[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000423] Using writeable configuration source: "/tmp/tmp.ryLw4u80sN/springsettings.1307247.cfg" [t=00:00:00.004378] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.004421] ============== ============== [t=00:00:00.004432] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.004441] [t=00:00:00.004450] Enable or disable log sections using the LogSections configuration key [t=00:00:00.004460] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.004468] Use "none" to disable the default log sections. [t=00:00:00.004477] ============== ============== [t=00:00:00.004486] ============== ============== [t=00:00:00.004541] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.004551] MouseDragCircleCommandThreshold = 25 [t=00:00:00.004561] ROAM = 2 [t=00:00:00.004570] RotateLogFiles = 1 [t=00:00:00.004579] TeamHighlight = 0 [t=00:00:00.004589] ============== ============== [t=00:00:00.004597] ============== ============== [t=00:00:00.004606] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.004616] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.004625] Compiler Version: gcc-10.3.0 [t=00:00:00.004651] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.004886] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.004901] Binary Word Size: 64-bit (native) [t=00:00:00.004910] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.004919] Physical CPU Cores: 1 [t=00:00:00.004928] Logical CPU Cores: 1 [t=00:00:00.004937] ============== ============== [t=00:00:00.005002] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.005011] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.005020] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.005029] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005038] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006199] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006215] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006243] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006260] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006270] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006296] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.016819] [GR::LogVersionInfo] [t=00:00:00.016845] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016863] GL version : [t=00:00:00.016874] GL vendor : [t=00:00:00.016884] GL renderer : [t=00:00:00.016894] GLSL version: [t=00:00:00.016904] GLEW version: spring headless stub GLEW version [t=00:00:00.016914] GPU memory : unknown [t=00:00:00.016924] SDL swap-int: 0 [t=00:00:00.016934] SDL driver : headless stub [t=00:00:00.016944] [t=00:00:00.016954] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016964] ARB shader support : 0 [t=00:00:00.016974] GLSL shader support : 0 [t=00:00:00.016984] GL4 support : 0 [t=00:00:00.016994] FBO extension support : 0 [t=00:00:00.017004] NVX GPU mem-info support : 0 [t=00:00:00.017014] ATI GPU mem-info support : 0 [t=00:00:00.017024] NPOT-texture support : 1 (0) [t=00:00:00.017050] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017061] texture query-LOD support : 1 (0) [t=00:00:00.017071] MSAA frame-buffer support : 0 (0) [t=00:00:00.017081] Z-buffer depth : 16 (-) [t=00:00:00.017091] primitive-restart support : 0 (0) [t=00:00:00.017101] clip-space control support: 0 (0) [t=00:00:00.017111] seamless cube-map support : 0 (0) [t=00:00:00.017121] frag-depth layout support : 0 (0) [t=00:00:00.017132] persistent maps support : 0 (0) [t=00:00:00.017141] [t=00:00:00.017152] max. FBO samples : -1 [t=00:00:00.017162] max. texture size : 2048 [t=00:00:00.017175] max. texture anisotropy level: 0.000000 [t=00:00:00.017184] max. vec4 varyings/attributes: 0/0 [t=00:00:00.017194] max. draw-buffers : 0 [t=00:00:00.017204] max. rec. indices/vertices : 0/0 [t=00:00:00.017215] max. uniform buffer-bindings : 0 [t=00:00:00.017224] max. uniform block-size : 0KB [t=00:00:00.017234] max. storage buffer-bindings : 0 [t=00:00:00.017244] max. storage block-size : 0MB [t=00:00:00.017254] [t=00:00:00.017264] enable AMD-hacks : 0 [t=00:00:00.017274] compress MIP-maps: 0 [t=00:00:00.017292] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.017718] [GR::UpdateGLConfigs] [t=00:00:00.017743] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017762] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017774] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017784] [GR::InitGLState] [t=00:00:00.017806] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.230091] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.238343] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.243716] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.244246] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.244269] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.244285] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.281001] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.281899] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.310231] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.310646] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.322805] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.322827] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.322997] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.326467] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f390002bb90 (SpringVFS) global=(nil) (null) [t=00:00:00.326482] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.326569] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.326588] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.326603] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.326613] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.326660] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1244 MB [t=00:00:00.328677][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.328705][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.328724][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1307247/replay.sdfz" for game data... [t=00:00:00.469136][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.470337][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.470370][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.473013][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.473049][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 144ms [t=00:00:00.473077][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.520374][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a5e00813c0] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:00.521370][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.522590][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.523082][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a5e00813c0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.524227][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.535438][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.535977][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.543417][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.543560][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.592983][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.593024][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.593119][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.593178][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.593326][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.593393][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.594830][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.595438][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.596179][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.600238][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.602384][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.606294][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.606334][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.606957][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.616410][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.617507][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.618460][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.618803][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.619423][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.619440][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.624773][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.624823][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.742470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.847784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.607672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.985334][f=-000001] Loading UnitDefs_posts [t=00:00:02.377835][f=-000001] Loading FeatureDefs_posts [t=00:00:02.594839][f=-000001] Loading WeaponDefs_posts [t=00:00:02.675831][f=-000001] Loading ArmorDefs_posts [t=00:00:02.713337][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1071ms [t=00:00:02.776327][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1174ms [t=00:00:02.776929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.052580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.059633][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:03.059660][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.061026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.120351][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [t=00:00:03.120403][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.125321][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.483748][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.588832][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.744953][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.798306][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.798353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.558615][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 760ms [t=00:00:04.558717][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.666782][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [t=00:00:04.666831][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.694303][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:05.676116][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.699231][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.701691][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.736469][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.736621][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.739231][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.739312][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.740842][f=-000001] InfoTexture: legacy [t=00:00:05.740909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.742175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.180427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.196293][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:07.196355][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.198589][f=-000001] Set ROAM mode to DisplayLists [t=00:00:07.198612][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.329452][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.329522][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.641832][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.710665][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.984945][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.985005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.985938][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.396431][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.410656][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:08.571708][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:08.573397][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:08.573421][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:08.587766][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.587815][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.587831][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.587845][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.587858][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.587871][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.587884][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:08.595413][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.595460][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.595474][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.595487][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.595500][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.595513][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.595525][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:08.595539][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a5e938d9d0 has BLOCKSIZE 1 [t=00:00:08.599865][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.599890][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.599903][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.599916][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.599928][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.599941][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:08.604139][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:08.605923][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:08.615556][f=-000001] Path cache (48, 48) initialized. [t=00:00:08.615597][f=-000001] Path cache (48, 48) initialized. [t=00:00:08.620026][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.620068][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:08.620082][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:08.620106][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:08.620120][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.620133][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:08.722764][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:08.723734][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.726332][f=-000001] Path cache (24, 24) initialized. [t=00:00:08.726354][f=-000001] Path cache (24, 24) initialized. [t=00:00:08.726368][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum 37849fd8)" [t=00:00:08.726442][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.726471][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.726484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.882715][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [t=00:00:08.883036][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:11.750839][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:12.222768][f=-000001] Synced LuaRules: finished loading [t=00:00:12.261030][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:12.895211][f=-000001] Unsynced LuaRules: finished loading [t=00:00:12.989209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:13.003120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:13.005729][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:13.005754][f=-000001] LuaSocket Support: enabled [t=00:00:13.041031][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:13.266446][f=-000001] localWidgets, nil, true, true [t=00:00:13.269476][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:13.269529][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:13.278983][f=-000001] USE_OLD_CHILI [t=00:00:14.068427][f=-000001] Loading last game win data [t=00:00:14.069923][f=-000001] Resetting win data [t=00:00:14.070417][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:14.070445][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:14.070462][f=-000001] Player and team counts match, continuing [t=00:00:14.070482][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:14.070499][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:14.070519][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:14.213086][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:14.213129][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:14.265117][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:14.288947][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.973754][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.851042][f=-000001] Loaded API widget: i18n [t=00:00:15.854989][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.855179][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.855471][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.855881][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.856652][f=-000001] Loaded API widget: Win Counter [t=00:00:16.018553][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:16.019015][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:16.019291][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:16.019514][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.019712][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.028552][f=-000001] Loaded API widget: Lups [t=00:00:16.353790][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.354234][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.354525][f=-000001] Loaded widget: Save/Load API [t=00:00:16.354871][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.355166][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.359899][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.361298][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.361328][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.361417][f=-000001] Set maximum particles to: 0 [t=00:00:16.361536][f=-000001] Set UnitLodDist to 0 [t=00:00:16.361573][f=-000001] Set UnitIconDist to 0 [t=00:00:16.394972][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.395365][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.395780][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.421235][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.421631][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.455791][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.456119][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.456776][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.457047][f=-000001] Mexspot Fetcher fetching [t=00:00:16.457196][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.457742][f=-000001] Team highlighting: Disabled [t=00:00:16.458818][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.461102][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.461551][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.461932][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.462135][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.462471][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.462846][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.463278][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.463896][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.464220][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.475855][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.477188][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.477700][f=-000001] Loaded widget: Unit Icons [t=00:00:16.478491][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.479129][f=-000001] Loaded widget: Noises [t=00:00:16.522949][f=-000001] Loaded widget: HealthBars [t=00:00:16.523366][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.526820][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.527229][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.527536][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.527571][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1307247/events.log [t=00:00:16.531035][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.531442][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.533223][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.533478][f=-000001] Loaded widget: Objectives [t=00:00:16.533875][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.534297][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.534731][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.535117][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.535607][f=-000001] Loaded widget: BuildETA [t=00:00:16.540139][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.540574][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.544519][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.544974][f=-000001] Loaded widget: Outline Shader [t=00:00:16.545844][f=-000001] Loaded widget: Command Alpha [t=00:00:16.546592][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.546943][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.547325][f=-000001] Loaded widget: Ghost Site [t=00:00:16.548128][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.548417][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.549118][f=-000001] Loaded widget: Stereo3D [t=00:00:16.549614][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.549884][f=-000001] Loaded widget: SmoothCam [t=00:00:16.550263][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.550984][f=-000001] Loaded widget: Simple Settings [t=00:00:16.551594][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.552031][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.552485][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.552730][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.552960][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.553324][f=-000001] Loaded widget: Point Tracker [t=00:00:16.553558][f=-000001] Loaded widget: Orbit Command [t=00:00:16.553807][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.554013][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.554432][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.555012][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:16.555353][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.555631][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.555979][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.556299][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.556582][f=-000001] Loaded widget: Keep Target [t=00:00:16.556797][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.557259][f=-000001] Loaded widget: In-game Guide [t=00:00:16.557594][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.558280][f=-000001] Loaded widget: Haven Handler [t=00:00:16.558554][f=-000001] Loaded widget: Guard Remove [t=00:00:16.558905][f=-000001] Input grabbing is enabled! [t=00:00:16.558928][f=-000001] Input grabbing is enabled! [t=00:00:16.559029][f=-000001] Loaded widget: Grab Input [t=00:00:16.559356][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.559580][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.560005][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.567861][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.568415][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.568742][f=-000001] Loaded widget: Decloak Range [t=00:00:16.569151][f=-000001] Loaded widget: Darkening [t=00:00:16.578505][f=-000001] Loaded widget: Context Menu [t=00:00:16.579447][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.579857][f=-000001] Loaded widget: Ferry Points [t=00:00:16.604831][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.605241][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.605616][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.605861][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.606259][f=-000001] EndGame Graph disabled [t=00:00:16.628152][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.641542][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.642485][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.642947][f=-000001] Loaded widget: CameraShake [t=00:00:16.643208][f=-000001] Loaded widget: Blast Radius [t=00:00:16.643480][f=-000001] Loaded widget: Easy Facing [t=00:00:16.643901][f=-000001] Loaded widget: Autoquit [t=00:00:16.644265][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.644509][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.644942][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.645430][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.645998][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:16.646455][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.647594][f=-000001] Loaded widget: Attack Warning [t=00:00:16.647961][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.648565][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.649859][f=-000001] Loaded widget: Auto Group [t=00:00:16.650870][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.651856][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.652242][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.653091][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.654054][f=-000001] Loaded widget: Select Com at start [t=00:00:16.660746][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.661983][f=-000001] Loaded widget: Transport AI [t=00:00:16.662258][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.662509][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.697691][f=-000001] Loaded widget: Unit Start State [t=00:00:16.698210][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.709215][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.713818][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.714974][f=-000001] Loaded widget: Icon Sets [t=00:00:16.849439][f=-000001] Loaded widget: Attack AoE [t=00:00:16.852152][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.853368][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.853762][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.854804][f=-000001] Loaded widget: Commands FX [t=00:00:16.877418][f=-000001] Loaded widget: UnitShapes [t=00:00:16.877960][f=-000001] : disabled for spectators [t=00:00:16.878965][f=-000001] Loaded widget: Stockpiler [t=00:00:16.881736][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.882888][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.883431][f=-000001] Loaded widget: State Icons [t=00:00:16.883876][f=-000001] Loaded widget: Shield Guard [t=00:00:16.884322][f=-000001] Loaded widget: Selection Send [t=00:00:16.884787][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.885178][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.885598][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.885884][f=-000001] Loaded widget: AllyCursors [t=00:00:16.886273][f=-000001] : disabled for spectators [t=00:00:16.887524][f=-000001] Loaded widget: Building Starter [t=00:00:16.887955][f=-000001] : disabled for spectators [t=00:00:16.888738][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.889134][f=-000001] Loaded widget: Units on Fire [t=00:00:16.889568][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.890000][f=-000001] Loaded widget: LupsManager [t=00:00:16.890800][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.891694][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.893402][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.893927][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.902428][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.912127][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.912877][f=-000001] Loaded widget: Chili Docking [t=00:00:16.913363][f=-000001] Loaded widget: HUD Presets [t=00:00:16.914082][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.917011][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.917649][f=-000001] Loaded widget: Image Preloader [t=00:00:16.918122][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:16.918394][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.923286][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.923900][f=-000001] Loaded widget: Custom Markers [t=00:00:16.925307][f=-000001] Loaded widget: Select Keys [t=00:00:16.926136][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.926586][f=-000001] Loaded widget: Start Boxes [t=00:00:16.926918][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.927537][f=-000001] Loaded widget: Pause Screen [t=00:00:16.936643][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.937181][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.937838][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.938255][f=-000001] SetSunLighting [t=00:00:16.939659][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.940126][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.944198][f=-000001] Loaded widget: Layout Handler [t=00:00:16.944591][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.944636][f=-000001] Loaded widget: GC Control [t=00:00:16.944896][f=-000001] Loaded widget: Font Cache [t=00:00:16.961887][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.964978][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.971811][f=-000001] Writing last game win data [t=00:00:16.977955][f=-000001] LuaUI v0.3 [t=00:00:17.111890][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.111982][f=-000001] [s11n] Loading s11n file... [t=00:00:17.115161][f=-000001] [s11n] Parsing model... [t=00:00:17.119051][f=-000001] [s11n] Populating game world... [t=00:00:17.350166][f=-000001] [s11n] s11n loading complete. [t=00:00:17.997953][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.014329][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13008,0,0} {chunk,block}Bytes={0,0} [t=00:00:18.225604][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:18.225683][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:18.233766][f=-000001] Spectator mode. Widget removed. [t=00:00:18.235709][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:18.255511][f=-000001] Spectator mode. Widget removed. [t=00:00:18.263661][f=-000001] Playback paused [t=00:00:18.276722][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.447995][f=-000001] Opening demofile demos/1307247/replay.sdfz [t=00:00:18.448044][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.448065][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:18.448130][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.448150][f=-000001] -> Connection established (given id 2) [t=00:00:18.448181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:18.448209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:18.448234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:18.448253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:18.448289][f=-000001] Speed set to 20.0 [server] [t=00:00:18.448346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a5efcf0020,(nil)}][locale="C"]" [t=00:00:18.448365][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.500073][f=-000001] Switching to Overhead (TA) style camera [t=00:00:18.500118][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.074879][f=-000001] Beginning demo playback [t=00:00:22.087180][f=-000001] GameID: 137211628946f6120db14a9bacbf5070 [t=00:00:22.111264][f=-000001] Connection attempt from Jack500 [t=00:00:22.111311][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:22.111386][f=-000001] [0] Event [undefined]: Jack500 changed status [t=00:00:22.111556][f=-000001] -> Connection established (given id 0) [t=00:00:22.111574][f=-000001] Connection attempt from columbo [t=00:00:22.111587][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:22.111628][f=-000001] [0] Event [undefined]: columbo changed status [t=00:00:22.111745][f=-000001] -> Connection established (given id 1) [t=00:00:22.111772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:22.111799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.119415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:22.119514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.682773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:22.691084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:22.722846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:22.730710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:22.931365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000028ad63fb170,0000000000000000}][locale="C"]" [t=00:00:22.947144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="columbo" string="[Game::Load][lua{Rules,Gaia}={0x5649a360ca00,(nil)}][locale="C"]" [t=00:00:23.052711][f=-000001] Allies: I choose: Engineer! [t=00:00:23.075745][f=-000001] Allies: I choose: Engineer! [t=00:00:23.287325][f=-000001] gl hf [t=00:00:24.316688][f=-000001] oh no, sea map :( [t=00:00:24.451650][f=-000001] gl hf [t=00:00:25.290860][f=-000001] [0] Event [5263,-17.035156,723]: 0 finished unit Engineer Commander [t=00:00:25.295881][f=-000001] [0] Event [686,-17.053955,5261]: 1 finished unit Engineer Commander [t=00:00:25.320507][f=0000000] [0] columbo, team: 1, elo:2006, userid: 550660 [t=00:00:25.320567][f=0000000] [0] Jack500, team: 0, elo:1946, userid: 492723 [t=00:00:25.320599][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:25.326909][f=0000000] Playback continued [t=00:00:25.336441][f=0000005] [5] Event [5104,0,736]: 0 finished unit Shipyard [t=00:00:25.347841][f=0000006] [6] Event [800,0,5088]: 1 finished unit Shipyard [t=00:00:25.982084][f=0000228] [228] Event [616,-1,5368]: 1 finished unit Metal Extractor [t=00:00:26.277292][f=0000328] [328] Event [664,0,5432]: 1 finished unit Wind/Tidal Generator [t=00:00:26.341512][f=0000347] [347] Event [5032,-1,472]: 0 finished unit Metal Extractor [t=00:00:26.708514][f=0000463] [463] Event [744,0,5528]: 1 finished unit Wind/Tidal Generator [t=00:00:27.023940][f=0000572] [572] Event [5320,-1,520]: 0 finished unit Metal Extractor [t=00:00:27.339886][f=0000665] [665] Event [800,0,5080]: 1 finished unit Mariner [t=00:00:27.507377][f=0000705] [705] Event [5112,0,736]: 0 finished unit Mariner [t=00:00:28.317381][f=0000940] [940] Event [696,0,5496]: 1 finished unit Wind/Tidal Generator [t=00:00:28.390321][f=0000962] [962] Event [5528,-1,776]: 0 finished unit Metal Extractor [t=00:00:28.604167][f=0001026] [1026] Event [5112,0,736]: 0 finished unit Hunter [t=00:00:28.869661][f=0001114] [1114] Event [5560,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:28.970128][f=0001145] [1145] Event [824,0,5560]: 1 finished unit Wind/Tidal Generator [t=00:00:29.537426][f=0001326] [1326] Event [5496,0,632]: 0 finished unit Wind/Tidal Generator [t=00:00:29.760185][f=0001397] [1397] Event [888,0,5656]: 1 finished unit Wind/Tidal Generator [t=00:00:30.208657][f=0001512] [1512] Event [5432,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:30.583446][f=0001628] [1628] Event [936,0,5656]: 1 finished unit Wind/Tidal Generator [t=00:00:30.762001][f=0001686] [1686] Event [5368,0,472]: 0 finished unit Wind/Tidal Generator [t=00:00:30.785182][f=0001693] [1693] Event [5112,0,736]: 0 finished unit Hunter [t=00:00:31.374121][f=0001873] [1873] Event [984,0,5672]: 1 finished unit Wind/Tidal Generator [t=00:00:31.539230][f=0001921] [1921] Event [5592,0,632]: 0 finished unit Wind/Tidal Generator [t=00:00:31.676574][f=0001964] [1964] Event [800,0,5080]: 1 finished unit Corsair [t=00:00:32.078219][f=0002089] [2089] Event [1032,0,5672]: 1 finished unit Wind/Tidal Generator [t=00:00:32.149991][f=0002110] [2110] Event [5528,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:32.742922][f=0002289] [2289] Event [5464,0,472]: 0 finished unit Wind/Tidal Generator [t=00:00:32.817005][f=0002312] [2312] Event [5112,0,736]: 0 finished unit Hunter [t=00:00:32.941710][f=0002352] [2352] Event [2600,-1,120]: 0 finished unit Metal Extractor [t=00:00:33.054988][f=0002391] [2391] Event [1080,0,5672]: 1 finished unit Wind/Tidal Generator [t=00:00:33.149095][f=0002419] [2419] Event [5272,0,472]: 0 finished unit Wind/Tidal Generator [t=00:00:33.649072][f=0002566] [2566] Event [5192,0,456]: 0 finished unit Wind/Tidal Generator [t=00:00:34.051585][f=0002679] [2679] Event [5112,0,736]: 0 finished unit Hunter [t=00:00:34.382164][f=0002770] [2770] Event [5112,0,440]: 0 finished unit Wind/Tidal Generator [t=00:00:34.997992][f=0002928] [2928] Event [2120,-1,88]: 0 finished unit Metal Extractor [t=00:00:35.430213][f=0003034] [3034] Event [5112,0,736]: 0 finished unit Hunter [t=00:00:35.644992][f=0003088] [3088] Event [1128,-1,5688]: 1 finished unit Metal Extractor [t=00:00:35.864638][f=0003142] [3142] Event [3544,-1,6024]: 1 finished unit Metal Extractor [t=00:00:36.443995][f=0003282] [3282] Event [1208,0,5720]: 1 finished unit Wind/Tidal Generator [t=00:00:36.805010][f=0003368] [3368] Event [4856,-1,600]: 0 finished unit Urchin [t=00:00:37.058824][f=0003435] [3435] Event [800,-4,5080]: 1 finished unit Mistral [t=00:00:37.431377][f=0003526] [3526] Event [2128,-5,256]: 0 finished unit Lotus [t=00:00:37.495058][f=0003544] [3544] Event [1304,0,5736]: 1 finished unit Wind/Tidal Generator [t=00:00:38.508750][f=0003797] [3797] Event [1400,0,5752]: 1 finished unit Wind/Tidal Generator [t=00:00:38.761740][f=0003856] [3856] Event [4888,-1,712]: 0 finished unit Urchin [t=00:00:38.858603][f=0003877] [3877] Event [4024,-1,6056]: 1 finished unit Metal Extractor [t=00:00:39.360221][f=0003994] [3994] Event [1496,0,5752]: 1 finished unit Wind/Tidal Generator [t=00:00:39.535085][f=0004034] [4034] Event [5112,-4,736]: 0 finished unit Mistral [t=00:00:39.620159][f=0004054] [4054] Event [2512,-5,256]: 0 finished unit Lotus [t=00:00:39.937832][f=0004119] [4119] Event [3544,-1,6024]: 1 lost unit Metal Extractor [t=00:00:40.145804][f=0004167] [4167] Event [1592,0,5768]: 1 finished unit Wind/Tidal Generator [t=00:00:40.322183][f=0004209] [4209] Event [4024,-1,6056]: 1 lost unit Metal Extractor [t=00:00:40.432728][f=0004236] [4236] Event [2184,0,56]: 0 finished unit Wind/Tidal Generator [t=00:00:40.525162][f=0004258] [4258] Event [800,0,5080]: 1 finished unit Mariner [t=00:00:40.970841][f=0004351] [4351] Event [1688,0,5784]: 1 finished unit Wind/Tidal Generator [t=00:00:41.625503][f=0004484] [4484] Event [2264,0,56]: 0 finished unit Wind/Tidal Generator [t=00:00:41.681772][f=0004495] [4495] Event [800,-2,5080]: 1 finished unit Cutter [t=00:00:41.833996][f=0004526] [4526] Event [3696.92383,0,4869.09961]: 1 lost unit Mariner [t=00:00:41.952256][f=0004550] [4550] Event [1784,0,5800]: 1 finished unit Wind/Tidal Generator [t=00:00:42.161247][f=0004593] [4593] Event [5528,-1,904]: 0 finished unit Urchin [t=00:00:42.582489][f=0004678] i tend to give up right away [t=00:00:42.790018][f=0004719] [4719] Event [2344,0,56]: 0 finished unit Wind/Tidal Generator [t=00:00:42.954555][f=0004751] [4751] Event [1880,0,5800]: 1 finished unit Wind/Tidal Generator [t=00:00:44.011880][f=0004957] [4957] Event [1976,0,5816]: 1 finished unit Wind/Tidal Generator [t=00:00:44.020534][f=0004960] [4960] Event [2424,0,56]: 0 finished unit Wind/Tidal Generator [t=00:00:44.101235][f=0004978] [4978] Event [5112,-4,736]: 0 finished unit Mistral [t=00:00:44.478364][f=0005052] [5052] Event [5384,-1,920]: 0 finished unit Urchin [t=00:00:44.719435][f=0005098] [5098] Event [2072,0,5832]: 1 lost unit Wind/Tidal Generator [t=00:00:45.176084][f=0005187] [5187] Event [2504,0,56]: 0 finished unit Wind/Tidal Generator [t=00:00:45.331625][f=0005218] [5218] Event [800,0,5080]: 1 finished unit Mariner [t=00:00:45.636140][f=0005277] [5277] Event [2168,0,5848]: 1 finished unit Wind/Tidal Generator [t=00:00:46.375882][f=0005419] [5419] Event [2584,0,56]: 0 finished unit Wind/Tidal Generator [t=00:00:46.621666][f=0005467] [5467] Event [2264,0,5848]: 1 finished unit Wind/Tidal Generator [t=00:00:47.596906][f=0005655] [5655] Event [5256,0,664]: 0 finished unit Caretaker [t=00:00:47.679188][f=0005670] [5670] Event [2360,0,5864]: 1 finished unit Wind/Tidal Generator [t=00:00:48.111253][f=0005754] [5754] Event [5112,-4,736]: 0 finished unit Mistral [t=00:00:48.885834][f=0005904] [5904] Event [890.610413,0.63997573,4186.17041]: 1 lost unit Mariner [t=00:00:49.226903][f=0005969] [5969] Event [2456,0,5880]: 1 finished unit Wind/Tidal Generator [t=00:00:49.562387][f=0006034] [6034] Event [1320,0,5832]: 1 finished unit Wind/Tidal Generator [t=00:00:49.868158][f=0006092] gg [t=00:00:50.128637][f=0006143] [6143] Event [5112,0,736]: 0 finished unit Corsair [t=00:00:50.383244][f=0006192] [6192] Event [undefined]: columbo resigned [t=00:00:50.383614][f=0006192] game_message: columbo has been destroyed! [t=00:00:50.383879][f=0006192] game_message: Jack500 wins! [t=00:00:50.384479][f=0006192] Submitting stats [t=00:00:50.390886][f=0006192] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:50.393384][f=0006192] Part| Total Time|Time of the last 0.5s [t=00:00:50.393416][f=0006192] Draw 8393.28ms 24.00% [t=00:00:50.393442][f=0006192] Lua::Callins::Synced 1885.78ms 6.30% [t=00:00:50.393460][f=0006192] Lua::Callins::Unsynced 12316.78ms 35.00% [t=00:00:50.393475][f=0006192] Lua::CollectGarbage::Synced 190.30ms 0.60% [t=00:00:50.393490][f=0006192] Lua::CollectGarbage::Unsynced 358.73ms 0.30% [t=00:00:50.393512][f=0006192] Misc::Profiler::AddTime 28.35ms 0.10% [t=00:00:50.393534][f=0006192] Sim 16894.30ms 55.60% [t=00:00:50.395279][f=0006192] [6192] Received game_message: columbo has been destroyed! [t=00:00:50.396418][f=0006192] [6192] Received game_message: Jack500 wins! [t=00:00:50.406056][f=0006193] [6193] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:50.406216][f=0006193] [6193] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:50.406323][f=0006193] [6193] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.406414][f=0006193] [6193] Game End Stats Values: 2,2060,2095,2095,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.70666599,7.70666599,7.4666667,1275,1275,1275,1275,5.9000001,6.5,6.5,5.9000001,0,0,0,0,0,0,0,0,785,820,820,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.406505][f=0006193] [6193] Game End Stats Values: 3,2345,2330,2330,2345,0,0.97310561,0.97310561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2399998,10.2399998,8,1275,1275,1275,1275,9.60000038,8.3148737,8.3148737,9.60000038,0,0,0,0,0,0,0,0,1070,1055,1055,1070,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.406600][f=0006193] [6193] Game End Stats Values: 4,2600,2400,2400,2600,0.13686998,5.23623943,5.23623943,0.13686998,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.47999859,11.7600002,11.7600002,8.47999859,1275,1275,1275,1275,12.1591244,8.53420925,8.53420925,12.1591244,100,0,0,100,0,0,0,0,1225,1125,1125,1225,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.406750][f=0006193] [6193] Game End Stats Values: 5,2770,2470,2470,2770,1.02891159,14.1160631,14.1160631,1.02891159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1199999,14.079999,14.079999,11.1199999,1275,1275,1275,1275,12.8094683,8.84198856,8.84198856,12.8094683,200,0,0,200,0,0,0,0,1295,1195,1195,1295,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.406849][f=0006193] [6193] Game End Stats Values: 6,2840,2780,2780,2840,1.84039748,27.5502338,27.5502338,1.84039748,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7599983,16.4000015,16.4000015,13.7599983,1275,1275,1275,1275,12.8040991,9.14561081,9.14561081,12.8040991,200,240,240,200,0,0,0,0,1365,1265,1265,1365,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.406955][f=0006193] [6193] Game End Stats Values: 7,3230,2815,2815,3230,3.82803559,45.2780304,45.2780304,3.82803559,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.039999,18.3199997,18.3199997,17.039999,1275,1275,1275,1275,14.3825083,9.43185425,9.43185425,14.3825083,400,240,240,400,0,0,0,0,1555,1300,1300,1555,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.407080][f=0006193] [6193] Game End Stats Values: 8,3450,2985,2985,3450,6.47418928,66.0219421,66.0219421,6.47418928,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.6800003,18.7999992,18.7999992,19.6800003,1275,1275,1275,1275,16.0764103,9.78292751,9.78292751,16.0764103,500,240,240,500,0,0,0,0,1675,1470,1470,1675,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.407176][f=0006193] [6193] Game End Stats Values: 9,3660,3275,3275,3660,12.6101494,87.5709381,87.5709381,12.6101494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,210,0,0,210,20,19.5199986,19.5199986,20,1275,1275,1275,1275,17.6590633,14.036603,14.036603,17.6590633,500,460,460,500,0,0,0,0,1675,1540,1540,1675,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.407270][f=0006193] [6193] Game End Stats Values: 10,4000,3430,3430,4000,21.6877594,113.118736,113.118736,21.6877594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,330,0,0,330,20,21.7599964,21.7599964,20,1275,1275,1275,1275,17.8551731,15.0531864,15.0531864,17.8551731,720,460,460,720,0,0,0,0,1675,1695,1695,1675,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.407366][f=0006193] [6193] Game End Stats Values: 11,4160,3595,3595,4160,32.3799515,146.634262,146.634262,32.3799515,0,0,0,0,0,0,0,0,0,0,0,0,327.214294,0,0,327.214294,420,0,0,420,20.5600014,24.6399975,24.6399975,20.5600014,1275,1275,1275,1275,17.9628124,14.3843679,14.3843679,17.9628124,720,525,525,720,170,0,0,170,1745,1795,1795,1745,0,170,170,0,0,0,0,0,84.9469299,327.214294,327.214294,84.9469299 [t=00:00:50.407464][f=0006193] [6193] Game End Stats Values: 12,4315,3465,3465,4315,50.1286697,186.068253,186.068253,50.1286697,0,0,0,0,0,0,0,0,0,0,0,0,370.000031,0,0,370.000031,540,0,0,540,22.7999973,27.3599968,27.3599968,22.7999973,1275,1275,1275,1275,18.4332466,13.128933,13.128933,18.4332466,720,525,525,720,370,0,0,370,1780,1665,1665,1780,0,370,370,0,0,0,0,0,222.144165,370.000031,370.000031,222.144165 [t=00:00:50.407568][f=0006193] [6193] Game End Stats Values: 13,4725,3735,3735,4725,75.0515747,232.309998,232.309998,75.0515747,0,0,0,0,0,0,0,0,0,0,0,0,442.633759,17.4128876,17.4128876,442.633759,660,0,0,660,25.1200008,29.6800003,29.6800003,25.1200008,1275,1275,1275,1275,18.9115295,13.5827837,13.5827837,18.9115295,940,525,525,940,387.600006,0,0,387.600006,1850,1935,1935,1850,0,387.600006,387.600006,0,0,0,0,0,239.557053,442.633759,442.633759,239.557053 [t=00:00:50.407670][f=0006193] [6193] Game End Stats Values: 14,5160,3805,3805,5160,114.503326,279.430786,279.430786,114.503326,0,0,0,0,0,0,0,0,0,0,0,0,568.405151,17.4128876,17.4128876,568.405151,660,0,0,660,27.0400028,32.0800056,32.0800056,27.0400028,1275,1275,1275,1275,19.8801155,13.6413841,13.6413841,19.8801155,1160,525,525,1160,387.600006,0,0,387.600006,2065,2005,2005,2065,0,387.600006,387.600006,0,0,0,0,0,239.557053,568.405151,568.405151,239.557053 [t=00:00:50.407770][f=0006193] [6193] Game End Stats Values: 15,5400,3675,3675,5400,146.713333,321.576599,321.576599,146.713333,0,0,0,0,0,0,0,0,0,0,0,0,642.633789,17.4128876,17.4128876,642.633789,660,0,0,660,27.2000027,34.2488976,34.2488976,27.2000027,1275,1275,1275,1275,19.9341679,14.0121527,14.0121527,19.9341679,1400,525,525,1400,587.599976,0,0,587.599976,2065,1875,1875,2065,0,587.599976,587.599976,0,0,0,0,0,239.557053,642.633789,642.633789,239.557053 [t=00:00:50.521540][f=0006206] [6206] Event [2552,0,5896]: 1 finished unit Wind/Tidal Generator [t=00:00:50.611940][f=0006226] [6226] Event [2568.15845,-2,5370.3291]: 1 lost unit Cutter [t=00:00:50.646531][f=0006231] [6231] Event [800,0,5080]: 1 finished unit Corsair [t=00:00:50.955678][f=0006301] Spectator columbo left the game: normal quit [t=00:00:50.955762][f=0006301] [6301] Event [undefined]: columbo quit [t=00:00:51.342723][f=0006375] Player Jack500 left the game: normal quit [t=00:00:51.342802][f=0006375] [6375] Event [undefined]: Jack500 quit [t=00:00:51.374866][f=0006381] No clients connected, shutting down server [t=00:00:51.374917][f=0006381] Server shutdown [t=00:00:51.375284][f=0006381] [6381] all players disconnected [t=00:00:52.113132][f=0006530] [6530] Event [5112,0,736]: 0 finished unit Corsair [t=00:00:53.783673][f=0006919] [6919] Event [5112,0,736]: 0 finished unit Corsair [t=00:00:54.313413][f=0007048] [7048] Event [5112,-2,736]: 0 finished unit Cutter [t=00:00:54.744702][f=0007166] [7166] Event [5112,-2,736]: 0 finished unit Cutter [t=00:00:57.572528][f=0008081] [8081] Event [5112,0,736]: 0 finished unit Siren [t=00:01:00.099469][f=0009016] [9016] Event [5112,0,736]: 0 finished unit Siren [t=00:01:00.392804][f=0009126] Autoquit sending quit command. [t=00:01:00.393825][f=0009126] [QuitAction] user exited to system [t=00:01:00.394679][f=0009126] [SpringApp::Kill][1] fromRun=1 [t=00:01:00.395222][f=0009126] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:00.395252][f=0009126] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.395269][f=0009126] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.395284][f=0009126] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:00.395296][f=0009126] [SpringApp::Kill][2] [t=00:01:00.397564][f=0009126] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:00.398005][f=0009126] [Game::KillLua][1] dtor=0 luaUI=0x55a5f7fdedf0 [t=00:01:00.398107][f=0009126] Start widgetHandler:Shutdown [t=00:01:00.402828][f=0009126] Shutdown - SaveOrderList Complete [t=00:01:00.403698][f=0009126] Writing last game win data [t=00:01:00.412775][f=0009126] Shutdown - SaveConfigData Complete [t=00:01:00.412811][f=0009126] Shutdown Widget - Save/Load API [t=00:01:00.412830][f=0009126] Shutdown Widget - Chili Highlight [t=00:01:00.412851][f=0009126] Shutdown Widget - Draw After Chili [t=00:01:00.412880][f=0009126] Shutdown Widget - EPIC Menu [t=00:01:00.413434][f=0009126] Shutdown Widget - Chili Widget Selector [t=00:01:00.413547][f=0009126] Shutdown Widget - Chili Minimap [t=00:01:00.414193][f=0009126] Shutdown Widget - Local Team Colors [t=00:01:00.414222][f=0009126] Shutdown Widget - Display Keys 2 [t=00:01:00.414282][f=0009126] Shutdown Widget - Save Game Menu [t=00:01:00.414301][f=0009126] Shutdown Widget - Unit Icons [t=00:01:00.414550][f=0009126] Shutdown Widget - Noises [t=00:01:00.414574][f=0009126] Shutdown Widget - HealthBars [t=00:01:00.414798][f=0009126] Shutdown Widget - Win Counter [t=00:01:00.414830][f=0009126] Shutdown Widget - SpringRTS Replay Stats [t=00:01:00.414881][f=0009126] Shutdown Widget - EndGame APM stats [t=00:01:00.414912][f=0009126] Shutdown Widget - BuildETA [t=00:01:00.414932][f=0009126] Shutdown Widget - Modular Comm Info [t=00:01:00.414949][f=0009126] Shutdown Widget - Outline Shader [t=00:01:00.414965][f=0009126] Shutdown Widget - Stereo3D [t=00:01:00.414982][f=0009126] Shutdown Widget - Showeco and Grid Drawer [t=00:01:00.414999][f=0009126] Shutdown Widget - Point Tracker [t=00:01:00.415015][f=0009126] Shutdown Widget - Missile Silo Range [t=00:01:00.415032][f=0009126] Shutdown Widget - MetalFeatures (new) [t=00:01:00.415355][f=0009126] Shutdown Widget - MinimapEvents [t=00:01:00.415380][f=0009126] Shutdown Widget - Local Widgets Config [t=00:01:00.415407][f=0009126] Shutdown Widget - Highlight Geos [t=00:01:00.415425][f=0009126] Shutdown Widget - Grab Input [t=00:01:00.415448][f=0009126] Shutdown Widget - Defense Range Zero-K [t=00:01:00.415481][f=0009126] Shutdown Widget - Darkening [t=00:01:00.415511][f=0009126] Shutdown Widget - Context Menu [t=00:01:00.415529][f=0009126] Shutdown Widget - Chili Spectator Panels [t=00:01:00.415545][f=0009126] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:00.415568][f=0009126] Shutdown Widget - Chili Nuke Warning [t=00:01:00.415587][f=0009126] Shutdown Widget - Chili EndGame Window [t=00:01:00.415632][f=0009126] Shutdown Widget - Chili Economy Panel Default [t=00:01:00.415790][f=0009126] Shutdown Widget - CameraShake [t=00:01:00.415811][f=0009126] Shutdown Widget - State Reverse and Latency [t=00:01:00.415829][f=0009126] Shutdown Widget - Music Player v2 [t=00:01:00.415846][f=0009126] Shutdown Widget - Attack AoE [t=00:01:00.415863][f=0009126] Shutdown Widget - UnitShapes [t=00:01:00.415903][f=0009126] Shutdown Widget - Map Edge Extension [t=00:01:00.415920][f=0009126] Shutdown Widget - Selection Send [t=00:01:00.415937][f=0009126] Shutdown Widget - LupsManager [t=00:01:00.415961][f=0009126] Shutdown Widget - Newton Firezone [t=00:01:00.415979][f=0009126] Shutdown Widget - Chili Pro Console [t=00:01:00.418598][f=0009126] Shutdown Widget - Persistent Build Height [t=00:01:00.418690][f=0009126] Shutdown Widget - Lasso Terraform GUI [t=00:01:00.418713][f=0009126] Shutdown Widget - Lups [t=00:01:00.418763][f=0009126] Shutdown Widget - Chili Framework [t=00:01:00.418780][f=0009126] Shutdown Widget - Mex Placement Handler [t=00:01:00.418799][f=0009126] Shutdown Widget - Chili Core Selector [t=00:01:00.418921][f=0009126] Shutdown Widget - Custom Markers [t=00:01:00.418943][f=0009126] Shutdown Widget - Select Keys [t=00:01:00.418974][f=0009126] Shutdown Widget - Pause Screen [t=00:01:00.418995][f=0009126] Shutdown Widget - Text To Speech Control [t=00:01:00.419012][f=0009126] Shutdown Widget - Layout Handler [t=00:01:00.419030][f=0009126] End widgetHandler:Shutdown [t=00:01:00.525902][f=0009126] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={653645,75920284} {int,ext,rec}Allocs={8998774,0,0} {chunk,block}Bytes={75920284,0} [t=00:01:00.526023][f=0009126] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:00.526051][f=0009126] [Game::KillLua][3] dtor=0 luaRules=0x55a5efcf0020 [t=00:01:00.526105][f=0009126] Start gadgetHandler:Shutdown [t=00:01:00.526125][f=0009126] Shutdown - StartSetup [t=00:01:00.526142][f=0009126] Shutdown - UnitMorph [t=00:01:00.526952][f=0009126] Shutdown - Carrier Drones [t=00:01:00.526977][f=0009126] Shutdown - LupsNanoSpray [t=00:01:00.526996][f=0009126] Shutdown - Missile Silo Controller [t=00:01:00.527014][f=0009126] Shutdown - Modular Comm Info [t=00:01:00.527030][f=0009126] Shutdown - Terrain Texture Handler [t=00:01:00.527047][f=0009126] Shutdown - UnitCloakShield [t=00:01:00.527197][f=0009126] Shutdown - Starlight Handler [t=00:01:00.527226][f=0009126] End gadgetHandler:Shutdown [t=00:01:00.563541][f=0009126] Start gadgetHandler:Shutdown [t=00:01:00.563604][f=0009126] Shutdown - Save/Load [t=00:01:00.563645][f=0009126] Shutdown - Teleport Throw [t=00:01:00.563663][f=0009126] Shutdown - UnitMorph [t=00:01:00.563685][f=0009126] Shutdown - Modular Comm Info [t=00:01:00.563702][f=0009126] Shutdown - Retreat Command [t=00:01:00.563722][f=0009126] Shutdown - Shockwaves [t=00:01:00.563751][f=0009126] Shutdown - UnitCloakShield [t=00:01:00.563771][f=0009126] Shutdown - Lups Cloak FX [t=00:01:00.563787][f=0009126] Shutdown - Lups [t=00:01:00.563826][f=0009126] Shutdown - Lups Shield [t=00:01:00.563881][f=0009126] End gadgetHandler:Shutdown [t=00:01:00.602210][f=0009126] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8998805,0,0} {chunk,block}Bytes={0,0} [t=00:01:00.602465][f=0009126] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8998805,0,0} {chunk,block}Bytes={0,0} [t=00:01:00.602550][f=0009126] [Game::KillLua][4] dtor=0 [t=00:01:00.602575][f=0009126] [Game::KillLua][5] dtor=0 [t=00:01:00.655824][f=0009126] [Game::~CGame][1] [t=00:01:00.655881][f=0009126] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:00.655895][f=0009126] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:00.655909][f=0009126] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:00.655921][f=0009126] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:00.655933][f=0009126] [Game::KillLua][4] dtor=1 [t=00:01:00.655984][f=0009126] [Game::KillLua][5] dtor=1 [t=00:01:00.656097][f=0009126] [Game::KillMisc][1] [t=00:01:00.656110][f=0009126] [Game::KillMisc][2] [t=00:01:00.669185][f=0009126] [Game::KillMisc][3] [t=00:01:00.669295][f=0009126] [Game::KillRendering][1] [t=00:01:00.680239][f=0009126] [3DOParser::Kill] allocated 1 pieces [t=00:01:00.680277][f=0009126] [S3OParser::Kill] allocated 203 pieces [t=00:01:00.680380][f=0009126] [AssParser::Kill] allocated 41 pieces [t=00:01:00.681614][f=0009126] [Game::KillInterface][1] [t=00:01:00.682678][f=0009126] [Game::KillInterface][2] [t=00:01:00.683952][f=0009126] [Game::KillSimulation][1] [t=00:01:00.684009][f=0009126] [Game::KillSimulation][2] [t=00:01:02.621113][f=0009126] [CCollisionHandler] dis-/continuous tests: 0/3280 [t=00:01:02.624687][f=0009126] [Game::KillSimulation][3] [t=00:01:02.625483][f=0009126] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:02.626116][f=0009126] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:01:02.626151][f=0009126] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:02.626185][f=0009126] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=11 [t=00:01:02.630313][f=0009126] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:02.630357][f=0009126] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:02.642300][f=0009126] [LosHandler::Kill] raycast instance cache-{hits,misses}={652,3119}; shared=1%; cached=16% [t=00:01:02.657472][f=0009126] [Game::KillSimulation][4] [t=00:01:09.916244][f=0009126] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:09.919290][f=0009126] [Game::~CGame][2] [t=00:01:09.919344][f=0009126] [Game::~CGame][3] [t=00:01:10.164599][f=0009126] [SpringApp::Kill][3] [t=00:01:10.165173][f=0009126] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 96288 bytes sent 59984 bytes recv'd [t=00:01:13.207818][f=0009126] [SpringApp::Kill][4] font=0x55a5dffb1790 [t=00:01:13.208978][f=0009126] [SpringApp::Kill][5] [t=00:01:13.213764][f=0009126] [SpringApp::Kill][6] [t=00:01:13.213819] [SpringApp::Kill][7] [t=00:01:13.215433] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:13.215456] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:13.215467] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:13.215477] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:13.222913] [VFS] [SpringVFS::DeleteArchives] [t=00:01:13.222955] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:01:13.222970] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x55a5e0011d80) [t=00:01:13.234514] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=3030ms [t=00:01:13.234659] file="unitpics/chicken_sporeshooter.png" indx=6430 inflSize=11kb readTime=22ms [t=00:01:13.234676] file="unitpics/striderarty.png" indx=6693 inflSize=11kb readTime=21ms [t=00:01:13.234693] file="weapons/fac_plateex.tdf" indx=7902 inflSize=0kb readTime=21ms [t=00:01:13.234712] file="units/amphassault.lua" indx=6755 inflSize=5kb readTime=19ms [t=00:01:13.234731] file="icons/amphsupport.png" indx=963 inflSize=1kb readTime=18ms [t=00:01:13.235332] file="luarules/utilities.lua" indx=1949 inflSize=0kb readTime=17ms [t=00:01:13.235356] file="unittextures/tatex/armcam3a00.bmp" indx=7570 inflSize=12kb readTime=16ms [t=00:01:13.235369] file="luaui/widgets/gui_replay_controls.lua" indx=4755 inflSize=11kb readTime=16ms [t=00:01:13.235379] file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=943 inflSize=0kb readTime=16ms [t=00:01:13.235392] file="luarules/configs/cai/brains.lua" indx=1258 inflSize=6kb readTime=15ms [t=00:01:13.246360] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 30472866 bytes cached in 2799 files [t=00:01:13.358156] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:01:13.358213] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x55a5e0107ce0) [t=00:01:13.360687] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:13.361043] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55a5e0030970) [t=00:01:13.361749] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f390002bf10) [t=00:01:13.362413] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:13.362953] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55a5e0101450) [t=00:01:13.363265] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:13.363345] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:13.363363] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:13.363383] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:13.363398] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:13.363413] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:13.363427] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:13.364530] [SpringApp::Kill][8] [t=00:01:13.364555] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:13.364569] [WatchDog::Uninstall][1] hangDetectorThread=0x55a59c9aaa70 (joinable=1) [t=00:01:13.364602] [WatchDog::Uninstall][2] [t=00:01:13.424364] [WatchDog::Uninstall][3] [t=00:01:13.424408] [SpringApp::Kill][9]