[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000070] Using writeable configuration source: "/tmp/tmp.6z39TTCkaz/springsettings.1353027.cfg" [t=00:00:00.007249] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.007341] ============== ============== [t=00:00:00.007356] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007367] [t=00:00:00.007377] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007387] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007397] Use "none" to disable the default log sections. [t=00:00:00.007407] ============== ============== [t=00:00:00.007417] ============== ============== [t=00:00:00.007482] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007494] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007505] ROAM = 2 [t=00:00:00.007516] RotateLogFiles = 1 [t=00:00:00.007527] TeamHighlight = 0 [t=00:00:00.007545] ============== ============== [t=00:00:00.007556] ============== ============== [t=00:00:00.007566] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.007577] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007588] Compiler Version: gcc-10.3.0 [t=00:00:00.007619] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007803] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007816] Binary Word Size: 64-bit (native) [t=00:00:00.007827] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007837] Physical CPU Cores: 1 [t=00:00:00.007848] Logical CPU Cores: 1 [t=00:00:00.007859] ============== ============== [t=00:00:00.007928] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007939] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007950] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007960] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007970] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.009720] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.009740] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.009768] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.009787] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.009797] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.009826] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.018840] [GR::LogVersionInfo] [t=00:00:00.018864] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018888] GL version : [t=00:00:00.018898] GL vendor : [t=00:00:00.018907] GL renderer : [t=00:00:00.018916] GLSL version: [t=00:00:00.018925] GLEW version: spring headless stub GLEW version [t=00:00:00.018934] GPU memory : unknown [t=00:00:00.018944] SDL swap-int: 0 [t=00:00:00.018953] SDL driver : headless stub [t=00:00:00.018962] [t=00:00:00.018971] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018980] ARB shader support : 0 [t=00:00:00.018990] GLSL shader support : 0 [t=00:00:00.018999] GL4 support : 0 [t=00:00:00.019007] FBO extension support : 0 [t=00:00:00.019017] NVX GPU mem-info support : 0 [t=00:00:00.019026] ATI GPU mem-info support : 0 [t=00:00:00.019035] NPOT-texture support : 1 (0) [t=00:00:00.019062] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019072] texture query-LOD support : 1 (0) [t=00:00:00.019081] MSAA frame-buffer support : 0 (0) [t=00:00:00.019090] Z-buffer depth : 16 (-) [t=00:00:00.019099] primitive-restart support : 0 (0) [t=00:00:00.019108] clip-space control support: 0 (0) [t=00:00:00.019117] seamless cube-map support : 0 (0) [t=00:00:00.019126] frag-depth layout support : 0 (0) [t=00:00:00.019136] persistent maps support : 0 (0) [t=00:00:00.019145] [t=00:00:00.019154] max. FBO samples : -1 [t=00:00:00.019163] max. texture size : 2048 [t=00:00:00.019175] max. texture anisotropy level: 0.000000 [t=00:00:00.019184] max. vec4 varyings/attributes: 0/0 [t=00:00:00.019193] max. draw-buffers : 0 [t=00:00:00.019202] max. rec. indices/vertices : 0/0 [t=00:00:00.019211] max. uniform buffer-bindings : 0 [t=00:00:00.019220] max. uniform block-size : 0KB [t=00:00:00.019229] max. storage buffer-bindings : 0 [t=00:00:00.019238] max. storage block-size : 0MB [t=00:00:00.019247] [t=00:00:00.019256] enable AMD-hacks : 0 [t=00:00:00.019265] compress MIP-maps: 0 [t=00:00:00.019309] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.019770] [GR::UpdateGLConfigs] [t=00:00:00.019796] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019968] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019986] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019996] [GR::InitGLState] [t=00:00:00.020007] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.227096] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.233961] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.239199] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.239741] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.239766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.239782] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.273712] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.274580] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.296883] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.297235] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.307925] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.307945] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.308106] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.311558] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f198402c7e0 (SpringVFS) global=(nil) (null) [t=00:00:00.311574] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.311658] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.311677] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311693] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311702] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.311731] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2127 MB [t=00:00:00.313747][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.313776][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.313795][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1353027/replay.sdfz" for game data... [t=00:00:00.449863][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.451108][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.451141][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.454446][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.454498][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.454526][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.503149][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558dfbb9b230] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.504188][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.505334][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506157][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558dfbb9b230] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:00.507215][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.517447][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517650][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.528734][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.528941][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.872079][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.872130][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.872225][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.872284][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.872343][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.872398][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.873522][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.874029][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.874517][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.877402][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.878877][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.880774][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.880805][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.881260][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.888062][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.889132][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.890101][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.890394][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.891077][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.891096][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.897111][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.897160][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.053072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.064776][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.361092][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.823323][f=-000001] Loading UnitDefs_posts [t=00:00:03.020622][f=-000001] Loading FeatureDefs_posts [t=00:00:03.076606][f=-000001] Loading WeaponDefs_posts [t=00:00:03.112986][f=-000001] Loading ArmorDefs_posts [t=00:00:03.135373][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 660ms [t=00:00:03.204939][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 848ms [t=00:00:03.206450][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.374329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.376002][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.376745][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.376773][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.448960][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [t=00:00:03.449012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.453816][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.712775][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.784133][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.927268][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.945349][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.945402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.642438][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [t=00:00:04.642489][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.738095][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:04.738144][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.761732][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.423294][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.427956][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.428032][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.439665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.439816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.441798][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.441851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.442884][f=-000001] InfoTexture: legacy [t=00:00:05.442914][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.443912][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.526544][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.529280][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.529309][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.529814][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.529841][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.708721][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.711890][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.903787][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.983356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.111006][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.111052][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.111849][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.496165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.509343][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.663763][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:06.665135][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.665159][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.676762][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.676806][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.676822][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.676835][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.676850][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.676863][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.676876][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:06.683905][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.683963][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.683978][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.683992][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.684004][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.684017][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.684029][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:06.684065][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558e04d26ed0 has BLOCKSIZE 1 [t=00:00:06.688355][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.688373][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.688385][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.688398][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.688411][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.688424][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:06.691236][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:06.692198][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.701106][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.701141][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.705225][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.705258][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.705271][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.705295][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.705306][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.705317][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:06.801626][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:06.802233][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.804821][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.804857][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.804872][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (139ms, checksum acdc3f49)" [t=00:00:06.804959][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.804976][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.804989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:06.931391][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:06.931998][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.290911][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:09.290967][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.743441][f=-000001] Synced LuaRules: finished loading [t=00:00:09.774432][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.353419][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.437831][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.517463][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [t=00:00:10.579673][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:10.583453][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:10.583879][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:10.584290][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:10.646950][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:10.655577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.657322][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.657344][f=-000001] LuaSocket Support: enabled [t=00:00:10.672805][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.754372][f=-000001] localWidgets, nil, true, true [t=00:00:10.755156][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.755183][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.766885][f=-000001] USE_OLD_CHILI [t=00:00:11.563754][f=-000001] Loading last game win data [t=00:00:11.568122][f=-000001] Resetting win data [t=00:00:11.568796][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.568822][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.568840][f=-000001] Player and team counts match, continuing [t=00:00:11.568856][f=-000001] dawidzawadka was in last game but is now absent, resetting scores [t=00:00:11.709188][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.709229][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.759775][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.985264][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.557671][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.138261][f=-000001] Loaded API widget: i18n [t=00:00:15.142635][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.142832][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.143021][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.143368][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.143691][f=-000001] Loaded API widget: Win Counter [t=00:00:15.294538][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.295025][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.295379][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.295651][f=-000001] Loaded API widget: CommandInsert [t=00:00:15.295874][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:15.297865][f=-000001] Loaded API widget: Lups [t=00:00:15.580312][f=-000001] Loaded API widget: Chili Framework [t=00:00:15.581156][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:15.581507][f=-000001] Loaded widget: Save/Load API [t=00:00:15.581905][f=-000001] Loaded widget: Chili Highlight [t=00:00:15.582246][f=-000001] Loaded widget: Draw After Chili [t=00:00:15.582624][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:15.587495][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:15.589510][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.589538][f=-000001] Ground-decal rendering is disabled! [t=00:00:15.589609][f=-000001] Set maximum particles to: 0 [t=00:00:15.589793][f=-000001] Set UnitLodDist to 0 [t=00:00:15.589847][f=-000001] Set UnitIconDist to 0 [t=00:00:15.619059][f=-000001] Loaded widget: EPIC Menu [t=00:00:15.619664][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:15.620129][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:15.646416][f=-000001] Loaded widget: Chili Minimap [t=00:00:15.646848][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:15.656828][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:15.657166][f=-000001] Deferred Rendering requires shader support! [t=00:00:15.657562][f=-000001] Loaded widget: Deferred rendering [t=00:00:15.657839][f=-000001] Mexspot Fetcher fetching [t=00:00:15.658029][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:15.658327][f=-000001] Team highlighting: Disabled [t=00:00:15.658623][f=-000001] Loaded widget: Teamhighlight option [t=00:00:15.659132][f=-000001] Loaded widget: Local Team Colors [t=00:00:15.659600][f=-000001] Loaded widget: Display Keys 2 [t=00:00:15.659984][f=-000001] Loaded widget: Save Game Menu [t=00:00:15.660191][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:15.660397][f=-000001] Loaded widget: One click weapon handler [t=00:00:15.660628][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:15.660911][f=-000001] highlightUnitShader no GL4 support [t=00:00:15.661817][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:15.662656][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:15.663228][f=-000001] Loaded widget: Attack Command Helper [t=00:00:15.663562][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:15.663582][f=-000001] Using fallback unit outlines [t=00:00:15.663765][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:15.664101][f=-000001] Loaded widget: Selection Modkeys [t=00:00:15.672204][f=-000001] Loaded widget: Chili Global Commands [t=00:00:15.673703][f=-000001] Loaded widget: Outline No Shader [t=00:00:15.674120][f=-000001] Loaded widget: Unit Icons [t=00:00:15.674401][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:15.674737][f=-000001] Loaded widget: Noises [t=00:00:15.713556][f=-000001] Loaded widget: HealthBars [t=00:00:15.714006][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.716989][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.717332][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.717611][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.717645][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1353027/events.log [t=00:00:15.719621][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.719917][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.721505][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.721730][f=-000001] Loaded widget: Objectives [t=00:00:15.722060][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.722444][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.722797][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.723165][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.723657][f=-000001] Loaded widget: BuildETA [t=00:00:15.727391][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.727706][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.732573][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.733285][f=-000001] Loaded widget: Command Alpha [t=00:00:15.734074][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.734308][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.734649][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.734979][f=-000001] Loaded widget: Ghost Site [t=00:00:15.735193][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.735872][f=-000001] Loaded widget: Stereo3D [t=00:00:15.736336][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.736595][f=-000001] Loaded widget: SmoothCam [t=00:00:15.736953][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.737432][f=-000001] Loaded widget: Simple Settings [t=00:00:15.737819][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.738204][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.738623][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.738853][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.739085][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.739463][f=-000001] Loaded widget: Point Tracker [t=00:00:15.739667][f=-000001] Loaded widget: Orbit Command [t=00:00:15.739859][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.740039][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.740403][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.740691][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.740964][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.741262][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.741609][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.741931][f=-000001] Loaded widget: Keep Target [t=00:00:15.742163][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.742633][f=-000001] Loaded widget: In-game Guide [t=00:00:15.742988][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.743444][f=-000001] Loaded widget: Haven Handler [t=00:00:15.743716][f=-000001] Loaded widget: Guard Remove [t=00:00:15.744066][f=-000001] Input grabbing is enabled! [t=00:00:15.744087][f=-000001] Input grabbing is enabled! [t=00:00:15.744187][f=-000001] Loaded widget: Grab Input [t=00:00:15.744543][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.744771][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.745215][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.750877][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.751194][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.751556][f=-000001] Loaded widget: Decloak Range [t=00:00:15.751958][f=-000001] Loaded widget: Darkening [t=00:00:15.758779][f=-000001] Loaded widget: Context Menu [t=00:00:15.759385][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.759714][f=-000001] Loaded widget: Ferry Points [t=00:00:15.824656][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.825025][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.825380][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.825623][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.825999][f=-000001] EndGame Graph disabled [t=00:00:15.844066][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.855190][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.855515][f=-000001] Loaded widget: Easy Facing [t=00:00:15.856091][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.856418][f=-000001] Loaded widget: CameraShake [t=00:00:15.856625][f=-000001] Loaded widget: Blast Radius [t=00:00:15.856915][f=-000001] Loaded widget: Autoquit [t=00:00:15.857215][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.857419][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.857843][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.858226][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.858625][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:15.859055][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:15.859456][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.860380][f=-000001] Loaded widget: Attack Warning [t=00:00:15.860657][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.861141][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.862419][f=-000001] Loaded widget: Auto Group [t=00:00:15.863181][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.864057][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.864377][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.865123][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.865966][f=-000001] Loaded widget: Select Com at start [t=00:00:15.872328][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:15.873982][f=-000001] Loaded widget: Transport AI [t=00:00:15.874309][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:15.874620][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:15.900429][f=-000001] Loaded widget: Unit Start State [t=00:00:15.900857][f=-000001] Loaded widget: Smooth Scroll [t=00:00:15.902444][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:15.907513][f=-000001] Loaded widget: Replay control buttons [t=00:00:15.908313][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:15.908650][f=-000001] Loaded widget: Icon Sets [t=00:00:16.026662][f=-000001] Loaded widget: Attack AoE [t=00:00:16.028055][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.028324][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.028775][f=-000001] Loaded widget: Commands FX [t=00:00:16.044382][f=-000001] Loaded widget: UnitShapes [t=00:00:16.044888][f=-000001] : disabled for spectators [t=00:00:16.045852][f=-000001] Loaded widget: Stockpiler [t=00:00:16.049497][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.049939][f=-000001] Loaded widget: State Icons [t=00:00:16.050858][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.051175][f=-000001] Loaded widget: Shield Guard [t=00:00:16.051556][f=-000001] Loaded widget: Selection Send [t=00:00:16.051930][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.052288][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.052672][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.052936][f=-000001] Loaded widget: AllyCursors [t=00:00:16.053285][f=-000001] : disabled for spectators [t=00:00:16.054138][f=-000001] Loaded widget: Building Starter [t=00:00:16.054492][f=-000001] : disabled for spectators [t=00:00:16.055128][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.055485][f=-000001] Loaded widget: Units on Fire [t=00:00:16.055874][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.056215][f=-000001] Loaded widget: LupsManager [t=00:00:16.056746][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.057273][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.058214][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.058519][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.065409][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.070603][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.071073][f=-000001] Loaded widget: Chili Docking [t=00:00:16.071527][f=-000001] Loaded widget: HUD Presets [t=00:00:16.072240][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.075118][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.075695][f=-000001] Loaded widget: Image Preloader [t=00:00:16.076263][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:16.076558][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.080889][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.081458][f=-000001] Loaded widget: Custom Markers [t=00:00:16.082740][f=-000001] Loaded widget: Select Keys [t=00:00:16.083639][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.084120][f=-000001] Loaded widget: Start Boxes [t=00:00:16.084398][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.084949][f=-000001] Loaded widget: Pause Screen [t=00:00:16.093229][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.093823][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.094581][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.094961][f=-000001] SetSunLighting [t=00:00:16.108432][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.109120][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.113363][f=-000001] Loaded widget: Layout Handler [t=00:00:16.113843][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.113888][f=-000001] Loaded widget: GC Control [t=00:00:16.114145][f=-000001] Loaded widget: Font Cache [t=00:00:16.126000][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.128478][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.133552][f=-000001] Writing last game win data [t=00:00:16.138109][f=-000001] LuaUI v0.3 [t=00:00:16.280674][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.281089][f=-000001] [s11n] Loading s11n file... [t=00:00:16.282836][f=-000001] [s11n] Parsing model... [t=00:00:16.283740][f=-000001] [s11n] Populating game world... [t=00:00:16.387883][f=-000001] [s11n] s11n loading complete. [t=00:00:16.387993][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:16.671055][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.684534][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13069,0,0} {chunk,block}Bytes={0,0} [t=00:00:16.921216][f=-000001] Spectator mode. Widget removed. [t=00:00:16.932227][f=-000001] Spectator mode. Widget removed. [t=00:00:16.934610][f=-000001] Reclaim highlight: old engine version. [t=00:00:16.934675][f=-000001] Playback paused [t=00:00:16.939618][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.011388][f=-000001] Opening demofile demos/1353027/replay.sdfz [t=00:00:17.011423][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.011441][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.011483][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:17.011591][f=-000001] -> Connection established (given id 3) [t=00:00:17.011631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:17.012123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.012164][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:17.012366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:17.012465][f=-000001] Speed set to 20.0 [server] [t=00:00:17.012636][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558e0b683d20,0x558e114ffd50}][locale="C"]" [t=00:00:17.012657][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.024592][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.024623][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.040223][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:17.084090][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:34.460336][f=-000001] Beginning demo playback [t=00:00:34.476008][f=-000001] GameID: 84396862b9f28b4423709d0722a27dbf [t=00:00:34.491479][f=-000001] Connection attempt from Venomised [t=00:00:34.491531][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:34.491606][f=-000001] [0] Event [undefined]: Venomised changed status [t=00:00:34.491828][f=-000001] -> Connection established (given id 1) [t=00:00:34.499622][f=-000001] Connection attempt from playerO1 [t=00:00:34.499663][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:34.499732][f=-000001] [0] Event [undefined]: playerO1 changed status [t=00:00:34.499921][f=-000001] -> Connection established (given id 0) [t=00:00:34.515414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Venomised" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.515479][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Venomised" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.531753][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.532240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.999768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Venomised" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:34.999836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Venomised" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.251736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Venomised" string="[Game::Load][lua{Rules,Gaia}={0x55fb307f6d60,0x55fb30f938a0}][locale="C"]" [t=00:00:35.331601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.331655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.659502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::Load][lua{Rules,Gaia}={0x55c3b16fb9a0,0x55c3b6064dd0}][locale="C"]" [t=00:00:35.708418][f=-000001] Allies: I choose: Guardian! [t=00:00:36.444017][f=-000001] Allies: I choose: Flying man! [t=00:00:37.079352][f=-000001] [0] Event [1551,337.119873,4458]: 0 finished unit Recon Commander [t=00:00:37.087824][f=-000001] [0] Event [5178,337.117981,1528]: 1 finished unit Guardian Commander [t=00:00:37.113298][f=0000000] [0] playerO1, team: 0, elo:1815, userid: 253588 [t=00:00:37.113363][f=0000000] [0] Venomised, team: 1, elo:1673, userid: 530177 [t=00:00:37.113391][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.117892][f=0000000] Playback continued [t=00:00:37.130528][f=0000007] [7] Event [1640,337.115021,4520]: 0 finished unit Shieldbot Factory [t=00:00:37.266979][f=0000091] [91] Event [4944,337.115021,1520]: 1 finished unit Tank Foundry [t=00:00:37.786695][f=0000370] [370] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:37.970881][f=0000465] [465] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:38.035819][f=0000501] [501] Event [1652,337.115021,4520]: 0 finished unit Convict [t=00:00:38.044552][f=0000506] [506] Event [1528,337.115021,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:38.309276][f=0000641] [641] Event [1480,337.115021,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:38.402176][f=0000689] [689] Event [4821.42871,414.115021,1319.78381]: 1 finished unit Firefly [t=00:00:38.409473][f=0000692] [692] Event [4916,338.435028,1520]: 1 finished unit Welder [t=00:00:38.496347][f=0000739] [739] Event [1652,337.115021,4520]: 0 finished unit Bandit [t=00:00:38.585420][f=0000776] [776] Event [1480,337.115021,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:38.833039][f=0000911] [911] Event [1576,337.115021,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:38.959217][f=0000977] [977] Event [1652,337.115021,4520]: 0 finished unit Bandit [t=00:00:39.015227][f=0001005] [1005] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:39.084032][f=0001046] [1046] Event [1576,337.115021,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:39.382895][f=0001203] [1203] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:00:39.411937][f=0001216] [1216] Event [1652,337.115021,4520]: 0 finished unit Bandit [t=00:00:40.719483][f=0001843] [1843] Event [1904,337.115021,4320]: 0 finished unit Picket [t=00:00:40.756232][f=0001864] [1864] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:41.091346][f=0002012] [2012] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [t=00:00:41.167569][f=0002047] [2047] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:41.299711][f=0002115] [2115] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:00:42.611795][f=0002702] [2702] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:42.752364][f=0002762] [2762] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [t=00:00:42.848486][f=0002802] [2802] Event [2224,335.675354,3760]: 0 finished unit Picket [t=00:00:42.908647][f=0002823] [2823] Event [2304.84424,213.455612,4381.76074]: 1 lost unit Kodachi [t=00:00:43.810670][f=0003206] [3206] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:44.001142][f=0003288] [3288] Event [2256,335.675354,3696]: 0 finished unit Radar Tower [t=00:00:44.245629][f=0003389] [3389] Event [1652,337.115021,4520]: 0 finished unit Racketeer [t=00:00:45.219857][f=0003762] [3762] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [t=00:00:45.548402][f=0003885] [3885] Event [4464,337.115021,1680]: 1 finished unit Lotus [t=00:00:45.693689][f=0003937] [3937] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:45.999642][f=0004049] [4049] Event [2392,213.30368,3560]: 0 finished unit Metal Extractor [t=00:00:46.501207][f=0004234] [4234] Event [3208,213.30368,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:46.542650][f=0004250] [4250] Event [1000,337.115021,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:46.707316][f=0004306] [4306] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:00:47.547129][f=0004430] [4430] Event [2408,211.864014,3624]: 0 finished unit Solar Collector [t=00:00:47.567725][f=0004439] [4439] Event [3256,210.424347,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:47.812655][f=0004529] [4529] Event [1000,337.115021,4472]: 0 finished unit Wind/Tidal Generator [t=00:00:48.050107][f=0004627] [4627] Event [3304,208.98468,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:48.570455][f=0004805] [4805] Event [1000,337.115021,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:48.667479][f=0004835] [4835] Event [2456,213.30368,3544]: 0 finished unit Solar Collector [t=00:00:48.765261][f=0004864] [4864] Event [4512,337.115021,1472]: 1 finished unit Lotus [t=00:00:48.888197][f=0004902] [4902] Event [1652,337.115021,4520]: 0 finished unit Racketeer [t=00:00:48.985746][f=0004931] [4931] Event [3352,207.545013,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:49.598036][f=0005114] [5114] Event [4632,337.115021,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:49.649674][f=0005131] [5131] Event [1000,337.115021,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:49.744344][f=0005159] [5159] Event [2376,213.30368,3496]: 0 finished unit Solar Collector [t=00:00:49.815898][f=0005181] [5181] Event [1652,337.115021,4520]: 0 finished unit Bandit [t=00:00:49.862062][f=0005194] [5194] Event [3400,208.98468,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:50.170464][f=0005284] [5284] Event [4680,337.115021,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:50.479683][f=0005380] [5380] Event [3448,213.30368,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:50.486273][f=0005382] [5382] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:00:50.556685][f=0005400] [5400] Event [1000,337.115021,4712]: 0 finished unit Wind/Tidal Generator [t=00:00:50.610673][f=0005415] [5415] Event [1652,337.115021,4520]: 0 finished unit Bandit [t=00:00:50.672589][f=0005436] [5436] Event [4728,337.115021,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:50.965505][f=0005526] [5526] Event [3496,208.98468,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:51.185825][f=0005594] [5594] Event [4776,337.115021,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:51.420083][f=0005655] [5655] Event [1652,337.115021,4520]: 0 finished unit Bandit [t=00:00:51.420486][f=0005655] [5655] Event [1000,337.115021,4792]: 0 finished unit Wind/Tidal Generator [t=00:00:51.434258][f=0005660] [5660] Event [2810.7876,213.30368,4292.40479]: 0 lost unit Bandit [t=00:00:51.495946][f=0005678] [5678] Event [2328,213.30368,3576]: 0 finished unit Solar Collector [t=00:00:51.665631][f=0005736] [5736] Event [3544,206.105347,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:51.680068][f=0005744] [5744] Event [4824,337.115021,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:51.751983][f=0005765] [5765] Event [3236.0127,208.710663,3977.52271]: 1 lost unit Kodachi [t=00:00:52.166165][f=0005894] [5894] Event [4872,337.115021,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:52.192552][f=0005901] [5901] Event [3592,206.105347,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:52.718092][f=0006059] [6059] Event [4920,337.115021,1736]: 1 finished unit Wind/Tidal Generator [t=00:00:52.783350][f=0006075] [6075] Event [1480,337.115021,4856]: 0 finished unit Wind/Tidal Generator [t=00:00:52.806104][f=0006081] [6081] Event [3640,206.105347,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:53.013937][f=0006138] [6138] Event [2376,213.30368,3144]: 0 finished unit Metal Extractor [t=00:00:53.275733][f=0006209] [6209] Event [4968,337.115021,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:53.468254][f=0006261] [6261] Event [3688,206.105347,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:53.611961][f=0006300] [6300] Event [1480,337.115021,4776]: 0 finished unit Wind/Tidal Generator [t=00:00:53.835843][f=0006359] [6359] Event [5016,337.115021,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:53.970202][f=0006395] [6395] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:00:54.138895][f=0006441] [6441] Event [3736,207.545013,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:54.504962][f=0006539] [6539] Event [5064,337.115021,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:54.507063][f=0006540] [6540] Event [1480,337.115021,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:54.740183][f=0006605] [6605] Event [3784,206.105347,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:54.828050][f=0006630] [6630] Event [2624,213.30368,3232]: 0 finished unit Picket [t=00:00:54.986119][f=0006674] [6674] Event [5112,337.115021,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:55.042377][f=0006690] [6690] Event [1652,337.115021,4520]: 0 finished unit Racketeer [t=00:00:55.376632][f=0006785] [6785] Event [3832,207.545013,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:55.464183][f=0006810] [6810] Event [1496,337.115021,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:55.570097][f=0006839] [6839] Event [5160,337.115021,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:55.838214][f=0006916] [6916] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:00:56.016061][f=0006965] [6965] Event [3880,207.545013,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:56.100116][f=0006989] [6989] Event [5208,337.115021,1720]: 1 finished unit Wind/Tidal Generator [t=00:00:56.368424][f=0007065] [7065] Event [1496,337.115021,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:56.606067][f=0007130] [7130] Event [3928,207.545013,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:56.804854][f=0007185] [7185] Event [2360,214.743347,3208]: 0 finished unit Solar Collector [t=00:00:57.320527][f=0007325] [7325] Event [3976,208.98468,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:57.350718][f=0007334] [7334] Event [1496,337.115021,4456]: 0 finished unit Wind/Tidal Generator [t=00:00:57.926822][f=0007490] [7490] Event [4024,213.30368,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:58.280988][f=0007589] [7589] Event [4920,337.115021,1608]: 1 finished unit Caretaker [t=00:00:58.340722][f=0007604] [7604] Event [1416,337.115021,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:58.788093][f=0007725] [7725] Event [1652,337.115021,4520]: 0 finished unit Racketeer [t=00:00:59.250610][f=0007844] [7844] Event [1336,337.115021,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:59.391391][f=0007880] [7880] Event [4984,337.115021,1608]: 1 finished unit Caretaker [t=00:00:59.457441][f=0007897] [7897] Event [2297.81812,212.262512,2779.96753]: 1 lost unit Kodachi [t=00:00:59.932799][f=0008005] [8005] Event [2364.74878,208.984802,2784.62842]: 1 lost unit Kodachi [t=00:01:00.191922][f=0008053] [8053] Event [5288,337.115021,1720]: 1 finished unit Wind/Tidal Generator [t=00:01:00.447082][f=0008098] [8098] Event [5272,337.115021,1672]: 1 finished unit Wind/Tidal Generator [t=00:01:00.546549][f=0008114] [8114] Event [1256,337.115021,4360]: 0 finished unit Wind/Tidal Generator [t=00:01:00.629655][f=0008127] [8127] Event [2434.57935,210.489197,2821.0603]: 1 lost unit Kodachi [t=00:01:01.131116][f=0008204] [8204] Event [5272,337.115021,1624]: 1 finished unit Wind/Tidal Generator [t=00:01:01.408859][f=0008248] [8248] Event [2398.6499,211.961182,2801.82178]: 1 lost unit Kodachi [t=00:01:01.522770][f=0008281] [8281] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:01:01.604958][f=0008303] [8303] Event [5256,337.115021,1576]: 1 finished unit Wind/Tidal Generator [t=00:01:01.630928][f=0008310] [8310] Event [3392,207.545013,1152]: 1 finished unit Lotus [t=00:01:01.854055][f=0008369] [8369] Event [1176,337.115021,4360]: 0 finished unit Wind/Tidal Generator [t=00:01:02.222328][f=0008444] [8444] Event [5240,337.115021,1528]: 1 finished unit Wind/Tidal Generator [t=00:01:02.358359][f=0008473] [8473] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:01:02.978159][f=0008594] [8594] Event [5224,337.115021,1480]: 1 finished unit Wind/Tidal Generator [t=00:01:03.218033][f=0008639] [8639] Event [1096,337.115021,4360]: 0 finished unit Wind/Tidal Generator [t=00:01:03.280899][f=0008651] [8651] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:01:03.855797][f=0008760] [8760] Event [1652,337.115021,4520]: 0 finished unit Racketeer [t=00:01:04.253977][f=0008836] [8836] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:01:04.356505][f=0008855] [8855] Event [5224,337.115021,1432]: 1 finished unit Wind/Tidal Generator [t=00:01:04.473538][f=0008878] [8878] Event [4000,211.864014,1168]: 1 finished unit Lotus [t=00:01:04.789674][f=0008938] [8938] Event [2331.54639,214.669098,2959.5874]: 0 finished unit Recon Commander [t=00:01:04.790231][f=0008938] game_message: Morph complete: Flying man lvl 1 -> Flying man lvl 2 [t=00:01:04.793505][f=0008938] [8938] Received game_message: Morph complete: Flying man lvl 1 -> Flying man lvl 2 [t=00:01:05.302244][f=0009039] [9039] Event [4916,338.435028,1520]: 1 finished unit Kodachi [t=00:01:05.326733][f=0009044] [9044] Event [1048,337.115021,4856]: 0 finished unit Wind/Tidal Generator [t=00:01:06.282015][f=0009232] [9232] Event [2232,335.675354,2904]: 0 finished unit Stinger [t=00:01:06.367801][f=0009248] [9248] Event [2583.31006,209.736328,2836.17676]: 1 lost unit Kodachi [t=00:01:06.545825][f=0009284] [9284] Event [1128,337.115021,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:06.869329][f=0009350] [9350] Event [2418.06592,213.30368,2961.76367]: 0 lost unit Bandit [t=00:01:07.048705][f=0009380] [9380] Event [2487.51636,213.30368,2841.33203]: 1 lost unit Kodachi [t=00:01:07.756993][f=0009520] [9520] Event [2470.03174,213.168686,2834.58374]: 1 lost unit Kodachi [t=00:01:07.859972][f=0009539] [9539] Event [1208,337.115021,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:08.549933][f=0009681] [9681] Event [2312,213.30368,3128]: 0 finished unit Solar Collector [t=00:01:08.610523][f=0009689] [9689] Event [2509.77612,207.546494,2798.84424]: 1 lost unit Kodachi [t=00:01:09.151392][f=0009794] [9794] Event [1288,337.115021,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:10.055455][f=0009952] [9952] Event [2392,214.743347,3080]: 0 finished unit Solar Collector [t=00:01:10.674786][f=0010064] [10064] Event [1368,337.115021,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:11.779164][f=0010255] [10255] Event [4916,338.435028,1520]: 1 finished unit Ogre [t=00:01:12.256503][f=0010336] [10336] Event [2441.55737,213.456863,3033.27686]: 0 finished unit Recon Commander [t=00:01:12.257317][f=0010336] game_message: Morph complete: Flying man lvl 2 -> Flying man lvl 3 [t=00:01:12.261889][f=0010336] [10336] Received game_message: Morph complete: Flying man lvl 2 -> Flying man lvl 3 [t=00:01:12.322118][f=0010349] [10349] Event [2440,214.743347,3160]: 0 finished unit Solar Collector [t=00:01:12.411589][f=0010364] [10364] Event [1448,337.115021,4904]: 0 finished unit Wind/Tidal Generator [t=00:01:13.941862][f=0010634] [10634] Event [5208,337.115021,1352]: 1 finished unit Wind/Tidal Generator [t=00:01:14.108690][f=0010664] [10664] Event [1652,337.115021,4520]: 0 finished unit Felon [t=00:01:14.612392][f=0010754] [10754] Event [5192,337.115021,1304]: 1 finished unit Wind/Tidal Generator [t=00:01:14.685249][f=0010766] [10766] Event [4916,338.435028,1520]: 1 finished unit Ogre [t=00:01:14.839162][f=0010792] [10792] Event [2360,213.30368,3352]: 0 finished unit Solar Collector [t=00:01:15.383516][f=0010889] [10889] Event [5160,337.115021,1256]: 1 finished unit Wind/Tidal Generator [t=00:01:16.323050][f=0011054] [11054] Event [5144,337.115021,1208]: 1 finished unit Wind/Tidal Generator [t=00:01:17.517718][f=0011275] [11275] Event [4916,338.435028,1520]: 1 finished unit Ogre [t=00:01:19.662350][f=0011715] ah man my mouse battery dead [t=00:01:19.857512][f=0011760] [11760] Event [1384,337.115021,4648]: 0 finished unit Caretaker [t=00:01:19.925804][f=0011775] [11775] Event [1528,337.115021,4904]: 0 finished unit Wind/Tidal Generator [t=00:01:19.966553][f=0011785] [11785] Event [4916,338.435028,1520]: 1 finished unit Ogre [t=00:01:21.387371][f=0012126] [12126] Event [1652,337.115021,4520]: 0 finished unit Aspis [t=00:01:22.057759][f=0012295] [12295] Event [4916,338.435028,1520]: 1 finished unit Ogre [t=00:01:22.413662][f=0012382] Can pause help to you? [t=00:01:23.924207][f=0012805] [12805] Event [4916,338.435028,1520]: 1 finished unit Ogre [t=00:01:23.973761][f=0012819] Yes if we can. Thanks [t=00:01:24.421229][f=0012945] [12945] Event [2418.77075,211.864014,2879.51709]: 0 finished unit Recon Commander [t=00:01:24.421665][f=0012945] game_message: Morph complete: Flying man lvl 3 -> Flying man lvl 4 [t=00:01:24.425260][f=0012945] [12945] Received game_message: Morph complete: Flying man lvl 3 -> Flying man lvl 4 [t=00:01:24.513513][f=0012972] playerO1 paused the game [t=00:01:24.527219][f=0012972] Are you ready? [t=00:01:24.527514][f=0012972] Or we can do !cv stop [t=00:01:24.530216][f=0012972] [Game::ClientReadNet] added new player iwantusername with number 2 to team 0 [t=00:01:24.530239][f=0012972] > SPRINGIE:User iwantusername|spidercrabe|6_5||False|||DE [t=00:01:24.530283][f=0012972] Connection attempt from iwantusername [t=00:01:24.530297][f=0012972] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:01:24.530312][f=0012972] -> Connection established (given id 2) [t=00:01:24.530348][f=0012972] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:01:24.530376][f=0012972] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:24.530420][f=0012972] It sucks. I only have rechargables, and they all dead. Sorry man. I was looking so forward to playing [t=00:01:24.530716][f=0012972] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:01:24.530738][f=0012972] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:01:24.530918][f=0012972] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000073a66ee0,0000000091acc3b0}][locale="C"]" [t=00:01:24.543740][f=0012972] Spectator iwantusername left the game: normal quit [t=00:01:24.543791][f=0012972] [12972] Event [undefined]: iwantusername quit [t=00:01:24.544508][f=0012972] So not sure what you want to do [t=00:01:24.544644][f=0012972] !cv stop [t=00:01:24.544740][f=0012972] !stop [t=00:01:24.544834][f=0012972] !cv exit [t=00:01:24.545217][f=0012972] I think we can just exit this game. [t=00:01:24.545350][f=0012972] Bye [t=00:01:24.545478][f=0012972] Bye [t=00:01:24.545547][f=0012972] Player playerO1 left the game: normal quit [t=00:01:24.545568][f=0012972] [12972] Event [undefined]: playerO1 quit [t=00:01:24.545651][f=0012972] Sorry about this [t=00:01:24.545691][f=0012972] Venomised paused the game [t=00:01:24.545734][f=0012972] Venomised paused the game [t=00:01:24.545759][f=0012972] Player Venomised left the game: normal quit [t=00:01:24.545779][f=0012972] [12972] Event [undefined]: Venomised quit [t=00:01:24.545818][f=0012972] No clients connected, shutting down server [t=00:01:24.545830][f=0012972] Server shutdown [t=00:01:24.546190][f=0012972] Submitting stats [t=00:01:24.558550][f=0012972] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:24.561058][f=0012972] Part| Total Time|Time of the last 0.5s [t=00:01:24.561088][f=0012972] Draw 20618.79ms 20.40% [t=00:01:24.561103][f=0012972] Lua::Callins::Synced 5945.18ms 10.10% [t=00:01:24.561125][f=0012972] Lua::Callins::Unsynced 31310.33ms 31.30% [t=00:01:24.561140][f=0012972] Lua::CollectGarbage::Synced 374.28ms 0.10% [t=00:01:24.561155][f=0012972] Lua::CollectGarbage::Unsynced 1049.23ms 0.20% [t=00:01:24.561169][f=0012972] Misc::Profiler::AddTime 77.76ms 0.00% [t=00:01:24.561183][f=0012972] Sim 29236.95ms 61.20% [t=00:01:24.572719][f=0012972] [12972] all players disconnected [t=00:01:24.587038][f=0012973] [12973] Game End Stats Header: 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25,6045,8270,6045,8270,822.697205,1173.81592,822.697205,1173.81592,0,0,0,0,0,0,0,0,1313.68286,0,1313.68286,0,1113.49329,1703.354,1113.49329,1703.354,360,750,360,750,54.1745491,60.2182808,54.1745491,60.2182808,1275,1960,1275,1960,24.3691406,25.8346157,24.3691406,25.8346157,1170,2620,1170,2620,150,1700,150,1700,3240,2940,3240,2940,1700,150,1700,150,0,0,0,0,1711.87451,1318.15918,1711.87451,1318.15918 [t=00:01:24.590063][f=0012973] [12973] Game End Stats Values: 26,6115,8270,6115,8270,958.489319,1329.6283,958.489319,1329.6283,0,0,0,0,0,0,0,0,1313.68286,0,1313.68286,0,1113.49329,1703.354,1113.49329,1703.354,360,750,360,750,100.157738,89.4656448,100.157738,89.4656448,1275,1960,1275,1960,29.0527992,32.0407982,29.0527992,32.0407982,1170,2620,1170,2620,150,1700,150,1700,3310,2940,3310,2940,1700,150,1700,150,0,62.6666183,0,62.6666183,1711.87451,1318.15918,1711.87451,1318.15918 [t=00:01:24.590177][f=0012973] [12973] Game End Stats Values: 27,6615,8270,6615,8270,1103.02527,1470.28748,1103.02527,1470.28748,0,0,0,0,0,0,0,0,1313.68286,0,1313.68286,0,1113.49329,1703.354,1113.49329,1703.354,360,750,360,750,103.641632,90.2023697,103.641632,90.2023697,1275,1960,1275,1960,29.6357346,34.7105827,29.6357346,34.7105827,1670,2620,1670,2620,150,1700,150,1700,3310,2940,3310,2940,1700,150,1700,150,0,173.066772,0,173.066772,1711.87451,1318.15918,1711.87451,1318.15918 [t=00:01:24.590287][f=0012973] [12973] Game End Stats Values: 28,7115,9085,7115,9085,1232.76733,1587.34253,1232.76733,1587.34253,0,0,0,0,0,0,0,0,1313.68286,0,1313.68286,0,1113.49329,1703.354,1113.49329,1703.354,360,750,360,750,89.2227936,82.5601349,89.2227936,82.5601349,1275,1960,1275,1960,28.649435,33.0036812,28.649435,33.0036812,2170,3220,2170,3220,150,1700,150,1700,3310,3155,3310,3155,1700,150,1700,150,0,281.59845,0,281.59845,1711.87451,1318.15918,1711.87451,1318.15918 [t=00:01:24.590393][f=0012973] [12973] Game End Stats Values: 29,7615,9085,7615,9085,1359.92883,1678.40845,1359.92883,1678.40845,0,0,0,0,0,0,0,0,1313.68286,0,1313.68286,0,1113.49329,1703.354,1113.49329,1703.354,360,750,360,750,86.8554153,81.7246246,86.8554153,81.7246246,1275,1960,1275,1960,28.4773941,30.8710613,28.4773941,30.8710613,2670,3220,2670,3220,150,1700,150,1700,3310,3155,3310,3155,1700,150,1700,150,0,383.996887,0,383.996887,1711.87451,1318.15918,1711.87451,1318.15918 [t=00:01:24.590489][f=0012973] [12973] Game End Stats Values: 30,8115,10135,8115,10135,1443.26416,1740.31018,1443.26416,1740.31018,0,0,0,0,0,0,0,0,1313.68286,0,1313.68286,0,1113.49329,1703.354,1113.49329,1703.354,360,750,360,750,62.4981232,66.0960922,62.4981232,66.0960922,1275,3010,1275,3010,26.4104233,29.8796101,26.4104233,29.8796101,3170,3220,3170,3220,150,1700,150,1700,3310,3155,3310,3155,1700,150,1700,150,0,472.262207,0,472.262207,1711.87451,1318.15918,1711.87451,1318.15918 [t=00:01:25.710088][f=0013315] [13315] Event [4916,338.435028,1520]: 1 finished unit Ogre [t=00:01:27.962047][f=0014013] [14013] Event [1652,337.115021,4520]: 0 finished unit Aspis [t=00:01:28.290806][f=0014117] [14117] Event [1152,337.115021,4632]: 0 finished unit Fusion Reactor [t=00:01:34.560950][f=0016078] Autoquit sending quit command. [t=00:01:34.561502][f=0016078] [QuitAction] user exited to system [t=00:01:34.562446][f=0016078] [SpringApp::Kill][1] fromRun=1 [t=00:01:34.562556][f=0016078] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:34.562578][f=0016078] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:34.562594][f=0016078] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:34.562608][f=0016078] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:34.562620][f=0016078] [SpringApp::Kill][2] [t=00:01:34.563213][f=0016078] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:34.563235][f=0016078] [Game::KillLua][1] dtor=0 luaUI=0x558e0f7896a0 [t=00:01:34.563327][f=0016078] Start widgetHandler:Shutdown [t=00:01:34.568641][f=0016078] Shutdown - SaveOrderList Complete [t=00:01:34.569500][f=0016078] Writing last game win data [t=00:01:34.574237][f=0016078] Shutdown - SaveConfigData Complete [t=00:01:34.574265][f=0016078] Shutdown Widget - Save/Load API [t=00:01:34.574284][f=0016078] Shutdown Widget - Chili Highlight [t=00:01:34.574302][f=0016078] Shutdown Widget - Draw After Chili [t=00:01:34.574318][f=0016078] Shutdown Widget - API Unit Tracker GL4 [t=00:01:34.574352][f=0016078] Shutdown Widget - EPIC Menu [t=00:01:34.574910][f=0016078] Shutdown Widget - Chili Widget Selector [t=00:01:34.575029][f=0016078] Shutdown Widget - Chili Minimap [t=00:01:34.575147][f=0016078] Shutdown Widget - Local Team Colors [t=00:01:34.575168][f=0016078] Shutdown Widget - Display Keys 2 [t=00:01:34.575216][f=0016078] Shutdown Widget - Save Game Menu [t=00:01:34.575233][f=0016078] Shutdown Widget - Unit Icons [t=00:01:34.575257][f=0016078] Shutdown Widget - Noises [t=00:01:34.575272][f=0016078] Shutdown Widget - HealthBars [t=00:01:34.575416][f=0016078] Shutdown Widget - Win Counter [t=00:01:34.575435][f=0016078] Shutdown Widget - SpringRTS Replay Stats [t=00:01:34.575477][f=0016078] Shutdown Widget - EndGame APM stats [t=00:01:34.575495][f=0016078] Shutdown Widget - BuildETA [t=00:01:34.575512][f=0016078] Shutdown Widget - Modular Comm Info [t=00:01:34.575528][f=0016078] Shutdown Widget - Stereo3D [t=00:01:34.575545][f=0016078] Shutdown Widget - Showeco and Grid Drawer [t=00:01:34.575562][f=0016078] Shutdown Widget - Point Tracker [t=00:01:34.575578][f=0016078] Shutdown Widget - Missile Silo Range [t=00:01:34.575596][f=0016078] Shutdown Widget - MinimapEvents [t=00:01:34.575611][f=0016078] Shutdown Widget - Local Widgets Config [t=00:01:34.575633][f=0016078] Shutdown Widget - Highlight Geos [t=00:01:34.575650][f=0016078] Shutdown Widget - Grab Input [t=00:01:34.575672][f=0016078] Shutdown Widget - Defense Range Zero-K [t=00:01:34.575696][f=0016078] Shutdown Widget - Darkening [t=00:01:34.575721][f=0016078] Shutdown Widget - Context Menu [t=00:01:34.575737][f=0016078] Shutdown Widget - Chili Spectator Panels [t=00:01:34.575753][f=0016078] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:34.575774][f=0016078] Shutdown Widget - Chili Nuke Warning [t=00:01:34.575792][f=0016078] Shutdown Widget - Chili EndGame Window [t=00:01:34.575814][f=0016078] Shutdown Widget - Chili Economy Panel Default [t=00:01:34.575925][f=0016078] Shutdown Widget - CameraShake [t=00:01:34.575942][f=0016078] Shutdown Widget - State Reverse and Latency [t=00:01:34.575960][f=0016078] Shutdown Widget - Music Player v2 [t=00:01:34.575977][f=0016078] Shutdown Widget - Attack AoE [t=00:01:34.575993][f=0016078] Shutdown Widget - UnitShapes [t=00:01:34.576028][f=0016078] Shutdown Widget - Map Edge Extension [t=00:01:34.576045][f=0016078] Shutdown Widget - Selection Send [t=00:01:34.576061][f=0016078] Shutdown Widget - LupsManager [t=00:01:34.576089][f=0016078] Shutdown Widget - Newton Firezone [t=00:01:34.576105][f=0016078] Shutdown Widget - Chili Pro Console [t=00:01:34.577450][f=0016078] Shutdown Widget - Persistent Build Height [t=00:01:34.577501][f=0016078] Shutdown Widget - Lasso Terraform GUI [t=00:01:34.577520][f=0016078] Shutdown Widget - Lups [t=00:01:34.577561][f=0016078] Shutdown Widget - Chili Framework [t=00:01:34.577578][f=0016078] Shutdown Widget - Mex Placement Handler [t=00:01:34.577594][f=0016078] Shutdown Widget - Chili Core Selector [t=00:01:34.577681][f=0016078] Shutdown Widget - Custom Markers [t=00:01:34.577702][f=0016078] Shutdown Widget - Select Keys [t=00:01:34.577738][f=0016078] Shutdown Widget - Pause Screen [t=00:01:34.577758][f=0016078] Shutdown Widget - Text To Speech Control [t=00:01:34.577775][f=0016078] Shutdown Widget - Layout Handler [t=00:01:34.577792][f=0016078] End widgetHandler:Shutdown [t=00:01:34.638854][f=0016078] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={742734,80500125} {int,ext,rec}Allocs={14181782,0,0} {chunk,block}Bytes={80500125,0} [t=00:01:34.638970][f=0016078] [Game::KillLua][2] dtor=0 luaGaia=0x558e114ffd50 [t=00:01:34.661492][f=0016078] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={527939,67385472} {int,ext,rec}Allocs={14181783,0,0} {chunk,block}Bytes={67385472,0} [t=00:01:34.661601][f=0016078] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={527939,67385472} {int,ext,rec}Allocs={14181783,0,0} {chunk,block}Bytes={67385472,0} [t=00:01:34.661644][f=0016078] [Game::KillLua][3] dtor=0 luaRules=0x558e0b683d20 [t=00:01:34.661691][f=0016078] Start gadgetHandler:Shutdown [t=00:01:34.661709][f=0016078] Shutdown - StartSetup [t=00:01:34.661724][f=0016078] Shutdown - UnitMorph [t=00:01:34.663647][f=0016078] Shutdown - Carrier Drones [t=00:01:34.664050][f=0016078] Shutdown - Missile Silo Controller [t=00:01:34.664073][f=0016078] Shutdown - Modular Comm Info [t=00:01:34.664089][f=0016078] Shutdown - Terrain Texture Handler [t=00:01:34.664105][f=0016078] Shutdown - UnitCloakShield [t=00:01:34.664498][f=0016078] Shutdown - Starlight Handler [t=00:01:34.664547][f=0016078] End gadgetHandler:Shutdown [t=00:01:34.689926][f=0016078] Start gadgetHandler:Shutdown [t=00:01:34.689977][f=0016078] Shutdown - Save/Load [t=00:01:34.690002][f=0016078] Shutdown - Teleport Throw [t=00:01:34.690020][f=0016078] Shutdown - UnitMorph [t=00:01:34.690040][f=0016078] Shutdown - Modular Comm Info [t=00:01:34.690056][f=0016078] Shutdown - Retreat Command [t=00:01:34.690076][f=0016078] Shutdown - Shockwaves [t=00:01:34.690092][f=0016078] Shutdown - UnitCloakShield [t=00:01:34.690109][f=0016078] Shutdown - Lups Cloak FX [t=00:01:34.690126][f=0016078] Shutdown - Lups [t=00:01:34.690165][f=0016078] Shutdown - Lups Shield [t=00:01:34.690281][f=0016078] End gadgetHandler:Shutdown [t=00:01:34.763328][f=0016078] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14181820,0,0} {chunk,block}Bytes={0,0} [t=00:01:34.763573][f=0016078] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14181820,0,0} {chunk,block}Bytes={0,0} [t=00:01:34.763643][f=0016078] [Game::KillLua][4] dtor=0 [t=00:01:34.763656][f=0016078] [Game::KillLua][5] dtor=0 [t=00:01:34.777277][f=0016078] [Game::~CGame][1] [t=00:01:34.777329][f=0016078] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:34.777344][f=0016078] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:34.777359][f=0016078] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:34.777371][f=0016078] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:34.777383][f=0016078] [Game::KillLua][4] dtor=1 [t=00:01:34.777395][f=0016078] [Game::KillLua][5] dtor=1 [t=00:01:34.777608][f=0016078] [Game::KillMisc][1] [t=00:01:34.777622][f=0016078] [Game::KillMisc][2] [t=00:01:34.777658][f=0016078] [Game::KillMisc][3] [t=00:01:34.778192][f=0016078] [Game::KillRendering][1] [t=00:01:34.789564][f=0016078] [3DOParser::Kill] allocated 1 pieces [t=00:01:34.789604][f=0016078] [S3OParser::Kill] allocated 2865 pieces [t=00:01:34.790472][f=0016078] [AssParser::Kill] allocated 351 pieces [t=00:01:34.791724][f=0016078] [Game::KillInterface][1] [t=00:01:34.791787][f=0016078] [Game::KillInterface][2] [t=00:01:34.792177][f=0016078] [Game::KillSimulation][1] [t=00:01:34.792196][f=0016078] [Game::KillSimulation][2] [t=00:01:35.811410][f=0016078] [CCollisionHandler] dis-/continuous tests: 0/111149 [t=00:01:35.817266][f=0016078] [Game::KillSimulation][3] [t=00:01:35.817929][f=0016078] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:35.818511][f=0016078] [~CPathCache(24x24)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=11 [t=00:01:35.818547][f=0016078] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:35.818573][f=0016078] [~CPathCache(48x48)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=23 [t=00:01:35.825861][f=0016078] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:35.826171][f=0016078] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:35.929235][f=0016078] [LosHandler::Kill] raycast instance cache-{hits,misses}={6305,5051}; shared=0%; cached=55% [t=00:01:36.023214][f=0016078] [Game::KillSimulation][4] [t=00:01:40.043095][f=0016078] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:40.046232][f=0016078] [Game::~CGame][2] [t=00:01:40.046360][f=0016078] [Game::~CGame][3] [t=00:01:40.277839][f=0016078] [SpringApp::Kill][3] [t=00:01:40.279335][f=0016078] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168896 bytes sent 125534 bytes recv'd [t=00:01:43.299698][f=0016078] [SpringApp::Kill][4] font=0x558dfbaed790 [t=00:01:43.300840][f=0016078] [SpringApp::Kill][5] [t=00:01:43.316115][f=0016078] [SpringApp::Kill][6] [t=00:01:43.316461] [SpringApp::Kill][7] [t=00:01:43.318356] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:43.318374] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:43.318384] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:43.318393] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:43.325327] [VFS] [SpringVFS::DeleteArchives] [t=00:01:43.325351] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:01:43.325372] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x558dfbb40160) [t=00:01:43.330931] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2801ms [t=00:01:43.331210] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=103ms [t=00:01:43.331226] file="objects3d/strikecom_1.dae" indx=5584 inflSize=999kb readTime=40ms [t=00:01:43.331236] file="bitmaps/loadpictures/cloaking.png" indx=517 inflSize=3633kb readTime=39ms [t=00:01:43.331246] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=35ms [t=00:01:43.331256] file="units/amphassault.lua" indx=6770 inflSize=5kb readTime=28ms [t=00:01:43.331266] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=24ms [t=00:01:43.331303] file="unittextures/gauss3_tex1.png" indx=7296 inflSize=1103kb readTime=22ms [t=00:01:43.331316] file="unittextures/factorytank_1.png" indx=7276 inflSize=4103kb readTime=22ms [t=00:01:43.331325] file="luaui/widgets/unit_stockpile.lua" indx=4870 inflSize=1kb readTime=22ms [t=00:01:43.331335] file="objects3d/benzcom5.s3o" indx=5032 inflSize=326kb readTime=20ms [t=00:01:43.335185] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 106288478 bytes cached in 3017 files [t=00:01:43.485484] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:43.485550] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x558dfbc22510) [t=00:01:43.487613] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:43.488166] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x558dfbb9eee0) [t=00:01:43.488657] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f19840619a0) [t=00:01:43.489124] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:43.489902] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x558dfbc2d6e0) [t=00:01:43.490400] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:43.491915] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:43.491955] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:43.491985] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:43.491996] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:43.492005] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:43.492015] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:43.492654] [SpringApp::Kill][8] [t=00:01:43.492679] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:43.492689] [WatchDog::Uninstall][1] hangDetectorThread=0x558db7271a70 (joinable=1) [t=00:01:43.492699] [WatchDog::Uninstall][2] [t=00:01:44.119910] [WatchDog::Uninstall][3] [t=00:01:44.119949] [SpringApp::Kill][9]