[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000080] Using writeable configuration source: "/tmp/tmp.nDGPVaPdD4/springsettings.1352333.cfg" [t=00:00:00.005068] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.005115] ============== ============== [t=00:00:00.005127] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.005136] [t=00:00:00.005145] Enable or disable log sections using the LogSections configuration key [t=00:00:00.005154] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.005162] Use "none" to disable the default log sections. [t=00:00:00.005172] ============== ============== [t=00:00:00.005181] ============== ============== [t=00:00:00.005236] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.005247] MouseDragCircleCommandThreshold = 25 [t=00:00:00.005256] ROAM = 2 [t=00:00:00.005266] RotateLogFiles = 1 [t=00:00:00.005275] TeamHighlight = 0 [t=00:00:00.005286] ============== ============== [t=00:00:00.005295] ============== ============== [t=00:00:00.005304] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.005314] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.005323] Compiler Version: gcc-10.3.0 [t=00:00:00.005351] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.005510] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.005521] Binary Word Size: 64-bit (native) [t=00:00:00.005530] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.005540] Physical CPU Cores: 1 [t=00:00:00.005549] Logical CPU Cores: 1 [t=00:00:00.005558] ============== ============== [t=00:00:00.005623] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005632] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005642] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005650] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005659] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.007040] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.007058] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.007080] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.007097] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.007107] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.007132] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.015863] [GR::LogVersionInfo] [t=00:00:00.015889] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015912] GL version : [t=00:00:00.015925] GL vendor : [t=00:00:00.015938] GL renderer : [t=00:00:00.015948] GLSL version: [t=00:00:00.015958] GLEW version: spring headless stub GLEW version [t=00:00:00.015968] GPU memory : unknown [t=00:00:00.015978] SDL swap-int: 0 [t=00:00:00.015988] SDL driver : headless stub [t=00:00:00.015998] [t=00:00:00.016011] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016023] ARB shader support : 0 [t=00:00:00.016035] GLSL shader support : 0 [t=00:00:00.016046] GL4 support : 0 [t=00:00:00.016055] FBO extension support : 0 [t=00:00:00.016066] NVX GPU mem-info support : 0 [t=00:00:00.016075] ATI GPU mem-info support : 0 [t=00:00:00.016086] NPOT-texture support : 1 (0) [t=00:00:00.016116] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016133] texture query-LOD support : 1 (0) [t=00:00:00.016145] MSAA frame-buffer support : 0 (0) [t=00:00:00.016157] Z-buffer depth : 16 (-) [t=00:00:00.016167] primitive-restart support : 0 (0) [t=00:00:00.016177] clip-space control support: 0 (0) [t=00:00:00.016189] seamless cube-map support : 0 (0) [t=00:00:00.016200] frag-depth layout support : 0 (0) [t=00:00:00.016213] persistent maps support : 0 (0) [t=00:00:00.016224] [t=00:00:00.016235] max. FBO samples : -1 [t=00:00:00.016245] max. texture size : 2048 [t=00:00:00.016257] max. texture anisotropy level: 0.000000 [t=00:00:00.016268] max. vec4 varyings/attributes: 0/0 [t=00:00:00.016278] max. draw-buffers : 0 [t=00:00:00.016288] max. rec. indices/vertices : 0/0 [t=00:00:00.016298] max. uniform buffer-bindings : 0 [t=00:00:00.016309] max. uniform block-size : 0KB [t=00:00:00.016321] max. storage buffer-bindings : 0 [t=00:00:00.016332] max. storage block-size : 0MB [t=00:00:00.016347] [t=00:00:00.016359] enable AMD-hacks : 0 [t=00:00:00.016372] compress MIP-maps: 0 [t=00:00:00.016393] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.016780] [GR::UpdateGLConfigs] [t=00:00:00.016807] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016858] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016879] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016893] [GR::InitGLState] [t=00:00:00.016906] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.213533] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.221714] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.227359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.228109] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.228146] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.228167] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.260929] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.261757] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.287009] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.287401] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.298705] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.298726] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.298935] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.302370] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbaa002c7e0 (SpringVFS) global=(nil) (null) [t=00:00:00.302387] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.302509] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.302527] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.302544] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.302553] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.302583] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2166 MB [t=00:00:00.304218][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.304251][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.304274][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1352333/replay.sdfz" for game data... [t=00:00:00.447650][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.448876][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.449355][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.450927][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.450956][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 146ms [t=00:00:00.450983][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.495846][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556987b004b0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.496852][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.498113][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498692][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556987b004b0] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:00.499720][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.509794][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.510000][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.520970][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 69ms [t=00:00:00.521110][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.561916][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.561958][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.562052][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.562110][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.562167][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.562222][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.563353][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.563771][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.564175][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.567392][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.568910][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.570715][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.570747][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.571237][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.576512][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.577542][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.578490][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.578808][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.579372][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.579390][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.583996][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.584041][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.682803][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.728991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.339881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.735450][f=-000001] Loading UnitDefs_posts [t=00:00:01.929397][f=-000001] Loading FeatureDefs_posts [t=00:00:02.037215][f=-000001] Loading WeaponDefs_posts [t=00:00:02.114385][f=-000001] Loading ArmorDefs_posts [t=00:00:02.145292][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 766ms [t=00:00:02.229054][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 893ms [t=00:00:02.229127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.492034][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.503212][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:02.503242][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.503696][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.557735][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [t=00:00:02.557789][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.561913][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.862162][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.920193][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.064281][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.083396][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.083435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.785179][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [t=00:00:03.785712][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.878507][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:03.878568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.900600][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:04.562944][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.569735][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.569775][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.597238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.597338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.599321][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.599348][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.600895][f=-000001] InfoTexture: legacy [t=00:00:04.600919][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.602306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.541744][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.558482][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.558520][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.561050][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.561074][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.718930][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.722266][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.913771][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.990609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.118865][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.118914][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.120414][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.560255][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.574417][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.759958][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 16ms [t=00:00:06.760856][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.760881][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.769456][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.769516][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.769534][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.769549][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.769564][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.769579][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.769593][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:06.774562][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.774614][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.774628][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.774641][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.774654][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.774667][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.774679][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:06.774694][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55698fa9da00 has BLOCKSIZE 1 [t=00:00:06.777654][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.777676][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.777689][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.777702][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.777715][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.777728][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:06.784169][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:06.785319][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.791594][f=-000001] Path cache (32, 48) initialized. [t=00:00:06.791634][f=-000001] Path cache (32, 48) initialized. [t=00:00:06.794527][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.794547][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.794562][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:06.794589][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:06.794603][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.794617][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:06.866466][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:06.867143][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.868737][f=-000001] Path cache (16, 24) initialized. [t=00:00:06.868760][f=-000001] Path cache (16, 24) initialized. [t=00:00:06.868774][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (107ms, checksum 6476c8db)" [t=00:00:06.868832][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.868857][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.868870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:06.988125][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:06.988739][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.693833][f=-000001] Synced LuaRules: finished loading [t=00:00:09.727196][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:10.243191][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.312213][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.417994][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [t=00:00:10.476881][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:10.481182][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:10.481619][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:10.482039][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:10.545740][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:10.559773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.561369][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.561393][f=-000001] LuaSocket Support: enabled [t=00:00:10.583281][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.671691][f=-000001] localWidgets, nil, true, true [t=00:00:10.672603][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.672625][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.682963][f=-000001] USE_OLD_CHILI [t=00:00:11.271190][f=-000001] Loading last game win data [t=00:00:11.276063][f=-000001] Resetting win data [t=00:00:11.276527][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.276551][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.276569][f=-000001] Player and team counts match, continuing [t=00:00:11.276587][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:11.276603][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:11.276619][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:11.452142][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.452179][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.503426][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.481323][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:13.992813][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.502576][f=-000001] Loaded API widget: i18n [t=00:00:14.503720][f=-000001] Loaded API widget: Shared Functions [t=00:00:14.503916][f=-000001] Loaded API widget: Hacky version fix [t=00:00:14.504098][f=-000001] Loaded API widget: Cluster Detection [t=00:00:14.504401][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:14.504675][f=-000001] Loaded API widget: Win Counter [t=00:00:14.651373][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:14.652347][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:14.652644][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:14.652880][f=-000001] Loaded API widget: CommandInsert [t=00:00:14.653087][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:14.655351][f=-000001] Loaded API widget: Lups [t=00:00:14.906848][f=-000001] Loaded API widget: Chili Framework [t=00:00:14.907275][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:14.907580][f=-000001] Loaded widget: Save/Load API [t=00:00:14.907891][f=-000001] Loaded widget: Chili Highlight [t=00:00:14.908192][f=-000001] Loaded widget: Draw After Chili [t=00:00:14.908550][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:14.913861][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:14.915789][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.915814][f=-000001] Ground-decal rendering is disabled! [t=00:00:14.915950][f=-000001] Set maximum particles to: 0 [t=00:00:14.916062][f=-000001] Set UnitLodDist to 0 [t=00:00:14.916096][f=-000001] Set UnitIconDist to 0 [t=00:00:14.944630][f=-000001] Loaded widget: EPIC Menu [t=00:00:14.945029][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:14.945469][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:14.969811][f=-000001] Loaded widget: Chili Minimap [t=00:00:14.970152][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:14.980068][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:14.980346][f=-000001] Deferred Rendering requires shader support! [t=00:00:14.980726][f=-000001] Loaded widget: Deferred rendering [t=00:00:14.981010][f=-000001] Mexspot Fetcher fetching [t=00:00:14.981250][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:14.981547][f=-000001] Team highlighting: Disabled [t=00:00:14.981837][f=-000001] Loaded widget: Teamhighlight option [t=00:00:14.982254][f=-000001] Loaded widget: Local Team Colors [t=00:00:14.982591][f=-000001] Loaded widget: Display Keys 2 [t=00:00:14.982927][f=-000001] Loaded widget: Save Game Menu [t=00:00:14.983103][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:14.983276][f=-000001] Loaded widget: One click weapon handler [t=00:00:14.983473][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:14.983750][f=-000001] highlightUnitShader no GL4 support [t=00:00:14.984996][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:14.985442][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:14.986017][f=-000001] Loaded widget: Attack Command Helper [t=00:00:14.986321][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:14.986340][f=-000001] Using fallback unit outlines [t=00:00:14.986525][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:14.986884][f=-000001] Loaded widget: Selection Modkeys [t=00:00:14.994534][f=-000001] Loaded widget: Chili Global Commands [t=00:00:14.995999][f=-000001] Loaded widget: Outline No Shader [t=00:00:14.996388][f=-000001] Loaded widget: Unit Icons [t=00:00:14.996725][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:14.997127][f=-000001] Loaded widget: Noises [t=00:00:15.037646][f=-000001] Loaded widget: HealthBars [t=00:00:15.038138][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.041675][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.042065][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.042436][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.042475][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1352333/events.log [t=00:00:15.044834][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.045143][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.046723][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.046986][f=-000001] Loaded widget: Objectives [t=00:00:15.047320][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.047677][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.047970][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.048269][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.048652][f=-000001] Loaded widget: BuildETA [t=00:00:15.052388][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.052713][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.056449][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.057125][f=-000001] Loaded widget: Command Alpha [t=00:00:15.057995][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.058197][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.058488][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.058829][f=-000001] Loaded widget: Ghost Site [t=00:00:15.059019][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.059532][f=-000001] Loaded widget: Stereo3D [t=00:00:15.059956][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.060213][f=-000001] Loaded widget: SmoothCam [t=00:00:15.060589][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.061077][f=-000001] Loaded widget: Simple Settings [t=00:00:15.061534][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.061854][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.062201][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.062394][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.062579][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.062917][f=-000001] Loaded widget: Point Tracker [t=00:00:15.063112][f=-000001] Loaded widget: Orbit Command [t=00:00:15.063327][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.063547][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.063981][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.064330][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.064641][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.064999][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.065345][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.065628][f=-000001] Loaded widget: Keep Target [t=00:00:15.065818][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.066210][f=-000001] Loaded widget: In-game Guide [t=00:00:15.066549][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.067028][f=-000001] Loaded widget: Haven Handler [t=00:00:15.067301][f=-000001] Loaded widget: Guard Remove [t=00:00:15.067630][f=-000001] Input grabbing is enabled! [t=00:00:15.067649][f=-000001] Input grabbing is enabled! [t=00:00:15.067746][f=-000001] Loaded