[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000072] Using writeable configuration source: "/tmp/tmp.XYfx81vjYn/springsettings.1336485.cfg" [t=00:00:00.006014] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.006067] ============== ============== [t=00:00:00.006080] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.006091] [t=00:00:00.006101] Enable or disable log sections using the LogSections configuration key [t=00:00:00.006111] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.006121] Use "none" to disable the default log sections. [t=00:00:00.006131] ============== ============== [t=00:00:00.006141] ============== ============== [t=00:00:00.006200] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006211] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006223] ROAM = 2 [t=00:00:00.006233] RotateLogFiles = 1 [t=00:00:00.006244] TeamHighlight = 0 [t=00:00:00.006255] ============== ============== [t=00:00:00.006265] ============== ============== [t=00:00:00.006275] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.006286] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.006296] Compiler Version: gcc-10.3.0 [t=00:00:00.006325] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.006706] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.006721] Binary Word Size: 64-bit (native) [t=00:00:00.006731] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.006742] Physical CPU Cores: 1 [t=00:00:00.006752] Logical CPU Cores: 1 [t=00:00:00.006762] ============== ============== [t=00:00:00.006833] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.006843] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.006854] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.006864] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.006874] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.008506] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.008524] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.008547] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.008568] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.008579] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.008608] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.017617] [GR::LogVersionInfo] [t=00:00:00.017638] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017666] GL version : [t=00:00:00.017676] GL vendor : [t=00:00:00.017685] GL renderer : [t=00:00:00.017694] GLSL version: [t=00:00:00.017702] GLEW version: spring headless stub GLEW version [t=00:00:00.017712] GPU memory : unknown [t=00:00:00.017721] SDL swap-int: 0 [t=00:00:00.017731] SDL driver : headless stub [t=00:00:00.017739] [t=00:00:00.017749] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017758] ARB shader support : 0 [t=00:00:00.017767] GLSL shader support : 0 [t=00:00:00.017775] GL4 support : 0 [t=00:00:00.017785] FBO extension support : 0 [t=00:00:00.017794] NVX GPU mem-info support : 0 [t=00:00:00.017803] ATI GPU mem-info support : 0 [t=00:00:00.017812] NPOT-texture support : 1 (0) [t=00:00:00.017834] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017843] texture query-LOD support : 1 (0) [t=00:00:00.017852] MSAA frame-buffer support : 0 (0) [t=00:00:00.017861] Z-buffer depth : 16 (-) [t=00:00:00.017870] primitive-restart support : 0 (0) [t=00:00:00.017879] clip-space control support: 0 (0) [t=00:00:00.017888] seamless cube-map support : 0 (0) [t=00:00:00.017898] frag-depth layout support : 0 (0) [t=00:00:00.017907] persistent maps support : 0 (0) [t=00:00:00.017915] [t=00:00:00.017925] max. FBO samples : -1 [t=00:00:00.017934] max. texture size : 2048 [t=00:00:00.017945] max. texture anisotropy level: 0.000000 [t=00:00:00.017954] max. vec4 varyings/attributes: 0/0 [t=00:00:00.017963] max. draw-buffers : 0 [t=00:00:00.017972] max. rec. indices/vertices : 0/0 [t=00:00:00.017981] max. uniform buffer-bindings : 0 [t=00:00:00.017990] max. uniform block-size : 0KB [t=00:00:00.017999] max. storage buffer-bindings : 0 [t=00:00:00.018007] max. storage block-size : 0MB [t=00:00:00.018017] [t=00:00:00.018026] enable AMD-hacks : 0 [t=00:00:00.018035] compress MIP-maps: 0 [t=00:00:00.018052] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.018440] [GR::UpdateGLConfigs] [t=00:00:00.018490] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018508] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018523] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018533] [GR::InitGLState] [t=00:00:00.018543] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.245581] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.252677] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.259290] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.259948] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.259972] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.259989] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.296025] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.297264] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.320546] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.320884] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.332113] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.332136] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.332310] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.335511] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fac6c02c7e0 (SpringVFS) global=(nil) (null) [t=00:00:00.335525] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.335634] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.335649] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.335663] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.335671] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.335695] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2729 MB [t=00:00:00.337701][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.337731][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.337750][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1336485/replay.sdfz" for game data... [t=00:00:00.480418][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.481787][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.481820][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.485761][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.485819][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 148ms [t=00:00:00.485848][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.531100][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557db6e23ed0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.532152][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.536377][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.536872][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557db6e23ed0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.537825][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.548225][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548444][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.559942][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.560080][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.602664][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.602699][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.602776][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.602825][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.602872][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.602918][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.603954][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.604418][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.604924][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.607829][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.609117][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.610852][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.610884][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.611332][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.616741][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.617823][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.618980][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.619288][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.619920][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.619948][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.626890][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.626944][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.765739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.782963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.927270][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.285742][f=-000001] Loading UnitDefs_posts [t=00:00:01.572556][f=-000001] Loading FeatureDefs_posts [t=00:00:01.659823][f=-000001] Loading WeaponDefs_posts [t=00:00:01.712381][f=-000001] Loading ArmorDefs_posts [t=00:00:01.778427][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 823ms [t=00:00:01.845284][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 921ms [t=00:00:01.846310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.045441][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.051259][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:02.051692][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.052071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.091705][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [t=00:00:02.091745][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.103372][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.357863][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.428071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.585630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.651894][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.651955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.342633][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [t=00:00:03.342684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.438788][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.438838][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.463903][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.042954][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.047218][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.047271][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.055869][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.055940][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.057754][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.057782][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.058548][f=-000001] InfoTexture: legacy [t=00:00:04.058570][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.059807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:04.266164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:04.268437][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:04.268466][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:04.269040][f=-000001] Set ROAM mode to DisplayLists [t=00:00:04.269068][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.410516][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:04.424154][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.622227][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:04.658530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:04.738739][f=-000001] Loaded DecalsDrawer: off [t=00:00:04.738785][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:04.739716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:05.136812][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:05.150353][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:05.323636][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:05.325007][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:05.325031][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:05.334412][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.334501][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.334521][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.334535][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.334550][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.334564][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.334578][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:05.339586][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.339637][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.339651][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.339664][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.339676][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.339689][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.339701][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:05.339715][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557dbf516040 has BLOCKSIZE 1 [t=00:00:05.342733][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.342749][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.342762][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.342775][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.342787][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.342800][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:05.346569][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:05.348771][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:05.354029][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.354062][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.357116][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.357140][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.357153][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.357176][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.357191][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.357203][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:05.421816][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:05.423109][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:05.424321][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.424341][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.424355][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (99ms, checksum 06bcb304)" [t=00:00:05.424407][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:05.424430][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:05.424444][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:05.540894][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:05.541147][f=-000001] Synced LuaRules: starting loading [t=00:00:06.461646][f=-000001] Setting up autohandicap [t=00:00:06.461713][f=-000001] foxfaction, spectator, false, allyTeamID, 0, customKeys.elo, , 1876, nil [t=00:00:06.461748][f=-000001] blinkprong7, spectator, false, allyTeamID, 1, customKeys.elo,
, 1754, nil [t=00:00:06.461768][f=-000001] Team 0, 1, 1876 [t=00:00:06.461781][f=-000001] Team 1, 1, 1754 [t=00:00:06.461794][f=-000001] firstAllyTeamMean, 1876 [t=00:00:06.461807][f=-000001] secondAllyTeamMean, 1754 [t=00:00:06.461841][f=-000001] lowerWinChance, 0.33130506 [t=00:00:06.461856][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:07.998082][f=-000001] Map Terrain Generation [t=00:00:07.998142][f=-000001] Random Seed, 6093182 [t=00:00:07.998230][f=-000001] Wave generation complete [t=00:00:08.000807][f=-000001] Draw points, 12, factor, 0.82097566 [t=00:00:08.069177][f=-000001] Voronoi generation complete [t=00:00:08.070929][f=-000001] std, 100.876411, bucketWidth, 73.9087982 [t=00:00:08.073831][f=-000001] Terrain structure complete [t=00:00:20.273331][f=-000001] Edge processing complete [t=00:00:20.278447][f=-000001] ApplyLineDistanceFunc [t=00:00:21.620555][f=-000001] Tier propagation complete [t=00:00:29.775961][f=-000001] Height application complete [t=00:00:37.633725][f=-000001] Smoothing complete [t=00:00:37.809127][f=-000001] Map terrain complete [t=00:00:38.061926][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:38.638368][f=-000001] Synced LuaRules: finished loading [t=00:00:38.673867][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:39.268433][f=-000001] Unsynced LuaRules: finished loading [t=00:00:39.369643][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:39.396165][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:39.397892][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:39.397920][f=-000001] LuaSocket Support: enabled [t=00:00:39.415847][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:39.503848][f=-000001] localWidgets, nil, true, true [t=00:00:39.505197][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:39.505225][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:39.522091][f=-000001] USE_OLD_CHILI [t=00:00:39.896080][f=-000001] Loading last game win data [t=00:00:39.896122][f=-000001] Resetting win data [t=00:00:39.896172][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:39.896191][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:39.896206][f=-000001] Player and team counts match, continuing [t=00:00:39.896224][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:39.896241][f=-000001] kungfutti22 was in last game but is now absent, resetting scores [t=00:00:40.022049][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:40.022103][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:40.071657][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.093893][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:40.655509][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.322133][f=-000001] Loaded API widget: i18n [t=00:00:41.327140][f=-000001] Loaded API widget: Shared Functions [t=00:00:41.327329][f=-000001] Loaded API widget: Hacky version fix [t=00:00:41.327500][f=-000001] Loaded API widget: Cluster Detection [t=00:00:41.327812][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:41.328104][f=-000001] Loaded API widget: Win Counter [t=00:00:41.491215][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:41.491720][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:41.492065][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:41.492312][f=-000001] Loaded API widget: CommandInsert [t=00:00:41.492531][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:41.495504][f=-000001] Loaded API widget: Lups [t=00:00:41.783908][f=-000001] Loaded API widget: Chili Framework [t=00:00:41.784331][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:41.784619][f=-000001] Loaded widget: Save/Load API [t=00:00:41.784911][f=-000001] Loaded widget: Chili Highlight [t=00:00:41.785194][f=-000001] Loaded widget: Draw After Chili [t=00:00:41.791203][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:41.792873][f=-000001] Loaded DecalsDrawer: off [t=00:00:41.792899][f=-000001] Ground-decal rendering is disabled! [t=00:00:41.793126][f=-000001] Set maximum particles to: 0 [t=00:00:41.793566][f=-000001] Set UnitLodDist to 0 [t=00:00:41.793612][f=-000001] Set UnitIconDist to 0 [t=00:00:41.813060][f=-000001] Loaded widget: EPIC Menu [t=00:00:41.813461][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:41.813877][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:41.839323][f=-000001] Loaded widget: Chili Minimap [t=00:00:41.839766][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:41.856034][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:41.856343][f=-000001] Deferred Rendering requires shader support! [t=00:00:41.856715][f=-000001] Loaded widget: Deferred rendering [t=00:00:41.856971][f=-000001] Mexspot Fetcher fetching [t=00:00:41.857140][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:41.857409][f=-000001] Team highlighting: Disabled [t=00:00:41.857815][f=-000001] Loaded widget: Teamhighlight option [t=00:00:41.858288][f=-000001] Loaded widget: Local Team Colors [t=00:00:41.858692][f=-000001] Loaded widget: Display Keys 2 [t=00:00:41.859042][f=-000001] Loaded widget: Save Game Menu [t=00:00:41.859230][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:41.859415][f=-000001] Loaded widget: One click weapon handler [t=00:00:41.859628][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:41.859982][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:41.860517][f=-000001] Loaded widget: Attack Command Helper [t=00:00:41.860858][f=-000001] Loaded widget: Selection Modkeys [t=00:00:41.869330][f=-000001] Loaded widget: Chili Global Commands [t=00:00:41.871024][f=-000001] Loaded widget: Outline No Shader [t=00:00:41.871555][f=-000001] Loaded widget: Unit Icons [t=00:00:41.871871][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:41.872240][f=-000001] Loaded widget: Noises [t=00:00:41.914235][f=-000001] Loaded widget: HealthBars [t=00:00:41.914630][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:41.918090][f=-000001] Loaded widget: Chili Vote Display [t=00:00:41.918508][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:41.918822][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:41.918858][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1336485/events.log [t=00:00:41.921251][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:41.921591][f=-000001] Loaded widget: EndGame APM stats [t=00:00:41.923188][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:41.923401][f=-000001] Loaded widget: Objectives [t=00:00:41.923732][f=-000001] Loaded widget: EndGame Stats [t=00:00:41.924118][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:41.924451][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:41.924803][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:41.925267][f=-000001] Loaded widget: BuildETA [t=00:00:41.929196][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:41.929544][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:41.933821][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:41.934249][f=-000001] Loaded widget: Outline Shader [t=00:00:41.935029][f=-000001] Loaded widget: Command Alpha [t=00:00:41.935766][f=-000001] Loaded widget: Camera Save Position [t=00:00:41.935986][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:41.936310][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:41.936626][f=-000001] Loaded widget: Ghost Site [t=00:00:41.936833][f=-000001] Loaded widget: Stop Self-D [t=00:00:41.937387][f=-000001] Loaded widget: Stereo3D [t=00:00:41.937836][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:41.938083][f=-000001] Loaded widget: SmoothCam [t=00:00:41.938428][f=-000001] Loaded widget: Smart Bombers [t=00:00:41.939091][f=-000001] Loaded widget: Simple Settings [t=00:00:41.939545][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:41.939932][f=-000001] Loaded widget: Show selected unit range [t=00:00:41.940340][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:41.940561][f=-000001] Loaded widget: ReclaimInfo [t=00:00:41.940773][f=-000001] Loaded widget: Raw Move Issue [t=00:00:41.941095][f=-000001] Loaded widget: Point Tracker [t=00:00:41.941308][f=-000001] Loaded widget: Orbit Command [t=00:00:41.941537][f=-000001] Loaded widget: Morph Finished notification [t=00:00:41.941743][f=-000001] Loaded widget: Mission Results Handler [t=00:00:41.942164][f=-000001] Loaded widget: Missile Silo Range [t=00:00:41.942811][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:41.943160][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:41.943450][f=-000001] Loaded widget: Misc default command replacements [t=00:00:41.943814][f=-000001] Loaded widget: MinimapEvents [t=00:00:41.944139][f=-000001] Loaded widget: Local Widgets Config [t=00:00:41.944429][f=-000001] Loaded widget: Keep Target [t=00:00:41.944647][f=-000001] Loaded widget: In-game Ignore [t=00:00:41.945106][f=-000001] Loaded widget: In-game Guide [t=00:00:41.945437][f=-000001] Loaded widget: Highlight Geos [t=00:00:41.945812][f=-000001] Loaded widget: Haven Handler [t=00:00:41.946062][f=-000001] Loaded widget: Guard Remove [t=00:00:41.946856][f=-000001] Input grabbing is enabled! [t=00:00:41.946884][f=-000001] Input grabbing is enabled! [t=00:00:41.946989][f=-000001] Loaded widget: Grab Input [t=00:00:41.947317][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:41.947544][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:41.947957][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:41.955556][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:41.956050][f=-000001] Loaded widget: Decoration Handler [t=00:00:41.956377][f=-000001] Loaded widget: Decloak Range [t=00:00:41.956784][f=-000001] Loaded widget: Darkening [t=00:00:41.967318][f=-000001] Loaded widget: Context Menu [t=00:00:41.968303][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:41.968588][f=-000001] Loaded widget: Easy Facing [t=00:00:41.969000][f=-000001] Loaded widget: Ferry Points [t=00:00:41.994228][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:41.994644][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:41.995026][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:41.995304][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:41.995891][f=-000001] EndGame Graph disabled [t=00:00:42.019572][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.033145][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.034052][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.034527][f=-000001] Loaded widget: CameraShake [t=00:00:42.034789][f=-000001] Loaded widget: Blast Radius [t=00:00:42.035181][f=-000001] Loaded widget: Autoquit [t=00:00:42.035606][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.035881][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.036393][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.036842][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.037280][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:42.037764][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.039211][f=-000001] Loaded widget: Attack Warning [t=00:00:42.039708][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.040358][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.041700][f=-000001] Loaded widget: Auto Group [t=00:00:42.042816][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.043769][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.044150][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.045010][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.045982][f=-000001] Loaded widget: Select Com at start [t=00:00:42.052660][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.053919][f=-000001] Loaded widget: Transport AI [t=00:00:42.054205][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.054506][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.086375][f=-000001] Loaded widget: Unit Start State [t=00:00:42.086951][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.097538][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.127610][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:42.128781][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.129298][f=-000001] Loaded widget: Icon Sets [t=00:00:42.258151][f=-000001] Loaded widget: Attack AoE [t=00:00:42.259836][f=-000001] Loaded widget: PlanetWars Info [t=00:00:42.260117][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:42.260630][f=-000001] Loaded widget: Commands FX [t=00:00:42.282706][f=-000001] Loaded widget: UnitShapes [t=00:00:42.283363][f=-000001] : disabled for spectators [t=00:00:42.284426][f=-000001] Loaded widget: Stockpiler [t=00:00:42.285091][f=-000001] Loaded widget: Map Edge Extension [t=00:00:42.285649][f=-000001] Loaded widget: State Icons [t=00:00:42.286099][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:42.286546][f=-000001] Loaded widget: Shield Guard [t=00:00:42.286949][f=-000001] Loaded widget: Selection Send [t=00:00:42.287355][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:42.287816][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:42.288261][f=-000001] Loaded widget: Gadget Icons [t=00:00:42.288553][f=-000001] Loaded widget: AllyCursors [t=00:00:42.288965][f=-000001] : disabled for spectators [t=00:00:42.290300][f=-000001] Loaded widget: Building Starter [t=00:00:42.290857][f=-000001] : disabled for spectators [t=00:00:42.291670][f=-000001] Loaded widget: Cloaker Guard [t=00:00:42.292083][f=-000001] Loaded widget: Units on Fire [t=00:00:42.292525][f=-000001] Loaded widget: Smoke Signals [t=00:00:42.292826][f=-000001] Loaded widget: LupsManager [t=00:00:42.293473][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:42.294203][f=-000001] Loaded widget: Newton Firezone [t=00:00:42.295606][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:42.296032][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:42.303985][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:42.313881][f=-000001] Loaded widget: Chili Pro Console [t=00:00:42.314787][f=-000001] Loaded widget: Chili Docking [t=00:00:42.315298][f=-000001] Loaded widget: HUD Presets [t=00:00:42.316061][f=-000001] Loaded widget: Persistent Build Height [t=00:00:42.318899][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:42.319416][f=-000001] Loaded widget: Image Preloader [t=00:00:42.319948][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:42.320190][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:42.324961][f=-000001] Loaded widget: Chili Core Selector [t=00:00:42.325539][f=-000001] Loaded widget: Custom Markers [t=00:00:42.326960][f=-000001] Loaded widget: Select Keys [t=00:00:42.327909][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:42.328412][f=-000001] Loaded widget: Start Boxes [t=00:00:42.328693][f=-000001] Loaded widget: Restricted Zones [t=00:00:42.329304][f=-000001] Loaded widget: Pause Screen [t=00:00:42.338852][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:42.339405][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:42.340190][f=-000001] Loaded widget: CustomFormations2 [t=00:00:42.340672][f=-000001] SetSunLighting [t=00:00:42.342902][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:42.343538][f=-000001] Loaded widget: Text To Speech Control [t=00:00:42.348022][f=-000001] Loaded widget: Layout Handler [t=00:00:42.348635][f=-000001] Lua garbage collection rate: 30/s [t=00:00:42.348693][f=-000001] Loaded widget: GC Control [t=00:00:42.349008][f=-000001] Loaded widget: Font Cache [t=00:00:42.370006][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:42.373105][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:42.379451][f=-000001] Writing last game win data [t=00:00:42.397363][f=-000001] LuaUI v0.3 [t=00:00:42.534190][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:45.564820][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.005963][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13061,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.397976][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:46.398066][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:46.418234][f=-000001] Spectator mode. Widget removed. [t=00:00:46.419973][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:46.431185][f=-000001] Spectator mode. Widget removed. [t=00:00:46.439077][f=-000001] Playback paused [t=00:00:46.445534][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:46.480502][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:46.554736][f=-000001] Opening demofile demos/1336485/replay.sdfz [t=00:00:46.554780][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:46.554797][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:46.554858][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:46.554891][f=-000001] -> Connection established (given id 2) [t=00:00:46.554923][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:46.554952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:46.554978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:46.554999][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:46.555495][f=-000001] Speed set to 20.0 [server] [t=00:00:46.555843][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557dc56f51b0,(nil)}][locale="C"]" [t=00:00:46.555873][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:46.612041][f=-000001] Switching to Overhead (TA) style camera [t=00:00:46.612090][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.022622][f=-000001] Beginning demo playback [t=00:00:50.030868][f=-000001] GameID: 9b244a629997bf9686293322661c978d [t=00:00:50.063033][f=-000001] Connection attempt from blinkprong7 [t=00:00:50.063076][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:50.064044][f=-000001] [0] Event [undefined]: blinkprong7 changed status [t=00:00:50.064249][f=-000001] -> Connection established (given id 1) [t=00:00:50.099046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="blinkprong7" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:50.099100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="blinkprong7" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:50.115019][f=-000001] Connection attempt from foxfaction [t=00:00:50.115060][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:50.115135][f=-000001] [0] Event [undefined]: foxfaction changed status [t=00:00:50.115330][f=-000001] -> Connection established (given id 0) [t=00:00:50.119945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:50.126545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:50.326706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:50.326762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:50.893250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[Game::Load][lua{Rules,Gaia}={0x556445e66360,(nil)}][locale="C"]" [t=00:00:50.934721][f=-000001] [Game::ClientReadNet][LOGMSG] sender="blinkprong7" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:50.942806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="blinkprong7" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:51.096679][f=-000001] Allies: I choose: Guardian! [t=00:00:52.782925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="blinkprong7" string="[Game::Load][lua{Rules,Gaia}={0x5592f3dcc940,(nil)}][locale="C"]" [t=00:00:53.637974][f=-000001] Allies: I choose: Strike! [t=00:00:55.220473][f=-000001] > Game will be force started in 60 seconds [t=00:00:55.258565][f=-000001] hf [t=00:00:55.366727][f=-000001] [0] Event [509,105.12011,562]: 0 finished unit Guardian Commander [t=00:00:55.473749][f=-000001] [0] Event [4570,108.701416,4656]: 1 finished unit Strike Commander [t=00:00:55.497987][f=0000000] [0] Game has noElo set. [t=00:00:55.498069][f=0000000] [0] foxfaction, team: 0, elo:1876, userid: 528538 [t=00:00:55.498103][f=0000000] [0] blinkprong7, team: 1, elo:1754, userid: 555505 [t=00:00:55.498136][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:55.514581][f=0000000] Playback continued [t=00:00:55.544415][f=0000012] [12] Event [4608,104.148148,4528]: 1 finished unit Rover Assembly [t=00:00:55.622329][f=0000045] [45] Event [640,101.681259,688]: 0 finished unit Tank Foundry [t=00:00:56.074308][f=0000247] [247] Event [4488,106.718864,4600]: 1 finished unit Metal Extractor [t=00:00:56.108455][f=0000266] [266] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dart [t=00:00:56.216455][f=0000314] [314] Event [632,106.718895,520]: 0 finished unit Metal Extractor [t=00:00:56.301595][f=0000353] you too [t=00:00:56.389059][f=0000384] [384] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dart [t=00:00:56.919568][f=0000607] [607] Event [4568,123.810081,4920]: 1 finished unit Metal Extractor [t=00:00:56.962251][f=0000623] [623] Event [568,117.885254,296]: 0 finished unit Wind/Tidal Generator [t=00:00:57.119965][f=0000688] [688] Event [668,102.946175,688]: 0 finished unit Welder [t=00:00:57.120331][f=0000689] [689] Event [522.032227,193.469757,320.532471]: 0 finished unit Firefly [t=00:00:57.272258][f=0000747] [747] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:00:57.803841][f=0000966] [966] Event [4824,113.866615,4696]: 1 finished unit Metal Extractor [t=00:00:57.851552][f=0000977] [977] Event [600,114.21241,360]: 0 finished unit Wind/Tidal Generator [t=00:00:58.150647][f=0001114] [1114] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:00:58.361818][f=0001196] [1196] Event [664,110.625381,440]: 0 finished unit Wind/Tidal Generator [t=00:00:58.719437][f=0001359] [1359] Event [4824,117.175606,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:58.719590][f=0001359] [1359] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:00:59.181656][f=0001569] [1569] Event [4744,120.416702,4840]: 1 finished unit Wind/Tidal Generator [t=00:00:59.306540][f=0001629] [1629] Event [712,107.712883,520]: 0 finished unit Wind/Tidal Generator [t=00:00:59.553667][f=0001752] [1752] Event [1352,42.5322113,1032]: 0 finished unit Metal Extractor [t=00:00:59.598729][f=0001771] [1771] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Mason [t=00:00:59.605762][f=0001776] [1776] Event [4664,123.925476,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:59.862828][f=0001898] [1898] Event [552,123.810104,200]: 0 finished unit Metal Extractor [t=00:00:59.983400][f=0001957] [1957] Event [4584,121.021179,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:00.315046][f=0002115] [2115] Event [4552,115.969337,4792]: 1 finished unit Wind/Tidal Generator [t=00:01:00.389256][f=0002149] [2149] Event [488,122.486122,232]: 0 finished unit Wind/Tidal Generator [t=00:01:00.778952][f=0002314] [2314] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:00.787841][f=0002318] [2318] Event [4520,111.636642,4712]: 1 finished unit Wind/Tidal Generator [t=00:01:01.130575][f=0002471] [2471] Event [440,117.484741,312]: 0 finished unit Wind/Tidal Generator [t=00:01:01.277784][f=0002528] [2528] Event [4536,107.740593,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:01.466944][f=0002608] [2608] Event [668,102.946175,688]: 0 finished unit Welder [t=00:01:01.681103][f=0002697] [2697] Event [408,113.046204,392]: 0 finished unit Wind/Tidal Generator [t=00:01:01.705102][f=0002707] [2707] Event [4616,108.386787,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:02.126288][f=0002881] [2881] Event [4696,109.710571,4664]: 1 finished unit Wind/Tidal Generator [t=00:01:02.230849][f=0002925] [2925] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:02.432264][f=0003007] [3007] Event [360,110.099251,472]: 0 finished unit Wind/Tidal Generator [t=00:01:02.533216][f=0003049] [3049] Event [4760,222.3078,3384]: 1 finished unit Metal Extractor [t=00:01:02.574875][f=0003067] [3067] Event [4776,111.830559,4680]: 1 finished unit Wind/Tidal Generator [t=00:01:02.894227][f=0003194] [3194] Event [1384,45.6078835,936]: 0 finished unit Solar Collector [t=00:01:03.051089][f=0003255] [3255] Event [4760,220.794876,3448]: 1 finished unit Wind/Tidal Generator [t=00:01:03.239449][f=0003325] [3325] Event [416,221.059525,1664]: 0 lost unit Picket [t=00:01:03.249082][f=0003328] [3328] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:03.301254][f=0003352] [3352] Event [1408,40.8387375,1072]: 0 finished unit Picket [t=00:01:03.774002][f=0003537] [3537] Event [1408,40.8387375,1072]: 0 lost unit Picket [t=00:01:04.294962][f=0003740] [3740] Event [296,113.866623,424]: 0 finished unit Metal Extractor [t=00:01:04.295431][f=0003740] [3740] Event [1686.76697,38.9754868,1181.05859]: 1 lost unit Scorcher [t=00:01:04.456351][f=0003785] [3785] Event [427.46048,111.037384,426.452545]: 0 finished unit Guardian Commander [t=00:01:04.456780][f=0003785] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [t=00:01:04.459510][f=0003785] [3785] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [t=00:01:04.469718][f=0003787] [3787] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:04.481394][f=0003791] [3791] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:04.569625][f=0003825] [3825] Event [1320.63477,39.6075592,1144.1969]: 0 lost unit Kodachi [t=00:01:04.956293][f=0003988] [3988] Event [360,222.307785,1736]: 0 finished unit Metal Extractor [t=00:01:04.970055][f=0003993] [3993] Event [4280,238.066483,2920]: 1 finished unit Metal Extractor [t=00:01:05.547139][f=0004199] [4199] Event [1112.6825,125.794731,1634.49353]: 1 lost unit Dart [t=00:01:05.565158][f=0004203] [4203] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:05.724604][f=0004260] [4260] Event [1119.82581,80.4113998,1443.73254]: 1 lost unit Dart [t=00:01:06.008298][f=0004362] [4362] Event [668,102.946175,688]: 0 finished unit Welder [t=00:01:06.559921][f=0004559] [4559] Event [4272,239.932343,2832]: 1 finished unit Lotus [t=00:01:06.706303][f=0004610] [4610] Event [4416,111.516441,4688]: 1 finished unit Lotus [t=00:01:06.760195][f=0004626] [4626] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:06.826557][f=0004649] [4649] Event [800,236.886963,2144]: 0 finished unit Picket [t=00:01:07.485247][f=0004874] [4874] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:07.946790][f=0005029] [5029] Event [1360,40.374794,1104]: 0 finished unit Picket [t=00:01:07.950033][f=0005030] [5030] Event [4704,103.72464,4448]: 1 finished unit Lotus [t=00:01:08.002069][f=0005048] [5048] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:08.015245][f=0005053] [5053] Event [840,237.917908,2200]: 0 finished unit Metal Extractor [t=00:01:09.260160][f=0005464] [5464] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:09.344461][f=0005497] [5497] Event [472,105.688309,552]: 0 finished unit Caretaker [t=00:01:09.540879][f=0005564] [5564] Event [1099.59241,255.864136,2202.42065]: 1 lost unit Scorcher [t=00:01:09.626204][f=0005584] [5584] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:09.631279][f=0005585] [5585] Event [4352,107.748093,4576]: 1 finished unit Lotus [t=00:01:09.949591][f=0005667] [5667] Event [800,236.886963,2144]: 0 lost unit Picket [t=00:01:10.223192][f=0005741] [5741] Event [872.228821,226.349823,2084.45117]: 0 lost unit Kodachi [t=00:01:10.554337][f=0005838] [5838] Event [1408,40.1321602,1104]: 0 finished unit Picket [t=00:01:10.706742][f=0005893] [5893] Event [360,222.307785,1736]: 0 lost unit Metal Extractor [t=00:01:10.782095][f=0005917] [5917] Event [3168,280.681824,2816]: 1 finished unit Picket [t=00:01:10.882296][f=0005952] [5952] Event [2144,95.2921753,352]: 0 finished unit Picket [t=00:01:11.484049][f=0006142] [6142] Event [840,237.917908,2200]: 0 lost unit Metal Extractor [t=00:01:11.769428][f=0006220] [6220] Event [4328,98.3466339,4280]: 1 finished unit Caretaker [t=00:01:11.797787][f=0006228] [6228] Event [915.378601,235.161636,2319.18188]: 1 lost unit Scorcher [t=00:01:12.461550][f=0006397] [6397] Event [472,104.41304,600]: 0 finished unit Caretaker [t=00:01:12.520293][f=0006413] [6413] Event [621.95105,201.676895,2816.07275]: 1 lost unit Scorcher [t=00:01:12.723012][f=0006466] [6466] Event [608,205.180222,2736]: 0 finished unit Picket [t=00:01:12.851270][f=0006502] [6502] Event [3376,292.617706,2768]: 1 finished unit Picket [t=00:01:12.944748][f=0006528] [6528] Event [608,205.180222,2736]: 0 lost unit Picket [t=00:01:13.432778][f=0006677] [6677] Event [1124.22095,178.850616,2530.86157]: 1 lost unit Fencer [t=00:01:13.651586][f=0006736] [6736] Event [1142.099,151.987411,2601.70459]: 0 lost unit Kodachi [t=00:01:13.713543][f=0006752] [6752] Event [1291.86792,110.284058,2712.14771]: 1 lost unit Fencer [t=00:01:13.737351][f=0006758] [6758] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:13.747483][f=0006760] [6760] Event [4376,98.7087479,4200]: 1 finished unit Caretaker [t=00:01:14.924672][f=0007067] [7067] Event [552,209.495621,2792]: 0 finished unit Metal Extractor [t=00:01:15.221956][f=0007144] [7144] Event [3368,297.980682,2888]: 1 finished unit Metal Extractor [t=00:01:15.460730][f=0007205] [7205] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Impaler [t=00:01:16.389977][f=0007445] [7445] Event [456,103.097076,680]: 0 finished unit Caretaker [t=00:01:16.605963][f=0007501] [7501] Event [1328,38.6414452,1136]: 0 finished unit Picket [t=00:01:16.822139][f=0007560] [7560] Event [2208,92.5154114,352]: 0 finished unit Picket [t=00:01:17.181475][f=0007661] [7661] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:19.078099][f=0008196] [8196] Event [840,235.016907,2200]: 0 finished unit Metal Extractor [t=00:01:19.100735][f=0008202] [8202] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:01:19.698501][f=0008373] [8373] Event [3768,42.5322075,4088]: 1 finished unit Metal Extractor [t=00:01:20.342739][f=0008556] [8556] Event [3296,296.961975,2928]: 1 finished unit Radar Tower [t=00:01:20.888552][f=0008716] [8716] Event [3736,43.8789978,4136]: 1 finished unit Wind/Tidal Generator [t=00:01:20.949540][f=0008732] [8732] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:01:21.089020][f=0008774] [8774] Event [2256,85.0619354,368]: 0 finished unit Picket [t=00:01:21.656716][f=0008942] [8942] Event [3672,44.6354256,4216]: 1 finished unit Wind/Tidal Generator [t=00:01:21.724865][f=0008963] [8963] Event [3432,300.366608,2920]: 1 finished unit Wind/Tidal Generator [t=00:01:21.890594][f=0009013] [9013] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:01:22.015329][f=0009044] [9044] Event [376,220.066452,1640]: 0 finished unit Solar Collector [t=00:01:22.116779][f=0009078] [9078] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:22.282927][f=0009129] [9129] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Mason [t=00:01:22.321829][f=0009140] [9140] Event [3592,42.4161987,4296]: 1 finished unit Wind/Tidal Generator [t=00:01:22.747806][f=0009267] [9267] Event [3512,300.917664,2920]: 1 finished unit Wind/Tidal Generator [t=00:01:22.813292][f=0009285] [9285] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:22.907786][f=0009312] [9312] Event [360,219.406784,1736]: 0 finished unit Metal Extractor [t=00:01:22.935967][f=0009320] [9320] Event [3528,39.9312248,4376]: 1 finished unit Wind/Tidal Generator [t=00:01:23.362857][f=0009441] [9441] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:23.529021][f=0009487] [9487] Event [2208,127.004341,1312]: 0 finished unit Radar Tower [t=00:01:23.668981][f=0009527] [9527] Event [3464,38.0729141,4456]: 1 finished unit Wind/Tidal Generator [t=00:01:23.714232][f=0009540] [9540] Event [3592,301.05188,2936]: 1 finished unit Wind/Tidal Generator [t=00:01:24.085548][f=0009645] [9645] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:24.244837][f=0009691] [9691] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:01:24.605475][f=0009792] [9792] Event [3384,37.7159042,4536]: 1 finished unit Wind/Tidal Generator [t=00:01:24.845366][f=0009858] [9858] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:24.996372][f=0009897] [9897] Event [3672,298.936615,2936]: 1 finished unit Wind/Tidal Generator [t=00:01:25.181435][f=0009949] [9949] Event [2088,98.377449,264]: 0 finished unit Metal Extractor [t=00:01:25.230133][f=0009962] [9962] Event [2296,131.36734,1320]: 0 finished unit Metal Extractor [t=00:01:25.471996][f=0010022] [10022] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:25.526693][f=0010038] [10038] Event [3320,41.203392,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:25.680517][f=0010085] [10085] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:26.439916][f=0010291] [10291] Event [3752,296.119507,2936]: 1 finished unit Wind/Tidal Generator [t=00:01:26.489844][f=0010306] [10306] Event [3240,68.8835907,4696]: 1 finished unit Wind/Tidal Generator [t=00:01:26.512222][f=0010311] [10311] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:27.093588][f=0010465] [10465] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:01:27.233923][f=0010503] [10503] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:27.618438][f=0010601] [10601] Event [3176,95.4780426,4776]: 1 finished unit Wind/Tidal Generator [t=00:01:27.828854][f=0010659] [10659] Event [3832,292.223663,2952]: 1 finished unit Wind/Tidal Generator [t=00:01:28.012198][f=0010707] [10707] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:28.194365][f=0010750] [10750] Event [2264,97.7689133,248]: 0 finished unit Metal Extractor [t=00:01:28.743136][f=0010899] [10899] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:28.749040][f=0010900] [10900] Event [3112,99.7892151,4856]: 1 finished unit Wind/Tidal Generator [t=00:01:28.953597][f=0010951] [10951] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:29.529094][f=0011099] [11099] Event [3912,284.186462,2952]: 1 finished unit Wind/Tidal Generator [t=00:01:29.949667][f=0011207] [11207] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:30.666843][f=0011391] [11391] Event [3032,98.3774719,4856]: 1 finished unit Metal Extractor [t=00:01:30.733207][f=0011406] [11406] Event [1752,297.980713,2232]: 0 finished unit Metal Extractor [t=00:01:30.904258][f=0011449] [11449] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:31.044900][f=0011483] [11483] Event [3992,262.177185,2952]: 1 finished unit Wind/Tidal Generator [t=00:01:31.220253][f=0011526] [11526] Event [3032,168.249741,1256]: 0 finished unit Metal Extractor [t=00:01:31.863673][f=0011684] [11684] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:01:32.861274][f=0011929] [11929] Event [4072,237.341019,2952]: 1 finished unit Wind/Tidal Generator [t=00:01:33.129023][f=0011995] [11995] Event [2856,97.7689514,4872]: 1 finished unit Metal Extractor [t=00:01:33.523027][f=0012093] [12093] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:33.857854][f=0012175] [12175] Event [4456,105.156609,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:34.402804][f=0012311] [12311] Event [4152,226.621689,2968]: 1 finished unit Wind/Tidal Generator [t=00:01:35.241458][f=0012515] [12515] Event [4376,104.416107,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:35.489305][f=0012574] [12574] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Impaler [t=00:01:35.681163][f=0012619] [12619] Event [4296,104.139786,4456]: 1 finished unit Wind/Tidal Generator [t=00:01:35.719686][f=0012628] [12628] Event [2278.99414,167.094803,3637.01758]: 1 lost unit Blitz [t=00:01:35.796263][f=0012642] [12642] Event [2291.38843,132.021667,3511.29688]: 0 lost unit Blitz [t=00:01:35.806097][f=0012644] [12644] Event [4232,231.504532,2968]: 1 finished unit Wind/Tidal Generator [t=00:01:36.020189][f=0012700] [12700] Event [2391.20044,107.815727,3469.00366]: 0 lost unit Kodachi [t=00:01:36.214740][f=0012746] [12746] Event [2393.92969,102.652084,3151.62891]: 1 lost unit Dominatrix [t=00:01:36.478468][f=0012808] [12808] Event [2581.06372,114.415337,3326.00806]: 1 lost unit Fencer [t=00:01:36.576201][f=0012832] [12832] Event [2578.11987,120.276291,3236.03125]: 0 lost unit Kodachi [t=00:01:36.669064][f=0012853] [12853] Event [2562.35107,114.317619,3277.45264]: 1 lost unit Fencer [t=00:01:36.784623][f=0012879] [12879] Event [888,224.069092,4760]: 0 finished unit Metal Extractor [t=00:01:36.795672][f=0012881] [12881] Event [4216,97.884758,4392]: 1 finished unit Wind/Tidal Generator [t=00:01:36.875643][f=0012898] [12898] Event [2598.65308,133.789093,3135.91504]: 0 lost unit Kodachi [t=00:01:36.943414][f=0012912] [12912] Event [2469.8689,107.4002,3172.87256]: 1 lost unit Fencer [t=00:01:37.214792][f=0012970] [12970] Event [2791.05396,206.343979,3003.28369]: 1 lost unit Dominatrix [t=00:01:37.901363][f=0013116] [13116] Event [668,102.946175,688]: 0 finished unit Ogre [t=00:01:38.079089][f=0013154] [13154] Event [4136,72.3382416,4344]: 1 finished unit Wind/Tidal Generator [t=00:01:38.711632][f=0013289] [13289] Event [2845.61475,185.025726,3331.42261]: 1 lost unit Scorcher [t=00:01:38.731444][f=0013294] [13294] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Impaler [t=00:01:38.845583][f=0013319] [13319] Event [4056,50.6031036,4296]: 1 finished unit Wind/Tidal Generator [t=00:01:39.130604][f=0013384] [13384] Event [2475.6062,39.4622078,668.632019]: 1 lost unit Scorcher [t=00:01:39.468898][f=0013459] [13459] Event [2256,85.0619354,368]: 0 lost unit Picket [t=00:01:39.610054][f=0013490] [13490] Event [2208,92.5154114,352]: 0 lost unit Picket [t=00:01:39.750776][f=0013521] [13521] Event [2144,95.2921753,352]: 0 lost unit Picket [t=00:01:39.865773][f=0013551] [13551] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Ravager [t=00:01:39.877047][f=0013554] [13554] Event [2068.22095,143.611237,868.077271]: 0 lost unit Firefly [t=00:01:39.928481][f=0013563] [13563] Event [3976,48.0346909,4248]: 1 finished unit Wind/Tidal Generator [t=00:01:40.102987][f=0013605] [13605] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:01:40.458283][f=0013686] [13686] Event [776,221.170151,4920]: 0 finished unit Metal Extractor [t=00:01:40.467479][f=0013688] [13688] Event [2264,97.7689133,248]: 0 lost unit Metal Extractor [t=00:01:40.483462][f=0013691] [13691] Event [2086.7207,96.3388062,352.392822]: 0 lost unit Welder [t=00:01:40.507604][f=0013696] [13696] Event [2088,98.377449,264]: 0 lost unit Metal Extractor [t=00:01:40.910851][f=0013785] [13785] Event [1871.29541,44.3796921,489.343353]: 1 lost unit Scorcher [t=00:01:40.921684][f=0013788] [13788] Event [1848.06873,38.6546707,521.074951]: 1 lost unit Scorcher [t=00:01:40.932438][f=0013790] [13790] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Ravager [t=00:01:41.028683][f=0013810] [13810] Event [3896,46.2047424,4184]: 1 finished unit Wind/Tidal Generator [t=00:01:41.257965][f=0013859] [13859] Event [2219.73047,210.085953,1424.02979]: 0 finished unit Firefly [t=00:01:41.938673][f=0014001] [14001] Event [2465.51563,143.404434,819.308167]: 0 lost unit Firefly [t=00:01:42.285155][f=0014073] [14073] Event [3816,44.5203133,4136]: 1 finished unit Wind/Tidal Generator [t=00:01:42.995205][f=0014218] [14218] Event [3032,168.249741,1256]: 0 lost unit Metal Extractor [t=00:01:43.002787][f=0014220] [14220] Event [2856,97.7689514,4872]: 1 lost unit Metal Extractor [t=00:01:43.391929][f=0014278] [14278] Event [2856.16553,94.5611191,4830.13525]: 0 lost unit Kodachi [t=00:01:43.422047][f=0014282] [14282] Event [3816,42.6031456,4088]: 1 finished unit Wind/Tidal Generator [t=00:01:43.624566][f=0014309] [14309] Event [2236.55933,207.757584,1418.95935]: 0 finished unit Firefly [t=00:01:43.684125][f=0014318] [14318] Event [3032,98.3774719,4856]: 1 lost unit Metal Extractor [t=00:01:44.126738][f=0014374] [14374] Event [3896,40.5786667,4040]: 1 finished unit Wind/Tidal Generator [t=00:01:44.161780][f=0014378] [14378] Event [3112,99.7960052,4856]: 1 lost unit Wind/Tidal Generator [t=00:01:44.643105][f=0014426] [14426] Event [2941.6145,100.3433,4968.95654]: 0 lost unit Blitz [t=00:01:45.073115][f=0014471] [14471] Event [3976,40.184124,3976]: 1 finished unit Wind/Tidal Generator [t=00:01:45.424619][f=0014504] [14504] Event [2944.28369,98.7277679,4912.43066]: 0 lost unit Kodachi [t=00:01:45.490741][f=0014518] [14518] Event [3105.39697,246.345154,1153.07336]: 0 lost unit Firefly [t=00:01:45.747712][f=0014552] [14552] Event [800,223.0336,4640]: 0 finished unit Picket [t=00:01:45.772925][f=0014558] [14558] Event [2916.15625,163.51088,1228.07471]: 1 lost unit Scorcher [t=00:01:45.839861][f=0014575] [14575] Event [3034.15234,103.34845,5057.50391]: 1 finished unit Strike Commander [t=00:01:45.840218][f=0014575] [14575] Event [3034.15234,103.34845,5057.50391]: 1 lost unit Strike Commander [t=00:01:45.851665][f=0014576] [14576] Event [4056,43.4668541,3928]: 1 finished unit Wind/Tidal Generator [t=00:01:45.900656][f=0014589] [14589] Event [2981.62378,138.651459,1101.37622]: 1 lost unit Scorcher [t=00:01:45.901002][f=0014589] [14589] Event [3001.65918,143.859634,1120.33984]: 1 lost unit Scorcher [t=00:01:46.144002][f=0014636] [14636] Event [2897.6394,134.866364,1098.99219]: 1 lost unit Scorcher [t=00:01:47.052963][f=0014768] [14768] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:47.435138][f=0014819] [14819] Event [2881.48877,246.921921,1286.83704]: 0 finished unit Firefly [t=00:01:47.581104][f=0014838] [14838] Event [4136,51.1930428,3864]: 1 finished unit Wind/Tidal Generator [t=00:01:48.536429][f=0014964] [14964] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:01:49.256587][f=0015093] [15093] Event [4216,57.9113884,3816]: 1 finished unit Wind/Tidal Generator [t=00:01:50.509477][f=0015332] [15332] Event [4296,62.4763336,3768]: 1 finished unit Wind/Tidal Generator [t=00:01:50.623926][f=0015355] [15355] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:01:51.099482][f=0015468] [15468] Event [3032,95.4834137,4856]: 1 finished unit Metal Extractor [t=00:01:51.149517][f=0015481] [15481] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:51.517799][f=0015573] [15573] Event [784,114.938133,376]: 0 finished unit Fusion Reactor [t=00:01:51.637578][f=0015602] [15602] Event [4376,207.861084,3704]: 1 finished unit Wind/Tidal Generator [t=00:01:51.696822][f=0015617] [15617] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:52.180355][f=0015738] [15738] Event [3032,165.348892,1256]: 0 finished unit Metal Extractor [t=00:01:52.211265][f=0015746] [15746] Event [4296,234.827301,2984]: 1 finished unit Wind/Tidal Generator [t=00:01:52.237850][f=0015752] [15752] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:52.243524][f=0015753] [15753] Event [2856,94.8707733,4872]: 1 finished unit Metal Extractor [t=00:01:52.776876][f=0015887] [15887] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:53.307540][f=0016022] [16022] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:53.326926][f=0016027] [16027] Event [668,102.946175,688]: 0 finished unit Ogre [t=00:01:53.337217][f=0016031] [16031] Event [4360,232.588211,3064]: 1 finished unit Wind/Tidal Generator [t=00:01:53.352582][f=0016033] [16033] Event [944,225.566376,4688]: 0 finished unit Radar Tower [t=00:01:53.487471][f=0016068] [16068] Event [832,223.664444,4640]: 0 finished unit Picket [t=00:01:53.639682][f=0016104] [16104] Event [2664.16113,69.3086548,890.331299]: 0 finished unit Guardian Commander [t=00:01:53.640438][f=0016104] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [t=00:01:53.645555][f=0016104] [16104] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [t=00:01:53.825023][f=0016154] [16154] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:01:54.348978][f=0016286] [16286] Event [4440,229.721878,3144]: 1 finished unit Wind/Tidal Generator [t=00:01:54.357832][f=0016289] [16289] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:54.368415][f=0016291] [16291] Event [4456,222.171005,3656]: 1 finished unit Wind/Tidal Generator [t=00:01:54.550815][f=0016339] [16339] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:01:54.823254][f=0016409] [16409] Event [2445.13696,117.627151,541.530334]: 0 finished unit Firefly [t=00:01:54.962543][f=0016446] [16446] Event [760,107.24942,552]: 0 finished unit Caretaker [t=00:01:54.989516][f=0016452] [16452] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:55.298250][f=0016531] [16531] Event [4536,222.281403,3592]: 1 finished unit Wind/Tidal Generator [t=00:01:55.336596][f=0016541] [16541] Event [4504,226.859909,3224]: 1 finished unit Wind/Tidal Generator [t=00:01:55.353161][f=0016546] [16546] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:01:55.516251][f=0016589] [16589] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:55.526671][f=0016591] [16591] Event [3096,96.8663177,4824]: 1 finished unit Wind/Tidal Generator [t=00:01:55.626416][f=0016616] [16616] Event [1989.552,289.635071,2048.34424]: 0 lost unit Kodachi [t=00:01:55.930576][f=0016696] [16696] Event [2968,96.7876968,4840]: 1 finished unit Wind/Tidal Generator [t=00:01:55.945594][f=0016700] [16700] Event [808,108.313026,552]: 0 finished unit Caretaker [t=00:01:56.144737][f=0016751] [16751] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:56.313560][f=0016796] [16796] Event [4568,225.498779,3304]: 1 finished unit Wind/Tidal Generator [t=00:01:56.330844][f=0016800] [16800] Event [4616,221.292145,3544]: 1 finished unit Wind/Tidal Generator [t=00:01:56.331020][f=0016800] [16800] Event [2888,95.3233643,4808]: 1 finished unit Wind/Tidal Generator [t=00:01:56.668584][f=0016889] [16889] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:01:57.288517][f=0017040] [17040] Event [4696,220.227264,3496]: 1 finished unit Wind/Tidal Generator [t=00:01:57.332994][f=0017051] [17051] Event [4648,224.03035,3384]: 1 finished unit Wind/Tidal Generator [t=00:01:58.038374][f=0017221] [17221] Event [1752,297.980713,2232]: 0 lost unit Metal Extractor [t=00:01:58.253423][f=0017273] [17273] Event [864,224.295135,4640]: 0 finished unit Picket [t=00:01:58.374044][f=0017303] [17303] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:01:58.499246][f=0017334] [17334] Event [2264,94.8679123,248]: 0 finished unit Metal Extractor [t=00:01:59.209063][f=0017509] [17509] Event [668,102.946175,688]: 0 finished unit Emissary [t=00:01:59.241439][f=0017517] [17517] Event [2768,79.2938766,4768]: 1 finished unit Picket [t=00:01:59.633466][f=0017613] [17613] Event [856,109.508286,552]: 0 finished unit Caretaker [t=00:01:59.947934][f=0017694] [17694] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:02:00.527527][f=0017835] [17835] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:00.784257][f=0017899] [17899] Event [2495.75586,124.296684,4018.052]: 1 lost unit Scorcher [t=00:02:00.813052][f=0017905] [17905] Event [4720,226.965698,2864]: 1 finished unit Picket [t=00:02:00.875030][f=0017916] [17916] Event [2470.83179,122.155556,4032.37988]: 0 lost unit Kodachi [t=00:02:00.955030][f=0017933] [17933] Event [2371.36255,135.30777,3999.57813]: 0 lost unit Blitz [t=00:02:01.081266][f=0017960] [17960] Event [2832,47.1431732,4624]: 1 finished unit Picket [t=00:02:01.183919][f=0017983] [17983] Event [2225.3291,133.646057,4025.94897]: 0 lost unit Kodachi [t=00:02:01.278181][f=0018006] [18006] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:01.733294][f=0018102] [18102] Event [896,224.904572,4640]: 0 finished unit Picket [t=00:02:01.969864][f=0018148] [18148] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:01.981968][f=0018150] [18150] Event [668,102.946175,688]: 0 finished unit Ogre [t=00:02:02.202889][f=0018200] [18200] Event [2088,90.0911255,264]: 0 finished unit Metal Extractor [t=00:02:02.713664][f=0018332] [18332] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:03.097952][f=0018439] [18439] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:02:03.313297][f=0018485] [18485] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:03.403886][f=0018506] [18506] Event [2832,49.8597603,4368]: 1 finished unit Picket [t=00:02:03.801463][f=0018594] [18594] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:02:03.954909][f=0018628] [18628] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:04.147050][f=0018670] [18670] Event [4400,238.900055,2768]: 1 finished unit Picket [t=00:02:04.534839][f=0018755] [18755] Event [2208,127.004341,1312]: 0 lost unit Radar Tower [t=00:02:04.580351][f=0018764] [18764] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:05.242418][f=0018899] [18899] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:05.297641][f=0018912] [18912] Event [928,225.476166,4640]: 0 finished unit Picket [t=00:02:05.923667][f=0019034] [19034] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:06.586673][f=0019169] [19169] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:06.822121][f=0019217] [19217] Event [668,102.946175,688]: 0 finished unit Emissary [t=00:02:07.223653][f=0019304] [19304] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:07.320111][f=0019323] [19323] Event [4568,209.560974,2328]: 1 finished unit Metal Extractor [t=00:02:07.792573][f=0019410] [19410] Event [2368.27295,186.64711,2359.96094]: 1 lost unit Fencer [t=00:02:07.888470][f=0019426] [19426] Event [3056,95.710228,656]: 0 finished unit Radar Tower [t=00:02:08.270258][f=0019493] [19493] Event [2554.66772,134.291519,2234.25293]: 1 lost unit Fencer [t=00:02:08.302294][f=0019499] [19499] Event [2373.95898,188.426071,2284.18994]: 0 lost unit Kodachi [t=00:02:08.395311][f=0019516] [19516] Event [2157.47998,227.635452,2452.36011]: 1 lost unit Fencer [t=00:02:08.561046][f=0019542] [19542] Event [2389.43799,177.804321,2419.55737]: 1 lost unit Scorcher [t=00:02:08.876555][f=0019589] [19589] Event [840,235.016907,2200]: 0 lost unit Metal Extractor [t=00:02:08.892077][f=0019591] [19591] Event [2182.18311,245.777405,2293.65088]: 1 lost unit Scorcher [t=00:02:09.242359][f=0019644] [19644] Event [2216.17041,245.003174,2228.73462]: 1 lost unit Scorcher [t=00:02:09.308702][f=0019654] [19654] Event [2748.65894,108.269691,2124.8147]: 1 lost unit Fencer [t=00:02:09.383812][f=0019664] [19664] Event [2220.92798,237.616135,2229.14478]: 1 lost unit Scorcher [t=00:02:09.389399][f=0019665] [19665] Event [2199.5415,244.664368,2217.65161]: 1 lost unit Scorcher [t=00:02:09.426594][f=0019671] [19671] Event [668,102.946175,688]: 0 finished unit Ogre [t=00:02:09.542509][f=0019688] [19688] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:02:09.553422][f=0019689] [19689] Event [2228.65405,232.456375,2225.29419]: 1 lost unit Scorcher [t=00:02:09.765380][f=0019720] [19720] Event [2450.99243,162.354568,2383.39575]: 1 lost unit Blitz [t=00:02:10.124930][f=0019774] [19774] Event [960,225.99852,4640]: 0 finished unit Picket [t=00:02:10.160765][f=0019777] [19777] Event [2346.18799,199.909256,2152.29443]: 1 lost unit Scorcher [t=00:02:10.430948][f=0019815] [19815] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:10.736671][f=0019866] [19866] Event [2238.98706,231.414993,2184.69824]: 1 lost unit Dominatrix [t=00:02:10.824274][f=0019881] [19881] Event [360,219.406784,1736]: 0 lost unit Metal Extractor [t=00:02:10.837416][f=0019883] [19883] Event [2415.91016,168.296646,2029.11755]: 1 lost unit Scorcher [t=00:02:11.044381][f=0019918] [19918] Event [2060.67017,243.296997,2519.66431]: 1 lost unit Fencer [t=00:02:11.066595][f=0019922] [19922] Event [376,220.038681,1640]: 0 lost unit Solar Collector [t=00:02:11.162649][f=0019941] [19941] Event [668,102.946175,688]: 0 finished unit Blitz [t=00:02:11.211859][f=0019951] [19951] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:11.222251][f=0019953] [19953] Event [2074.63232,248.248535,2433.74658]: 0 lost unit Kodachi [t=00:02:11.515336][f=0020003] [20003] Event [2138.3894,213.773087,1729.01208]: 0 lost unit Emissary [t=00:02:11.914289][f=0020059] [20059] Event [2662.57275,106.019745,1980.40308]: 1 lost unit Dominatrix [t=00:02:12.101513][f=0020086] [20086] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:12.314493][f=0020117] [20117] Event [668,102.946175,688]: 0 finished unit Kodachi [t=00:02:12.695088][f=0020170] [20170] Event [456,103.097076,680]: 0 lost unit Caretaker [t=00:02:12.969682][f=0020206] [20206] Event [472,104.437302,600]: 0 lost unit Caretaker [t=00:02:13.087767][f=0020221] [20221] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:13.109875][f=0020224] [20224] Event [472,104.801163,552]: 0 lost unit Caretaker [t=00:02:13.202903][f=0020236] [20236] Event [360,110.099251,472]: 0 lost unit Wind/Tidal Generator [t=00:02:13.597993][f=0020287] [20287] Event [296,113.872955,424]: 0 lost unit Metal Extractor [t=00:02:13.771618][f=0020309] [20309] Event [408,113.07077,392]: 0 lost unit Wind/Tidal Generator [t=00:02:13.938278][f=0020330] [20330] Event [440,117.497635,312]: 0 lost unit Wind/Tidal Generator [t=00:02:13.979370][f=0020335] [20335] Event [600,114.21241,360]: 0 lost unit Wind/Tidal Generator [t=00:02:14.137263][f=0020356] [20356] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:14.145705][f=0020357] [20357] Event [568,117.753952,296]: 0 lost unit Wind/Tidal Generator [t=00:02:14.227575][f=0020367] [20367] Event [488,122.503746,232]: 0 lost unit Wind/Tidal Generator [t=00:02:14.537875][f=0020407] [20407] Event [552,123.670181,200]: 0 lost unit Metal Extractor [t=00:02:15.131280][f=0020490] [20490] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:15.182104][f=0020497] [20497] Event [664,110.625381,440]: 0 lost unit Wind/Tidal Generator [t=00:02:15.203741][f=0020501] [20501] Event [2217.07617,223.831146,1944.59253]: 1 lost unit Blitz [t=00:02:15.940919][f=0020609] [20609] Event [784,114.940956,376]: 0 lost unit Fusion Reactor [t=00:02:15.941259][f=0020609] [20609] Event [764.300171,115.689766,327.918549]: 1 lost unit Scorcher [t=00:02:15.952890][f=0020611] [20611] Event [733.98468,114.379807,331.59964]: 1 lost unit Scorcher [t=00:02:16.021635][f=0020620] [20620] Event [992,226.465622,4640]: 0 finished unit Picket [t=00:02:16.055820][f=0020626] [20626] Event [632,106.773521,520]: 0 lost unit Metal Extractor [t=00:02:16.145019][f=0020639] [20639] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:16.551804][f=0020698] [20698] Event [2192,129.347336,1360]: 0 finished unit Radar Tower [t=00:02:17.087887][f=0020777] [20777] Event [4232,224.069031,360]: 0 finished unit Metal Extractor [t=00:02:17.165415][f=0020788] [20788] Event [2266.38892,203.085922,2416.13086]: 1 lost unit Dominatrix [t=00:02:17.170482][f=0020789] [20789] Event [undefined]: foxfaction resigned [t=00:02:17.171375][f=0020789] game_message: foxfaction has been destroyed! [t=00:02:17.171574][f=0020789] game_message: blinkprong7 wins! [t=00:02:17.171993][f=0020789] Submitting stats [t=00:02:17.178809][f=0020789] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:17.190200][f=0020789] Part| Total Time|Time of the last 0.5s [t=00:02:17.190232][f=0020789] Draw 20813.65ms 25.70% [t=00:02:17.190250][f=0020789] Lua::Callins::Synced 12354.43ms 15.24% [t=00:02:17.190268][f=0020789] Lua::Callins::Unsynced 31245.42ms 32.27% [t=00:02:17.190280][f=0020789] Lua::CollectGarbage::Synced 501.57ms 0.80% [t=00:02:17.190310][f=0020789] Lua::CollectGarbage::Unsynced 1039.05ms 0.20% [t=00:02:17.190323][f=0020789] Misc::Profiler::AddTime 89.64ms 0.00% [t=00:02:17.190334][f=0020789] Sim 52742.06ms 57.57% [t=00:02:17.191806][f=0020789] [20789] Received game_message: foxfaction has been destroyed! [t=00:02:17.192734][f=0020789] [20789] Received game_message: blinkprong7 wins! [t=00:02:17.203407][f=0020790] [20790] Game End Stats Header: 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47,13355,7410,13355,7410,3310.7417,799.77594,3310.7417,799.77594,0,0,0,0,0,0,0,0,555.687134,1035.96423,555.687134,1035.96423,8146.31738,7479.2876,8146.31738,7479.2876,1060,1000,1060,1000,85.2048492,43.7460861,85.2048492,43.7460861,1410,1920,1410,1920,40.8306732,27.7752762,40.8306732,27.7752762,6600,2670,6600,2670,7187,7305,7187,7305,4285,1820,4285,1820,7720.6665,8150.33301,7720.6665,8150.33301,230.267441,411.751221,230.267441,411.751221,8446.20703,9733.83398,8446.20703,9733.83398 [t=00:02:17.208365][f=0020790] [20790] Game End Stats Values: 48,12435,7995,12435,7995,3348.42407,799.77594,3348.42407,799.77594,0,0,0,0,0,0,0,0,581.276245,1035.96423,581.276245,1035.96423,8337.50781,8022.41553,8337.50781,8022.41553,1060,1000,1060,1000,83.8864059,10,83.8864059,10,1410,1920,1410,1920,41.1608086,22,41.1608086,22,5680,3170,5680,3170,7187,7725,7187,7725,4285,1905,4285,1905,8140.6665,8150.33301,8140.6665,8150.33301,230.267441,411.751221,230.267441,411.751221,8989.33691,9990.37305,8989.33691,9990.37305 [t=00:02:17.317273][f=0020808] [20808] Event [2116.84058,166.662338,1523.17529]: 0 lost unit Welder [t=00:02:17.348212][f=0020814] [foxfaction (replay)] gg [t=00:02:17.377927][f=0020819] [20819] Event [1917.64844,281.969269,1969.8999]: 0 lost unit Ogre [t=00:02:17.482670][f=0020836] [20836] Event [2296,131.36734,1320]: 0 lost unit Metal Extractor [t=00:02:17.488012][f=0020837] [20837] Event [2038.87024,268.454346,2310.08203]: 0 lost unit Ogre [t=00:02:17.499119][f=0020838] [20838] Event [2188.7749,223.741348,2411.69775]: 0 lost unit Ogre [t=00:02:19.230670][f=0021098] No clients connected, shutting down server [t=00:02:19.230736][f=0021098] Server shutdown [t=00:02:19.230925][f=0021098] [21098] all players disconnected [t=00:02:20.505439][f=0021306] [21306] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Impaler [t=00:02:21.308146][f=0021448] [21448] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:24.176404][f=0022088] [22088] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Impaler [t=00:02:24.709029][f=0022228] [22228] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:25.149992][f=0022363] [22363] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:25.572740][f=0022498] [22498] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Fencer [t=00:02:26.772057][f=0022883] [22883] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Dominatrix [t=00:02:27.136947][f=0023010] [23010] Event [4607.99805,103.780502,4510.00781]: 1 finished unit Scorcher [t=00:02:27.184109][f=0023026] Autoquit sending quit command. [t=00:02:27.184703][f=0023026] [QuitAction] user exited to system [t=00:02:27.185480][f=0023026] [SpringApp::Kill][1] fromRun=1 [t=00:02:27.185960][f=0023026] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:27.185991][f=0023026] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:27.186008][f=0023026] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:27.186023][f=0023026] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:27.186035][f=0023026] [SpringApp::Kill][2] [t=00:02:27.187082][f=0023026] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:27.187113][f=0023026] [Game::KillLua][1] dtor=0 luaUI=0x557dc9e48c50 [t=00:02:27.187158][f=0023026] Start widgetHandler:Shutdown [t=00:02:27.192942][f=0023026] Shutdown - SaveOrderList Complete [t=00:02:27.193824][f=0023026] Writing last game win data [t=00:02:27.200931][f=0023026] Shutdown - SaveConfigData Complete [t=00:02:27.200964][f=0023026] Shutdown Widget - Save/Load API [t=00:02:27.200986][f=0023026] Shutdown Widget - Chili Highlight [t=00:02:27.201006][f=0023026] Shutdown Widget - Draw After Chili [t=00:02:27.201024][f=0023026] Shutdown Widget - EPIC Menu [t=00:02:27.201324][f=0023026] Shutdown Widget - Chili Widget Selector [t=00:02:27.201449][f=0023026] Shutdown Widget - Chili Minimap [t=00:02:27.202001][f=0023026] Shutdown Widget - Local Team Colors [t=00:02:27.202029][f=0023026] Shutdown Widget - Display Keys 2 [t=00:02:27.202084][f=0023026] Shutdown Widget - Save Game Menu [t=00:02:27.202103][f=0023026] Shutdown Widget - Unit Icons [t=00:02:27.202326][f=0023026] Shutdown Widget - Noises [t=00:02:27.202350][f=0023026] Shutdown Widget - HealthBars [t=00:02:27.202510][f=0023026] Shutdown Widget - Win Counter [t=00:02:27.202535][f=0023026] Shutdown Widget - SpringRTS Replay Stats [t=00:02:27.202573][f=0023026] Shutdown Widget - EndGame APM stats [t=00:02:27.202591][f=0023026] Shutdown Widget - BuildETA [t=00:02:27.202609][f=0023026] Shutdown Widget - Modular Comm Info [t=00:02:27.202625][f=0023026] Shutdown Widget - Outline Shader [t=00:02:27.202641][f=0023026] Shutdown Widget - Stereo3D [t=00:02:27.202659][f=0023026] Shutdown Widget - Showeco and Grid Drawer [t=00:02:27.202676][f=0023026] Shutdown Widget - Point Tracker [t=00:02:27.202691][f=0023026] Shutdown Widget - Missile Silo Range [t=00:02:27.202709][f=0023026] Shutdown Widget - MetalFeatures (new) [t=00:02:27.202731][f=0023026] Shutdown Widget - MinimapEvents [t=00:02:27.202747][f=0023026] Shutdown Widget - Local Widgets Config [t=00:02:27.202770][f=0023026] Shutdown Widget - Highlight Geos [t=00:02:27.202786][f=0023026] Shutdown Widget - Grab Input [t=00:02:27.202804][f=0023026] Shutdown Widget - Defense Range Zero-K [t=00:02:27.202829][f=0023026] Shutdown Widget - Darkening [t=00:02:27.202855][f=0023026] Shutdown Widget - Context Menu [t=00:02:27.202870][f=0023026] Shutdown Widget - Chili Spectator Panels [t=00:02:27.202905][f=0023026] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:27.202927][f=0023026] Shutdown Widget - Chili Nuke Warning [t=00:02:27.202946][f=0023026] Shutdown Widget - Chili EndGame Window [t=00:02:27.202968][f=0023026] Shutdown Widget - Chili Economy Panel Default [t=00:02:27.203081][f=0023026] Shutdown Widget - CameraShake [t=00:02:27.203100][f=0023026] Shutdown Widget - State Reverse and Latency [t=00:02:27.203117][f=0023026] Shutdown Widget - Music Player v2 [t=00:02:27.203133][f=0023026] Shutdown Widget - Attack AoE [t=00:02:27.203149][f=0023026] Shutdown Widget - Map Edge Extension [t=00:02:27.203165][f=0023026] Shutdown Widget - Lua Metal Decals [t=00:02:27.203180][f=0023026] Shutdown Widget - Selection Send [t=00:02:27.203196][f=0023026] Shutdown Widget - LupsManager [t=00:02:27.203221][f=0023026] Shutdown Widget - Newton Firezone [t=00:02:27.203238][f=0023026] Shutdown Widget - Chili Pro Console [t=00:02:27.205049][f=0023026] Shutdown Widget - Persistent Build Height [t=00:02:27.205077][f=0023026] Shutdown Widget - Lasso Terraform GUI [t=00:02:27.205094][f=0023026] Shutdown Widget - Lups [t=00:02:27.205134][f=0023026] Shutdown Widget - Chili Framework [t=00:02:27.205151][f=0023026] Shutdown Widget - Mex Placement Handler [t=00:02:27.205168][f=0023026] Shutdown Widget - Chili Core Selector [t=00:02:27.205241][f=0023026] Shutdown Widget - Custom Markers [t=00:02:27.205262][f=0023026] Shutdown Widget - Select Keys [t=00:02:27.205294][f=0023026] Shutdown Widget - Pause Screen [t=00:02:27.205315][f=0023026] Shutdown Widget - Text To Speech Control [t=00:02:27.205332][f=0023026] Shutdown Widget - Layout Handler [t=00:02:27.205350][f=0023026] End widgetHandler:Shutdown [t=00:02:27.283170][f=0023026] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550383,96220731} {int,ext,rec}Allocs={18358044,0,0} {chunk,block}Bytes={96220731,0} [t=00:02:27.283316][f=0023026] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:27.283333][f=0023026] [Game::KillLua][3] dtor=0 luaRules=0x557dc56f51b0 [t=00:02:27.283387][f=0023026] Start gadgetHandler:Shutdown [t=00:02:27.283409][f=0023026] Shutdown - StartSetup [t=00:02:27.283426][f=0023026] Shutdown - UnitMorph [t=00:02:27.285319][f=0023026] Shutdown - Carrier Drones [t=00:02:27.285347][f=0023026] Shutdown - LupsNanoSpray [t=00:02:27.285368][f=0023026] Shutdown - Missile Silo Controller [t=00:02:27.285387][f=0023026] Shutdown - Modular Comm Info [t=00:02:27.285404][f=0023026] Shutdown - Terrain Texture Handler [t=00:02:27.285422][f=0023026] Shutdown - UnitCloakShield [t=00:02:27.285753][f=0023026] Shutdown - Starlight Handler [t=00:02:27.285804][f=0023026] End gadgetHandler:Shutdown [t=00:02:27.327625][f=0023026] Start gadgetHandler:Shutdown [t=00:02:27.327685][f=0023026] Shutdown - Save/Load [t=00:02:27.327731][f=0023026] Shutdown - Teleport Throw [t=00:02:27.327751][f=0023026] Shutdown - UnitMorph [t=00:02:27.327775][f=0023026] Shutdown - Modular Comm Info [t=00:02:27.327793][f=0023026] Shutdown - Retreat Command [t=00:02:27.327816][f=0023026] Shutdown - Shockwaves [t=00:02:27.327832][f=0023026] Shutdown - UnitCloakShield [t=00:02:27.327851][f=0023026] Shutdown - Lups Cloak FX [t=00:02:27.327870][f=0023026] Shutdown - Lups [t=00:02:27.327914][f=0023026] Shutdown - Lups Shield [t=00:02:27.328033][f=0023026] End gadgetHandler:Shutdown [t=00:02:27.370234][f=0023026] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18358076,0,0} {chunk,block}Bytes={0,0} [t=00:02:27.370559][f=0023026] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18358076,0,0} {chunk,block}Bytes={0,0} [t=00:02:27.370647][f=0023026] [Game::KillLua][4] dtor=0 [t=00:02:27.370667][f=0023026] [Game::KillLua][5] dtor=0 [t=00:02:27.378218][f=0023026] [Game::~CGame][1] [t=00:02:27.378276][f=0023026] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:27.378294][f=0023026] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:27.378309][f=0023026] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:27.378323][f=0023026] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:27.378336][f=0023026] [Game::KillLua][4] dtor=1 [t=00:02:27.378349][f=0023026] [Game::KillLua][5] dtor=1 [t=00:02:27.378522][f=0023026] [Game::KillMisc][1] [t=00:02:27.378539][f=0023026] [Game::KillMisc][2] [t=00:02:27.379662][f=0023026] [Game::KillMisc][3] [t=00:02:27.380121][f=0023026] [Game::KillRendering][1] [t=00:02:27.394575][f=0023026] [3DOParser::Kill] allocated 1 pieces [t=00:02:27.394633][f=0023026] [S3OParser::Kill] allocated 455 pieces [t=00:02:27.394813][f=0023026] [AssParser::Kill] allocated 60 pieces [t=00:02:27.396826][f=0023026] [Game::KillInterface][1] [t=00:02:27.397305][f=0023026] [Game::KillInterface][2] [t=00:02:27.402582][f=0023026] [Game::KillSimulation][1] [t=00:02:27.402622][f=0023026] [Game::KillSimulation][2] [t=00:02:28.418077][f=0023026] [CCollisionHandler] dis-/continuous tests: 0/491929 [t=00:02:28.423707][f=0023026] [Game::KillSimulation][3] [t=00:02:28.424430][f=0023026] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:28.425074][f=0023026] [~CPathCache(20x20)] cacheHits=124 hitPercentage=25% numHashColls=0 maxCacheSize=33 [t=00:02:28.425128][f=0023026] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:28.426100][f=0023026] [~CPathCache(40x40)] cacheHits=108 hitPercentage=0% numHashColls=0 maxCacheSize=74 [t=00:02:28.432479][f=0023026] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:28.432528][f=0023026] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:28.447391][f=0023026] [LosHandler::Kill] raycast instance cache-{hits,misses}={11782,22745}; shared=1%; cached=33% [t=00:02:28.671047][f=0023026] [Game::KillSimulation][4] [t=00:02:32.265063][f=0023026] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:32.276766][f=0023026] [Game::~CGame][2] [t=00:02:32.276798][f=0023026] [Game::~CGame][3] [t=00:02:32.499891][f=0023026] [SpringApp::Kill][3] [t=00:02:32.501087][f=0023026] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 244031 bytes sent 215437 bytes recv'd [t=00:02:35.515848][f=0023026] [SpringApp::Kill][4] font=0x557db6d77790 [t=00:02:35.516889][f=0023026] [SpringApp::Kill][5] [t=00:02:35.522185][f=0023026] [SpringApp::Kill][6] [t=00:02:35.522733] [SpringApp::Kill][7] [t=00:02:35.525116] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:35.525133] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:35.525143] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:35.525153] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:35.526768] [VFS] [SpringVFS::DeleteArchives] [t=00:02:35.526796] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:02:35.527066] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x557db6dd0d40) [t=00:02:35.540500] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=2247ms [t=00:02:35.540554] file="unittextures/factorytank_1.png" indx=7259 inflSize=4103kb readTime=43ms [t=00:02:35.540565] file="bitmaps/gpl/explosion2/exp00_9.tga" indx=459 inflSize=17kb readTime=16ms [t=00:02:35.540576] file="luarules/configs/state_commands.lua" indx=1655 inflSize=1kb readTime=15ms [t=00:02:35.540627] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=15ms [t=00:02:35.540877] file="units/cloakarty.lua" indx=6805 inflSize=3kb readTime=15ms [t=00:02:35.540891] file="luarules/gadgets/weapon_projectile_hold.lua" indx=1887 inflSize=2kb readTime=14ms [t=00:02:35.540901] file="scripts/chickenspire.lua" indx=5742 inflSize=0kb readTime=14ms [t=00:02:35.540910] file="unittextures/factorytank_2.png" indx=7261 inflSize=4103kb readTime=14ms [t=00:02:35.540920] file="bitmaps/gpl/explosion2/exp00_6.tga" indx=456 inflSize=18kb readTime=12ms [t=00:02:35.540929] file="luaui/widgets/gui_group_recall_fix.lua" indx=4728 inflSize=4kb readTime=12ms [t=00:02:35.555750] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 44223900 bytes cached in 2837 files [t=00:02:35.700404] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:02:35.700446] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x557db6dce9a0) [t=00:02:35.707445] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:02:35.708212] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:35.708230] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x557db6dcd5b0) [t=00:02:35.708627] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fac6c0619a0) [t=00:02:35.709138] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:02:35.709570] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x557db6ed91a0) [t=00:02:35.710017] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:02:35.710830] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:35.710848] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:35.710863] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:35.710874] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:35.711017] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:35.711030] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:35.712260] [SpringApp::Kill][8] [t=00:02:35.712279] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:35.712290] [WatchDog::Uninstall][1] hangDetectorThread=0x557d740aea70 (joinable=1) [t=00:02:35.712300] [WatchDog::Uninstall][2] [t=00:02:36.335693] [WatchDog::Uninstall][3] [t=00:02:36.335730] [SpringApp::Kill][9]