[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000476] Using writeable configuration source: "/tmp/tmp.1BWiWyr6ua/springsettings.1344438.cfg"
[t=00:00:00.006358] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006410] ============== ==============
[t=00:00:00.006422]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006432]
[t=00:00:00.006441] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006449] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006458] Use "none" to disable the default log sections.
[t=00:00:00.006467] ============== ==============
[t=00:00:00.006477] ============== ==============
[t=00:00:00.006546] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006558] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006568] ROAM = 2
[t=00:00:00.006578] RotateLogFiles = 1
[t=00:00:00.006587] TeamHighlight = 0
[t=00:00:00.006598] ============== ==============
[t=00:00:00.006607] ============== ==============
[t=00:00:00.006616] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006626] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006636] Compiler Version: gcc-10.3.0
[t=00:00:00.006665] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006838] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006850] Binary Word Size: 64-bit (native)
[t=00:00:00.006859] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006868] Physical CPU Cores: 1
[t=00:00:00.006878] Logical CPU Cores: 1
[t=00:00:00.006888] ============== ==============
[t=00:00:00.006953] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006962] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006971] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006980] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006989] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008750] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008774] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008844] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008865] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008875] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008902] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.018032] [GR::LogVersionInfo]
[t=00:00:00.018058] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.018079] GL version :
[t=00:00:00.018089] GL vendor :
[t=00:00:00.018098] GL renderer :
[t=00:00:00.018107] GLSL version:
[t=00:00:00.018117] GLEW version: spring headless stub GLEW version
[t=00:00:00.018125] GPU memory : unknown
[t=00:00:00.018135] SDL swap-int: 0
[t=00:00:00.018144] SDL driver : headless stub
[t=00:00:00.018152]
[t=00:00:00.018162] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.018171] ARB shader support : 0
[t=00:00:00.018180] GLSL shader support : 0
[t=00:00:00.018189] GL4 support : 0
[t=00:00:00.018198] FBO extension support : 0
[t=00:00:00.018207] NVX GPU mem-info support : 0
[t=00:00:00.018216] ATI GPU mem-info support : 0
[t=00:00:00.018225] NPOT-texture support : 1 (0)
[t=00:00:00.018253] S3TC/DXT1 texture support : 0/0
[t=00:00:00.018262] texture query-LOD support : 1 (0)
[t=00:00:00.018271] MSAA frame-buffer support : 0 (0)
[t=00:00:00.018280] Z-buffer depth : 16 (-)
[t=00:00:00.018289] primitive-restart support : 0 (0)
[t=00:00:00.018298] clip-space control support: 0 (0)
[t=00:00:00.018307] seamless cube-map support : 0 (0)
[t=00:00:00.018316] frag-depth layout support : 0 (0)
[t=00:00:00.018325] persistent maps support : 0 (0)
[t=00:00:00.018334]
[t=00:00:00.018343] max. FBO samples : -1
[t=00:00:00.018352] max. texture size : 2048
[t=00:00:00.018364] max. texture anisotropy level: 0.000000
[t=00:00:00.018374] max. vec4 varyings/attributes: 0/0
[t=00:00:00.018382] max. draw-buffers : 0
[t=00:00:00.018392] max. rec. indices/vertices : 0/0
[t=00:00:00.018400] max. uniform buffer-bindings : 0
[t=00:00:00.018409] max. uniform block-size : 0KB
[t=00:00:00.018418] max. storage buffer-bindings : 0
[t=00:00:00.018427] max. storage block-size : 0MB
[t=00:00:00.018437]
[t=00:00:00.018446] enable AMD-hacks : 0
[t=00:00:00.018455] compress MIP-maps: 0
[t=00:00:00.018471] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.018917] [GR::UpdateGLConfigs]
[t=00:00:00.018941] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018958] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018969] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018978] [GR::InitGLState]
[t=00:00:00.018988] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.229722] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.239058] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.246522] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.247395] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.247426] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.247445] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.285148] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.286098] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.316025] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.316397] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.327217] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.327243] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.327408] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.330897] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f766802c7e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.330915] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.330999] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.331017] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.331034] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.331044] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.331072] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2420 MB
[t=00:00:00.333127][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.333155][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.333173][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1344438/replay.sdfz" for game data...
[t=00:00:00.478889][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.480346][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.480381][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.483164][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.483227][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms
[t=00:00:00.483257][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.529710][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562d873cd5a0] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:00.530774][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.535105][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.535550][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562d873cd5a0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.536576][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.547032][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.547232][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.558087][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms
[t=00:00:00.558224][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.601981][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.602020][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.602112][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.602172][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.602228][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.602284][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.603395][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.603897][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.604367][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.607256][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.608595][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.610465][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.610499][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.611029][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.617061][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.618116][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.619091][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.619387][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.619957][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.619974][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.625292][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.625339][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.736332][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.753658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:00.885658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.279734][f=-000001] Loading UnitDefs_posts
[t=00:00:01.477463][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.536695][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.570058][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.596285][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 700ms
[t=00:00:01.689556][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 804ms
[t=00:00:01.691625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.942568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.956348][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[t=00:00:01.956377][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.956391][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.993136][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms
[t=00:00:01.993184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.023315][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.303050][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.372931][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.561986][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.633291][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.633729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.329715][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms
[t=00:00:03.329767][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.435489][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms
[t=00:00:03.435540][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.489436][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms
[t=00:00:04.095354][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.099878][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.100342][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.110045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:04.110129][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.112940][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:04.112970][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.114018][f=-000001] InfoTexture: legacy
[t=00:00:04.114040][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.115554][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:04.356435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:04.358859][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:04.358894][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:04.359434][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:04.359456][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:04.548821][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:04.551575][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:04.768130][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:04.807329][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:04.965635][f=-000001] Loaded DecalsDrawer: off
[t=00:00:04.965710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:04.967030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:05.411592][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:05.427546][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:05.619344][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:05.620607][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:05.620636][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:05.630589][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:05.630632][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.630648][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.630661][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.630675][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.630688][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:05.630701][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a
[t=00:00:05.636015][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:05.636075][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.636091][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.636106][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.636120][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.636133][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:05.636147][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a
[t=00:00:05.636163][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562d8fa5b240 has BLOCKSIZE 1
[t=00:00:05.639287][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:05.639307][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.639321][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.639336][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.639349][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.639363][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70
[t=00:00:05.643960][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1)
[t=00:00:05.645023][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:05.650734][f=-000001] Path cache (40, 40) initialized.
[t=00:00:05.650779][f=-000001] Path cache (40, 40) initialized.
[t=00:00:05.654152][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:05.654193][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:05.654212][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:05.654259][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:05.654277][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:05.654294][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80
[t=00:00:05.726183][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1)
[t=00:00:05.727715][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:05.728935][f=-000001] Path cache (20, 20) initialized.
[t=00:00:05.728956][f=-000001] Path cache (20, 20) initialized.
[t=00:00:05.728981][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (108ms, checksum 06bcb304)"
[t=00:00:05.729047][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:05.729071][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:05.729085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:05.844938][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms
[t=00:00:05.845233][f=-000001] Synced LuaRules: starting loading
[t=00:00:06.781312][f=-000001] Setting up autohandicap
[t=00:00:06.781369][f=-000001] Gotmi1k22, spectator, false, allyTeamID, 0, customKeys.elo, , 2379, nil
[t=00:00:06.781399][f=-000001] Cannonsniper007, spectator, false, allyTeamID, 1, customKeys.elo, , 1525, nil
[t=00:00:06.781420][f=-000001] Team 0, 1, 2379
[t=00:00:06.781433][f=-000001] Team 1, 1, 1525
[t=00:00:06.781446][f=-000001] firstAllyTeamMean, 2379
[t=00:00:06.781458][f=-000001] secondAllyTeamMean, 1525
[t=00:00:06.782235][f=-000001] lowerWinChance, 0.00727493
[t=00:00:06.782258][f=-000001] autoHandicapValue, 1.25
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:08.226775][f=-000001] Map Terrain Generation
[t=00:00:08.226818][f=-000001] Random Seed, 5970423
[t=00:00:08.226896][f=-000001] Wave generation complete
[t=00:00:08.227581][f=-000001] Draw points, 11, factor, 0.85637724
[t=00:00:08.313572][f=-000001] Voronoi generation complete
[t=00:00:08.315353][f=-000001] std, 111.014519, bucketWidth, 70.7353058
[t=00:00:08.318019][f=-000001] Terrain structure complete
[t=00:00:21.589765][f=-000001] Edge processing complete
[t=00:00:21.594486][f=-000001] ApplyLineDistanceFunc
[t=00:00:22.791864][f=-000001] Tier propagation complete
[t=00:00:30.627108][f=-000001] Height application complete
[t=00:00:38.404270][f=-000001] Smoothing complete
[t=00:00:38.535069][f=-000001] Map terrain complete
[t=00:00:38.746834][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:38.797809][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:39.331134][f=-000001] Synced LuaRules: finished loading
[t=00:00:39.368688][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua