[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000069] Using writeable configuration source: "/tmp/tmp.WVHeHtolTc/springsettings.1349957.cfg"
[t=00:00:00.002715] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.002761] ============== ==============
[t=00:00:00.002773]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.002782]
[t=00:00:00.002791] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.002800] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.002809] Use "none" to disable the default log sections.
[t=00:00:00.002818] ============== ==============
[t=00:00:00.002827] ============== ==============
[t=00:00:00.002879] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.002889] MouseDragCircleCommandThreshold = 25
[t=00:00:00.002899] ROAM = 2
[t=00:00:00.002908] RotateLogFiles = 1
[t=00:00:00.002917] TeamHighlight = 0
[t=00:00:00.002928] ============== ==============
[t=00:00:00.002937] ============== ==============
[t=00:00:00.002946] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.002955] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.002965] Compiler Version: gcc-10.3.0
[t=00:00:00.002989] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003109] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003120] Binary Word Size: 64-bit (native)
[t=00:00:00.003129] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003138] Physical CPU Cores: 1
[t=00:00:00.003147] Logical CPU Cores: 1
[t=00:00:00.003156] ============== ==============
[t=00:00:00.003219] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003229] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003238] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003247] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003256] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.004366] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.004383] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.004404] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.004429] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.004440] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.004465] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.012609] [GR::LogVersionInfo]
[t=00:00:00.012629] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.012645] GL version :
[t=00:00:00.012654] GL vendor :
[t=00:00:00.012663] GL renderer :
[t=00:00:00.012672] GLSL version:
[t=00:00:00.012681] GLEW version: spring headless stub GLEW version
[t=00:00:00.012690] GPU memory : unknown
[t=00:00:00.012699] SDL swap-int: 0
[t=00:00:00.012708] SDL driver : headless stub
[t=00:00:00.012717]
[t=00:00:00.012726] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.012735] ARB shader support : 0
[t=00:00:00.012744] GLSL shader support : 0
[t=00:00:00.012753] GL4 support : 0
[t=00:00:00.012762] FBO extension support : 0
[t=00:00:00.012771] NVX GPU mem-info support : 0
[t=00:00:00.012780] ATI GPU mem-info support : 0
[t=00:00:00.012789] NPOT-texture support : 1 (0)
[t=00:00:00.012810] S3TC/DXT1 texture support : 0/0
[t=00:00:00.012819] texture query-LOD support : 1 (0)
[t=00:00:00.012828] MSAA frame-buffer support : 0 (0)
[t=00:00:00.012837] Z-buffer depth : 16 (-)
[t=00:00:00.012846] primitive-restart support : 0 (0)
[t=00:00:00.012855] clip-space control support: 0 (0)
[t=00:00:00.012863] seamless cube-map support : 0 (0)
[t=00:00:00.012872] frag-depth layout support : 0 (0)
[t=00:00:00.012881] persistent maps support : 0 (0)
[t=00:00:00.012890]
[t=00:00:00.012899] max. FBO samples : -1
[t=00:00:00.012908] max. texture size : 2048
[t=00:00:00.012919] max. texture anisotropy level: 0.000000
[t=00:00:00.012928] max. vec4 varyings/attributes: 0/0
[t=00:00:00.012937] max. draw-buffers : 0
[t=00:00:00.012946] max. rec. indices/vertices : 0/0
[t=00:00:00.012955] max. uniform buffer-bindings : 0
[t=00:00:00.012964] max. uniform block-size : 0KB
[t=00:00:00.012973] max. storage buffer-bindings : 0
[t=00:00:00.012982] max. storage block-size : 0MB
[t=00:00:00.012990]
[t=00:00:00.013000] enable AMD-hacks : 0
[t=00:00:00.013009] compress MIP-maps: 0
[t=00:00:00.013024] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.013324] [GR::UpdateGLConfigs]
[t=00:00:00.013345] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.013361] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.013372] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.013381] [GR::InitGLState]
[t=00:00:00.013390] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.208981] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.211564] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.217062] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.217618] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.217641] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.217656] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.249849] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.250721] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.270326] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.270681] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.281422] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[t=00:00:00.281443] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.281609] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.285094] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbe9402c7e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.285111] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.285194] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.285214] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.285230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.285240] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.285258] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2211 MB
[t=00:00:00.287092][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.287120][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.287140][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1349957/replay.sdfz" for game data...
[t=00:00:00.431160][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.432278][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.432310][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.434963][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.434995][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms
[t=00:00:00.435021][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.480383][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56335b6882d0] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:00.481336][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.482579][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.483157][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56335b6882d0] using game "Zero-K v1.10.4.1" (loaded=0 cached=0)
[t=00:00:00.484214][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.494866][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.495065][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.505963][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms
[t=00:00:00.506102][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.552918][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.552957][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.553050][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.553108][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.553164][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.553218][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.554321][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.554739][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.555136][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.558342][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.560289][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.561928][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.561960][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.562455][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.568733][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.569801][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.570805][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.571089][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.572318][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.572340][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.577543][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.577592][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.671164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.730120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:01.383213][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.806756][f=-000001] Loading UnitDefs_posts
[t=00:00:01.991357][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.070282][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.106185][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.153757][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 738ms
[t=00:00:02.208340][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 828ms
[t=00:00:02.209134][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.449384][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.462262][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[t=00:00:02.462288][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.462629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.504532][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms
[t=00:00:02.504577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.508855][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.783867][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.856292][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.994749][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.012388][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.013338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.652609][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 639ms
[t=00:00:03.652660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.740923][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms
[t=00:00:03.740971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.762950][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[t=00:00:04.396164][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.403168][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.403659][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.413603][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.413719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.415680][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.415716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.416426][f=-000001] InfoTexture: legacy
[t=00:00:04.416449][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.417239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.328446][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.345938][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:05.346082][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.348743][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.348785][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.539610][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.544347][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.718880][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:05.755220][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:05.875244][f=-000001] Loaded DecalsDrawer: off
[t=00:00:05.875304][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:05.876171][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.286496][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.300618][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.451206][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:06.452332][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.452356][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:06.461548][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.461599][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.461615][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.461629][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.461643][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.461656][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.461669][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713
[t=00:00:06.466517][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.466562][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.466576][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.466589][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.466602][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.466615][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.466628][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723
[t=00:00:06.466642][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5633636948d0 has BLOCKSIZE 1
[t=00:00:06.469602][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.469617][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.469630][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.469643][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.469656][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.469669][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479
[t=00:00:06.473348][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1)
[t=00:00:06.474707][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:06.480874][f=-000001] Path cache (32, 48) initialized.
[t=00:00:06.480903][f=-000001] Path cache (32, 48) initialized.
[t=00:00:06.483828][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.483846][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.483860][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:06.483883][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:06.483896][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.483908][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489
[t=00:00:06.551876][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1)
[t=00:00:06.552476][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:06.554043][f=-000001] Path cache (16, 24) initialized.
[t=00:00:06.554065][f=-000001] Path cache (16, 24) initialized.
[t=00:00:06.554078][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (101ms, checksum 6476c8db)"
[t=00:00:06.554159][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:06.554184][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:06.554198][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:06.670834][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms
[t=00:00:06.671465][f=-000001] Synced LuaRules: starting loading
[t=00:00:07.590608][f=-000001] Setting up autohandicap
[t=00:00:07.590664][f=-000001] SHIFTHOLDER, spectator, false, allyTeamID, 0, customKeys.elo, , 2210, nil
[t=00:00:07.590694][f=-000001] dawidzawadka, spectator, false, allyTeamID, 1, customKeys.elo, , 1605, nil
[t=00:00:07.590715][f=-000001] Team 0, 1, 2210
[t=00:00:07.590728][f=-000001] Team 1, 1, 1605
[t=00:00:07.590741][f=-000001] firstAllyTeamMean, 2210
[t=00:00:07.590754][f=-000001] secondAllyTeamMean, 1605
[t=00:00:07.590776][f=-000001] lowerWinChance, 0.02980965
[t=00:00:07.590792][f=-000001] autoHandicapValue, 1.25
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:09.011271][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:09.361383][f=-000001] Synced LuaRules: finished loading
[t=00:00:09.382988][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua