[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000446] Using writeable configuration source: "/tmp/tmp.k6HPzbTr3g/springsettings.1317034.cfg" [t=00:00:00.009977] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.010039] ============== ============== [t=00:00:00.010051] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.010060] [t=00:00:00.010069] Enable or disable log sections using the LogSections configuration key [t=00:00:00.010078] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.010086] Use "none" to disable the default log sections. [t=00:00:00.010095] ============== ============== [t=00:00:00.010104] ============== ============== [t=00:00:00.010162] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.010173] MouseDragCircleCommandThreshold = 25 [t=00:00:00.010183] ROAM = 2 [t=00:00:00.010193] RotateLogFiles = 1 [t=00:00:00.010203] TeamHighlight = 0 [t=00:00:00.010214] ============== ============== [t=00:00:00.010222] ============== ============== [t=00:00:00.010232] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.010241] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.010250] Compiler Version: gcc-10.3.0 [t=00:00:00.010277] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.010398] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.010409] Binary Word Size: 64-bit (native) [t=00:00:00.010447] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.010457] Physical CPU Cores: 1 [t=00:00:00.010467] Logical CPU Cores: 1 [t=00:00:00.010475] ============== ============== [t=00:00:00.010539] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.010548] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.010557] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.010565] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.010574] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.011862] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.011881] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.011902] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.011919] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.011929] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.011956] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.021197] [GR::LogVersionInfo] [t=00:00:00.021222] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021239] GL version : [t=00:00:00.021248] GL vendor : [t=00:00:00.021257] GL renderer : [t=00:00:00.021266] GLSL version: [t=00:00:00.021275] GLEW version: spring headless stub GLEW version [t=00:00:00.021285] GPU memory : unknown [t=00:00:00.021294] SDL swap-int: 0 [t=00:00:00.021303] SDL driver : headless stub [t=00:00:00.021311] [t=00:00:00.021320] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021329] ARB shader support : 0 [t=00:00:00.021338] GLSL shader support : 0 [t=00:00:00.021347] GL4 support : 0 [t=00:00:00.021356] FBO extension support : 0 [t=00:00:00.021365] NVX GPU mem-info support : 0 [t=00:00:00.021373] ATI GPU mem-info support : 0 [t=00:00:00.021382] NPOT-texture support : 1 (0) [t=00:00:00.021404] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021415] texture query-LOD support : 1 (0) [t=00:00:00.021424] MSAA frame-buffer support : 0 (0) [t=00:00:00.021432] Z-buffer depth : 16 (-) [t=00:00:00.021441] primitive-restart support : 0 (0) [t=00:00:00.021450] clip-space control support: 0 (0) [t=00:00:00.021459] seamless cube-map support : 0 (0) [t=00:00:00.021467] frag-depth layout support : 0 (0) [t=00:00:00.021477] persistent maps support : 0 (0) [t=00:00:00.021485] [t=00:00:00.021495] max. FBO samples : -1 [t=00:00:00.021504] max. texture size : 2048 [t=00:00:00.021515] max. texture anisotropy level: 0.000000 [t=00:00:00.021524] max. vec4 varyings/attributes: 0/0 [t=00:00:00.021533] max. draw-buffers : 0 [t=00:00:00.021543] max. rec. indices/vertices : 0/0 [t=00:00:00.021551] max. uniform buffer-bindings : 0 [t=00:00:00.021560] max. uniform block-size : 0KB [t=00:00:00.021569] max. storage buffer-bindings : 0 [t=00:00:00.021577] max. storage block-size : 0MB [t=00:00:00.021586] [t=00:00:00.021595] enable AMD-hacks : 0 [t=00:00:00.021604] compress MIP-maps: 0 [t=00:00:00.021620] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.022044] [GR::UpdateGLConfigs] [t=00:00:00.022069] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022086] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022279] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022291] [GR::InitGLState] [t=00:00:00.022301] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.209759] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.212113] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.217436] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.217972] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.217994] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.218010] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.252688] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.253576] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.278186] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.278534] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.289085] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.289112] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.289299] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.292782] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f42b802bbd0 (SpringVFS) global=(nil) (null) [t=00:00:00.292804] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.292900] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.292922] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292940] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.292950] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.292970] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2910 MB [t=00:00:00.294649][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.294680][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.294700][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1317034/replay.sdfz" for game data... [t=00:00:00.429238][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.431046][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.431098][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.433425][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.433477][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms [t=00:00:00.433509][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.487703][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5624aba7c780] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.488871][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.493685][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494324][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5624aba7c780] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.495430][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.506738][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506981][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.517451][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 83ms [t=00:00:00.517803][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.565632][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.565681][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.565786][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.565848][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.565907][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.565965][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.567280][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.567864][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.568419][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.571833][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.574482][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.576473][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.576516][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.577076][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.583575][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.584815][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.585886][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.586187][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.586879][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.586903][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.593384][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.593447][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.718240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.737870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.888944][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.210991][f=-000001] Loading UnitDefs_posts [t=00:00:01.445575][f=-000001] Loading FeatureDefs_posts [t=00:00:01.544480][f=-000001] Loading WeaponDefs_posts [t=00:00:01.614397][f=-000001] Loading ArmorDefs_posts [t=00:00:01.648277][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 746ms [t=00:00:01.721031][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 833ms [t=00:00:01.722247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.962971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.973212][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:01.973243][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.973711][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.011079][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [t=00:00:02.011145][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.014340][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.300838][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.357279][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.507221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.562913][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.563132][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.291235][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [t=00:00:03.291299][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.401987][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [t=00:00:03.402035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.425345][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.088037][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.093544][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.094031][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.104705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:04.104830][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.106698][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:04.106736][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.107439][f=-000001] InfoTexture: legacy [t=00:00:04.107467][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.108364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:04.347006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:04.349965][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:04.350021][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:04.350956][f=-000001] Set ROAM mode to DisplayLists [t=00:00:04.350993][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.531872][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:04.534600][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:04.705741][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:04.793001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:04.933870][f=-000001] Loaded DecalsDrawer: off [t=00:00:04.934258][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:04.934910][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:05.373656][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:05.388093][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:05.573994][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:05.574904][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:05.574928][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:05.584643][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.584706][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.584737][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.584752][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.584767][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.584780][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.584794][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:05.589765][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.589820][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.589834][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.589846][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.589857][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.589868][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:05.589879][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:05.589893][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5624b408b420 has BLOCKSIZE 1 [t=00:00:05.593038][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:05.593078][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.593096][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.593116][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.593135][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.593153][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:05.597240][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:05.598318][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:05.603548][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.603580][f=-000001] Path cache (40, 40) initialized. [t=00:00:05.606651][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:05.606679][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:05.606694][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:05.606718][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:05.606733][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:05.606747][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:05.679616][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:05.680330][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:05.681540][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.681560][f=-000001] Path cache (20, 20) initialized. [t=00:00:05.681573][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (106ms, checksum 06bcb304)" [t=00:00:05.681646][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:05.681669][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:05.681683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:05.879456][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [t=00:00:05.880104][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:08.546382][f=-000001] Map Terrain Generation [t=00:00:08.546917][f=-000001] Random Seed, 9129675 [t=00:00:08.547011][f=-000001] Wave generation complete [t=00:00:08.549654][f=-000001] Draw points, 11, factor, 0.83664447 [t=00:00:08.643662][f=-000001] Voronoi generation complete [t=00:00:08.645386][f=-000001] std, 61.9132042, bucketWidth, 57.6261024 [t=00:00:08.648197][f=-000001] Terrain structure complete [t=00:00:17.061720][f=-000001] Edge processing complete [t=00:00:17.064577][f=-000001] ApplyLineDistanceFunc [t=00:00:18.309048][f=-000001] Tier propagation complete [t=00:00:26.169281][f=-000001] Height application complete [t=00:00:33.819519][f=-000001] Smoothing complete [t=00:00:33.930346][f=-000001] Map terrain complete [t=00:00:34.114888][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:34.155489][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:34.155550][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:34.692530][f=-000001] Synced LuaRules: finished loading [t=00:00:34.720375][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:35.277712][f=-000001] Unsynced LuaRules: finished loading [t=00:00:35.368765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:35.398551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:35.408010][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:35.408043][f=-000001] LuaSocket Support: enabled [t=00:00:35.424890][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:35.504007][f=-000001] localWidgets, nil, true, true [t=00:00:35.505061][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:35.505082][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:35.514842][f=-000001] USE_OLD_CHILI [t=00:00:35.863702][f=-000001] Loading last game win data [t=00:00:35.863743][f=-000001] Resetting win data [t=00:00:35.863795][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:35.863814][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:35.863829][f=-000001] Player and team counts match, continuing [t=00:00:35.863845][f=-000001] sdfasdf was in last game but is now absent, resetting scores [t=00:00:35.977089][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:35.977124][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:36.016117][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:36.030430][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:36.607289][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:37.204785][f=-000001] Loaded API widget: i18n [t=00:00:37.206111][f=-000001] Loaded API widget: Shared Functions [t=00:00:37.206313][f=-000001] Loaded API widget: Hacky version fix [t=00:00:37.206558][f=-000001] Loaded API widget: Cluster Detection [t=00:00:37.207365][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:37.207684][f=-000001] Loaded API widget: Win Counter [t=00:00:37.378988][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:37.379375][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:37.379645][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:37.379836][f=-000001] Loaded API widget: CommandInsert [t=00:00:37.380002][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:37.382542][f=-000001] Loaded API widget: Lups [t=00:00:37.671269][f=-000001] Loaded API widget: Chili Framework [t=00:00:37.671676][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:37.671960][f=-000001] Loaded widget: Save/Load API [t=00:00:37.672249][f=-000001] Loaded widget: Chili Highlight [t=00:00:37.672540][f=-000001] Loaded widget: Draw After Chili [t=00:00:37.676765][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:37.678300][f=-000001] Loaded DecalsDrawer: off [t=00:00:37.678322][f=-000001] Ground-decal rendering is disabled! [t=00:00:37.678391][f=-000001] Set maximum particles to: 0 [t=00:00:37.678526][f=-000001] Set UnitLodDist to 0 [t=00:00:37.678684][f=-000001] Set UnitIconDist to 0 [t=00:00:37.699128][f=-000001] Loaded widget: EPIC Menu [t=00:00:37.699522][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:37.699931][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:37.723964][f=-000001] Loaded widget: Chili Minimap [t=00:00:37.724312][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:37.733131][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:37.733460][f=-000001] Deferred Rendering requires shader support! [t=00:00:37.733853][f=-000001] Loaded widget: Deferred rendering [t=00:00:37.734116][f=-000001] Mexspot Fetcher fetching [t=00:00:37.734292][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:37.734617][f=-000001] Team highlighting: Disabled [t=00:00:37.735046][f=-000001] Loaded widget: Teamhighlight option [t=00:00:37.735533][f=-000001] Loaded widget: Local Team Colors [t=00:00:37.735910][f=-000001] Loaded widget: Display Keys 2 [t=00:00:37.736253][f=-000001] Loaded widget: Save Game Menu [t=00:00:37.736441][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:37.736627][f=-000001] Loaded widget: One click weapon handler [t=00:00:37.736841][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:37.737207][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:37.737765][f=-000001] Loaded widget: Attack Command Helper [t=00:00:37.738096][f=-000001] Loaded widget: Selection Modkeys [t=00:00:37.745667][f=-000001] Loaded widget: Chili Global Commands [t=00:00:37.747034][f=-000001] Loaded widget: Outline No Shader [t=00:00:37.747527][f=-000001] Loaded widget: Unit Icons [t=00:00:37.747889][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:37.748365][f=-000001] Loaded widget: Noises [t=00:00:37.788271][f=-000001] Loaded widget: HealthBars [t=00:00:37.788695][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:37.792217][f=-000001] Loaded widget: Chili Vote Display [t=00:00:37.792615][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:37.792934][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:37.792969][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1317034/events.log [t=00:00:37.796112][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:37.796422][f=-000001] Loaded widget: EndGame APM stats [t=00:00:37.797780][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:37.797985][f=-000001] Loaded widget: Objectives [t=00:00:37.798323][f=-000001] Loaded widget: EndGame Stats [t=00:00:37.798745][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:37.799096][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:37.799414][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:37.803025][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:37.803438][f=-000001] Loaded widget: BuildETA [t=00:00:37.803689][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:37.807355][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:37.807764][f=-000001] Loaded widget: Outline Shader [t=00:00:37.808557][f=-000001] Loaded widget: Command Alpha [t=00:00:37.809329][f=-000001] Loaded widget: Camera Save Position [t=00:00:37.809651][f=-000001] Loaded widget: Ghost Site [t=00:00:37.809869][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:37.810203][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:37.810494][f=-000001] Loaded widget: Stop Self-D [t=00:00:37.811341][f=-000001] Loaded widget: Stereo3D [t=00:00:37.811776][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:37.812019][f=-000001] Loaded widget: SmoothCam [t=00:00:37.812360][f=-000001] Loaded widget: Smart Bombers [t=00:00:37.812830][f=-000001] Loaded widget: Simple Settings [t=00:00:37.813239][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:37.813551][f=-000001] Loaded widget: Show selected unit range [t=00:00:37.813890][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:37.814076][f=-000001] Loaded widget: ReclaimInfo [t=00:00:37.814254][f=-000001] Loaded widget: Raw Move Issue [t=00:00:37.814576][f=-000001] Loaded widget: Point Tracker [t=00:00:37.814777][f=-000001] Loaded widget: Orbit Command [t=00:00:37.814997][f=-000001] Loaded widget: Morph Finished notification [t=00:00:37.815209][f=-000001] Loaded widget: Mission Results Handler [t=00:00:37.815631][f=-000001] Loaded widget: Missile Silo Range [t=00:00:37.816109][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:37.816450][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:37.816746][f=-000001] Loaded widget: Misc default command replacements [t=00:00:37.817110][f=-000001] Loaded widget: MinimapEvents [t=00:00:37.817452][f=-000001] Loaded widget: Local Widgets Config [t=00:00:37.817750][f=-000001] Loaded widget: Keep Target [t=00:00:37.817974][f=-000001] Loaded widget: In-game Ignore [t=00:00:37.818809][f=-000001] Loaded widget: In-game Guide [t=00:00:37.819239][f=-000001] Loaded widget: Highlight Geos [t=00:00:37.819639][f=-000001] Loaded widget: Haven Handler [t=00:00:37.819903][f=-000001] Loaded widget: Guard Remove [t=00:00:37.820285][f=-000001] Input grabbing is enabled! [t=00:00:37.820306][f=-000001] Input grabbing is enabled! [t=00:00:37.820411][f=-000001] Loaded widget: Grab Input [t=00:00:37.820749][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:37.820967][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:37.821458][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:37.828865][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:37.829296][f=-000001] Loaded widget: Decoration Handler [t=00:00:37.829580][f=-000001] Loaded widget: Decloak Range [t=00:00:37.829986][f=-000001] Loaded widget: Darkening [t=00:00:37.838957][f=-000001] Loaded widget: Context Menu [t=00:00:37.839764][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:37.840140][f=-000001] Loaded widget: Ferry Points [t=00:00:37.861281][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:37.861677][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:37.862098][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:37.862362][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:37.862829][f=-000001] EndGame Graph disabled [t=00:00:37.882597][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:37.894452][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:37.894799][f=-000001] Loaded widget: Easy Facing [t=00:00:37.895397][f=-000001] Loaded widget: Cheat Sheet [t=00:00:37.895760][f=-000001] Loaded widget: CameraShake [t=00:00:37.896098][f=-000001] Loaded widget: Blast Radius [t=00:00:37.896512][f=-000001] Loaded widget: Autoquit [t=00:00:37.896929][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:37.897169][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:37.897598][f=-000001] Loaded widget: Music Player v2 [t=00:00:37.897955][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:37.898403][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:37.898877][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:37.899976][f=-000001] Loaded widget: Attack Warning [t=00:00:37.900358][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:37.901001][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:37.902303][f=-000001] Loaded widget: Auto Group [t=00:00:37.903278][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:37.904264][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:37.904696][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:37.905465][f=-000001] Loaded widget: Projectile Lights [t=00:00:37.906339][f=-000001] Loaded widget: Select Com at start [t=00:00:37.912499][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:37.913650][f=-000001] Loaded widget: Transport AI [t=00:00:37.913869][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:37.914098][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:37.946291][f=-000001] Loaded widget: Unit Start State [t=00:00:37.949678][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:37.950177][f=-000001] Loaded widget: Smooth Scroll [t=00:00:37.965312][f=-000001] Loaded widget: Replay control buttons [t=00:00:37.968372][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:37.969617][f=-000001] Loaded widget: Icon Sets [t=00:00:38.103731][f=-000001] Loaded widget: Attack AoE [t=00:00:38.105791][f=-000001] Loaded widget: PlanetWars Info [t=00:00:38.133333][f=-000001] Loaded widget: UnitShapes [t=00:00:38.133749][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:38.134264][f=-000001] Loaded widget: Commands FX [t=00:00:38.134752][f=-000001] : disabled for spectators [t=00:00:38.135789][f=-000001] Loaded widget: Stockpiler [t=00:00:38.136433][f=-000001] Loaded widget: Map Edge Extension [t=00:00:38.136980][f=-000001] Loaded widget: State Icons [t=00:00:38.137381][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:38.137780][f=-000001] Loaded widget: Shield Guard [t=00:00:38.138170][f=-000001] Loaded widget: Selection Send [t=00:00:38.138608][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:38.139036][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:38.139466][f=-000001] Loaded widget: Gadget Icons [t=00:00:38.139732][f=-000001] Loaded widget: AllyCursors [t=00:00:38.140130][f=-000001] : disabled for spectators [t=00:00:38.141100][f=-000001] Loaded widget: Building Starter [t=00:00:38.141594][f=-000001] : disabled for spectators [t=00:00:38.142321][f=-000001] Loaded widget: Cloaker Guard [t=00:00:38.142695][f=-000001] Loaded widget: Units on Fire [t=00:00:38.143111][f=-000001] Loaded widget: Smoke Signals [t=00:00:38.143409][f=-000001] Loaded widget: LupsManager [t=00:00:38.144064][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:38.144787][f=-000001] Loaded widget: Newton Firezone [t=00:00:38.146000][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:38.146399][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:38.154111][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:38.161548][f=-000001] Loaded widget: Chili Pro Console [t=00:00:38.162349][f=-000001] Loaded widget: Chili Docking [t=00:00:38.162985][f=-000001] Loaded widget: HUD Presets [t=00:00:38.163683][f=-000001] Loaded widget: Persistent Build Height [t=00:00:38.166509][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:38.166939][f=-000001] Loaded widget: Image Preloader [t=00:00:38.167394][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:38.167620][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:38.173236][f=-000001] Loaded widget: Chili Core Selector [t=00:00:38.173893][f=-000001] Loaded widget: Custom Markers [t=00:00:38.175251][f=-000001] Loaded widget: Select Keys [t=00:00:38.176150][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:38.176594][f=-000001] Loaded widget: Start Boxes [t=00:00:38.176851][f=-000001] Loaded widget: Restricted Zones [t=00:00:38.177407][f=-000001] Loaded widget: Pause Screen [t=00:00:38.185738][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:38.186204][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:38.186900][f=-000001] Loaded widget: CustomFormations2 [t=00:00:38.187330][f=-000001] SetSunLighting [t=00:00:38.189663][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:38.190201][f=-000001] Loaded widget: Text To Speech Control [t=00:00:38.194726][f=-000001] Loaded widget: Layout Handler [t=00:00:38.195125][f=-000001] Lua garbage collection rate: 30/s [t=00:00:38.195175][f=-000001] Loaded widget: GC Control [t=00:00:38.195437][f=-000001] Loaded widget: Font Cache [t=00:00:38.219292][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:38.222378][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:38.227810][f=-000001] Writing last game win data [t=00:00:38.242619][f=-000001] LuaUI v0.3 [t=00:00:38.370345][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:40.365058][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:40.380015][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13052,0,0} {chunk,block}Bytes={0,0} [t=00:00:40.703008][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:40.703099][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:40.711675][f=-000001] Spectator mode. Widget removed. [t=00:00:40.713372][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:40.726571][f=-000001] Spectator mode. Widget removed. [t=00:00:40.729413][f=-000001] Playback paused [t=00:00:40.737001][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:40.772559][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:40.826676][f=-000001] Opening demofile demos/1317034/replay.sdfz [t=00:00:40.826714][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:40.826729][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:40.826809][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:40.828103][f=-000001] -> Connection established (given id 3) [t=00:00:40.828676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:40.828727][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:40.828755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:40.828780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:40.829492][f=-000001] Speed set to 20.0 [server] [t=00:00:40.829566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5624ba2679c0,(nil)}][locale="C"]" [t=00:00:40.829587][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:40.886288][f=-000001] Switching to Overhead (TA) style camera [t=00:00:40.886335][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:44.434883][f=-000001] Beginning demo playback [t=00:00:44.451033][f=-000001] GameID: d3d52462eb8f6a280f3e8535bf66cf03 [t=00:00:44.482634][f=-000001] Connection attempt from hedkeaf [t=00:00:44.482683][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:44.483317][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:44.483601][f=-000001] -> Connection established (given id 0) [t=00:00:44.498836][f=-000001] Connection attempt from iwantusername [t=00:00:44.498886][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:44.498948][f=-000001] [0] Event [undefined]: iwantusername changed status [t=00:00:44.499119][f=-000001] -> Connection established (given id 1) [t=00:00:44.514909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:44.514979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:45.104562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:45.104661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:45.818528][f=-000001] Player hedkeaf left the game: normal quit [t=00:00:45.819013][f=-000001] [0] Event [undefined]: hedkeaf quit [t=00:00:46.027051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000745732e0,0000000000000000}][locale="C"]" [t=00:00:47.061996][f=-000001] Allies: I choose: Busy Engineer! [t=00:00:48.266643][f=-000001] hi, how are you :) i hope well, given the current situation :( [t=00:00:49.503049][f=-000001] > SPRINGIE:User hedkeaf|turretlaser|6_6||False|P42|Federation|UA [t=00:00:49.611060][f=-000001] > Game will be force started in 60 seconds [t=00:00:49.854690][f=-000001] > SPRINGIE:User hedkeaf|turretlaser|6_6||False|P42|Federation|UA [t=00:00:49.914719][f=-000001] Connection attempt from hedkeaf [t=00:00:49.914768][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:49.914845][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:49.915052][f=-000001] -> Connection established (given id 0) [t=00:00:50.650730][f=-000001] > Game will be force started in 40 seconds [t=00:00:51.111652][f=-000001] Allies: I choose: Happy Recon! [t=00:00:51.675191][f=-000001] > Game will be force started in 20 seconds [t=00:00:51.970579][f=-000001] Player hedkeaf left the game: timeout [t=00:00:51.970644][f=-000001] [0] Event [undefined]: hedkeaf timed out [t=00:00:52.554845][f=-000001] [Game::ClientReadNet] added new player sdfasdf with number 2 to team 0 [t=00:00:52.554900][f=-000001] > SPRINGIE:User sdfasdf|spidercrabe|6_6||False|||CN [t=00:00:52.554919][f=-000001] > SPRINGIE:User sdfasdf|spidercrabe|6_6||False|||CN [t=00:00:52.554930][f=-000001] > SPRINGIE:User sdfasdf|spidercrabe|6_6||False|||CN [t=00:00:52.619125][f=-000001] Connection attempt from sdfasdf [t=00:00:52.619176][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:52.619195][f=-000001] -> Connection established (given id 2) [t=00:00:52.658517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:52.658565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:53.104398][f=-000001] [0] Event [4738.40625,160.249374,4624.21094]: 0 finished unit Strike Commander [t=00:00:53.116611][f=-000001] [0] Event [616,160.044373,622]: 1 finished unit Recon Commander [t=00:00:53.136697][f=0000000] [0] iwantusername, team: 1, elo:2256, userid: 535156 [t=00:00:53.136768][f=0000000] [0] hedkeaf, team: 0, elo:2026, userid: 519614 [t=00:00:53.136800][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:53.142944][f=0000000] Playback continued [t=00:00:53.145676][f=0000000] > Players hedkeaf did not choose a start position. Game will be aborted. [t=00:00:53.145709][f=0000000] > exiting game [t=00:00:53.147062][f=0000001] No clients connected, shutting down server [t=00:00:53.147088][f=0000001] Server shutdown [t=00:00:53.147860][f=0000001] Submitting stats [t=00:00:53.148255][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:53.153897][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:53.153928][f=0000001] Draw 7185.50ms 61.70% [t=00:00:53.153942][f=0000001] Lua::Callins::Synced 3.85ms 0.00% [t=00:00:53.153957][f=0000001] Lua::Callins::Unsynced 10762.94ms 84.70% [t=00:00:53.153971][f=0000001] Lua::CollectGarbage::Synced 208.04ms 1.70% [t=00:00:53.153985][f=0000001] Lua::CollectGarbage::Unsynced 420.04ms 4.20% [t=00:00:53.153999][f=0000001] Misc::Profiler::AddTime 22.83ms 0.10% [t=00:00:53.154249][f=0000001] [1] player nonplacement [t=00:00:53.155525][f=0000001] [1] autohost exit [t=00:00:53.156612][f=0000001] [1] all players disconnected [t=00:00:54.142274][f=0000001] Playback paused [t=00:01:03.149105][f=0000001] Autoquit sending quit command. [t=00:01:03.150187][f=0000001] [QuitAction] user exited to system [t=00:01:03.151709][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:03.152724][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:03.152784][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.152804][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.152821][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:03.152834][f=0000001] [SpringApp::Kill][2] [t=00:01:03.154117][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:03.154658][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5624bd49b450 [t=00:01:03.155043][f=0000001] Start widgetHandler:Shutdown [t=00:01:03.159891][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:03.160728][f=0000001] Writing last game win data [t=00:01:03.166991][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:03.167025][f=0000001] Shutdown Widget - Save/Load API [t=00:01:03.167044][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:03.167075][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:03.167093][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:03.168099][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:03.168592][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:03.169043][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:03.169073][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:03.169132][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:03.169148][f=0000001] Shutdown Widget - Unit Icons [t=00:01:03.169371][f=0000001] Shutdown Widget - Noises [t=00:01:03.169393][f=0000001] Shutdown Widget - HealthBars [t=00:01:03.169529][f=0000001] Shutdown Widget - Win Counter [t=00:01:03.169551][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:03.170978][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:03.171003][f=0000001] Shutdown Widget - BuildETA [t=00:01:03.171023][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:03.171039][f=0000001] Shutdown Widget - Outline Shader [t=00:01:03.171054][f=0000001] Shutdown Widget - Stereo3D [t=00:01:03.171083][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:03.171101][f=0000001] Shutdown Widget - Point Tracker [t=00:01:03.171128][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:03.171162][f=0000001] Shutdown Widget - MetalFeatures (new) [t=00:01:03.171193][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:03.171211][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:03.171235][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:03.171251][f=0000001] Shutdown Widget - Grab Input [t=00:01:03.171273][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:03.171291][f=0000001] Shutdown Widget - Darkening [t=00:01:03.171317][f=0000001] Shutdown Widget - Context Menu [t=00:01:03.171333][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:03.171350][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:03.171403][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:03.171425][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:03.171447][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:03.171568][f=0000001] Shutdown Widget - CameraShake [t=00:01:03.171587][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:03.171603][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:03.171620][f=0000001] Shutdown Widget - Attack AoE [t=00:01:03.171637][f=0000001] Shutdown Widget - UnitShapes [t=00:01:03.171679][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:03.171698][f=0000001] Shutdown Widget - Lua Metal Decals [t=00:01:03.171714][f=0000001] Shutdown Widget - Selection Send [t=00:01:03.171730][f=0000001] Shutdown Widget - LupsManager [t=00:01:03.171756][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:03.171774][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:03.174133][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:03.174176][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:03.174196][f=0000001] Shutdown Widget - Lups [t=00:01:03.174243][f=0000001] Shutdown Widget - Chili Framework [t=00:01:03.174261][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:03.174278][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:03.174387][f=0000001] Shutdown Widget - Custom Markers [t=00:01:03.174627][f=0000001] Shutdown Widget - Select Keys [t=00:01:03.174666][f=0000001] Shutdown Widget - Pause Screen [t=00:01:03.174688][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:03.174707][f=0000001] Shutdown Widget - Layout Handler [t=00:01:03.174725][f=0000001] End widgetHandler:Shutdown [t=00:01:03.365243][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322281,81667579} {int,ext,rec}Allocs={9408067,0,0} {chunk,block}Bytes={81667579,0} [t=00:01:03.365357][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:03.365371][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5624ba2679c0 [t=00:01:03.365422][f=0000001] Start gadgetHandler:Shutdown [t=00:01:03.365439][f=0000001] Shutdown - StartSetup [t=00:01:03.365455][f=0000001] Shutdown - UnitMorph [t=00:01:03.365519][f=0000001] Shutdown - Carrier Drones [t=00:01:03.365538][f=0000001] Shutdown - LupsNanoSpray [t=00:01:03.365554][f=0000001] Shutdown - Missile Silo Controller [t=00:01:03.365570][f=0000001] Shutdown - Modular Comm Info [t=00:01:03.365584][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:03.365600][f=0000001] Shutdown - UnitCloakShield [t=00:01:03.365627][f=0000001] Shutdown - Starlight Handler [t=00:01:03.365643][f=0000001] End gadgetHandler:Shutdown [t=00:01:03.384690][f=0000001] Start gadgetHandler:Shutdown [t=00:01:03.384745][f=0000001] Shutdown - Save/Load [t=00:01:03.384771][f=0000001] Shutdown - Teleport Throw [t=00:01:03.384789][f=0000001] Shutdown - UnitMorph [t=00:01:03.384814][f=0000001] Shutdown - Modular Comm Info [t=00:01:03.384831][f=0000001] Shutdown - Retreat Command [t=00:01:03.384852][f=0000001] Shutdown - Shockwaves [t=00:01:03.384867][f=0000001] Shutdown - UnitCloakShield [t=00:01:03.384885][f=0000001] Shutdown - Lups Cloak FX [t=00:01:03.384902][f=0000001] Shutdown - Lups [t=00:01:03.384944][f=0000001] Shutdown - Lups Shield [t=00:01:03.384964][f=0000001] End gadgetHandler:Shutdown [t=00:01:03.410743][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9408099,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.410911][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9408099,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.410969][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:03.410996][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:03.421213][f=0000001] [Game::~CGame][1] [t=00:01:03.421251][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:03.421265][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:03.421299][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:03.421312][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:03.421324][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:03.421336][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:03.421447][f=0000001] [Game::KillMisc][1] [t=00:01:03.421460][f=0000001] [Game::KillMisc][2] [t=00:01:03.422368][f=0000001] [Game::KillMisc][3] [t=00:01:03.423301][f=0000001] [Game::KillRendering][1] [t=00:01:03.457607][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:03.457647][f=0000001] [S3OParser::Kill] allocated 71 pieces [t=00:01:03.457684][f=0000001] [AssParser::Kill] allocated 33 pieces [t=00:01:03.460279][f=0000001] [Game::KillInterface][1] [t=00:01:03.460677][f=0000001] [Game::KillInterface][2] [t=00:01:03.461728][f=0000001] [Game::KillSimulation][1] [t=00:01:03.461757][f=0000001] [Game::KillSimulation][2] [t=00:01:04.339724][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:04.342566][f=0000001] [Game::KillSimulation][3] [t=00:01:04.343820][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.344264][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.344288][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.344314][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.350537][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:04.350836][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:04.388132][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:04.540298][f=0000001] [Game::KillSimulation][4] [t=00:01:08.533873][f=0000001] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:08.536395][f=0000001] [Game::~CGame][2] [t=00:01:08.536422][f=0000001] [Game::~CGame][3] [t=00:01:08.816606][f=0000001] [SpringApp::Kill][3] [t=00:01:08.816690][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1943 bytes sent 13522 bytes recv'd [t=00:01:11.829545][f=0000001] [SpringApp::Kill][4] font=0x5624ab9be790 [t=00:01:11.830600][f=0000001] [SpringApp::Kill][5] [t=00:01:11.837595][f=0000001] [SpringApp::Kill][6] [t=00:01:11.837659] [SpringApp::Kill][7] [t=00:01:11.839067] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:11.839089] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:11.839101] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:11.839112] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:11.840212] [VFS] [SpringVFS::DeleteArchives] [t=00:01:11.840232] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:01:11.840626] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x5624aba316f0) [t=00:01:11.854874] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=2047ms [t=00:01:11.854932] file="bitmaps/gpl/wakelarge.png" indx=504 inflSize=124kb readTime=19ms [t=00:01:11.855155] file="bitmaps/loadpictures/communication.png" indx=519 inflSize=2799kb readTime=19ms [t=00:01:11.855171] file="luarules/gadgets/api_fog_hidden_effects.lua" indx=1669 inflSize=1kb readTime=16ms [t=00:01:11.855181] file="bitmaps/cc/3explo.tga" indx=422 inflSize=64kb readTime=15ms [t=00:01:11.855192] file="units/cloakarty.lua" indx=6805 inflSize=3kb readTime=14ms [t=00:01:11.855202] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=14ms [t=00:01:11.855212] file="scripts/commsupport.lua" indx=5757 inflSize=15kb readTime=12ms [t=00:01:11.855353] file="unittextures/tatex/noise4a00.bmp" indx=7759 inflSize=12kb readTime=12ms [t=00:01:11.855368] file="luaui/widgets/chili_old/skins/darkhivesquare/skin.lua" indx=4420 inflSize=0kb readTime=12ms [t=00:01:11.855378] file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=11ms [t=00:01:11.866515] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 30052505 bytes cached in 2773 files [t=00:01:11.984235] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:11.984282] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x5624aba32220) [t=00:01:11.990061] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:11.990939] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:11.991244] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x5624aba1ca30) [t=00:01:11.991513] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f42b802bfe0) [t=00:01:11.992286] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:11.992834] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x5624abb322e0) [t=00:01:11.993156] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:01:11.994157] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:11.994182] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:11.994551] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:11.994575] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:11.994589] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:11.994603] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:11.995555] [SpringApp::Kill][8] [t=00:01:11.995581] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:11.995595] [WatchDog::Uninstall][1] hangDetectorThread=0x562467290a70 (joinable=1) [t=00:01:11.995608] [WatchDog::Uninstall][2] [t=00:01:12.144825] [WatchDog::Uninstall][3] [t=00:01:12.144869] [SpringApp::Kill][9]