[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000079] Using writeable configuration source: "/tmp/tmp.4dTltkOTPK/springsettings.1364125.cfg"
[t=00:00:00.004223] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.004684] ============== ==============
[t=00:00:00.004700]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.004710]
[t=00:00:00.004719] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.004728] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.004736] Use "none" to disable the default log sections.
[t=00:00:00.004745] ============== ==============
[t=00:00:00.004755] ============== ==============
[t=00:00:00.004811] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.004822] MouseDragCircleCommandThreshold = 25
[t=00:00:00.004832] ROAM = 2
[t=00:00:00.004842] RotateLogFiles = 1
[t=00:00:00.004852] TeamHighlight = 0
[t=00:00:00.004862] ============== ==============
[t=00:00:00.004871] ============== ==============
[t=00:00:00.004881] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.004891] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.004900] Compiler Version: gcc-10.3.0
[t=00:00:00.004927] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005147] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005164] Binary Word Size: 64-bit (native)
[t=00:00:00.005176] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005187] Physical CPU Cores: 1
[t=00:00:00.005198] Logical CPU Cores: 1
[t=00:00:00.005222] ============== ==============
[t=00:00:00.005321] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.005333] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.005342] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.005351] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.005360] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.007198] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.007220] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.007269] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.007290] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.007300] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.007327] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.023953] [GR::LogVersionInfo]
[t=00:00:00.023986] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.024009] GL version :
[t=00:00:00.024022] GL vendor :
[t=00:00:00.024032] GL renderer :
[t=00:00:00.024043] GLSL version:
[t=00:00:00.024053] GLEW version: spring headless stub GLEW version
[t=00:00:00.024064] GPU memory : unknown
[t=00:00:00.024074] SDL swap-int: 0
[t=00:00:00.024085] SDL driver : headless stub
[t=00:00:00.024095]
[t=00:00:00.024105] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.024116] ARB shader support : 0
[t=00:00:00.024126] GLSL shader support : 0
[t=00:00:00.024136] GL4 support : 0
[t=00:00:00.024146] FBO extension support : 0
[t=00:00:00.024157] NVX GPU mem-info support : 0
[t=00:00:00.024166] ATI GPU mem-info support : 0
[t=00:00:00.024177] NPOT-texture support : 1 (0)
[t=00:00:00.024204] S3TC/DXT1 texture support : 0/0
[t=00:00:00.024215] texture query-LOD support : 1 (0)
[t=00:00:00.024226] MSAA frame-buffer support : 0 (0)
[t=00:00:00.024236] Z-buffer depth : 16 (-)
[t=00:00:00.024247] primitive-restart support : 0 (0)
[t=00:00:00.024257] clip-space control support: 0 (0)
[t=00:00:00.024268] seamless cube-map support : 0 (0)
[t=00:00:00.024278] frag-depth layout support : 0 (0)
[t=00:00:00.024288] persistent maps support : 0 (0)
[t=00:00:00.024299]
[t=00:00:00.024309] max. FBO samples : -1
[t=00:00:00.024321] max. texture size : 2048
[t=00:00:00.024334] max. texture anisotropy level: 0.000000
[t=00:00:00.024344] max. vec4 varyings/attributes: 0/0
[t=00:00:00.024354] max. draw-buffers : 0
[t=00:00:00.024364] max. rec. indices/vertices : 0/0
[t=00:00:00.024375] max. uniform buffer-bindings : 0
[t=00:00:00.024385] max. uniform block-size : 0KB
[t=00:00:00.024395] max. storage buffer-bindings : 0
[t=00:00:00.024405] max. storage block-size : 0MB
[t=00:00:00.024415]
[t=00:00:00.024425] enable AMD-hacks : 0
[t=00:00:00.024436] compress MIP-maps: 0
[t=00:00:00.024455] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.024964] [GR::UpdateGLConfigs]
[t=00:00:00.024991] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.025011] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.025023] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.025033] [GR::InitGLState]
[t=00:00:00.025045] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.559118] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.617914] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.632382] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.632940] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.632964] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.632980] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.801245] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.808272] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.864500] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.864860] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.889117] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 92ms
[t=00:00:00.889617] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.889881] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.904033] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f998402c7e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.904075] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.906296] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.906337] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.906368] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.906381] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.907001] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1753 MB
[t=00:00:00.915854][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.916588][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.916643][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1364125/replay.sdfz" for game data...
[t=00:00:01.123618][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.133516][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.133557][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.142054][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.142220][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms
[t=00:00:01.142746][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.196432][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557762c6bbe0] using map "Scaryland v1.02" (loaded=0 cached=0)
[t=00:00:01.197822][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0
[t=00:00:01.198914][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.199466][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557762c6bbe0] using game "Zero-K v1.10.4.1" (loaded=0 cached=0)
[t=00:00:01.200517][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.210726][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.211237][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.222427][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms
[t=00:00:01.222592][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.205308][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.206263][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.206712][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.206783][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.206841][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.206897][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.208281][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.208789][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.209255][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.211922][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.214059][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.215891][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.215926][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.216387][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.226346][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.227419][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.228364][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.228654][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.229551][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.229587][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.235049][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.235096][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.373068][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.382319][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:03.604984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.987900][f=-000001] Loading UnitDefs_posts
[t=00:00:04.193767][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.255254][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.296462][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.326396][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 690ms
[t=00:00:04.430528][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 841ms
[t=00:00:04.430648][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.638042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.639565][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:04.639958][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.639981][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.684773][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms
[t=00:00:04.684832][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.688646][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.979306][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.042221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.185235][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.190855][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.190900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.870667][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms
[t=00:00:05.870726][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.967863][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms
[t=00:00:05.967931][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.992387][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:06.656482][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:06.665259][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:06.665807][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.677755][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:06.677883][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.680823][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:06.680999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.682006][f=-000001] InfoTexture: legacy
[t=00:00:06.682048][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:06.682842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.835708][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.837793][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.837840][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.897514][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.897570][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.144675][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.149544][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.544048][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.650547][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.758439][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.758489][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.760265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:08.209091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:08.222148][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.388496][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:08.389570][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.389597][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.399175][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.399222][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.399240][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:08.399255][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:08.399270][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:08.399284][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.399298][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4
[t=00:00:08.404556][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.404624][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.404640][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:08.404655][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:08.404668][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:08.404683][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.404696][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4
[t=00:00:08.404712][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55776b125c40 has BLOCKSIZE 1
[t=00:00:08.407903][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.407941][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.407954][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:08.407967][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:08.407979][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:08.407991][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a
[t=00:00:08.412805][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1)
[t=00:00:08.414163][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:08.422690][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.422741][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.425879][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.425921][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.425938][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:08.425969][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:08.425985][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:08.426003][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a
[t=00:00:08.518736][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1)
[t=00:00:08.519666][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:08.522089][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.522118][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.522132][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (132ms, checksum d5868fb9)"
[t=00:00:08.522204][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.522219][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.522232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.647813][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms
[t=00:00:08.648375][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:11.152793][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:11.153089][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Ghetto Feature Placer
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:11.682108][f=-000001] Synced LuaRules: finished loading
[t=00:00:11.705507][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua