[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000099] Using writeable configuration source: "/tmp/tmp.TQHPQprYYC/springsettings.1309338.cfg" [t=00:00:00.004492] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.004555] ============== ============== [t=00:00:00.004568] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.004579] [t=00:00:00.004588] Enable or disable log sections using the LogSections configuration key [t=00:00:00.004598] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.004608] Use "none" to disable the default log sections. [t=00:00:00.004618] ============== ============== [t=00:00:00.004628] ============== ============== [t=00:00:00.004691] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.004702] MouseDragCircleCommandThreshold = 25 [t=00:00:00.004713] ROAM = 2 [t=00:00:00.004723] RotateLogFiles = 1 [t=00:00:00.004734] TeamHighlight = 0 [t=00:00:00.004745] ============== ============== [t=00:00:00.004755] ============== ============== [t=00:00:00.004765] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004776] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004787] Compiler Version: gcc-10.3.0 [t=00:00:00.004814] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004985] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004998] Binary Word Size: 64-bit (native) [t=00:00:00.005008] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.005019] Physical CPU Cores: 1 [t=00:00:00.005030] Logical CPU Cores: 1 [t=00:00:00.005039] ============== ============== [t=00:00:00.005110] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005121] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005164] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005174] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005184] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006850] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006870] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006898] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006916] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006926] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006951] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016251] [GR::LogVersionInfo] [t=00:00:00.016278] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016294] GL version : [t=00:00:00.016303] GL vendor : [t=00:00:00.016312] GL renderer : [t=00:00:00.016321] GLSL version: [t=00:00:00.016330] GLEW version: spring headless stub GLEW version [t=00:00:00.016339] GPU memory : unknown [t=00:00:00.016348] SDL swap-int: 0 [t=00:00:00.016357] SDL driver : headless stub [t=00:00:00.016366] [t=00:00:00.016375] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016384] ARB shader support : 0 [t=00:00:00.016393] GLSL shader support : 0 [t=00:00:00.016402] GL4 support : 0 [t=00:00:00.016410] FBO extension support : 0 [t=00:00:00.016419] NVX GPU mem-info support : 0 [t=00:00:00.016428] ATI GPU mem-info support : 0 [t=00:00:00.016437] NPOT-texture support : 1 (0) [t=00:00:00.016460] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016469] texture query-LOD support : 1 (0) [t=00:00:00.016478] MSAA frame-buffer support : 0 (0) [t=00:00:00.016487] Z-buffer depth : 16 (-) [t=00:00:00.016496] primitive-restart support : 0 (0) [t=00:00:00.016505] clip-space control support: 0 (0) [t=00:00:00.016514] seamless cube-map support : 0 (0) [t=00:00:00.016523] frag-depth layout support : 0 (0) [t=00:00:00.016532] persistent maps support : 0 (0) [t=00:00:00.016540] [t=00:00:00.016549] max. FBO samples : -1 [t=00:00:00.016558] max. texture size : 2048 [t=00:00:00.016570] max. texture anisotropy level: 0.000000 [t=00:00:00.016580] max. vec4 varyings/attributes: 0/0 [t=00:00:00.016588] max. draw-buffers : 0 [t=00:00:00.016597] max. rec. indices/vertices : 0/0 [t=00:00:00.016606] max. uniform buffer-bindings : 0 [t=00:00:00.016615] max. uniform block-size : 0KB [t=00:00:00.016624] max. storage buffer-bindings : 0 [t=00:00:00.016633] max. storage block-size : 0MB [t=00:00:00.016641] [t=00:00:00.016650] enable AMD-hacks : 0 [t=00:00:00.016659] compress MIP-maps: 0 [t=00:00:00.016675] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017066] [GR::UpdateGLConfigs] [t=00:00:00.017090] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017107] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017117] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017126] [GR::InitGLState] [t=00:00:00.017177] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.258050] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.260542] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.266138] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.266696] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.266719] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.266735] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.302751] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.303850] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.328370] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.328737] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.343581] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.343606] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.343768] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.349933] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd2080ddc00 (SpringVFS) global=(nil) (null) [t=00:00:00.349956] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.350053] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.350076] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.350095] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.350105] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.350137] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1044 MB [t=00:00:00.352332][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.352371][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.352392][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1309338/replay.sdfz" for game data... [t=00:00:00.746339][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.747530][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.747564][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.749849][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.749884][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 397ms [t=00:00:00.749911][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.796312][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55de1c2464a0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.797326][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.799378][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.799864][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55de1c2464a0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.800838][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.811717][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.811947][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.820855][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.821172][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.876120][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.876706][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.876928][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.876998][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.877055][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.877110][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.878394][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.878917][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.879379][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.882316][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.884005][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.885838][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.885875][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.886345][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.893529][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.894596][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.895562][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.895847][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.896456][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.896474][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.902096][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.902148][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.014899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.075553][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.148062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.879167][f=-000001] Loading UnitDefs_posts [t=00:00:03.116179][f=-000001] Loading FeatureDefs_posts [t=00:00:03.200032][f=-000001] Loading WeaponDefs_posts [t=00:00:03.235994][f=-000001] Loading ArmorDefs_posts [t=00:00:03.264836][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1060ms [t=00:00:03.343043][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1196ms [t=00:00:03.343999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.603177][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.630779][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 29ms [t=00:00:03.630830][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.630851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.676826][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [t=00:00:03.676890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.680794][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.981618][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.060524][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.245421][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.301719][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.301770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.093862][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 792ms [t=00:00:05.093915][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.190577][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:05.190621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.213872][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.318742][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.323921][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.323964][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.334746][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:06.334827][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.336901][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:06.336941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.338574][f=-000001] InfoTexture: legacy [t=00:00:06.338598][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.339904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.386919][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.389705][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:07.389733][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.398309][f=-000001] Set ROAM mode to DisplayLists [t=00:00:07.398338][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.745697][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.748652][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.986978][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:08.032530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:08.156396][f=-000001] Loaded DecalsDrawer: off [t=00:00:08.156773][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:08.157513][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.847085][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.863093][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:09.067601][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms [t=00:00:09.069120][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:09.069246][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:09.083699][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:09.083742][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:09.083758][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:09.083772][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:09.083785][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:09.083799][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:09.083812][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:09.088527][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:09.088574][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:09.088589][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:09.088603][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:09.088617][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:09.088629][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:09.088642][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:09.088656][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55de293df1b0 has BLOCKSIZE 1 [t=00:00:09.091366][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:09.091391][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:09.091404][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:09.091417][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:09.091430][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:09.091442][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:09.095697][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:09.097011][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:09.107604][f=-000001] Path cache (48, 32) initialized. [t=00:00:09.107644][f=-000001] Path cache (48, 32) initialized. [t=00:00:09.110512][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:09.110529][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:09.110541][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:09.110568][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:09.110581][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:09.110594][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:09.176053][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:09.177582][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:09.179617][f=-000001] Path cache (24, 16) initialized. [t=00:00:09.179639][f=-000001] Path cache (24, 16) initialized. [t=00:00:09.179652][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (110ms, checksum f1f13333)" [t=00:00:09.179730][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:09.179755][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:09.179769][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:09.323440][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [t=00:00:09.324417][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:11.798029][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:11.806545][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:12.247839][f=-000001] Synced LuaRules: finished loading [t=00:00:12.297697][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:12.868267][f=-000001] Unsynced LuaRules: finished loading [t=00:00:12.922551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:12.997991][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [t=00:00:13.059335][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:13.065321][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:13.065767][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:13.066179][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:13.130072][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:13.139715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:13.140914][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:13.140938][f=-000001] LuaSocket Support: enabled [t=00:00:13.194655][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:13.278132][f=-000001] localWidgets, nil, true, true [t=00:00:13.278972][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:13.278998][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:13.288920][f=-000001] USE_OLD_CHILI [t=00:00:14.136974][f=-000001] Loading last game win data [t=00:00:14.139030][f=-000001] Resetting win data [t=00:00:14.139845][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:14.139870][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:14.139887][f=-000001] Player and team counts match, continuing [t=00:00:14.139906][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:14.139924][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:14.139940][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:14.328625][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:14.328666][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:14.395428][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.449563][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.107782][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.868231][f=-000001] Loaded API widget: i18n [t=00:00:15.870243][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.870571][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.870972][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.872231][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.872704][f=-000001] Loaded API widget: Win Counter [t=00:00:16.026262][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.026643][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.026918][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.027159][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.027359][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.029725][f=-000001] Loaded API widget: Lups [t=00:00:16.318410][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.318824][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.319119][f=-000001] Loaded widget: Save/Load API [t=00:00:16.319417][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.319703][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.323662][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.324892][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.324919][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.325097][f=-000001] Set maximum particles to: 0 [t=00:00:16.325255][f=-000001] Set UnitLodDist to 0 [t=00:00:16.325308][f=-000001] Set UnitIconDist to 0 [t=00:00:16.355833][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.356248][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.356692][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.380777][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.381187][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.391286][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.391610][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.392025][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.392315][f=-000001] Mexspot Fetcher fetching [t=00:00:16.392585][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.392889][f=-000001] Team highlighting: Disabled [t=00:00:16.393370][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.394411][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.395270][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.395920][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.396247][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.396548][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.396886][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.397863][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.399037][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.399684][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.414042][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.416754][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.417640][f=-000001] Loaded widget: Unit Icons [t=00:00:16.418377][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.419109][f=-000001] Loaded widget: Noises [t=00:00:16.476289][f=-000001] Loaded widget: HealthBars [t=00:00:16.476756][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.480536][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.480923][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.481260][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.481298][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1309338/events.log [t=00:00:16.492101][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.492629][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.494465][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.494856][f=-000001] Loaded widget: Objectives [t=00:00:16.504015][f=-000001] Loaded widget: Ambient Player [t=00:00:16.504538][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.505198][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.505685][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.506096][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.506723][f=-000001] Loaded widget: BuildETA [t=00:00:16.511230][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.511551][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.520571][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.521091][f=-000001] Loaded widget: Outline Shader [t=00:00:16.521457][f=-000001] Loaded widget: Command Alpha [t=00:00:16.522275][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.522514][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.522863][f=-000001] Loaded widget: Ghost Site [t=00:00:16.523225][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.523458][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.524092][f=-000001] Loaded widget: Stereo3D [t=00:00:16.524558][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.524830][f=-000001] Loaded widget: SmoothCam [t=00:00:16.525271][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.525801][f=-000001] Loaded widget: Simple Settings [t=00:00:16.526297][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.526642][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.527020][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.527251][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.527483][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.527843][f=-000001] Loaded widget: Point Tracker [t=00:00:16.528058][f=-000001] Loaded widget: Orbit Command [t=00:00:16.528266][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.528471][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.528920][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.529384][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:16.529718][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.529992][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.530343][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.530667][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.530957][f=-000001] Loaded widget: Keep Target [t=00:00:16.531171][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.531598][f=-000001] Loaded widget: In-game Guide [t=00:00:16.531934][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.532315][f=-000001] Loaded widget: Haven Handler [t=00:00:16.532566][f=-000001] Loaded widget: Guard Remove [t=00:00:16.532930][f=-000001] Input grabbing is enabled! [t=00:00:16.532960][f=-000001] Input grabbing is enabled! [t=00:00:16.533083][f=-000001] Loaded widget: Grab Input [t=00:00:16.533465][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.533685][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.534144][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.541412][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.541846][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.542173][f=-000001] Loaded widget: Decloak Range [t=00:00:16.542547][f=-000001] Loaded widget: Darkening [t=00:00:16.551787][f=-000001] Loaded widget: Context Menu [t=00:00:16.552618][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.553057][f=-000001] Loaded widget: Ferry Points [t=00:00:16.582363][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.582723][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.583047][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.583264][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.583518][f=-000001] Loaded widget: Easy Facing [t=00:00:16.583931][f=-000001] EndGame Graph disabled [t=00:00:16.604298][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.617308][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.618151][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.618548][f=-000001] Loaded widget: CameraShake [t=00:00:16.618795][f=-000001] Loaded widget: Blast Radius [t=00:00:16.619146][f=-000001] Loaded widget: Autoquit [t=00:00:16.619596][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.619859][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.620333][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.620673][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.621040][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:16.621450][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.622559][f=-000001] Loaded widget: Attack Warning [t=00:00:16.622911][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.623520][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.624775][f=-000001] Loaded widget: Auto Group [t=00:00:16.625729][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.626646][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.626988][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.627799][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.628790][f=-000001] Loaded widget: Select Com at start [t=00:00:16.634844][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.636072][f=-000001] Loaded widget: Transport AI [t=00:00:16.636344][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.636596][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.669633][f=-000001] Loaded widget: Unit Start State [t=00:00:16.670195][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.672793][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.685257][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.687805][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.688850][f=-000001] Loaded widget: Icon Sets [t=00:00:16.819673][f=-000001] Loaded widget: Attack AoE [t=00:00:16.821359][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.821669][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.822235][f=-000001] Loaded widget: Commands FX [t=00:00:16.843544][f=-000001] Loaded widget: UnitShapes [t=00:00:16.844044][f=-000001] : disabled for spectators [t=00:00:16.844904][f=-000001] Loaded widget: Stockpiler [t=00:00:16.847340][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.848234][f=-000001] Loaded widget: State Icons [t=00:00:16.848661][f=-000001] Loaded widget: Shield Guard [t=00:00:16.849880][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.850299][f=-000001] Loaded widget: Selection Send [t=00:00:16.850702][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.851077][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.851556][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.851833][f=-000001] Loaded widget: AllyCursors [t=00:00:16.852214][f=-000001] : disabled for spectators [t=00:00:16.853092][f=-000001] Loaded widget: Building Starter [t=00:00:16.853542][f=-000001] : disabled for spectators [t=00:00:16.854280][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.854655][f=-000001] Loaded widget: Units on Fire [t=00:00:16.855053][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.855343][f=-000001] Loaded widget: LupsManager [t=00:00:16.855951][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.856606][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.857783][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.858173][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.866416][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.873475][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.874101][f=-000001] Loaded widget: Chili Docking [t=00:00:16.874563][f=-000001] Loaded widget: HUD Presets [t=00:00:16.875265][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.877856][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.878283][f=-000001] Loaded widget: Image Preloader [t=00:00:16.878765][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:16.879019][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.883720][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.884341][f=-000001] Loaded widget: Custom Markers [t=00:00:16.885680][f=-000001] Loaded widget: Select Keys [t=00:00:16.886467][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.886841][f=-000001] Loaded widget: Start Boxes [t=00:00:16.887065][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.887730][f=-000001] Loaded widget: Pause Screen [t=00:00:16.896645][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.897055][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.897728][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.898141][f=-000001] SetSunLighting [t=00:00:16.899783][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.900242][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.904358][f=-000001] Loaded widget: Layout Handler [t=00:00:16.904770][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.904821][f=-000001] Loaded widget: GC Control [t=00:00:16.905090][f=-000001] Loaded widget: Font Cache [t=00:00:16.922830][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.925570][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.930984][f=-000001] Writing last game win data [t=00:00:16.939026][f=-000001] LuaUI v0.3 [t=00:00:17.026541][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.027018][f=-000001] [s11n] Loading s11n file... [t=00:00:17.027401][f=-000001] [s11n] Parsing model... [t=00:00:17.027434][f=-000001] [s11n] Populating game world... [t=00:00:17.027451][f=-000001] [s11n] s11n loading complete. [t=00:00:17.095375][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.110724][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13026,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.360376][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:17.360450][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:17.367934][f=-000001] Spectator mode. Widget removed. [t=00:00:17.369300][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:17.381747][f=-000001] Spectator mode. Widget removed. [t=00:00:17.384265][f=-000001] Playback paused [t=00:00:17.389851][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.474736][f=-000001] Opening demofile demos/1309338/replay.sdfz [t=00:00:17.474774][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.475007][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:17.475183][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:17.475212][f=-000001] -> Connection established (given id 3) [t=00:00:17.475243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:17.475273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:17.475319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:17.475342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:17.475436][f=-000001] Speed set to 20.0 [server] [t=00:00:17.475507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55de312ae510,0x55de2b93d6b0}][locale="C"]" [t=00:00:17.475531][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.517287][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.517333][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.768030][f=-000001] Beginning demo playback [t=00:00:34.786025][f=-000001] GameID: 9f4b156219bf73e5e544e5739a25c21d [t=00:00:34.801515][f=-000001] Connection attempt from Maspy [t=00:00:34.801558][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.803896][f=-000001] [0] Event [undefined]: Maspy changed status [t=00:00:34.804083][f=-000001] -> Connection established (given id 1) [t=00:00:34.809472][f=-000001] Connection attempt from iwantusername [t=00:00:34.809504][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.809557][f=-000001] [0] Event [undefined]: iwantusername changed status [t=00:00:34.809700][f=-000001] -> Connection established (given id 0) [t=00:00:34.809740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:34.809769][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.825629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:34.825710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.329596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.337350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.424171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:35.424241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:35.585575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={0000024a785685a0,0000024a499c3da0}][locale="C"]" [t=00:00:35.631897][f=-000001] Allies: I choose: Engineer! [t=00:00:35.733345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000070e5ecd0,0000000070e5c980}][locale="C"]" [t=00:00:36.054413][f=-000001] Allies: I choose: Busy Engineer! [t=00:00:36.938167][f=-000001] Allies: I choose: Busy Engineer! [t=00:00:38.748015][f=-000001] [0] Event [650,241.393555,1985]: 0 finished unit Engineer Commander [t=00:00:38.754664][f=-000001] [0] Event [5441,241.478271,2212]: 1 finished unit Engineer Commander [t=00:00:38.774630][f=0000000] [0] Maspy, team: 1, elo:2974, userid: 518109 [t=00:00:38.774694][f=0000000] [0] iwantusername, team: 0, elo:2276, userid: 535156 [t=00:00:38.774726][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.780131][f=0000001] Playback continued [t=00:00:38.788152][f=0000006] [6] Event [5536,241.481018,2160]: 1 finished unit Tank Foundry [t=00:00:38.794959][f=0000006] [6] Event [800,241.494751,1928]: 0 finished unit Cloakbot Factory [t=00:00:39.225896][f=0000227] [227] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [t=00:00:39.227521][f=0000228] [228] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [t=00:00:39.356066][f=0000298] [298] Event [809.599976,241.494751,1928]: 0 finished unit Glaive [t=00:00:39.624180][f=0000452] [452] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [t=00:00:39.627182][f=0000453] [453] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [t=00:00:39.719135][f=0000492] [Game::ClientReadNet] added new player UncleAndrzej with number 2 to team 0 [t=00:00:39.720637][f=0000493] > SPRINGIE:User UncleAndrzej|chicken_spidermonkey|4_3||False|Oposy||PL [t=00:00:39.728133][f=0000497] [497] Event [809.599976,241.494751,1928]: 0 finished unit Glaive [t=00:00:39.852360][f=0000562] [562] Event [5508,242.805603,2160]: 1 finished unit Kodachi [t=00:00:39.997536][f=0000641] [641] Event [552,236.560059,2088]: 0 finished unit Solar Collector [t=00:00:39.997799][f=0000641] [641] Event [5640,241.320801,2200]: 1 finished unit Solar Collector [t=00:00:40.367429][f=0000825] [825] Event [5640,241.082764,2120]: 1 finished unit Solar Collector [t=00:00:40.471350][f=0000872] [872] Event [472,239.224243,1992]: 0 finished unit Solar Collector [t=00:00:40.567408][f=0000914] [914] Event [809.599976,241.494751,1928]: 0 finished unit Conjurer [t=00:00:40.979968][f=0001112] [1112] Event [809.599976,241.494751,1928]: 0 finished unit Glaive [t=00:00:41.134677][f=0001192] [1192] Event [5568,281.47644,2064]: 1 finished unit Lotus [t=00:00:41.391205][f=0001320] [1320] Event [809.599976,241.494751,1928]: 0 finished unit Glaive [t=00:00:41.703455][f=0001494] [1494] Event [5496,241.494751,2056]: 1 finished unit Solar Collector [t=00:00:41.743002][f=0001515] [1515] Event [809.599976,241.494751,1928]: 0 finished unit Glaive [t=00:00:41.989345][f=0001647] [1647] Event [5508,242.805603,2160]: 1 finished unit Kodachi [t=00:00:42.106200][f=0001710] [1710] Event [809.599976,241.494751,1928]: 0 finished unit Glaive [t=00:00:42.597729][f=0001960] [1960] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [t=00:00:42.764376][f=0002034] [2034] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:42.782972][f=0002042] [2042] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:42.816252][f=0002058] [2058] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:42.846189][f=0002072] [2072] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:42.883960][f=0002088] [2088] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:42.910474][f=0002102] [2102] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:42.947100][f=0002118] [2118] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:42.977525][f=0002132] [2132] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.023020][f=0002154] [2154] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.038235][f=0002160] [2160] Event [5508,242.805603,2160]: 1 finished unit Kodachi [t=00:00:43.044139][f=0002162] [2162] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.103449][f=0002184] [2184] Event [5798.60059,237.691071,2053.3418]: 0 lost unit Glaive [t=00:00:43.162751][f=0002204] [2204] Event [876.709167,241.494751,1830.97717]: 0 lost unit Glaive [t=00:00:43.212113][f=0002226] [2226] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.253117][f=0002246] [2246] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.266588][f=0002252] [2252] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.302714][f=0002268] [2268] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.332272][f=0002282] [2282] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.350292][f=0002290] [2290] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [t=00:00:43.363700][f=0002298] [2298] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.397026][f=0002312] [2312] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.429747][f=0002328] [2328] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.463148][f=0002342] [2342] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.489443][f=0002358] [2358] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.516414][f=0002372] [2372] Event [809.599976,241.494751,1928]: 0 lost unit Glaive [t=00:00:43.549948][f=0002386] [2386] Event [5714.96777,237.386322,2309.03442]: 0 lost unit Glaive [t=00:00:43.551863][f=0002387] [2387] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [t=00:00:43.892277][f=0002558] [2558] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [t=00:00:43.944981][f=0002580] [2580] Event [809.599976,241.494751,1928]: 0 finished unit Glaive [t=00:00:43.988616][f=0002601] this is so bad :( [t=00:00:44.316722][f=0002730] [2730] Event [928,241.494751,1984]: 0 finished unit Lotus [t=00:00:44.330956][f=0002736] [2736] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [t=00:00:44.543475][f=0002814] [2814] Event [1896,241.594696,2088]: 0 lost unit Solar Collector [t=00:00:44.573930][f=0002824] [2824] Event [4328,241.485596,2088]: 1 finished unit Solar Collector [t=00:00:44.579260][f=0002826] [2826] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [t=00:00:44.752883][f=0002882] [2882] Event [1961.14514,241.494751,2023.19788]: 0 lost unit Glaive [t=00:00:44.773540][f=0002888] [2888] Event [5508,242.805603,2160]: 1 finished unit Kodachi [t=00:00:45.122597][f=0003011] [3011] Event [809.599976,241.494751,1928]: 0 finished unit Conjurer [t=00:00:45.485571][f=0003114] [3114] Event [552,236.560059,2088]: 0 lost unit Solar Collector [t=00:00:45.608689][f=0003161] gg [t=00:00:45.753494][f=0003217] [3217] Event [undefined]: iwantusername resigned [t=00:00:45.753770][f=0003217] game_message: iwantusername has been destroyed! [t=00:00:45.753898][f=0003217] game_message: Maspy wins! [t=00:00:45.754314][f=0003217] Submitting stats [t=00:00:45.760810][f=0003217] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:45.763003][f=0003217] Part| Total Time|Time of the last 0.5s [t=00:00:45.763043][f=0003217] Draw 13245.69ms 8.57% [t=00:00:45.763061][f=0003217] Lua::Callins::Synced 1135.88ms 31.21% [t=00:00:45.763076][f=0003217] Lua::Callins::Unsynced 19799.22ms 18.54% [t=00:00:45.763090][f=0003217] Lua::CollectGarbage::Synced 117.24ms 0.00% [t=00:00:45.763104][f=0003217] Lua::CollectGarbage::Unsynced 618.89ms 0.20% [t=00:00:45.763118][f=0003217] Misc::Profiler::AddTime 51.32ms 0.00% [t=00:00:45.763132][f=0003217] Sim 5020.56ms 78.56% [t=00:00:45.764760][f=0003217] [3217] Received game_message: iwantusername has been destroyed! [t=00:00:45.765846][f=0003217] [3217] Received game_message: Maspy wins! [t=00:00:45.774011][f=0003218] [3218] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:45.774152][f=0003218] [3218] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:45.774255][f=0003218] [3218] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:45.774352][f=0003218] [3218] Game End Stats Values: 2,2125,2060,2060,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.51799917,6.51799917,6.51799917,65,0,0,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:45.774478][f=0003218] [3218] Game End Stats Values: 3,2415,2455,2455,2415,0,0.02276422,0.02276422,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,9.0666666,9.0666666,8.9333334,1275,1275,1275,1275,10.2839985,10.2855167,10.2855167,10.2839985,130,170,170,130,0,0,0,0,1010,1010,1010,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:45.774574][f=0003218] [3218] Game End Stats Values: 4,2665,2545,2545,2665,0,1.58348191,1.58348191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.8666668,12,12,11.8666668,1275,1275,1275,1275,10.5899982,10.6940479,10.6940479,10.5899982,260,170,170,260,0,0,0,0,1130,1010,1010,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:45.774668][f=0003218] [3218] Game End Stats Values: 5,2795,2785,2785,2795,0,7.02990055,7.02990055,0,0,0,0,0,0,0,0,0,0,0,0,0,13.125,37.3649712,37.3649712,13.125,0,90,90,0,12,13.1999998,13.1999998,12,1275,1275,1275,1275,10.5899982,10.9530945,10.9530945,10.5899982,390,340,340,390,0,0,0,0,1130,1080,1080,1130,0,0,0,0,0,0,0,0,37.3649712,13.125,13.125,37.3649712 [t=00:00:45.774991][f=0003218] [3218] Game End Stats Values: 6,2750,2955,2955,2750,0,17.6235085,17.6235085,0,0,0,0,0,0,0,0,0,0,0,0,0,49.875,321.614563,321.614563,49.875,0,90,90,0,12,14,14,12,1275,1275,1275,1275,11.8139992,11.2962408,11.2962408,11.8139992,260,510,510,260,0,179.333344,179.333344,0,1215,1080,1080,1215,179.333344,0,0,179.333344,0,0,0,0,321.614563,60.8761406,60.8761406,321.614563 [t=00:00:45.775078][f=0003218] [3218] Game End Stats Values: 7,2750,3040,3040,2750,0,24.9976692,24.9976692,0,0,0,0,0,0,0,0,0,0,0,0,0,74.5734863,631.970459,631.970459,74.5734863,0,90,90,0,11.7333336,13.0666666,13.0666666,11.7333336,1275,1275,1275,1275,14.2619982,12.4586096,12.4586096,14.2619982,260,510,510,260,0,333.666687,333.666687,0,1215,1165,1165,1215,333.666687,0,0,333.666687,0,0,0,0,631.970459,85.9825668,85.9825668,631.970459 [t=00:00:45.775175][f=0003218] [3218] Game End Stats Values: 8,2655,3280,3280,2655,0,35.6720428,35.6720428,0,0,0,0,0,0,0,0,0,0,0,0,0,116.573486,900.760803,900.760803,116.573486,90,90,90,90,9.0666666,15.1999998,15.1999998,9.0666666,1275,1275,1275,1275,9.67199898,13.5966244,13.5966244,9.67199898,195,680,680,195,0,654.266724,654.266724,0,1095,1235,1235,1095,654.266724,0,0,654.266724,0,0,0,0,903.970581,137.843475,137.843475,903.970581 [t=00:00:45.775256][f=0003218] [3218] Game End Stats Values: 9,2655,3280,3280,2655,0,39.5805817,39.5805817,0,0,0,0,0,0,0,0,0,0,0,0,0,116.573486,914.88446,914.88446,116.573486,90,90,90,90,8.66666698,16,16,8.66666698,1275,1275,1275,1275,8.29500008,14.1878462,14.1878462,8.29500008,195,680,680,195,0,654.266724,654.266724,0,1095,1235,1235,1095,654.266724,0,0,654.266724,0,0,0,0,918.094238,137.843475,137.843475,918.094238 [t=00:00:45.802108][f=0003226] [3226] Event [472,239.311981,1992]: 0 lost unit Solar Collector [t=00:00:45.866882][f=0003248] [3248] Event [800,241.494751,1928]: 0 lost unit Cloakbot Factory [t=00:00:45.890647][f=0003257] [3257] Event [1669.1842,241.462662,3190.85693]: 0 lost unit Glaive [t=00:00:46.067924][f=0003344] Spectator iwantusername left the game: normal quit [t=00:00:46.068003][f=0003344] [3344] Event [undefined]: iwantusername quit [t=00:00:46.080429][f=0003351] Player Maspy left the game: normal quit [t=00:00:46.080494][f=0003351] [3351] Event [undefined]: Maspy quit [t=00:00:46.097963][f=0003357] No clients connected, shutting down server [t=00:00:46.098012][f=0003357] Server shutdown [t=00:00:46.098107][f=0003357] [3357] all players disconnected [t=00:00:46.219180][f=0003409] [3409] Event [5508,242.805603,2160]: 1 finished unit Kodachi [t=00:00:46.397193][f=0003490] [3490] Event [4200,241.485596,1976]: 1 finished unit Solar Collector [t=00:00:47.415309][f=0003930] [3930] Event [5508,242.805603,2160]: 1 finished unit Kodachi [t=00:00:48.644393][f=0004454] [4454] Event [5508,242.805603,2160]: 1 finished unit Kodachi [t=00:00:55.761545][f=0008366] Autoquit sending quit command. [t=00:00:55.761618][f=0008366] [QuitAction] user exited to system [t=00:00:55.762078][f=0008366] [SpringApp::Kill][1] fromRun=1 [t=00:00:55.762258][f=0008366] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:55.762282][f=0008366] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:55.762299][f=0008366] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:55.762313][f=0008366] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:55.762326][f=0008366] [SpringApp::Kill][2] [t=00:00:55.763644][f=0008366] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:55.763666][f=0008366] [Game::KillLua][1] dtor=0 luaUI=0x55de354dcc70 [t=00:00:55.763714][f=0008366] Start widgetHandler:Shutdown [t=00:00:55.768318][f=0008366] Shutdown - SaveOrderList Complete [t=00:00:55.769230][f=0008366] Writing last game win data [t=00:00:55.776894][f=0008366] Shutdown - SaveConfigData Complete [t=00:00:55.776921][f=0008366] Shutdown Widget - Save/Load API [t=00:00:55.776937][f=0008366] Shutdown Widget - Chili Highlight [t=00:00:55.776953][f=0008366] Shutdown Widget - Draw After Chili [t=00:00:55.776966][f=0008366] Shutdown Widget - EPIC Menu [t=00:00:55.777247][f=0008366] Shutdown Widget - Chili Widget Selector [t=00:00:55.777335][f=0008366] Shutdown Widget - Chili Minimap [t=00:00:55.777451][f=0008366] Shutdown Widget - Local Team Colors [t=00:00:55.777472][f=0008366] Shutdown Widget - Display Keys 2 [t=00:00:55.777523][f=0008366] Shutdown Widget - Save Game Menu [t=00:00:55.777542][f=0008366] Shutdown Widget - Unit Icons [t=00:00:55.777564][f=0008366] Shutdown Widget - Noises [t=00:00:55.777579][f=0008366] Shutdown Widget - HealthBars [t=00:00:55.777710][f=0008366] Shutdown Widget - Win Counter [t=00:00:55.777731][f=0008366] Shutdown Widget - SpringRTS Replay Stats [t=00:00:55.777772][f=0008366] Shutdown Widget - EndGame APM stats [t=00:00:55.777789][f=0008366] Shutdown Widget - BuildETA [t=00:00:55.777806][f=0008366] Shutdown Widget - Modular Comm Info [t=00:00:55.777823][f=0008366] Shutdown Widget - Outline Shader [t=00:00:55.777838][f=0008366] Shutdown Widget - Stereo3D [t=00:00:55.777856][f=0008366] Shutdown Widget - Showeco and Grid Drawer [t=00:00:55.777873][f=0008366] Shutdown Widget - Point Tracker [t=00:00:55.777889][f=0008366] Shutdown Widget - Missile Silo Range [t=00:00:55.777907][f=0008366] Shutdown Widget - MetalFeatures (new) [t=00:00:55.777928][f=0008366] Shutdown Widget - MinimapEvents [t=00:00:55.777944][f=0008366] Shutdown Widget - Local Widgets Config [t=00:00:55.777966][f=0008366] Shutdown Widget - Highlight Geos [t=00:00:55.777983][f=0008366] Shutdown Widget - Grab Input [t=00:00:55.778006][f=0008366] Shutdown Widget - Defense Range Zero-K [t=00:00:55.778025][f=0008366] Shutdown Widget - Darkening [t=00:00:55.778052][f=0008366] Shutdown Widget - Context Menu [t=00:00:55.778067][f=0008366] Shutdown Widget - Chili Spectator Panels [t=00:00:55.778084][f=0008366] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:55.778105][f=0008366] Shutdown Widget - Chili Nuke Warning [t=00:00:55.778124][f=0008366] Shutdown Widget - Chili EndGame Window [t=00:00:55.778146][f=0008366] Shutdown Widget - Chili Economy Panel Default [t=00:00:55.778254][f=0008366] Shutdown Widget - CameraShake [t=00:00:55.778274][f=0008366] Shutdown Widget - State Reverse and Latency [t=00:00:55.778292][f=0008366] Shutdown Widget - Music Player v2 [t=00:00:55.778309][f=0008366] Shutdown Widget - Attack AoE [t=00:00:55.778326][f=0008366] Shutdown Widget - Map Edge Extension [t=00:00:55.778342][f=0008366] Shutdown Widget - Selection Send [t=00:00:55.778358][f=0008366] Shutdown Widget - LupsManager [t=00:00:55.778378][f=0008366] Shutdown Widget - Newton Firezone [t=00:00:55.778394][f=0008366] Shutdown Widget - Chili Pro Console [t=00:00:55.780803][f=0008366] Shutdown Widget - Persistent Build Height [t=00:00:55.780844][f=0008366] Shutdown Widget - Lasso Terraform GUI [t=00:00:55.780862][f=0008366] Shutdown Widget - Lups [t=00:00:55.780902][f=0008366] Shutdown Widget - Chili Framework [t=00:00:55.780922][f=0008366] Shutdown Widget - Mex Placement Handler [t=00:00:55.780939][f=0008366] Shutdown Widget - Chili Core Selector [t=00:00:55.781021][f=0008366] Shutdown Widget - Custom Markers [t=00:00:55.781042][f=0008366] Shutdown Widget - Select Keys [t=00:00:55.781074][f=0008366] Shutdown Widget - Pause Screen [t=00:00:55.781094][f=0008366] Shutdown Widget - Text To Speech Control [t=00:00:55.781112][f=0008366] Shutdown Widget - Layout Handler [t=00:00:55.781155][f=0008366] End widgetHandler:Shutdown [t=00:00:55.970739][f=0008366] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562695,70074911} {int,ext,rec}Allocs={10616561,0,0} {chunk,block}Bytes={70074911,0} [t=00:00:55.970850][f=0008366] [Game::KillLua][2] dtor=0 luaGaia=0x55de2b93d6b0 [t=00:00:55.984774][f=0008366] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417754,60517007} {int,ext,rec}Allocs={10616562,0,0} {chunk,block}Bytes={60517007,0} [t=00:00:55.984880][f=0008366] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={417754,60517007} {int,ext,rec}Allocs={10616562,0,0} {chunk,block}Bytes={60517007,0} [t=00:00:55.984926][f=0008366] [Game::KillLua][3] dtor=0 luaRules=0x55de312ae510 [t=00:00:55.984978][f=0008366] Start gadgetHandler:Shutdown [t=00:00:55.984998][f=0008366] Shutdown - StartSetup [t=00:00:55.985016][f=0008366] Shutdown - UnitMorph [t=00:00:55.985386][f=0008366] Shutdown - Carrier Drones [t=00:00:55.985410][f=0008366] Shutdown - LupsNanoSpray [t=00:00:55.985428][f=0008366] Shutdown - Missile Silo Controller [t=00:00:55.985444][f=0008366] Shutdown - Modular Comm Info [t=00:00:55.985461][f=0008366] Shutdown - Terrain Texture Handler [t=00:00:55.985476][f=0008366] Shutdown - UnitCloakShield [t=00:00:55.985555][f=0008366] Shutdown - Starlight Handler [t=00:00:55.985574][f=0008366] End gadgetHandler:Shutdown [t=00:00:56.019887][f=0008366] Start gadgetHandler:Shutdown [t=00:00:56.019949][f=0008366] Shutdown - Save/Load [t=00:00:56.019972][f=0008366] Shutdown - Teleport Throw [t=00:00:56.019990][f=0008366] Shutdown - UnitMorph [t=00:00:56.020010][f=0008366] Shutdown - Modular Comm Info [t=00:00:56.020026][f=0008366] Shutdown - Retreat Command [t=00:00:56.020045][f=0008366] Shutdown - Shockwaves [t=00:00:56.020059][f=0008366] Shutdown - UnitCloakShield [t=00:00:56.020074][f=0008366] Shutdown - Lups Cloak FX [t=00:00:56.020089][f=0008366] Shutdown - Lups [t=00:00:56.020122][f=0008366] Shutdown - Lups Shield [t=00:00:56.020153][f=0008366] End gadgetHandler:Shutdown [t=00:00:56.032545][f=0008366] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10616593,0,0} {chunk,block}Bytes={0,0} [t=00:00:56.032668][f=0008366] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10616593,0,0} {chunk,block}Bytes={0,0} [t=00:00:56.032747][f=0008366] [Game::KillLua][4] dtor=0 [t=00:00:56.032760][f=0008366] [Game::KillLua][5] dtor=0 [t=00:00:56.048516][f=0008366] [Game::~CGame][1] [t=00:00:56.048574][f=0008366] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:56.048589][f=0008366] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:56.048603][f=0008366] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:56.048616][f=0008366] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:56.048630][f=0008366] [Game::KillLua][4] dtor=1 [t=00:00:56.048642][f=0008366] [Game::KillLua][5] dtor=1 [t=00:00:56.048856][f=0008366] [Game::KillMisc][1] [t=00:00:56.048870][f=0008366] [Game::KillMisc][2] [t=00:00:56.049703][f=0008366] [Game::KillMisc][3] [t=00:00:56.049784][f=0008366] [Game::KillRendering][1] [t=00:00:56.059766][f=0008366] [3DOParser::Kill] allocated 1 pieces [t=00:00:56.059837][f=0008366] [S3OParser::Kill] allocated 158 pieces [t=00:00:56.060450][f=0008366] [AssParser::Kill] allocated 0 pieces [t=00:00:56.060980][f=0008366] [Game::KillInterface][1] [t=00:00:56.061635][f=0008366] [Game::KillInterface][2] [t=00:00:56.061967][f=0008366] [Game::KillSimulation][1] [t=00:00:56.061984][f=0008366] [Game::KillSimulation][2] [t=00:00:57.346624][f=0008366] [CCollisionHandler] dis-/continuous tests: 0/5770 [t=00:00:57.388145][f=0008366] [Game::KillSimulation][3] [t=00:00:57.395578][f=0008366] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.400207][f=0008366] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5 [t=00:00:57.400252][f=0008366] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.400280][f=0008366] [~CPathCache(48x32)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=7 [t=00:00:57.419924][f=0008366] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:57.419978][f=0008366] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:57.430850][f=0008366] [LosHandler::Kill] raycast instance cache-{hits,misses}={677,1858}; shared=0%; cached=27% [t=00:00:57.474333][f=0008366] [Game::KillSimulation][4] [t=00:01:03.687840][f=0008366] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:03.690722][f=0008366] [Game::~CGame][2] [t=00:01:03.690752][f=0008366] [Game::~CGame][3] [t=00:01:03.968046][f=0008366] [SpringApp::Kill][3] [t=00:01:03.969209][f=0008366] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 87945 bytes sent 57356 bytes recv'd [t=00:01:06.982510][f=0008366] [SpringApp::Kill][4] font=0x55de1c173790 [t=00:01:06.984123][f=0008366] [SpringApp::Kill][5] [t=00:01:06.994389][f=0008366] [SpringApp::Kill][6] [t=00:01:06.995715] [SpringApp::Kill][7] [t=00:01:06.997225] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:06.997244] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:06.997254] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:06.997264] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:07.004039] [VFS] [SpringVFS::DeleteArchives] [t=00:01:07.004057] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:01:07.004690] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x55de1c1c9630) [t=00:01:07.014414] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=3586ms [t=00:01:07.014447] file="unitpics/factoryship.png" indx=6522 inflSize=9kb readTime=169ms [t=00:01:07.014457] file="unitpics/gunshipemp.png" indx=6533 inflSize=9kb readTime=165ms [t=00:01:07.014669] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=27ms [t=00:01:07.014683] file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4821 inflSize=6kb readTime=25ms [t=00:01:07.014692] file="units/striderarty.lua" indx=6963 inflSize=3kb readTime=23ms [t=00:01:07.014701] file="unittextures/factorytank_1.png" indx=7259 inflSize=4103kb readTime=22ms [t=00:01:07.014709] file="bitmaps/cc/dirt.png" indx=433 inflSize=18kb readTime=20ms [t=00:01:07.014717] file="objects3d/arm_solar.s3o" indx=4952 inflSize=20kb readTime=20ms [t=00:01:07.014725] file="unitpics/factoryamph.png" indx=6515 inflSize=10kb readTime=19ms [t=00:01:07.014733] file="units/striderdante.lua" indx=6965 inflSize=9kb readTime=17ms [t=00:01:07.021804] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 37636635 bytes cached in 2796 files [t=00:01:07.163713] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:07.163748] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55de1c2c8150) [t=00:01:07.165395] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:07.165415] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55de1c1c4750) [t=00:01:07.166265] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7fd2080413f0) [t=00:01:07.166976] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:07.167479] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55de1c2f69d0) [t=00:01:07.167812] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:07.167869] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:07.167881] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:07.167900] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:07.167910] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:07.167920] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:07.167930] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:07.168911] [SpringApp::Kill][8] [t=00:01:07.168927] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:07.168937] [WatchDog::Uninstall][1] hangDetectorThread=0x55ddd86f5a70 (joinable=1) [t=00:01:07.168960] [WatchDog::Uninstall][2] [t=00:01:07.413097] [WatchDog::Uninstall][3] [t=00:01:07.413149] [SpringApp::Kill][9]