[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000065] Using writeable configuration source: "/tmp/tmp.LFV6SVyNtO/springsettings.1316641.cfg"
[t=00:00:00.009992] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.010048] ============== ==============
[t=00:00:00.010059]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.010068]
[t=00:00:00.010077] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010086] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010095] Use "none" to disable the default log sections.
[t=00:00:00.010103] ============== ==============
[t=00:00:00.010113] ============== ==============
[t=00:00:00.010171] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.010181] MouseDragCircleCommandThreshold = 25
[t=00:00:00.010192] ROAM = 2
[t=00:00:00.010201] RotateLogFiles = 1
[t=00:00:00.010211] TeamHighlight = 0
[t=00:00:00.010227] ============== ==============
[t=00:00:00.010236] ============== ==============
[t=00:00:00.010245] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.010255] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.010264] Compiler Version: gcc-10.3.0
[t=00:00:00.010290] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.010450] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.010462] Binary Word Size: 64-bit (native)
[t=00:00:00.010471] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.010481] Physical CPU Cores: 1
[t=00:00:00.010491] Logical CPU Cores: 1
[t=00:00:00.010499] ============== ==============
[t=00:00:00.010568] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.010577] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.010586] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.010595] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.010604] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.011881] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.011905] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.011927] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.011946] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.011956] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.011981] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.021487] [GR::LogVersionInfo]
[t=00:00:00.021512] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.021528] GL version :
[t=00:00:00.021537] GL vendor :
[t=00:00:00.021546] GL renderer :
[t=00:00:00.021555] GLSL version:
[t=00:00:00.021564] GLEW version: spring headless stub GLEW version
[t=00:00:00.021572] GPU memory : unknown
[t=00:00:00.021581] SDL swap-int: 0
[t=00:00:00.021590] SDL driver : headless stub
[t=00:00:00.021599]
[t=00:00:00.021608] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.021617] ARB shader support : 0
[t=00:00:00.021626] GLSL shader support : 0
[t=00:00:00.021635] GL4 support : 0
[t=00:00:00.021643] FBO extension support : 0
[t=00:00:00.021652] NVX GPU mem-info support : 0
[t=00:00:00.021661] ATI GPU mem-info support : 0
[t=00:00:00.021669] NPOT-texture support : 1 (0)
[t=00:00:00.021692] S3TC/DXT1 texture support : 0/0
[t=00:00:00.021701] texture query-LOD support : 1 (0)
[t=00:00:00.021710] MSAA frame-buffer support : 0 (0)
[t=00:00:00.021718] Z-buffer depth : 16 (-)
[t=00:00:00.021727] primitive-restart support : 0 (0)
[t=00:00:00.021736] clip-space control support: 0 (0)
[t=00:00:00.021745] seamless cube-map support : 0 (0)
[t=00:00:00.021753] frag-depth layout support : 0 (0)
[t=00:00:00.021762] persistent maps support : 0 (0)
[t=00:00:00.021771]
[t=00:00:00.021780] max. FBO samples : -1
[t=00:00:00.021789] max. texture size : 2048
[t=00:00:00.021800] max. texture anisotropy level: 0.000000
[t=00:00:00.021809] max. vec4 varyings/attributes: 0/0
[t=00:00:00.021817] max. draw-buffers : 0
[t=00:00:00.021826] max. rec. indices/vertices : 0/0
[t=00:00:00.021835] max. uniform buffer-bindings : 0
[t=00:00:00.021844] max. uniform block-size : 0KB
[t=00:00:00.021852] max. storage buffer-bindings : 0
[t=00:00:00.021861] max. storage block-size : 0MB
[t=00:00:00.021869]
[t=00:00:00.021878] enable AMD-hacks : 0
[t=00:00:00.021887] compress MIP-maps: 0
[t=00:00:00.021904] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.022379] [GR::UpdateGLConfigs]
[t=00:00:00.022402] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.022419] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.022438] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.022448] [GR::InitGLState]
[t=00:00:00.022458] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.240672] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.248870] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.254217] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.254787] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.254812] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.254827] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.292318] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.293164] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.315716] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.316068] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.326517] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:00.326546] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.326791] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.330187] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f33a402bbd0 (SpringVFS) global=(nil) (null)
[t=00:00:00.330208] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.330311] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.330331] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.330349] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.330358] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.330393] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 2903 MB
[t=00:00:00.332448][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.332480][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.332500][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1316641/replay.sdfz" for game data...
[t=00:00:00.463332][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.464522][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.464556][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.468603][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.468677][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 136ms
[t=00:00:00.468708][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6)
[t=00:00:00.515506][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b063a9c5b0] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:00.516507][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.517913][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.518431][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b063a9c5b0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.519428][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.530849][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.531061][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.540194][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms
[t=00:00:00.540313][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.187259][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.187462][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.187566][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.187625][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.187680][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.187734][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.188828][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.189329][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.189795][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.192989][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.195098][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.196948][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.196978][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.197426][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.203549][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.204584][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.205551][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.205840][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.206404][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.206422][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.211711][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.211757][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.318886][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.329518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)"
[t=00:00:02.630110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.005678][f=-000001] Loading UnitDefs_posts
[t=00:00:03.191606][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.251458][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.283930][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.314161][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 602ms
[t=00:00:03.391433][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 767ms
[t=00:00:03.392339][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.554527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.555279][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:03.555718][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.556043][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.623953][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms
[t=00:00:03.624013][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.647620][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.937556][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.991816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.129004][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.177663][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.178086][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.803826][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 625ms
[t=00:00:04.803872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.891168][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 87ms
[t=00:00:04.891212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.913747][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:05.565985][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.570943][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.571010][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.580823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.580892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.582979][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.583002][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.584491][f=-000001] InfoTexture: legacy
[t=00:00:05.584516][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.585947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.728936][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.731495][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:05.731531][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.732086][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.732108][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.874704][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.874750][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.131963][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.252804][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.341708][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.342073][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.342806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.734889][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.750470][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.984811][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 18ms
[t=00:00:06.985957][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.985980][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:07.000642][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.000690][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.000706][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.000720][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.000734][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.000746][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.000758][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91ad
[t=00:00:07.007708][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.007759][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.007773][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.007787][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.007799][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.007812][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.007823][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91bd
[t=00:00:07.007838][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b06cc8b970 has BLOCKSIZE 1
[t=00:00:07.011653][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.011668][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.011678][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.011689][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.011699][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.011709][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f13
[t=00:00:07.014823][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f13 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe-c0be8f13.zip" (exists=1)
[t=00:00:07.017022][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:07.029031][f=-000001] Path cache (56, 40) initialized.
[t=00:00:07.029077][f=-000001] Path cache (56, 40) initialized.
[t=00:00:07.032921][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.032941][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:07.032952][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e
[t=00:00:07.032983][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1
[t=00:00:07.032995][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:07.033005][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f23
[t=00:00:07.133245][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f23 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe2-c0be8f23.zip" (exists=1)
[t=00:00:07.134297][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:07.137114][f=-000001] Path cache (28, 20) initialized.
[t=00:00:07.137140][f=-000001] Path cache (28, 20) initialized.
[t=00:00:07.137158][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (151ms, checksum 538bdc26)"
[t=00:00:07.137224][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:07.137246][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:07.137259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:07.279178][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms
[t=00:00:07.279488][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:09.595690][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:09.597093][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:09.986999][f=-000001] Synced LuaRules: finished loading
[t=00:00:10.010923][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua