[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000093] Using writeable configuration source: "/tmp/tmp.zHpf23Yz8G/springsettings.1345487.cfg" [t=00:00:00.007066] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.007121] ============== ============== [t=00:00:00.007133] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007143] [t=00:00:00.007152] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007161] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007169] Use "none" to disable the default log sections. [t=00:00:00.007178] ============== ============== [t=00:00:00.007187] ============== ============== [t=00:00:00.007249] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007260] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007271] ROAM = 2 [t=00:00:00.007281] RotateLogFiles = 1 [t=00:00:00.007290] TeamHighlight = 0 [t=00:00:00.007300] ============== ============== [t=00:00:00.007309] ============== ============== [t=00:00:00.007318] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.007328] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007337] Compiler Version: gcc-10.3.0 [t=00:00:00.007367] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007537] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007549] Binary Word Size: 64-bit (native) [t=00:00:00.007558] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007567] Physical CPU Cores: 1 [t=00:00:00.007576] Logical CPU Cores: 1 [t=00:00:00.007585] ============== ============== [t=00:00:00.007652] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007661] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007670] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007679] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007687] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.009190] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.009211] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.009238] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.009255] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.009265] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.009329] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.018793] [GR::LogVersionInfo] [t=00:00:00.018817] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018833] GL version : [t=00:00:00.018843] GL vendor : [t=00:00:00.018851] GL renderer : [t=00:00:00.018860] GLSL version: [t=00:00:00.018869] GLEW version: spring headless stub GLEW version [t=00:00:00.018878] GPU memory : unknown [t=00:00:00.018887] SDL swap-int: 0 [t=00:00:00.018896] SDL driver : headless stub [t=00:00:00.018905] [t=00:00:00.018914] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018923] ARB shader support : 0 [t=00:00:00.018931] GLSL shader support : 0 [t=00:00:00.018941] GL4 support : 0 [t=00:00:00.018950] FBO extension support : 0 [t=00:00:00.018958] NVX GPU mem-info support : 0 [t=00:00:00.018967] ATI GPU mem-info support : 0 [t=00:00:00.018976] NPOT-texture support : 1 (0) [t=00:00:00.018999] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019008] texture query-LOD support : 1 (0) [t=00:00:00.019017] MSAA frame-buffer support : 0 (0) [t=00:00:00.019026] Z-buffer depth : 16 (-) [t=00:00:00.019035] primitive-restart support : 0 (0) [t=00:00:00.019043] clip-space control support: 0 (0) [t=00:00:00.019052] seamless cube-map support : 0 (0) [t=00:00:00.019061] frag-depth layout support : 0 (0) [t=00:00:00.019070] persistent maps support : 0 (0) [t=00:00:00.019079] [t=00:00:00.019088] max. FBO samples : -1 [t=00:00:00.019097] max. texture size : 2048 [t=00:00:00.019109] max. texture anisotropy level: 0.000000 [t=00:00:00.019117] max. vec4 varyings/attributes: 0/0 [t=00:00:00.019126] max. draw-buffers : 0 [t=00:00:00.019136] max. rec. indices/vertices : 0/0 [t=00:00:00.019144] max. uniform buffer-bindings : 0 [t=00:00:00.019153] max. uniform block-size : 0KB [t=00:00:00.019162] max. storage buffer-bindings : 0 [t=00:00:00.019170] max. storage block-size : 0MB [t=00:00:00.019179] [t=00:00:00.019188] enable AMD-hacks : 0 [t=00:00:00.019197] compress MIP-maps: 0 [t=00:00:00.019213] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.019658] [GR::UpdateGLConfigs] [t=00:00:00.019681] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019697] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019707] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019717] [GR::InitGLState] [t=00:00:00.019727] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.237455] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.240029] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.245270] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.245814] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.245838] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.245854] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.281136] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.282023] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.302551] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.303537] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.313882] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [t=00:00:00.313905] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.314076] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.317514] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f52bc02c7e0 (SpringVFS) global=(nil) (null) [t=00:00:00.317534] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.317629] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.317650] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.317668] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.317677] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.317713] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2355 MB [t=00:00:00.319834][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.319880][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.319902][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1345487/replay.sdfz" for game data... [t=00:00:00.480348][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.481597][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.481631][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.485976][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.486046][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [t=00:00:00.486082][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.532494][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ab8209f820] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.533535][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.534872][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.535326][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ab8209f820] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.536281][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.547195][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.547432][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.559175][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.559323][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.321152][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.321602][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.321710][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.321769][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.321825][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.321881][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.323054][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.323553][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.324021][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.327196][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.328741][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.330525][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.330561][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.331023][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.336757][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.337866][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.338857][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.339148][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.339777][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.339797][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.345163][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.345212][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.462066][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.474027][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [t=00:00:02.810551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.182520][f=-000001] Loading UnitDefs_posts [t=00:00:03.372748][f=-000001] Loading FeatureDefs_posts [t=00:00:03.438555][f=-000001] Loading WeaponDefs_posts [t=00:00:03.479934][f=-000001] Loading ArmorDefs_posts [t=00:00:03.508571][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 647ms [t=00:00:03.581058][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 798ms [t=00:00:03.582476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.826944][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.834820][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:03.835228][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.835258][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.920896][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 85ms [t=00:00:03.920962][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.940956][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.244982][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.301082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.482896][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.541638][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.541690][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.284592][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms [t=00:00:05.284650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.384342][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:05.384397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.409961][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:06.050205][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.054963][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.055405][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.064907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:06.065001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.066968][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:06.066994][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.068264][f=-000001] InfoTexture: legacy [t=00:00:06.068285][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.069872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.210195][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.212603][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.212641][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.213226][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.213255][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.389575][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.392332][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.568608][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.650795][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.794238][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.794677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.795701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.163207][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.177023][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.330556][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.332005][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.332026][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.344027][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.344070][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.344086][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.344099][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.344112][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.344125][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.344137][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91ad [t=00:00:07.351201][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.351256][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.351270][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.351283][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.351295][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.351308][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.351320][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91bd [t=00:00:07.351334][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ab8b28cb70 has BLOCKSIZE 1 [t=00:00:07.355745][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.355784][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.355797][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.355809][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.355822][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.355834][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f13 [t=00:00:07.359974][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f13 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe-c0be8f13.zip" (exists=1) [t=00:00:07.361278][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.374879][f=-000001] Path cache (56, 40) initialized. [t=00:00:07.374907][f=-000001] Path cache (56, 40) initialized. [t=00:00:07.379086][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.379106][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.379119][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:07.379144][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:07.379157][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.379170][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f23 [t=00:00:07.491375][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f23 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe2-c0be8f23.zip" (exists=1) [t=00:00:07.492360][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.495109][f=-000001] Path cache (28, 20) initialized. [t=00:00:07.495132][f=-000001] Path cache (28, 20) initialized. [t=00:00:07.495145][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 538bdc26)" [t=00:00:07.495201][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.495216][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.495229][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:07.629599][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [t=00:00:07.629939][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.353634][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.355553][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.787894][f=-000001] Synced LuaRules: finished loading [t=00:00:10.826681][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.476183][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.571634][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.660634][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [t=00:00:11.728969][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:11.732183][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:11.732612][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:11.733038][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:11.816239][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:11.827676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.828450][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.828474][f=-000001] LuaSocket Support: enabled [t=00:00:11.844078][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.926038][f=-000001] localWidgets, nil, true, true [t=00:00:11.926906][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.926932][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.963672][f=-000001] USE_OLD_CHILI [t=00:00:12.833621][f=-000001] Loading last game win data [t=00:00:12.836376][f=-000001] Resetting win data [t=00:00:12.836863][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.836890][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.836907][f=-000001] Player and team counts match, continuing [t=00:00:12.836922][f=-000001] tkc was in last game but is now absent, resetting scores [t=00:00:13.019775][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.019822][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.086276][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.109029][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:13.760059][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.534913][f=-000001] Loaded API widget: i18n [t=00:00:14.539057][f=-000001] Loaded API widget: Shared Functions [t=00:00:14.539284][f=-000001] Loaded API widget: Hacky version fix [t=00:00:14.539486][f=-000001] Loaded API widget: Cluster Detection [t=00:00:14.540263][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:14.540636][f=-000001] Loaded API widget: Win Counter [t=00:00:14.710118][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:14.710616][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:14.710934][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:14.711197][f=-000001] Loaded API widget: CommandInsert [t=00:00:14.711430][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:14.713538][f=-000001] Loaded API widget: Lups [t=00:00:15.049844][f=-000001] Loaded API widget: Chili Framework [t=00:00:15.050304][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:15.050642][f=-000001] Loaded widget: Save/Load API [t=00:00:15.050968][f=-000001] Loaded widget: Chili Highlight [t=00:00:15.051279][f=-000001] Loaded widget: Draw After Chili [t=00:00:15.056340][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:15.058063][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.058090][f=-000001] Ground-decal rendering is disabled! [t=00:00:15.058171][f=-000001] Set maximum particles to: 0 [t=00:00:15.058298][f=-000001] Set UnitLodDist to 0 [t=00:00:15.058341][f=-000001] Set UnitIconDist to 0 [t=00:00:15.086777][f=-000001] Loaded widget: EPIC Menu [t=00:00:15.087237][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:15.087749][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:15.115180][f=-000001] Loaded widget: Chili Minimap [t=00:00:15.115779][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:15.127651][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:15.127998][f=-000001] Deferred Rendering requires shader support! [t=00:00:15.128408][f=-000001] Loaded widget: Deferred rendering [t=00:00:15.128692][f=-000001] Mexspot Fetcher fetching [t=00:00:15.128880][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:15.129173][f=-000001] Team highlighting: Disabled [t=00:00:15.129522][f=-000001] Loaded widget: Teamhighlight option [t=00:00:15.130090][f=-000001] Loaded widget: Local Team Colors [t=00:00:15.130526][f=-000001] Loaded widget: Display Keys 2 [t=00:00:15.130915][f=-000001] Loaded widget: Save Game Menu [t=00:00:15.131124][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:15.131355][f=-000001] Loaded widget: One click weapon handler [t=00:00:15.131597][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:15.131989][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:15.132588][f=-000001] Loaded widget: Attack Command Helper [t=00:00:15.132986][f=-000001] Loaded widget: Selection Modkeys [t=00:00:15.141818][f=-000001] Loaded widget: Chili Global Commands [t=00:00:15.143697][f=-000001] Loaded widget: Outline No Shader [t=00:00:15.144319][f=-000001] Loaded widget: Unit Icons [t=00:00:15.144671][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:15.145072][f=-000001] Loaded widget: Noises [t=00:00:15.196446][f=-000001] Loaded widget: HealthBars [t=00:00:15.196893][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.200389][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.200766][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.201071][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.201106][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1345487/events.log [t=00:00:15.204087][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.204451][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.206056][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.206275][f=-000001] Loaded widget: Objectives [t=00:00:15.206602][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.206977][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.207309][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.207648][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.208087][f=-000001] Loaded widget: BuildETA [t=00:00:15.211770][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.212100][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.216001][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.216430][f=-000001] Loaded widget: Outline Shader [t=00:00:15.217192][f=-000001] Loaded widget: Command Alpha [t=00:00:15.217954][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.218177][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.218543][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.218861][f=-000001] Loaded widget: Ghost Site [t=00:00:15.219079][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.219629][f=-000001] Loaded widget: Stereo3D [t=00:00:15.220036][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.220276][f=-000001] Loaded widget: SmoothCam [t=00:00:15.220614][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.221080][f=-000001] Loaded widget: Simple Settings [t=00:00:15.221565][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.221932][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.222330][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.222593][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.222959][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.223415][f=-000001] Loaded widget: Point Tracker [t=00:00:15.223641][f=-000001] Loaded widget: Orbit Command [t=00:00:15.223852][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.224208][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.224637][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.225113][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:15.225467][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.225748][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.226086][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.226421][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.226711][f=-000001] Loaded widget: Keep Target [t=00:00:15.226929][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.227389][f=-000001] Loaded widget: In-game Guide [t=00:00:15.227726][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.228101][f=-000001] Loaded widget: Haven Handler [t=00:00:15.228354][f=-000001] Loaded widget: Guard Remove [t=00:00:15.228757][f=-000001] Input grabbing is enabled! [t=00:00:15.228781][f=-000001] Input grabbing is enabled! [t=00:00:15.228882][f=-000001] Loaded widget: Grab Input [t=00:00:15.229234][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.229508][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.229926][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.237589][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.238098][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.238417][f=-000001] Loaded widget: Decloak Range [t=00:00:15.238823][f=-000001] Loaded widget: Darkening [t=00:00:15.248063][f=-000001] Loaded widget: Context Menu [t=00:00:15.248964][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.249418][f=-000001] Loaded widget: Ferry Points [t=00:00:15.276950][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.277470][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.277918][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.278194][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.278656][f=-000001] EndGame Graph disabled [t=00:00:15.361630][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.375537][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.376759][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.377067][f=-000001] Loaded widget: Easy Facing [t=00:00:15.377570][f=-000001] Loaded widget: CameraShake [t=00:00:15.377863][f=-000001] Loaded widget: Blast Radius [t=00:00:15.378284][f=-000001] Loaded widget: Autoquit [t=00:00:15.378728][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.379040][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.379563][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.379989][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.380454][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:15.381055][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.382364][f=-000001] Loaded widget: Attack Warning [t=00:00:15.382782][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.383474][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.384883][f=-000001] Loaded widget: Auto Group [t=00:00:15.385933][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.386965][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.387356][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.388240][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.389366][f=-000001] Loaded widget: Select Com at start [t=00:00:15.396519][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:15.397993][f=-000001] Loaded widget: Transport AI [t=00:00:15.398282][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:15.398618][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:15.431185][f=-000001] Loaded widget: Unit Start State [t=00:00:15.431739][f=-000001] Loaded widget: Smooth Scroll [t=00:00:15.441140][f=-000001] Loaded widget: Replay control buttons [t=00:00:15.445108][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:15.448427][f=-000001] Loaded widget: Icon Sets [t=00:00:15.576865][f=-000001] Loaded widget: Attack AoE [t=00:00:15.578924][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:15.579999][f=-000001] Loaded widget: PlanetWars Info [t=00:00:15.580267][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:15.580760][f=-000001] Loaded widget: Commands FX [t=00:00:15.601841][f=-000001] Loaded widget: UnitShapes [t=00:00:15.602367][f=-000001] : disabled for spectators [t=00:00:15.603309][f=-000001] Loaded widget: Stockpiler [t=00:00:15.605174][f=-000001] Loaded widget: Map Edge Extension [t=00:00:15.606336][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:15.606933][f=-000001] Loaded widget: State Icons [t=00:00:15.607360][f=-000001] Loaded widget: Shield Guard [t=00:00:15.607770][f=-000001] Loaded widget: Selection Send [t=00:00:15.608164][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:15.608526][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:15.608910][f=-000001] Loaded widget: Gadget Icons [t=00:00:15.609181][f=-000001] Loaded widget: AllyCursors [t=00:00:15.609596][f=-000001] : disabled for spectators [t=00:00:15.610624][f=-000001] Loaded widget: Building Starter [t=00:00:15.611006][f=-000001] : disabled for spectators [t=00:00:15.611745][f=-000001] Loaded widget: Cloaker Guard [t=00:00:15.612145][f=-000001] Loaded widget: Units on Fire [t=00:00:15.612576][f=-000001] Loaded widget: Smoke Signals [t=00:00:15.612909][f=-000001] Loaded widget: LupsManager [t=00:00:15.613578][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:15.614298][f=-000001] Loaded widget: Newton Firezone [t=00:00:15.615606][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:15.616005][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:15.623994][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:15.631252][f=-000001] Loaded widget: Chili Pro Console [t=00:00:15.631901][f=-000001] Loaded widget: Chili Docking [t=00:00:15.632376][f=-000001] Loaded widget: HUD Presets [t=00:00:15.633074][f=-000001] Loaded widget: Persistent Build Height [t=00:00:15.635686][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:15.636082][f=-000001] Loaded widget: Image Preloader [t=00:00:15.636533][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.636761][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:15.641255][f=-000001] Loaded widget: Chili Core Selector [t=00:00:15.641771][f=-000001] Loaded widget: Custom Markers [t=00:00:15.643190][f=-000001] Loaded widget: Select Keys [t=00:00:15.643984][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:15.644427][f=-000001] Loaded widget: Start Boxes [t=00:00:15.644762][f=-000001] Loaded widget: Restricted Zones [t=00:00:15.645359][f=-000001] Loaded widget: Pause Screen [t=00:00:15.653990][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:15.654467][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:15.655201][f=-000001] Loaded widget: CustomFormations2 [t=00:00:15.655624][f=-000001] SetSunLighting [t=00:00:15.663219][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:15.663711][f=-000001] Loaded widget: Text To Speech Control [t=00:00:15.667953][f=-000001] Loaded widget: Layout Handler [t=00:00:15.668376][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.668417][f=-000001] Loaded widget: GC Control [t=00:00:15.668681][f=-000001] Loaded widget: Font Cache [t=00:00:15.683544][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:15.686563][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:15.691945][f=-000001] Writing last game win data [t=00:00:15.698093][f=-000001] LuaUI v0.3 [t=00:00:15.797273][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.797833][f=-000001] [s11n] Loading s11n file... [t=00:00:15.799164][f=-000001] [s11n] Parsing model... [t=00:00:15.802267][f=-000001] [s11n] Populating game world... [t=00:00:15.851406][f=-000001] [s11n] s11n loading complete. [t=00:00:15.851495][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:16.339918][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.356907][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13071,0,0} {chunk,block}Bytes={0,0} [t=00:00:16.543356][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:16.543431][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:16.551842][f=-000001] Spectator mode. Widget removed. [t=00:00:16.553237][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:16.565451][f=-000001] Spectator mode. Widget removed. [t=00:00:16.567937][f=-000001] Playback paused [t=00:00:16.573354][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.654516][f=-000001] Opening demofile demos/1345487/replay.sdfz [t=00:00:16.655249][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.655482][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:16.655603][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:16.655634][f=-000001] -> Connection established (given id 2) [t=00:00:16.656417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.656626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:16.656835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:16.656929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:16.656963][f=-000001] Speed set to 20.0 [server] [t=00:00:16.657014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ab91b3d780,0x55ab9cd44f90}][locale="C"]" [t=00:00:16.657219][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:16.693758][f=-000001] Switching to Overhead (TA) style camera [t=00:00:16.693798][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.405470][f=-000001] Beginning demo playback [t=00:00:20.417403][f=-000001] GameID: e4d45a627d014b1ab2da5f16a5e0c0b6 [t=00:00:20.425696][f=-000001] Connection attempt from foxfaction [t=00:00:20.425756][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:20.425837][f=-000001] [0] Event [undefined]: foxfaction changed status [t=00:00:20.426023][f=-000001] -> Connection established (given id 1) [t=00:00:20.433845][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.433893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.441432][f=-000001] Connection attempt from tiziangrieger [t=00:00:20.441468][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:20.441527][f=-000001] [0] Event [undefined]: tiziangrieger changed status [t=00:00:20.441689][f=-000001] -> Connection established (given id 0) [t=00:00:20.569886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.569972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.689593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:20.689650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:20.825639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[Game::Load][lua{Rules,Gaia}={0x5569e05518c0,0x55699a344100}][locale="C"]" [t=00:00:21.473640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:21.489660][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:21.558276][f=-000001] Allies: I choose: EEdis! [t=00:00:21.841400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[Game::Load][lua{Rules,Gaia}={0000022f303a2870,0000022f0e5f7690}][locale="C"]" [t=00:00:22.086050][f=-000001] Allies: I choose: Strike! [t=00:00:23.474246][f=-000001] sorry I lost my connection in our last game :( [t=00:00:23.850015][f=-000001] ah that's okay, i figured something like that happened [t=00:00:24.133390][f=-000001] but GLHF [t=00:00:24.317983][f=-000001] hf [t=00:00:25.613906][f=-000001] > Game will be force started in 60 seconds [t=00:00:26.657656][f=-000001] > Game will be force started in 40 seconds [t=00:00:27.001626][f=-000001] [0] Event [2151,11.8010864,1443]: 0 finished unit Strike Commander [t=00:00:27.012474][f=-000001] [0] Event [5051,11.8007813,3679]: 1 finished unit Engineer Commander [t=00:00:27.037262][f=0000000] [0] foxfaction, team: 1, elo:1962, userid: 528538 [t=00:00:27.037348][f=0000000] [0] tiziangrieger, team: 0, elo:1702, userid: 507730 [t=00:00:27.037385][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.042636][f=0000000] Playback continued [t=00:00:27.055959][f=0000007] [7] Event [4944,11.796875,3632]: 1 finished unit Tank Foundry [t=00:00:27.058858][f=0000007] [7] Event [2176,11.984848,1568]: 0 finished unit Rover Assembly [t=00:00:27.551700][f=0000228] [228] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [t=00:00:27.635203][f=0000269] [269] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [t=00:00:28.109995][f=0000495] [495] Event [2200,11.796875,1352]: 0 finished unit Solar Collector [t=00:00:28.136391][f=0000513] [513] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [t=00:00:28.223704][f=0000557] [557] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Mason [t=00:00:28.296484][f=0000587] [587] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:28.419439][f=0000643] [643] Event [5128,11.8085022,3992]: 1 finished unit Wind/Tidal Generator [t=00:00:28.623554][f=0000733] [733] Event [5048,11.796875,3992]: 1 finished unit Wind/Tidal Generator [t=00:00:28.843160][f=0000837] [837] Event [4968,11.796875,3992]: 1 finished unit Wind/Tidal Generator [t=00:00:28.931647][f=0000884] [884] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [t=00:00:29.242266][f=0001005] [1005] Event [4888,11.796875,3992]: 1 finished unit Wind/Tidal Generator [t=00:00:29.303424][f=0001032] [1032] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:29.657248][f=0001196] [1196] Event [4888,11.796875,3912]: 1 finished unit Wind/Tidal Generator [t=00:00:29.963892][f=0001355] [1355] Event [4916,13.1168747,3632]: 1 finished unit Welder [t=00:00:30.012946][f=0001379] [1379] Event [4968,11.796875,3912]: 1 finished unit Wind/Tidal Generator [t=00:00:30.132012][f=0001435] [1435] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:30.387995][f=0001564] [1564] Event [5048,11.796875,3912]: 1 finished unit Wind/Tidal Generator [t=00:00:30.785698][f=0001746] [1746] Event [5128,11.796875,3912]: 1 finished unit Wind/Tidal Generator [t=00:00:31.006134][f=0001837] [1837] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:31.199148][f=0001923] [1923] Event [5128,11.796875,3832]: 1 finished unit Wind/Tidal Generator [t=00:00:31.558525][f=0002092] [2092] Event [4968,11.796875,3832]: 1 finished unit Wind/Tidal Generator [t=00:00:31.895688][f=0002241] [2241] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:31.968667][f=0002274] [2274] Event [2320,12.7890625,1376]: 0 finished unit Lotus [t=00:00:32.056034][f=0002311] [2311] Event [4888,11.796875,3832]: 1 finished unit Wind/Tidal Generator [t=00:00:32.249383][f=0002396] [2396] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:32.471796][f=0002493] [2493] Event [4907.2915,11.796875,3746.35864]: 1 lost unit Kodachi [t=00:00:32.539623][f=0002517] [2517] Event [4916,13.1168747,3632]: 1 lost unit Welder [t=00:00:32.557643][f=0002523] [2523] Event [4916,13.1168747,3632]: 1 lost unit Welder [t=00:00:32.567762][f=0002527] [2527] Event [4968,11.796875,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:32.860400][f=0002648] [2648] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:33.067465][f=0002732] [2732] Event [5048,11.796875,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:33.148385][f=0002760] [2760] Event [5112.56152,11.796875,3569.89575]: 0 lost unit Scorcher [t=00:00:33.445819][f=0002853] [2853] Event [4869.58447,12.3301773,3520.25415]: 0 lost unit Scorcher [t=00:00:33.446177][f=0002853] [2853] Event [4873.21582,11.796875,3577.06885]: 1 lost unit Kodachi [t=00:00:33.461206][f=0002859] [2859] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [t=00:00:33.593634][f=0002917] [2917] Event [5128,11.796875,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:33.892923][f=0003053] [3053] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:34.540239][f=0003307] [3307] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [t=00:00:34.560671][f=0003315] [3315] Event [4916,13.1168747,3632]: 1 finished unit Welder [t=00:00:34.979579][f=0003462] [3462] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:35.805370][f=0003748] [3748] Event [5920,11.796875,2864]: 1 finished unit Picket [t=00:00:36.064259][f=0003838] [3838] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Mason [t=00:00:36.066552][f=0003839] [3839] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:37.223597][f=0004246] [4246] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:37.516978][f=0004349] [4349] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:37.878132][f=0004473] [4473] Event [4878.33154,13.2577248,3355.85059]: 1 finished unit Engineer Commander [t=00:00:38.245625][f=0004602] [4602] Event [4444.78369,15.2505522,3835.65918]: 0 lost unit Scorcher [t=00:00:38.310076][f=0004627] [4627] Event [4489.22656,13.78125,4159.83984]: 1 lost unit Kodachi [t=00:00:38.360206][f=0004644] [4644] Event [4452.65381,14.7334814,4156.9917]: 1 lost unit Kodachi [t=00:00:38.389681][f=0004656] [4656] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:38.714876][f=0004768] [4768] Event [4888,11.796875,3912]: 1 lost unit Wind/Tidal Generator [t=00:00:38.797663][f=0004797] [4797] Event [4888,11.8697357,3992]: 1 lost unit Wind/Tidal Generator [t=00:00:38.905455][f=0004831] [4831] Event [4968,11.796875,3992]: 1 lost unit Wind/Tidal Generator [t=00:00:38.913504][f=0004833] [4833] Event [4888,11.796875,3832]: 1 lost unit Wind/Tidal Generator [t=00:00:38.924394][f=0004837] [4837] Event [4944.7998,11.1761217,4023.18848]: 0 lost unit Scorcher [t=00:00:38.968266][f=0004848] [4848] Event [4968,11.8289595,3912]: 1 lost unit Wind/Tidal Generator [t=00:00:39.004958][f=0004859] [4859] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:39.036126][f=0004869] [4869] Event [5048,11.9714737,3992]: 1 lost unit Wind/Tidal Generator [t=00:00:39.194164][f=0004915] [4915] Event [5128,11.8813629,3992]: 1 lost unit Wind/Tidal Generator [t=00:00:39.240538][f=0004928] [4928] Event [5048,12.1330252,3912]: 1 lost unit Wind/Tidal Generator [t=00:00:39.417057][f=0004981] [4981] Event [5176,12.3571873,3928]: 1 lost unit Metal Extractor [t=00:00:39.469490][f=0004996] [4996] Event [5128,11.8687334,3912]: 1 lost unit Wind/Tidal Generator [t=00:00:39.548430][f=0005019] [5019] Event [5128,12.1250629,3832]: 1 lost unit Wind/Tidal Generator [t=00:00:39.643868][f=0005052] [5052] Event [5128,11.8697357,3752]: 1 lost unit Wind/Tidal Generator [t=00:00:39.669479][f=0005060] [5060] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:39.783680][f=0005099] [5099] Event [5131.85059,11.0598364,3709.17529]: 0 lost unit Scorcher [t=00:00:39.827608][f=0005115] [5115] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [t=00:00:39.853446][f=0005124] [5124] Event [5048,11.9714069,3752]: 1 lost unit Wind/Tidal Generator [t=00:00:39.890899][f=0005136] [5136] Event [5033.48193,11.6045704,3693.12622]: 0 lost unit Scorcher [t=00:00:40.769429][f=0005467] [5467] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:41.691191][f=0005752] [5752] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:42.072062][f=0005875] [5875] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:42.327590][f=0005951] [5951] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [t=00:00:42.997495][f=0006178] [6178] Event [4134.92188,18.2249832,2972.91382]: 1 finished unit Engineer Commander [t=00:00:43.471847][f=0006347] [6347] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [t=00:00:43.796103][f=0006460] [6460] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [t=00:00:43.799909][f=0006462] [6462] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:44.012169][f=0006535] [6535] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:44.260900][f=0006622] [6622] Event [5128,10.6788464,3992]: 1 finished unit Wind/Tidal Generator [t=00:00:45.185522][f=0006936] [6936] Event [5112,10.4059887,3912]: 1 finished unit Wind/Tidal Generator [t=00:00:45.977170][f=0007205] [7205] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [t=00:00:46.183641][f=0007275] [7275] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Mason [t=00:00:46.317477][f=0007322] [7322] Event [5096,11.4785957,3832]: 1 finished unit Wind/Tidal Generator [t=00:00:46.355389][f=0007334] [7334] Event [5920,11.796875,2864]: 1 lost unit Picket [t=00:00:46.648170][f=0007433] [7433] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [t=00:00:46.678430][f=0007442] [7442] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:46.794348][f=0007478] [7478] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [t=00:00:47.212415][f=0007619] [7619] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [t=00:00:48.123093][f=0007919] [7919] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:48.656489][f=0008092] [8092] Event [3504,15.7152405,1536]: 0 finished unit Lotus [t=00:00:49.369928][f=0008309] [8309] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:50.321791][f=0008594] [8594] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:50.666701][f=0008699] [8699] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:51.668459][f=0009011] [9011] Event [4888,11.6565323,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:52.833983][f=0009373] [9373] Event [3440,14.273468,1808]: 0 finished unit Lotus [t=00:00:52.972462][f=0009414] [9414] Event [2184,11.796875,1240]: 0 finished unit Solar Collector [t=00:00:53.015421][f=0009427] [9427] Event [4808,11.8100929,3736]: 1 finished unit Wind/Tidal Generator [t=00:00:53.017583][f=0009428] [9428] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:53.294508][f=0009510] [9510] Event [2408.91602,13.78125,2669.64063]: 0 lost unit Scorcher [t=00:00:53.342771][f=0009521] [9521] Event [2413.60181,13.8745651,2640.66431]: 0 lost unit Scorcher [t=00:00:53.422975][f=0009542] [9542] Event [2460.48926,13.072484,2597.47412]: 0 lost unit Scorcher [t=00:00:53.562853][f=0009578] [9578] Event [2550.97339,12.7890625,2711.86963]: 0 lost unit Scorcher [t=00:00:53.647003][f=0009600] [9600] Event [2603.28003,12.7890625,2726.3645]: 0 lost unit Scorcher [t=00:00:53.670111][f=0009605] [9605] Event [2786.94409,12.7890625,2817.28833]: 1 lost unit Kodachi [t=00:00:53.677418][f=0009607] [9607] Event [2529.93799,12.9002542,2490.10352]: 0 lost unit Scorcher [t=00:00:53.760276][f=0009632] [9632] Event [2551.60596,12.7890625,2607.6416]: 0 lost unit Scorcher [t=00:00:54.235660][f=0009751] [9751] Event [2652.87549,12.8101597,2673.98779]: 1 finished unit Engineer Commander [t=00:00:54.236045][f=0009751] [9751] Event [2652.87549,12.8101597,2673.98779]: 1 lost unit Engineer Commander [t=00:00:54.361148][f=0009790] [9790] Event [2415.30371,16.7277126,2088.86597]: 0 lost unit Scorcher [t=00:00:54.395169][f=0009800] [9800] Event [4728,12.7890625,3736]: 1 finished unit Wind/Tidal Generator [t=00:00:54.453261][f=0009816] [9816] Event [2524.46899,13.78125,2432.12256]: 1 lost unit Kodachi [t=00:00:54.538557][f=0009845] [9845] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:54.714011][f=0009893] [9893] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:54.822086][f=0009919] [9919] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [t=00:00:54.997932][f=0009971] [9971] Event [2104,11.796875,1224]: 0 finished unit Solar Collector [t=00:00:55.105839][f=0010001] [10001] Event [4648,12.7890625,3720]: 1 finished unit Wind/Tidal Generator [t=00:00:55.347817][f=0010068] [10068] Event [2072.73096,11.796875,1888.42078]: 0 lost unit Mason [t=00:00:55.427187][f=0010086] [10086] Event [1936,11.796875,1952]: 0 lost unit Lotus [t=00:00:56.173256][f=0010304] [10304] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:00:56.183332][f=0010308] [10308] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [t=00:00:56.410000][f=0010374] [10374] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:56.589049][f=0010428] [10428] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [t=00:00:57.092676][f=0010544] [10544] Event [2382.53296,12.8562279,2733.45972]: 0 lost unit Scorcher [t=00:00:57.107007][f=0010550] [10550] Event [2008,11.796875,1272]: 0 finished unit Solar Collector [t=00:00:57.559098][f=0010665] [10665] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Mason [t=00:00:57.582000][f=0010670] [10670] Event [2466.35571,13.1089983,2655.2644]: 1 lost unit Engineer Commander [t=00:00:57.582383][f=0010670] [10670] Event [2489.88086,12.7969217,2631.6521]: 0 lost unit Scorcher [t=00:00:57.601018][f=0010673] [10673] Event [2469.59424,11.1147833,2604.55225]: 0 lost unit Scorcher [t=00:00:58.372991][f=0010862] [10862] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [t=00:00:58.843320][f=0010969] [10969] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:00:59.101431][f=0011024] [11024] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Fencer [t=00:00:59.618329][f=0011134] [11134] Event [2072,11.796875,1352]: 0 finished unit Solar Collector [t=00:01:01.053206][f=0011460] [11460] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Fencer [t=00:01:01.634744][f=0011610] [11610] Event [146.549393,137.800812,1765.81384]: 0 lost unit Mason [t=00:01:01.770075][f=0011646] [11646] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [t=00:01:02.514797][f=0011835] [11835] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:01:02.646853][f=0011870] [11870] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:01:04.092872][f=0012272] [12272] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:01:04.794992][f=0012473] [12473] Event [5176,10.5690765,3928]: 1 finished unit Metal Extractor [t=00:01:04.887698][f=0012502] [12502] Event [4916,13.1168747,3632]: 1 finished unit Kodachi [t=00:01:05.462352][f=0012674] [12674] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:01:05.632636][f=0012721] [12721] Event [2061.45776,20.5479565,1625.7915]: 0 lost unit Fencer [t=00:01:05.777705][f=0012764] [12764] Event [2192,12.7890625,1776]: 0 lost unit Faraday [t=00:01:05.893341][f=0012795] [12795] Event [2045.99597,11.8286581,1729.70386]: 0 lost unit Scorcher [t=00:01:05.966183][f=0012814] [12814] Event [2054.57983,11.796875,1798.88757]: 0 lost unit Scorcher [t=00:01:05.993436][f=0012823] [12823] Event [1912.9281,61.3805237,1567.29919]: 1 lost unit Kodachi [t=00:01:06.009001][f=0012828] [12828] Event [2072,11.796875,1288]: 0 finished unit Caretaker [t=00:01:06.107534][f=0012856] [12856] Event [2007.66333,11.7965937,1791.52393]: 0 lost unit Scorcher [t=00:01:06.110949][f=0012856] [12856] Event [1982.27014,11.8079214,1797.67444]: 0 lost unit Scorcher [t=00:01:06.391098][f=0012958] [12958] Event [2278.78516,12.7890625,1735.67529]: 0 lost unit Mason [t=00:01:06.643293][f=0013032] [13032] Event [2080.85229,11.796875,1550.33362]: 1 lost unit Kodachi [t=00:01:06.666777][f=0013037] [13037] Event [2363.02148,13.7027655,1585.83191]: 0 lost unit Fencer [t=00:01:06.717779][f=0013054] [13054] Event [2361.47144,13.6521454,1609.80994]: 1 lost unit Kodachi [t=00:01:06.749250][f=0013064] [13064] Event [2193.99243,13.434164,1567.97034]: 0 finished unit Scorcher [t=00:01:06.755645][f=0013066] [13066] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:06.775955][f=0013072] [13072] Event [4916,13.1168747,3632]: 1 finished unit Welder [t=00:01:06.809598][f=0013082] [13082] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:06.841952][f=0013092] [13092] Event [2269.81421,12.7890625,1564.27002]: 0 lost unit Scorcher [t=00:01:06.853583][f=0013096] [13096] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:06.867759][f=0013101] [13101] Event [2192.80908,12.7890625,1576.22815]: 1 lost unit Kodachi [t=00:01:06.920693][f=0013118] [13118] Event [2193.99243,13.1942244,1567.97034]: 0 lost unit Mason [t=00:01:07.089141][f=0013166] [13166] Event [2320,12.7890625,1376]: 0 lost unit Lotus [t=00:01:07.292113][f=0013224] [13224] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.316385][f=0013230] [13230] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.362325][f=0013246] [13246] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.445879][f=0013269] [13269] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.470875][f=0013276] [13276] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.550842][f=0013298] [13298] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.578121][f=0013306] [13306] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.627352][f=0013320] [13320] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.679960][f=0013335] [13335] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.733412][f=0013350] [13350] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.783864][f=0013365] [13365] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.835523][f=0013380] [13380] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.888462][f=0013395] [13395] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.941973][f=0013410] [13410] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:07.992772][f=0013425] [13425] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:08.049020][f=0013442] [13442] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:08.096711][f=0013456] [13456] Event [2193.99243,13.434164,1567.97034]: 0 lost unit Mason [t=00:01:08.131641][f=0013464] [13464] Event [2176,12.7890625,1568]: 0 lost unit Rover Assembly [t=00:01:08.331470][f=0013506] [13506] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:08.930631][f=0013613] [13613] Event [4916,13.146801,3632]: 1 lost unit Kodachi [t=00:01:09.063642][f=0013637] [13637] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [t=00:01:09.222279][f=0013655] [13655] Event [2200,11.8024731,1352]: 0 lost unit Solar Collector [t=00:01:09.300961][f=0013666] [13666] Event [4648,12.7890625,3720]: 1 lost unit Wind/Tidal Generator [t=00:01:09.628718][f=0013719] [13719] Event [4916,13.146801,3632]: 1 lost unit Kodachi [t=00:01:09.938774][f=0013765] [13765] Event [4728,12.8811684,3736]: 1 lost unit Wind/Tidal Generator [t=00:01:10.225513][f=0013806] [13806] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:10.534836][f=0013851] [13851] Event [4808,11.8828583,3736]: 1 lost unit Wind/Tidal Generator [t=00:01:10.751563][f=0013884] [13884] Event [4811.86279,11.8015366,3667.86011]: 0 finished unit Strike Commander [t=00:01:10.751959][f=0013884] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [t=00:01:10.755799][f=0013884] [13884] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [t=00:01:10.795117][f=0013894] [13894] Event [4736,12.7890625,3584]: 0 finished unit Lotus [t=00:01:10.817260][f=0013901] [13901] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:10.842074][f=0013909] [13909] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [t=00:01:10.870248][f=0013920] [13920] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:10.891383][f=0013927] [13927] Event [6024,11.0013542,3128]: 1 finished unit Metal Extractor [t=00:01:11.000383][f=0013958] [13958] Event [4888,11.7486095,3752]: 1 lost unit Wind/Tidal Generator [t=00:01:11.109406][f=0013979] [13979] Event [4916,13.1170616,3632]: 1 lost unit Kodachi [t=00:01:11.132039][f=0013984] [13984] Event [4968,11.8697357,3752]: 1 lost unit Wind/Tidal Generator [t=00:01:11.140699][f=0013986] [13986] Event [2072,11.7311287,1288]: 0 lost unit Caretaker [t=00:01:11.279537][f=0014012] [14012] Event [4968,11.9714069,3832]: 1 lost unit Wind/Tidal Generator [t=00:01:11.405683][f=0014037] [14037] Event [4916,13.1427002,3632]: 1 lost unit Kodachi [t=00:01:11.434956][f=0014042] [14042] Event [4916,13.1427002,3632]: 1 lost unit Kodachi [t=00:01:11.639589][f=0014082] [14082] Event [5096,11.4840126,3832]: 1 lost unit Wind/Tidal Generator [t=00:01:11.796091][f=0014110] [14110] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:11.815432][f=0014115] [14115] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:12.084939][f=0014165] [14165] Event [5112,10.4059887,3912]: 1 lost unit Wind/Tidal Generator [t=00:01:12.229920][f=0014193] [14193] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:12.402644][f=0014227] [14227] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:12.481362][f=0014243] [14243] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:12.616043][f=0014268] [14268] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:12.839505][f=0014304] [14304] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.096665][f=0014344] [14344] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.208917][f=0014363] [14363] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.377916][f=0014383] [14383] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.441044][f=0014392] [14392] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.609529][f=0014412] [14412] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.718511][f=0014427] [14427] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.786466][f=0014441] [14441] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.824094][f=0014449] [14449] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.932703][f=0014472] [14472] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:13.963612][f=0014484] [14484] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [t=00:01:13.969278][f=0014487] [14487] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:14.019685][f=0014502] [14502] Event [1952.01831,12.8013792,1260.26196]: 0 lost unit Mason [t=00:01:14.024615][f=0014504] [14504] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:14.098408][f=0014521] [14521] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:14.238185][f=0014546] [14546] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:14.318972][f=0014560] [14560] Event [4916,13.1168747,3632]: 1 lost unit Kodachi [t=00:01:14.393272][f=0014573] [14573] Event [4944,11.796875,3632]: 1 lost unit Tank Foundry [t=00:01:14.529391][f=0014597] [14597] Event [2008,11.7087746,1272]: 0 lost unit Solar Collector [t=00:01:14.808866][f=0014643] [14643] Event [5032,12.4940586,3800]: 1 lost unit Metal Extractor [t=00:01:16.894619][f=0014971] [14971] Event [6932.08154,12.9987125,2145.2937]: 1 lost unit Welder [t=00:01:17.019748][f=0014995] [14995] Event [4920,10.3426838,3800]: 0 finished unit Caretaker [t=00:01:17.211184][f=0015032] [15032] Event [2184,11.796875,1240]: 0 lost unit Solar Collector [t=00:01:17.320847][f=0015052] [15052] Event [7064,12.7890625,2088]: 1 lost unit Metal Extractor [t=00:01:17.523184][f=0015091] [15091] Event [5128,10.6788464,3992]: 1 lost unit Wind/Tidal Generator [t=00:01:17.946503][f=0015169] [15169] Event [2104,11.796875,1224]: 0 lost unit Solar Collector [t=00:01:18.149479][f=0015201] [15201] Event [5176,10.6419373,3928]: 1 lost unit Metal Extractor [t=00:01:19.660624][f=0015488] [15488] Event [4917.74512,10.3645544,3880.72681]: 0 finished unit Strike Commander [t=00:01:19.661077][f=0015488] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [t=00:01:19.662890][f=0015488] [15488] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [t=00:01:20.355325][f=0015636] [15636] Event [5032,11.043539,3800]: 0 finished unit Metal Extractor [t=00:01:21.196875][f=0015898] [15898] Event [2072,11.796875,1352]: 0 lost unit Solar Collector [t=00:01:21.203842][f=0015900] [15900] Event [5176,9.39572334,3928]: 0 finished unit Metal Extractor [t=00:01:21.872286][f=0016149] [16149] Event [5112,9.38646317,3896]: 0 finished unit Solar Collector [t=00:01:22.522300][f=0016390] [16390] Event [5032,11.6024113,3864]: 0 finished unit Solar Collector [t=00:01:23.452142][f=0016813] [16813] Event [5032,11.0230637,3944]: 0 finished unit Solar Collector [t=00:01:24.971288][f=0017539] [17539] Event [4984,9.96068954,3736]: 0 finished unit Solar Collector [t=00:01:26.362151][f=0018255] [18255] Event [3816,20.0328064,3464]: 1 finished unit Solar Collector [t=00:01:26.632837][f=0018397] [18397] Event [4808,11.8806229,3640]: 0 finished unit Solar Collector [t=00:01:26.641222][f=0018401] [18401] Event [776,87.1992493,4360]: 1 finished unit Solar Collector [t=00:01:26.974028][f=0018581] [18581] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [t=00:01:27.472763][f=0018850] [18850] Event [4768,12.3670406,3840]: 0 finished unit Tank Foundry [t=00:01:28.502536][f=0019399] [19399] Event [4888,10.7003021,3528]: 0 finished unit Solar Collector [t=00:01:29.203269][f=0019784] [19784] Event [4796,12.1925917,3840]: 0 finished unit Blitz [t=00:01:29.231180][f=0019803] [19803] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [t=00:01:29.880347][f=0020149] [20149] Event [4771.58105,39.2499657,4408.17236]: 1 lost unit Kodachi [t=00:01:31.076019][f=0020774] [20774] Event [4920,7.74978685,3672]: 0 finished unit Caretaker [t=00:01:31.120769][f=0020793] [20793] Event [4796,12.1925917,3840]: 0 finished unit Blitz [t=00:01:31.769654][f=0021153] [21153] Event [120,87.1992493,4968]: 1 finished unit Solar Collector [t=00:01:32.031639][f=0021285] [21285] Event [3976,12.7890625,4712]: 1 lost unit Metal Extractor [t=00:01:32.391605][f=0021466] [21466] Event [5008,12.192297,3488]: 0 finished unit Faraday [t=00:01:32.657154][f=0021608] [21608] Event [4796,13.5125914,3840]: 0 finished unit Blitz [t=00:01:32.885053][f=0021729] [21729] Event [152,87.1992493,4712]: 1 finished unit Solar Collector [t=00:01:33.589410][f=0022062] [22062] Event [5896,10.3463554,2984]: 1 lost unit Metal Extractor [t=00:01:33.898018][f=0022199] [22199] Event [6024,11.0013542,3128]: 1 lost unit Metal Extractor [t=00:01:33.993519][f=0022231] [22231] Event [152,87.1992493,4584]: 1 finished unit Solar Collector [t=00:01:34.094044][f=0022275] [22275] Event [6744,91.171875,4824]: 1 lost unit Metal Extractor [t=00:01:34.268438][f=0022336] [22336] Event [4796,13.5125914,3840]: 0 finished unit Blitz [t=00:01:34.474552][f=0022431] [22431] Event [6872,91.171875,4696]: 1 lost unit Metal Extractor [t=00:01:34.881376][f=0022641] [22641] Event [168,87.1992493,4456]: 1 finished unit Solar Collector [t=00:01:34.944376][f=0022673] [22673] Event [4576,13.81493,3808]: 0 finished unit Faraday [t=00:01:35.227996][f=0022813] [22813] Event [3680,19.5987244,3424]: 1 finished unit Tank Foundry [t=00:01:35.315571][f=0022845] [22845] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [t=00:01:35.800568][f=0022990] [22990] Event [4796,12.1925917,3840]: 0 finished unit Kodachi [t=00:01:36.411227][f=0023193] [23193] Event [4688,12.8471985,3968]: 0 finished unit Lotus [t=00:01:36.568255][f=0023243] [23243] Event [3652,28.0554886,3424]: 1 lost unit Kodachi [t=00:01:37.163862][f=0023455] [23455] Event [3649.35767,16.7087765,3608.90039]: 1 lost unit Welder [t=00:01:37.491435][f=0023557] [23557] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [t=00:01:37.799603][f=0023644] [23644] Event [3652,28.0554886,3424]: 1 lost unit Kodachi [t=00:01:37.946751][f=0023685] boo [t=00:01:37.980297][f=0023693] [23693] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [t=00:01:37.984646][f=0023694] [23694] Event [4796,13.5125914,3840]: 0 finished unit Blitz [t=00:01:38.029059][f=0023707] gg [t=00:01:38.111646][f=0023722] [23722] Event [3652,28.0729408,3424]: 1 lost unit Kodachi [t=00:01:38.287487][f=0023760] [23760] Event [3652,28.0729408,3424]: 1 lost unit Kodachi [t=00:01:38.475099][f=0023802] [23802] Event [undefined]: foxfaction resigned [t=00:01:38.475756][f=0023802] game_message: foxfaction has been destroyed! [t=00:01:38.475894][f=0023802] game_message: tiziangrieger wins! [t=00:01:38.476305][f=0023802] Submitting stats [t=00:01:38.484951][f=0023802] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:38.487554][f=0023802] Part| Total Time|Time of the last 0.5s [t=00:01:38.487598][f=0023802] Draw 20122.85ms 8.90% [t=00:01:38.487615][f=0023802] Lua::Callins::Synced 11447.38ms 15.70% [t=00:01:38.487630][f=0023802] Lua::Callins::Unsynced 29323.44ms 16.10% [t=00:01:38.487645][f=0023802] Lua::CollectGarbage::Synced 376.03ms 0.00% [t=00:01:38.487659][f=0023802] Lua::CollectGarbage::Unsynced 832.88ms 1.60% [t=00:01:38.487673][f=0023802] Misc::Profiler::AddTime 81.85ms 0.00% [t=00:01:38.487687][f=0023802] Sim 42365.51ms 77.90% [t=00:01:38.489379][f=0023802] [23802] Received game_message: foxfaction has been destroyed! [t=00:01:38.490468][f=0023802] [23802] Received game_message: tiziangrieger wins! [t=00:01:38.504629][f=0023803] [23803] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:38.504819][f=0023803] [23803] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:38.504909][f=0023803] [23803] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:38.505001][f=0023803] [23803] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.4000001,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:38.505094][f=0023803] [23803] Game End Stats Values: 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[t=00:01:38.518652][f=0023804] [23804] Event [3816,20.0328064,3464]: 1 lost unit Solar Collector [t=00:01:38.521553][f=0023804] [23804] Event [3652,28.0554886,3424]: 1 lost unit Kodachi [t=00:01:38.614864][f=0023824] [23824] Event [3680,26.7354889,3424]: 1 lost unit Tank Foundry [t=00:01:39.115935][f=0023992] Player tiziangrieger left the game: normal quit [t=00:01:39.116013][f=0023992] [23992] Event [undefined]: tiziangrieger quit [t=00:01:39.366758][f=0024085] No clients connected, shutting down server [t=00:01:39.366814][f=0024085] Server shutdown [t=00:01:39.367133][f=0024085] [24085] all players disconnected [t=00:01:40.031960][f=0024314] [24314] Event [4796,12.1925917,3840]: 0 finished unit Blitz [t=00:01:41.070351][f=0024678] [24678] Event [4796,12.1925917,3840]: 0 finished unit Kodachi [t=00:01:42.762557][f=0025297] [25297] Event [4796,13.5125914,3840]: 0 finished unit Blitz [t=00:01:44.106154][f=0025891] [25891] Event [4796,12.1925917,3840]: 0 finished unit Blitz [t=00:01:44.867314][f=0026225] [26225] Event [4796,12.1925917,3840]: 0 finished unit Kodachi [t=00:01:46.110676][f=0026815] [26815] Event [4796,12.1925917,3840]: 0 finished unit Blitz [t=00:01:47.322870][f=0027402] [27402] Event [4796,13.5125914,3840]: 0 finished unit Blitz [t=00:01:48.021679][f=0027736] [27736] Event [4796,12.1925917,3840]: 0 finished unit Kodachi [t=00:01:48.485480][f=0027962] Autoquit sending quit command. [t=00:01:48.486218][f=0027962] [QuitAction] user exited to system [t=00:01:48.486763][f=0027962] [SpringApp::Kill][1] fromRun=1 [t=00:01:48.487157][f=0027962] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:48.487182][f=0027962] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:48.487199][f=0027962] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:48.487213][f=0027962] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:48.487225][f=0027962] [SpringApp::Kill][2] [t=00:01:48.488577][f=0027962] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:48.488601][f=0027962] [Game::KillLua][1] dtor=0 luaUI=0x55ab982a8880 [t=00:01:48.488656][f=0027962] Start widgetHandler:Shutdown [t=00:01:48.493135][f=0027962] Shutdown - SaveOrderList Complete [t=00:01:48.493885][f=0027962] Writing last game win data [t=00:01:48.500769][f=0027962] Shutdown - SaveConfigData Complete [t=00:01:48.500796][f=0027962] Shutdown Widget - Save/Load API [t=00:01:48.500814][f=0027962] Shutdown Widget - Chili Highlight [t=00:01:48.500831][f=0027962] Shutdown Widget - Draw After Chili [t=00:01:48.500847][f=0027962] Shutdown Widget - EPIC Menu [t=00:01:48.501121][f=0027962] Shutdown Widget - Chili Widget Selector [t=00:01:48.501223][f=0027962] Shutdown Widget - Chili Minimap [t=00:01:48.501474][f=0027962] Shutdown Widget - Local Team Colors [t=00:01:48.501513][f=0027962] Shutdown Widget - Display Keys 2 [t=00:01:48.501562][f=0027962] Shutdown Widget - Save Game Menu [t=00:01:48.501580][f=0027962] Shutdown Widget - Unit Icons [t=00:01:48.501616][f=0027962] Shutdown Widget - Noises [t=00:01:48.501633][f=0027962] Shutdown Widget - HealthBars [t=00:01:48.501751][f=0027962] Shutdown Widget - Win Counter [t=00:01:48.501772][f=0027962] Shutdown Widget - SpringRTS Replay Stats [t=00:01:48.501813][f=0027962] Shutdown Widget - EndGame APM stats [t=00:01:48.501831][f=0027962] Shutdown Widget - BuildETA [t=00:01:48.501849][f=0027962] Shutdown Widget - Modular Comm Info [t=00:01:48.501864][f=0027962] Shutdown Widget - Outline Shader [t=00:01:48.501879][f=0027962] Shutdown Widget - Stereo3D [t=00:01:48.501904][f=0027962] Shutdown Widget - Showeco and Grid Drawer [t=00:01:48.501921][f=0027962] Shutdown Widget - Point Tracker [t=00:01:48.501936][f=0027962] Shutdown Widget - Missile Silo Range [t=00:01:48.501953][f=0027962] Shutdown Widget - MetalFeatures (new) [t=00:01:48.501974][f=0027962] Shutdown Widget - MinimapEvents [t=00:01:48.501989][f=0027962] Shutdown Widget - Local Widgets Config [t=00:01:48.502011][f=0027962] Shutdown Widget - Highlight Geos [t=00:01:48.502027][f=0027962] Shutdown Widget - Grab Input [t=00:01:48.502050][f=0027962] Shutdown Widget - Defense Range Zero-K [t=00:01:48.502072][f=0027962] Shutdown Widget - Darkening [t=00:01:48.502098][f=0027962] Shutdown Widget - Context Menu [t=00:01:48.502113][f=0027962] Shutdown Widget - Chili Spectator Panels [t=00:01:48.502130][f=0027962] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:48.502151][f=0027962] Shutdown Widget - Chili Nuke Warning [t=00:01:48.502169][f=0027962] Shutdown Widget - Chili EndGame Window [t=00:01:48.502191][f=0027962] Shutdown Widget - Chili Economy Panel Default [t=00:01:48.502313][f=0027962] Shutdown Widget - CameraShake [t=00:01:48.502332][f=0027962] Shutdown Widget - State Reverse and Latency [t=00:01:48.502369][f=0027962] Shutdown Widget - Music Player v2 [t=00:01:48.502385][f=0027962] Shutdown Widget - Attack AoE [t=00:01:48.502402][f=0027962] Shutdown Widget - Map Edge Extension [t=00:01:48.502418][f=0027962] Shutdown Widget - Selection Send [t=00:01:48.502434][f=0027962] Shutdown Widget - LupsManager [t=00:01:48.502455][f=0027962] Shutdown Widget - Newton Firezone [t=00:01:48.502471][f=0027962] Shutdown Widget - Chili Pro Console [t=00:01:48.504307][f=0027962] Shutdown Widget - Persistent Build Height [t=00:01:48.504342][f=0027962] Shutdown Widget - Lasso Terraform GUI [t=00:01:48.504360][f=0027962] Shutdown Widget - Lups [t=00:01:48.504401][f=0027962] Shutdown Widget - Chili Framework [t=00:01:48.504417][f=0027962] Shutdown Widget - Mex Placement Handler [t=00:01:48.504433][f=0027962] Shutdown Widget - Chili Core Selector [t=00:01:48.504517][f=0027962] Shutdown Widget - Custom Markers [t=00:01:48.504538][f=0027962] Shutdown Widget - Select Keys [t=00:01:48.504570][f=0027962] Shutdown Widget - Pause Screen [t=00:01:48.504590][f=0027962] Shutdown Widget - Text To Speech Control [t=00:01:48.504607][f=0027962] Shutdown Widget - Layout Handler [t=00:01:48.504623][f=0027962] End widgetHandler:Shutdown [t=00:01:48.573263][f=0027962] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645137,73277770} {int,ext,rec}Allocs={15374991,0,0} {chunk,block}Bytes={73277770,0} [t=00:01:48.573440][f=0027962] [Game::KillLua][2] dtor=0 luaGaia=0x55ab9cd44f90 [t=00:01:48.595481][f=0027962] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412439,59240079} {int,ext,rec}Allocs={15374992,0,0} {chunk,block}Bytes={59240079,0} [t=00:01:48.595566][f=0027962] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412439,59240079} {int,ext,rec}Allocs={15374992,0,0} {chunk,block}Bytes={59240079,0} [t=00:01:48.595603][f=0027962] [Game::KillLua][3] dtor=0 luaRules=0x55ab91b3d780 [t=00:01:48.595642][f=0027962] Start gadgetHandler:Shutdown [t=00:01:48.595657][f=0027962] Shutdown - StartSetup [t=00:01:48.595669][f=0027962] Shutdown - UnitMorph [t=00:01:48.596162][f=0027962] Shutdown - Carrier Drones [t=00:01:48.596178][f=0027962] Shutdown - LupsNanoSpray [t=00:01:48.596192][f=0027962] Shutdown - Missile Silo Controller [t=00:01:48.596205][f=0027962] Shutdown - Modular Comm Info [t=00:01:48.596218][f=0027962] Shutdown - Terrain Texture Handler [t=00:01:48.596230][f=0027962] Shutdown - UnitCloakShield [t=00:01:48.596319][f=0027962] Shutdown - Starlight Handler [t=00:01:48.596338][f=0027962] End gadgetHandler:Shutdown [t=00:01:48.627783][f=0027962] Start gadgetHandler:Shutdown [t=00:01:48.627837][f=0027962] Shutdown - Save/Load [t=00:01:48.627861][f=0027962] Shutdown - Teleport Throw [t=00:01:48.627879][f=0027962] Shutdown - UnitMorph [t=00:01:48.627897][f=0027962] Shutdown - Modular Comm Info [t=00:01:48.627911][f=0027962] Shutdown - Retreat Command [t=00:01:48.627929][f=0027962] Shutdown - Shockwaves [t=00:01:48.627941][f=0027962] Shutdown - UnitCloakShield [t=00:01:48.627956][f=0027962] Shutdown - Lups Cloak FX [t=00:01:48.627971][f=0027962] Shutdown - Lups [t=00:01:48.628010][f=0027962] Shutdown - Lups Shield [t=00:01:48.628056][f=0027962] End gadgetHandler:Shutdown [t=00:01:48.641662][f=0027962] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15375024,0,0} {chunk,block}Bytes={0,0} [t=00:01:48.641820][f=0027962] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15375024,0,0} {chunk,block}Bytes={0,0} [t=00:01:48.641881][f=0027962] [Game::KillLua][4] dtor=0 [t=00:01:48.641893][f=0027962] [Game::KillLua][5] dtor=0 [t=00:01:48.655533][f=0027962] [Game::~CGame][1] [t=00:01:48.655587][f=0027962] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:48.655602][f=0027962] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:48.655630][f=0027962] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:48.655643][f=0027962] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:48.655654][f=0027962] [Game::KillLua][4] dtor=1 [t=00:01:48.655666][f=0027962] [Game::KillLua][5] dtor=1 [t=00:01:48.655879][f=0027962] [Game::KillMisc][1] [t=00:01:48.655893][f=0027962] [Game::KillMisc][2] [t=00:01:48.656704][f=0027962] [Game::KillMisc][3] [t=00:01:48.656783][f=0027962] [Game::KillRendering][1] [t=00:01:48.665602][f=0027962] [3DOParser::Kill] allocated 19 pieces [t=00:01:48.665653][f=0027962] [S3OParser::Kill] allocated 362 pieces [t=00:01:48.665786][f=0027962] [AssParser::Kill] allocated 95 pieces [t=00:01:48.666017][f=0027962] [Game::KillInterface][1] [t=00:01:48.666524][f=0027962] [Game::KillInterface][2] [t=00:01:48.666859][f=0027962] [Game::KillSimulation][1] [t=00:01:48.666875][f=0027962] [Game::KillSimulation][2] [t=00:01:49.500032][f=0027962] [CCollisionHandler] dis-/continuous tests: 0/347739 [t=00:01:49.503091][f=0027962] [Game::KillSimulation][3] [t=00:01:49.504437][f=0027962] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.504873][f=0027962] [~CPathCache(28x20)] cacheHits=14 hitPercentage=10% numHashColls=0 maxCacheSize=11 [t=00:01:49.505153][f=0027962] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.505181][f=0027962] [~CPathCache(56x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=38 [t=00:01:49.508478][f=0027962] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:49.508504][f=0027962] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:49.519427][f=0027962] [LosHandler::Kill] raycast instance cache-{hits,misses}={4930,10571}; shared=2%; cached=29% [t=00:01:49.539610][f=0027962] [Game::KillSimulation][4] [t=00:01:53.290678][f=0027962] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:53.296355][f=0027962] [Game::~CGame][2] [t=00:01:53.296456][f=0027962] [Game::~CGame][3] [t=00:01:53.505823][f=0027962] [SpringApp::Kill][3] [t=00:01:53.506098][f=0027962] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 292567 bytes sent 191069 bytes recv'd [t=00:01:56.525601][f=0027962] [SpringApp::Kill][4] font=0x55ab81fee790 [t=00:01:56.526840][f=0027962] [SpringApp::Kill][5] [t=00:01:56.533086][f=0027962] [SpringApp::Kill][6] [t=00:01:56.533566] [SpringApp::Kill][7] [t=00:01:56.534772] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:56.534788] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:56.534799] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:56.534808] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:56.542225] [VFS] [SpringVFS::DeleteArchives] [t=00:01:56.542244] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:01:56.542256] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x55ab8204f220) [t=00:01:56.547825] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=2338ms [t=00:01:56.548384] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=32ms [t=00:01:56.548405] file="unittextures/factorytank_1.png" indx=7259 inflSize=4103kb readTime=22ms [t=00:01:56.548415] file="luaui/images/commands/bold/wait_squad.png" indx=3193 inflSize=6kb readTime=18ms [t=00:01:56.548695] file="luaui/widgets/unit_global_build_command.lua" indx=4837 inflSize=103kb readTime=17ms [t=00:01:56.548710] file="unittextures/factoryveh1.png" indx=7266 inflSize=1077kb readTime=17ms [t=00:01:56.548726] file="icons/padamph.png" indx=1091 inflSize=1kb readTime=15ms [t=00:01:56.548736] file="unittextures/factorytank_2.png" indx=7261 inflSize=4103kb readTime=14ms [t=00:01:56.548749] file="units/amphfloater.lua" indx=6758 inflSize=5kb readTime=13ms [t=00:01:56.548776] file="bitmaps/loadpictures/unitguidewarrior.png" indx=536 inflSize=1479kb readTime=13ms [t=00:01:56.548786] file="luarules/utilities/glvolumes.lua" indx=1960 inflSize=10kb readTime=12ms [t=00:01:56.555450] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 42485528 bytes cached in 2830 files [t=00:01:56.662270] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [t=00:01:56.662588] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x55ab82126230) [t=00:01:56.664848] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:56.664863] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55ab82056850) [t=00:01:56.665385] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f52bc0619a0) [t=00:01:56.665824] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:56.666029] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55ab82054be0) [t=00:01:56.666328] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:56.668645] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:56.668662] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:56.668675] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:56.668684] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:56.668694] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:56.668704] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:56.668972] [SpringApp::Kill][8] [t=00:01:56.668989] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:56.668998] [WatchDog::Uninstall][1] hangDetectorThread=0x55ab3f2caa70 (joinable=1) [t=00:01:56.669006] [WatchDog::Uninstall][2] [t=00:01:57.194517] [WatchDog::Uninstall][3] [t=00:01:57.194563] [SpringApp::Kill][9]