[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000602] Using writeable configuration source: "/tmp/tmp.9LKHw3URxQ/springsettings.1320195.cfg"
[t=00:00:00.009183] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.009231] ============== ==============
[t=00:00:00.009267]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.009279]
[t=00:00:00.009289] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.009299] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.009309] Use "none" to disable the default log sections.
[t=00:00:00.009318] ============== ==============
[t=00:00:00.009329] ============== ==============
[t=00:00:00.009406] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.009419] MouseDragCircleCommandThreshold = 25
[t=00:00:00.009430] ROAM = 2
[t=00:00:00.009440] RotateLogFiles = 1
[t=00:00:00.009451] TeamHighlight = 0
[t=00:00:00.009461] ============== ==============
[t=00:00:00.009471] ============== ==============
[t=00:00:00.009481] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.009492] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.009502] Compiler Version: gcc-10.3.0
[t=00:00:00.009524] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.009695] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.009708] Binary Word Size: 64-bit (native)
[t=00:00:00.009718] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.009728] Physical CPU Cores: 1
[t=00:00:00.009739] Logical CPU Cores: 1
[t=00:00:00.009748] ============== ==============
[t=00:00:00.009813] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.009823] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.009833] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.009843] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.009854] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.011715] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.011734] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.011763] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.011784] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.011795] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.011832] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.022951] [GR::LogVersionInfo]
[t=00:00:00.022974] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.022996] GL version :
[t=00:00:00.023006] GL vendor :
[t=00:00:00.023016] GL renderer :
[t=00:00:00.023025] GLSL version:
[t=00:00:00.023035] GLEW version: spring headless stub GLEW version
[t=00:00:00.023045] GPU memory : unknown
[t=00:00:00.023055] SDL swap-int: 0
[t=00:00:00.023066] SDL driver : headless stub
[t=00:00:00.023075]
[t=00:00:00.023086] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.023096] ARB shader support : 0
[t=00:00:00.023105] GLSL shader support : 0
[t=00:00:00.023115] GL4 support : 0
[t=00:00:00.023125] FBO extension support : 0
[t=00:00:00.023135] NVX GPU mem-info support : 0
[t=00:00:00.023145] ATI GPU mem-info support : 0
[t=00:00:00.023155] NPOT-texture support : 1 (0)
[t=00:00:00.023184] S3TC/DXT1 texture support : 0/0
[t=00:00:00.023198] texture query-LOD support : 1 (0)
[t=00:00:00.023210] MSAA frame-buffer support : 0 (0)
[t=00:00:00.023222] Z-buffer depth : 16 (-)
[t=00:00:00.023234] primitive-restart support : 0 (0)
[t=00:00:00.023244] clip-space control support: 0 (0)
[t=00:00:00.023254] seamless cube-map support : 0 (0)
[t=00:00:00.023264] frag-depth layout support : 0 (0)
[t=00:00:00.023274] persistent maps support : 0 (0)
[t=00:00:00.023283]
[t=00:00:00.023294] max. FBO samples : -1
[t=00:00:00.023304] max. texture size : 2048
[t=00:00:00.023316] max. texture anisotropy level: 0.000000
[t=00:00:00.023326] max. vec4 varyings/attributes: 0/0
[t=00:00:00.023336] max. draw-buffers : 0
[t=00:00:00.023346] max. rec. indices/vertices : 0/0
[t=00:00:00.023356] max. uniform buffer-bindings : 0
[t=00:00:00.023365] max. uniform block-size : 0KB
[t=00:00:00.023375] max. storage buffer-bindings : 0
[t=00:00:00.023385] max. storage block-size : 0MB
[t=00:00:00.023395]
[t=00:00:00.023405] enable AMD-hacks : 0
[t=00:00:00.023415] compress MIP-maps: 0
[t=00:00:00.023433] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.023722] [GR::UpdateGLConfigs]
[t=00:00:00.023747] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.023985] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.024000] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.024010] [GR::InitGLState]
[t=00:00:00.024022] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.280524] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.284475] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.291367] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.292028] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.292054] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.292071] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.334396] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.335305] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.363318] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.363739] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.376176] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[t=00:00:00.376200] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.376376] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.380149] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80ac02bbd0 (SpringVFS) global=(nil) (null)
[t=00:00:00.380171] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.380267] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.380288] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.380306] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.380317] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.380351] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2978 MB
[t=00:00:00.382476][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.382506][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.382527][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1320195/replay.sdfz" for game data...
[t=00:00:00.526294][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.527680][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.527713][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.530035][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.530067][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms
[t=00:00:00.530093][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.576058][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b22b007110] using map "Scaryland v1.02" (loaded=0 cached=0)
[t=00:00:00.577074][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.578351][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.578824][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b22b007110] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.579760][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.590648][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.590857][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.600751][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms
[t=00:00:00.601014][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.255359][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.255417][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.255511][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.255571][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.255626][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.255681][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.256779][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.257307][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.257781][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.260907][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.263571][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.265501][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.265537][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.265999][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.272381][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.273484][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.274451][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.274737][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.275323][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.275341][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.280597][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.280643][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.435406][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.444853][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:02.671486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.046878][f=-000001] Loading UnitDefs_posts
[t=00:00:03.319929][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.381433][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.415995][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.444710][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 693ms
[t=00:00:03.514873][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 845ms
[t=00:00:03.515477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.742454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.753629][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:03.753675][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.754071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.800179][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms
[t=00:00:03.800239][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.803508][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.106765][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.163083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.311997][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.315690][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.315729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.999897][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms
[t=00:00:05.000581][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.097452][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[t=00:00:05.097509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.121754][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:05.770820][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.775226][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.775636][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.814966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.815065][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.817165][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.817190][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.818423][f=-000001] InfoTexture: legacy
[t=00:00:05.818445][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.819580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.904670][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.906797][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:05.906825][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.907288][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.907316][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.088904][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.109283][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.315827][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.394499][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.494165][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.494207][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.494889][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.980404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.994528][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:07.170997][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:07.172612][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:07.172637][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:07.182707][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.182761][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.182780][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:07.182798][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:07.182816][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:07.182831][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.182848][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4
[t=00:00:07.188470][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.188551][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.188570][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:07.188584][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:07.188597][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:07.188609][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.188621][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4
[t=00:00:07.188635][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b23316d280 has BLOCKSIZE 1
[t=00:00:07.191822][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.191850][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.191864][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:07.191878][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:07.191891][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:07.191905][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a
[t=00:00:07.195478][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1)
[t=00:00:07.196805][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:07.204893][f=-000001] Path cache (40, 40) initialized.
[t=00:00:07.204926][f=-000001] Path cache (40, 40) initialized.
[t=00:00:07.207991][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.208016][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.208030][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:07.208071][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:07.208087][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:07.208101][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a
[t=00:00:07.300408][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1)
[t=00:00:07.301198][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:07.303427][f=-000001] Path cache (20, 20) initialized.
[t=00:00:07.303451][f=-000001] Path cache (20, 20) initialized.
[t=00:00:07.303465][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (130ms, checksum d5868fb9)"
[t=00:00:07.303525][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:07.303540][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:07.303553][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:07.469070][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms
[t=00:00:07.469778][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:10.157639][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Ghetto Feature Placer
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:10.750726][f=-000001] Synced LuaRules: finished loading
[t=00:00:10.775104][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua