[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000059] Using writeable configuration source: "/tmp/tmp.B0UYckD9o5/springsettings.1350138.cfg" [t=00:00:00.007272] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.007322] ============== ============== [t=00:00:00.007334] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007343] [t=00:00:00.007352] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007361] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007370] Use "none" to disable the default log sections. [t=00:00:00.007379] ============== ============== [t=00:00:00.007388] ============== ============== [t=00:00:00.007437] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007447] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007457] ROAM = 2 [t=00:00:00.007466] RotateLogFiles = 1 [t=00:00:00.007475] TeamHighlight = 0 [t=00:00:00.007485] ============== ============== [t=00:00:00.007494] ============== ============== [t=00:00:00.007502] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.007512] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007521] Compiler Version: gcc-10.3.0 [t=00:00:00.007546] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007659] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007670] Binary Word Size: 64-bit (native) [t=00:00:00.007679] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007688] Physical CPU Cores: 1 [t=00:00:00.007697] Logical CPU Cores: 1 [t=00:00:00.007705] ============== ============== [t=00:00:00.007770] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007779] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007788] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007797] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007806] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.009272] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.009290] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.009311] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.009328] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.009338] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.009364] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.018369] [GR::LogVersionInfo] [t=00:00:00.018389] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018410] GL version : [t=00:00:00.018420] GL vendor : [t=00:00:00.018429] GL renderer : [t=00:00:00.018438] GLSL version: [t=00:00:00.018447] GLEW version: spring headless stub GLEW version [t=00:00:00.018456] GPU memory : unknown [t=00:00:00.018465] SDL swap-int: 0 [t=00:00:00.018474] SDL driver : headless stub [t=00:00:00.018483] [t=00:00:00.018493] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018502] ARB shader support : 0 [t=00:00:00.018510] GLSL shader support : 0 [t=00:00:00.018520] GL4 support : 0 [t=00:00:00.018528] FBO extension support : 0 [t=00:00:00.018538] NVX GPU mem-info support : 0 [t=00:00:00.018547] ATI GPU mem-info support : 0 [t=00:00:00.018555] NPOT-texture support : 1 (0) [t=00:00:00.018581] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018591] texture query-LOD support : 1 (0) [t=00:00:00.018600] MSAA frame-buffer support : 0 (0) [t=00:00:00.018609] Z-buffer depth : 16 (-) [t=00:00:00.018618] primitive-restart support : 0 (0) [t=00:00:00.018627] clip-space control support: 0 (0) [t=00:00:00.018636] seamless cube-map support : 0 (0) [t=00:00:00.018645] frag-depth layout support : 0 (0) [t=00:00:00.018654] persistent maps support : 0 (0) [t=00:00:00.018663] [t=00:00:00.018672] max. FBO samples : -1 [t=00:00:00.018681] max. texture size : 2048 [t=00:00:00.018692] max. texture anisotropy level: 0.000000 [t=00:00:00.018702] max. vec4 varyings/attributes: 0/0 [t=00:00:00.018711] max. draw-buffers : 0 [t=00:00:00.018720] max. rec. indices/vertices : 0/0 [t=00:00:00.018729] max. uniform buffer-bindings : 0 [t=00:00:00.018738] max. uniform block-size : 0KB [t=00:00:00.018747] max. storage buffer-bindings : 0 [t=00:00:00.018756] max. storage block-size : 0MB [t=00:00:00.018764] [t=00:00:00.018774] enable AMD-hacks : 0 [t=00:00:00.018782] compress MIP-maps: 0 [t=00:00:00.018798] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.019124] [GR::UpdateGLConfigs] [t=00:00:00.019145] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019162] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019172] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019182] [GR::InitGLState] [t=00:00:00.019192] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201746] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.204940] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210007] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.210429] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.210447] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.210460] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.245176] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.246049] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.266985] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.267321] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.278154] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.278174] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.278336] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.281840] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc01002c7e0 (SpringVFS) global=(nil) (null) [t=00:00:00.281857] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.281948] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.281968] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281984] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.281994] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.282021] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2208 MB [t=00:00:00.283597][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.283624][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.283643][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1350138/replay.sdfz" for game data... [t=00:00:00.434523][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.436130][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.436163][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.440092][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.440145][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms [t=00:00:00.440174][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.487050][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562538e1ef40] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.488050][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.489223][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.489761][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562538e1ef40] using game "Zero-K v1.10.4.1" (loaded=0 cached=0) [t=00:00:00.490628][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.501248][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.501448][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.514719][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.514862][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.098230][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.098277][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.098356][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.098406][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.098453][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.098499][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.099495][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.099993][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.100460][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.103351][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.104597][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.106465][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.106498][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.106949][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.114193][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.115228][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.116192][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.116480][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.117082][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.117102][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.128445][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.128491][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.243209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.251892][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.495396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.853962][f=-000001] Loading UnitDefs_posts [t=00:00:03.065975][f=-000001] Loading FeatureDefs_posts [t=00:00:03.125567][f=-000001] Loading WeaponDefs_posts [t=00:00:03.159565][f=-000001] Loading ArmorDefs_posts [t=00:00:03.185629][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [t=00:00:03.255603][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 763ms [t=00:00:03.256089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.476673][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.492569][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:03.492594][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.492947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.540054][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [t=00:00:03.540097][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.543289][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.798781][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.845821][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.001273][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.017236][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.017266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.665897][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 648ms [t=00:00:04.665946][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.758468][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:04.758515][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.781530][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.351324][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.358042][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.358536][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.392763][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.392877][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.411004][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.411042][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.411809][f=-000001] InfoTexture: legacy [t=00:00:05.411830][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.413145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.491528][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.494524][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:05.494551][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.495368][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.495395][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.617381][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.617447][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.801647][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.843501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:05.992736][f=-000001] Loaded DecalsDrawer: off [t=00:00:05.993188][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:05.994289][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.393524][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.411639][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.628162][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:06.629385][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.629409][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.638652][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.638707][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.638724][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:06.638737][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:06.638751][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:06.638764][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.638776][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:06.643979][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.644033][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.644048][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:06.644061][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:06.644074][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:06.644086][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.644099][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:06.644113][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562540faa800 has BLOCKSIZE 1 [t=00:00:06.647375][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.647400][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.647413][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:06.647425][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:06.647438][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:06.647450][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:06.651509][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:06.652676][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.660989][f=-000001] Path cache (40, 40) initialized. [t=00:00:06.661028][f=-000001] Path cache (40, 40) initialized. [t=00:00:06.664456][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.664484][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.664499][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:06.664524][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:06.664539][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:06.664553][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:06.736345][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:06.737401][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.739690][f=-000001] Path cache (20, 20) initialized. [t=00:00:06.739712][f=-000001] Path cache (20, 20) initialized. [t=00:00:06.739725][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (110ms, checksum d5868fb9)" [t=00:00:06.739781][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.739803][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.739815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:06.890099][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:06.890945][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:09.234558][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:09.238591][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Structure death flatten fix Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.715711][f=-000001] Synced LuaRules: finished loading [t=00:00:09.741447][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:10.282185][f=-000001] Unsynced LuaRules: finished loading [t=00:00:10.346466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:10.417273][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 54ms [t=00:00:10.475273][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:10.478030][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:10.478425][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:10.478843][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:10.539582][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:10.576105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:10.578205][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:10.578229][f=-000001] LuaSocket Support: enabled [t=00:00:10.595366][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:10.750613][f=-000001] localWidgets, nil, true, true [t=00:00:10.751520][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:10.751543][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:10.762970][f=-000001] USE_OLD_CHILI [t=00:00:11.378000][f=-000001] Loading last game win data [t=00:00:11.383079][f=-000001] Resetting win data [t=00:00:11.384078][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:11.384104][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:11.384121][f=-000001] Player and team counts match, continuing [t=00:00:11.384141][f=-000001] KingLunchBox was in last game but is now absent, resetting scores [t=00:00:11.519359][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:11.519401][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:11.562578][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.646265][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.213039][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.755784][f=-000001] Loaded API widget: i18n [t=00:00:14.759212][f=-000001] Loaded API widget: Shared Functions [t=00:00:14.759419][f=-000001] Loaded API widget: Hacky version fix [t=00:00:14.759604][f=-000001] Loaded API widget: Cluster Detection [t=00:00:14.759905][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:14.760174][f=-000001] Loaded API widget: Win Counter [t=00:00:14.933684][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:14.934090][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:14.934385][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:14.934630][f=-000001] Loaded API widget: CommandInsert [t=00:00:14.934838][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:14.937304][f=-000001] Loaded API widget: Lups [t=00:00:15.184437][f=-000001] Loaded API widget: Chili Framework [t=00:00:15.184927][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:15.185236][f=-000001] Loaded widget: Save/Load API [t=00:00:15.185547][f=-000001] Loaded widget: Chili Highlight [t=00:00:15.185843][f=-000001] Loaded widget: Draw After Chili [t=00:00:15.186516][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:15.191102][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:15.192871][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.192896][f=-000001] Ground-decal rendering is disabled! [t=00:00:15.192960][f=-000001] Set maximum particles to: 0 [t=00:00:15.193046][f=-000001] Set UnitLodDist to 0 [t=00:00:15.193075][f=-000001] Set UnitIconDist to 0 [t=00:00:15.214348][f=-000001] Loaded widget: EPIC Menu [t=00:00:15.214744][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:15.215203][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:15.237531][f=-000001] Loaded widget: Chili Minimap [t=00:00:15.237846][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:15.249336][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:15.249612][f=-000001] Deferred Rendering requires shader support! [t=00:00:15.249986][f=-000001] Loaded widget: Deferred rendering [t=00:00:15.250265][f=-000001] Mexspot Fetcher fetching [t=00:00:15.250436][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:15.250729][f=-000001] Team highlighting: Disabled [t=00:00:15.253106][f=-000001] Loaded widget: Teamhighlight option [t=00:00:15.253596][f=-000001] Loaded widget: Local Team Colors [t=00:00:15.253992][f=-000001] Loaded widget: Display Keys 2 [t=00:00:15.254358][f=-000001] Loaded widget: Save Game Menu [t=00:00:15.254562][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:15.254781][f=-000001] Loaded widget: One click weapon handler [t=00:00:15.255012][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:15.255297][f=-000001] highlightUnitShader no GL4 support [t=00:00:15.256241][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:15.256567][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:15.257073][f=-000001] Loaded widget: Attack Command Helper [t=00:00:15.257326][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:15.257341][f=-000001] Using fallback unit outlines [t=00:00:15.257492][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:15.257781][f=-000001] Loaded widget: Selection Modkeys [t=00:00:15.264929][f=-000001] Loaded widget: Chili Global Commands [t=00:00:15.266474][f=-000001] Loaded widget: Outline No Shader [t=00:00:15.267072][f=-000001] Loaded widget: Unit Icons [t=00:00:15.267405][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:15.267794][f=-000001] Loaded widget: Noises [t=00:00:15.307998][f=-000001] Loaded widget: HealthBars [t=00:00:15.308389][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.311639][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.311979][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.312258][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.312287][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1350138/events.log [t=00:00:15.314050][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.314343][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.315895][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.316094][f=-000001] Loaded widget: Objectives [t=00:00:15.316369][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.316688][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.316994][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.317323][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.317713][f=-000001] Loaded widget: BuildETA [t=00:00:15.321028][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.321347][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.325103][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.325815][f=-000001] Loaded widget: Command Alpha [t=00:00:15.326483][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.326678][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.327011][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.327294][f=-000001] Loaded widget: Ghost Site [t=00:00:15.327696][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.328315][f=-000001] Loaded widget: Stereo3D [t=00:00:15.328822][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.329075][f=-000001] Loaded widget: SmoothCam [t=00:00:15.329375][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.329780][f=-000001] Loaded widget: Simple Settings [t=00:00:15.330174][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.330490][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.330833][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.331024][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.331209][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.331490][f=-000001] Loaded widget: Point Tracker [t=00:00:15.331675][f=-000001] Loaded widget: Orbit Command [t=00:00:15.331887][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.332103][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.332529][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.332952][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.333218][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.333527][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.333862][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.334158][f=-000001] Loaded widget: Keep Target [t=00:00:15.334385][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.334858][f=-000001] Loaded widget: In-game Guide [t=00:00:15.335211][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.335602][f=-000001] Loaded widget: Haven Handler [t=00:00:15.335863][f=-000001] Loaded widget: Guard Remove [t=00:00:15.336154][f=-000001] Input grabbing is enabled! [t=00:00:15.336170][f=-000001] Input grabbing is enabled! [t=00:00:15.336253][f=-000001] Loaded widget: Grab Input [t=00:00:15.336540][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.336779][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.337157][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.343889][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.344207][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.344459][f=-000001] Loaded widget: Decloak Range [t=00:00:15.344842][f=-000001] Loaded widget: Darkening [t=00:00:15.351421][f=-000001] Loaded widget: Context Menu [t=00:00:15.351960][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.352280][f=-000001] Loaded widget: Ferry Points [t=00:00:15.373265][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.373526][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.373827][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.374028][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.374335][f=-000001] EndGame Graph disabled [t=00:00:15.412398][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.423207][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.423797][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.424052][f=-000001] Loaded widget: Easy Facing [t=00:00:15.424438][f=-000001] Loaded widget: CameraShake [t=00:00:15.424694][f=-000001] Loaded widget: Blast Radius [t=00:00:15.425082][f=-000001] Loaded widget: Autoquit [t=00:00:15.425445][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.425688][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.426093][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.426408][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.426730][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:15.427070][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:15.427409][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.428445][f=-000001] Loaded widget: Attack Warning [t=00:00:15.428742][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.429229][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.430274][f=-000001] Loaded widget: Auto Group [t=00:00:15.431049][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.431815][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.432091][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.432789][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.433616][f=-000001] Loaded widget: Select Com at start [t=00:00:15.438780][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:15.439907][f=-000001] Loaded widget: Transport AI [t=00:00:15.440123][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:15.440325][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:15.462355][f=-000001] Loaded widget: Unit Start State [t=00:00:15.462737][f=-000001] Loaded widget: Smooth Scroll [t=00:00:15.467873][f=-000001] Loaded widget: Replay control buttons [t=00:00:15.468632][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:15.468963][f=-000001] Loaded widget: Icon Sets [t=00:00:15.604960][f=-000001] Loaded widget: Attack AoE [t=00:00:15.606909][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:15.607939][f=-000001] Loaded widget: PlanetWars Info [t=00:00:15.608195][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:15.608636][f=-000001] Loaded widget: Commands FX [t=00:00:15.622370][f=-000001] Loaded widget: UnitShapes [t=00:00:15.622796][f=-000001] : disabled for spectators [t=00:00:15.623598][f=-000001] Loaded widget: Stockpiler [t=00:00:15.625214][f=-000001] Loaded widget: Map Edge Extension [t=00:00:15.625742][f=-000001] Loaded widget: State Icons [t=00:00:15.626113][f=-000001] Loaded widget: Shield Guard [t=00:00:15.627011][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:15.627328][f=-000001] Loaded widget: Selection Send [t=00:00:15.627634][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:15.627929][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:15.628398][f=-000001] Loaded widget: Gadget Icons [t=00:00:15.628629][f=-000001] Loaded widget: AllyCursors [t=00:00:15.628933][f=-000001] : disabled for spectators [t=00:00:15.629616][f=-000001] Loaded widget: Building Starter [t=00:00:15.629921][f=-000001] : disabled for spectators [t=00:00:15.630540][f=-000001] Loaded widget: Cloaker Guard [t=00:00:15.630836][f=-000001] Loaded widget: Units on Fire [t=00:00:15.631151][f=-000001] Loaded widget: Smoke Signals [t=00:00:15.631382][f=-000001] Loaded widget: LupsManager [t=00:00:15.631828][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:15.632373][f=-000001] Loaded widget: Newton Firezone [t=00:00:15.633521][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:15.633887][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:15.641207][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:15.650935][f=-000001] Loaded widget: Chili Pro Console [t=00:00:15.651532][f=-000001] Loaded widget: Chili Docking [t=00:00:15.652167][f=-000001] Loaded widget: HUD Presets [t=00:00:15.654122][f=-000001] Loaded widget: Persistent Build Height [t=00:00:15.659266][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:15.660235][f=-000001] Loaded widget: Image Preloader [t=00:00:15.661096][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.661519][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:15.667897][f=-000001] Loaded widget: Chili Core Selector [t=00:00:15.668996][f=-000001] Loaded widget: Custom Markers [t=00:00:15.670692][f=-000001] Loaded widget: Select Keys [t=00:00:15.671373][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:15.671760][f=-000001] Loaded widget: Start Boxes [t=00:00:15.671989][f=-000001] Loaded widget: Restricted Zones [t=00:00:15.672448][f=-000001] Loaded widget: Pause Screen [t=00:00:15.682997][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:15.683726][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:15.684508][f=-000001] Loaded widget: CustomFormations2 [t=00:00:15.685074][f=-000001] SetSunLighting [t=00:00:15.699608][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:15.700190][f=-000001] Loaded widget: Text To Speech Control [t=00:00:15.706688][f=-000001] Loaded widget: Layout Handler [t=00:00:15.707117][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.707163][f=-000001] Loaded widget: GC Control [t=00:00:15.707420][f=-000001] Loaded widget: Font Cache [t=00:00:15.719491][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:15.721447][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:15.726302][f=-000001] Writing last game win data [t=00:00:15.730455][f=-000001] LuaUI v0.3 [t=00:00:15.868897][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.869961][f=-000001] [s11n] Loading s11n file... [t=00:00:15.871602][f=-000001] [s11n] Parsing model... [t=00:00:15.873696][f=-000001] [s11n] Populating game world... [t=00:00:15.958641][f=-000001] [s11n] s11n loading complete. [t=00:00:15.958749][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:16.532653][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.551519][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13071,0,0} {chunk,block}Bytes={0,0} [t=00:00:16.709739][f=-000001] Spectator mode. Widget removed. [t=00:00:16.723620][f=-000001] Spectator mode. Widget removed. [t=00:00:16.726299][f=-000001] Reclaim highlight: old engine version. [t=00:00:16.726384][f=-000001] Playback paused [t=00:00:16.732376][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.804444][f=-000001] Opening demofile demos/1350138/replay.sdfz [t=00:00:16.804475][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.804489][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:16.804525][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:16.804543][f=-000001] -> Connection established (given id 3) [t=00:00:16.805351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:16.805469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:16.805497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:16.805517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:16.805540][f=-000001] Speed set to 20.0 [server] [t=00:00:16.805553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562546fd14f0,0x562552410c60}][locale="C"]" [t=00:00:16.805799][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:16.818630][f=-000001] Switching to Overhead (TA) style camera [t=00:00:16.818667][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.444810][f=-000001] Beginning demo playback [t=00:00:34.461037][f=-000001] GameID: e62e636204d88893963c99ebcda9b9f9 [t=00:00:34.484895][f=-000001] Connection attempt from Silent_AI [t=00:00:34.484927][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.485000][f=-000001] [0] Event [undefined]: Silent_AI changed status [t=00:00:34.485163][f=-000001] -> Connection established (given id 0) [t=00:00:34.485180][f=-000001] Connection attempt from Brackman [t=00:00:34.485191][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.485227][f=-000001] [0] Event [undefined]: Brackman changed status [t=00:00:34.485327][f=-000001] -> Connection established (given id 1) [t=00:00:34.509117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:34.509156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.556836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:34.556913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.068783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.068832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.385112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={0000018d2de33830,0000018d76a2e360}][locale="C"]" [t=00:00:35.428741][f=-000001] Spectators: !predict [t=00:00:35.429212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.434678][f=-000001] > Team Silent_AI has a 10.8% chance to win [t=00:00:35.434735][f=-000001] > Team Brackman has a 89.2% chance to win [t=00:00:35.434751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.762897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={0000023db7519540,0000023dd41ec880}][locale="C"]" [t=00:00:35.877928][f=-000001] Allies: I choose: nr2_Sab_fAN! [t=00:00:35.885448][f=-000001] Allies: I choose: 5J! [t=00:00:36.005018][f=-000001] glhf! [t=00:00:38.487654][f=-000001] Silent_AI added point: I dont wanna play against blue star, so cheese is the option [t=00:00:38.681727][f=-000001] Allies: I choose: Guardian! [t=00:00:39.645422][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.704876][f=-000001] [0] Event [448,188.675049,4808]: 0 finished unit Guardian Commander [t=00:00:39.713529][f=-000001] [0] Event [4119,188.67572,740]: 1 finished unit Recon Commander [t=00:00:39.735680][f=0000000] [0] Brackman, team: 1, elo:2580, userid: 245091 [t=00:00:39.735752][f=0000000] [0] Silent_AI, team: 0, elo:2213, userid: 526402 [t=00:00:39.735785][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.740285][f=0000000] Playback continued [t=00:00:39.752792][f=0000007] [7] Event [4224,188.671875,656]: 1 finished unit Tank Foundry [t=00:00:39.757695][f=0000008] [8] Event [344,188.671875,4792]: 0 finished unit Gunship Plant [t=00:00:39.916891][f=0000097] gl [t=00:00:40.190513][f=0000269] [269] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [t=00:00:40.306124][f=0000334] [334] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [t=00:00:40.558945][f=0000477] [477] Event [4120,188.609619,600]: 1 finished unit Wind/Tidal Generator [t=00:00:40.834596][f=0000609] [609] Event [4252,189.991882,656]: 1 finished unit Welder [t=00:00:40.840299][f=0000612] [612] Event [4056,188.651123,648]: 1 finished unit Wind/Tidal Generator [t=00:00:40.874822][f=0000629] [629] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [t=00:00:40.982426][f=0000689] [689] Event [375.852509,265.671875,4731.18896]: 0 finished unit Firefly [t=00:00:41.085817][f=0000747] [747] Event [4024,185.325623,760]: 1 finished unit Wind/Tidal Generator [t=00:00:41.090126][f=0000749] [749] Event [264,188.671875,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:41.349880][f=0000882] [882] Event [4248,188.671875,776]: 1 finished unit Wind/Tidal Generator [t=00:00:41.545457][f=0000993] [993] Event [376,188.671875,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:41.945029][f=0001222] [1222] Event [4192,188.671875,752]: 1 finished unit Lotus [t=00:00:41.945976][f=0001223] [1223] Event [344,209.671875,4792]: 0 finished unit Locust [t=00:00:41.953891][f=0001227] [1227] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [t=00:00:41.965623][f=0001232] [1232] Event [424,188.671875,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:42.620990][f=0001602] [1602] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [t=00:00:42.743848][f=0001664] [1664] Event [432,188.671875,4464]: 0 finished unit Lotus [t=00:00:42.890888][f=0001748] [1748] Event [4776,188.671875,440]: 1 finished unit Wind/Tidal Generator [t=00:00:43.157212][f=0001891] [1891] Event [344,209.671875,4792]: 0 finished unit Locust [t=00:00:43.217112][f=0001921] [1921] Event [4664,188.671875,456]: 1 finished unit Wind/Tidal Generator [t=00:00:43.460942][f=0002054] [2054] Event [688,188.671875,4704]: 0 finished unit Lotus [t=00:00:43.532751][f=0002093] [2093] Event [4568,188.671875,392]: 1 finished unit Wind/Tidal Generator [t=00:00:43.735512][f=0002200] [2200] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [t=00:00:43.846006][f=0002261] [2261] Event [4552,188.671875,280]: 1 finished unit Wind/Tidal Generator [t=00:00:44.130100][f=0002415] [2415] Event [4616,188.671875,232]: 1 finished unit Wind/Tidal Generator [t=00:00:44.405038][f=0002560] [2560] Event [4792,188.671875,344]: 1 finished unit Wind/Tidal Generator [t=00:00:44.495684][f=0002609] [2609] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [t=00:00:44.612946][f=0002669] [2669] Event [848,187.34375,4704]: 0 finished unit Lotus [t=00:00:44.697102][f=0002705] [2705] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:44.703672][f=0002707] [2707] Event [4776,188.671875,248]: 1 finished unit Wind/Tidal Generator [t=00:00:45.205254][f=0002963] [2963] Event [3128,77.104187,632]: 1 finished unit Solar Collector [t=00:00:45.534203][f=0003127] [3127] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:45.732590][f=0003227] [3227] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:46.016678][f=0003361] [3361] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [t=00:00:46.428295][f=0003572] [3572] Event [888,188.671875,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:46.463446][f=0003589] [3589] Event [2984,78.1314087,632]: 1 finished unit Solar Collector [t=00:00:46.767029][f=0003739] [3739] Event [888,188.671875,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:47.181582][f=0003937] [3937] Event [3136,77.104187,576]: 1 finished unit Lotus [t=00:00:47.705308][f=0004187] [4187] Event [4640,77.104187,1776]: 1 finished unit Lotus [t=00:00:47.858441][f=0004261] [4261] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:47.953622][f=0004302] [4302] Event [4252,189.991882,656]: 1 finished unit Welder [t=00:00:48.363129][f=0004491] [4491] Event [1322.83105,197.448074,4780.66553]: 0 lost unit Firefly [t=00:00:48.635082][f=0004600] [4600] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [t=00:00:48.786307][f=0004668] [4668] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [t=00:00:49.086240][f=0004799] [4799] Event [889.351807,265.671875,4531.48438]: 0 finished unit Firefly [t=00:00:49.122075][f=0004814] [4814] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:49.470619][f=0004975] [4975] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [t=00:00:49.496391][f=0004989] [4989] Event [3400,39.9789429,1464]: 1 finished unit Solar Collector [t=00:00:49.818396][f=0005124] [5124] Event [4344,188.671875,552]: 1 finished unit Caretaker [t=00:00:49.935048][f=0005175] [5175] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:50.113380][f=0005250] [5250] Event [4664,188.671875,552]: 1 finished unit Wind/Tidal Generator [t=00:00:50.125523][f=0005257] [5257] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:50.171105][f=0005275] [5275] Event [3496,44.367981,1464]: 1 finished unit Solar Collector [t=00:00:50.184138][f=0005279] [5279] Event [512,188.671875,4416]: 0 finished unit Lotus [t=00:00:50.289862][f=0005324] [5324] Event [4568,188.671875,536]: 1 finished unit Wind/Tidal Generator [t=00:00:50.461109][f=0005399] [5399] Event [4472,188.671875,504]: 1 finished unit Wind/Tidal Generator [t=00:00:50.671850][f=0005486] [5486] Event [478.101654,167.914413,3545.05005]: 0 lost unit Firefly [t=00:00:50.710917][f=0005502] [5502] Event [4376,188.671875,488]: 1 finished unit Wind/Tidal Generator [t=00:00:50.895823][f=0005576] [5576] Event [4320,69.145813,2016]: 1 finished unit Radar Tower [t=00:00:50.991687][f=0005617] [5617] Event [3424,43.5863228,1408]: 1 finished unit Lotus [t=00:00:51.006723][f=0005622] [5622] Event [4280,187.42157,472]: 1 finished unit Wind/Tidal Generator [t=00:00:51.417908][f=0005787] [5787] Event [4184,184.723816,440]: 1 finished unit Wind/Tidal Generator [t=00:00:51.419702][f=0005789] [5789] Event [459.513031,265.671875,4410.97021]: 0 finished unit Firefly [t=00:00:51.677655][f=0005892] [5892] Event [4152,186.015625,520]: 1 finished unit Wind/Tidal Generator [t=00:00:51.929017][f=0005996] [5996] Event [843.081787,164.815323,3573.64648]: 0 lost unit Firefly [t=00:00:52.131363][f=0006077] [6077] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:52.616734][f=0006277] [6277] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:52.666736][f=0006299] [6299] Event [450.521576,265.671875,4676.43652]: 0 finished unit Firefly [t=00:00:52.705135][f=0006316] well defended, hehe [t=00:00:53.221801][f=0006555] [6555] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:53.241506][f=0006564] [6564] Event [4248,188.671875,536]: 1 finished unit Caretaker [t=00:00:53.437633][f=0006652] [6652] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:53.727203][f=0006789] [6789] Event [3304,40.1242065,1416]: 1 finished unit Solar Collector [t=00:00:53.847770][f=0006842] [6842] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:54.031799][f=0006931] [6931] Event [4048,22.651062,3296]: 1 finished unit Lotus [t=00:00:54.213409][f=0007015] Silent_AI added point: at least he is expanding fast with tanks [t=00:00:54.267341][f=0007033] [7033] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:54.346788][f=0007061] [7061] Event [3288,44.0878296,1320]: 1 finished unit Solar Collector [t=00:00:54.387129][f=0007079] [7079] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:54.697980][f=0007225] [7225] Event [4252,189.991882,656]: 1 finished unit Welder [t=00:00:54.848054][f=0007299] cerb coming up soon [t=00:00:54.881700][f=0007312] [7312] Event [3840,66.479187,1200]: 1 finished unit Lotus [t=00:00:55.168818][f=0007443] [7443] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:55.346898][f=0007521] :D [t=00:00:55.723589][f=0007681] [7681] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:56.053325][f=0007826] [7826] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:56.273915][f=0007925] [7925] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:00:57.759030][f=0008533] [8533] Event [344,209.671875,4792]: 0 finished unit Harpy [t=00:00:58.102594][f=0008668] [8668] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [t=00:00:59.124958][f=0009068] [9068] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [t=00:00:59.287018][f=0009129] [9129] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [t=00:00:59.529959][f=0009220] [9220] Event [539.014038,218.124313,4010.61938]: 0 lost unit Firefly [t=00:00:59.868209][f=0009352] [9352] Event [551.621033,188.671875,4398.3916]: 1 lost unit Kodachi [t=00:00:59.963526][f=0009378] [9378] Event [4252,189.991882,656]: 1 finished unit Minotaur [t=00:00:59.979733][f=0009382] [9382] Event [512,188.683777,4416]: 0 lost unit Lotus [t=00:01:00.176924][f=0009431] [9431] Event [549.913574,188.822678,4332.62305]: 1 lost unit Kodachi [t=00:01:00.190351][f=0009436] [9436] Event [888,188.671875,4360]: 0 lost unit Wind/Tidal Generator [t=00:01:00.328996][f=0009485] [9485] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [t=00:01:00.470567][f=0009539] [9539] Event [567.911743,265.159698,4407.82959]: 0 finished unit Firefly [t=00:01:00.603922][f=0009592] [9592] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:00.757241][f=0009648] [9648] Event [346.834137,184.542847,3781.23755]: 0 lost unit Firefly [t=00:01:01.076565][f=0009783] [9783] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:01.573486][f=0009959] [9959] Event [434.283722,265.841431,4355.7168]: 0 finished unit Firefly [t=00:01:01.613265][f=0009973] [9973] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:02.092393][f=0010132] [10132] Event [893.853333,158.276352,3553.3479]: 0 lost unit Firefly [t=00:01:02.756950][f=0010361] [10361] Event [4088,188.199768,824]: 1 finished unit Razor [t=00:01:02.923485][f=0010429] [10429] Event [3768,66.479187,1096]: 1 finished unit Geothermal Generator [t=00:01:02.954835][f=0010439] [10439] Event [533.741516,265.815033,4519.33887]: 0 finished unit Firefly [t=00:01:03.063817][f=0010473] [10473] Event [2240,22.651062,656]: 1 finished unit Lotus [t=00:01:03.225334][f=0010520] [10520] Event [511.724304,188.671875,4555.06641]: 0 finished unit Guardian Commander [t=00:01:03.225754][f=0010520] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [t=00:01:03.229409][f=0010520] [10520] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [t=00:01:03.646941][f=0010661] [10661] Event [3216,168.236389,3728]: 1 finished unit Radar Tower [t=00:01:04.009200][f=0010776] [10776] Event [2216,22.651062,472]: 1 finished unit Solar Collector [t=00:01:04.265896][f=0010861] [10861] Event [4252,189.991882,656]: 1 finished unit Ettin [t=00:01:04.753749][f=0011019] [11019] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:05.075824][f=0011125] [11125] Event [344,209.671875,4792]: 0 finished unit Hercules [t=00:01:05.355114][f=0011176] [11176] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:06.200423][f=0011474] [11474] Event [4104,188.671875,728]: 1 finished unit Caretaker [t=00:01:06.219529][f=0011481] [11481] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:06.383093][f=0011531] [11531] Event [238.607056,103.607964,3769.87866]: 1 lost unit Kodachi [t=00:01:06.839322][f=0011676] [Game::ClientReadNet] added new player GreatMane with number 2 to team 0 [t=00:01:06.841673][f=0011677] [11677] Event [453.413025,77.799324,3752.18628]: 1 lost unit Kodachi [t=00:01:06.843448][f=0011677] > SPRINGIE:User GreatMane|staticjammer|3_4||False|||NL [t=00:01:06.963004][f=0011710] Connection attempt from GreatMane [t=00:01:06.963050][f=0011710] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:01:06.963066][f=0011710] -> Connection established (given id 2) [t=00:01:07.321717][f=0011822] [11822] Event [891.244263,69.1533737,3745.94873]: 1 lost unit Kodachi [t=00:01:07.409899][f=0011849] [11849] Event [4252,189.991882,656]: 1 finished unit Ettin [t=00:01:07.556452][f=0011893] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:01:07.556521][f=0011893] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:07.707291][f=0011933] [11933] Event [1146.04578,81.7348251,3710.09009]: 0 lost unit Firefly [t=00:01:07.999030][f=0012025] [12025] Event [1342.53821,182.069702,2063.62012]: 0 lost unit Locust [t=00:01:08.019432][f=0012030] [12030] Event [344,209.671875,4792]: 0 finished unit Wasp [t=00:01:08.249108][f=0012098] [12098] Event [848,187.34375,4704]: 0 lost unit Lotus [t=00:01:08.281376][f=0012107] [12107] Event [1040,24.9026489,1984]: 1 lost unit Lotus [t=00:01:08.566216][f=0012191] [12191] Event [1133.40369,23.979187,1991.46021]: 1 lost unit Welder [t=00:01:09.069056][f=0012332] [12332] Event [1533.09912,58.2890892,1596.88721]: 1 lost unit Ettin [t=00:01:09.127705][f=0012344] [12344] Event [688,188.671875,4704]: 0 lost unit Lotus [t=00:01:09.951635][f=0012569] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:01:09.963929][f=0012572] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:01:10.003579][f=0012583] [12583] Event [4252,189.991882,656]: 1 finished unit Emissary [t=00:01:10.040973][f=0012594] [12594] Event [3267.01636,214.74765,522.268738]: 0 lost unit Locust [t=00:01:10.123347][f=0012615] [12615] Event [888,188.671875,4424]: 0 lost unit Wind/Tidal Generator [t=00:01:10.507178][f=0012719] [12719] Event [424,188.671875,4648]: 0 lost unit Wind/Tidal Generator [t=00:01:10.522590][f=0012723] [12723] Event [888,21.322937,616]: 1 finished unit Razor [t=00:01:10.593730][f=0012742] [12742] Event [376,188.553009,4696]: 0 lost unit Wind/Tidal Generator [t=00:01:10.614440][f=0012748] [12748] Event [376,188.671875,4872]: 0 lost unit Metal Extractor [t=00:01:10.655752][f=0012757] [12757] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:10.676620][f=0012763] [12763] Event [3418.65454,96.9369736,486.564758]: 0 lost unit Hercules [t=00:01:10.774483][f=0012780] [12780] Event [2984,78.1314087,632]: 1 lost unit Solar Collector [t=00:01:10.776312][f=0012780] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={0000019fa12ba200,0000019fcdc24f30}][locale="C"]" [t=00:01:11.073190][f=0012855] [12855] Event [3290.8833,130.69281,799.155273]: 0 lost unit Harpy [t=00:01:11.089016][f=0012858] [12858] Event [264,188.764801,4696]: 0 lost unit Wind/Tidal Generator [t=00:01:11.143001][f=0012871] [12871] Event [3371.43726,93.0311203,799.097534]: 0 lost unit Harpy [t=00:01:11.222559][f=0012891] [12891] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:11.370665][f=0012924] [12924] Event [549.560486,188.672623,4694.31445]: 1 lost unit Kodachi [t=00:01:11.371661][f=0012924] [12924] Event [3545.01782,182.44754,865.475586]: 0 lost unit Harpy [t=00:01:11.489579][f=0012952] [12952] Event [432,188.671875,4464]: 0 lost unit Lotus [t=00:01:11.702003][f=0013006] [13006] Event [344,188.671875,4792]: 0 lost unit Gunship Plant [t=00:01:11.753437][f=0013017] [13017] Event [3687.65503,261.822662,1160.20947]: 0 lost unit Harpy [t=00:01:11.831538][f=0013041] [13041] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:11.962087][f=0013079] [13079] Event [3735.82593,173.93956,423.132172]: 0 finished unit Firefly [t=00:01:12.157899][f=0013131] [13131] Event [3961.75269,279.320251,581.80719]: 0 lost unit Firefly [t=00:01:12.259934][f=0013165] [13165] Event [3840,66.479187,1200]: 1 lost unit Lotus [t=00:01:12.308107][f=0013180] [13180] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:12.352849][f=0013194] [13194] Event [3865.51099,197.66481,448.295044]: 0 lost unit Firefly [t=00:01:12.494567][f=0013234] [13234] Event [264,188.671875,4776]: 0 lost unit Metal Extractor [t=00:01:12.558462][f=0013252] [13252] Event [4056,188.651123,648]: 1 lost unit Wind/Tidal Generator [t=00:01:12.627136][f=0013269] [13269] Event [undefined]: Silent_AI resigned [t=00:01:12.627358][f=0013269] game_message: Silent_AI has been destroyed! [t=00:01:12.627459][f=0013269] game_message: Brackman wins! [t=00:01:12.627815][f=0013269] Submitting stats [t=00:01:12.634032][f=0013269] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:12.637139][f=0013269] Part| Total Time|Time of the last 0.5s [t=00:01:12.637173][f=0013269] Draw 18223.50ms 8.16% [t=00:01:12.637186][f=0013269] Lua::Callins::Synced 4349.25ms 32.64% [t=00:01:12.637198][f=0013269] Lua::Callins::Unsynced 27060.54ms 15.52% [t=00:01:12.637210][f=0013269] Lua::CollectGarbage::Synced 258.02ms 0.10% [t=00:01:12.637222][f=0013269] Lua::CollectGarbage::Unsynced 957.57ms 2.29% [t=00:01:12.637234][f=0013269] Misc::Profiler::AddTime 78.14ms 0.00% [t=00:01:12.637245][f=0013269] Sim 21813.68ms 80.20% [t=00:01:12.638401][f=0013269] [13269] Received game_message: Silent_AI has been destroyed! [t=00:01:12.639427][f=0013269] [13269] Received game_message: Brackman wins! [t=00:01:12.649942][f=0013270] [13270] Game End Stats Header: 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25,5710,9440,9440,5710,245.887222,1040.61499,1040.61499,245.887222,0,0,0,0,0,0,0,0,0,7.13562012,7.13562012,0,759.162598,285.956116,285.956116,759.162598,270,910,910,270,13.9821291,65.2370148,65.2370148,13.9821291,1505,1385,1385,1505,12.9620342,35.7124443,35.7124443,12.9620342,2840,2890,2890,2840,340,125,125,340,1095,4255,4255,1095,125,340,340,125,0,0.00759142,0.00759142,0,326.665619,790.516663,790.516663,326.665619 [t=00:01:12.652322][f=0013270] [13270] Game End Stats Values: 26,6460,10280,10280,6460,265.114868,1154.5437,1154.5437,265.114868,0,0,0,0,0,0,0,0,0,7.13562012,7.13562012,0,759.162598,285.956116,285.956116,759.162598,270,910,910,270,14.6361675,78.5176697,78.5176697,14.6361675,2255,1385,1385,2255,13.015173,37.595253,37.595253,13.015173,2840,3730,3730,2840,340,125,125,340,1095,4255,4255,1095,125,340,340,125,0,0.00759142,0.00759142,0,326.665619,790.516663,790.516663,326.665619 [t=00:01:12.652408][f=0013270] [13270] Game End Stats Values: 27,6460,10290,10290,6460,265.114868,1263.77051,1263.77051,265.114868,0,0,0,0,0,0,0,0,0,7.13562012,7.13562012,0,1257.35974,504.532806,504.532806,1257.35974,270,910,910,270,8.97816277,78.3897629,78.3897629,8.97816277,2255,1385,1385,2255,8,37.2817764,37.2817764,8,2840,3560,3560,2840,680,125,125,680,1095,4435,4435,1095,125,680,680,125,0,0.00759142,0.00759142,0,545.242065,1299.86487,1299.86487,545.242065 [t=00:01:12.652497][f=0013270] [13270] Game End Stats Values: 28,6450,10620,10620,6450,267.36438,1364.08899,1364.08899,267.36438,0,0,0,0,0,0,0,0,0,7.13562012,7.13562012,0,1520.91675,854.593872,854.593872,1520.91675,180,910,910,180,7.61038542,78.7460251,78.7460251,7.61038542,2255,1385,1385,2255,8.14996719,36.6879158,36.6879158,8.14996719,2620,3890,3890,2620,856.876526,215,215,856.876526,1395,4435,4435,1395,435,856.876526,856.876526,435,0,0.00859383,0.00859383,0,896.302917,1570.03918,1570.03918,896.302917 [t=00:01:12.652597][f=0013270] [13270] Game End Stats Values: 29,6140,10635,10635,6140,267.36438,1468.66736,1468.66736,267.36438,0,0,0,0,0,0,0,0,0,7.13562012,7.13562012,0,2143.6499,1865.72778,1865.72778,2143.6499,90,910,910,90,7.46099424,71.7065048,71.7065048,7.46099424,2255,1385,1385,2255,8,36.9718971,36.9718971,8,2400,4090,4090,2400,1541.87646,525,525,1541.87646,1395,4250,4250,1395,745,1541.87646,1541.87646,745,0,0.00859383,0.00859383,0,1909.59692,2192.95776,2192.95776,1909.59692 [t=00:01:12.652688][f=0013270] [13270] Game End Stats Values: 30,3175,11185,11185,3175,268.607666,1567.10547,1567.10547,268.607666,0,0,0,0,0,0,0,0,0,7.13562012,7.13562012,0,2769.52832,4465.58496,4465.58496,2769.52832,0,1190,1190,0,7.45602369,72.5900879,72.5900879,7.45602369,1505,1385,1385,1505,9.01622105,36.562542,36.562542,9.01622105,1200,4430,4430,1200,1781.87646,2440,2440,1781.87646,470,4180,4180,470,3710,1781.87646,1781.87646,3710,0,0.00859383,0.00859383,0,4644.02197,3058.31885,3058.31885,4644.02197 [t=00:01:12.652803][f=0013270] [13270] Game End Stats Values: 31,2790,11230,11230,2790,268.607666,1617.03125,1617.03125,268.607666,0,0,0,0,0,0,0,0,0,7.13562012,7.13562012,0,2942.48364,5276.91699,5276.91699,2942.48364,0,1100,1100,0,8,71.9597626,71.9597626,8,1505,1385,1385,1505,10,36.2407379,36.2407379,10,900,4600,4600,900,1906.87646,2525,2525,1906.87646,385,4145,4145,385,4095,1906.87646,1906.87646,4095,0,0.00859383,0.00859383,0,5455.35352,3244.84326,3244.84326,5455.35352 [t=00:01:12.699843][f=0013282] [13282] Event [330.904724,205.075317,4749.44189]: 0 lost unit Wasp [t=00:01:12.755531][f=0013284] [13284] Event [3098.25049,167.039322,1643.39551]: 0 lost unit Harpy [t=00:01:12.842839][f=0013306] [13306] Event [3976.40161,140.558365,503.857605]: 0 lost unit Guardian Commander [t=00:01:12.872084][f=0013314] [13314] Event [280,188.671875,4584]: 0 lost unit Stinger [t=00:01:12.881213][f=0013316] [13316] Event [2900.38867,233.645157,1816.4989]: 0 lost unit Harpy [t=00:01:12.881558][f=0013316] [13316] Event [2918.31104,182.326477,1795.05042]: 0 lost unit Harpy [t=00:01:13.800626][f=0013546] Spectator Silent_AI left the game: normal quit [t=00:01:13.800688][f=0013546] [13546] Event [undefined]: Silent_AI quit [t=00:01:13.840842][f=0013555] [13555] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:13.848109][f=0013556] No clients connected, shutting down server [t=00:01:13.848149][f=0013556] Server shutdown [t=00:01:13.848367][f=0013556] [13556] all players disconnected [t=00:01:13.849432][f=0013556] End of demo reached [t=00:01:15.823235][f=0014077] [14077] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:17.332658][f=0014599] [14599] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:18.586627][f=0015121] [15121] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:19.613897][f=0015644] [15644] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:20.619938][f=0016154] [16154] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:21.534737][f=0016664] [16664] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:22.455951][f=0017174] [17174] Event [4252,189.991882,656]: 1 finished unit Kodachi [t=00:01:22.635220][f=0017277] Autoquit sending quit command. [t=00:01:22.635727][f=0017277] [QuitAction] user exited to system [t=00:01:22.636482][f=0017277] [SpringApp::Kill][1] fromRun=1 [t=00:01:22.636939][f=0017277] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:22.636975][f=0017277] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:22.636993][f=0017277] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:22.637007][f=0017277] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:22.637019][f=0017277] [SpringApp::Kill][2] [t=00:01:22.637635][f=0017277] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:22.637653][f=0017277] [Game::KillLua][1] dtor=0 luaUI=0x56254f606310 [t=00:01:22.637692][f=0017277] Start widgetHandler:Shutdown [t=00:01:22.642064][f=0017277] Shutdown - SaveOrderList Complete [t=00:01:22.642833][f=0017277] Writing last game win data [t=00:01:22.649421][f=0017277] Shutdown - SaveConfigData Complete [t=00:01:22.649449][f=0017277] Shutdown Widget - Save/Load API [t=00:01:22.649467][f=0017277] Shutdown Widget - Chili Highlight [t=00:01:22.649485][f=0017277] Shutdown Widget - Draw After Chili [t=00:01:22.649501][f=0017277] Shutdown Widget - API Unit Tracker GL4 [t=00:01:22.649534][f=0017277] Shutdown Widget - EPIC Menu [t=00:01:22.649767][f=0017277] Shutdown Widget - Chili Widget Selector [t=00:01:22.649863][f=0017277] Shutdown Widget - Chili Minimap [t=00:01:22.650554][f=0017277] Shutdown Widget - Local Team Colors [t=00:01:22.650577][f=0017277] Shutdown Widget - Display Keys 2 [t=00:01:22.650618][f=0017277] Shutdown Widget - Save Game Menu [t=00:01:22.650632][f=0017277] Shutdown Widget - Unit Icons [t=00:01:22.650823][f=0017277] Shutdown Widget - Noises [t=00:01:22.650843][f=0017277] Shutdown Widget - HealthBars [t=00:01:22.650942][f=0017277] Shutdown Widget - Win Counter [t=00:01:22.650961][f=0017277] Shutdown Widget - SpringRTS Replay Stats [t=00:01:22.651001][f=0017277] Shutdown Widget - EndGame APM stats [t=00:01:22.651018][f=0017277] Shutdown Widget - BuildETA [t=00:01:22.651035][f=0017277] Shutdown Widget - Modular Comm Info [t=00:01:22.651050][f=0017277] Shutdown Widget - Stereo3D [t=00:01:22.651067][f=0017277] Shutdown Widget - Showeco and Grid Drawer [t=00:01:22.651083][f=0017277] Shutdown Widget - Point Tracker [t=00:01:22.651098][f=0017277] Shutdown Widget - Missile Silo Range [t=00:01:22.651116][f=0017277] Shutdown Widget - MinimapEvents [t=00:01:22.651132][f=0017277] Shutdown Widget - Local Widgets Config [t=00:01:22.651154][f=0017277] Shutdown Widget - Highlight Geos [t=00:01:22.651170][f=0017277] Shutdown Widget - Grab Input [t=00:01:22.651194][f=0017277] Shutdown Widget - Defense Range Zero-K [t=00:01:22.651218][f=0017277] Shutdown Widget - Darkening [t=00:01:22.651245][f=0017277] Shutdown Widget - Context Menu [t=00:01:22.651261][f=0017277] Shutdown Widget - Chili Spectator Panels [t=00:01:22.651277][f=0017277] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:22.651295][f=0017277] Shutdown Widget - Chili Nuke Warning [t=00:01:22.651311][f=0017277] Shutdown Widget - Chili EndGame Window [t=00:01:22.651329][f=0017277] Shutdown Widget - Chili Economy Panel Default [t=00:01:22.651435][f=0017277] Shutdown Widget - CameraShake [t=00:01:22.651453][f=0017277] Shutdown Widget - State Reverse and Latency [t=00:01:22.651469][f=0017277] Shutdown Widget - Music Player v2 [t=00:01:22.651485][f=0017277] Shutdown Widget - Attack AoE [t=00:01:22.651501][f=0017277] Shutdown Widget - Map Edge Extension [t=00:01:22.651516][f=0017277] Shutdown Widget - Selection Send [t=00:01:22.651532][f=0017277] Shutdown Widget - LupsManager [t=00:01:22.651559][f=0017277] Shutdown Widget - Newton Firezone [t=00:01:22.651575][f=0017277] Shutdown Widget - Chili Pro Console [t=00:01:22.652871][f=0017277] Shutdown Widget - Persistent Build Height [t=00:01:22.652898][f=0017277] Shutdown Widget - Lasso Terraform GUI [t=00:01:22.652914][f=0017277] Shutdown Widget - Lups [t=00:01:22.652953][f=0017277] Shutdown Widget - Chili Framework [t=00:01:22.652969][f=0017277] Shutdown Widget - Mex Placement Handler [t=00:01:22.653001][f=0017277] Shutdown Widget - Chili Core Selector [t=00:01:22.653075][f=0017277] Shutdown Widget - Custom Markers [t=00:01:22.653097][f=0017277] Shutdown Widget - Select Keys [t=00:01:22.653126][f=0017277] Shutdown Widget - Pause Screen [t=00:01:22.653143][f=0017277] Shutdown Widget - Text To Speech Control [t=00:01:22.653157][f=0017277] Shutdown Widget - Layout Handler [t=00:01:22.653172][f=0017277] End widgetHandler:Shutdown [t=00:01:22.722053][f=0017277] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={982528,101981716} {int,ext,rec}Allocs={14447288,0,0} {chunk,block}Bytes={101981716,0} [t=00:01:22.722152][f=0017277] [Game::KillLua][2] dtor=0 luaGaia=0x562552410c60 [t=00:01:22.742731][f=0017277] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={756434,88289957} {int,ext,rec}Allocs={14447289,0,0} {chunk,block}Bytes={88289957,0} [t=00:01:22.742819][f=0017277] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={756434,88289957} {int,ext,rec}Allocs={14447289,0,0} {chunk,block}Bytes={88289957,0} [t=00:01:22.742855][f=0017277] [Game::KillLua][3] dtor=0 luaRules=0x562546fd14f0 [t=00:01:22.742895][f=0017277] Start gadgetHandler:Shutdown [t=00:01:22.742910][f=0017277] Shutdown - StartSetup [t=00:01:22.742923][f=0017277] Shutdown - UnitMorph [t=00:01:22.743929][f=0017277] Shutdown - Carrier Drones [t=00:01:22.743944][f=0017277] Shutdown - Missile Silo Controller [t=00:01:22.743958][f=0017277] Shutdown - Modular Comm Info [t=00:01:22.743970][f=0017277] Shutdown - Terrain Texture Handler [t=00:01:22.743983][f=0017277] Shutdown - UnitCloakShield [t=00:01:22.744186][f=0017277] Shutdown - Starlight Handler [t=00:01:22.744218][f=0017277] End gadgetHandler:Shutdown [t=00:01:22.779955][f=0017277] Start gadgetHandler:Shutdown [t=00:01:22.780012][f=0017277] Shutdown - Save/Load [t=00:01:22.780040][f=0017277] Shutdown - Teleport Throw [t=00:01:22.780057][f=0017277] Shutdown - UnitMorph [t=00:01:22.780078][f=0017277] Shutdown - Modular Comm Info [t=00:01:22.780094][f=0017277] Shutdown - Retreat Command [t=00:01:22.780114][f=0017277] Shutdown - Shockwaves [t=00:01:22.780130][f=0017277] Shutdown - UnitCloakShield [t=00:01:22.780147][f=0017277] Shutdown - Lups Cloak FX [t=00:01:22.780163][f=0017277] Shutdown - Lups [t=00:01:22.780200][f=0017277] Shutdown - Lups Shield [t=00:01:22.780272][f=0017277] End gadgetHandler:Shutdown [t=00:01:22.820315][f=0017277] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14447319,0,0} {chunk,block}Bytes={0,0} [t=00:01:22.820483][f=0017277] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14447319,0,0} {chunk,block}Bytes={0,0} [t=00:01:22.820533][f=0017277] [Game::KillLua][4] dtor=0 [t=00:01:22.820543][f=0017277] [Game::KillLua][5] dtor=0 [t=00:01:22.832603][f=0017277] [Game::~CGame][1] [t=00:01:22.832656][f=0017277] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:22.832670][f=0017277] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:22.832765][f=0017277] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:22.832779][f=0017277] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:22.832792][f=0017277] [Game::KillLua][4] dtor=1 [t=00:01:22.832803][f=0017277] [Game::KillLua][5] dtor=1 [t=00:01:22.833016][f=0017277] [Game::KillMisc][1] [t=00:01:22.833029][f=0017277] [Game::KillMisc][2] [t=00:01:22.833066][f=0017277] [Game::KillMisc][3] [t=00:01:22.833534][f=0017277] [Game::KillRendering][1] [t=00:01:22.843377][f=0017277] [3DOParser::Kill] allocated 1 pieces [t=00:01:22.843411][f=0017277] [S3OParser::Kill] allocated 2908 pieces [t=00:01:22.844288][f=0017277] [AssParser::Kill] allocated 397 pieces [t=00:01:22.845155][f=0017277] [Game::KillInterface][1] [t=00:01:22.845458][f=0017277] [Game::KillInterface][2] [t=00:01:22.845929][f=0017277] [Game::KillSimulation][1] [t=00:01:22.845970][f=0017277] [Game::KillSimulation][2] [t=00:01:23.635755][f=0017277] [CCollisionHandler] dis-/continuous tests: 0/32084 [t=00:01:23.638869][f=0017277] [Game::KillSimulation][3] [t=00:01:23.639619][f=0017277] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:23.640194][f=0017277] [~CPathCache(20x20)] cacheHits=43 hitPercentage=39% numHashColls=0 maxCacheSize=15 [t=00:01:23.640227][f=0017277] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:23.640322][f=0017277] [~CPathCache(40x40)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=30 [t=00:01:23.646849][f=0017277] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:23.647326][f=0017277] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:23.656647][f=0017277] [LosHandler::Kill] raycast instance cache-{hits,misses}={11475,11975}; shared=1%; cached=48% [t=00:01:23.714388][f=0017277] [Game::KillSimulation][4] [t=00:01:26.943504][f=0017277] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:26.946542][f=0017277] [Game::~CGame][2] [t=00:01:26.946645][f=0017277] [Game::~CGame][3] [t=00:01:27.148540][f=0017277] [SpringApp::Kill][3] [t=00:01:27.148746][f=0017277] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182830 bytes sent 192152 bytes recv'd [t=00:01:30.169528][f=0017277] [SpringApp::Kill][4] font=0x562538dc0790 [t=00:01:30.170551][f=0017277] [SpringApp::Kill][5] [t=00:01:30.181222][f=0017277] [SpringApp::Kill][6] [t=00:01:30.181829] [SpringApp::Kill][7] [t=00:01:30.183410] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:30.183430] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:30.183440] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:30.183449] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:30.190938] [VFS] [SpringVFS::DeleteArchives] [t=00:01:30.190966] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7928 [t=00:01:30.190979] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp (0x562538e14130) [t=00:01:30.196117] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp" numZipFiles=7928 sumInflSize=759162kb sumReadTime=2757ms [t=00:01:30.196403] file="unittextures/3do2s3o_atlas_1.tga" indx=7029 inflSize=16384kb readTime=88ms [t=00:01:30.196416] file="unittextures/factorytank_1.png" indx=7276 inflSize=4103kb readTime=48ms [t=00:01:30.196424] file="objects3d/amphcon.s3o" indx=4943 inflSize=76kb readTime=30ms [t=00:01:30.196432] file="unittextures/3do2s3o_atlas_2.tga" indx=7030 inflSize=16384kb readTime=30ms [t=00:01:30.196441] file="units/cloakarty.lua" indx=6820 inflSize=3kb readTime=23ms [t=00:01:30.196450] file="unittextures/bcore_abc_1.tga" indx=7101 inflSize=3210kb readTime=22ms [t=00:01:30.196458] file="luaui/widgets/gui_chili_facpanel.lua" indx=4705 inflSize=32kb readTime=19ms [t=00:01:30.196466] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=19ms [t=00:01:30.196474] file="objects3d/arm_flea.s3o" indx=4964 inflSize=32kb readTime=19ms [t=00:01:30.196482] file="objects3d/smalltransport.s3o" indx=5537 inflSize=171kb readTime=18ms [t=00:01:30.200542] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef6da6417b2e1375c789d0b2c3de3ee5.sdp] 109118728 bytes cached in 3033 files [t=00:01:30.334150] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:30.334186] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x562538f0c800) [t=00:01:30.336240] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:30.336478] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x562538e29eb0) [t=00:01:30.336945] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fc0100619a0) [t=00:01:30.337164] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 211099 bytes cached in 69 files [t=00:01:30.337893] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x5625390a9840) [t=00:01:30.338295] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:30.339135] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:30.339150] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:30.339402] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:30.339417] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:30.339426] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:30.339436] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:30.340265] [SpringApp::Kill][8] [t=00:01:30.340281] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:30.340291] [WatchDog::Uninstall][1] hangDetectorThread=0x5624f461ea70 (joinable=1) [t=00:01:30.340301] [WatchDog::Uninstall][2] [t=00:01:31.158150] [WatchDog::Uninstall][3] [t=00:01:31.158180] [SpringApp::Kill][9]