[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000090] Using writeable configuration source: "/tmp/tmp.IvlAGJ47td/springsettings.1331509.cfg" [t=00:00:00.006617] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.006984] ============== ============== [t=00:00:00.007003] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007014] [t=00:00:00.007024] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007034] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007044] Use "none" to disable the default log sections. [t=00:00:00.007054] ============== ============== [t=00:00:00.007064] ============== ============== [t=00:00:00.007126] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007137] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007149] ROAM = 2 [t=00:00:00.007159] RotateLogFiles = 1 [t=00:00:00.007171] TeamHighlight = 0 [t=00:00:00.007182] ============== ============== [t=00:00:00.007192] ============== ============== [t=00:00:00.007202] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.007213] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007224] Compiler Version: gcc-10.3.0 [t=00:00:00.007253] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007447] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007460] Binary Word Size: 64-bit (native) [t=00:00:00.007471] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007482] Physical CPU Cores: 1 [t=00:00:00.007493] Logical CPU Cores: 1 [t=00:00:00.007503] ============== ============== [t=00:00:00.007572] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007583] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007594] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007604] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007614] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.009271] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.009295] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.009318] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.009337] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.009348] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.009378] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.020780] [GR::LogVersionInfo] [t=00:00:00.020810] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020829] GL version : [t=00:00:00.020840] GL vendor : [t=00:00:00.020850] GL renderer : [t=00:00:00.020860] GLSL version: [t=00:00:00.020870] GLEW version: spring headless stub GLEW version [t=00:00:00.020880] GPU memory : unknown [t=00:00:00.020891] SDL swap-int: 0 [t=00:00:00.020901] SDL driver : headless stub [t=00:00:00.020912] [t=00:00:00.020923] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020935] ARB shader support : 0 [t=00:00:00.020945] GLSL shader support : 0 [t=00:00:00.020954] GL4 support : 0 [t=00:00:00.020964] FBO extension support : 0 [t=00:00:00.020975] NVX GPU mem-info support : 0 [t=00:00:00.020985] ATI GPU mem-info support : 0 [t=00:00:00.020995] NPOT-texture support : 1 (0) [t=00:00:00.021021] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021032] texture query-LOD support : 1 (0) [t=00:00:00.021042] MSAA frame-buffer support : 0 (0) [t=00:00:00.021052] Z-buffer depth : 16 (-) [t=00:00:00.021063] primitive-restart support : 0 (0) [t=00:00:00.021073] clip-space control support: 0 (0) [t=00:00:00.021083] seamless cube-map support : 0 (0) [t=00:00:00.021094] frag-depth layout support : 0 (0) [t=00:00:00.021104] persistent maps support : 0 (0) [t=00:00:00.021114] [t=00:00:00.021125] max. FBO samples : -1 [t=00:00:00.021136] max. texture size : 2048 [t=00:00:00.021149] max. texture anisotropy level: 0.000000 [t=00:00:00.021160] max. vec4 varyings/attributes: 0/0 [t=00:00:00.021170] max. draw-buffers : 0 [t=00:00:00.021180] max. rec. indices/vertices : 0/0 [t=00:00:00.021190] max. uniform buffer-bindings : 0 [t=00:00:00.021201] max. uniform block-size : 0KB [t=00:00:00.021211] max. storage buffer-bindings : 0 [t=00:00:00.021220] max. storage block-size : 0MB [t=00:00:00.021231] [t=00:00:00.021241] enable AMD-hacks : 0 [t=00:00:00.021251] compress MIP-maps: 0 [t=00:00:00.021270] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.021770] [GR::UpdateGLConfigs] [t=00:00:00.021795] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021815] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021826] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021836] [GR::InitGLState] [t=00:00:00.021847] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.251444] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.254219] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.261050] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.261731] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.261754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.261771] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.301433] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.302241] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.322142] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.322499] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.333343] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [t=00:00:00.333366] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.333554] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.337297] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f668002bbd0 (SpringVFS) global=(nil) (null) [t=00:00:00.337315] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.337408] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.337428] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.337452] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.337462] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.337486] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2588 MB [t=00:00:00.339594][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.339622][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.339642][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1331509/replay.sdfz" for game data... [t=00:00:00.479256][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.481399][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.481436][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.486785][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.486867][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms [t=00:00:00.486898][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.530991][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56374ad58e20] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.531978][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.533343][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533909][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56374ad58e20] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.534908][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.546125][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.546343][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.557404][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.557629][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.843923][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.843968][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.844067][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.844128][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.844186][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.844242][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.845440][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.845969][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.846453][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.849371][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.850836][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.853075][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.853109][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.853584][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.857841][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.858910][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.859875][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.860165][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.860783][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.860804][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.868964][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.869011][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.015149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.025966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.308961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.664527][f=-000001] Loading UnitDefs_posts [t=00:00:02.825371][f=-000001] Loading FeatureDefs_posts [t=00:00:02.882958][f=-000001] Loading WeaponDefs_posts [t=00:00:02.914491][f=-000001] Loading ArmorDefs_posts [t=00:00:02.941598][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 581ms [t=00:00:03.000313][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 716ms [t=00:00:03.002909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.180535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.182855][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:03.184175][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.184197][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.238773][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [t=00:00:03.238822][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.249146][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.493117][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.536703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.660401][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.668600][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.668639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.344650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [t=00:00:04.353140][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.442271][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms [t=00:00:04.442316][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.464736][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:04.995003][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.999327][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.999375][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.014966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.015145][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.018371][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.018415][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.023503][f=-000001] InfoTexture: legacy [t=00:00:05.023533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.027538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.145299][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.147457][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:05.147482][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.147989][f=-000001] Set ROAM mode to DisplayLists [t=00:00:05.148013][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.285977][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.288489][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.413057][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.481407][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:05.579723][f=-000001] Loaded DecalsDrawer: off [t=00:00:05.580797][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:05.586641][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:05.931563][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:05.960517][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:06.107057][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:06.108125][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:06.108148][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:06.121066][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.121112][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.121128][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.121142][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.121155][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.121168][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.121181][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:06.128989][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.129039][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.129053][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.129066][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.129079][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.129091][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:06.129103][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:06.129134][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56375425b600 has BLOCKSIZE 1 [t=00:00:06.133569][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:06.133591][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.133603][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.133616][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.133628][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.133640][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:06.137269][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:06.138258][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:06.148467][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.148516][f=-000001] Path cache (48, 48) initialized. [t=00:00:06.153033][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:06.153066][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:06.153079][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:06.153102][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:06.153116][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:06.153128][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:06.260240][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:06.261005][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:06.263899][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.263929][f=-000001] Path cache (24, 24) initialized. [t=00:00:06.263942][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (155ms, checksum acdc3f49)" [t=00:00:06.264008][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:06.264024][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:06.264039][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:06.409143][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [t=00:00:06.410266][f=-000001] Synced LuaRules: starting loading [t=00:00:07.318503][f=-000001] Setting up autohandicap [t=00:00:07.318561][f=-000001] Flay, spectator, false, allyTeamID, 1, customKeys.elo, , 1649, nil [t=00:00:07.318592][f=-000001] dawidzawadka, spectator, false, allyTeamID, 0, customKeys.elo,
, 1654, nil [t=00:00:07.318611][f=-000001] Team 0, 1, 1654 [t=00:00:07.318625][f=-000001] Team 1, 1, 1649 [t=00:00:07.318638][f=-000001] firstAllyTeamMean, 1654 [t=00:00:07.318650][f=-000001] secondAllyTeamMean, 1649 [t=00:00:07.318672][f=-000001] lowerWinChance, 0.49280491 [t=00:00:07.318687][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:08.634858][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:08.635091][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:09.005481][f=-000001] Synced LuaRules: finished loading [t=00:00:09.029413][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:09.580595][f=-000001] Unsynced LuaRules: finished loading [t=00:00:09.654828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:09.734816][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [t=00:00:09.797141][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:09.799894][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:09.800292][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:09.800671][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:09.862708][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:09.871596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:09.872460][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:09.872482][f=-000001] LuaSocket Support: enabled [t=00:00:09.888207][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:09.971371][f=-000001] localWidgets, nil, true, true [t=00:00:09.972078][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:09.972104][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:09.984059][f=-000001] USE_OLD_CHILI [t=00:00:10.590044][f=-000001] Loading last game win data [t=00:00:10.591415][f=-000001] Resetting win data [t=00:00:10.591943][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:10.591974][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:10.591993][f=-000001] Player and team counts match, continuing [t=00:00:10.592015][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:10.592032][f=-000001] n0ddz was in last game but is now absent, resetting scores [t=00:00:10.744955][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:10.745018][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:10.795437][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:10.817122][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:11.493395][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:12.183785][f=-000001] Loaded API widget: Cluster Detection [t=00:00:12.184915][f=-000001] Loaded API widget: Hacky version fix [t=00:00:12.185479][f=-000001] Loaded API widget: Shared Functions [t=00:00:12.185733][f=-000001] Loaded API widget: i18n [t=00:00:12.186474][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:12.186972][f=-000001] Loaded API widget: Win Counter [t=00:00:12.187443][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:12.355197][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:12.355604][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:12.355831][f=-000001] Loaded API widget: CommandInsert [t=00:00:12.666191][f=-000001] Loaded API widget: Chili Framework [t=00:00:12.667652][f=-000001] Loaded API widget: Lups [t=00:00:12.667864][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:12.668186][f=-000001] Loaded widget: Chili Highlight [t=00:00:12.668470][f=-000001] Loaded widget: Save/Load API [t=00:00:12.668807][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:12.669104][f=-000001] Loaded widget: Draw After Chili [t=00:00:12.673979][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:12.675541][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.675568][f=-000001] Ground-decal rendering is disabled! [t=00:00:12.675643][f=-000001] Set maximum particles to: 0 [t=00:00:12.675892][f=-000001] Set UnitLodDist to 0 [t=00:00:12.676080][f=-000001] Set UnitIconDist to 0 [t=00:00:12.695762][f=-000001] Loaded widget: EPIC Menu [t=00:00:12.721078][f=-000001] Loaded widget: Chili Minimap [t=00:00:12.721614][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:12.721889][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:12.722172][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:12.731795][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:12.732131][f=-000001] Deferred Rendering requires shader support! [t=00:00:12.732546][f=-000001] Loaded widget: Deferred rendering [t=00:00:12.732866][f=-000001] Mexspot Fetcher fetching [t=00:00:12.733067][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:12.733367][f=-000001] Team highlighting: Disabled [t=00:00:12.733777][f=-000001] Loaded widget: Teamhighlight option [t=00:00:12.734268][f=-000001] Loaded widget: Local Team Colors [t=00:00:12.734647][f=-000001] Loaded widget: Display Keys 2 [t=00:00:12.734991][f=-000001] Loaded widget: Save Game Menu [t=00:00:12.735180][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:12.735392][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:12.735585][f=-000001] Loaded widget: One click weapon handler [t=00:00:12.735941][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:12.736487][f=-000001] Loaded widget: Attack Command Helper [t=00:00:12.736855][f=-000001] Loaded widget: Selection Modkeys [t=00:00:12.745161][f=-000001] Loaded widget: Chili Global Commands [t=00:00:12.746902][f=-000001] Loaded widget: Outline No Shader [t=00:00:12.747306][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:12.790868][f=-000001] Loaded widget: HealthBars [t=00:00:12.791389][f=-000001] Loaded widget: Noises [t=00:00:12.791698][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:12.792054][f=-000001] Loaded widget: Unit Icons [t=00:00:12.795595][f=-000001] Loaded widget: Chili Vote Display [t=00:00:12.796606][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:12.797077][f=-000001] Loaded widget: BuildETA [t=00:00:12.797425][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:12.797760][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:12.798137][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:12.798457][f=-000001] Loaded widget: EndGame Stats [t=00:00:12.798655][f=-000001] Loaded widget: Objectives [t=00:00:12.800237][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:12.800566][f=-000001] Loaded widget: EndGame APM stats [t=00:00:12.800914][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:12.800950][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1331509/events.log [t=00:00:12.804527][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:12.808195][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:12.808531][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:12.813304][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:12.813752][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:12.814110][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:12.814495][f=-000001] Loaded widget: Music Player v2 [t=00:00:12.814710][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:12.815026][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:12.815331][f=-000001] Loaded widget: Autoquit [t=00:00:12.815678][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:12.815897][f=-000001] Loaded widget: Blast Radius [t=00:00:12.816258][f=-000001] Loaded widget: CameraShake [t=00:00:12.817007][f=-000001] Loaded widget: Cheat Sheet [t=00:00:12.829530][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:12.830040][f=-000001] EndGame Graph disabled [t=00:00:12.849025][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:12.849411][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:12.849803][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:12.850058][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:12.875637][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:12.876163][f=-000001] Loaded widget: Ferry Points [t=00:00:12.876882][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:12.886184][f=-000001] Loaded widget: Context Menu [t=00:00:12.886737][f=-000001] Loaded widget: Darkening [t=00:00:12.887070][f=-000001] Loaded widget: Decloak Range [t=00:00:12.887476][f=-000001] Loaded widget: Decoration Handler [t=00:00:12.895154][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:12.895457][f=-000001] Loaded widget: Easy Facing [t=00:00:12.895965][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:12.896200][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:12.896549][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:12.897025][f=-000001] Input grabbing is enabled! [t=00:00:12.897060][f=-000001] Input grabbing is enabled! [t=00:00:12.897209][f=-000001] Loaded widget: Grab Input [t=00:00:12.897534][f=-000001] Loaded widget: Guard Remove [t=00:00:12.897969][f=-000001] Loaded widget: Haven Handler [t=00:00:12.898376][f=-000001] Loaded widget: Highlight Geos [t=00:00:12.898902][f=-000001] Loaded widget: In-game Guide [t=00:00:12.899157][f=-000001] Loaded widget: In-game Ignore [t=00:00:12.899487][f=-000001] Loaded widget: Keep Target [t=00:00:12.899844][f=-000001] Loaded widget: Local Widgets Config [t=00:00:12.900211][f=-000001] Loaded widget: MinimapEvents [t=00:00:12.900508][f=-000001] Loaded widget: Misc default command replacements [t=00:00:12.901005][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:12.901532][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:12.902043][f=-000001] Loaded widget: Missile Silo Range [t=00:00:12.902287][f=-000001] Loaded widget: Mission Results Handler [t=00:00:12.902529][f=-000001] Loaded widget: Morph Finished notification [t=00:00:12.902774][f=-000001] Loaded widget: Orbit Command [t=00:00:12.903163][f=-000001] Loaded widget: Point Tracker [t=00:00:12.903412][f=-000001] Loaded widget: Raw Move Issue [t=00:00:12.903660][f=-000001] Loaded widget: ReclaimInfo [t=00:00:12.904156][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:12.904568][f=-000001] Loaded widget: Show selected unit range [t=00:00:12.905167][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:12.905709][f=-000001] Loaded widget: Simple Settings [t=00:00:12.906132][f=-000001] Loaded widget: Smart Bombers [t=00:00:12.906418][f=-000001] Loaded widget: SmoothCam [t=00:00:12.906880][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:12.907510][f=-000001] Loaded widget: Stereo3D [t=00:00:12.907840][f=-000001] Loaded widget: Stop Self-D [t=00:00:12.908249][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:12.908518][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:12.909423][f=-000001] Loaded widget: Camera Save Position [t=00:00:12.910387][f=-000001] Loaded widget: Command Alpha [t=00:00:12.910896][f=-000001] Loaded widget: Outline Shader [t=00:00:12.911290][f=-000001] Loaded widget: Ghost Site [t=00:00:12.912402][f=-000001] Loaded widget: Attack Warning [t=00:00:12.913001][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:12.913623][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:12.915001][f=-000001] Loaded widget: Auto Group [t=00:00:12.915958][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:12.916962][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:12.917323][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:12.918148][f=-000001] Loaded widget: Projectile Lights [t=00:00:12.919081][f=-000001] Loaded widget: Select Com at start [t=00:00:12.925672][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:12.926957][f=-000001] Loaded widget: Transport AI [t=00:00:13.075563][f=-000001] Loaded widget: Attack AoE [t=00:00:13.076086][f=-000001] Loaded widget: Icon Sets [t=00:00:13.076816][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:13.083317][f=-000001] Loaded widget: Replay control buttons [t=00:00:13.083711][f=-000001] Loaded widget: Smooth Scroll [t=00:00:13.111229][f=-000001] Loaded widget: Unit Start State [t=00:00:13.111689][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:13.111952][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:13.130581][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:13.132097][f=-000001] Loaded widget: PlanetWars Info [t=00:00:13.132714][f=-000001] Loaded widget: Commands FX [t=00:00:13.133004][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:13.153306][f=-000001] Loaded widget: UnitShapes [t=00:00:13.153883][f=-000001] : disabled for spectators [t=00:00:13.154864][f=-000001] Loaded widget: Stockpiler [t=00:00:13.156646][f=-000001] Loaded widget: Map Edge Extension [t=00:00:13.157002][f=-000001] Loaded widget: AllyCursors [t=00:00:13.157910][f=-000001] Loaded widget: Gadget Icons [t=00:00:13.158315][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:13.158712][f=-000001] Loaded widget: Selection Send [t=00:00:13.159086][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:13.160351][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:13.160820][f=-000001] Loaded widget: Shield Guard [t=00:00:13.161397][f=-000001] Loaded widget: State Icons [t=00:00:13.161780][f=-000001] : disabled for spectators [t=00:00:13.162652][f=-000001] Loaded widget: Building Starter [t=00:00:13.163043][f=-000001] : disabled for spectators [t=00:00:13.163806][f=-000001] Loaded widget: Cloaker Guard [t=00:00:13.164133][f=-000001] Loaded widget: LupsManager [t=00:00:13.164558][f=-000001] Loaded widget: Smoke Signals [t=00:00:13.164969][f=-000001] Loaded widget: Units on Fire [t=00:00:13.165712][f=-000001] Loaded widget: Newton Firezone [t=00:00:13.166358][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:13.167594][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:13.167995][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:13.168563][f=-000001] Loaded widget: Chili Docking [t=00:00:13.177002][f=-000001] Loaded widget: Chili Pro Console [t=00:00:13.189802][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:13.190846][f=-000001] Loaded widget: HUD Presets [t=00:00:13.191768][f=-000001] Loaded widget: Persistent Build Height [t=00:00:13.205839][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:13.207674][f=-000001] Loaded widget: Image Preloader [t=00:00:13.208634][f=-000001] Loaded widget: Custom Markers [t=00:00:13.214108][f=-000001] Loaded widget: Chili Core Selector [t=00:00:13.214841][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:13.215227][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:13.216235][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:13.216883][f=-000001] Loaded widget: Start Boxes [t=00:00:13.218730][f=-000001] Loaded widget: Select Keys [t=00:00:13.227449][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:13.228145][f=-000001] Loaded widget: Pause Screen [t=00:00:13.228408][f=-000001] Loaded widget: Restricted Zones [t=00:00:13.228671][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:13.229243][f=-000001] Loaded widget: CustomFormations2 [t=00:00:13.229618][f=-000001] SetSunLighting [t=00:00:13.234059][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:13.245421][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:13.245791][f=-000001] Loaded widget: Font Cache [t=00:00:13.246132][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.246169][f=-000001] Loaded widget: GC Control [t=00:00:13.249684][f=-000001] Loaded widget: Layout Handler [t=00:00:13.250127][f=-000001] Loaded widget: Text To Speech Control [t=00:00:13.252030][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:13.256742][f=-000001] Writing last game win data [t=00:00:13.261137][f=-000001] LuaUI v0.3 [t=00:00:13.349350][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.349888][f=-000001] [s11n] Loading s11n file... [t=00:00:13.357331][f=-000001] [s11n] Parsing model... [t=00:00:13.358397][f=-000001] [s11n] Populating game world... [t=00:00:13.528512][f=-000001] [s11n] s11n loading complete. [t=00:00:13.528609][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:13.850613][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.865702][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13062,0,0} {chunk,block}Bytes={0,0} [t=00:00:14.098842][f=-000001] Spectator mode. Widget removed. [t=00:00:14.100250][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:14.100443][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:14.100473][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:14.107791][f=-000001] Spectator mode. Widget removed. [t=00:00:14.108988][f=-000001] Playback paused [t=00:00:14.114311][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.195086][f=-000001] Opening demofile demos/1331509/replay.sdfz [t=00:00:14.195120][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:14.195136][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:14.195184][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:14.195204][f=-000001] -> Connection established (given id 2) [t=00:00:14.195231][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:14.195337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:14.195370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:14.195391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:14.196157][f=-000001] Speed set to 20.0 [server] [t=00:00:14.196216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56375a9def70,0x563765cb77b0}][locale="C"]" [t=00:00:14.196235][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:14.234367][f=-000001] Switching to Overhead (TA) style camera [t=00:00:14.234408][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.251509][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:14.316579][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:17.953366][f=-000001] Beginning demo playback [t=00:00:17.965014][f=-000001] GameID: 6dac40620255d1da971c8d303e84998a [t=00:00:17.997283][f=-000001] Connection attempt from dawidzawadka [t=00:00:17.997325][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:17.997430][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:17.997590][f=-000001] -> Connection established (given id 1) [t=00:00:18.005389][f=-000001] Connection attempt from Flay [t=00:00:18.005431][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:18.005510][f=-000001] [0] Event [undefined]: Flay changed status [t=00:00:18.005655][f=-000001] -> Connection established (given id 0) [t=00:00:18.180920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:18.181393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.317145][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:18.317235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.625017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:18.641309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:19.072971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:19.073022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:19.332952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flay" string="[Game::Load][lua{Rules,Gaia}={000001884208bde0,0000018917a35b30}][locale="C"]" [t=00:00:19.438009][f=-000001] Allies: I choose: RecON! [t=00:00:19.513467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={0000018b30c56510,0000018b7bd408f0}][locale="C"]" [t=00:00:20.073396][f=-000001] Allies: I choose: Engineer! [t=00:00:20.663775][f=-000001] [0] Event [1296,337.115479,4451]: 0 finished unit Recon Commander [t=00:00:20.673337][f=-000001] [0] Event [4680,337.122803,1542]: 1 finished unit Engineer Commander [t=00:00:20.696810][f=0000000] [0] Game has noElo set. [t=00:00:20.696885][f=0000000] [0] dawidzawadka, team: 1, elo:1654, userid: 547293 [t=00:00:20.696918][f=0000000] [0] Flay, team: 0, elo:1649, userid: 542677 [t=00:00:20.696949][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:20.708867][f=0000000] Playback continued [t=00:00:20.727611][f=0000008] [8] Event [4824,337.115021,1496]: 1 finished unit Shieldbot Factory [t=00:00:21.093716][f=0000135] [135] Event [1440,337.115021,4480]: 0 finished unit Tank Foundry [t=00:00:21.386008][f=0000288] [288] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:21.722023][f=0000463] [463] Event [4812,337.115021,1496]: 1 finished unit Convict [t=00:00:21.749245][f=0000476] [476] Event [4680,337.115021,1288]: 1 finished unit Solar Collector [t=00:00:22.102810][f=0000656] [656] Event [4600,337.115021,1336]: 1 finished unit Solar Collector [t=00:00:22.357415][f=0000788] [788] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:00:22.507973][f=0000863] [863] Event [4812,337.115021,1496]: 1 finished unit Convict [t=00:00:22.509745][f=0000864] [864] Event [4552,337.115021,1256]: 1 finished unit Solar Collector [t=00:00:22.821653][f=0001024] [1024] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:23.003131][f=0001113] [1113] Event [4632,337.115021,1208]: 1 finished unit Solar Collector [t=00:00:23.074380][f=0001154] [1154] Event [1448,337.115021,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:23.090911][f=0001162] [1162] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:23.827816][f=0001574] [1574] Event [1432,337.115021,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:23.861987][f=0001590] [1590] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:24.036938][f=0001684] [1684] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:24.085496][f=0001709] [1709] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:24.412936][f=0001871] [1871] Event [968,337.115021,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:24.802851][f=0002055] [2055] Event [968,337.115021,4440]: 0 finished unit Wind/Tidal Generator [t=00:00:24.810370][f=0002060] [2060] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [t=00:00:25.207800][f=0002243] [2243] Event [968,337.115021,4488]: 0 finished unit Wind/Tidal Generator [t=00:00:25.218399][f=0002248] [2248] Event [4812,337.115021,1496]: 1 finished unit Convict [t=00:00:25.629586][f=0002427] [2427] Event [984,337.115021,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:25.833555][f=0002521] [2521] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:26.047577][f=0002617] [2617] Event [984,337.115021,4584]: 0 finished unit Wind/Tidal Generator [t=00:00:26.077387][f=0002632] [2632] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [t=00:00:26.080583][f=0002633] [2633] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:26.187197][f=0002684] [2684] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:26.565788][f=0002816] [2816] Event [984,337.115021,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:26.724013][f=0002879] [2879] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:26.919166][f=0002951] [2951] Event [4680,337.115021,1816]: 1 finished unit Solar Collector [t=00:00:26.925938][f=0002953] [2953] Event [4688.13037,337.115021,1507.83765]: 0 lost unit Kodachi [t=00:00:27.108042][f=0003021] [3021] Event [984,337.115021,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:27.510028][f=0003186] [3186] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.546072][f=0003196] [3196] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.580413][f=0003211] [3211] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.608476][f=0003226] [3226] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.650103][f=0003241] [3241] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.652059][f=0003242] [3242] Event [1000,337.115021,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:27.681760][f=0003254] [3254] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [t=00:00:27.687797][f=0003256] [3256] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.737071][f=0003272] [3272] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.772851][f=0003286] [3286] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.809303][f=0003302] [3302] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.837054][f=0003316] [3316] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:00:27.968414][f=0003369] [3369] Event [4656.06592,337.195007,1501.92627]: 1 lost unit Bandit [t=00:00:28.057412][f=0003402] [3402] Event [4551.19434,337.115021,1558.71326]: 1 lost unit Bandit [t=00:00:28.176416][f=0003451] [3451] Event [1000,337.115021,4776]: 0 finished unit Wind/Tidal Generator [t=00:00:28.310302][f=0003513] [3513] Event [5544,337.115021,1336]: 1 finished unit Storage [t=00:00:28.365028][f=0003539] [3539] Event [4600,337.115021,1864]: 1 finished unit Solar Collector [t=00:00:28.389327][f=0003548] [3548] Event [4552,337.115021,1784]: 1 lost unit Solar Collector [t=00:00:28.407974][f=0003555] [3555] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:28.493361][f=0003596] [3596] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:00:28.759656][f=0003716] [3716] Event [4616,337.115021,1800]: 1 lost unit Metal Extractor [t=00:00:28.815809][f=0003737] [3737] Event [4490.71143,337.115021,1715.48218]: 0 lost unit Kodachi [t=00:00:28.922367][f=0003785] [3785] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:29.309539][f=0003950] [3950] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:29.590928][f=0004066] [4066] Event [4632,336.976166,1736]: 1 finished unit Solar Collector [t=00:00:29.758339][f=0004134] [4134] Event [3152,213.30368,1088]: 1 finished unit Picket [t=00:00:30.240204][f=0004328] [4328] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:30.490935][f=0004428] [4428] Event [4801.18408,337.115021,1518.53284]: 1 lost unit Bandit [t=00:00:30.502411][f=0004434] [4434] Event [4812,337.11319,1496]: 1 lost unit Bandit [t=00:00:30.521901][f=0004442] [4442] Event [4812,337.111969,1496]: 1 lost unit Bandit [t=00:00:30.559642][f=0004458] [4458] Event [4812,337.111969,1496]: 1 lost unit Bandit [t=00:00:30.574655][f=0004464] [4464] Event [3600,207.545013,1152]: 1 finished unit Picket [t=00:00:30.800511][f=0004554] [4554] Event [4668.84863,337.115021,1402.63989]: 0 lost unit Kodachi [t=00:00:31.154433][f=0004695] [4695] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:31.154633][f=0004695] [4695] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:31.279606][f=0004746] [4746] Event [5240,337.115021,1816]: 1 finished unit Solar Collector [t=00:00:31.316845][f=0004759] [4759] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:00:31.965455][f=0005020] [5020] Event [3336,207.545013,1096]: 1 finished unit Stardust [t=00:00:32.362143][f=0005179] [5179] Event [5160,337.115021,1864]: 1 finished unit Solar Collector [t=00:00:32.573579][f=0005265] [5265] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:32.876844][f=0005386] [5386] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:33.429319][f=0005612] [5612] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:33.458704][f=0005624] [5624] Event [1088,337.115021,4336]: 0 finished unit Lotus [t=00:00:33.653238][f=0005702] [5702] Event [5112,337.115021,1784]: 1 finished unit Solar Collector [t=00:00:34.348574][f=0005985] [5985] Event [4812,337.115021,1496]: 1 finished unit Rogue [t=00:00:34.548589][f=0006067] [6067] Event [1616,337.115021,4448]: 0 finished unit Lotus [t=00:00:34.830042][f=0006176] [6176] Event [1536,337.115021,4448]: 0 finished unit Lotus [t=00:00:34.835175][f=0006177] [6177] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:34.936695][f=0006218] [6218] Event [5032,337.115021,1512]: 1 finished unit Energy Pylon [t=00:00:34.970990][f=0006230] [6230] Event [2393.59766,121.165009,1320.00012]: 1 finished unit Engineer Commander [t=00:00:35.093625][f=0006277] [6277] Event [2200,121.165009,1224]: 1 finished unit Metal Extractor [t=00:00:35.118264][f=0006286] [6286] Event [5192,337.115021,1736]: 1 finished unit Solar Collector [t=00:00:35.140449][f=0006295] [6295] Event [4616,335.954742,1800]: 1 finished unit Metal Extractor [t=00:00:35.664163][f=0006499] [6499] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:35.762117][f=0006538] [6538] Event [2104,121.165009,1400]: 1 finished unit Metal Extractor [t=00:00:36.183329][f=0006700] [6700] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:36.519523][f=0006828] [6828] Event [5176,337.115021,1288]: 1 finished unit Solar Collector [t=00:00:36.676508][f=0006883] [6883] Event [1928,121.165009,1400]: 1 finished unit Metal Extractor [t=00:00:36.801510][f=0006928] [6928] Event [1648,337.115021,4976]: 0 finished unit Lotus [t=00:00:37.240500][f=0007098] [7098] Event [4812,337.115021,1496]: 1 finished unit Rogue [t=00:00:37.523670][f=0007215] [7215] Event [1904,121.165009,1568]: 1 finished unit Picket [t=00:00:37.525209][f=0007216] [7216] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:00:37.644814][f=0007263] [7263] Event [5096,337.115021,1336]: 1 finished unit Solar Collector [t=00:00:37.673526][f=0007274] [7274] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [t=00:00:38.464890][f=0007589] [7589] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [t=00:00:38.594094][f=0007635] [7635] Event [2464,121.165009,1520]: 1 finished unit Picket [t=00:00:39.051809][f=0007810] [7810] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:00:39.114947][f=0007833] [7833] Event [5048,337.115021,1256]: 1 finished unit Solar Collector [t=00:00:39.476978][f=0007963] [7963] Event [2352,213.30368,5232]: 0 finished unit Lotus [t=00:00:39.876050][f=0008115] [8115] Event [2168,121.165009,1528]: 1 finished unit Stardust [t=00:00:40.226877][f=0008243] [8243] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:40.337798][f=0008281] [8281] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [t=00:00:40.575593][f=0008372] [8372] Event [5128,337.115021,1208]: 1 finished unit Solar Collector [t=00:00:40.620709][f=0008388] [8388] Event [2720,211.864014,5248]: 0 finished unit Lotus [t=00:00:41.158147][f=0008582] [8582] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:41.264166][f=0008614] [8614] Event [4294.1167,318.060425,1609.26721]: 1 lost unit Bandit [t=00:00:41.332496][f=0008632] [8632] Event [4159.02881,275.100891,1575.62439]: 0 lost unit Kodachi [t=00:00:41.383583][f=0008648] [8648] Event [4278.29102,313.465271,1513.71289]: 1 lost unit Bandit [t=00:00:41.418733][f=0008657] [8657] Event [2520,121.165009,1240]: 1 finished unit Energy Pylon [t=00:00:41.592419][f=0008709] [8709] Event [4265.52783,310.047638,1662.07544]: 1 lost unit Rogue [t=00:00:41.780328][f=0008761] [8761] Event [4010.50659,224.283508,1496.48926]: 0 lost unit Blitz [t=00:00:42.091071][f=0008842] [8842] Event [4120.49072,260.989288,1536.33765]: 0 lost unit Kodachi [t=00:00:42.245715][f=0008885] [8885] Event [4014.59619,225.755432,1552.00415]: 0 lost unit Kodachi [t=00:00:42.473789][f=0008960] [8960] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:42.726739][f=0009038] [9038] Event [4812,337.115021,1496]: 1 finished unit Aspis [t=00:00:43.380125][f=0009270] [9270] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:00:43.407101][f=0009278] [9278] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:43.806491][f=0009403] [9403] Event [2392,213.30368,3560]: 0 finished unit Metal Extractor [t=00:00:44.150588][f=0009512] [9512] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:44.646040][f=0009668] [9668] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:00:44.826273][f=0009722] [9722] Event [5544,337.115021,1384]: 1 finished unit Caretaker [t=00:00:44.917182][f=0009750] [9750] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:45.126391][f=0009811] [9811] Event [2416,213.30368,3424]: 0 finished unit Lotus [t=00:00:45.344921][f=0009879] [9879] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:45.868533][f=0010036] [10036] Event [3432,211.864014,1016]: 1 finished unit Energy Pylon [t=00:00:46.166866][f=0010125] [10125] Event [4812,337.115021,1496]: 1 finished unit Rogue [t=00:00:46.292477][f=0010163] [10163] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:46.701757][f=0010287] [10287] Event [2376,213.30368,3144]: 0 finished unit Metal Extractor [t=00:00:46.990542][f=0010371] [10371] Event [3491.39453,207.545013,1408.36987]: 1 finished unit Engineer Commander [t=00:00:47.000560][f=0010372] [10372] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:47.153418][f=0010417] [10417] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:47.713872][f=0010598] [10598] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:00:47.889984][f=0010651] [10651] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:00:47.954548][f=0010672] [10672] Event [5536,337.115021,1448]: 1 finished unit Fusion Reactor [t=00:00:48.533522][f=0010849] [10849] Event [5544,337.115021,1288]: 1 finished unit Storage [t=00:00:48.712016][f=0010904] [10904] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:00:48.807266][f=0010934] [10934] Event [2248,208.98468,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:49.250082][f=0011071] [11071] Event [2296,211.864014,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:49.309019][f=0011088] [11088] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:49.761922][f=0011228] [11228] Event [5496,337.115021,1384]: 1 finished unit Caretaker [t=00:00:49.972459][f=0011293] [11293] Event [2344,208.98468,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:50.066587][f=0011321] [11321] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:50.859307][f=0011559] [11559] Event [2392,207.545013,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:50.967647][f=0011590] [11590] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:51.028607][f=0011607] [11607] Event [2006.93384,121.165009,1875.18567]: 0 lost unit Kodachi [t=00:00:51.576074][f=0011764] [11764] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [t=00:00:51.789465][f=0011826] [11826] Event [2440,207.545013,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:51.861386][f=0011847] [11847] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:00:52.698528][f=0012086] [12086] Event [2488,207.545013,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:53.201169][f=0012225] [12225] Event [4872,337.115021,1416]: 1 finished unit Caretaker [t=00:00:53.232176][f=0012235] [12235] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:00:53.411404][f=0012287] [12287] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [t=00:00:53.596074][f=0012340] [12340] Event [2536,207.545013,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:53.872500][f=0012418] [12418] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:54.412113][f=0012573] [12573] Event [4812,337.115021,1496]: 1 finished unit Felon [t=00:00:54.617312][f=0012631] [12631] Event [2584,207.545013,5192]: 0 finished unit Wind/Tidal Generator [t=00:00:54.699966][f=0012655] [12655] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:55.344876][f=0012837] [12837] Event [4808,337.115021,1416]: 1 finished unit Caretaker [t=00:00:55.498255][f=0012880] [12880] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:55.695144][f=0012935] [12935] Event [2632,211.864014,5208]: 0 finished unit Wind/Tidal Generator [t=00:00:55.758599][f=0012953] [12953] Event [4424,337.115021,1144]: 1 finished unit Energy Pylon [t=00:00:55.988117][f=0013017] [13017] Event [2480,213.30368,3136]: 0 finished unit Lotus [t=00:00:56.351093][f=0013113] [13113] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:00:56.465870][f=0013154] [13154] Event [4032,121.165009,4944]: 0 finished unit Lotus [t=00:00:56.574872][f=0013185] [13185] Event [2680,211.864014,5208]: 0 finished unit Wind/Tidal Generator [t=00:00:57.012696][f=0013310] [13310] Event [1947.30652,121.165009,1726.56824]: 0 lost unit Kodachi [t=00:00:57.141971][f=0013347] [13347] Event [1964.93774,119.941032,1718.44434]: 0 lost unit Kodachi [t=00:00:57.232324][f=0013368] [13368] Event [2228.31982,121.165009,1642.55737]: 1 finished unit Engineer Commander [t=00:00:57.237987][f=0013368] [13368] Event [1904,121.165009,1568]: 1 lost unit Picket [t=00:00:57.319775][f=0013389] [13389] Event [2088.87305,121.165009,1745.69519]: 0 lost unit Kodachi [t=00:00:57.471454][f=0013430] [13430] Event [2118.46875,121.217682,1731.96777]: 0 lost unit Kodachi [t=00:00:57.480855][f=0013433] [13433] Event [2147.38525,121.175049,1761.28333]: 0 lost unit Kodachi [t=00:00:57.529591][f=0013445] [13445] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [t=00:00:57.577615][f=0013458] [13458] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:00:57.642449][f=0013475] [13475] Event [2728,210.424347,5208]: 0 finished unit Wind/Tidal Generator [t=00:00:57.671937][f=0013482] [13482] Event [2094.51953,120.924805,1759.59497]: 0 lost unit Kodachi [t=00:00:57.705388][f=0013489] [13489] Event [2048.12085,121.165009,1651.42651]: 0 lost unit Kodachi [t=00:00:57.802436][f=0013511] [13511] Event [2061.66309,121.041786,1667.776]: 0 lost unit Kodachi [t=00:00:58.053667][f=0013566] [13566] Event [2123.03589,120.822548,1733.38794]: 0 lost unit Kodachi [t=00:00:58.091091][f=0013575] [13575] Event [1997.17395,120.945267,1891.10181]: 0 lost unit Blitz [t=00:00:58.257472][f=0013614] [13614] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:58.405906][f=0013646] [13646] Event [2124.23828,121.165009,1895.95886]: 1 lost unit Bandit [t=00:00:58.563845][f=0013686] [13686] Event [2776,208.98468,5208]: 0 finished unit Wind/Tidal Generator [t=00:00:58.929790][f=0013797] [13797] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:00:59.377227][f=0013935] [13935] Event [2824,210.424347,5208]: 0 finished unit Wind/Tidal Generator [t=00:00:59.494383][f=0013967] [13967] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:00.091605][f=0014130] [14130] Event [2968,214.743347,5208]: 0 finished unit Wind/Tidal Generator [t=00:01:00.210308][f=0014163] [14163] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:00.234470][f=0014168] [14168] Event [4812,337.115021,1496]: 1 finished unit Rogue [t=00:01:00.651840][f=0014287] [14287] Event [3016,214.743347,5208]: 0 finished unit Wind/Tidal Generator [t=00:01:00.676164][f=0014293] [14293] Event [1904,121.241226,1600]: 1 finished unit Picket [t=00:01:00.716793][f=0014304] [14304] Event [4812,337.115021,1496]: 1 finished unit Rogue [t=00:01:00.747570][f=0014312] [14312] Event [4024,213.30368,1000]: 1 finished unit Solar Collector [t=00:01:01.065526][f=0014394] [14394] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:01.311058][f=0014459] [14459] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:01.402952][f=0014483] [14483] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:01.821803][f=0014591] [14591] Event [2118.42188,121.165062,1802.24097]: 1 finished unit Engineer Commander [t=00:01:01.822212][f=0014591] [14591] Event [2118.42188,121.165062,1802.24097]: 1 lost unit Engineer Commander [t=00:01:01.851517][f=0014597] [14597] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:01.877915][f=0014606] [14606] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:02.220789][f=0014697] [14697] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:02.403638][f=0014745] [14745] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:02.587304][f=0014794] [14794] Event [3944,207.545013,1048]: 1 finished unit Solar Collector [t=00:01:02.648611][f=0014810] [14810] Event [2360,121.165009,1288]: 1 finished unit Caretaker [t=00:01:04.520218][f=0015301] [15301] Event [2264,121.165009,1240]: 1 finished unit Solar Collector [t=00:01:04.579855][f=0015317] [15317] Event [3896,208.98468,968]: 1 finished unit Solar Collector [t=00:01:05.030076][f=0015428] [15428] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:05.101152][f=0015445] [15445] Event [5592,121.165009,4216]: 0 finished unit Metal Extractor [t=00:01:05.359879][f=0015512] [15512] Event [4373.94482,334.235687,1738.09961]: 1 lost unit Convict [t=00:01:05.469174][f=0015537] [15537] Event [2184,121.165009,1288]: 1 finished unit Solar Collector [t=00:01:05.501011][f=0015545] [15545] Event [4212.76807,292.775238,1687.20581]: 0 lost unit Blitz [t=00:01:05.840559][f=0015618] [15618] Event [4376,337.115021,1832]: 1 lost unit Stinger [t=00:01:06.057349][f=0015666] [15666] Event [4319.19189,324.012604,1483.26575]: 1 lost unit Bandit [t=00:01:06.070130][f=0015668] [15668] Event [4348.24707,330.017181,1665.53943]: 0 lost unit Kodachi [t=00:01:06.291625][f=0015710] [15710] Event [4314.6499,323.200256,1469.89331]: 1 lost unit Bandit [t=00:01:06.407778][f=0015732] [15732] Event [4439.74756,337.115021,1559.7688]: 1 lost unit Bandit [t=00:01:06.611326][f=0015772] [15772] Event [4414.14307,337.115021,1528.47742]: 1 lost unit Bandit [t=00:01:06.684728][f=0015782] [15782] Event [4378.19141,334.464752,1599.87183]: 1 lost unit Bandit [t=00:01:06.724268][f=0015787] [15787] Event [2216,121.165009,1160]: 1 finished unit Solar Collector [t=00:01:06.766111][f=0015795] [15795] Event [4444.29883,337.115021,1628.1543]: 1 lost unit Bandit [t=00:01:07.008410][f=0015857] [15857] Event [3976,211.864014,920]: 1 finished unit Solar Collector [t=00:01:07.384931][f=0015960] [15960] Event [3210.04834,214.074326,1562.23401]: 1 finished unit Engineer Commander [t=00:01:07.398225][f=0015961] [15961] Event [4616,335.954742,1800]: 1 lost unit Metal Extractor [t=00:01:07.672959][f=0016025] [16025] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:07.712484][f=0016032] [16032] Event [4168.01416,275.571564,1699.50208]: 1 lost unit Bandit [t=00:01:07.781172][f=0016045] [16045] Event [5440,121.165009,4096]: 0 finished unit Lotus [t=00:01:07.894378][f=0016067] [16067] Event [2168,121.165009,1416]: 1 finished unit Solar Collector [t=00:01:07.905821][f=0016069] [16069] Event [4327.67822,327.020203,1599.11621]: 0 lost unit Blitz [t=00:01:07.911204][f=0016070] [16070] Event [4724.16162,337.167999,1495.11206]: 1 lost unit Bandit [t=00:01:08.012953][f=0016091] [16091] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:01:08.032498][f=0016096] [16096] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:01:08.097854][f=0016112] [16112] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:01:08.159008][f=0016126] [16126] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:01:08.240807][f=0016146] [16146] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:01:08.283872][f=0016156] [16156] Event [4812,337.115021,1496]: 1 lost unit Bandit [t=00:01:08.337402][f=0016166] [16166] Event [1468,338.435028,4480]: 0 finished unit Tremor [t=00:01:08.460124][f=0016194] [16194] Event [4808,337.115021,1416]: 1 lost unit Caretaker [t=00:01:08.578429][f=0016203] [16203] Event [4872,337.115021,1416]: 1 lost unit Caretaker [t=00:01:09.085485][f=0016307] [16307] Event [4994.29736,337.115021,1555.2439]: 0 lost unit Kodachi [t=00:01:09.129394][f=0016318] [16318] Event [4990.11768,337.264435,1515.40381]: 0 lost unit Kodachi [t=00:01:09.144023][f=0016321] [16321] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:09.147928][f=0016322] [16322] Event [2088,121.165009,1464]: 1 finished unit Solar Collector [t=00:01:09.215316][f=0016339] [16339] Event [3688,208.98468,920]: 1 finished unit Solar Collector [t=00:01:09.315753][f=0016365] [16365] Event [5032,337.17514,1512]: 1 lost unit Energy Pylon [t=00:01:09.354476][f=0016374] [16374] Event [4990.95703,334.05072,1470.51831]: 1 lost unit Bandit [t=00:01:09.359248][f=0016375] [16375] Event [5005.6416,334.303619,1429.78601]: 0 lost unit Kodachi [t=00:01:09.447793][f=0016395] [16395] Event [4812,338.004059,1496]: 1 finished unit Bandit [t=00:01:09.866026][f=0016493] [16493] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:10.165281][f=0016553] [16553] Event [5544,121.165009,3912]: 0 finished unit Metal Extractor [t=00:01:10.400640][f=0016602] [16602] Event [2040,121.165009,1384]: 1 finished unit Solar Collector [t=00:01:10.562834][f=0016635] [16635] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:11.035829][f=0016733] [16733] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:11.430040][f=0016816] [16816] Event [3608,207.545013,968]: 1 finished unit Solar Collector [t=00:01:11.629023][f=0016857] [16857] Event [1912,121.165009,1464]: 1 finished unit Solar Collector [t=00:01:11.719666][f=0016875] [16875] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:12.369271][f=0017010] [17010] Event [4812,337.115021,1496]: 1 finished unit Convict [t=00:01:12.392423][f=0017014] [17014] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:12.420300][f=0017020] [17020] Event [5424,121.165009,3856]: 0 finished unit Lotus [t=00:01:13.002678][f=0017146] [17146] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:13.663555][f=0017296] [17296] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:13.940265][f=0017358] [17358] Event [3560,213.30368,888]: 1 finished unit Solar Collector [t=00:01:14.171635][f=0017411] [17411] Event [1944,121.165009,1336]: 1 finished unit Solar Collector [t=00:01:14.654446][f=0017519] [17519] Event [5504,121.165009,3696]: 0 finished unit Lotus [t=00:01:14.781063][f=0017550] [17550] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:15.354989][f=0017689] [17689] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:15.982167][f=0017841] [17841] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:16.082491][f=0017866] [17866] Event [4812,337.115021,1496]: 1 finished unit Convict [t=00:01:16.123905][f=0017875] [17875] Event [3640,213.30368,840]: 1 finished unit Solar Collector [t=00:01:16.314422][f=0017922] [17922] Event [4776,335.598602,1416]: 1 finished unit Caretaker [t=00:01:16.635773][f=0017999] [17999] Event [5016,332.386627,1496]: 1 finished unit Energy Pylon [t=00:01:16.655596][f=0018004] [18004] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:17.001856][f=0018088] [18088] Event [5576,121.165009,3608]: 0 finished unit Metal Extractor [t=00:01:17.181471][f=0018130] [18130] Event [2920,213.30368,5272]: 0 finished unit Wind/Tidal Generator [t=00:01:17.306677][f=0018161] [18161] Event [4824,334.535675,1416]: 1 finished unit Caretaker [t=00:01:17.380169][f=0018179] [18179] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:17.915662][f=0018307] [18307] Event [2872,214.743347,5272]: 0 finished unit Wind/Tidal Generator [t=00:01:18.418385][f=0018427] [18427] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:18.627781][f=0018477] [18477] Event [4616,334.915009,1800]: 1 finished unit Metal Extractor [t=00:01:18.835153][f=0018526] [18526] Event [2824,211.864014,5272]: 0 finished unit Wind/Tidal Generator [t=00:01:18.844960][f=0018528] [18528] Event [3304,210.424347,952]: 1 finished unit Solar Collector [t=00:01:18.970889][f=0018557] [18557] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:19.334831][f=0018641] [18641] Event [4520,337.115021,1672]: 1 finished unit Caretaker [t=00:01:19.505293][f=0018681] [18681] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:19.634893][f=0018711] [18711] Event [2408,121.165009,1464]: 1 finished unit Stinger [t=00:01:19.740587][f=0018735] [18735] Event [2776,210.424347,5256]: 0 finished unit Wind/Tidal Generator [t=00:01:20.019438][f=0018799] [18799] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:20.555578][f=0018919] [18919] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:20.784512][f=0018972] [18972] Event [4812,337.115021,1496]: 1 finished unit Rogue [t=00:01:21.153564][f=0019052] [19052] Event [3224,213.30368,1000]: 1 finished unit Solar Collector [t=00:01:21.344193][f=0019106] [19106] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:21.538617][f=0019151] [19151] Event [4376,335.303192,1832]: 1 finished unit Stinger [t=00:01:21.637656][f=0019173] [19173] Event [4241.04053,214.52002,2176.20044]: 0 lost unit Kodachi [t=00:01:21.830555][f=0019218] [19218] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:21.960964][f=0019249] [19249] Event [4812,337.115021,1496]: 1 finished unit Bandit [t=00:01:22.378465][f=0019346] [19346] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:22.573490][f=0019392] [19392] Event [2680,213.30368,5256]: 0 finished unit Wind/Tidal Generator [t=00:01:22.884494][f=0019463] [19463] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:23.531753][f=0019611] [19611] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:23.722334][f=0019654] [19654] Event [2632,213.30368,5256]: 0 finished unit Wind/Tidal Generator [t=00:01:24.509110][f=0019835] [19835] Event [4812,337.115021,1496]: 1 finished unit Rogue [t=00:01:24.539604][f=0019842] [19842] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:25.139194][f=0019972] [19972] Event [2584,213.30368,5256]: 0 finished unit Wind/Tidal Generator [t=00:01:25.160486][f=0019976] [19976] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:25.742322][f=0020101] [20101] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:25.747957][f=0020102] [20102] Event [4392,337.115021,1336]: 1 finished unit Stinger [t=00:01:25.763271][f=0020107] [20107] Event [3768,213.30368,3000]: 0 finished unit Metal Extractor [t=00:01:26.031811][f=0020163] [20163] Event [2151.38965,121.165009,1920.92041]: 0 lost unit Kodachi [t=00:01:26.183435][f=0020197] [20197] Event [3176,213.30368,920]: 1 finished unit Solar Collector [t=00:01:26.273766][f=0020214] [20214] Event [2198.49902,121.208817,1790.20239]: 0 lost unit Kodachi [t=00:01:26.324673][f=0020227] [20227] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:26.596690][f=0020286] [20286] Event [2186.36328,121.236572,1673.99414]: 0 lost unit Kodachi [t=00:01:26.619953][f=0020291] [20291] Event [2440,213.30368,5240]: 0 finished unit Wind/Tidal Generator [t=00:01:26.666748][f=0020302] [20302] Event [1904,121.241226,1600]: 1 lost unit Picket [t=00:01:26.681003][f=0020304] [20304] Event [1989.22473,121.68615,1705.02698]: 0 lost unit Kodachi [t=00:01:26.883683][f=0020345] [20345] Event [2163.09619,121.305717,1623.81726]: 0 lost unit Kodachi [t=00:01:26.939094][f=0020355] [20355] Event [2168,121.165009,1528]: 1 lost unit Stardust [t=00:01:27.019299][f=0020371] [20371] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:27.022073][f=0020372] [20372] Event [2088,120.136642,1464]: 1 lost unit Solar Collector [t=00:01:27.083796][f=0020384] [20384] Event [2008,121.545334,1544]: 1 lost unit Stinger [t=00:01:27.697264][f=0020526] [20526] Event [4443.32178,337.15686,1575.47827]: 1 finished unit Engineer Commander [t=00:01:27.936434][f=0020580] [20580] Event [2392,211.864014,5240]: 0 finished unit Wind/Tidal Generator [t=00:01:28.032679][f=0020600] [20600] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:28.105927][f=0020617] [20617] Event [2464,121.165009,1520]: 1 lost unit Picket [t=00:01:28.563865][f=0020715] [20715] Event [2168,121.165009,1416]: 1 lost unit Solar Collector [t=00:01:28.605888][f=0020724] [20724] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:28.834652][f=0020773] [20773] Event [3256,214.743347,872]: 1 finished unit Solar Collector [t=00:01:28.940734][f=0020795] [20795] Event [3840,214.743347,2912]: 0 finished unit Lotus [t=00:01:29.236252][f=0020856] [20856] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:29.452138][f=0020900] [20900] Event [2296,213.30368,5240]: 0 finished unit Wind/Tidal Generator [t=00:01:29.835942][f=0020978] [20978] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:30.555365][f=0021125] [21125] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:30.976204][f=0021221] [21221] Event [2200,211.864014,5224]: 0 finished unit Wind/Tidal Generator [t=00:01:31.582129][f=0021361] [21361] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:32.179637][f=0021501] [21501] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:32.204153][f=0021507] [21507] Event [2040,121.165009,1384]: 1 lost unit Solar Collector [t=00:01:32.359331][f=0021542] [21542] Event [2152,214.743347,5224]: 0 finished unit Wind/Tidal Generator [t=00:01:32.678984][f=0021615] [21615] Event [2360,121.165009,1288]: 1 lost unit Caretaker [t=00:01:32.759705][f=0021633] [21633] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:33.382237][f=0021763] [21763] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:34.082846][f=0021910] [21910] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:35.228285][f=0022142] [22142] Event [2200,121.165009,1224]: 1 lost unit Metal Extractor [t=00:01:35.996480][f=0022286] [22286] Event [3556.14478,213.30368,2761.74927]: 0 lost unit Blitz [t=00:01:36.491478][f=0022379] [22379] Event [3688,213.30368,2744]: 0 lost unit Stinger [t=00:01:36.710801][f=0022421] [22421] Event [3469.62964,207.545013,2388.77393]: 1 finished unit Engineer Commander [t=00:01:36.755927][f=0022429] [22429] Event [3565.37915,213.377548,2793.96533]: 0 lost unit Kodachi [t=00:01:37.187767][f=0022504] [22504] Event [3760,213.30368,2704]: 0 lost unit Lotus [t=00:01:37.294814][f=0022522] [22522] Event [3840,214.743347,2912]: 0 lost unit Lotus [t=00:01:37.450647][f=0022549] [22549] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:01:38.372851][f=0022708] [22708] Event [3792.02563,213.308289,3131.1394]: 0 lost unit Welder [t=00:01:38.639220][f=0022754] [22754] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:38.676372][f=0022760] [22760] Event [3736,207.545013,1048]: 1 finished unit Caretaker [t=00:01:38.936717][f=0022801] [22801] Event [3474.27368,213.81781,3200.58325]: 0 lost unit Kodachi [t=00:01:39.383840][f=0022868] [22868] Event [3768,212.860107,3000]: 0 lost unit Metal Extractor [t=00:01:39.767753][f=0022934] [22934] Event [3752,213.30368,2584]: 1 finished unit Metal Extractor [t=00:01:40.752301][f=0023092] [23092] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:01:40.783718][f=0023097] [23097] Event [3456,207.545013,1120]: 1 finished unit Aegis [t=00:01:41.464389][f=0023217] [23217] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:41.880452][f=0023289] [23289] Event [3401.38159,207.296387,3678.87842]: 0 lost unit Kodachi [t=00:01:42.155199][f=0023337] [23337] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:42.413478][f=0023382] [23382] Event [3351.0127,206.28302,3599.58667]: 0 lost unit Kodachi [t=00:01:42.834250][f=0023459] [23459] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:43.483710][f=0023590] [23590] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:43.905945][f=0023676] [23676] Event [2360,206.105347,5032]: 0 finished unit Stardust [t=00:01:44.152475][f=0023725] [23725] Event [3768,211.506348,3000]: 1 finished unit Metal Extractor [t=00:01:44.443765][f=0023783] [23783] Event [3177.5437,206.917526,3627.48682]: 0 lost unit Kodachi [t=00:01:44.956412][f=0023876] [23876] Event [3174.04492,207.545013,3715.50977]: 0 lost unit Kodachi [t=00:01:45.472855][f=0023969] [23969] Event [3021.93408,207.850357,3681.69678]: 0 lost unit Kodachi [t=00:01:46.480073][f=0024170] [24170] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:01:47.720150][f=0024370] [24370] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:47.907869][f=0024407] [24407] Event [3440,213.30368,944]: 1 finished unit Aegis [t=00:01:49.575024][f=0024667] [24667] Event [2811.3728,209.823883,4092.66333]: 0 lost unit Blitz [t=00:01:49.771759][f=0024696] [24696] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:01:50.524730][f=0024807] [24807] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:50.631849][f=0024822] [24822] Event [2894.54028,207.874222,3591.64331]: 1 lost unit Bandit [t=00:01:50.841572][f=0024853] [24853] Event [2896.0127,208.938034,3814.7793]: 0 lost unit Kodachi [t=00:01:50.844411][f=0024853] [24853] Event [2829.29736,208.031372,3968.60571]: 0 lost unit Ogre [t=00:01:51.017764][f=0024881] [24881] Event [2916.87256,208.365509,3564.55933]: 1 lost unit Rogue [t=00:01:51.072225][f=0024888] [24888] Event [2951.20361,207.560394,3786.71289]: 0 lost unit Kodachi [t=00:01:51.292371][f=0024923] [24923] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:51.469049][f=0024946] [24946] Event [2645.66577,213.30368,3091.75098]: 0 lost unit Kodachi [t=00:01:51.487808][f=0024950] [24950] Event [2921.55396,207.666122,3598.34888]: 1 lost unit Bandit [t=00:01:51.884994][f=0025005] [25005] Event [2958.8125,207.067017,3790.97559]: 0 lost unit Kodachi [t=00:01:52.039702][f=0025029] [25029] Event [2916.92041,207.99263,3574.36353]: 1 lost unit Bandit [t=00:01:52.083602][f=0025038] [25038] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:01:52.087473][f=0025039] [25039] Event [2555.82446,211.328949,3150.59497]: 0 lost unit Kodachi [t=00:01:52.197524][f=0025061] [25061] Event [2937.63647,207.630112,3587.29639]: 1 lost unit Rogue [t=00:01:52.329586][f=0025084] [25084] Event [2922.42529,207.981461,3445.74829]: 1 lost unit Bandit [t=00:01:52.438581][f=0025101] [25101] Event [2918.90186,208.237534,3420.93213]: 1 lost unit Rogue [t=00:01:52.470681][f=0025106] [25106] Event [2962.49194,207.590546,3573.29102]: 1 lost unit Rogue [t=00:01:52.474425][f=0025107] [25107] Event [2959.81152,210.474091,3422.60303]: 1 lost unit Aspis [t=00:01:52.563528][f=0025119] [25119] Event [2957.96899,209.945602,3554.40234]: 1 lost unit Rogue [t=00:01:52.639513][f=0025132] [25132] Event [2751.06616,213.471725,3354.05981]: 0 lost unit Kodachi [t=00:01:52.850385][f=0025162] [25162] Event [1468,338.435028,4480]: 0 finished unit Welder [t=00:01:53.067958][f=0025192] [25192] Event [3007.29224,205.057617,3583.37769]: 1 lost unit Felon [t=00:01:53.314423][f=0025226] [25226] Event [2961.33008,188.222931,3439.28394]: 1 lost unit Rogue [t=00:01:53.989118][f=0025318] [25318] Event [3130.48413,198.866211,3543.40771]: 0 lost unit Blitz [t=00:01:54.224123][f=0025350] [25350] Event [4304,337.115021,1296]: 1 finished unit Aegis [t=00:01:54.679081][f=0025411] [25411] Event [2986.80127,198.574387,3530.94897]: 0 lost unit Blitz [t=00:01:55.416694][f=0025505] [25505] Event [3369.3938,213.561096,3329.43042]: 0 lost unit Blitz [t=00:01:56.453425][f=0025642] [25642] Event [3399.2207,213.30368,3240.77856]: 1 lost unit Engineer Commander [t=00:01:56.472498][f=0025645] [25645] Event [5512,337.115021,1544]: 1 finished unit Singularity Reactor [t=00:01:56.582824][f=0025660] [25660] Event [3320.82837,209.422165,3313.98071]: 0 lost unit Kodachi [t=00:01:56.597942][f=0025662] [25662] Event [3354.13477,211.871994,3396.4624]: 0 lost unit Kodachi [t=00:01:56.598312][f=0025662] [25662] Event [3403.96436,210.931732,3369.96313]: 0 lost unit Kodachi [t=00:01:56.622887][f=0025665] [25665] Event [3296.15649,211.35614,3360.14697]: 0 lost unit Kodachi [t=00:01:56.647238][f=0025668] [25668] Event [3328.9231,210.566254,3357.44287]: 0 lost unit Kodachi [t=00:01:56.671118][f=0025671] [25671] Event [3264.13745,212.808655,3387.54028]: 0 lost unit Blitz [t=00:01:57.018449][f=0025711] [25711] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:01:57.215225][f=0025735] [25735] Event [3696,206.105347,1088]: 1 finished unit Aegis [t=00:01:58.766984][f=0025913] [25913] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:01:58.875858][f=0025929] [25929] Event [3752,213.30368,2584]: 1 lost unit Metal Extractor [t=00:01:59.389445][f=0026006] [26006] Event [3768,211.506348,3000]: 1 lost unit Metal Extractor [t=00:01:59.761366][f=0026063] [26063] Event [4480,337.115021,1232]: 1 finished unit Aegis [t=00:02:00.985273][f=0026251] [26251] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:02:01.750800][f=0026377] [26377] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:01.793986][f=0026385] [26385] Event [2520,121.165009,1240]: 1 lost unit Energy Pylon [t=00:02:02.455803][f=0026495] [26495] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:02.881945][f=0026568] [26568] Event [2264,121.165009,1240]: 1 lost unit Solar Collector [t=00:02:02.903234][f=0026573] [26573] Event [3808,207.545013,1152]: 1 finished unit Aegis [t=00:02:03.219627][f=0026630] [26630] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:03.604903][f=0026700] [26700] Event [2104,121.165009,1400]: 1 lost unit Metal Extractor [t=00:02:04.595258][f=0026879] [26879] Event [2184,121.165009,1288]: 1 lost unit Solar Collector [t=00:02:04.991442][f=0026954] [26954] Event [4872,334.338226,1416]: 1 finished unit Caretaker [t=00:02:06.236963][f=0027191] [27191] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:02:07.091278][f=0027355] [27355] Event [2216,121.165009,1160]: 1 lost unit Solar Collector [t=00:02:07.164650][f=0027369] [27369] Event [4464,337.049103,1840]: 1 finished unit Aegis [t=00:02:07.286694][f=0027392] [27392] Event [5544,337.115021,1240]: 1 finished unit Storage [t=00:02:07.472469][f=0027427] [27427] Event [568,121.165009,2536]: 0 finished unit Metal Extractor [t=00:02:07.499904][f=0027433] [27433] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:02:08.032014][f=0027535] [27535] Event [3536,206.105347,1056]: 1 finished unit Aegis [t=00:02:08.799334][f=0027683] [27683] Event [2408,121.165009,1464]: 1 lost unit Stinger [t=00:02:09.092536][f=0027740] [27740] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:02:09.575543][f=0027835] [27835] Event [600,121.165009,2232]: 0 finished unit Metal Extractor [t=00:02:09.670093][f=0027854] [27854] Event [4528,337.713776,1776]: 1 finished unit Aegis [t=00:02:09.727885][f=0027865] [27865] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:10.344066][f=0027985] [27985] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:10.965218][f=0028105] [28105] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:12.035836][f=0028300] [28300] Event [568,121.165009,1928]: 0 finished unit Metal Extractor [t=00:02:12.660995][f=0028428] [28428] Event [3808,213.30368,912]: 1 finished unit Aegis [t=00:02:13.191999][f=0028521] [28521] Event [5016,337.178192,1800]: 1 finished unit Stinger [t=00:02:13.745305][f=0028616] [28616] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:02:14.873978][f=0028810] [28810] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:02:16.566509][f=0029085] [29085] Event [3544,207.545013,1192]: 1 finished unit Stinger [t=00:02:16.779139][f=0029120] [29120] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:02:17.830704][f=0029279] [29279] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:18.678220][f=0029407] [29407] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:19.554131][f=0029533] [29533] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:19.996599][f=0029595] [29595] Event [1912,121.165009,1464]: 1 lost unit Solar Collector [t=00:02:21.025816][f=0029745] [29745] Event [1928,121.010513,1400]: 1 lost unit Metal Extractor [t=00:02:21.041566][f=0029747] [29747] Event [704,121.165009,2192]: 0 finished unit Lotus [t=00:02:21.578156][f=0029827] [29827] Event [4120,214.743347,1192]: 1 finished unit Stinger [t=00:02:22.500377][f=0029964] [29964] Event [1944,121.165009,1336]: 1 lost unit Solar Collector [t=00:02:22.995173][f=0030040] [30040] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:02:23.180103][f=0030070] [30070] Event [656,121.165009,1904]: 0 finished unit Lotus [t=00:02:23.487893][f=0030118] [30118] Event [4528,337.115021,1552]: 1 finished unit Aegis [t=00:02:23.715578][f=0030154] [30154] Event [3768,219.921844,3000]: 0 finished unit Metal Extractor [t=00:02:24.245393][f=0030237] [30237] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:02:25.732238][f=0030471] [30471] Event [3712,223.62973,2832]: 0 finished unit Lotus [t=00:02:26.204313][f=0030544] [30544] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:02:26.353844][f=0030568] [30568] Event [720,121.165009,2512]: 0 finished unit Lotus [t=00:02:27.147986][f=0030702] [30702] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:27.796643][f=0030820] [30820] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:28.278433][f=0030904] [30904] Event [3752,212.14325,2584]: 0 finished unit Metal Extractor [t=00:02:28.526132][f=0030948] [30948] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:29.893007][f=0031198] [31198] Event [784,121.165009,3072]: 0 finished unit Lotus [t=00:02:30.691685][f=0031341] [31341] Event [3632,207.7146,2432]: 0 finished unit Lotus [t=00:02:31.269676][f=0031437] [31437] Event [3600,207.545013,1040]: 1 finished unit Aegis [t=00:02:31.441845][f=0031465] [31465] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:02:32.622278][f=0031659] [31659] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:02:34.609993][f=0031977] [31977] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:02:35.324515][f=0032094] [32094] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:35.762137][f=0032165] [32165] Event [3227.47412,213.30368,1589.17151]: 0 lost unit Kodachi [t=00:02:36.116081][f=0032223] [32223] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:36.468480][f=0032282] [32282] Event [3497.63599,207.839417,1316.10693]: 0 lost unit Kodachi [t=00:02:36.478410][f=0032283] [32283] Event [3457.66602,207.548706,1312.28284]: 0 lost unit Kodachi [t=00:02:36.500368][f=0032287] [32287] Event [3529.91992,207.567062,1338.07458]: 0 lost unit Kodachi [t=00:02:36.555598][f=0032294] [32294] Event [3288.98535,207.722336,1263.27417]: 0 lost unit Kodachi [t=00:02:36.748867][f=0032325] [32325] Event [3369.11304,207.545013,1240.4729]: 0 lost unit Kodachi [t=00:02:36.841146][f=0032340] [32340] Event [3507.21509,207.349075,1299.54163]: 0 lost unit Kodachi [t=00:02:36.872272][f=0032346] [32346] Event [3522.13281,207.142929,1336.79346]: 0 lost unit Kodachi [t=00:02:36.901896][f=0032349] [32349] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:36.903739][f=0032350] [32350] Event [3276.33887,208.642639,1246.90845]: 0 lost unit Kodachi [t=00:02:37.021312][f=0032370] [32370] Event [3313.41577,207.645889,1232.72131]: 0 lost unit Kodachi [t=00:02:37.176229][f=0032396] [32396] Event [3411.26978,206.695038,1262.85425]: 0 lost unit Kodachi [t=00:02:37.336000][f=0032423] gg ;) [t=00:02:37.417210][f=0032436] [32436] Event [3340.9126,207.641556,1263.96814]: 0 lost unit Blitz [t=00:02:37.511035][f=0032451] [32451] Event [3567.9248,207.545013,1380.64575]: 0 lost unit Blitz [t=00:02:37.541265][f=0032456] [32456] Event [3306.54883,207.181198,1231.8114]: 0 lost unit Kodachi [t=00:02:38.034604][f=0032536] [32536] Event [3442.5918,207.667725,1287.74438]: 0 lost unit Blitz [t=00:02:38.140516][f=0032553] [32553] Event [3336,207.545013,1096]: 1 lost unit Stardust [t=00:02:38.181368][f=0032559] [32559] Event [3510.18286,208.06076,1323.16785]: 0 lost unit Blitz [t=00:02:38.372844][f=0032590] [32590] Event [3541.31836,206.767365,1348.92517]: 0 lost unit Kodachi [t=00:02:38.418217][f=0032598] [32598] Event [3445.5542,207.405731,1327.93054]: 0 lost unit Kodachi [t=00:02:38.535916][f=0032616] [32616] Event [undefined]: dawidzawadka resigned [t=00:02:38.540169][f=0032616] game_message: dawidzawadka has been destroyed! [t=00:02:38.540396][f=0032616] game_message: Flay wins! [t=00:02:38.541186][f=0032616] Submitting stats [t=00:02:38.553391][f=0032616] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:38.563910][f=0032616] Part| Total Time|Time of the last 0.5s [t=00:02:38.563946][f=0032616] Draw 31320.12ms 16.39% [t=00:02:38.563960][f=0032616] Lua::Callins::Synced 21155.28ms 23.63% [t=00:02:38.563975][f=0032616] Lua::Callins::Unsynced 47014.02ms 26.42% [t=00:02:38.563989][f=0032616] Lua::CollectGarbage::Synced 735.93ms 0.40% [t=00:02:38.564002][f=0032616] Lua::CollectGarbage::Unsynced 1646.81ms 2.38% [t=00:02:38.564017][f=0032616] Misc::Profiler::AddTime 137.00ms 0.00% [t=00:02:38.564030][f=0032616] Sim 86610.70ms 67.83% [t=00:02:38.565639][f=0032616] [32616] Received game_message: dawidzawadka has been destroyed! [t=00:02:38.566735][f=0032616] [32616] Received game_message: Flay wins! [t=00:02:38.581869][f=0032617] [32617] Game End Stats Header: 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74,22040,19575,19575,22040,3785.95801,9633.71387,9633.71387,3785.95801,0,0,0,0,0,0,0,0,3559.99487,0,0,3559.99487,16217.1523,15239.5576,15239.5576,16217.1523,1840,8750,8750,1840,63.3470917,316,316,63.3470917,1275,0,0,1275,55.6854515,35.9390106,35.9390106,55.6854515,12050,0,0,12050,14231.8477,13232.0488,13232.0488,14231.8477,6875,10825,10825,6875,17122,15029.8477,15029.8477,17122,4065.28662,2057.57104,2057.57104,4065.28662,19224.3867,17823.498,17823.498,19224.3867 [t=00:02:38.679777][f=0032631] [32631] Event [3152,213.878937,1088]: 1 lost unit Picket [t=00:02:38.890009][f=0032660] [32660] Event [5056.74512,330.371796,1557.23181]: 1 lost unit Convict [t=00:02:38.921083][f=0032663] [32663] Event [3176,213.389984,920]: 1 lost unit Solar Collector [t=00:02:40.175173][f=0032869] [32869] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:02:40.580026][f=0032931] No clients connected, shutting down server [t=00:02:40.580111][f=0032931] Server shutdown [t=00:02:40.580402][f=0032931] [32931] all players disconnected [t=00:02:41.462768][f=0033084] [33084] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:02:43.190837][f=0033407] [33407] Event [1468,338.435028,4480]: 0 finished unit Ogre [t=00:02:43.887369][f=0033563] [33563] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:44.466235][f=0033693] [33693] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:44.999483][f=0033819] [33819] Event [1468,338.435028,4480]: 0 finished unit Kodachi [t=00:02:47.078198][f=0034343] [34343] Event [1468,338.435028,4480]: 0 finished unit Minotaur [t=00:02:47.882923][f=0034539] [34539] Event [1468,338.435028,4480]: 0 finished unit Blitz [t=00:02:48.558532][f=0034706] Autoquit sending quit command. [t=00:02:48.559730][f=0034706] [QuitAction] user exited to system [t=00:02:48.560998][f=0034706] [SpringApp::Kill][1] fromRun=1 [t=00:02:48.561508][f=0034706] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:48.561536][f=0034706] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:48.561553][f=0034706] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:48.561568][f=0034706] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:48.561581][f=0034706] [SpringApp::Kill][2] [t=00:02:48.562703][f=0034706] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:48.562725][f=0034706] [Game::KillLua][1] dtor=0 luaUI=0x56376131dca0 [t=00:02:48.562774][f=0034706] Start widgetHandler:Shutdown [t=00:02:48.568013][f=0034706] Shutdown - SaveOrderList Complete [t=00:02:48.568889][f=0034706] Writing last game win data [t=00:02:48.577514][f=0034706] Shutdown - SaveConfigData Complete [t=00:02:48.577547][f=0034706] Shutdown Widget - Chili Highlight [t=00:02:48.577588][f=0034706] Shutdown Widget - Save/Load API [t=00:02:48.577619][f=0034706] Shutdown Widget - Draw After Chili [t=00:02:48.577637][f=0034706] Shutdown Widget - EPIC Menu [t=00:02:48.578377][f=0034706] Shutdown Widget - Chili Minimap [t=00:02:48.579008][f=0034706] Shutdown Widget - Chili Widget Selector [t=00:02:48.579498][f=0034706] Shutdown Widget - Local Team Colors [t=00:02:48.579524][f=0034706] Shutdown Widget - Display Keys 2 [t=00:02:48.579581][f=0034706] Shutdown Widget - Save Game Menu [t=00:02:48.579597][f=0034706] Shutdown Widget - HealthBars [t=00:02:48.579721][f=0034706] Shutdown Widget - Noises [t=00:02:48.579741][f=0034706] Shutdown Widget - Unit Icons [t=00:02:48.580030][f=0034706] Shutdown Widget - Win Counter [t=00:02:48.580055][f=0034706] Shutdown Widget - BuildETA [t=00:02:48.580073][f=0034706] Shutdown Widget - EndGame APM stats [t=00:02:48.580091][f=0034706] Shutdown Widget - SpringRTS Replay Stats [t=00:02:48.580148][f=0034706] Shutdown Widget - Modular Comm Info [t=00:02:48.580166][f=0034706] Shutdown Widget - Music Player v2 [t=00:02:48.580185][f=0034706] Shutdown Widget - State Reverse and Latency [t=00:02:48.580211][f=0034706] Shutdown Widget - CameraShake [t=00:02:48.580229][f=0034706] Shutdown Widget - Chili Economy Panel Default [t=00:02:48.580351][f=0034706] Shutdown Widget - Chili EndGame Window [t=00:02:48.580378][f=0034706] Shutdown Widget - Chili Nuke Warning [t=00:02:48.580398][f=0034706] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:48.580440][f=0034706] Shutdown Widget - Chili Spectator Panels [t=00:02:48.580477][f=0034706] Shutdown Widget - Context Menu [t=00:02:48.580493][f=0034706] Shutdown Widget - Darkening [t=00:02:48.580520][f=0034706] Shutdown Widget - Defense Range Zero-K [t=00:02:48.580554][f=0034706] Shutdown Widget - Grab Input [t=00:02:48.580574][f=0034706] Shutdown Widget - Highlight Geos [t=00:02:48.580592][f=0034706] Shutdown Widget - Local Widgets Config [t=00:02:48.580614][f=0034706] Shutdown Widget - MinimapEvents [t=00:02:48.580630][f=0034706] Shutdown Widget - MetalFeatures (new) [t=00:02:48.580653][f=0034706] Shutdown Widget - Missile Silo Range [t=00:02:48.580673][f=0034706] Shutdown Widget - Point Tracker [t=00:02:48.580708][f=0034706] Shutdown Widget - Showeco and Grid Drawer [t=00:02:48.580742][f=0034706] Shutdown Widget - Stereo3D [t=00:02:48.580812][f=0034706] Shutdown Widget - Outline Shader [t=00:02:48.580832][f=0034706] Shutdown Widget - Attack AoE [t=00:02:48.580849][f=0034706] Shutdown Widget - UnitShapes [t=00:02:48.580895][f=0034706] Shutdown Widget - Map Edge Extension [t=00:02:48.580913][f=0034706] Shutdown Widget - Selection Send [t=00:02:48.580930][f=0034706] Shutdown Widget - LupsManager [t=00:02:48.580962][f=0034706] Shutdown Widget - Newton Firezone [t=00:02:48.580979][f=0034706] Shutdown Widget - Chili Pro Console [t=00:02:48.583424][f=0034706] Shutdown Widget - Persistent Build Height [t=00:02:48.583465][f=0034706] Shutdown Widget - Lasso Terraform GUI [t=00:02:48.583485][f=0034706] Shutdown Widget - Chili Framework [t=00:02:48.583507][f=0034706] Shutdown Widget - Lups [t=00:02:48.583576][f=0034706] Shutdown Widget - Custom Markers [t=00:02:48.583612][f=0034706] Shutdown Widget - Chili Core Selector [t=00:02:48.583759][f=0034706] Shutdown Widget - Mex Placement Handler [t=00:02:48.583784][f=0034706] Shutdown Widget - Select Keys [t=00:02:48.583818][f=0034706] Shutdown Widget - Pause Screen [t=00:02:48.583841][f=0034706] Shutdown Widget - Layout Handler [t=00:02:48.583865][f=0034706] Shutdown Widget - Text To Speech Control [t=00:02:48.583883][f=0034706] End widgetHandler:Shutdown [t=00:02:48.638136][f=0034706] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2603445,212976554} {int,ext,rec}Allocs={29062838,0,0} {chunk,block}Bytes={212976554,0} [t=00:02:48.638248][f=0034706] [Game::KillLua][2] dtor=0 luaGaia=0x563765cb77b0 [t=00:02:48.667807][f=0034706] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2366801,198763073} {int,ext,rec}Allocs={29062839,0,0} {chunk,block}Bytes={198763073,0} [t=00:02:48.667957][f=0034706] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2366801,198763073} {int,ext,rec}Allocs={29062839,0,0} {chunk,block}Bytes={198763073,0} [t=00:02:48.668010][f=0034706] [Game::KillLua][3] dtor=0 luaRules=0x56375a9def70 [t=00:02:48.668063][f=0034706] Start gadgetHandler:Shutdown [t=00:02:48.668083][f=0034706] Shutdown - StartSetup [t=00:02:48.668100][f=0034706] Shutdown - UnitMorph [t=00:02:48.670288][f=0034706] Shutdown - Carrier Drones [t=00:02:48.670314][f=0034706] Shutdown - LupsNanoSpray [t=00:02:48.670333][f=0034706] Shutdown - Missile Silo Controller [t=00:02:48.670352][f=0034706] Shutdown - Modular Comm Info [t=00:02:48.670370][f=0034706] Shutdown - Terrain Texture Handler [t=00:02:48.670388][f=0034706] Shutdown - UnitCloakShield [t=00:02:48.670769][f=0034706] Shutdown - Starlight Handler [t=00:02:48.670825][f=0034706] End gadgetHandler:Shutdown [t=00:02:48.690493][f=0034706] Start gadgetHandler:Shutdown [t=00:02:48.690547][f=0034706] Shutdown - Save/Load [t=00:02:48.690571][f=0034706] Shutdown - Teleport Throw [t=00:02:48.690589][f=0034706] Shutdown - UnitMorph [t=00:02:48.690610][f=0034706] Shutdown - Modular Comm Info [t=00:02:48.690626][f=0034706] Shutdown - Retreat Command [t=00:02:48.690647][f=0034706] Shutdown - Shockwaves [t=00:02:48.690663][f=0034706] Shutdown - UnitCloakShield [t=00:02:48.690683][f=0034706] Shutdown - Lups Cloak FX [t=00:02:48.690725][f=0034706] Shutdown - Lups [t=00:02:48.690765][f=0034706] Shutdown - Lups Shield [t=00:02:48.690875][f=0034706] End gadgetHandler:Shutdown [t=00:02:48.899570][f=0034706] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29062871,0,0} {chunk,block}Bytes={0,0} [t=00:02:48.899836][f=0034706] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29062871,0,0} {chunk,block}Bytes={0,0} [t=00:02:48.899908][f=0034706] [Game::KillLua][4] dtor=0 [t=00:02:48.899930][f=0034706] [Game::KillLua][5] dtor=0 [t=00:02:48.912641][f=0034706] [Game::~CGame][1] [t=00:02:48.912689][f=0034706] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:48.912702][f=0034706] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:48.912713][f=0034706] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:48.912724][f=0034706] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:48.912733][f=0034706] [Game::KillLua][4] dtor=1 [t=00:02:48.912743][f=0034706] [Game::KillLua][5] dtor=1 [t=00:02:48.912932][f=0034706] [Game::KillMisc][1] [t=00:02:48.912946][f=0034706] [Game::KillMisc][2] [t=00:02:48.913472][f=0034706] [Game::KillMisc][3] [t=00:02:48.913557][f=0034706] [Game::KillRendering][1] [t=00:02:48.924437][f=0034706] [3DOParser::Kill] allocated 1 pieces [t=00:02:48.924474][f=0034706] [S3OParser::Kill] allocated 617 pieces [t=00:02:48.924965][f=0034706] [AssParser::Kill] allocated 6 pieces [t=00:02:48.927748][f=0034706] [Game::KillInterface][1] [t=00:02:48.928151][f=0034706] [Game::KillInterface][2] [t=00:02:48.928620][f=0034706] [Game::KillSimulation][1] [t=00:02:48.928641][f=0034706] [Game::KillSimulation][2] [t=00:02:49.724009][f=0034706] [CCollisionHandler] dis-/continuous tests: 0/502281 [t=00:02:49.727070][f=0034706] [Game::KillSimulation][3] [t=00:02:49.727839][f=0034706] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:49.728320][f=0034706] [~CPathCache(24x24)] cacheHits=525 hitPercentage=39% numHashColls=0 maxCacheSize=38 [t=00:02:49.728355][f=0034706] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:49.728381][f=0034706] [~CPathCache(48x48)] cacheHits=433 hitPercentage=0% numHashColls=0 maxCacheSize=87 [t=00:02:49.733867][f=0034706] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:49.734158][f=0034706] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:49.772335][f=0034706] [LosHandler::Kill] raycast instance cache-{hits,misses}={23140,26281}; shared=3%; cached=44% [t=00:02:49.811124][f=0034706] [Game::KillSimulation][4] [t=00:02:53.020803][f=0034706] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:53.024099][f=0034706] [Game::~CGame][2] [t=00:02:53.024420][f=0034706] [Game::~CGame][3] [t=00:02:53.242686][f=0034706] [SpringApp::Kill][3] [t=00:02:53.242944][f=0034706] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 365792 bytes sent 239629 bytes recv'd [t=00:02:56.271569][f=0034706] [SpringApp::Kill][4] font=0x56374acac790 [t=00:02:56.272922][f=0034706] [SpringApp::Kill][5] [t=00:02:56.281584][f=0034706] [SpringApp::Kill][6] [t=00:02:56.282086] [SpringApp::Kill][7] [t=00:02:56.283747] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:56.283766] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:56.283776] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:56.283786] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:56.291455] [VFS] [SpringVFS::DeleteArchives] [t=00:02:56.291481] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:02:56.291574] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x56374ad0c170) [t=00:02:56.298873] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=2025ms [t=00:02:56.298931] file="unittextures/factorytank_1.png" indx=7259 inflSize=4103kb readTime=22ms [t=00:02:56.299241] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=21ms [t=00:02:56.299264] file="luaui/widgets/gui_epicmenu.lua" indx=4726 inflSize=102kb readTime=20ms [t=00:02:56.299277] file="luaui/widgets/gui_api_draw_after_chili.lua" indx=4676 inflSize=1kb readTime=20ms [t=00:02:56.299646] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=19ms [t=00:02:56.299665] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=17ms [t=00:02:56.299677] file="unittextures/factorytank_2.png" indx=7261 inflSize=4103kb readTime=15ms [t=00:02:56.299690] file="bitmaps/pd/shockwave.tga" indx=583 inflSize=256kb readTime=14ms [t=00:02:56.299716] file="unitpics/amphtele.png" indx=6404 inflSize=9kb readTime=14ms [t=00:02:56.299728] file="luaui/widgets/unit_smart_nanos.lua" indx=4854 inflSize=15kb readTime=12ms [t=00:02:56.302562] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 41527935 bytes cached in 2849 files [t=00:02:56.420153] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:02:56.420211] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x56374addb5b0) [t=00:02:56.422595] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:56.422952] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x56374ad07f20) [t=00:02:56.430490] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f668002bfe0) [t=00:02:56.431336] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:02:56.432100] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x56374add8030) [t=00:02:56.432399] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:02:56.433520] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:56.433541] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:56.433556] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:56.433567] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:56.433578] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:56.433588] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:56.434560] [SpringApp::Kill][8] [t=00:02:56.434578] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:56.434588] [WatchDog::Uninstall][1] hangDetectorThread=0x563707eb4a70 (joinable=1) [t=00:02:56.434597] [WatchDog::Uninstall][2] [t=00:02:57.330138] [WatchDog::Uninstall][3] [t=00:02:57.330173] [SpringApp::Kill][9]