[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000059] Using writeable configuration source: "/tmp/tmp.4WpbuGGDzE/springsettings.1357353.cfg" [t=00:00:00.002168] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.002210] ============== ============== [t=00:00:00.002222] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.002233] [t=00:00:00.002243] Enable or disable log sections using the LogSections configuration key [t=00:00:00.002253] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.002262] Use "none" to disable the default log sections. [t=00:00:00.002272] ============== ============== [t=00:00:00.002283] ============== ============== [t=00:00:00.002340] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.002351] MouseDragCircleCommandThreshold = 25 [t=00:00:00.002361] ROAM = 2 [t=00:00:00.002372] RotateLogFiles = 1 [t=00:00:00.002382] TeamHighlight = 0 [t=00:00:00.002393] ============== ============== [t=00:00:00.002402] ============== ============== [t=00:00:00.002413] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.002423] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.002433] Compiler Version: gcc-10.3.0 [t=00:00:00.002460] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.002576] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.002587] Binary Word Size: 64-bit (native) [t=00:00:00.002597] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.002607] Physical CPU Cores: 1 [t=00:00:00.002617] Logical CPU Cores: 1 [t=00:00:00.002627] ============== ============== [t=00:00:00.002692] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.002703] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.002713] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.002723] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.002732] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.004138] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.004154] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.004175] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.004194] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.004206] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.004234] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.011560] [GR::LogVersionInfo] [t=00:00:00.011581] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.011597] GL version : [t=00:00:00.011607] GL vendor : [t=00:00:00.011618] GL renderer : [t=00:00:00.011627] GLSL version: [t=00:00:00.011637] GLEW version: spring headless stub GLEW version [t=00:00:00.011647] GPU memory : unknown [t=00:00:00.011657] SDL swap-int: 0 [t=00:00:00.011668] SDL driver : headless stub [t=00:00:00.011678] [t=00:00:00.011688] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.011698] ARB shader support : 0 [t=00:00:00.011708] GLSL shader support : 0 [t=00:00:00.011718] GL4 support : 0 [t=00:00:00.011728] FBO extension support : 0 [t=00:00:00.011738] NVX GPU mem-info support : 0 [t=00:00:00.011748] ATI GPU mem-info support : 0 [t=00:00:00.011758] NPOT-texture support : 1 (0) [t=00:00:00.011781] S3TC/DXT1 texture support : 0/0 [t=00:00:00.011792] texture query-LOD support : 1 (0) [t=00:00:00.011802] MSAA frame-buffer support : 0 (0) [t=00:00:00.011812] Z-buffer depth : 16 (-) [t=00:00:00.011822] primitive-restart support : 0 (0) [t=00:00:00.011832] clip-space control support: 0 (0) [t=00:00:00.011853] seamless cube-map support : 0 (0) [t=00:00:00.011864] frag-depth layout support : 0 (0) [t=00:00:00.011874] persistent maps support : 0 (0) [t=00:00:00.011884] [t=00:00:00.011894] max. FBO samples : -1 [t=00:00:00.011904] max. texture size : 2048 [t=00:00:00.011917] max. texture anisotropy level: 0.000000 [t=00:00:00.011927] max. vec4 varyings/attributes: 0/0 [t=00:00:00.011937] max. draw-buffers : 0 [t=00:00:00.011947] max. rec. indices/vertices : 0/0 [t=00:00:00.011957] max. uniform buffer-bindings : 0 [t=00:00:00.011967] max. uniform block-size : 0KB [t=00:00:00.011977] max. storage buffer-bindings : 0 [t=00:00:00.011987] max. storage block-size : 0MB [t=00:00:00.011997] [t=00:00:00.012006] enable AMD-hacks : 0 [t=00:00:00.012017] compress MIP-maps: 0 [t=00:00:00.012035] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.012530] [GR::UpdateGLConfigs] [t=00:00:00.012557] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.012752] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.012770] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.012781] [GR::InitGLState] [t=00:00:00.012792] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.190219] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.193355] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.198836] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.199292] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.199315] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.199330] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.264777] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.265470] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.285266] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.285605] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.295104] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [t=00:00:00.295125] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.295445] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.299135] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8e4c02c7e0 (SpringVFS) global=(nil) (null) [t=00:00:00.299152] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.299238] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.299257] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299273] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299282] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.299301] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1991 MB [t=00:00:00.301194][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.301224][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.301243][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1357353/replay.sdfz" for game data... [t=00:00:00.427943][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.429461][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.429489][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.432118][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.432150][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 130ms [t=00:00:00.432177][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.478893][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55602cc75f50] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.479983][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.484689][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.485311][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55602cc75f50] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:00.486385][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.497254][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.497477][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.508736][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:00.508874][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.588772][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.588814][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.588908][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.588967][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.589023][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.589077][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.590237][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.590726][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.591210][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.609925][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.611673][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.612942][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.612975][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.613440][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.619941][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.620997][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.621995][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.622280][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.622849][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.622866][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.627573][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.627619][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.773971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.792926][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.928284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.310536][f=-000001] Loading UnitDefs_posts [t=00:00:01.558016][f=-000001] Loading FeatureDefs_posts [t=00:00:01.627897][f=-000001] Loading WeaponDefs_posts [t=00:00:01.669864][f=-000001] Loading ArmorDefs_posts [t=00:00:01.722176][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 783ms [t=00:00:01.792670][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 864ms [t=00:00:01.794016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.028717][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.044687][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:02.044750][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.044772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.098551][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [t=00:00:02.098637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.102874][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.381766][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.441016][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.596569][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.646186][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.646240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.338900][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [t=00:00:03.339001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.439362][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:03.439425][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.463446][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.139900][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.144448][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.144503][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.153162][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.153265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.155280][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.155303][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.156298][f=-000001] InfoTexture: legacy [t=00:00:04.156316][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.157285][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:04.398248][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:04.400820][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:04.400851][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:04.401404][f=-000001] Set ROAM mode to DisplayLists [t=00:00:04.401426][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.540201][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:04.543185][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.777831][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:04.832675][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:04.965966][f=-000001] Loaded DecalsDrawer: off [t=00:00:04.966504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:04.967299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:05.297479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:05.309437][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:05.500413][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [t=00:00:05.501894][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:05.501926][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:05.516422][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.516483][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.516500][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.516513][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.516527][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.516540][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.516627][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:05.524648][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.524796][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.524814][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.524828][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.524841][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.524854][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.524866][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:05.524930][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5560352a1ce0 has BLOCKSIZE 1 [t=00:00:05.528099][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.528124][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.528138][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.528150][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.528163][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.528175][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:05.532022][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:05.533007][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:05.538218][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.538246][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.540814][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.540833][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.540846][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.540869][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.540883][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.540895][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:05.617134][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:05.618013][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:05.619276][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.619298][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.619314][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (117ms, checksum 06bcb304)" [t=00:00:05.619370][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:05.619386][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:05.619398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:05.752454][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [t=00:00:05.752836][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:08.392817][f=-000001] Map Terrain Generation [t=00:00:08.397923][f=-000001] Random Seed, 2431074 [t=00:00:08.398012][f=-000001] Wave generation complete [t=00:00:08.400633][f=-000001] Draw points, 7, factor, 0.98082936 [t=00:00:08.421701][f=-000001] Voronoi generation complete [t=00:00:08.423034][f=-000001] std, 147.708069, bucketWidth, 121.772133 [t=00:00:08.425087][f=-000001] Terrain structure complete [t=00:00:17.133202][f=-000001] Edge processing complete [t=00:00:17.138190][f=-000001] ApplyLineDistanceFunc [t=00:00:18.351825][f=-000001] Tier propagation complete [t=00:00:26.410984][f=-000001] Height application complete [t=00:00:34.187709][f=-000001] Smoothing complete [t=00:00:34.301166][f=-000001] Map terrain complete [t=00:00:34.546568][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:34.583924][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:34.583991][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:35.029645][f=-000001] Synced LuaRules: finished loading [t=00:00:35.061265][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:35.663983][f=-000001] Unsynced LuaRules: finished loading [t=00:00:35.775029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:35.778145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:35.780020][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:35.780041][f=-000001] LuaSocket Support: enabled [t=00:00:35.795571][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:35.875234][f=-000001] localWidgets, nil, true, true [t=00:00:35.876364][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:35.876398][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:35.887146][f=-000001] USE_OLD_CHILI [t=00:00:36.263488][f=-000001] Loading last game win data [t=00:00:36.263527][f=-000001] Resetting win data [t=00:00:36.263584][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:36.263604][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:36.263621][f=-000001] Player and team counts match, continuing [t=00:00:36.263638][f=-000001] iwantusername was in last game but is now absent, resetting scores [t=00:00:36.374223][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:36.374267][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:36.420638][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:38.808904][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.448878][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:40.039495][f=-000001] Loaded API widget: i18n [t=00:00:40.041176][f=-000001] Loaded API widget: Shared Functions [t=00:00:40.041950][f=-000001] Loaded API widget: Hacky version fix [t=00:00:40.042419][f=-000001] Loaded API widget: Cluster Detection [t=00:00:40.043811][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:40.045012][f=-000001] Loaded API widget: Win Counter [t=00:00:40.247668][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:40.248132][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:40.248433][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:40.248671][f=-000001] Loaded API widget: CommandInsert [t=00:00:40.248884][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:40.250623][f=-000001] Loaded API widget: Lups [t=00:00:40.594614][f=-000001] Loaded API widget: Chili Framework [t=00:00:40.595044][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:40.595362][f=-000001] Loaded widget: Save/Load API [t=00:00:40.595668][f=-000001] Loaded widget: Chili Highlight [t=00:00:40.595945][f=-000001] Loaded widget: Draw After Chili [t=00:00:40.596248][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:40.612371][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:40.615316][f=-000001] Loaded DecalsDrawer: off [t=00:00:40.615342][f=-000001] Ground-decal rendering is disabled! [t=00:00:40.615412][f=-000001] Set maximum particles to: 0 [t=00:00:40.615604][f=-000001] Set UnitLodDist to 0 [t=00:00:40.615783][f=-000001] Set UnitIconDist to 0 [t=00:00:40.666565][f=-000001] Loaded widget: EPIC Menu [t=00:00:40.671383][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:40.671851][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:40.696838][f=-000001] Loaded widget: Chili Minimap [t=00:00:40.697186][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:40.708469][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:40.708791][f=-000001] Deferred Rendering requires shader support! [t=00:00:40.709203][f=-000001] Loaded widget: Deferred rendering [t=00:00:40.709482][f=-000001] Mexspot Fetcher fetching [t=00:00:40.709660][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:40.709996][f=-000001] Team highlighting: Disabled [t=00:00:40.710358][f=-000001] Loaded widget: Teamhighlight option [t=00:00:40.711085][f=-000001] Loaded widget: Local Team Colors [t=00:00:40.711491][f=-000001] Loaded widget: Display Keys 2 [t=00:00:40.711862][f=-000001] Loaded widget: Save Game Menu [t=00:00:40.712032][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:40.712203][f=-000001] Loaded widget: One click weapon handler [t=00:00:40.712394][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:40.712630][f=-000001] highlightUnitShader no GL4 support [t=00:00:40.713580][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:40.714150][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:40.714757][f=-000001] Loaded widget: Attack Command Helper [t=00:00:40.715037][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:40.715063][f=-000001] Using fallback unit outlines [t=00:00:40.715222][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:40.715512][f=-000001] Loaded widget: Selection Modkeys [t=00:00:40.723727][f=-000001] Loaded widget: Chili Global Commands [t=00:00:40.725374][f=-000001] Loaded widget: Outline No Shader [t=00:00:40.725806][f=-000001] Loaded widget: Unit Icons [t=00:00:40.726214][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:40.726804][f=-000001] Loaded widget: Noises [t=00:00:40.767204][f=-000001] Loaded widget: HealthBars [t=00:00:40.767647][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:40.770870][f=-000001] Loaded widget: Chili Vote Display [t=00:00:40.771273][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:40.771604][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:40.771638][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1357353/events.log [t=00:00:40.773658][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:40.778118][f=-000001] Loaded widget: EndGame APM stats [t=00:00:40.779777][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:40.780001][f=-000001] Loaded widget: Objectives [t=00:00:40.780335][f=-000001] Loaded widget: EndGame Stats [t=00:00:40.780750][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:40.781104][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:40.781464][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:40.786293][f=-000001] Loaded widget: BuildETA [t=00:00:40.790473][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:40.790819][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:40.794351][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:40.795417][f=-000001] Loaded widget: Command Alpha [t=00:00:40.796212][f=-000001] Loaded widget: Camera Save Position [t=00:00:40.796454][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:40.797020][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:40.797406][f=-000001] Loaded widget: Ghost Site [t=00:00:40.797629][f=-000001] Loaded widget: Stop Self-D [t=00:00:40.798324][f=-000001] Loaded widget: Stereo3D [t=00:00:40.798795][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:40.799052][f=-000001] Loaded widget: SmoothCam [t=00:00:40.799403][f=-000001] Loaded widget: Smart Bombers [t=00:00:40.799910][f=-000001] Loaded widget: Simple Settings [t=00:00:40.800389][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:40.800800][f=-000001] Loaded widget: Show selected unit range [t=00:00:40.801219][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:40.801454][f=-000001] Loaded widget: ReclaimInfo [t=00:00:40.801677][f=-000001] Loaded widget: Raw Move Issue [t=00:00:40.802071][f=-000001] Loaded widget: Point Tracker [t=00:00:40.802284][f=-000001] Loaded widget: Orbit Command [t=00:00:40.802491][f=-000001] Loaded widget: Morph Finished notification [t=00:00:40.802674][f=-000001] Loaded widget: Mission Results Handler [t=00:00:40.803044][f=-000001] Loaded widget: Missile Silo Range [t=00:00:40.803334][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:40.803595][f=-000001] Loaded widget: Misc default command replacements [t=00:00:40.803892][f=-000001] Loaded widget: MinimapEvents [t=00:00:40.804172][f=-000001] Loaded widget: Local Widgets Config [t=00:00:40.804421][f=-000001] Loaded widget: Keep Target [t=00:00:40.804609][f=-000001] Loaded widget: In-game Ignore [t=00:00:40.805001][f=-000001] Loaded widget: In-game Guide [t=00:00:40.805299][f=-000001] Loaded widget: Highlight Geos [t=00:00:40.805654][f=-000001] Loaded widget: Haven Handler [t=00:00:40.806332][f=-000001] Loaded widget: Guard Remove [t=00:00:40.806840][f=-000001] Input grabbing is enabled! [t=00:00:40.806927][f=-000001] Input grabbing is enabled! [t=00:00:40.807058][f=-000001] Loaded widget: Grab Input [t=00:00:40.807625][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:40.808018][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:40.808615][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:40.820029][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:40.820847][f=-000001] Loaded widget: Decoration Handler [t=00:00:40.821255][f=-000001] Loaded widget: Decloak Range [t=00:00:40.821927][f=-000001] Loaded widget: Darkening [t=00:00:40.830301][f=-000001] Loaded widget: Context Menu [t=00:00:40.830951][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:40.831348][f=-000001] Loaded widget: Ferry Points [t=00:00:40.854210][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:40.854603][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:40.854986][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:40.855233][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:40.855614][f=-000001] EndGame Graph disabled [t=00:00:40.873657][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:40.885140][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:40.886024][f=-000001] Loaded widget: Cheat Sheet [t=00:00:40.886260][f=-000001] Loaded widget: Easy Facing [t=00:00:40.886588][f=-000001] Loaded widget: CameraShake [t=00:00:40.886796][f=-000001] Loaded widget: Blast Radius [t=00:00:40.887101][f=-000001] Loaded widget: Autoquit [t=00:00:40.887408][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:40.887613][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:40.887987][f=-000001] Loaded widget: Music Player v2 [t=00:00:40.888379][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:40.888777][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:40.889192][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:40.889610][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:40.900278][f=-000001] Loaded widget: Attack Warning [t=00:00:40.900738][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:40.901351][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:40.902555][f=-000001] Loaded widget: Auto Group [t=00:00:40.903486][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:40.904326][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:40.904610][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:40.905370][f=-000001] Loaded widget: Projectile Lights [t=00:00:40.906255][f=-000001] Loaded widget: Select Com at start [t=00:00:40.911785][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:40.912997][f=-000001] Loaded widget: Transport AI [t=00:00:40.913220][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:40.913434][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:40.938474][f=-000001] Loaded widget: Unit Start State [t=00:00:40.938915][f=-000001] Loaded widget: Smooth Scroll [t=00:00:40.944403][f=-000001] Loaded widget: Replay control buttons [t=00:00:40.945110][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:40.945396][f=-000001] Loaded widget: Icon Sets [t=00:00:41.070608][f=-000001] Loaded widget: Attack AoE [t=00:00:41.072675][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:41.073613][f=-000001] Loaded widget: PlanetWars Info [t=00:00:41.073876][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:41.074248][f=-000001] Loaded widget: Commands FX [t=00:00:41.088985][f=-000001] Loaded widget: UnitShapes [t=00:00:41.089439][f=-000001] : disabled for spectators [t=00:00:41.090502][f=-000001] Loaded widget: Stockpiler [t=00:00:41.091093][f=-000001] Loaded widget: Map Edge Extension [t=00:00:41.091616][f=-000001] Loaded widget: State Icons [t=00:00:41.092001][f=-000001] Loaded widget: Shield Guard [t=00:00:41.092377][f=-000001] Loaded widget: Selection Send [t=00:00:41.092750][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:41.093070][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:41.093424][f=-000001] Loaded widget: Gadget Icons [t=00:00:41.093694][f=-000001] Loaded widget: AllyCursors [t=00:00:41.094072][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:41.094375][f=-000001] : disabled for spectators [t=00:00:41.095164][f=-000001] Loaded widget: Building Starter [t=00:00:41.095478][f=-000001] : disabled for spectators [t=00:00:41.096117][f=-000001] Loaded widget: Cloaker Guard [t=00:00:41.096418][f=-000001] Loaded widget: Units on Fire [t=00:00:41.096742][f=-000001] Loaded widget: Smoke Signals [t=00:00:41.096981][f=-000001] Loaded widget: LupsManager [t=00:00:41.097439][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:41.097971][f=-000001] Loaded widget: Newton Firezone [t=00:00:41.098933][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:41.099244][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:41.105717][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:41.113579][f=-000001] Loaded widget: Chili Pro Console [t=00:00:41.114087][f=-000001] Loaded widget: Chili Docking [t=00:00:41.114458][f=-000001] Loaded widget: HUD Presets [t=00:00:41.115178][f=-000001] Loaded widget: Persistent Build Height [t=00:00:41.117449][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:41.117865][f=-000001] Loaded widget: Image Preloader [t=00:00:41.118353][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:41.118580][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:41.122662][f=-000001] Loaded widget: Chili Core Selector [t=00:00:41.123083][f=-000001] Loaded widget: Custom Markers [t=00:00:41.124129][f=-000001] Loaded widget: Select Keys [t=00:00:41.124812][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:41.125208][f=-000001] Loaded widget: Start Boxes [t=00:00:41.125445][f=-000001] Loaded widget: Restricted Zones [t=00:00:41.125957][f=-000001] Loaded widget: Pause Screen [t=00:00:41.133865][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:41.134289][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:41.134815][f=-000001] Loaded widget: CustomFormations2 [t=00:00:41.135144][f=-000001] SetSunLighting [t=00:00:41.136903][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:41.137346][f=-000001] Loaded widget: Text To Speech Control [t=00:00:41.140699][f=-000001] Loaded widget: Layout Handler [t=00:00:41.141063][f=-000001] Lua garbage collection rate: 30/s [t=00:00:41.141106][f=-000001] Loaded widget: GC Control [t=00:00:41.141369][f=-000001] Loaded widget: Font Cache [t=00:00:41.152943][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:41.155226][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:41.159876][f=-000001] Writing last game win data [t=00:00:41.164725][f=-000001] LuaUI v0.3 [t=00:00:41.335928][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:43.828220][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:44.202393][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13062,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.570255][f=-000001] Spectator mode. Widget removed. [t=00:00:44.584451][f=-000001] Spectator mode. Widget removed. [t=00:00:44.587839][f=-000001] Reclaim highlight: old engine version. [t=00:00:44.587928][f=-000001] Playback paused [t=00:00:44.594460][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:44.631386][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:44.684516][f=-000001] Opening demofile demos/1357353/replay.sdfz [t=00:00:44.684552][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:44.684567][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:44.684604][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:44.685183][f=-000001] -> Connection established (given id 2) [t=00:00:44.685226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:44.685254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:44.685279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:44.685299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:44.685322][f=-000001] Speed set to 20.0 [server] [t=00:00:44.685335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55603b4791d0,(nil)}][locale="C"]" [t=00:00:44.685489][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:44.714023][f=-000001] Switching to Overhead (TA) style camera [t=00:00:44.714066][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:48.238125][f=-000001] Beginning demo playback [t=00:00:48.254085][f=-000001] GameID: 6c327062526068d29617e1b840ed4367 [t=00:00:48.278052][f=-000001] Connection attempt from Kurikaktus [t=00:00:48.278095][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:48.278716][f=-000001] [0] Event [undefined]: Kurikaktus changed status [t=00:00:48.278900][f=-000001] -> Connection established (given id 1) [t=00:00:48.298109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:48.298163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:48.305874][f=-000001] Connection attempt from DanWarior [t=00:00:48.305903][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:48.305966][f=-000001] [0] Event [undefined]: DanWarior changed status [t=00:00:48.306134][f=-000001] -> Connection established (given id 0) [t=00:00:48.330236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:48.330315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:49.190297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:49.198038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:50.086237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[Game::Load][lua{Rules,Gaia}={00000160f4e1b420,0000000000000000}][locale="C"]" [t=00:00:50.102097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:50.118247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:50.415485][f=-000001] Allies: I choose: Defense Builder! [t=00:00:50.577963][f=-000001] -_- [t=00:00:53.322124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000070955210,0000000000000000}][locale="C"]" [t=00:00:53.409944][f=-000001] > Game will be force started in 60 seconds [t=00:00:54.330794][f=-000001] Allies: I choose: Memento Mori! [t=00:00:54.438024][f=-000001] > Game will be force started in 40 seconds [t=00:00:55.478011][f=-000001] > Game will be force started in 20 seconds [t=00:00:55.970392][f=-000001] Player DanWarior left the game: timeout [t=00:00:55.970453][f=-000001] [0] Event [undefined]: DanWarior timed out [t=00:00:56.762391][f=-000001] [0] Event [439.212494,81.0851746,451.215973]: 0 finished unit Engineer Commander [t=00:00:56.795517][f=-000001] [0] Event [4713,79.8889389,4681]: 1 finished unit Engineer Commander [t=00:00:56.817750][f=0000000] [0] DanWarior, team: 0, elo:2539, userid: 460566 [t=00:00:56.817834][f=0000000] [0] Kurikaktus, team: 1, elo:2189, userid: 452567 [t=00:00:56.817868][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:56.832302][f=0000000] Playback continued [t=00:00:56.835102][f=0000000] > Players DanWarior did not choose a start position. Game will be aborted. [t=00:00:56.838307][f=0000001] > exiting game [t=00:00:56.838350][f=0000001] No clients connected, shutting down server [t=00:00:56.838366][f=0000001] Server shutdown [t=00:00:56.839133][f=0000001] Submitting stats [t=00:00:56.839535][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.843167][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:56.843213][f=0000001] Draw 7332.53ms 60.70% [t=00:00:56.843227][f=0000001] Lua::Callins::Synced 2.02ms 0.00% [t=00:00:56.843242][f=0000001] Lua::Callins::Unsynced 10748.21ms 84.78% [t=00:00:56.843256][f=0000001] Lua::CollectGarbage::Synced 261.12ms 1.39% [t=00:00:56.843269][f=0000001] Lua::CollectGarbage::Unsynced 487.48ms 3.88% [t=00:00:56.843283][f=0000001] Misc::Profiler::AddTime 21.67ms 0.10% [t=00:00:56.843713][f=0000001] [1] player nonplacement [t=00:00:56.844996][f=0000001] [1] autohost exit [t=00:00:56.846104][f=0000001] [1] all players disconnected [t=00:00:57.831917][f=0000001] Playback paused [t=00:01:06.840217][f=0000001] Autoquit sending quit command. [t=00:01:06.841288][f=0000001] [QuitAction] user exited to system [t=00:01:06.841710][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.842142][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.842177][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.842195][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.842210][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.842222][f=0000001] [SpringApp::Kill][2] [t=00:01:06.843596][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.843841][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55603e6a9780 [t=00:01:06.843901][f=0000001] Start widgetHandler:Shutdown [t=00:01:06.848153][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:06.848929][f=0000001] Writing last game win data [t=00:01:06.856047][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:06.856077][f=0000001] Shutdown Widget - Save/Load API [t=00:01:06.856097][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:06.856117][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:06.856148][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.856171][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:06.857118][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:06.857543][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:06.857681][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:06.857703][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:06.857753][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:06.857771][f=0000001] Shutdown Widget - Unit Icons [t=00:01:06.857989][f=0000001] Shutdown Widget - Noises [t=00:01:06.858013][f=0000001] Shutdown Widget - HealthBars [t=00:01:06.858154][f=0000001] Shutdown Widget - Win Counter [t=00:01:06.858177][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.858220][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:06.858239][f=0000001] Shutdown Widget - BuildETA [t=00:01:06.858258][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:06.858275][f=0000001] Shutdown Widget - Stereo3D [t=00:01:06.858294][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.858312][f=0000001] Shutdown Widget - Point Tracker [t=00:01:06.858328][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:06.858348][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:06.858364][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:06.858387][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:06.858404][f=0000001] Shutdown Widget - Grab Input [t=00:01:06.858429][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:06.858447][f=0000001] Shutdown Widget - Darkening [t=00:01:06.858475][f=0000001] Shutdown Widget - Context Menu [t=00:01:06.858491][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:06.858508][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.858531][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:06.858551][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:06.858574][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.858696][f=0000001] Shutdown Widget - CameraShake [t=00:01:06.858715][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:06.858732][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:06.858750][f=0000001] Shutdown Widget - Attack AoE [t=00:01:06.858767][f=0000001] Shutdown Widget - UnitShapes [t=00:01:06.859088][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:06.859116][f=0000001] Shutdown Widget - Selection Send [t=00:01:06.859165][f=0000001] Shutdown Widget - Lua Metal Decals [t=00:01:06.859183][f=0000001] Shutdown Widget - LupsManager [t=00:01:06.859204][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:06.859221][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:06.860816][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:06.860853][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.860878][f=0000001] Shutdown Widget - Lups [t=00:01:06.860922][f=0000001] Shutdown Widget - Chili Framework [t=00:01:06.860939][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:06.860957][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:06.861058][f=0000001] Shutdown Widget - Custom Markers [t=00:01:06.861082][f=0000001] Shutdown Widget - Select Keys [t=00:01:06.861119][f=0000001] Shutdown Widget - Pause Screen [t=00:01:06.861141][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:06.861161][f=0000001] Shutdown Widget - Layout Handler [t=00:01:06.861180][f=0000001] End widgetHandler:Shutdown [t=00:01:07.006800][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323156,81802114} {int,ext,rec}Allocs={9503765,0,0} {chunk,block}Bytes={81802114,0} [t=00:01:07.006921][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:07.006936][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55603b4791d0 [t=00:01:07.006986][f=0000001] Start gadgetHandler:Shutdown [t=00:01:07.007004][f=0000001] Shutdown - StartSetup [t=00:01:07.007019][f=0000001] Shutdown - UnitMorph [t=00:01:07.007086][f=0000001] Shutdown - Carrier Drones [t=00:01:07.007104][f=0000001] Shutdown - Missile Silo Controller [t=00:01:07.007120][f=0000001] Shutdown - Modular Comm Info [t=00:01:07.007134][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:07.007150][f=0000001] Shutdown - UnitCloakShield [t=00:01:07.007177][f=0000001] Shutdown - Starlight Handler [t=00:01:07.007192][f=0000001] End gadgetHandler:Shutdown [t=00:01:07.025705][f=0000001] Start gadgetHandler:Shutdown [t=00:01:07.025768][f=0000001] Shutdown - Save/Load [t=00:01:07.025791][f=0000001] Shutdown - Teleport Throw [t=00:01:07.025808][f=0000001] Shutdown - UnitMorph [t=00:01:07.025886][f=0000001] Shutdown - Modular Comm Info [t=00:01:07.025902][f=0000001] Shutdown - Retreat Command [t=00:01:07.025922][f=0000001] Shutdown - Shockwaves [t=00:01:07.025939][f=0000001] Shutdown - UnitCloakShield [t=00:01:07.025956][f=0000001] Shutdown - Lups Cloak FX [t=00:01:07.025972][f=0000001] Shutdown - Lups [t=00:01:07.026012][f=0000001] Shutdown - Lups Shield [t=00:01:07.026033][f=0000001] End gadgetHandler:Shutdown [t=00:01:07.052954][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9503796,0,0} {chunk,block}Bytes={0,0} [t=00:01:07.053040][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9503796,0,0} {chunk,block}Bytes={0,0} [t=00:01:07.053088][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:07.053098][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:07.058915][f=0000001] [Game::~CGame][1] [t=00:01:07.058960][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:07.058975][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:07.058987][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:07.059000][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:07.059014][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:07.059026][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:07.059139][f=0000001] [Game::KillMisc][1] [t=00:01:07.059153][f=0000001] [Game::KillMisc][2] [t=00:01:07.059996][f=0000001] [Game::KillMisc][3] [t=00:01:07.060523][f=0000001] [Game::KillRendering][1] [t=00:01:07.110587][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:07.110710][f=0000001] [S3OParser::Kill] allocated 2731 pieces [t=00:01:07.112201][f=0000001] [AssParser::Kill] allocated 338 pieces [t=00:01:07.114639][f=0000001] [Game::KillInterface][1] [t=00:01:07.115079][f=0000001] [Game::KillInterface][2] [t=00:01:07.120196][f=0000001] [Game::KillSimulation][1] [t=00:01:07.120217][f=0000001] [Game::KillSimulation][2] [t=00:01:07.979697][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:07.983485][f=0000001] [Game::KillSimulation][3] [t=00:01:07.984597][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.985148][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.985174][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.985197][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.990737][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.991086][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.999955][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:08.284981][f=0000001] [Game::KillSimulation][4] [t=00:01:12.233533][f=0000001] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:12.236967][f=0000001] [Game::~CGame][2] [t=00:01:12.236985][f=0000001] [Game::~CGame][3] [t=00:01:12.475888][f=0000001] [SpringApp::Kill][3] [t=00:01:12.477450][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1793 bytes sent 13924 bytes recv'd [t=00:01:15.489225][f=0000001] [SpringApp::Kill][4] font=0x55602cbaa790 [t=00:01:15.490316][f=0000001] [SpringApp::Kill][5] [t=00:01:15.495860][f=0000001] [SpringApp::Kill][6] [t=00:01:15.496426] [SpringApp::Kill][7] [t=00:01:15.497632] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:15.497648] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:15.497658] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:15.497667] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:15.498885] [VFS] [SpringVFS::DeleteArchives] [t=00:01:15.498903] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:01:15.498915] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x55602cbfe310) [t=00:01:15.512353] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2781ms [t=00:01:15.512406] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=88ms [t=00:01:15.512417] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=65ms [t=00:01:15.512426] file="objects3d/dante.s3o" indx=5200 inflSize=112kb readTime=41ms [t=00:01:15.512436] file="unittextures/bcore_abc_2.tga" indx=7103 inflSize=1800kb readTime=38ms [t=00:01:15.512445] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=36ms [t=00:01:15.512454] file="luaui/widgets/unit_terraform_draw.lua" indx=4872 inflSize=6kb readTime=30ms [t=00:01:15.512464] file="luaintro/addons/main.lua" indx=1242 inflSize=2kb readTime=18ms [t=00:01:15.512474] file="icons/gunshiparty.png" indx=1029 inflSize=64kb readTime=16ms [t=00:01:15.512484] file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1886 inflSize=2kb readTime=14ms [t=00:01:15.512493] file="objects3d/m-5.s3o" indx=5337 inflSize=124kb readTime=14ms [t=00:01:15.522828] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 96410491 bytes cached in 2982 files [t=00:01:15.663894] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:15.663945] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55602cc23430) [t=00:01:15.665219] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:15.666142] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:15.666398] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55602cc20320) [t=00:01:15.668154] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f8e4c0619a0) [t=00:01:15.668673] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:15.668986] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55602cd21480) [t=00:01:15.669249] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:15.670435] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:15.670452] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:15.670692] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:15.670707] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:15.670717] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:15.670726] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:15.671722] [SpringApp::Kill][8] [t=00:01:15.671738] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:15.671748] [WatchDog::Uninstall][1] hangDetectorThread=0x555fe9549a70 (joinable=1) [t=00:01:15.671756] [WatchDog::Uninstall][2] [t=00:01:16.171269] [WatchDog::Uninstall][3] [t=00:01:16.171302] [SpringApp::Kill][9]