[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000062] Using writeable configuration source: "/tmp/tmp.B2ktuHSrZn/springsettings.1306829.cfg"
[t=00:00:00.007090] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.007145] ============== ==============
[t=00:00:00.007157]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.007168]
[t=00:00:00.007177] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.007186] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.007195] Use "none" to disable the default log sections.
[t=00:00:00.007204] ============== ==============
[t=00:00:00.007214] ============== ==============
[t=00:00:00.007269] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.007279] MouseDragCircleCommandThreshold = 25
[t=00:00:00.007289] ROAM = 2
[t=00:00:00.007299] RotateLogFiles = 1
[t=00:00:00.007309] TeamHighlight = 0
[t=00:00:00.007319] ============== ==============
[t=00:00:00.007329] ============== ==============
[t=00:00:00.007338] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.007348] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.007358] Compiler Version: gcc-10.3.0
[t=00:00:00.007384] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.007499] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.007510] Binary Word Size: 64-bit (native)
[t=00:00:00.007520] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.007529] Physical CPU Cores: 1
[t=00:00:00.007538] Logical CPU Cores: 1
[t=00:00:00.007547] ============== ==============
[t=00:00:00.007611] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007620] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.007629] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007638] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.007646] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.009056] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.009076] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.009106] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.009124] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.009133] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.009158] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.021772] [GR::LogVersionInfo]
[t=00:00:00.021797] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.021814] GL version :
[t=00:00:00.021824] GL vendor :
[t=00:00:00.021833] GL renderer :
[t=00:00:00.021842] GLSL version:
[t=00:00:00.021851] GLEW version: spring headless stub GLEW version
[t=00:00:00.021859] GPU memory : unknown
[t=00:00:00.021869] SDL swap-int: 0
[t=00:00:00.021878] SDL driver : headless stub
[t=00:00:00.021887]
[t=00:00:00.021896] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.021905] ARB shader support : 0
[t=00:00:00.021914] GLSL shader support : 0
[t=00:00:00.021922] GL4 support : 0
[t=00:00:00.021932] FBO extension support : 0
[t=00:00:00.021941] NVX GPU mem-info support : 0
[t=00:00:00.021949] ATI GPU mem-info support : 0
[t=00:00:00.021958] NPOT-texture support : 1 (0)
[t=00:00:00.021980] S3TC/DXT1 texture support : 0/0
[t=00:00:00.021990] texture query-LOD support : 1 (0)
[t=00:00:00.021999] MSAA frame-buffer support : 0 (0)
[t=00:00:00.022008] Z-buffer depth : 16 (-)
[t=00:00:00.022017] primitive-restart support : 0 (0)
[t=00:00:00.022025] clip-space control support: 0 (0)
[t=00:00:00.022034] seamless cube-map support : 0 (0)
[t=00:00:00.022044] frag-depth layout support : 0 (0)
[t=00:00:00.022053] persistent maps support : 0 (0)
[t=00:00:00.022061]
[t=00:00:00.022071] max. FBO samples : -1
[t=00:00:00.022080] max. texture size : 2048
[t=00:00:00.022091] max. texture anisotropy level: 0.000000
[t=00:00:00.022100] max. vec4 varyings/attributes: 0/0
[t=00:00:00.022109] max. draw-buffers : 0
[t=00:00:00.022118] max. rec. indices/vertices : 0/0
[t=00:00:00.022127] max. uniform buffer-bindings : 0
[t=00:00:00.022136] max. uniform block-size : 0KB
[t=00:00:00.022144] max. storage buffer-bindings : 0
[t=00:00:00.022153] max. storage block-size : 0MB
[t=00:00:00.022162]
[t=00:00:00.022171] enable AMD-hacks : 0
[t=00:00:00.022180] compress MIP-maps: 0
[t=00:00:00.022196] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.022706] [GR::UpdateGLConfigs]
[t=00:00:00.022731] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.022748] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.022759] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.022768] [GR::InitGLState]
[t=00:00:00.022778] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.225160] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.228000] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.233337] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.233865] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.233887] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.233902] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.268780] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.269630] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.294844] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.295246] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.306363] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.306388] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.306572] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.310253] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7cb802bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.310275] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.310365] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.310387] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.310405] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.310414] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.310448] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1412 MB
[t=00:00:00.312764][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.312798][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.312817][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1306829/replay.sdfz" for game data...
[t=00:00:00.455489][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.457207][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.457241][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.460362][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.460421][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms
[t=00:00:00.460451][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.507123][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e0382c23f0] using map "Shimmershore v1.1" (loaded=0 cached=0)
[t=00:00:00.508081][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.509357][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.509912][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e0382c23f0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.510840][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.521897][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.522119][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.529071][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms
[t=00:00:00.529208][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.572727][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.572769][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.572861][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.572919][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.573014][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.573076][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.574196][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.574693][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.575160][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.578241][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.580448][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.582537][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.582571][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.583026][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.588943][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.590004][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.590958][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.591238][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.591808][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.591825][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.597041][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.597092][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.733534][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.837548][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:01.598396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.960010][f=-000001] Loading UnitDefs_posts
[t=00:00:02.186118][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.248110][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.282156][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.309864][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 645ms
[t=00:00:02.399329][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 813ms
[t=00:00:02.400140][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.633897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.639727][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:02.640167][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.640191][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.705179][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms
[t=00:00:02.705248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.710131][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.124210][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.248193][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.815299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.869351][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.869411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.544207][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms
[t=00:00:04.544257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.699123][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 154ms
[t=00:00:04.699512][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.726011][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms
[t=00:00:05.582874][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.587489][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.587940][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.597683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.597776][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.600334][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.600362][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.601795][f=-000001] InfoTexture: legacy
[t=00:00:05.601828][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.602886][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.797426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.804158][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:06.804211][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.805793][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.806132][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.017061][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.017129][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.309110][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.372083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.550920][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.552069][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.553066][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.974512][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.989079][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.166995][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:08.167888][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.167911][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.180334][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.180381][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.180397][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:08.180411][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:08.180423][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.180436][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.180448][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba
[t=00:00:08.187631][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.187682][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.187696][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:08.187709][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:08.187722][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.187734][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.187746][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca
[t=00:00:08.187760][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e04167b2d0 has BLOCKSIZE 1
[t=00:00:08.192089][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.192124][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.192137][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:08.192150][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:08.192162][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.192175][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20
[t=00:00:08.197074][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=0)
[t=00:00:08.197371][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:08.287931][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2304 blocks"
[t=00:00:08.475526][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 2304 blocks"
[t=00:00:08.628000][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 2304 blocks"
[t=00:00:08.760605][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 2304 blocks"
[t=00:00:08.872014][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 2304 blocks"
[t=00:00:08.984547][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 2304 blocks"
[t=00:00:09.123603][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 2304 blocks"
[t=00:00:09.286402][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1008 of 2304 blocks"
[t=00:00:09.451242][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 2304 blocks"
[t=00:00:09.617529][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 2304 blocks"
[t=00:00:09.766956][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 2304 blocks"
[t=00:00:09.907369][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1584 of 2304 blocks"
[t=00:00:10.029258][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 2304 blocks"
[t=00:00:10.158711][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1872 of 2304 blocks"
[t=00:00:10.293167][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2016 of 2304 blocks"
[t=00:00:10.440707][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2160 of 2304 blocks"
[t=00:00:10.574136][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-e8001f20"
[t=00:00:10.574579][f=-000001] [Path] [PathEstimator::WriteFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=0)
[t=00:00:10.669081][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-e8001f20"
[t=00:00:10.673235][f=-000001] Path cache (48, 48) initialized.
[t=00:00:10.673283][f=-000001] Path cache (48, 48) initialized.
[t=00:00:10.677731][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:10.677771][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:10.677786][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:10.677801][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:10.677814][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:10.677827][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30
[t=00:00:10.782367][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=0)
[t=00:00:10.782674][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:10.867707][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 576 blocks"
[t=00:00:10.873822][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 36 of 576 blocks"
[t=00:00:10.879332][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 576 blocks"
[t=00:00:10.884529][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 576 blocks"
[t=00:00:10.889522][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 576 blocks"
[t=00:00:10.894686][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 576 blocks"
[t=00:00:10.899645][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 576 blocks"
[t=00:00:10.905086][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 576 blocks"
[t=00:00:10.910043][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 576 blocks"
[t=00:00:10.914963][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 576 blocks"
[t=00:00:10.920250][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 576 blocks"
[t=00:00:10.925118][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 396 of 576 blocks"
[t=00:00:10.930440][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 576 blocks"
[t=00:00:10.935543][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 468 of 576 blocks"
[t=00:00:10.940726][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 504 of 576 blocks"
[t=00:00:10.947153][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 576 blocks"
[t=00:00:10.950460][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-e8001f30"
[t=00:00:10.950833][f=-000001] [Path] [PathEstimator::WriteFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=0)
[t=00:00:10.968905][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-e8001f30"
[t=00:00:10.970041][f=-000001] Path cache (24, 24) initialized.
[t=00:00:10.970062][f=-000001] Path cache (24, 24) initialized.
[t=00:00:10.970075][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2802ms, checksum 37849fd8)"
[t=00:00:10.970125][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:10.970147][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:10.970161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:11.250590][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 157ms
[t=00:00:11.251071][f=-000001] Synced LuaRules: starting loading
[t=00:00:12.432740][f=-000001] Setting up autohandicap
[t=00:00:12.432799][f=-000001] Codmo, spectator, false, allyTeamID, 0, customKeys.elo, , 2309, nil
[t=00:00:12.432832][f=-000001] NightArtist, spectator, false, allyTeamID, 1, customKeys.elo, , 1587, nil
[t=00:00:12.432852][f=-000001] Team 0, 1, 2309
[t=00:00:12.432865][f=-000001] Team 1, 1, 1587
[t=00:00:12.432879][f=-000001] firstAllyTeamMean, 2309
[t=00:00:12.432891][f=-000001] secondAllyTeamMean, 1587
[t=00:00:12.432915][f=-000001] lowerWinChance, 0.01542583
[t=00:00:12.432930][f=-000001] autoHandicapValue, 1.25
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: s11n gadget
Loaded gadget: s11n map feature loader
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:14.036319][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:14.036403][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:14.419595][f=-000001] Synced LuaRules: finished loading
[t=00:00:14.443251][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua