[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000121] Using writeable configuration source: "/tmp/tmp.QK2U8xfd0n/springsettings.1345568.cfg"
[t=00:00:00.005256] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.005310] ============== ==============
[t=00:00:00.005321]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.005331]
[t=00:00:00.005340] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.005349] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.005357] Use "none" to disable the default log sections.
[t=00:00:00.005367] ============== ==============
[t=00:00:00.005377] ============== ==============
[t=00:00:00.005437] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.005447] MouseDragCircleCommandThreshold = 25
[t=00:00:00.005457] ROAM = 2
[t=00:00:00.005466] RotateLogFiles = 1
[t=00:00:00.005476] TeamHighlight = 0
[t=00:00:00.005486] ============== ==============
[t=00:00:00.005495] ============== ==============
[t=00:00:00.005505] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.005514] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.005524] Compiler Version: gcc-10.3.0
[t=00:00:00.005557] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005761] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005773] Binary Word Size: 64-bit (native)
[t=00:00:00.005782] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005792] Physical CPU Cores: 1
[t=00:00:00.005803] Logical CPU Cores: 1
[t=00:00:00.005812] ============== ==============
[t=00:00:00.005880] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.005889] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.005898] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.005907] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.005916] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.007979] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008009] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008046] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008068] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008079] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008111] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.020371] [GR::LogVersionInfo]
[t=00:00:00.020406] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.020432] GL version :
[t=00:00:00.020444] GL vendor :
[t=00:00:00.020454] GL renderer :
[t=00:00:00.020464] GLSL version:
[t=00:00:00.020475] GLEW version: spring headless stub GLEW version
[t=00:00:00.020485] GPU memory : unknown
[t=00:00:00.020497] SDL swap-int: 0
[t=00:00:00.020507] SDL driver : headless stub
[t=00:00:00.020517]
[t=00:00:00.020528] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.020538] ARB shader support : 0
[t=00:00:00.020548] GLSL shader support : 0
[t=00:00:00.020559] GL4 support : 0
[t=00:00:00.020569] FBO extension support : 0
[t=00:00:00.020579] NVX GPU mem-info support : 0
[t=00:00:00.020589] ATI GPU mem-info support : 0
[t=00:00:00.020599] NPOT-texture support : 1 (0)
[t=00:00:00.020635] S3TC/DXT1 texture support : 0/0
[t=00:00:00.020646] texture query-LOD support : 1 (0)
[t=00:00:00.020657] MSAA frame-buffer support : 0 (0)
[t=00:00:00.020667] Z-buffer depth : 16 (-)
[t=00:00:00.020678] primitive-restart support : 0 (0)
[t=00:00:00.020690] clip-space control support: 0 (0)
[t=00:00:00.020700] seamless cube-map support : 0 (0)
[t=00:00:00.020710] frag-depth layout support : 0 (0)
[t=00:00:00.020720] persistent maps support : 0 (0)
[t=00:00:00.020730]
[t=00:00:00.020741] max. FBO samples : -1
[t=00:00:00.020752] max. texture size : 2048
[t=00:00:00.020769] max. texture anisotropy level: 0.000000
[t=00:00:00.020779] max. vec4 varyings/attributes: 0/0
[t=00:00:00.020789] max. draw-buffers : 0
[t=00:00:00.020799] max. rec. indices/vertices : 0/0
[t=00:00:00.020810] max. uniform buffer-bindings : 0
[t=00:00:00.020820] max. uniform block-size : 0KB
[t=00:00:00.020829] max. storage buffer-bindings : 0
[t=00:00:00.020839] max. storage block-size : 0MB
[t=00:00:00.020849]
[t=00:00:00.020859] enable AMD-hacks : 0
[t=00:00:00.020870] compress MIP-maps: 0
[t=00:00:00.020892] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.021495] [GR::UpdateGLConfigs]
[t=00:00:00.021530] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.021552] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.021564] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.021574] [GR::InitGLState]
[t=00:00:00.021683] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.298404] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.302723] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.309007] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.309545] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.309567] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.309583] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.354819] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.355915] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.386386] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.386876] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.400902] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.400951] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.401247] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.405042] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd57c02c7e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.405084] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.405270] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.405305] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.405331] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.405341] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.405428] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2351 MB
[t=00:00:00.408501][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.408572][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.408601][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1345568/replay.sdfz" for game data...
[t=00:00:00.563194][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.565782][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.565833][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.568503][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.568567][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 159ms
[t=00:00:00.568607][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.617159][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55abc42d9f70] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:00.618446][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.623030][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.623721][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55abc42d9f70] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.624891][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.637949][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.638324][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.650927][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms
[t=00:00:00.651141][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.706247][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.706326][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.706432][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.706493][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.706549][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.706627][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.707952][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.708480][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.708951][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.712565][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.714633][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.716668][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.716723][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.717229][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.723602][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.724794][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.725776][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.726063][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.727262][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.727290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.734155][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.734247][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.871013][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.889674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:01.106237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.515288][f=-000001] Loading UnitDefs_posts
[t=00:00:01.771527][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.859161][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.910440][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.978237][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 846ms
[t=00:00:02.046386][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 943ms
[t=00:00:02.047353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.324269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.339642][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms
[t=00:00:02.339706][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.339731][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.380126][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms
[t=00:00:02.380240][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.385370][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.695486][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.770186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.923484][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.997842][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.997924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.696352][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms
[t=00:00:03.696446][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.885822][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 189ms
[t=00:00:03.886124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.913804][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[t=00:00:04.642453][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.649834][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.650271][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.659830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.659964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.662229][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.662260][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.663594][f=-000001] InfoTexture: legacy
[t=00:00:04.663627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.665437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:04.867265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:04.869351][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:04.869390][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:04.869957][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:04.869978][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.074576][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.079834][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.265647][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:05.331245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:05.433765][f=-000001] Loaded DecalsDrawer: off
[t=00:00:05.433817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:05.434719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:05.884010][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:05.897059][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.051074][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:06.052079][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.052104][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:06.062233][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.062283][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.062300][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:06.062314][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:06.062329][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:06.062343][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.062357][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a
[t=00:00:06.068175][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.068241][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.068258][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:06.068271][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:06.068285][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:06.068299][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:06.068313][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a
[t=00:00:06.068341][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55abcc92d3b0 has BLOCKSIZE 1
[t=00:00:06.071475][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.071497][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.071511][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:06.071525][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:06.071538][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:06.071552][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70
[t=00:00:06.075595][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1)
[t=00:00:06.077282][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:06.082821][f=-000001] Path cache (40, 40) initialized.
[t=00:00:06.082865][f=-000001] Path cache (40, 40) initialized.
[t=00:00:06.085984][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.086016][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.086030][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:06.086060][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:06.086073][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:06.086086][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80
[t=00:00:06.152989][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1)
[t=00:00:06.153875][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:06.155107][f=-000001] Path cache (20, 20) initialized.
[t=00:00:06.155131][f=-000001] Path cache (20, 20) initialized.
[t=00:00:06.155145][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (102ms, checksum 06bcb304)"
[t=00:00:06.155205][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:06.155229][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:06.155243][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:06.314271][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms
[t=00:00:06.314885][f=-000001] Synced LuaRules: starting loading
[t=00:00:07.279142][f=-000001] Setting up autohandicap
[t=00:00:07.279199][f=-000001] buylow, spectator, false, allyTeamID, 0, customKeys.elo, , 1692, nil
[t=00:00:07.279229][f=-000001] dawidzawadka, spectator, false, allyTeamID, 1, customKeys.elo, , 1648, nil
[t=00:00:07.279251][f=-000001] Team 0, 1, 1692
[t=00:00:07.279265][f=-000001] Team 1, 1, 1648
[t=00:00:07.279278][f=-000001] firstAllyTeamMean, 1692
[t=00:00:07.279290][f=-000001] secondAllyTeamMean, 1648
[t=00:00:07.279344][f=-000001] lowerWinChance, 0.4370153
[t=00:00:07.279363][f=-000001] autoHandicapValue, 1.10000002
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:08.794341][f=-000001] Map Terrain Generation
[t=00:00:08.794525][f=-000001] Random Seed, 4626432
[t=00:00:08.794615][f=-000001] Wave generation complete
[t=00:00:08.795354][f=-000001] Draw points, 9, factor, 0.90892953
[t=00:00:08.841884][f=-000001] Voronoi generation complete
[t=00:00:08.843527][f=-000001] std, 109.257355, bucketWidth, 93.5372086
[t=00:00:08.846325][f=-000001] Terrain structure complete
[t=00:00:16.295527][f=-000001] Edge processing complete
[t=00:00:16.301432][f=-000001] ApplyLineDistanceFunc
[t=00:00:17.565557][f=-000001] Tier propagation complete
[t=00:00:25.397284][f=-000001] Height application complete
[t=00:00:33.422532][f=-000001] Smoothing complete
[t=00:00:33.550575][f=-000001] Map terrain complete
[t=00:00:33.774567][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:33.817180][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:33.817290][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:34.299806][f=-000001] Synced LuaRules: finished loading
[t=00:00:34.327574][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua