[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000084] Using writeable configuration source: "/tmp/tmp.Iv8g6lw1nc/springsettings.1348785.cfg"
[t=00:00:00.005999] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006038] ============== ==============
[t=00:00:00.006050]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006059]
[t=00:00:00.006069] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006078] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006087] Use "none" to disable the default log sections.
[t=00:00:00.006096] ============== ==============
[t=00:00:00.006106] ============== ==============
[t=00:00:00.006167] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006178] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006188] ROAM = 2
[t=00:00:00.006197] RotateLogFiles = 1
[t=00:00:00.006207] TeamHighlight = 0
[t=00:00:00.006217] ============== ==============
[t=00:00:00.006226] ============== ==============
[t=00:00:00.006235] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006245] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006254] Compiler Version: gcc-10.3.0
[t=00:00:00.006281] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006435] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006447] Binary Word Size: 64-bit (native)
[t=00:00:00.006457] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006466] Physical CPU Cores: 1
[t=00:00:00.006475] Logical CPU Cores: 1
[t=00:00:00.006484] ============== ==============
[t=00:00:00.006548] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006557] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006566] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006575] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006585] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008239] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008255] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008281] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008299] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008309] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008335] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.019928] [GR::LogVersionInfo]
[t=00:00:00.019946] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.019966] GL version :
[t=00:00:00.019974] GL vendor :
[t=00:00:00.019982] GL renderer :
[t=00:00:00.019989] GLSL version:
[t=00:00:00.019997] GLEW version: spring headless stub GLEW version
[t=00:00:00.020005] GPU memory : unknown
[t=00:00:00.020012] SDL swap-int: 0
[t=00:00:00.020020] SDL driver : headless stub
[t=00:00:00.020027]
[t=00:00:00.020035] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.020043] ARB shader support : 0
[t=00:00:00.020050] GLSL shader support : 0
[t=00:00:00.020058] GL4 support : 0
[t=00:00:00.020065] FBO extension support : 0
[t=00:00:00.020073] NVX GPU mem-info support : 0
[t=00:00:00.020080] ATI GPU mem-info support : 0
[t=00:00:00.020088] NPOT-texture support : 1 (0)
[t=00:00:00.020109] S3TC/DXT1 texture support : 0/0
[t=00:00:00.020117] texture query-LOD support : 1 (0)
[t=00:00:00.020125] MSAA frame-buffer support : 0 (0)
[t=00:00:00.020132] Z-buffer depth : 16 (-)
[t=00:00:00.020140] primitive-restart support : 0 (0)
[t=00:00:00.020147] clip-space control support: 0 (0)
[t=00:00:00.020155] seamless cube-map support : 0 (0)
[t=00:00:00.020162] frag-depth layout support : 0 (0)
[t=00:00:00.020170] persistent maps support : 0 (0)
[t=00:00:00.020177]
[t=00:00:00.020185] max. FBO samples : -1
[t=00:00:00.020193] max. texture size : 2048
[t=00:00:00.020202] max. texture anisotropy level: 0.000000
[t=00:00:00.020210] max. vec4 varyings/attributes: 0/0
[t=00:00:00.020217] max. draw-buffers : 0
[t=00:00:00.020225] max. rec. indices/vertices : 0/0
[t=00:00:00.020232] max. uniform buffer-bindings : 0
[t=00:00:00.020240] max. uniform block-size : 0KB
[t=00:00:00.020247] max. storage buffer-bindings : 0
[t=00:00:00.020254] max. storage block-size : 0MB
[t=00:00:00.020262]
[t=00:00:00.020269] enable AMD-hacks : 0
[t=00:00:00.020277] compress MIP-maps: 0
[t=00:00:00.020292] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.020521] [GR::UpdateGLConfigs]
[t=00:00:00.020542] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.020559] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.020569] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.020578] [GR::InitGLState]
[t=00:00:00.020589] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.218218] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.224824] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.229560] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.229986] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.230005] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.230018] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.261704] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.262697] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.289137] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.289528] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.301014] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.301032] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.301168] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.304396] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fac8402c7e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.304410] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.304514] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.304529] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.304542] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.304550] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.304574] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2255 MB
[t=00:00:00.306116][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.306145][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.306164][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1348785/replay.sdfz" for game data...
[t=00:00:00.438916][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.440327][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.440354][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.444488][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.444545][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms
[t=00:00:00.444573][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.490012][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561d0388f830] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:00.491077][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.492589][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.493097][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561d0388f830] using game "Zero-K v1.10.4.1" (loaded=0 cached=0)
[t=00:00:00.493976][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.503750][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.503931][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.514953][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms
[t=00:00:00.515095][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.556716][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.556756][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.556849][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.556910][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.556989][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.557046][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.558191][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.558665][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.559139][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.561833][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.563491][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.565605][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.565636][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.566095][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.571663][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.572513][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.573393][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.573666][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.574610][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.574628][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.580176][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.580219][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.694481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.767325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:01.726569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.135097][f=-000001] Loading UnitDefs_posts
[t=00:00:02.361049][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.421576][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.455067][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.479085][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 714ms
[t=00:00:02.556301][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 836ms
[t=00:00:02.557920][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.753889][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.765318][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:02.765940][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.766486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.807509][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms
[t=00:00:02.807556][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.813047][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.061375][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.120434][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.316629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.333850][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.334060][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.942177][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 608ms
[t=00:00:03.942224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.032128][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms
[t=00:00:04.032171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.053190][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[t=00:00:04.683173][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.688201][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.688584][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.701036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.701120][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.704032][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.704061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.705584][f=-000001] InfoTexture: legacy
[t=00:00:04.705608][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.707021][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.497731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.516745][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:05.516780][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.519404][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.519744][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.689574][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.692561][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.838805][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:05.901913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.005328][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.005502][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.006371][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.366453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.379194][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.546586][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:06.548136][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.548155][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:06.557011][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.557066][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.557082][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[t=00:00:06.557096][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:06.557110][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.557122][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.557135][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a
[t=00:00:06.561677][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.561718][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.561730][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[t=00:00:06.561741][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:06.561752][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.561762][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.561772][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a
[t=00:00:06.561785][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561d0ba43e00 has BLOCKSIZE 1
[t=00:00:06.564366][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.564387][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.564398][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f
[t=00:00:06.564409][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:06.564419][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.564429][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0
[t=00:00:06.569175][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1)
[t=00:00:06.570180][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:06.577715][f=-000001] Path cache (40, 40) initialized.
[t=00:00:06.577738][f=-000001] Path cache (40, 40) initialized.
[t=00:00:06.580253][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.580267][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.580278][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f
[t=00:00:06.580296][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:06.580307][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:06.580318][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0
[t=00:00:06.646192][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1)
[t=00:00:06.647080][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:06.649280][f=-000001] Path cache (20, 20) initialized.
[t=00:00:06.649302][f=-000001] Path cache (20, 20) initialized.
[t=00:00:06.649315][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (101ms, checksum fa4645f9)"
[t=00:00:06.649374][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:06.649397][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:06.649410][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:06.768033][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms
[t=00:00:06.768319][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:08.963620][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:08.968638][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Structure death flatten fix
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:09.297216][f=-000001] Synced LuaRules: finished loading
[t=00:00:09.319899][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua
Loaded gadget: typemap_options.lua