widget: Grab Input [t=00:00:15.068090][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.068315][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.068707][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.074987][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.075372][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.075676][f=-000001] Loaded widget: Decloak Range [t=00:00:15.076047][f=-000001] Loaded widget: Darkening [t=00:00:15.083086][f=-000001] Loaded widget: Context Menu [t=00:00:15.083699][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.084022][f=-000001] Loaded widget: Ferry Points [t=00:00:15.104618][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.104981][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.105287][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.105487][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.105802][f=-000001] EndGame Graph disabled [t=00:00:15.123560][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.135409][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.136137][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.136533][f=-000001] Loaded widget: CameraShake [t=00:00:15.136778][f=-000001] Loaded widget: Blast Radius [t=00:00:15.137029][f=-000001] Loaded widget: Easy Facing [t=00:00:15.137375][f=-000001] Loaded widget: Autoquit [t=00:00:15.137699][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.137906][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.138265][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.138584][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.138945][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:15.139289][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:15.139737][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.140854][f=-000001] Loaded widget: Attack Warning [t=00:00:15.141189][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.141745][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.142888][f=-000001] Loaded widget: Auto Group [t=00:00:15.143819][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.144715][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.145007][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.145668][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.146575][f=-000001] Loaded widget: Select Com at start [t=00:00:15.177445][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:15.178833][f=-000001] Loaded widget: Transport AI [t=00:00:15.179097][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:15.179345][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:15.205081][f=-000001] Loaded widget: Unit Start State [t=00:00:15.207010][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:15.207362][f=-000001] Loaded widget: Smooth Scroll [t=00:00:15.213082][f=-000001] Loaded widget: Replay control buttons [t=00:00:15.214132][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:15.214492][f=-000001] Loaded widget: Icon Sets [t=00:00:15.332944][f=-000001] Loaded widget: Attack AoE [t=00:00:15.334316][f=-000001] Loaded widget: PlanetWars Info [t=00:00:15.334579][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:15.335069][f=-000001] Loaded widget: Commands FX [t=00:00:15.349308][f=-000001] Loaded widget: UnitShapes [t=00:00:15.349741][f=-000001] : disabled for spectators [t=00:00:15.350613][f=-000001] Loaded widget: Stockpiler [t=00:00:15.351949][f=-000001] Loaded widget: Map Edge Extension [t=00:00:15.352418][f=-000001] Loaded widget: State Icons [t=00:00:15.352787][f=-000001] Loaded widget: Shield Guard [t=00:00:15.353101][f=-000001] Loaded widget: Selection Send [t=00:00:15.353407][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:15.353702][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:15.354065][f=-000001] Loaded widget: Gadget Icons [t=00:00:15.355217][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:15.355493][f=-000001] Loaded widget: AllyCursors [t=00:00:15.355860][f=-000001] : disabled for spectators [t=00:00:15.356667][f=-000001] Loaded widget: Building Starter [t=00:00:15.356997][f=-000001] : disabled for spectators [t=00:00:15.357744][f=-000001] Loaded widget: Cloaker Guard [t=00:00:15.358296][f=-000001] Loaded widget: Units on Fire [t=00:00:15.358663][f=-000001] Loaded widget: Smoke Signals [t=00:00:15.358914][f=-000001] Loaded widget: LupsManager [t=00:00:15.359458][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:15.360059][f=-000001] Loaded widget: Newton Firezone [t=00:00:15.361208][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:15.361568][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:15.367915][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:15.373788][f=-000001] Loaded widget: Chili Pro Console [t=00:00:15.374259][f=-000001] Loaded widget: Chili Docking [t=00:00:15.374638][f=-000001] Loaded widget: HUD Presets [t=00:00:15.375267][f=-000001] Loaded widget: Persistent Build Height [t=00:00:15.377305][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:15.377716][f=-000001] Loaded widget: Image Preloader [t=00:00:15.378187][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:15.378418][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:15.382253][f=-000001] Loaded widget: Chili Core Selector [t=00:00:15.382701][f=-000001] Loaded widget: Custom Markers [t=00:00:15.383831][f=-000001] Loaded widget: Select Keys [t=00:00:15.384618][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:15.384991][f=-000001] Loaded widget: Start Boxes [t=00:00:15.385209][f=-000001] Loaded widget: Restricted Zones [t=00:00:15.385648][f=-000001] Loaded widget: Pause Screen [t=00:00:15.392968][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:15.393353][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:15.393862][f=-000001] Loaded widget: CustomFormations2 [t=00:00:15.394182][f=-000001] SetSunLighting [t=00:00:15.407802][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:15.408267][f=-000001] Loaded widget: Text To Speech Control [t=00:00:15.411702][f=-000001] Loaded widget: Layout Handler [t=00:00:15.412066][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.412113][f=-000001] Loaded widget: GC Control [t=00:00:15.412379][f=-000001] Loaded widget: Font Cache [t=00:00:15.423500][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:15.426109][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:15.431169][f=-000001] Writing last game win data [t=00:00:15.435338][f=-000001] LuaUI v0.3 [t=00:00:15.579488][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.579879][f=-000001] [s11n] Loading s11n file... [t=00:00:15.582886][f=-000001] [s11n] Parsing model... [t=00:00:15.584361][f=-000001] [s11n] Populating game world... [t=00:00:15.887014][f=-000001] [s11n] s11n loading complete. [t=00:00:15.887098][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:16.068751][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.084273][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13069,0,0} {chunk,block}Bytes={0,0} [t=00:00:16.325144][f=-000001] Spectator mode. Widget removed. [t=00:00:16.337547][f=-000001] Spectator mode. Widget removed. [t=00:00:16.340323][f=-000001] Reclaim highlight: old engine version. [t=00:00:16.340399][f=-000001] Playback paused [t=00:00:16.346092][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.420117][f=-000001] Opening demofile demos/1352333/replay.sdfz [t=00:00:16.420152][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.420167][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:16.420204][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:16.420224][f=-000001] -> Connection established (given id 2) [t=00:00:16.420459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:16.420897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:16.420929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:16.420949][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:16.420971][f=-000001] Speed set to 20.0 [server] [t=00:00:16.420985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5569959bdc90,0x55699ea72640}][locale="C"]" [t=00:00:16.421002][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:16.435484][f=-000001] Switching to Overhead (TA) style camera [t=00:00:16.435524][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.171260][f=-000001] Beginning demo playback [t=00:00:20.179151][f=-000001] GameID: 17d76662d7148b067e612142e2d94269 [t=00:00:20.211216][f=-000001] Connection attempt from blinkprong7 [t=00:00:20.211259][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:20.211324][f=-000001] [0] Event [undefined]: blinkprong7 changed status [t=00:00:20.211509][f=-000001] -> Connection established (given id 1) [t=00:00:20.219346][f=-000001] Connection attempt from Jadem [t=00:00:20.219375][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:20.219425][f=-000001] [0] Event [undefined]: Jadem changed status [t=00:00:20.219564][f=-000001] -> Connection established (given id 0) [t=00:00:20.235282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:20.235329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.647071][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:21.654990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:21.775312][f=-000001] Player blinkprong7 left the game: timeout [t=00:00:21.775375][f=-000001] [0] Event [undefined]: blinkprong7 timed out [t=00:00:22.052123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jadem" string="[Game::Load][lua{Rules,Gaia}={0000025bbd1ac9a0,0000025bed45f610}][locale="C"]" [t=00:00:22.739449][f=-000001] Allies: I choose: Strike! [t=00:00:25.375136][f=-000001] > Game will be force started in 60 seconds [t=00:00:26.411114][f=-000001] > Game will be force started in 40 seconds [t=00:00:27.447046][f=-000001] > Game will be force started in 20 seconds [t=00:00:28.741449][f=-000001] [0] Event [3655,195.764099,5352]: 0 finished unit Strike Commander [t=00:00:28.747730][f=-000001] [0] Event [300,195.761719,850]: 1 finished unit Strike Commander [t=00:00:28.772360][f=0000000] [0] blinkprong7, team: 1, elo:1801, userid: 555505 [t=00:00:28.772424][f=0000000] [0] Jadem, team: 0, elo:1550, userid: 557003 [t=00:00:28.772451][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.775598][f=0000000] > Players blinkprong7 did not choose a start position. Game will be aborted. [t=00:00:28.775633][f=0000000] > exiting game [t=00:00:28.777143][f=0000001] [1] player nonplacement [t=00:00:28.778289][f=0000001] [1] autohost exit [t=00:00:28.779561][f=0000001] Playback continued [t=00:00:28.785133][f=0000001] No clients connected, shutting down server [t=00:00:28.785166][f=0000001] Server shutdown [t=00:00:28.785891][f=0000001] Submitting stats [t=00:00:28.786211][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:28.787923][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:28.787946][f=0000001] Draw 7481.35ms 59.90% [t=00:00:28.787958][f=0000001] Lua::Callins::Synced 308.43ms 0.00% [t=00:00:28.787971][f=0000001] Lua::Callins::Unsynced 10862.25ms 85.40% [t=00:00:28.787983][f=0000001] Lua::CollectGarbage::Synced 102.30ms 0.30% [t=00:00:28.787995][f=0000001] Lua::CollectGarbage::Unsynced 421.37ms 3.50% [t=00:00:28.788007][f=0000001] Misc::Profiler::AddTime 22.37ms 0.10% [t=00:00:28.788202][f=0000001] [1] all players disconnected [t=00:00:29.764201][f=0000001] Playback paused [t=00:00:38.787105][f=0000001] Autoquit sending quit command. [t=00:00:38.788333][f=0000001] [QuitAction] user exited to system [t=00:00:38.789007][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.789818][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:38.789847][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.789865][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.789879][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.789892][f=0000001] [SpringApp::Kill][2] [t=00:00:38.791001][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:38.791259][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x556998ac6100 [t=00:00:38.791327][f=0000001] Start widgetHandler:Shutdown [t=00:00:38.796673][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:38.797385][f=0000001] Writing last game win data [t=00:00:38.803410][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:38.803432][f=0000001] Shutdown Widget - Save/Load API [t=00:00:38.803449][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:38.803463][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:38.803477][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.804012][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:38.804867][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:38.805292][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:38.805697][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:38.805722][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:38.805769][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:38.805787][f=0000001] Shutdown Widget - Unit Icons [t=00:00:38.806012][f=0000001] Shutdown Widget - Noises [t=00:00:38.806035][f=0000001] Shutdown Widget - HealthBars [t=00:00:38.806168][f=0000001] Shutdown Widget - Win Counter [t=00:00:38.806190][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:38.806241][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:38.806260][f=0000001] Shutdown Widget - BuildETA [t=00:00:38.806284][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:38.806301][f=0000001] Shutdown Widget - Stereo3D [t=00:00:38.806318][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.806336][f=0000001] Shutdown Widget - Point Tracker [t=00:00:38.806351][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:38.806369][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:38.806384][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:38.806406][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:38.806423][f=0000001] Shutdown Widget - Grab Input [t=00:00:38.806447][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:38.806464][f=0000001] Shutdown Widget - Darkening [t=00:00:38.806491][f=0000001] Shutdown Widget - Context Menu [t=00:00:38.806506][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:38.806522][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.806544][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:38.806562][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:38.806584][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.806695][f=0000001] Shutdown Widget - CameraShake [t=00:00:38.806713][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:38.806730][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:38.806746][f=0000001] Shutdown Widget - Attack AoE [t=00:00:38.806762][f=0000001] Shutdown Widget - UnitShapes [t=00:00:38.807332][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:38.807356][f=0000001] Shutdown Widget - Selection Send [t=00:00:38.807373][f=0000001] Shutdown Widget - LupsManager [t=00:00:38.807392][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:38.807409][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:38.808779][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:38.808803][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.808833][f=0000001] Shutdown Widget - Lups [t=00:00:38.808873][f=0000001] Shutdown Widget - Chili Framework [t=00:00:38.808889][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:38.808906][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:38.808994][f=0000001] Shutdown Widget - Custom Markers [t=00:00:38.809015][f=0000001] Shutdown Widget - Select Keys [t=00:00:38.809049][f=0000001] Shutdown Widget - Pause Screen [t=00:00:38.809070][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:38.809087][f=0000001] Shutdown Widget - Layout Handler [t=00:00:38.809104][f=0000001] End widgetHandler:Shutdown [t=00:00:39.005605][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={429365,66230817} {int,ext,rec}Allocs={9020858,0,0} {chunk,block}Bytes={66230817,0} [t=00:00:39.006433][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55699ea72640 [t=00:00:39.012561][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359467,60463285} {int,ext,rec}Allocs={9020859,0,0} {chunk,block}Bytes={60463285,0} [t=00:00:39.012648][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359467,60463285} {int,ext,rec}Allocs={9020859,0,0} {chunk,block}Bytes={60463285,0} [t=00:00:39.012719][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5569959bdc90 [t=00:00:39.012767][f=0000001] Start gadgetHandler:Shutdown [t=00:00:39.012785][f=0000001] Shutdown - StartSetup [t=00:00:39.012800][f=0000001] Shutdown - UnitMorph [t=00:00:39.012865][f=0000001] Shutdown - Carrier Drones [t=00:00:39.012883][f=0000001] Shutdown - Missile Silo Controller [t=00:00:39.012900][f=0000001] Shutdown - Modular Comm Info [t=00:00:39.012916][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:39.012931][f=0000001] Shutdown - UnitCloakShield [t=00:00:39.012955][f=0000001] Shutdown - Starlight Handler [t=00:00:39.012969][f=0000001] End gadgetHandler:Shutdown [t=00:00:39.027066][f=0000001] Start gadgetHandler:Shutdown [t=00:00:39.027122][f=0000001] Shutdown - Save/Load [t=00:00:39.027160][f=0000001] Shutdown - Teleport Throw [t=00:00:39.027177][f=0000001] Shutdown - UnitMorph [t=00:00:39.027198][f=0000001] Shutdown - Modular Comm Info [t=00:00:39.027214][f=0000001] Shutdown - Retreat Command [t=00:00:39.027234][f=0000001] Shutdown - Shockwaves [t=00:00:39.027248][f=0000001] Shutdown - UnitCloakShield [t=00:00:39.027266][f=0000001] Shutdown - Lups Cloak FX [t=00:00:39.027282][f=0000001] Shutdown - Lups [t=00:00:39.027317][f=0000001] Shutdown - Lups Shield [t=00:00:39.027337][f=0000001] End gadgetHandler:Shutdown [t=00:00:39.056206][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9020889,0,0} {chunk,block}Bytes={0,0} [t=00:00:39.056281][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9020889,0,0} {chunk,block}Bytes={0,0} [t=00:00:39.056329][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:39.056345][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:39.068153][f=0000001] [Game::~CGame][1] [t=00:00:39.068194][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:39.068206][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:39.068217][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:39.068227][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:39.068237][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:39.068247][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:39.068456][f=0000001] [Game::KillMisc][1] [t=00:00:39.068469][f=0000001] [Game::KillMisc][2] [t=00:00:39.069320][f=0000001] [Game::KillMisc][3] [t=00:00:39.069397][f=0000001] [Game::KillRendering][1] [t=00:00:39.082978][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:39.083024][f=0000001] [S3OParser::Kill] allocated 2710 pieces [t=00:00:39.084444][f=0000001] [AssParser::Kill] allocated 359 pieces [t=00:00:39.091871][f=0000001] [Game::KillInterface][1] [t=00:00:39.092263][f=0000001] [Game::KillInterface][2] [t=00:00:39.092721][f=0000001] [Game::KillSimulation][1] [t=00:00:39.092938][f=0000001] [Game::KillSimulation][2] [t=00:00:39.905441][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:39.908449][f=0000001] [Game::KillSimulation][3] [t=00:00:39.908917][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.909409][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.909433][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.909460][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.915129][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.915565][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.981198][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:40.002818][f=0000001] [Game::KillSimulation][4] [t=00:00:43.453587][f=0000001] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:43.456183][f=0000001] [Game::~CGame][2] [t=00:00:43.456308][f=0000001] [Game::~CGame][3] [t=00:00:43.691214][f=0000001] [SpringApp::Kill][3] [t=00:00:43.692558][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1796 bytes sent 9753 bytes recv'd [t=00:00:46.704965][f=0000001] [SpringApp::Kill][4] font=0x556987a50790 [t=00:00:46.705978][f=0000001] [SpringApp::Kill][5] [t=00:00:46.720929][f=0000001] [SpringApp::Kill][6] [t=00:00:46.721409] [SpringApp::Kill][7] [t=00:00:46.722650] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:46.722673] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:46.722688] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:46.722701] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:46.729784] [VFS] [SpringVFS::DeleteArchives] [t=00:00:46.729810] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:00:46.729834] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x556987ab9b40) [t=00:00:46.735597] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2623ms [t=00:00:46.735631] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=90ms [t=00:00:46.735642] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=64ms [t=00:00:46.735652] file="objects3d/gauss.dae" indx=5273 inflSize=1556kb readTime=35ms [t=00:00:46.735661] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=33ms [t=00:00:46.735672] file="objects3d/stiletto.s3o" indx=5573 inflSize=45kb readTime=23ms [t=00:00:46.735682] file="luaui/configs/lang/campaign_units.en.json" indx=2920 inflSize=4kb readTime=22ms [t=00:00:46.735691] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=21ms [t=00:00:46.735701] file="objects3d/strikecom_1.dae" indx=5584 inflSize=999kb readTime=18ms [t=00:00:46.735710] file="gamedata/armordefs.lua" indx=874 inflSize=6kb readTime=17ms [t=00:00:46.735719] file="luaui/widgets/dbg_frame_grapher.lua" indx=4649 inflSize=2kb readTime=15ms [t=00:00:46.740081] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 96099752 bytes cached in 2985 files [t=00:00:46.873627] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:46.873666] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x556987b84340) [t=00:00:46.874419] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:00:46.874627] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x556987aba090) [t=00:00:46.875082] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fbaa00619a0) [t=00:00:46.875262] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:00:46.876262] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x556987aba5a0) [t=00:00:46.876613] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:46.877424] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:46.877439] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:46.877455] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:46.877466] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:46.877476] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:46.877487] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:46.878056] [SpringApp::Kill][8] [t=00:00:46.878095] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:46.878107] [WatchDog::Uninstall][1] hangDetectorThread=0x556942e26a70 (joinable=1) [t=00:00:46.878117] [WatchDog::Uninstall][2] [t=00:00:47.080094] [WatchDog::Uninstall][3] [t=00:00:47.080127] [SpringApp::Kill][9]