[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000077] Using writeable configuration source: "/tmp/tmp.JSG0B7dVUi/springsettings.1307310.cfg"
[t=00:00:00.008640] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.008697] ============== ==============
[t=00:00:00.008710]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.008720]
[t=00:00:00.008730] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.008740] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.008750] Use "none" to disable the default log sections.
[t=00:00:00.008760] ============== ==============
[t=00:00:00.008770] ============== ==============
[t=00:00:00.008831] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.008843] MouseDragCircleCommandThreshold = 25
[t=00:00:00.008853] ROAM = 2
[t=00:00:00.008864] RotateLogFiles = 1
[t=00:00:00.008875] TeamHighlight = 0
[t=00:00:00.008886] ============== ==============
[t=00:00:00.008896] ============== ==============
[t=00:00:00.008906] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.008917] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.008927] Compiler Version: gcc-10.3.0
[t=00:00:00.008955] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.009127] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.009140] Binary Word Size: 64-bit (native)
[t=00:00:00.009150] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.009160] Physical CPU Cores: 1
[t=00:00:00.009171] Logical CPU Cores: 1
[t=00:00:00.009181] ============== ==============
[t=00:00:00.009245] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.009256] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.009265] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.009275] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.009285] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.011239] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.011262] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.011289] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.011307] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.011317] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.011343] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.023250] [GR::LogVersionInfo]
[t=00:00:00.023271] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.023287] GL version :
[t=00:00:00.023297] GL vendor :
[t=00:00:00.023306] GL renderer :
[t=00:00:00.023315] GLSL version:
[t=00:00:00.023324] GLEW version: spring headless stub GLEW version
[t=00:00:00.023333] GPU memory : unknown
[t=00:00:00.023342] SDL swap-int: 0
[t=00:00:00.023352] SDL driver : headless stub
[t=00:00:00.023360]
[t=00:00:00.023370] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.023379] ARB shader support : 0
[t=00:00:00.023387] GLSL shader support : 0
[t=00:00:00.023396] GL4 support : 0
[t=00:00:00.023405] FBO extension support : 0
[t=00:00:00.023415] NVX GPU mem-info support : 0
[t=00:00:00.023424] ATI GPU mem-info support : 0
[t=00:00:00.023433] NPOT-texture support : 1 (0)
[t=00:00:00.023456] S3TC/DXT1 texture support : 0/0
[t=00:00:00.023465] texture query-LOD support : 1 (0)
[t=00:00:00.023474] MSAA frame-buffer support : 0 (0)
[t=00:00:00.023483] Z-buffer depth : 16 (-)
[t=00:00:00.023492] primitive-restart support : 0 (0)
[t=00:00:00.023501] clip-space control support: 0 (0)
[t=00:00:00.023510] seamless cube-map support : 0 (0)
[t=00:00:00.023519] frag-depth layout support : 0 (0)
[t=00:00:00.023528] persistent maps support : 0 (0)
[t=00:00:00.023537]
[t=00:00:00.023546] max. FBO samples : -1
[t=00:00:00.023555] max. texture size : 2048
[t=00:00:00.023567] max. texture anisotropy level: 0.000000
[t=00:00:00.023575] max. vec4 varyings/attributes: 0/0
[t=00:00:00.023584] max. draw-buffers : 0
[t=00:00:00.023593] max. rec. indices/vertices : 0/0
[t=00:00:00.023602] max. uniform buffer-bindings : 0
[t=00:00:00.023611] max. uniform block-size : 0KB
[t=00:00:00.023620] max. storage buffer-bindings : 0
[t=00:00:00.023628] max. storage block-size : 0MB
[t=00:00:00.023638]
[t=00:00:00.023647] enable AMD-hacks : 0
[t=00:00:00.023656] compress MIP-maps: 0
[t=00:00:00.023672] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.023957] [GR::UpdateGLConfigs]
[t=00:00:00.023980] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.023997] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.024007] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.024016] [GR::InitGLState]
[t=00:00:00.024026] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.238487] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.243103] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.248509] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.249038] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.249060] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.249075] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.285999] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.286830] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.316787] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.317183] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.330543] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[t=00:00:00.330576] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.330787] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.334476] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc3c402bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.334499] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.334596] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.334617] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.334636] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.334646] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.334681] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1246 MB
[t=00:00:00.336843][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.336872][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.336893][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1307310/replay.sdfz" for game data...
[t=00:00:00.490302][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.491527][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.491566][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.498907][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.499001][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms
[t=00:00:00.499031][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.545351][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562635b0c1d0] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:00.546381][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:00.547746][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.548251][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562635b0c1d0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.549203][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.560117][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.560335][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.567345][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms
[t=00:00:00.567486][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.616387][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.616428][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.616521][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.616581][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.616637][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.616692][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.617821][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.618331][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.618819][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.622423][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.624237][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.626499][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.626536][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.627079][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.633477][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.634573][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.635526][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.635813][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.636797][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.636821][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.641417][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.641463][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.760203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.840561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:00.941762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.422371][f=-000001] Loading UnitDefs_posts
[t=00:00:01.726660][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.804621][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.850886][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.922955][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 956ms
[t=00:00:01.994228][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1055ms
[t=00:00:02.005497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.726789][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.743501][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms
[t=00:00:02.743560][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.744194][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.798387][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms
[t=00:00:02.798943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.803862][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.202272][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.286533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.490533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.554528][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.554587][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.268876][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 714ms
[t=00:00:04.268929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.403430][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms
[t=00:00:04.403723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.430944][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[t=00:00:05.363074][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.368593][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.369164][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.380335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.380414][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.383187][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.383215][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.384483][f=-000001] InfoTexture: legacy
[t=00:00:05.384504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.385728][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.422244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.439611][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.439670][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.442235][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.442278][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.660115][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.667977][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.954976][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.078813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.277749][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.277827][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.280637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:08.352317][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:08.367995][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.556949][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:08.558246][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.558274][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.569235][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.569293][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.569311][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:08.569326][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.569341][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.569355][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.569370][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41
[t=00:00:08.574873][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.574935][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.574951][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:08.574965][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.574979][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.574992][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.575006][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51
[t=00:00:08.575021][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56263e1c32e0 has BLOCKSIZE 1
[t=00:00:08.578089][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.578125][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.578138][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:08.578151][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.578163][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.578177][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7
[t=00:00:08.582977][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1)
[t=00:00:08.584487][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:08.592616][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.592663][f=-000001] Path cache (40, 40) initialized.
[t=00:00:08.595699][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.595734][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.595748][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc
[t=00:00:08.595778][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.595792][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.595805][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7
[t=00:00:08.671081][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1)
[t=00:00:08.671939][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:08.674136][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.674174][f=-000001] Path cache (20, 20) initialized.
[t=00:00:08.674190][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (115ms, checksum e5c632c8)"
[t=00:00:08.674278][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.674303][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.674317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.831635][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms
[t=00:00:08.832416][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:11.468676][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:11.468736][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:11.868049][f=-000001] Synced LuaRules: finished loading
[t=00:00:11.894302][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua
Loaded gadget: typemap_options.lua
Loaded gadget: unit_air_plants.lua