[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000075] Using writeable configuration source: "/tmp/tmp.mlMhmUfAfp/springsettings.1343522.cfg"
[t=00:00:00.004364] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.004777] ============== ==============
[t=00:00:00.004793]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.004803]
[t=00:00:00.004811] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.004821] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.004829] Use "none" to disable the default log sections.
[t=00:00:00.004838] ============== ==============
[t=00:00:00.004848] ============== ==============
[t=00:00:00.004900] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.004910] MouseDragCircleCommandThreshold = 25
[t=00:00:00.004920] ROAM = 2
[t=00:00:00.004929] RotateLogFiles = 1
[t=00:00:00.004939] TeamHighlight = 0
[t=00:00:00.004949] ============== ==============
[t=00:00:00.004958] ============== ==============
[t=00:00:00.004967] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.004976] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.004986] Compiler Version: gcc-10.3.0
[t=00:00:00.005013] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.005199] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.005212] Binary Word Size: 64-bit (native)
[t=00:00:00.005221] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.005231] Physical CPU Cores: 1
[t=00:00:00.005240] Logical CPU Cores: 1
[t=00:00:00.005250] ============== ==============
[t=00:00:00.005318] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.005327] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.005336] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.005345] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.005354] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.007833] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.007854] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.007882] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.007900] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.007911] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.007937] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.022117] [GR::LogVersionInfo]
[t=00:00:00.022153] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.022169] GL version :
[t=00:00:00.022179] GL vendor :
[t=00:00:00.022188] GL renderer :
[t=00:00:00.022197] GLSL version:
[t=00:00:00.022207] GLEW version: spring headless stub GLEW version
[t=00:00:00.022216] GPU memory : unknown
[t=00:00:00.022224] SDL swap-int: 0
[t=00:00:00.022234] SDL driver : headless stub
[t=00:00:00.022242]
[t=00:00:00.022253] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.022262] ARB shader support : 0
[t=00:00:00.022270] GLSL shader support : 0
[t=00:00:00.022279] GL4 support : 0
[t=00:00:00.022288] FBO extension support : 0
[t=00:00:00.022298] NVX GPU mem-info support : 0
[t=00:00:00.022307] ATI GPU mem-info support : 0
[t=00:00:00.022316] NPOT-texture support : 1 (0)
[t=00:00:00.022337] S3TC/DXT1 texture support : 0/0
[t=00:00:00.022347] texture query-LOD support : 1 (0)
[t=00:00:00.022356] MSAA frame-buffer support : 0 (0)
[t=00:00:00.022366] Z-buffer depth : 16 (-)
[t=00:00:00.022374] primitive-restart support : 0 (0)
[t=00:00:00.022383] clip-space control support: 0 (0)
[t=00:00:00.022392] seamless cube-map support : 0 (0)
[t=00:00:00.022401] frag-depth layout support : 0 (0)
[t=00:00:00.022411] persistent maps support : 0 (0)
[t=00:00:00.022419]
[t=00:00:00.022428] max. FBO samples : -1
[t=00:00:00.022437] max. texture size : 2048
[t=00:00:00.022449] max. texture anisotropy level: 0.000000
[t=00:00:00.022458] max. vec4 varyings/attributes: 0/0
[t=00:00:00.022467] max. draw-buffers : 0
[t=00:00:00.022476] max. rec. indices/vertices : 0/0
[t=00:00:00.022485] max. uniform buffer-bindings : 0
[t=00:00:00.022494] max. uniform block-size : 0KB
[t=00:00:00.022504] max. storage buffer-bindings : 0
[t=00:00:00.022511] max. storage block-size : 0MB
[t=00:00:00.022518]
[t=00:00:00.022526] enable AMD-hacks : 0
[t=00:00:00.022533] compress MIP-maps: 0
[t=00:00:00.022547] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.022868] [GR::UpdateGLConfigs]
[t=00:00:00.022886] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.022901] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.022910] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.022918] [GR::InitGLState]
[t=00:00:00.022926] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.518806] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.544656] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.554236] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.554734] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.554757] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.554773] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.746298] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.752333] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.780889] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.781232] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.832212] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 89ms
[t=00:00:00.832753] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.832992] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.853111] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd39c02c7e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.853135] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.855915] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.855941] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.855958] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.855968] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.856421] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2465 MB
[t=00:00:00.865425][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.866236][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.866275][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1343522/replay.sdfz" for game data...
[t=00:00:01.043885][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.050008][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.050044][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.063100][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.063174][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms
[t=00:00:01.063777][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:01.118917][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564ede613bb0] using map "Doldrums v2.3" (loaded=0 cached=0)
[t=00:00:01.120169][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0
[t=00:00:01.121322][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.121884][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564ede613bb0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:01.122859][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:01.133729][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.134175][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.156423][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms
[t=00:00:01.156563][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.270174][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.270214][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.270308][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.270367][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.270423][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.270477][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.271594][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.272084][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.272547][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.275536][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.277552][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.279265][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.279295][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.279738][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.286756][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.287791][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.288738][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.289024][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.289982][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.290005][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.295652][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.295698][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.425280][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.480042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:02.576877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.928643][f=-000001] Loading UnitDefs_posts
[t=00:00:03.104745][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.183322][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.216638][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.244166][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 641ms
[t=00:00:03.305162][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 729ms
[t=00:00:03.305284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.450777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.451833][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:03.452285][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.452312][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.520084][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms
[t=00:00:03.520134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.523147][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.766964][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.854166][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.964872][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.978150][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.978189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.622880][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 644ms
[t=00:00:04.622935][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.713977][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms
[t=00:00:04.714028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.735602][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[t=00:00:05.354398][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.359204][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.359954][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.395659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.395749][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.398040][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.398077][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.398763][f=-000001] InfoTexture: legacy
[t=00:00:05.398785][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.399230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.383976][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.390003][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:06.390053][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.390886][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.390919][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.540312][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.545023][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.076298][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.267214][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.396794][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.396848][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.398501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.964008][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.976399][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.120351][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:08.121158][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.121184][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.133772][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.133824][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.133840][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:08.133854][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.133867][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.133879][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.133900][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c
[t=00:00:08.141105][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.141156][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.141170][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:08.141183][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.141196][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.141208][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.141221][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c
[t=00:00:08.141235][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564ee7ae20c0 has BLOCKSIZE 1
[t=00:00:08.145648][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.145683][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.145696][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:08.145709][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.145721][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.145734][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82
[t=00:00:08.149227][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1)
[t=00:00:08.150557][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:08.160497][f=-000001] Path cache (48, 48) initialized.
[t=00:00:08.160547][f=-000001] Path cache (48, 48) initialized.
[t=00:00:08.164919][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.164960][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.164974][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:08.165005][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.165019][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.165032][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92
[t=00:00:08.269103][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1)
[t=00:00:08.269970][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:08.272581][f=-000001] Path cache (24, 24) initialized.
[t=00:00:08.272603][f=-000001] Path cache (24, 24) initialized.
[t=00:00:08.272616][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (151ms, checksum da7cc7e1)"
[t=00:00:08.272674][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.272690][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.272703][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.397538][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms
[t=00:00:08.397791][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:10.781857][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:10.785070][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:11.209984][f=-000001] Synced LuaRules: finished loading
[t=00:00:11.234963][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua