][f=0001422] [1422] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:29.092331][f=0001560] [1560] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:29.225343][f=0001603] [1603] Event [1888,337.115021,4288]: 0 finished unit Radar Tower [t=00:00:29.634662][f=0001757] [1757] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:29.930848][f=0001873] [1873] Event [1870.36841,384.4664,4468.52637]: 1 lost unit Gnat [t=00:00:29.999266][f=0001893] [1893] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:30.188549][f=0001969] [1969] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:30.309274][f=0002017] [2017] Event [1910.8418,356.295959,4480.13574]: 1 lost unit Gnat [t=00:00:30.349696][f=0002033] [2033] Event [1833.96204,400.042938,4479.49121]: 1 lost unit Gnat [t=00:00:30.620864][f=0002146] [2146] Event [2020.71521,341.451477,4528.61377]: 1 lost unit Gnat [t=00:00:30.698959][f=0002176] [2176] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:30.826783][f=0002229] [2229] Event [4616,358.115021,1592]: 1 finished unit Gnat [t=00:00:30.854128][f=0002236] [2236] Event [1919.64819,376.91275,4595.0459]: 1 lost unit Gnat [t=00:00:30.975528][f=0002273] [2273] Event [1732.27026,421.489349,4681.104]: 1 lost unit Gnat [t=00:00:31.212250][f=0002370] [2370] Event [1952.8855,369.565308,4422.5332]: 1 lost unit Gnat [t=00:00:31.213666][f=0002371] [2371] Event [1641.59998,337.115021,4616]: 0 finished unit Glaive [t=00:00:31.473287][f=0002456] [2456] Event [1844.84937,419.59433,4435.22412]: 1 lost unit Gnat [t=00:00:31.701786][f=0002566] game_message: hedkeaf has been destroyed! [t=00:00:31.702312][f=0002566] [2566] Event [undefined]: hedkeaf resigned [t=00:00:31.702710][f=0002566] game_message: DanWarior wins! [t=00:00:31.703122][f=0002566] Submitting stats [t=00:00:31.711119][f=0002566] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:31.712555][f=0002566] Part| Total Time|Time of the last 0.5s [t=00:00:31.712584][f=0002566] Draw 5475.25ms 8.40% [t=00:00:31.712599][f=0002566] Lua::Callins::Synced 691.76ms 18.70% [t=00:00:31.712613][f=0002566] Lua::Callins::Unsynced 8123.24ms 15.80% [t=00:00:31.712627][f=0002566] Lua::CollectGarbage::Synced 117.82ms 0.00% [t=00:00:31.712642][f=0002566] Lua::CollectGarbage::Unsynced 380.41ms 0.30% [t=00:00:31.712656][f=0002566] Misc::Profiler::AddTime 18.31ms 0.00% [t=00:00:31.712669][f=0002566] Sim 3577.56ms 78.10% [t=00:00:31.713622][f=0002566] [2566] Received game_message: hedkeaf has been destroyed! [t=00:00:31.715651][f=0002566] [2566] Received game_message: DanWarior wins! [t=00:00:31.722924][f=0002567] [2567] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:31.723103][f=0002567] [2567] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:31.723192][f=0002567] [2567] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.723282][f=0002567] [2567] Game End Stats Values: 2,2150,2125,2150,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,5.86666679,6.26666689,90,65,90,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.723426][f=0002567] [2567] Game End Stats Values: 3,2420,2445,2420,2445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.88276196,8,8.88276196,1275,1275,1275,1275,8,9.19999981,8,9.19999981,360,195,360,195,0,0,0,0,785,975,785,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.723517][f=0002567] [2567] Game End Stats Values: 4,2600,2635,2600,2635,0,2.443151,0,2.443151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.4736576,8,12.4736576,1275,1275,1275,1275,8,10.1628761,8,10.1628761,540,195,540,195,0,0,0,0,785,1165,785,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.723608][f=0002567] [2567] Game End Stats Values: 5,2690,2820,2690,2820,0,5.63459158,0,5.63459158,0,0,0,0,0,0,0,0,0,0,0,0,0,48.5270271,0,48.5270271,0,0,0,0,8,11.6322269,8,11.6322269,1275,1330,1275,1330,8,10.2127628,8,10.2127628,630,325,630,325,0,0,0,0,785,1165,785,1165,0,0,0,0,0,0,0,0,48.5270271,0,48.5270271,0 [t=00:00:31.723700][f=0002567] [2567] Game End Stats Values: 6,2420,2950,2420,2950,0,7.1912818,0,7.1912818,0,0,0,0,0,0,0,0,0,0,0,0,0,503.634125,0,503.634125,0,0,0,0,8,12.1914043,8,12.1914043,1275,1330,1275,1330,8,8.74449348,8,8.74449348,360,455,360,455,0,450,0,450,785,1165,785,1165,450,0,450,0,0,0.00042444,0,0.00042444,503.634125,14.0921059,503.634125,14.0921059 [t=00:00:31.723795][f=0002567] [2567] Game End Stats Values: 7,85,3015,85,3015,0,12.5400133,0,12.5400133,0,0,0,0,0,0,0,0,0,0,0,0,0,719.999634,0,719.999634,0,0,0,0,8,18.719677,8,18.719677,0,1330,0,1330,8,10.334733,8,10.334733,0,520,0,520,0,720,0,720,85,1165,85,1165,2873.3335,0,2873.3335,0,0,0.00077556,0,0.00077556,719.999634,106.435631,719.999634,106.435631 [t=00:00:32.056705][f=0002704] Spectator hedkeaf left the game: normal quit [t=00:00:32.056786][f=0002704] [2704] Event [undefined]: hedkeaf quit [t=00:00:32.071979][f=0002710] Player DanWarior left the game: normal quit [t=00:00:32.072162][f=0002710] [2710] Event [undefined]: DanWarior quit [t=00:00:32.094366][f=0002716] No clients connected, shutting down server [t=00:00:32.094422][f=0002716] Server shutdown [t=00:00:32.094700][f=0002716] [2716] all players disconnected [t=00:00:33.090073][f=0002716] Playback paused [t=00:00:41.712178][f=0002716] Autoquit sending quit command. [t=00:00:41.712739][f=0002716] [QuitAction] user exited to system [t=00:00:41.713276][f=0002716] [SpringApp::Kill][1] fromRun=1 [t=00:00:41.714260][f=0002716] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:41.714289][f=0002716] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.714307][f=0002716] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:41.714322][f=0002716] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:41.714335][f=0002716] [SpringApp::Kill][2] [t=00:00:41.715351][f=0002716] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:41.715403][f=0002716] [Game::KillLua][1] dtor=0 luaUI=0x556c4da1fa10 [t=00:00:41.715451][f=0002716] Start widgetHandler:Shutdown [t=00:00:41.720043][f=0002716] Shutdown - SaveOrderList Complete [t=00:00:41.720918][f=0002716] Writing last game win data [t=00:00:41.726683][f=0002716] Shutdown - SaveConfigData Complete [t=00:00:41.726709][f=0002716] Shutdown Widget - Save/Load API [t=00:00:41.726729][f=0002716] Shutdown Widget - Chili Highlight [t=00:00:41.726746][f=0002716] Shutdown Widget - Draw After Chili [t=00:00:41.726775][f=0002716] Shutdown Widget - API Unit Tracker GL4 [t=00:00:41.726795][f=0002716] Shutdown Widget - EPIC Menu [t=00:00:41.727018][f=0002716] Shutdown Widget - Chili Widget Selector [t=00:00:41.727112][f=0002716] Shutdown Widget - Chili Minimap [t=00:00:41.727917][f=0002716] Shutdown Widget - Local Team Colors [t=00:00:41.727944][f=0002716] Shutdown Widget - Display Keys 2 [t=00:00:41.727990][f=0002716] Shutdown Widget - Save Game Menu [t=00:00:41.728006][f=0002716] Shutdown Widget - Unit Icons [t=00:00:41.728292][f=0002716] Shutdown Widget - Noises [t=00:00:41.728313][f=0002716] Shutdown Widget - HealthBars [t=00:00:41.728447][f=0002716] Shutdown Widget - Win Counter [t=00:00:41.728469][f=0002716] Shutdown Widget - SpringRTS Replay Stats [t=00:00:41.728509][f=0002716] Shutdown Widget - EndGame APM stats [t=00:00:41.728526][f=0002716] Shutdown Widget - BuildETA [t=00:00:41.728543][f=0002716] Shutdown Widget - Modular Comm Info [t=00:00:41.728558][f=0002716] Shutdown Widget - Stereo3D [t=00:00:41.728574][f=0002716] Shutdown Widget - Showeco and Grid Drawer [t=00:00:41.728591][f=0002716] Shutdown Widget - Point Tracker [t=00:00:41.728607][f=0002716] Shutdown Widget - Missile Silo Range [t=00:00:41.728624][f=0002716] Shutdown Widget - MinimapEvents [t=00:00:41.728639][f=0002716] Shutdown Widget - Local Widgets Config [t=00:00:41.728660][f=0002716] Shutdown Widget - Highlight Geos [t=00:00:41.728676][f=0002716] Shutdown Widget - Grab Input [t=00:00:41.729219][f=0002716] Shutdown Widget - Defense Range Zero-K [t=00:00:41.729244][f=0002716] Shutdown Widget - Darkening [t=00:00:41.729271][f=0002716] Shutdown Widget - Context Menu [t=00:00:41.729286][f=0002716] Shutdown Widget - Chili Spectator Panels [t=00:00:41.729302][f=0002716] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:41.729324][f=0002716] Shutdown Widget - Chili Nuke Warning [t=00:00:41.729342][f=0002716] Shutdown Widget - Chili EndGame Window [t=00:00:41.729364][f=0002716] Shutdown Widget - Chili Economy Panel Default [t=00:00:41.729474][f=0002716] Shutdown Widget - CameraShake [t=00:00:41.729492][f=0002716] Shutdown Widget - State Reverse and Latency [t=00:00:41.729508][f=0002716] Shutdown Widget - Music Player v2 [t=00:00:41.729524][f=0002716] Shutdown Widget - Attack AoE [t=00:00:41.729539][f=0002716] Shutdown Widget - Map Edge Extension [t=00:00:41.729555][f=0002716] Shutdown Widget - Selection Send [t=00:00:41.729571][f=0002716] Shutdown Widget - LupsManager [t=00:00:41.729592][f=0002716] Shutdown Widget - Newton Firezone [t=00:00:41.729607][f=0002716] Shutdown Widget - Chili Pro Console [t=00:00:41.730922][f=0002716] Shutdown Widget - Persistent Build Height [t=00:00:41.730949][f=0002716] Shutdown Widget - Lasso Terraform GUI [t=00:00:41.730966][f=0002716] Shutdown Widget - Lups [t=00:00:41.731007][f=0002716] Shutdown Widget - Chili Framework [t=00:00:41.731022][f=0002716] Shutdown Widget - Mex Placement Handler [t=00:00:41.731046][f=0002716] Shutdown Widget - Chili Core Selector [t=00:00:41.731132][f=0002716] Shutdown Widget - Custom Markers [t=00:00:41.731153][f=0002716] Shutdown Widget - Select Keys [t=00:00:41.731186][f=0002716] Shutdown Widget - Pause Screen [t=00:00:41.731205][f=0002716] Shutdown Widget - Text To Speech Control [t=00:00:41.731222][f=0002716] Shutdown Widget - Layout Handler [t=00:00:41.731238][f=0002716] End widgetHandler:Shutdown [t=00:00:41.869084][f=0002716] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={973233,115026494} {int,ext,rec}Allocs={9117119,0,0} {chunk,block}Bytes={115026494,0} [t=00:00:41.869779][f=0002716] [Game::KillLua][2] dtor=0 luaGaia=0x556c4f78eeb0 [t=00:00:41.879952][f=0002716] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={878886,108019982} {int,ext,rec}Allocs={9117120,0,0} {chunk,block}Bytes={108019982,0} [t=00:00:41.880072][f=0002716] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={878886,108019982} {int,ext,rec}Allocs={9117120,0,0} {chunk,block}Bytes={108019982,0} [t=00:00:41.880120][f=0002716] [Game::KillLua][3] dtor=0 luaRules=0x556c499190b0 [t=00:00:41.880173][f=0002716] Start gadgetHandler:Shutdown [t=00:00:41.880192][f=0002716] Shutdown - StartSetup [t=00:00:41.880210][f=0002716] Shutdown - UnitMorph [t=00:00:41.880633][f=0002716] Shutdown - Carrier Drones [t=00:00:41.880660][f=0002716] Shutdown - Missile Silo Controller [t=00:00:41.880678][f=0002716] Shutdown - Modular Comm Info [t=00:00:41.880694][f=0002716] Shutdown - Terrain Texture Handler [t=00:00:41.880710][f=0002716] Shutdown - UnitCloakShield [t=00:00:41.880792][f=0002716] Shutdown - Starlight Handler [t=00:00:41.880815][f=0002716] End gadgetHandler:Shutdown [t=00:00:41.897015][f=0002716] Start gadgetHandler:Shutdown [t=00:00:41.897083][f=0002716] Shutdown - Save/Load [t=00:00:41.897105][f=0002716] Shutdown - Teleport Throw [t=00:00:41.897123][f=0002716] Shutdown - UnitMorph [t=00:00:41.897145][f=0002716] Shutdown - Modular Comm Info [t=00:00:41.897161][f=0002716] Shutdown - Retreat Command [t=00:00:41.897183][f=0002716] Shutdown - Shockwaves [t=00:00:41.897199][f=0002716] Shutdown - UnitCloakShield [t=00:00:41.897217][f=0002716] Shutdown - Lups Cloak FX [t=00:00:41.897240][f=0002716] Shutdown - Lups [t=00:00:41.897278][f=0002716] Shutdown - Lups Shield [t=00:00:41.897313][f=0002716] End gadgetHandler:Shutdown [t=00:00:41.969120][f=0002716] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9117157,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.969243][f=0002716] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9117157,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.969314][f=0002716] [Game::KillLua][4] dtor=0 [t=00:00:41.969333][f=0002716] [Game::KillLua][5] dtor=0 [t=00:00:41.983712][f=0002716] [Game::~CGame][1] [t=00:00:41.983757][f=0002716] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:41.983774][f=0002716] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:41.983790][f=0002716] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:41.983813][f=0002716] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:41.983827][f=0002716] [Game::KillLua][4] dtor=1 [t=00:00:41.983840][f=0002716] [Game::KillLua][5] dtor=1 [t=00:00:41.984129][f=0002716] [Game::KillMisc][1] [t=00:00:41.984143][f=0002716] [Game::KillMisc][2] [t=00:00:41.984642][f=0002716] [Game::KillMisc][3] [t=00:00:41.985699][f=0002716] [Game::KillRendering][1] [t=00:00:41.996292][f=0002716] [3DOParser::Kill] allocated 1 pieces [t=00:00:41.996330][f=0002716] [S3OParser::Kill] allocated 2753 pieces [t=00:00:41.997083][f=0002716] [AssParser::Kill] allocated 340 pieces [t=00:00:41.998573][f=0002716] [Game::KillInterface][1] [t=00:00:41.999227][f=0002716] [Game::KillInterface][2] [t=00:00:42.000000][f=0002716] [Game::KillSimulation][1] [t=00:00:42.000033][f=0002716] [Game::KillSimulation][2] [t=00:00:42.911447][f=0002716] [CCollisionHandler] dis-/continuous tests: 48/5965 [t=00:00:42.935384][f=0002716] [Game::KillSimulation][3] [t=00:00:42.943473][f=0002716] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.946532][f=0002716] [~CPathCache(24x24)] cacheHits=6 hitPercentage=12% numHashColls=0 maxCacheSize=9 [t=00:00:42.946572][f=0002716] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.946846][f=0002716] [~CPathCache(48x48)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=25 [t=00:00:42.952700][f=0002716] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.952909][f=0002716] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.027651][f=0002716] [LosHandler::Kill] raycast instance cache-{hits,misses}={1412,2239}; shared=5%; cached=33% [t=00:00:43.121572][f=0002716] [Game::KillSimulation][4] [t=00:00:46.913513][f=0002716] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:46.919247][f=0002716] [Game::~CGame][2] [t=00:00:46.919493][f=0002716] [Game::~CGame][3] [t=00:00:47.195811][f=0002716] [SpringApp::Kill][3] [t=00:00:47.196539][f=0002716] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 31050 bytes sent 40403 bytes recv'd [t=00:00:50.211707][f=0002716] [SpringApp::Kill][4] font=0x556c39d5b790 [t=00:00:50.212966][f=0002716] [SpringApp::Kill][5] [t=00:00:50.234269][f=0002716] [SpringApp::Kill][6] [t=00:00:50.234324] [SpringApp::Kill][7] [t=00:00:50.236538] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.236561] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.236572] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.236584] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.243880] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.243926] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:00:50.244244] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x556c39dae640) [t=00:00:50.250188] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2854ms [t=00:00:50.250234] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=95ms [t=00:00:50.250246] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=34ms [t=00:00:50.250257] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=32ms [t=00:00:50.250268] file="luaintro/addons/main.lua" indx=1242 inflSize=2kb readTime=25ms [t=00:00:50.250280] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=23ms [t=00:00:50.250291] file="luaui/widgets/unit_teleport_ai_2.lua" indx=4871 inflSize=28kb readTime=23ms [t=00:00:50.250301] file="objects3d/m-5.s3o" indx=5337 inflSize=124kb readTime=20ms [t=00:00:50.250654] file="gamedata/unitdefs.lua" indx=946 inflSize=2kb readTime=16ms [t=00:00:50.250672] file="luaui/widgets/unit_stockpile.lua" indx=4870 inflSize=1kb readTime=16ms [t=00:00:50.250683] file="luaui/images/commands/states/repeat_on.png" indx=3295 inflSize=3kb readTime=16ms [t=00:00:50.255260] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 94862007 bytes cached in 2999 files [t=00:00:50.424700] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:00:50.424746] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x556c39ebdf50) [t=00:00:50.426956] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:50.427392] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x556c39dc04a0) [t=00:00:50.428190] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fdcc0041380) [t=00:00:50.429056] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:00:50.429844] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x556c39db6820) [t=00:00:50.430149] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:00:50.430989] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.431010] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.431606] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.431626] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.431639] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.431651] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.432050] [SpringApp::Kill][8] [t=00:00:50.432070] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.432085] [WatchDog::Uninstall][1] hangDetectorThread=0x556bf6137a70 (joinable=1) [t=00:00:50.432096] [WatchDog::Uninstall][2] [t=00:00:51.091318] [WatchDog::Uninstall][3] [t=00:00:51.091375] [SpringApp::Kill][9]