[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000100] Using writeable configuration source: "/tmp/tmp.ujJk0Ld1Lq/springsettings.1309865.cfg"
[t=00:00:00.005770] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.005826] ============== ==============
[t=00:00:00.005838]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.005848]
[t=00:00:00.005857] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.005866] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.005876] Use "none" to disable the default log sections.
[t=00:00:00.005885] ============== ==============
[t=00:00:00.005896] ============== ==============
[t=00:00:00.005963] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.005975] MouseDragCircleCommandThreshold = 25
[t=00:00:00.005985] ROAM = 2
[t=00:00:00.005995] RotateLogFiles = 1
[t=00:00:00.006006] TeamHighlight = 0
[t=00:00:00.006016] ============== ==============
[t=00:00:00.006025] ============== ==============
[t=00:00:00.006035] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006045] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006055] Compiler Version: gcc-10.3.0
[t=00:00:00.006082] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006249] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006261] Binary Word Size: 64-bit (native)
[t=00:00:00.006271] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006280] Physical CPU Cores: 1
[t=00:00:00.006290] Logical CPU Cores: 1
[t=00:00:00.006299] ============== ==============
[t=00:00:00.006364] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006373] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006383] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006392] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006401] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008443] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008467] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008502] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008521] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008532] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008559] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.018441] [GR::LogVersionInfo]
[t=00:00:00.018466] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.018494] GL version :
[t=00:00:00.018504] GL vendor :
[t=00:00:00.018513] GL renderer :
[t=00:00:00.018523] GLSL version:
[t=00:00:00.018532] GLEW version: spring headless stub GLEW version
[t=00:00:00.018541] GPU memory : unknown
[t=00:00:00.018551] SDL swap-int: 0
[t=00:00:00.018560] SDL driver : headless stub
[t=00:00:00.018569]
[t=00:00:00.018579] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.018588] ARB shader support : 0
[t=00:00:00.018598] GLSL shader support : 0
[t=00:00:00.018607] GL4 support : 0
[t=00:00:00.018616] FBO extension support : 0
[t=00:00:00.018626] NVX GPU mem-info support : 0
[t=00:00:00.018635] ATI GPU mem-info support : 0
[t=00:00:00.018645] NPOT-texture support : 1 (0)
[t=00:00:00.018672] S3TC/DXT1 texture support : 0/0
[t=00:00:00.018682] texture query-LOD support : 1 (0)
[t=00:00:00.018692] MSAA frame-buffer support : 0 (0)
[t=00:00:00.018701] Z-buffer depth : 16 (-)
[t=00:00:00.018710] primitive-restart support : 0 (0)
[t=00:00:00.018719] clip-space control support: 0 (0)
[t=00:00:00.018728] seamless cube-map support : 0 (0)
[t=00:00:00.018739] frag-depth layout support : 0 (0)
[t=00:00:00.018748] persistent maps support : 0 (0)
[t=00:00:00.018757]
[t=00:00:00.018767] max. FBO samples : -1
[t=00:00:00.018776] max. texture size : 2048
[t=00:00:00.018788] max. texture anisotropy level: 0.000000
[t=00:00:00.018797] max. vec4 varyings/attributes: 0/0
[t=00:00:00.018806] max. draw-buffers : 0
[t=00:00:00.018816] max. rec. indices/vertices : 0/0
[t=00:00:00.018825] max. uniform buffer-bindings : 0
[t=00:00:00.018834] max. uniform block-size : 0KB
[t=00:00:00.018843] max. storage buffer-bindings : 0
[t=00:00:00.018852] max. storage block-size : 0MB
[t=00:00:00.018861]
[t=00:00:00.018871] enable AMD-hacks : 0
[t=00:00:00.018881] compress MIP-maps: 0
[t=00:00:00.018898] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.019348] [GR::UpdateGLConfigs]
[t=00:00:00.019372] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.019390] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.019400] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.019410] [GR::InitGLState]
[t=00:00:00.019420] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.222292] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.224815] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.230977] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.231742] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.231768] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.231783] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.265443] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.266326] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.301697] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.302132] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.316018] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.316047] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.316253] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.320063] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f19540df8e0 (SpringVFS) global=(nil) (null)
[t=00:00:00.320083] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.320207] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.320237] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.320256] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.320267] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.320292] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1218 MB
[t=00:00:00.322362][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.322404][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.322431][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1309865/replay.sdfz" for game data...
[t=00:00:00.487573][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.489204][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.489236][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.494942][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.495006][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms
[t=00:00:00.495044][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 10 to team 0 (#active=11)
[t=00:00:00.542475][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d773ec3400] using map "Tombstone Desert V2" (loaded=0 cached=0)
[t=00:00:00.543498][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Tombstone Desert V2", overwrite=false)] section=1 cached=0
[t=00:00:00.544595][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.545042][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d773ec3400] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.545971][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.557230][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.557448][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.229534][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 734ms
[t=00:00:01.229685][f=-000001] [PreGame::UpdateClientNet] received local player number 10 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.272355][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.272396][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.272488][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.272547][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.272603][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.272659][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.273750][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.274247][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.274715][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.277420][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.278699][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.280367][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.280400][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.280858][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.286026][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.287088][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.288082][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.288370][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.288958][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.288976][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.293861][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.293908][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.400331][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.464498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[t=00:00:01.521105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.803377][f=-000001] Loading UnitDefs_posts
[t=00:00:02.034187][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.129254][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.218035][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.250658][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 709ms
[t=00:00:02.315470][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 794ms
[t=00:00:02.316500][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.589246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.601639][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[t=00:00:02.601695][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.601879][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.632337][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms
[t=00:00:02.632409][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.635849][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.945381][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.012790][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.195061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.272656][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.273330][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.956034][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms
[t=00:00:03.956101][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.058356][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms
[t=00:00:04.058420][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.083761][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[t=00:00:04.928870][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:04.933734][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:04.934121][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.066889][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.067477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.068845][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.068873][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.069803][f=-000001] InfoTexture: legacy
[t=00:00:05.069829][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.071324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.678173][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.715947][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms
[t=00:00:05.716011][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.723661][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.723716][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.960096][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.964289][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.220046][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.267228][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.357033][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.357089][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.357826][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.812116][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.826919][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:06.983877][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:06.985169][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:06.985195][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:06.992440][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.992486][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.992502][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94c0ea43
[t=00:00:06.992516][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=26364253
[t=00:00:06.992529][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=2f9e24c3
[t=00:00:06.992543][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dd175cc4
[t=00:00:06.992556][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c7acae97
[t=00:00:06.995950][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:06.995998][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.996012][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94c0ea43
[t=00:00:06.996025][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=26364253
[t=00:00:06.996038][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=2f9e24c3
[t=00:00:06.996051][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dd175cc4
[t=00:00:06.996063][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c7acaea7
[t=00:00:06.996079][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d782b119d0 has BLOCKSIZE 1
[t=00:00:06.998041][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:06.998058][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:06.998071][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=94c0ea43
[t=00:00:06.998084][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=26364253
[t=00:00:06.998097][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=2f9e24c3
[t=00:00:06.998109][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ea9551d3
[t=00:00:07.000689][f=-000001] [Path] [PathEstimator::ReadFile] hash=ea9551d3 file="cache/105dev-BAR105/paths/Tombstone Desert V2.pe-ea9551d3.zip" (exists=0)
[t=00:00:07.000980][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:07.043745][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks"
[t=00:00:07.094017][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks"
[t=00:00:07.150104][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks"
[t=00:00:07.245785][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks"
[t=00:00:07.359412][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks"
[t=00:00:07.468719][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks"
[t=00:00:07.560707][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks"
[t=00:00:07.644950][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks"
[t=00:00:07.732533][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks"
[t=00:00:07.826194][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks"
[t=00:00:07.947093][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks"
[t=00:00:08.053870][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks"
[t=00:00:08.163558][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks"
[t=00:00:08.259385][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks"
[t=00:00:08.330875][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks"
[t=00:00:08.388267][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks"
[t=00:00:08.418483][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-ea9551d3"
[t=00:00:08.418928][f=-000001] [Path] [PathEstimator::WriteFile] hash=ea9551d3 file="cache/105dev-BAR105/paths/Tombstone Desert V2.pe-ea9551d3.zip" (exists=0)
[t=00:00:08.449520][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-ea9551d3"
[t=00:00:08.451478][f=-000001] Path cache (32, 32) initialized.
[t=00:00:08.451510][f=-000001] Path cache (32, 32) initialized.
[t=00:00:08.453472][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.453489][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.453503][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=94c0ea43
[t=00:00:08.453519][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=26364253
[t=00:00:08.453532][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=2f9e24c3
[t=00:00:08.453545][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ea9551e3
[t=00:00:08.498993][f=-000001] [Path] [PathEstimator::ReadFile] hash=ea9551e3 file="cache/105dev-BAR105/paths/Tombstone Desert V2.pe2-ea9551e3.zip" (exists=0)
[t=00:00:08.499317][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:08.535520][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks"
[t=00:00:08.538408][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks"
[t=00:00:08.541400][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks"
[t=00:00:08.544041][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks"
[t=00:00:08.546682][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks"
[t=00:00:08.549377][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks"
[t=00:00:08.552411][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks"
[t=00:00:08.555015][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks"
[t=00:00:08.558336][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks"
[t=00:00:08.561553][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks"
[t=00:00:08.564452][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks"
[t=00:00:08.567497][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks"
[t=00:00:08.570336][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks"
[t=00:00:08.573045][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks"
[t=00:00:08.575783][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks"
[t=00:00:08.578367][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks"
[t=00:00:08.579017][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-ea9551e3"
[t=00:00:08.579421][f=-000001] [Path] [PathEstimator::WriteFile] hash=ea9551e3 file="cache/105dev-BAR105/paths/Tombstone Desert V2.pe2-ea9551e3.zip" (exists=0)
[t=00:00:08.586912][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-ea9551e3"
[t=00:00:08.587453][f=-000001] Path cache (16, 16) initialized.
[t=00:00:08.587487][f=-000001] Path cache (16, 16) initialized.
[t=00:00:08.587519][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1602ms, checksum cb137244)"
[t=00:00:08.587574][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.587604][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.587618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.776774][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms
[t=00:00:08.777110][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:11.377257][f=-000001] Setting morph for custom comms for player: 4
[t=00:00:11.378110][f=-000001] Setting morph for custom comms for player: 7
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:11.821064][f=-000001] Synced LuaRules: finished loading
[t=00:00:11.847115][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua
Loaded gadget: typemap_options.lua
Loaded gadget: unit_air_plants.lua