[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000069] Using writeable configuration source: "/tmp/tmp.IINzNdsdu8/springsettings.1342684.cfg" [t=00:00:00.003652] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003701] ============== ============== [t=00:00:00.003713] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003723] [t=00:00:00.003732] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003741] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003751] Use "none" to disable the default log sections. [t=00:00:00.003760] ============== ============== [t=00:00:00.003769] ============== ============== [t=00:00:00.003824] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003834] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003844] ROAM = 2 [t=00:00:00.003853] RotateLogFiles = 1 [t=00:00:00.003863] TeamHighlight = 0 [t=00:00:00.003873] ============== ============== [t=00:00:00.003882] ============== ============== [t=00:00:00.003891] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.003901] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.003910] Compiler Version: gcc-10.3.0 [t=00:00:00.003938] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004110] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004122] Binary Word Size: 64-bit (native) [t=00:00:00.004131] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004140] Physical CPU Cores: 1 [t=00:00:00.004150] Logical CPU Cores: 1 [t=00:00:00.004159] ============== ============== [t=00:00:00.004222] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004232] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004242] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004250] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004259] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006582] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006603] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006634] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006655] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006666] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006695] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.021966] [GR::LogVersionInfo] [t=00:00:00.021989] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022011] GL version : [t=00:00:00.022020] GL vendor : [t=00:00:00.022030] GL renderer : [t=00:00:00.022038] GLSL version: [t=00:00:00.022048] GLEW version: spring headless stub GLEW version [t=00:00:00.022057] GPU memory : unknown [t=00:00:00.022066] SDL swap-int: 0 [t=00:00:00.022075] SDL driver : headless stub [t=00:00:00.022084] [t=00:00:00.022094] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022103] ARB shader support : 0 [t=00:00:00.022112] GLSL shader support : 0 [t=00:00:00.022121] GL4 support : 0 [t=00:00:00.022130] FBO extension support : 0 [t=00:00:00.022139] NVX GPU mem-info support : 0 [t=00:00:00.022148] ATI GPU mem-info support : 0 [t=00:00:00.022157] NPOT-texture support : 1 (0) [t=00:00:00.022180] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022189] texture query-LOD support : 1 (0) [t=00:00:00.022198] MSAA frame-buffer support : 0 (0) [t=00:00:00.022207] Z-buffer depth : 16 (-) [t=00:00:00.022216] primitive-restart support : 0 (0) [t=00:00:00.022225] clip-space control support: 0 (0) [t=00:00:00.022234] seamless cube-map support : 0 (0) [t=00:00:00.022243] frag-depth layout support : 0 (0) [t=00:00:00.022252] persistent maps support : 0 (0) [t=00:00:00.022261] [t=00:00:00.022270] max. FBO samples : -1 [t=00:00:00.022279] max. texture size : 2048 [t=00:00:00.022290] max. texture anisotropy level: 0.000000 [t=00:00:00.022300] max. vec4 varyings/attributes: 0/0 [t=00:00:00.022308] max. draw-buffers : 0 [t=00:00:00.022318] max. rec. indices/vertices : 0/0 [t=00:00:00.022327] max. uniform buffer-bindings : 0 [t=00:00:00.022335] max. uniform block-size : 0KB [t=00:00:00.022344] max. storage buffer-bindings : 0 [t=00:00:00.022353] max. storage block-size : 0MB [t=00:00:00.022362] [t=00:00:00.022371] enable AMD-hacks : 0 [t=00:00:00.022380] compress MIP-maps: 0 [t=00:00:00.022397] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.022764] [GR::UpdateGLConfigs] [t=00:00:00.022785] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022803] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022813] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022823] [GR::InitGLState] [t=00:00:00.022833] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.542542] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.563333] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.572278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.572798] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.572822] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.572838] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.810436] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.816697] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.851803] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.853101] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.871487] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 73ms [t=00:00:00.875123] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.875303] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.895669] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f37d002c7e0 (SpringVFS) global=(nil) (null) [t=00:00:00.895692] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.897435] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.897460] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.897480] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.897491] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.897519] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2509 MB [t=00:00:00.905601][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.907031][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.907072][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1342684/replay.sdfz" for game data... [t=00:00:01.072012][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.077468][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.077571][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.082705][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.082764][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [t=00:00:01.083249][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.131841][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563d051bb6b0] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:01.132817][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.134074][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.134531][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563d051bb6b0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:01.135492][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:01.146503][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.146892][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.196054][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [t=00:00:01.196212][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.250911][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.250949][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.251041][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.251101][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.251157][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.251212][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.252369][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.252890][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.253359][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.257164][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.260626][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.262663][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.262695][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.263151][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.270075][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.271118][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.272139][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.272434][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.272991][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.273008][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.308920][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.308968][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.461171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.567225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.370564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.634474][f=-000001] Loading UnitDefs_posts [t=00:00:02.858967][f=-000001] Loading FeatureDefs_posts [t=00:00:02.908664][f=-000001] Loading WeaponDefs_posts [t=00:00:02.941015][f=-000001] Loading ArmorDefs_posts [t=00:00:02.967990][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [t=00:00:03.039471][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 688ms [t=00:00:03.039527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.195097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.195421][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.195444][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.195457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.270708][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms [t=00:00:03.270765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.274305][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.509654][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.587261][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.693789][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.752536][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.752587][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.438847][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [t=00:00:04.438898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.534913][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.534966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.597381][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [t=00:00:05.265900][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.287832][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.291404][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.313351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.313455][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.315510][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.315537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.316751][f=-000001] InfoTexture: legacy [t=00:00:05.316776][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.319595][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.543208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.561294][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.561350][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.565620][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.565652][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.710513][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.714022][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.968312][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.024656][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.182592][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.182646][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.183870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.587208][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.602014][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.773401][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:07.774253][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.774276][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.786119][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.786166][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.786182][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.786203][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.786217][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.786230][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.786242][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:07.793364][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.793424][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.793438][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.793452][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.793464][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.793476][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.793488][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:07.793503][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563d0e521650 has BLOCKSIZE 1 [t=00:00:07.797853][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.797885][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.797899][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.797911][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.797923][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.797935][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:07.801931][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:07.803921][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.821853][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.821999][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.833740][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.833970][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.833992][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.834039][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.834057][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.834070][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:07.982251][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:07.983342][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.989271][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.989405][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.989430][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 37849fd8)" [t=00:00:07.989655][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.989763][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.989795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.182533][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [t=00:00:08.183287][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.524356][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.525790][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:10.930379][f=-000001] Synced LuaRules: finished loading [t=00:00:10.955958][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.553964][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.632353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.635471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.637793][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.637814][f=-000001] LuaSocket Support: enabled [t=00:00:11.653175][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.739787][f=-000001] localWidgets, nil, true, true [t=00:00:11.740813][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.740845][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.751045][f=-000001] USE_OLD_CHILI [t=00:00:12.378559][f=-000001] Loading last game win data [t=00:00:12.381375][f=-000001] Resetting win data [t=00:00:12.381861][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.381886][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.381904][f=-000001] Player and team counts match, continuing [t=00:00:12.381919][f=-000001] BadHombre was in last game but is now absent, resetting scores [t=00:00:12.526612][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.526652][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.568318][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:12.587746][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:13.169429][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:13.797631][f=-000001] Loaded API widget: i18n [t=00:00:13.798913][f=-000001] Loaded API widget: Shared Functions [t=00:00:13.799099][f=-000001] Loaded API widget: Hacky version fix [t=00:00:13.799274][f=-000001] Loaded API widget: Cluster Detection [t=00:00:13.799598][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:13.800065][f=-000001] Loaded API widget: Win Counter [t=00:00:13.976630][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:13.977037][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:13.977347][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:13.977583][f=-000001] Loaded API widget: CommandInsert [t=00:00:13.977788][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:13.980513][f=-000001] Loaded API widget: Lups [t=00:00:14.254283][f=-000001] Loaded API widget: Chili Framework [t=00:00:14.254740][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:14.255051][f=-000001] Loaded widget: Save/Load API [t=00:00:14.255352][f=-000001] Loaded widget: Chili Highlight [t=00:00:14.255689][f=-000001] Loaded widget: Draw After Chili [t=00:00:14.259909][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:14.261488][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.261511][f=-000001] Ground-decal rendering is disabled! [t=00:00:14.261595][f=-000001] Set maximum particles to: 0 [t=00:00:14.261725][f=-000001] Set UnitLodDist to 0 [t=00:00:14.261842][f=-000001] Set UnitIconDist to 0 [t=00:00:14.282676][f=-000001] Loaded widget: EPIC Menu [t=00:00:14.283061][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:14.283512][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:14.307777][f=-000001] Loaded widget: Chili Minimap [t=00:00:14.308081][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:14.317678][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:14.317980][f=-000001] Deferred Rendering requires shader support! [t=00:00:14.318367][f=-000001] Loaded widget: Deferred rendering [t=00:00:14.318647][f=-000001] Mexspot Fetcher fetching [t=00:00:14.318795][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:14.319073][f=-000001] Team highlighting: Disabled [t=00:00:14.319170][f=-000001] Loaded widget: Teamhighlight option [t=00:00:14.320119][f=-000001] Loaded widget: Local Team Colors [t=00:00:14.320516][f=-000001] Loaded widget: Display Keys 2 [t=00:00:14.320865][f=-000001] Loaded widget: Save Game Menu [t=00:00:14.321060][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:14.321253][f=-000001] Loaded widget: One click weapon handler [t=00:00:14.321472][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:14.321834][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:14.322384][f=-000001] Loaded widget: Attack Command Helper [t=00:00:14.322713][f=-000001] Loaded widget: Selection Modkeys [t=00:00:14.331305][f=-000001] Loaded widget: Chili Global Commands [t=00:00:14.332741][f=-000001] Loaded widget: Outline No Shader [t=00:00:14.333446][f=-000001] Loaded widget: Unit Icons [t=00:00:14.333775][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:14.334151][f=-000001] Loaded widget: Noises [t=00:00:14.376522][f=-000001] Loaded widget: HealthBars [t=00:00:14.376959][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:14.380349][f=-000001] Loaded widget: Chili Vote Display [t=00:00:14.380746][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:14.381064][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:14.381099][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1342684/events.log [t=00:00:14.383162][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:14.383525][f=-000001] Loaded widget: EndGame APM stats [t=00:00:14.385036][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:14.385214][f=-000001] Loaded widget: Objectives [t=00:00:14.385478][f=-000001] Loaded widget: EndGame Stats [t=00:00:14.385802][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:14.386115][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:14.386465][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:14.386929][f=-000001] Loaded widget: BuildETA [t=00:00:14.390317][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:14.390576][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:14.394254][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:14.394600][f=-000001] Loaded widget: Outline Shader [t=00:00:14.395241][f=-000001] Loaded widget: Command Alpha [t=00:00:14.396039][f=-000001] Loaded widget: Camera Save Position [t=00:00:14.396265][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:14.396580][f=-000001] Loaded widget: Ghost Site [t=00:00:14.397276][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:14.397501][f=-000001] Loaded widget: Stop Self-D [t=00:00:14.398439][f=-000001] Loaded widget: Stereo3D [t=00:00:14.398880][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:14.399129][f=-000001] Loaded widget: SmoothCam [t=00:00:14.399524][f=-000001] Loaded widget: Smart Bombers [t=00:00:14.400013][f=-000001] Loaded widget: Simple Settings [t=00:00:14.400460][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:14.400828][f=-000001] Loaded widget: Show selected unit range [t=00:00:14.401237][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:14.401463][f=-000001] Loaded widget: ReclaimInfo [t=00:00:14.401659][f=-000001] Loaded widget: Raw Move Issue [t=00:00:14.401942][f=-000001] Loaded widget: Point Tracker [t=00:00:14.402158][f=-000001] Loaded widget: Orbit Command [t=00:00:14.402371][f=-000001] Loaded widget: Morph Finished notification [t=00:00:14.402578][f=-000001] Loaded widget: Mission Results Handler [t=00:00:14.402996][f=-000001] Loaded widget: Missile Silo Range [t=00:00:14.403492][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:14.403793][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:14.404024][f=-000001] Loaded widget: Misc default command replacements [t=00:00:14.404310][f=-000001] Loaded widget: MinimapEvents [t=00:00:14.404619][f=-000001] Loaded widget: Local Widgets Config [t=00:00:14.404913][f=-000001] Loaded widget: Keep Target [t=00:00:14.405134][f=-000001] Loaded widget: In-game Ignore [t=00:00:14.405598][f=-000001] Loaded widget: In-game Guide [t=00:00:14.405939][f=-000001] Loaded widget: Highlight Geos [t=00:00:14.406340][f=-000001] Loaded widget: Haven Handler [t=00:00:14.406598][f=-000001] Loaded widget: Guard Remove [t=00:00:14.406929][f=-000001] Input grabbing is enabled! [t=00:00:14.406948][f=-000001] Input grabbing is enabled! [t=00:00:14.407072][f=-000001] Loaded widget: Grab Input [t=00:00:14.407539][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:14.407790][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:14.408295][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:14.415942][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:14.416406][f=-000001] Loaded widget: Decoration Handler [t=00:00:14.416734][f=-000001] Loaded widget: Decloak Range [t=00:00:14.417163][f=-000001] Loaded widget: Darkening [t=00:00:14.426411][f=-000001] Loaded widget: Context Menu [t=00:00:14.427298][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:14.427741][f=-000001] Loaded widget: Ferry Points [t=00:00:14.450319][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:14.450728][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:14.451132][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:14.451430][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:14.451852][f=-000001] EndGame Graph disabled [t=00:00:14.471921][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:14.485492][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:14.486389][f=-000001] Loaded widget: Cheat Sheet [t=00:00:14.486841][f=-000001] Loaded widget: CameraShake [t=00:00:14.487123][f=-000001] Loaded widget: Easy Facing [t=00:00:14.487406][f=-000001] Loaded widget: Blast Radius [t=00:00:14.487805][f=-000001] Loaded widget: Autoquit [t=00:00:14.488212][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:14.488491][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:14.488991][f=-000001] Loaded widget: Music Player v2 [t=00:00:14.489415][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:14.489869][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:14.490300][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:14.491464][f=-000001] Loaded widget: Attack Warning [t=00:00:14.491812][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:14.492444][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:14.493773][f=-000001] Loaded widget: Auto Group [t=00:00:14.494719][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:14.495699][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:14.496090][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:14.496955][f=-000001] Loaded widget: Projectile Lights [t=00:00:14.497904][f=-000001] Loaded widget: Select Com at start [t=00:00:14.504140][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:14.505350][f=-000001] Loaded widget: Transport AI [t=00:00:14.505613][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:14.505833][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:14.539860][f=-000001] Loaded widget: Unit Start State [t=00:00:14.540406][f=-000001] Loaded widget: Smooth Scroll [t=00:00:14.554416][f=-000001] Loaded widget: Replay control buttons [t=00:00:14.558100][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:14.559919][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:14.560738][f=-000001] Loaded widget: Icon Sets [t=00:00:14.686132][f=-000001] Loaded widget: Attack AoE [t=00:00:14.687684][f=-000001] Loaded widget: PlanetWars Info [t=00:00:14.687917][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:14.688398][f=-000001] Loaded widget: Commands FX [t=00:00:14.708752][f=-000001] Loaded widget: UnitShapes [t=00:00:14.709196][f=-000001] : disabled for spectators [t=00:00:14.709933][f=-000001] Loaded widget: Stockpiler [t=00:00:14.711671][f=-000001] Loaded widget: Map Edge Extension [t=00:00:14.712183][f=-000001] Loaded widget: State Icons [t=00:00:14.712544][f=-000001] Loaded widget: Shield Guard [t=00:00:14.713686][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:14.714050][f=-000001] Loaded widget: Selection Send [t=00:00:14.714419][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:14.714758][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:14.715126][f=-000001] Loaded widget: Gadget Icons [t=00:00:14.715409][f=-000001] Loaded widget: AllyCursors [t=00:00:14.715791][f=-000001] : disabled for spectators [t=00:00:14.716802][f=-000001] Loaded widget: Building Starter [t=00:00:14.717220][f=-000001] : disabled for spectators [t=00:00:14.718001][f=-000001] Loaded widget: Cloaker Guard [t=00:00:14.718388][f=-000001] Loaded widget: Units on Fire [t=00:00:14.718801][f=-000001] Loaded widget: Smoke Signals [t=00:00:14.719100][f=-000001] Loaded widget: LupsManager [t=00:00:14.719718][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:14.720411][f=-000001] Loaded widget: Newton Firezone [t=00:00:14.721643][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:14.721982][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:14.729546][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:14.736018][f=-000001] Loaded widget: Chili Pro Console [t=00:00:14.736647][f=-000001] Loaded widget: Chili Docking [t=00:00:14.737120][f=-000001] Loaded widget: HUD Presets [t=00:00:14.737782][f=-000001] Loaded widget: Persistent Build Height [t=00:00:14.740008][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:14.740364][f=-000001] Loaded widget: Image Preloader [t=00:00:14.740843][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:14.741087][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:14.745687][f=-000001] Loaded widget: Chili Core Selector [t=00:00:14.746213][f=-000001] Loaded widget: Custom Markers [t=00:00:14.747595][f=-000001] Loaded widget: Select Keys [t=00:00:14.748411][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:14.748829][f=-000001] Loaded widget: Start Boxes [t=00:00:14.749059][f=-000001] Loaded widget: Restricted Zones [t=00:00:14.749580][f=-000001] Loaded widget: Pause Screen [t=00:00:14.758133][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:14.758585][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:14.759250][f=-000001] Loaded widget: CustomFormations2 [t=00:00:14.759681][f=-000001] SetSunLighting [t=00:00:14.767149][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:14.767652][f=-000001] Loaded widget: Text To Speech Control [t=00:00:14.773688][f=-000001] Loaded widget: Layout Handler [t=00:00:14.774359][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.774432][f=-000001] Loaded widget: GC Control [t=00:00:14.774782][f=-000001] Loaded widget: Font Cache [t=00:00:14.802090][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:14.807441][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:14.814818][f=-000001] Writing last game win data [t=00:00:14.820751][f=-000001] LuaUI v0.3 [t=00:00:14.894483][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.894561][f=-000001] [s11n] Loading s11n file... [t=00:00:14.903536][f=-000001] [s11n] Parsing model... [t=00:00:14.906899][f=-000001] [s11n] Populating game world... [t=00:00:14.991946][f=-000001] [s11n] s11n loading complete. [t=00:00:15.509605][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.522842][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13070,0,0} {chunk,block}Bytes={0,0} [t=00:00:15.743901][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:15.743964][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:15.751463][f=-000001] Spectator mode. Widget removed. [t=00:00:15.752619][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:15.810807][f=-000001] Spectator mode. Widget removed. [t=00:00:15.813404][f=-000001] Playback paused [t=00:00:15.819130][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.901474][f=-000001] Opening demofile demos/1342684/replay.sdfz [t=00:00:15.901514][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:15.901530][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:15.901573][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:15.902153][f=-000001] -> Connection established (given id 2) [t=00:00:15.902191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:15.902220][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:15.902245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:15.902264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:15.902296][f=-000001] Speed set to 20.0 [server] [t=00:00:15.902687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563d14e81040,(nil)}][locale="C"]" [t=00:00:15.902713][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:15.939419][f=-000001] Switching to Overhead (TA) style camera [t=00:00:15.939464][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.619642][f=-000001] Beginning demo playback [t=00:00:19.631651][f=-000001] GameID: 09df5562a20161b3d523e4807a4c4b24 [t=00:00:19.663603][f=-000001] Connection attempt from iwantusername [t=00:00:19.663640][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:19.663707][f=-000001] [0] Event [undefined]: iwantusername changed status [t=00:00:19.663911][f=-000001] -> Connection established (given id 1) [t=00:00:19.663933][f=-000001] Connection attempt from Flipstip [t=00:00:19.663946][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:19.663988][f=-000001] [0] Event [undefined]: Flipstip changed status [t=00:00:19.664109][f=-000001] -> Connection established (given id 0) [t=00:00:19.671533][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:19.671567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.031780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flipstip" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:20.031857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flipstip" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.312236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:20.312296][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:20.596150][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000718d9ca0,0000000000000000}][locale="C"]" [t=00:00:20.803509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flipstip" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:20.815564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flipstip" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:20.976522][f=-000001] Allies: I choose: Busy Engineer! [t=00:00:21.171959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flipstip" string="[Game::Load][lua{Rules,Gaia}={0000013eadb71890,0000000000000000}][locale="C"]" [t=00:00:21.448007][f=-000001] Allies: I choose: Stella Artois! [t=00:00:24.564171][f=-000001] gl hf [t=00:00:24.798966][f=-000001] you too [t=00:00:24.840427][f=-000001] [0] Event [824,-17.059937,5475]: 0 finished unit Engineer Commander [t=00:00:24.846753][f=-000001] [0] Event [5318,-17.05896,684]: 1 finished unit Engineer Commander [t=00:00:24.865720][f=0000000] [0] Flipstip, team: 0, elo:2593, userid: 169648 [t=00:00:24.865781][f=0000000] [0] iwantusername, team: 1, elo:2457, userid: 535156 [t=00:00:24.865814][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:24.870293][f=0000001] Playback continued [t=00:00:24.878172][f=0000007] [7] Event [5296,0,848]: 1 finished unit Shipyard [t=00:00:24.900921][f=0000014] [14] Event [880,0,5296]: 0 finished unit Shipyard [t=00:00:25.449571][f=0000228] [228] Event [5528,-1,776]: 1 finished unit Metal Extractor [t=00:00:25.491880][f=0000242] [242] Event [616,-1,5368]: 0 finished unit Metal Extractor [t=00:00:25.743448][f=0000328] [328] Event [5432,0,664]: 1 finished unit Wind/Tidal Generator [t=00:00:25.774198][f=0000338] [338] Event [872.000061,-2,5295.98779]: 0 finished unit Cutter [t=00:00:26.144865][f=0000467] [467] Event [824,-1,5624]: 0 finished unit Metal Extractor [t=00:00:26.364855][f=0000543] [543] Event [5320,-1,520]: 1 finished unit Metal Extractor [t=00:00:26.368531][f=0000545] [545] Event [872.000061,-2,5295.98779]: 0 finished unit Cutter [t=00:00:26.710711][f=0000643] [643] Event [5448,0,760]: 1 finished unit Wind/Tidal Generator [t=00:00:26.751928][f=0000660] [660] Event [5304,0,848]: 1 finished unit Mariner [t=00:00:26.950905][f=0000733] [733] Event [5368,0,616]: 1 finished unit Wind/Tidal Generator [t=00:00:27.261833][f=0000844] [844] Event [5288,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:27.300310][f=0000857] [857] Event [1128,-1,5688]: 0 finished unit Metal Extractor [t=00:00:27.314883][f=0000862] [862] Event [872.000061,0,5295.98779]: 0 finished unit Hunter [t=00:00:27.615035][f=0000957] [957] Event [1048,0,5672]: 0 finished unit Wind/Tidal Generator [t=00:00:27.866019][f=0001037] [1037] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:29.003460][f=0001396] [1396] Event [5208,0,440]: 1 finished unit Wind/Tidal Generator [t=00:00:29.129461][f=0001433] [1433] Event [5032,-1,472]: 1 finished unit Metal Extractor [t=00:00:29.442588][f=0001528] [1528] Event [5016,0,536]: 1 finished unit Wind/Tidal Generator [t=00:00:29.713260][f=0001617] [1617] Event [5112,0,536]: 1 finished unit Wind/Tidal Generator [t=00:00:29.770248][f=0001633] [1633] Event [1224,0,5416]: 0 finished unit Wind/Tidal Generator [t=00:00:30.002978][f=0001708] [1708] Event [5208,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:30.058466][f=0001725] [1725] Event [872.000061,0,5295.98779]: 0 finished unit Mariner [t=00:00:30.337053][f=0001811] [1811] Event [1208,0,5496]: 0 finished unit Wind/Tidal Generator [t=00:00:30.483821][f=0001859] [1859] Event [4936,0,520]: 1 finished unit Wind/Tidal Generator [t=00:00:30.960321][f=0002018] [2018] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:31.355791][f=0002154] [2154] Event [4928,0,864]: 1 finished unit Radar Tower [t=00:00:31.418988][f=0002175] [2175] Event [5560.21875,-2,616.623352]: 0 lost unit Cutter [t=00:00:31.782339][f=0002289] [2289] Event [648,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:00:32.486316][f=0002497] [2497] Event [712,0,5480]: 0 finished unit Wind/Tidal Generator [t=00:00:32.894170][f=0002616] [2616] Event [5160,0,728]: 1 finished unit Caretaker [t=00:00:33.112755][f=0002683] [2683] Event [776,0,5512]: 0 finished unit Wind/Tidal Generator [t=00:00:33.114026][f=0002684] [2684] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [t=00:00:33.556518][f=0002800] [2800] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:33.778143][f=0002857] [2857] Event [840,0,5560]: 0 finished unit Wind/Tidal Generator [t=00:00:33.873529][f=0002882] [2882] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [t=00:00:33.897074][f=0002889] [2889] Event [872.000061,0,5295.98779]: 0 finished unit Corsair [t=00:00:34.294243][f=0002994] [2994] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:34.318665][f=0003001] [3001] Event [904,0,5592]: 0 finished unit Wind/Tidal Generator [t=00:00:34.491301][f=0003046] [3046] Event [984,0,5640]: 0 finished unit Wind/Tidal Generator [t=00:00:35.019273][f=0003184] [3184] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:35.693689][f=0003354] [3354] Event [872.000061,0,5295.98779]: 0 finished unit Corsair [t=00:00:35.696972][f=0003355] [3355] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:36.604360][f=0003582] [3582] Event [4440,11.4209747,56]: 1 finished unit Solar Collector [t=00:00:36.961588][f=0003670] [3670] Event [968,0,5544]: 0 finished unit Wind/Tidal Generator [t=00:00:37.182717][f=0003724] [3724] Event [5307.90186,-2,2153.0105]: 0 lost unit Cutter [t=00:00:37.243649][f=0003739] [3739] Event [3397.65283,0,3596.2522]: 1 lost unit Hunter [t=00:00:37.246509][f=0003740] [3740] Event [136,-1,3096]: 0 finished unit Metal Extractor [t=00:00:37.269822][f=0003745] [3745] Event [3210.58569,0,3588.74097]: 0 lost unit Hunter [t=00:00:37.460488][f=0003792] [3792] Event [1064,0,5544]: 0 finished unit Wind/Tidal Generator [t=00:00:37.886409][f=0003894] [3894] Event [5304,0,848]: 1 finished unit Mariner [t=00:00:38.089971][f=0003943] [3943] Event [6008,-1,3048]: 1 finished unit Metal Extractor [t=00:00:38.290682][f=0003991] [3991] Event [3051.77539,0,3663.48242]: 1 lost unit Hunter [t=00:00:38.671106][f=0004083] [4083] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:38.887621][f=0004134] [4134] Event [3193.02368,0,3702.2417]: 1 lost unit Hunter [t=00:00:38.953004][f=0004150] [4150] Event [872.000061,0,5295.98779]: 0 finished unit Corsair [t=00:00:39.345244][f=0004243] [4243] Event [504,-1,2664]: 0 finished unit Metal Extractor [t=00:00:39.384621][f=0004252] [4252] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:39.424795][f=0004261] [4261] Event [5624,0,808]: 1 finished unit Wind/Tidal Generator [t=00:00:40.298488][f=0004467] [4467] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:40.298925][f=0004467] [4467] Event [5608,0,904]: 1 finished unit Wind/Tidal Generator [t=00:00:40.474066][f=0004508] [4508] Event [5640,-1,3480]: 1 finished unit Metal Extractor [t=00:00:41.053539][f=0004642] [4642] Event [5592,0,1000]: 1 finished unit Wind/Tidal Generator [t=00:00:41.519647][f=0004749] [4749] Event [872.000061,0,5295.98779]: 0 finished unit Corsair [t=00:00:42.065690][f=0004876] [4876] Event [5592,0,1096]: 1 finished unit Wind/Tidal Generator [t=00:00:42.314311][f=0004932] [4932] Event [5304,-4,848]: 1 finished unit Mistral [t=00:00:42.868291][f=0005060] [5060] Event [872.000061,0,5295.98779]: 0 finished unit Mariner [t=00:00:43.400693][f=0005179] [5179] Event [872.000061,-2,5295.98779]: 0 finished unit Cutter [t=00:00:43.570033][f=0005222] [5222] Event [5576,0,1192]: 1 finished unit Wind/Tidal Generator [t=00:00:43.815926][f=0005278] [5278] Event [5437.66455,0,3511.83789]: 1 lost unit Mariner [t=00:00:43.890643][f=0005295] [5295] Event [872.000061,-2,5295.98779]: 0 finished unit Cutter [t=00:00:44.149473][f=0005354] [5354] Event [5640,-1,3480]: 1 lost unit Metal Extractor [t=00:00:44.415251][f=0005415] [5415] Event [872.000061,-2,5295.98779]: 0 finished unit Cutter [t=00:00:44.585649][f=0005454] [5454] Event [5304,0,848]: 1 finished unit Corsair [t=00:00:44.625228][f=0005463] [5463] Event [5560,0,1288]: 1 finished unit Wind/Tidal Generator [t=00:00:44.938318][f=0005535] [5535] Event [872.000061,-2,5295.98779]: 0 finished unit Cutter [t=00:00:44.945169][f=0005536] [5536] Event [5496,-1,3656]: 1 lost unit Urchin [t=00:00:44.955013][f=0005538] [5538] Event [6008,-1,3048]: 1 lost unit Metal Extractor [t=00:00:44.988302][f=0005547] [5547] Event [1736,17.6873016,1224]: 0 finished unit Metal Extractor [t=00:00:44.989045][f=0005547] [5547] Event [504,-1,2664]: 0 lost unit Metal Extractor [t=00:00:45.719908][f=0005708] [5708] Event [2600,-1,120]: 1 finished unit Metal Extractor [t=00:00:45.752069][f=0005716] [5716] Event [136,-1,3096]: 0 lost unit Metal Extractor [t=00:00:46.218511][f=0005818] [5818] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:46.341480][f=0005845] [5845] Event [5544,0,1384]: 1 finished unit Wind/Tidal Generator [t=00:00:47.144237][f=0006020] [6020] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:47.335605][f=0006061] [6061] Event [5384,10.0790405,2200]: 1 lost unit Metal Extractor [t=00:00:47.357758][f=0006066] [6066] Event [5204.0332,0,2401.87207]: 0 lost unit Corsair [t=00:00:47.391846][f=0006075] [6075] Event [5544,0,1480]: 1 finished unit Wind/Tidal Generator [t=00:00:47.602367][f=0006122] [6122] Event [4950.73779,-4,2212.10742]: 1 lost unit Mistral [t=00:00:48.539183][f=0006332] [6332] Event [2120,-1,88]: 1 finished unit Metal Extractor [t=00:00:48.606158][f=0006347] [6347] Event [1000,-1,856]: 0 finished unit Urchin [t=00:00:48.801008][f=0006393] [6393] Event [872.000061,0,5295.98779]: 0 finished unit Siren [t=00:00:48.942957][f=0006423] [6423] Event [5143.31006,-2,1634.47498]: 0 lost unit Cutter [t=00:00:48.943284][f=0006423] [6423] Event [4993.07715,0,1625.0769]: 1 lost unit Corsair [t=00:00:48.981491][f=0006433] [6433] Event [2120,0,168]: 1 finished unit Wind/Tidal Generator [t=00:00:49.186230][f=0006479] [6479] Event [5034.81641,0,1567.12805]: 1 lost unit Hunter [t=00:00:49.386304][f=0006522] [6522] Event [2216,0,168]: 1 finished unit Wind/Tidal Generator [t=00:00:49.470188][f=0006540] [6540] Event [5228.41748,0,1446.63818]: 1 lost unit Hunter [t=00:00:49.805985][f=0006612] [6612] Event [2312,0,168]: 1 finished unit Wind/Tidal Generator [t=00:00:50.005313][f=0006655] [6655] Event [5528,0,1576]: 1 finished unit Wind/Tidal Generator [t=00:00:50.218152][f=0006702] [6702] Event [2408,0,184]: 1 finished unit Wind/Tidal Generator [t=00:00:50.480422][f=0006754] [6754] Event [872.000061,-4,5295.98779]: 0 lost unit Zephyr [t=00:00:50.686132][f=0006802] [6802] Event [2504,0,184]: 1 finished unit Wind/Tidal Generator [t=00:00:50.701187][f=0006805] [6805] Event [616,-1,5368]: 0 lost unit Metal Extractor [t=00:00:50.719885][f=0006809] [6809] Event [5509.67578,0,1355.57544]: 1 lost unit Mariner [t=00:00:51.126607][f=0006897] [6897] Event [5544,0,1480]: 1 lost unit Wind/Tidal Generator [t=00:00:51.161574][f=0006905] [6905] Event [5304,0,848]: 1 finished unit Corsair [t=00:00:51.215328][f=0006916] [6916] Event [648,0,5432]: 0 lost unit Wind/Tidal Generator [t=00:00:51.487843][f=0006972] [6972] Event [2600,0,184]: 1 finished unit Wind/Tidal Generator [t=00:00:51.738329][f=0007023] [7023] Event [5512,0,1672]: 1 lost unit Wind/Tidal Generator [t=00:00:51.809512][f=0007038] [7038] Event [896,-5,5520]: 0 finished unit Lotus [t=00:00:52.124849][f=0007102] [7102] Event [5304,0,848]: 1 finished unit Hunter [t=00:00:52.234599][f=0007125] [7125] Event [5448.00391,-2,1101.58044]: 0 lost unit Cutter [t=00:00:52.444577][f=0007169] [7169] Event [5544,0,1384]: 1 lost unit Wind/Tidal Generator [t=00:00:52.642279][f=0007200] [7200] Event [5592,0,1096]: 1 lost unit Wind/Tidal Generator [t=00:00:52.756345][f=0007228] [7228] Event [5576,0,1192]: 1 lost unit Wind/Tidal Generator [t=00:00:53.014412][f=0007285] [7285] Event [5652.21826,0,1185.61963]: 1 lost unit Corsair [t=00:00:53.038237][f=0007290] [7290] Event [5592,0,1000]: 1 lost unit Wind/Tidal Generator [t=00:00:53.419628][f=0007365] [7365] Event [5608,0,904]: 1 lost unit Wind/Tidal Generator [t=00:00:53.675048][f=0007413] [7413] Event [5624,0,808]: 1 lost unit Wind/Tidal Generator [t=00:00:53.734963][f=0007424] [7424] Event [5304,0,848]: 1 finished unit Mariner [t=00:00:53.827050][f=0007442] [7442] Event [616,-1,5368]: 0 finished unit Metal Extractor [t=00:00:54.309255][f=0007534] [7534] Event [5432,0,664]: 1 lost unit Wind/Tidal Generator [t=00:00:54.427874][f=0007557] [7557] Event [584,0,5432]: 0 finished unit Wind/Tidal Generator [t=00:00:54.619851][f=0007593] [7593] Event [5368,0,616]: 1 lost unit Wind/Tidal Generator [t=00:00:54.905332][f=0007647] [7647] Event [648,0,5496]: 0 finished unit Wind/Tidal Generator [t=00:00:54.928587][f=0007651] [7651] Event [5160,0,728]: 1 lost unit Caretaker [t=00:00:55.390844][f=0007737] [7737] Event [712,0,5560]: 0 finished unit Wind/Tidal Generator [t=00:00:55.766287][f=0007803] [7803] Event [5032,-1,472]: 1 lost unit Metal Extractor [t=00:00:55.943501][f=0007834] gg [t=00:00:56.308559][f=0007898] [7898] Event [undefined]: iwantusername resigned [t=00:00:56.308857][f=0007898] game_message: iwantusername has been destroyed! [t=00:00:56.309012][f=0007898] game_message: Flipstip wins! [t=00:00:56.309447][f=0007898] Submitting stats [t=00:00:56.317952][f=0007898] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.320321][f=0007898] Part| Total Time|Time of the last 0.5s [t=00:00:56.320355][f=0007898] Draw 10997.16ms 16.95% [t=00:00:56.320370][f=0007898] Lua::Callins::Synced 2783.14ms 18.84% [t=00:00:56.320385][f=0007898] Lua::Callins::Unsynced 15860.51ms 24.83% [t=00:00:56.320399][f=0007898] Lua::CollectGarbage::Synced 172.40ms 0.00% [t=00:00:56.320413][f=0007898] Lua::CollectGarbage::Unsynced 490.00ms 0.40% [t=00:00:56.320427][f=0007898] Misc::Profiler::AddTime 37.23ms 0.00% [t=00:00:56.320440][f=0007898] Sim 21627.88ms 68.89% [t=00:00:56.322059][f=0007898] [7898] Received game_message: iwantusername has been destroyed! [t=00:00:56.323204][f=0007898] [7898] Received game_message: Flipstip wins! [t=00:00:56.331804][f=0007899] [7899] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:56.331938][f=0007899] [7899] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:56.332012][f=0007899] [7899] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.332090][f=0007899] [7899] Game End Stats Values: 2,2095,2125,2095,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.70666599,7.4666667,7.70666599,7.4666667,1275,1275,1275,1275,6.5,6.3499999,6.5,6.3499999,0,65,0,65,0,0,0,0,820,785,820,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.332167][f=0007899] [7899] Game End Stats Values: 3,2485,2460,2485,2460,0.09161542,0,0.09161542,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0800009,8,10.0800009,8,1275,1275,1275,1275,9.75610733,10.1999998,9.75610733,10.1999998,0,230,0,230,0,0,0,0,1210,955,1210,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.332261][f=0007899] [7899] Game End Stats Values: 4,2585,2495,2585,2495,4.61209726,0.23112828,4.61209726,0.23112828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,8.95999813,12.8000021,8.95999813,1275,1275,1275,1275,10.8013649,12.7654085,10.8013649,12.7654085,100,230,100,230,0,0,0,0,1210,990,1210,990,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.332346][f=0007899] [7899] Game End Stats Values: 5,2810,2730,2810,2730,12.5494413,0.5970372,12.5494413,0.5970372,0,0,0,0,0,0,0,0,0,0,0,0,55.0249672,32.8888893,55.0249672,32.8888893,0,0,0,0,14.96,9.5199995,14.96,9.5199995,1275,1275,1275,1275,12.6791563,12.774394,12.6791563,12.774394,100,230,100,230,0,0,0,0,1435,1225,1435,1225,0,0,0,0,0,0,0,0,32.8888893,55.0249672,32.8888893,55.0249672 [t=00:00:56.332428][f=0007899] [7899] Game End Stats Values: 6,3000,2700,3000,2700,24.8753357,2.6682961,24.8753357,2.6682961,0,0,0,0,0,0,0,0,0,0,0,0,65,94.2291794,65,94.2291794,0,0,0,0,18.5599995,11.4400015,18.5599995,11.4400015,1330,1275,1330,1275,13.5717268,12.8880825,13.5717268,12.8880825,200,165,200,165,65,0,65,0,1470,1260,1470,1260,0,65,0,65,0,0,0,0,94.2291794,65,94.2291794,65 [t=00:00:56.332508][f=0007899] [7899] Game End Stats Values: 7,3265,2805,3265,2805,42.4490166,3.42980313,42.4490166,3.42980313,0,0,0,0,0,0,0,0,0,0,0,0,65,124.104187,65,124.104187,0,0,0,0,18.7999992,12.9600019,18.7999992,12.9600019,1330,1275,1330,1275,13.9215784,12.8007669,13.9215784,12.8007669,200,165,200,165,65,0,65,0,1735,1365,1735,1365,0,65,0,65,0,0,0,0,124.104187,65,124.104187,65 [t=00:00:56.332588][f=0007899] [7899] Game End Stats Values: 8,3465,3235,3465,3235,51.5767403,5.32305384,51.5767403,5.32305384,0,0,0,0,0,0,0,0,0,0,0,0,65,124.104187,65,124.104187,0,0,0,0,18.7999992,16.1599979,18.7999992,16.1599979,1330,1275,1330,1275,15.8751831,13.9262171,15.8751831,13.9262171,400,405,400,405,65,0,65,0,1735,1555,1735,1555,0,65,0,65,13.3333292,0,13.3333292,0,124.104187,65,124.104187,65 [t=00:00:56.332686][f=0007899] [7899] Game End Stats Values: 9,3735,3475,3735,3475,58.3112335,7.76213837,58.3112335,7.76213837,0,0,0,0,0,0,0,0,0,0,0,0,120.025002,138.784744,120.025002,138.784744,0,0,0,0,18.7999992,18.7999992,18.7999992,18.7999992,1330,1275,1330,1275,16.9423008,15.1626043,16.9423008,15.1626043,600,645,600,645,65,0,65,0,1805,1555,1805,1555,0,65,0,65,41.7333488,0,41.7333488,0,138.784744,120.025002,138.784744,120.025002 [t=00:00:56.332771][f=0007899] [7899] Game End Stats Values: 10,3820,3465,3820,3465,70.5386581,14.0561771,70.5386581,14.0561771,0,0,0,0,0,0,0,0,0,0,0,0,230,289.628174,230,289.628174,0,0,0,0,20.666666,20.2399998,20.666666,20.2399998,1330,1275,1330,1275,19.2651577,16.7696037,19.2651577,16.7696037,400,480,400,480,230,200,230,200,2090,1710,2090,1710,200,230,200,230,101.733574,0,101.733574,0,348.72937,269.128906,348.72937,269.128906 [t=00:00:56.332854][f=0007899] [7899] Game End Stats Values: 11,4090,3790,4090,3790,74.988266,33.0522614,74.988266,33.0522614,0,0,0,0,0,0,0,0,0,0,0,0,269.128906,389.628235,269.128906,389.628235,0,0,0,0,21.2800007,21.2000008,21.2800007,21.2000008,1330,1275,1330,1275,25.7466393,19.5664063,25.7466393,19.5664063,600,720,600,720,230,300,230,300,2160,1795,2160,1795,300,230,300,230,224.132202,0,224.132202,0,448.729431,308.257813,448.729431,308.257813 [t=00:00:56.332935][f=0007899] [7899] Game End Stats Values: 12,4465,4030,4465,4030,80.7857208,49.5768127,80.7857208,49.5768127,0,0,0,0,0,0,0,0,0,0,0,0,269.128906,389.628235,269.128906,389.628235,0,0,0,0,23.9999981,21.2000008,23.9999981,21.2000008,1330,1275,1330,1275,22.6264935,20.6016369,22.6264935,20.6016369,820,960,820,960,230,300,230,300,2315,1795,2315,1795,300,230,300,230,259.331665,0,259.331665,0,448.729431,308.257813,448.729431,308.257813 [t=00:00:56.333019][f=0007899] [7899] Game End Stats Values: 13,4215,4360,4215,4360,93.5849533,59.4418945,93.5849533,59.4418945,0,0,0,0,0,0,0,0,0,0,0,0,269.128906,680.528198,269.128906,680.528198,0,0,0,0,25.9200001,21.2000008,25.9200001,21.2000008,1330,1275,1330,1275,20.353281,20.1576729,20.353281,20.1576729,820,1090,820,1090,230,585,230,585,2065,1995,2065,1995,585,230,585,230,259.331665,0,259.331665,0,739.629395,308.257813,739.629395,308.257813 [t=00:00:56.333114][f=0007899] [7899] Game End Stats Values: 14,4625,4405,4625,4405,117.499275,64.7963104,117.499275,64.7963104,0,0,0,0,0,0,0,0,0,0,0,0,439.128967,839.570129,439.128967,839.570129,0,0,0,0,27.6800003,21.2000008,27.6800003,21.2000008,1330,1275,1330,1275,17.9442883,19.4069595,17.9442883,19.4069595,1160,1220,1160,1220,400,768.500488,400,768.500488,2135,1910,2135,1910,768.500488,400,768.500488,400,259.331665,0,259.331665,0,909.72113,480.613098,909.72113,480.613098 [t=00:00:56.333200][f=0007899] [7899] Game End Stats Values: 15,4455,4165,4455,4165,149.343155,64.7963104,149.343155,64.7963104,0,0,0,0,0,0,0,0,0,0,0,0,749.12323,1180.40234,749.12323,1180.40234,0,0,0,0,29.5999985,21.2000008,29.5999985,21.2000008,1330,1275,1330,1275,18.4729252,17.25,18.4729252,17.25,1040,980,1040,980,640,1073.50049,640,1073.50049,2085,1910,2085,1910,1073.50049,640,1073.50049,640,259.331665,0,259.331665,0,1276.95325,790.607361,1276.95325,790.607361 [t=00:00:56.333290][f=0007899] [7899] Game End Stats Values: 16,4275,4515,4275,4515,192.668152,89.5252838,192.668152,89.5252838,0,0,0,0,0,0,0,0,0,0,0,0,1057.77942,1728.03088,1057.77942,1728.03088,0,120,0,120,32.0000038,21.2000008,32.0000038,21.2000008,1330,1275,1330,1275,19.6883335,18.8985996,19.6883335,18.8985996,600,1210,600,1210,705,1513.50049,705,1513.50049,2345,1910,2345,1910,1513.50049,1010,1513.50049,1010,259.331665,0,259.331665,0,1824.58179,1135.01257,1824.58179,1135.01257 [t=00:00:56.333395][f=0007899] [7899] Game End Stats Values: 17,4415,4420,4415,4420,255.043884,105.954941,255.043884,105.954941,0,0,0,0,0,0,0,0,0,0,0,0,1319.88562,2257.30249,1319.88562,2257.30249,0,210,0,210,36.2400131,20.5599995,36.2400131,20.5599995,1330,1275,1330,1275,21.4083824,17.3719769,21.4083824,17.3719769,940,1145,940,1145,892,1796.50049,892,1796.50049,2145,1790,2145,1790,1796.50049,1197,1796.50049,1197,259.331665,23.9999866,259.331665,23.9999866,2387.40088,1419.40967,2387.40088,1419.40967 [t=00:00:56.333504][f=0007899] [7899] Game End Stats Values: 18,4130,4575,4130,4575,319.07547,113.37075,319.07547,113.37075,0,0,0,0,0,0,0,0,0,0,0,0,1361.48535,2655.50879,1361.48535,2655.50879,0,210,0,210,32.0000038,20.1600018,32.0000038,20.1600018,1330,1275,1330,1275,23.2521114,17.6843872,23.2521114,17.6843872,700,1145,700,1145,892,2281.50049,892,2281.50049,2100,1945,2100,1945,2281.50049,1197,2281.50049,1197,285.332458,34.3999863,285.332458,34.3999863,2792.24536,1589.57788,2792.24536,1589.57788 [t=00:00:56.333605][f=0007899] [7899] Game End Stats Values: 19,3865,4610,3865,4610,357.416931,126.718506,357.416931,126.718506,0,0,0,0,0,0,0,0,0,0,0,0,1361.48535,3011.80981,1361.48535,3011.80981,0,210,0,210,27.3333359,22.9333324,27.3333359,22.9333324,1330,1275,1330,1275,22.3434963,18.7330856,22.3434963,18.7330856,700,1145,700,1145,892,2546.50049,892,2546.50049,1835,1980,1835,1980,2546.50049,1197,2546.50049,1197,299.582458,34.3999863,299.582458,34.3999863,3151.34814,1635.7998,3151.34814,1635.7998 [t=00:00:56.346950][f=0007901] [7901] Event [587.57196,0,1205.53308]: 1 lost unit Hunter [t=00:00:56.370197][f=0007905] [7905] Event [5208,0,440]: 1 lost unit Wind/Tidal Generator [t=00:00:56.416314][f=0007914] [7914] Event [473.37854,0,1061.64587]: 1 lost unit Hunter [t=00:00:56.426057][f=0007916] [7916] Event [5304,0,848]: 1 lost unit Corsair [t=00:00:56.437231][f=0007918] [7918] Event [5448,0,760]: 1 lost unit Wind/Tidal Generator [t=00:00:56.472305][f=0007925] [7925] Event [195.524689,0,1100.09229]: 1 lost unit Hunter [t=00:00:56.527941][f=0007935] [7935] Event [5528,0,1576]: 1 lost unit Wind/Tidal Generator [t=00:00:56.550414][f=0007939] [7939] Event [5296,0,848]: 1 lost unit Shipyard [t=00:00:56.563515][f=0007941] [7941] Event [935.425171,0,1149.21924]: 1 lost unit Hunter [t=00:00:56.577186][f=0007944] [7944] Event [5528,-1,776]: 1 lost unit Metal Extractor [t=00:00:56.584162][f=0007945] [7945] Event [5560,0,1288]: 1 lost unit Wind/Tidal Generator [t=00:00:56.588260][f=0007946] [7946] Event [5112,0,536]: 1 lost unit Wind/Tidal Generator [t=00:00:56.682877][f=0007965] [7965] Event [872.000061,-4,5295.98779]: 0 finished unit Zephyr [t=00:00:56.914317][f=0008006] Spectator iwantusername left the game: normal quit [t=00:00:56.914391][f=0008006] [8006] Event [undefined]: iwantusername quit [t=00:00:56.952619][f=0008012] gg [t=00:00:57.938297][f=0008184] No clients connected, shutting down server [t=00:00:57.938361][f=0008184] Server shutdown [t=00:00:57.938636][f=0008184] [8184] all players disconnected [t=00:01:06.320619][f=0011953] Autoquit sending quit command. [t=00:01:06.321253][f=0011953] [QuitAction] user exited to system [t=00:01:06.321997][f=0011953] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.323029][f=0011953] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.323067][f=0011953] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.323086][f=0011953] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.323100][f=0011953] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.323113][f=0011953] [SpringApp::Kill][2] [t=00:01:06.323767][f=0011953] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.323794][f=0011953] [Game::KillLua][1] dtor=0 luaUI=0x563d190b8300 [t=00:01:06.323882][f=0011953] Start widgetHandler:Shutdown [t=00:01:06.328919][f=0011953] Shutdown - SaveOrderList Complete [t=00:01:06.329739][f=0011953] Writing last game win data [t=00:01:06.366086][f=0011953] Shutdown - SaveConfigData Complete [t=00:01:06.366137][f=0011953] Shutdown Widget - Save/Load API [t=00:01:06.366177][f=0011953] Shutdown Widget - Chili Highlight [t=00:01:06.366223][f=0011953] Shutdown Widget - Draw After Chili [t=00:01:06.366247][f=0011953] Shutdown Widget - EPIC Menu [t=00:01:06.372180][f=0011953] Shutdown Widget - Chili Widget Selector [t=00:01:06.372618][f=0011953] Shutdown Widget - Chili Minimap [t=00:01:06.373230][f=0011953] Shutdown Widget - Local Team Colors [t=00:01:06.373262][f=0011953] Shutdown Widget - Display Keys 2 [t=00:01:06.373327][f=0011953] Shutdown Widget - Save Game Menu [t=00:01:06.373369][f=0011953] Shutdown Widget - Unit Icons [t=00:01:06.373664][f=0011953] Shutdown Widget - Noises [t=00:01:06.373699][f=0011953] Shutdown Widget - HealthBars [t=00:01:06.373845][f=0011953] Shutdown Widget - Win Counter [t=00:01:06.373870][f=0011953] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.373910][f=0011953] Shutdown Widget - EndGame APM stats [t=00:01:06.373927][f=0011953] Shutdown Widget - BuildETA [t=00:01:06.373946][f=0011953] Shutdown Widget - Modular Comm Info [t=00:01:06.373961][f=0011953] Shutdown Widget - Outline Shader [t=00:01:06.373976][f=0011953] Shutdown Widget - Stereo3D [t=00:01:06.373993][f=0011953] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.374009][f=0011953] Shutdown Widget - Point Tracker [t=00:01:06.374024][f=0011953] Shutdown Widget - Missile Silo Range [t=00:01:06.374041][f=0011953] Shutdown Widget - MetalFeatures (new) [t=00:01:06.374353][f=0011953] Shutdown Widget - MinimapEvents [t=00:01:06.374376][f=0011953] Shutdown Widget - Local Widgets Config [t=00:01:06.374399][f=0011953] Shutdown Widget - Highlight Geos [t=00:01:06.374414][f=0011953] Shutdown Widget - Grab Input [t=00:01:06.374438][f=0011953] Shutdown Widget - Defense Range Zero-K [t=00:01:06.374472][f=0011953] Shutdown Widget - Darkening [t=00:01:06.374502][f=0011953] Shutdown Widget - Context Menu [t=00:01:06.374535][f=0011953] Shutdown Widget - Chili Spectator Panels [t=00:01:06.374552][f=0011953] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.374573][f=0011953] Shutdown Widget - Chili Nuke Warning [t=00:01:06.374592][f=0011953] Shutdown Widget - Chili EndGame Window [t=00:01:06.374612][f=0011953] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.374728][f=0011953] Shutdown Widget - CameraShake [t=00:01:06.374746][f=0011953] Shutdown Widget - State Reverse and Latency [t=00:01:06.374761][f=0011953] Shutdown Widget - Music Player v2 [t=00:01:06.374778][f=0011953] Shutdown Widget - Attack AoE [t=00:01:06.374793][f=0011953] Shutdown Widget - UnitShapes [t=00:01:06.375098][f=0011953] Shutdown Widget - Map Edge Extension [t=00:01:06.375124][f=0011953] Shutdown Widget - Selection Send [t=00:01:06.375140][f=0011953] Shutdown Widget - LupsManager [t=00:01:06.375163][f=0011953] Shutdown Widget - Newton Firezone [t=00:01:06.375179][f=0011953] Shutdown Widget - Chili Pro Console [t=00:01:06.377217][f=0011953] Shutdown Widget - Persistent Build Height [t=00:01:06.377252][f=0011953] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.377293][f=0011953] Shutdown Widget - Lups [t=00:01:06.377338][f=0011953] Shutdown Widget - Chili Framework [t=00:01:06.377357][f=0011953] Shutdown Widget - Mex Placement Handler [t=00:01:06.377377][f=0011953] Shutdown Widget - Chili Core Selector [t=00:01:06.377466][f=0011953] Shutdown Widget - Custom Markers [t=00:01:06.377487][f=0011953] Shutdown Widget - Select Keys [t=00:01:06.377518][f=0011953] Shutdown Widget - Pause Screen [t=00:01:06.377536][f=0011953] Shutdown Widget - Text To Speech Control [t=00:01:06.377553][f=0011953] Shutdown Widget - Layout Handler [t=00:01:06.377569][f=0011953] End widgetHandler:Shutdown [t=00:01:06.461090][f=0011953] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={450422,60728435} {int,ext,rec}Allocs={10877102,0,0} {chunk,block}Bytes={60728435,0} [t=00:01:06.461216][f=0011953] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:06.461231][f=0011953] [Game::KillLua][3] dtor=0 luaRules=0x563d14e81040 [t=00:01:06.461281][f=0011953] Start gadgetHandler:Shutdown [t=00:01:06.461299][f=0011953] Shutdown - StartSetup [t=00:01:06.461314][f=0011953] Shutdown - UnitMorph [t=00:01:06.461766][f=0011953] Shutdown - Carrier Drones [t=00:01:06.461784][f=0011953] Shutdown - LupsNanoSpray [t=00:01:06.461802][f=0011953] Shutdown - Missile Silo Controller [t=00:01:06.461819][f=0011953] Shutdown - Modular Comm Info [t=00:01:06.461833][f=0011953] Shutdown - Terrain Texture Handler [t=00:01:06.461849][f=0011953] Shutdown - UnitCloakShield [t=00:01:06.461941][f=0011953] Shutdown - Starlight Handler [t=00:01:06.461964][f=0011953] End gadgetHandler:Shutdown [t=00:01:06.504067][f=0011953] Start gadgetHandler:Shutdown [t=00:01:06.504121][f=0011953] Shutdown - Save/Load [t=00:01:06.504145][f=0011953] Shutdown - Teleport Throw [t=00:01:06.504163][f=0011953] Shutdown - UnitMorph [t=00:01:06.504183][f=0011953] Shutdown - Modular Comm Info [t=00:01:06.504200][f=0011953] Shutdown - Retreat Command [t=00:01:06.504220][f=0011953] Shutdown - Shockwaves [t=00:01:06.504368][f=0011953] Shutdown - UnitCloakShield [t=00:01:06.504397][f=0011953] Shutdown - Lups Cloak FX [t=00:01:06.504415][f=0011953] Shutdown - Lups [t=00:01:06.504453][f=0011953] Shutdown - Lups Shield [t=00:01:06.504494][f=0011953] End gadgetHandler:Shutdown [t=00:01:06.521352][f=0011953] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10877133,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.521481][f=0011953] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10877133,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.521539][f=0011953] [Game::KillLua][4] dtor=0 [t=00:01:06.521561][f=0011953] [Game::KillLua][5] dtor=0 [t=00:01:06.526880][f=0011953] [Game::~CGame][1] [t=00:01:06.526936][f=0011953] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.526975][f=0011953] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.526988][f=0011953] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.527001][f=0011953] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.527012][f=0011953] [Game::KillLua][4] dtor=1 [t=00:01:06.527024][f=0011953] [Game::KillLua][5] dtor=1 [t=00:01:06.527135][f=0011953] [Game::KillMisc][1] [t=00:01:06.527147][f=0011953] [Game::KillMisc][2] [t=00:01:06.527762][f=0011953] [Game::KillMisc][3] [t=00:01:06.527847][f=0011953] [Game::KillRendering][1] [t=00:01:06.535525][f=0011953] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.535562][f=0011953] [S3OParser::Kill] allocated 239 pieces [t=00:01:06.535660][f=0011953] [AssParser::Kill] allocated 13 pieces [t=00:01:06.536337][f=0011953] [Game::KillInterface][1] [t=00:01:06.536682][f=0011953] [Game::KillInterface][2] [t=00:01:06.537305][f=0011953] [Game::KillSimulation][1] [t=00:01:06.537343][f=0011953] [Game::KillSimulation][2] [t=00:01:07.396945][f=0011953] [CCollisionHandler] dis-/continuous tests: 0/137172 [t=00:01:07.399946][f=0011953] [Game::KillSimulation][3] [t=00:01:07.400580][f=0011953] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.401028][f=0011953] [~CPathCache(24x24)] cacheHits=13 hitPercentage=23% numHashColls=0 maxCacheSize=19 [t=00:01:07.401059][f=0011953] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.401084][f=0011953] [~CPathCache(48x48)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=51 [t=00:01:07.404021][f=0011953] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.404045][f=0011953] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.413287][f=0011953] [LosHandler::Kill] raycast instance cache-{hits,misses}={1600,7970}; shared=0%; cached=17% [t=00:01:07.425545][f=0011953] [Game::KillSimulation][4] [t=00:01:11.333888][f=0011953] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:11.337011][f=0011953] [Game::~CGame][2] [t=00:01:11.337167][f=0011953] [Game::~CGame][3] [t=00:01:11.575324][f=0011953] [SpringApp::Kill][3] [t=00:01:11.575605][f=0011953] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126636 bytes sent 106446 bytes recv'd [t=00:01:14.603635][f=0011953] [SpringApp::Kill][4] font=0x563d050fb790 [t=00:01:14.605379][f=0011953] [SpringApp::Kill][5] [t=00:01:14.624884][f=0011953] [SpringApp::Kill][6] [t=00:01:14.624942] [SpringApp::Kill][7] [t=00:01:14.626313] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.626349] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.626359] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.626369] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.632284] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.632327] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:01:14.632340] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x563d0514f770) [t=00:01:14.639216] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=1693ms [t=00:01:14.639279] file="bitmaps/loadpictures/linemove.png" indx=528 inflSize=3005kb readTime=23ms [t=00:01:14.639612] file="luarules/gadgets/ai_cai.lua" indx=1665 inflSize=137kb readTime=11ms [t=00:01:14.639631] file="objects3d/sphere.s3o" indx=5526 inflSize=101kb readTime=11ms [t=00:01:14.639934] file="luarules/gadgets/weapon_single_hit.lua" indx=1892 inflSize=2kb readTime=11ms [t=00:01:14.639951] file="bitmaps/smoke/smoke09.tga" indx=607 inflSize=16kb readTime=9ms [t=00:01:14.639962] file="bitmaps/pd/lightring.tga" indx=571 inflSize=16kb readTime=8ms [t=00:01:14.639973] file="unittextures/blank1.png" indx=7100 inflSize=0kb readTime=7ms [t=00:01:14.640312] file="gamedata/featuredefs_post.lua" indx=877 inflSize=6kb readTime=7ms [t=00:01:14.640654] file="luaui/configs/transkey.lua" indx=2998 inflSize=1kb readTime=7ms [t=00:01:14.642286] file="luaui/widgets/gui_build_eta.lua" indx=4681 inflSize=8kb readTime=7ms [t=00:01:14.649100] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 30415853 bytes cached in 2811 files [t=00:01:14.739738] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:01:14.740075] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x563d0527b330) [t=00:01:14.741740] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:14.741763] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x563d051b5c30) [t=00:01:14.749361] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f37d00619a0) [t=00:01:14.749606] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:14.749977] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x563d0516efa0) [t=00:01:14.750340] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:14.750395] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.750408] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.750422] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.750432] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.750454] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.750464] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.750564] [SpringApp::Kill][8] [t=00:01:14.750576] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.750586] [WatchDog::Uninstall][1] hangDetectorThread=0x563cc0ae2a70 (joinable=1) [t=00:01:14.750595] [WatchDog::Uninstall][2] [t=00:01:15.166909] [WatchDog::Uninstall][3] [t=00:01:15.166945] [SpringApp::Kill][9]