[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000101] Using writeable configuration source: "/tmp/tmp.tXGpDQAyKH/springsettings.1315233.cfg"
[t=00:00:00.002697] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.002747] ============== ==============
[t=00:00:00.002759]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.002769]
[t=00:00:00.002779] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.002789] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.002799] Use "none" to disable the default log sections.
[t=00:00:00.002809] ============== ==============
[t=00:00:00.002819] ============== ==============
[t=00:00:00.002878] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.002889] MouseDragCircleCommandThreshold = 25
[t=00:00:00.002900] ROAM = 2
[t=00:00:00.002910] RotateLogFiles = 1
[t=00:00:00.002920] TeamHighlight = 0
[t=00:00:00.002932] ============== ==============
[t=00:00:00.002941] ============== ==============
[t=00:00:00.002952] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.002963] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.002973] Compiler Version: gcc-10.3.0
[t=00:00:00.003002] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003177] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003190] Binary Word Size: 64-bit (native)
[t=00:00:00.003200] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003210] Physical CPU Cores: 1
[t=00:00:00.003221] Logical CPU Cores: 1
[t=00:00:00.003231] ============== ==============
[t=00:00:00.003296] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003307] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003317] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003327] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003336] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.004862] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.004885] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.004913] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.004932] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.004944] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.004972] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.016820] [GR::LogVersionInfo]
[t=00:00:00.016843] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.016860] GL version :
[t=00:00:00.016869] GL vendor :
[t=00:00:00.016878] GL renderer :
[t=00:00:00.016886] GLSL version:
[t=00:00:00.016895] GLEW version: spring headless stub GLEW version
[t=00:00:00.016904] GPU memory : unknown
[t=00:00:00.016913] SDL swap-int: 0
[t=00:00:00.016922] SDL driver : headless stub
[t=00:00:00.016931]
[t=00:00:00.016940] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.016949] ARB shader support : 0
[t=00:00:00.016958] GLSL shader support : 0
[t=00:00:00.016966] GL4 support : 0
[t=00:00:00.016975] FBO extension support : 0
[t=00:00:00.016984] NVX GPU mem-info support : 0
[t=00:00:00.016993] ATI GPU mem-info support : 0
[t=00:00:00.017002] NPOT-texture support : 1 (0)
[t=00:00:00.017025] S3TC/DXT1 texture support : 0/0
[t=00:00:00.017034] texture query-LOD support : 1 (0)
[t=00:00:00.017042] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017051] Z-buffer depth : 16 (-)
[t=00:00:00.017060] primitive-restart support : 0 (0)
[t=00:00:00.017069] clip-space control support: 0 (0)
[t=00:00:00.017077] seamless cube-map support : 0 (0)
[t=00:00:00.017086] frag-depth layout support : 0 (0)
[t=00:00:00.017095] persistent maps support : 0 (0)
[t=00:00:00.017103]
[t=00:00:00.017113] max. FBO samples : -1
[t=00:00:00.017121] max. texture size : 2048
[t=00:00:00.017133] max. texture anisotropy level: 0.000000
[t=00:00:00.017141] max. vec4 varyings/attributes: 0/0
[t=00:00:00.017150] max. draw-buffers : 0
[t=00:00:00.017159] max. rec. indices/vertices : 0/0
[t=00:00:00.017167] max. uniform buffer-bindings : 0
[t=00:00:00.017176] max. uniform block-size : 0KB
[t=00:00:00.017185] max. storage buffer-bindings : 0
[t=00:00:00.017193] max. storage block-size : 0MB
[t=00:00:00.017202]
[t=00:00:00.017211] enable AMD-hacks : 0
[t=00:00:00.017220] compress MIP-maps: 0
[t=00:00:00.017235] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.017527] [GR::UpdateGLConfigs]
[t=00:00:00.017549] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.017567] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.017577] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.017586] [GR::InitGLState]
[t=00:00:00.017684] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.232911] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.236015] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.241482] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.242022] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.242045] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.242060] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.273717] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.274546] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.299223] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.299581] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.310225] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.310252] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.310425] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.314091] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff64402bbd0 (SpringVFS) global=(nil) (null)
[t=00:00:00.314112] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.314213] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.314236] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.314255] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.314266] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.314296] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 3042 MB
[t=00:00:00.316309][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.316345][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.316367][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1315233/replay.sdfz" for game data...
[t=00:00:00.452812][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.453984][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.454017][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.458687][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.458760][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 142ms
[t=00:00:00.458810][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 8 to team 0 (#active=9)
[t=00:00:00.506333][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56216888be70] using map "LimeQuat Republic v1.22" (loaded=0 cached=0)
[t=00:00:00.507357][f=-000001] [VFS] [SpringVFS::AddArchive(arName="LimeQuat Republic v1.22", overwrite=false)] section=1 cached=0
[t=00:00:00.509294][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.509976][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56216888be70] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.510952][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.522130][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.522354][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.973833][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2515ms
[t=00:00:02.973977][f=-000001] [PreGame::UpdateClientNet] received local player number 8 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.013977][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.014015][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.014108][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.014167][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.014222][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.014277][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.015377][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.015874][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.016388][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.019224][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.020629][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.022534][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.022565][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.023014][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.028546][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.029602][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.030548][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.030835][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.031388][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.031405][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.035873][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.035923][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.165332][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.210624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)"
[t=00:00:03.885909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.233503][f=-000001] Loading UnitDefs_posts
[t=00:00:04.473051][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.551923][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.588101][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.615991][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 694ms
[t=00:00:04.676805][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 797ms
[t=00:00:04.678168][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.890435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.891027][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:04.891957][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.891981][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.947090][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms
[t=00:00:04.947149][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.958899][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.228241][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.292832][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.441792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.452023][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.452072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.179156][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms
[t=00:00:06.179211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.275978][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[t=00:00:06.276030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.330469][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms
[t=00:00:07.002447][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:07.007051][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:07.007478][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.018598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:07.018711][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:07.020589][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:07.020617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:07.021655][f=-000001] InfoTexture: legacy
[t=00:00:07.021676][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:07.023049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:08.059240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:08.075811][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:08.075935][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:08.078153][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:08.078183][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:08.247771][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:08.247915][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:08.480412][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:08.526694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:08.731349][f=-000001] Loaded DecalsDrawer: off
[t=00:00:08.731890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:08.732809][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:09.142629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:09.156952][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:09.310177][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:09.311224][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:09.311247][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:09.325271][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:09.325319][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.325335][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:09.325349][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:09.325363][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:09.325376][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:09.325388][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2df804a1
[t=00:00:09.332519][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:09.332559][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.332573][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:09.332586][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:09.332599][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:09.332612][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:09.332624][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2df804b1
[t=00:00:09.332638][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56217cfca290 has BLOCKSIZE 1
[t=00:00:09.336871][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:09.336890][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.336903][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:09.336916][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:09.336928][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:09.336942][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2df80207
[t=00:00:09.340030][f=-000001] [Path] [PathEstimator::ReadFile] hash=2df80207 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.22.pe-2df80207.zip" (exists=0)
[t=00:00:09.340475][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:09.410214][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2240 blocks"
[t=00:00:09.496525][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 140 of 2240 blocks"
[t=00:00:09.583457][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 2240 blocks"
[t=00:00:09.670553][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 2240 blocks"
[t=00:00:09.757956][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 560 of 2240 blocks"
[t=00:00:09.843855][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 2240 blocks"
[t=00:00:09.933431][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 840 of 2240 blocks"
[t=00:00:10.020519][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 980 of 2240 blocks"
[t=00:00:10.107571][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1120 of 2240 blocks"
[t=00:00:10.194421][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1260 of 2240 blocks"
[t=00:00:10.281645][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 2240 blocks"
[t=00:00:10.367841][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1540 of 2240 blocks"
[t=00:00:10.455854][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1680 of 2240 blocks"
[t=00:00:10.542812][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1820 of 2240 blocks"
[t=00:00:10.629276][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1960 of 2240 blocks"
[t=00:00:10.716910][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2100 of 2240 blocks"
[t=00:00:10.775547][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-2df80207"
[t=00:00:10.775983][f=-000001] [Path] [PathEstimator::WriteFile] hash=2df80207 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.22.pe-2df80207.zip" (exists=0)
[t=00:00:10.790313][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-2df80207"
[t=00:00:10.794196][f=-000001] Path cache (56, 40) initialized.
[t=00:00:10.794216][f=-000001] Path cache (56, 40) initialized.
[t=00:00:10.798476][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:10.798497][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:10.798511][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7d2f7f7a
[t=00:00:10.798524][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:10.798536][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=b4eed7c
[t=00:00:10.798548][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2df80217
[t=00:00:10.898642][f=-000001] [Path] [PathEstimator::ReadFile] hash=2df80217 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.22.pe2-2df80217.zip" (exists=0)
[t=00:00:10.898974][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:10.964021][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 560 blocks"
[t=00:00:10.968728][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 35 of 560 blocks"
[t=00:00:10.973510][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 70 of 560 blocks"
[t=00:00:10.978266][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 105 of 560 blocks"
[t=00:00:10.983273][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 140 of 560 blocks"
[t=00:00:10.988045][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 560 blocks"
[t=00:00:10.992990][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 210 of 560 blocks"
[t=00:00:10.997798][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 245 of 560 blocks"
[t=00:00:11.002471][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 560 blocks"
[t=00:00:11.007212][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 315 of 560 blocks"
[t=00:00:11.012617][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 560 blocks"
[t=00:00:11.018691][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 385 of 560 blocks"
[t=00:00:11.024258][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 560 blocks"
[t=00:00:11.029210][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 455 of 560 blocks"
[t=00:00:11.034060][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 490 of 560 blocks"
[t=00:00:11.038936][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 525 of 560 blocks"
[t=00:00:11.040824][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-2df80217"
[t=00:00:11.041216][f=-000001] [Path] [PathEstimator::WriteFile] hash=2df80217 file="cache/105dev-BAR105/paths/LimeQuat Republic v1.22.pe2-2df80217.zip" (exists=0)
[t=00:00:11.045212][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-2df80217"
[t=00:00:11.046276][f=-000001] Path cache (28, 20) initialized.
[t=00:00:11.046297][f=-000001] Path cache (28, 20) initialized.
[t=00:00:11.046311][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1734ms, checksum 2752df99)"
[t=00:00:11.046362][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:11.046376][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:11.046389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:11.188382][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms
[t=00:00:11.189463][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:13.696652][f=-000001] Map Terrain Generation
[t=00:00:13.700052][f=-000001] Random Seed, 5617935
[t=00:00:13.700159][f=-000001] Wave generation complete
[t=00:00:13.702862][f=-000001] Draw points, 5, factor, 0.86075002
[t=00:00:13.714980][f=-000001] Voronoi generation complete
[t=00:00:13.716130][f=-000001] std, 0, bucketWidth, 60.0000038
[t=00:00:13.722145][f=-000001] Terrain structure complete
[t=00:00:15.818459][f=-000001] Edge processing complete
[t=00:00:15.820602][f=-000001] ApplyLineDistanceFunc
[t=00:00:17.497141][f=-000001] Tier propagation complete
[t=00:00:32.161991][f=-000001] Height application complete
[t=00:00:43.127325][f=-000001] Smoothing complete
[t=00:00:43.311453][f=-000001] Map terrain complete
[t=00:00:44.072764][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:44.098102][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:44.098178][f=-000001] Setting morph for custom comms for player: 5
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: map_voidwater_fix.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:44.540576][f=-000001] Synced LuaRules: finished loading
[t=00:00:44.564286][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
[t=00:00:45.078975][f=-000001] Shaders not found, reverting to non-GLSL lava gadget
Loaded gadget: Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua