[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000092] Using writeable configuration source: "/tmp/tmp.UrBGAZDus2/springsettings.1306844.cfg"
[t=00:00:00.006322] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.006403] ============== ==============
[t=00:00:00.006417]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.006428]
[t=00:00:00.006438] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006448] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006458] Use "none" to disable the default log sections.
[t=00:00:00.006468] ============== ==============
[t=00:00:00.006479] ============== ==============
[t=00:00:00.006554] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006566] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006577] ROAM = 2
[t=00:00:00.006589] RotateLogFiles = 1
[t=00:00:00.006600] TeamHighlight = 0
[t=00:00:00.006612] ============== ==============
[t=00:00:00.006622] ============== ==============
[t=00:00:00.006632] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006644] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006654] Compiler Version: gcc-10.3.0
[t=00:00:00.006684] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006875] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006888] Binary Word Size: 64-bit (native)
[t=00:00:00.006899] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006909] Physical CPU Cores: 1
[t=00:00:00.006921] Logical CPU Cores: 1
[t=00:00:00.006931] ============== ==============
[t=00:00:00.006998] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007008] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.007019] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007029] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.007040] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008985] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.009007] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.009036] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.009056] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.009067] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.009096] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.019101] [GR::LogVersionInfo]
[t=00:00:00.019128] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.019157] GL version :
[t=00:00:00.019168] GL vendor :
[t=00:00:00.019178] GL renderer :
[t=00:00:00.019188] GLSL version:
[t=00:00:00.019199] GLEW version: spring headless stub GLEW version
[t=00:00:00.019209] GPU memory : unknown
[t=00:00:00.019220] SDL swap-int: 0
[t=00:00:00.019230] SDL driver : headless stub
[t=00:00:00.019240]
[t=00:00:00.019251] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.019261] ARB shader support : 0
[t=00:00:00.019272] GLSL shader support : 0
[t=00:00:00.019281] GL4 support : 0
[t=00:00:00.019292] FBO extension support : 0
[t=00:00:00.019302] NVX GPU mem-info support : 0
[t=00:00:00.019312] ATI GPU mem-info support : 0
[t=00:00:00.019322] NPOT-texture support : 1 (0)
[t=00:00:00.019347] S3TC/DXT1 texture support : 0/0
[t=00:00:00.019358] texture query-LOD support : 1 (0)
[t=00:00:00.019368] MSAA frame-buffer support : 0 (0)
[t=00:00:00.019378] Z-buffer depth : 16 (-)
[t=00:00:00.019389] primitive-restart support : 0 (0)
[t=00:00:00.019399] clip-space control support: 0 (0)
[t=00:00:00.019409] seamless cube-map support : 0 (0)
[t=00:00:00.019419] frag-depth layout support : 0 (0)
[t=00:00:00.019429] persistent maps support : 0 (0)
[t=00:00:00.019440]
[t=00:00:00.019450] max. FBO samples : -1
[t=00:00:00.019460] max. texture size : 2048
[t=00:00:00.019473] max. texture anisotropy level: 0.000000
[t=00:00:00.019484] max. vec4 varyings/attributes: 0/0
[t=00:00:00.019494] max. draw-buffers : 0
[t=00:00:00.019505] max. rec. indices/vertices : 0/0
[t=00:00:00.019515] max. uniform buffer-bindings : 0
[t=00:00:00.019525] max. uniform block-size : 0KB
[t=00:00:00.019535] max. storage buffer-bindings : 0
[t=00:00:00.019545] max. storage block-size : 0MB
[t=00:00:00.019555]
[t=00:00:00.019565] enable AMD-hacks : 0
[t=00:00:00.019576] compress MIP-maps: 0
[t=00:00:00.019595] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.020052] [GR::UpdateGLConfigs]
[t=00:00:00.020078] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.020097] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.020118] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.020128] [GR::InitGLState]
[t=00:00:00.020140] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.309717] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.317471] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.323794] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.324334] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.324357] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.324373] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.365116] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.366153] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.386624] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.387063] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.397672] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[t=00:00:00.397694] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.397866] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.401418] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b9c02bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.401434] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.401520] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.401539] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.401556] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.401565] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.401592] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1413 MB
[t=00:00:00.403917][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.403946][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.403966][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1306844/replay.sdfz" for game data...
[t=00:00:00.557047][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.558288][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.558324][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.565516][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.565606][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms
[t=00:00:00.565646][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.615339][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a298be83c0] using map "Doldrums v2.3" (loaded=0 cached=0)
[t=00:00:00.616458][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0
[t=00:00:00.617933][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.618422][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a298be83c0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.619553][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.631855][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.632091][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.639612][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms
[t=00:00:00.639782][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.700060][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.700100][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.700194][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.700253][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.700309][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.700364][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.701464][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.701962][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.702434][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.704981][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.706287][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.708419][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.708452][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.708952][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.716660][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.717769][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.718721][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.719026][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.719638][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.719660][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.727588][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.727640][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.854220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.912676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:02.015726][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.378664][f=-000001] Loading UnitDefs_posts
[t=00:00:02.612934][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.687389][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.720631][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.747434][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 699ms
[t=00:00:02.828713][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 818ms
[t=00:00:02.829249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.073288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.082160][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:03.082185][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.082326][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.140243][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms
[t=00:00:03.140294][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.145338][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.443455][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.513139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.753761][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.760742][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.760973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.448944][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms
[t=00:00:04.449536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.550380][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms
[t=00:00:04.550444][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.600245][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms
[t=00:00:05.397141][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.428911][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.428975][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.437827][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.437902][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.439835][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.439873][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.440969][f=-000001] InfoTexture: legacy
[t=00:00:05.440991][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.442158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.654233][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.658542][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.658598][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.660113][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.660150][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.884967][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.887736][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.161772][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.304436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.503384][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.503793][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.505199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.874581][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.888726][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.110634][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:08.112075][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.112101][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.126470][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.126520][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.126538][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:08.126553][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.126568][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.126583][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.126605][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c
[t=00:00:08.140430][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.140491][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.140507][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:08.140522][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.140536][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.140550][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.140564][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c
[t=00:00:08.140579][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a2a2114f00 has BLOCKSIZE 1
[t=00:00:08.150742][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.150794][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.150810][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:08.150824][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.150838][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.150852][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82
[t=00:00:08.154973][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=0)
[t=00:00:08.155365][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:08.243501][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2304 blocks"
[t=00:00:08.388752][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 2304 blocks"
[t=00:00:08.568785][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 2304 blocks"
[t=00:00:08.754919][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 2304 blocks"
[t=00:00:08.917519][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 2304 blocks"
[t=00:00:09.066972][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 2304 blocks"
[t=00:00:09.182927][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 2304 blocks"
[t=00:00:09.329763][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1008 of 2304 blocks"
[t=00:00:09.470786][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 2304 blocks"
[t=00:00:09.643338][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 2304 blocks"
[t=00:00:09.749777][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 2304 blocks"
[t=00:00:09.888419][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1584 of 2304 blocks"
[t=00:00:10.048236][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 2304 blocks"
[t=00:00:10.204145][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1872 of 2304 blocks"
[t=00:00:10.374868][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2016 of 2304 blocks"
[t=00:00:10.547749][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2160 of 2304 blocks"
[t=00:00:10.629297][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-c8f39b82"
[t=00:00:10.629807][f=-000001] [Path] [PathEstimator::WriteFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=0)
[t=00:00:10.759777][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-c8f39b82"
[t=00:00:10.764022][f=-000001] Path cache (48, 48) initialized.
[t=00:00:10.764075][f=-000001] Path cache (48, 48) initialized.
[t=00:00:10.772432][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:10.772482][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:10.772498][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7
[t=00:00:10.772512][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:10.772526][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:10.772538][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92
[t=00:00:10.880549][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=0)
[t=00:00:10.880845][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:10.959286][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 576 blocks"
[t=00:00:10.964989][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 36 of 576 blocks"
[t=00:00:10.970603][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 576 blocks"
[t=00:00:10.976852][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 576 blocks"
[t=00:00:10.983386][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 576 blocks"
[t=00:00:10.989621][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 576 blocks"
[t=00:00:10.994895][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 576 blocks"
[t=00:00:11.001516][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 576 blocks"
[t=00:00:11.007245][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 576 blocks"
[t=00:00:11.012809][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 576 blocks"
[t=00:00:11.019017][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 576 blocks"
[t=00:00:11.024816][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 396 of 576 blocks"
[t=00:00:11.030899][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 576 blocks"
[t=00:00:11.036393][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 468 of 576 blocks"
[t=00:00:11.042296][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 504 of 576 blocks"
[t=00:00:11.048178][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 576 blocks"
[t=00:00:11.051384][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-c8f39b92"
[t=00:00:11.051784][f=-000001] [Path] [PathEstimator::WriteFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=0)
[t=00:00:11.065962][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-c8f39b92"
[t=00:00:11.067146][f=-000001] Path cache (24, 24) initialized.
[t=00:00:11.067169][f=-000001] Path cache (24, 24) initialized.
[t=00:00:11.067183][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2954ms, checksum da7cc7e1)"
[t=00:00:11.067241][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:11.067266][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:11.067280][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:11.205250][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms
[t=00:00:11.205595][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:13.862804][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:13.864280][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:14.244757][f=-000001] Synced LuaRules: finished loading
[t=00:00:14.268271][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua