[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000110] Using writeable configuration source: "/tmp/tmp.B1HneMSs3o/springsettings.1306512.cfg"
[t=00:00:00.003015] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.003084] ============== ==============
[t=00:00:00.003097]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.003107]
[t=00:00:00.003116] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.003125] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.003134] Use "none" to disable the default log sections.
[t=00:00:00.003143] ============== ==============
[t=00:00:00.003152] ============== ==============
[t=00:00:00.003220] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.003231] MouseDragCircleCommandThreshold = 25
[t=00:00:00.003241] ROAM = 2
[t=00:00:00.003285] RotateLogFiles = 1
[t=00:00:00.003295] TeamHighlight = 0
[t=00:00:00.003306] ============== ==============
[t=00:00:00.003319] ============== ==============
[t=00:00:00.003342] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.003356] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.003368] Compiler Version: gcc-10.3.0
[t=00:00:00.003402] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003585] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003598] Binary Word Size: 64-bit (native)
[t=00:00:00.003608] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003620] Physical CPU Cores: 1
[t=00:00:00.003630] Logical CPU Cores: 1
[t=00:00:00.003640] ============== ==============
[t=00:00:00.003714] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003724] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003734] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003745] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003755] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.005664] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.005692] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.005715] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.005735] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.005746] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.005783] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.017078] [GR::LogVersionInfo]
[t=00:00:00.017106] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.017134] GL version :
[t=00:00:00.017143] GL vendor :
[t=00:00:00.017153] GL renderer :
[t=00:00:00.017162] GLSL version:
[t=00:00:00.017171] GLEW version: spring headless stub GLEW version
[t=00:00:00.017180] GPU memory : unknown
[t=00:00:00.017189] SDL swap-int: 0
[t=00:00:00.017198] SDL driver : headless stub
[t=00:00:00.017207]
[t=00:00:00.017217] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.017225] ARB shader support : 0
[t=00:00:00.017235] GLSL shader support : 0
[t=00:00:00.017244] GL4 support : 0
[t=00:00:00.017253] FBO extension support : 0
[t=00:00:00.017262] NVX GPU mem-info support : 0
[t=00:00:00.017271] ATI GPU mem-info support : 0
[t=00:00:00.017281] NPOT-texture support : 1 (0)
[t=00:00:00.017309] S3TC/DXT1 texture support : 0/0
[t=00:00:00.017318] texture query-LOD support : 1 (0)
[t=00:00:00.017327] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017336] Z-buffer depth : 16 (-)
[t=00:00:00.017345] primitive-restart support : 0 (0)
[t=00:00:00.017355] clip-space control support: 0 (0)
[t=00:00:00.017364] seamless cube-map support : 0 (0)
[t=00:00:00.017373] frag-depth layout support : 0 (0)
[t=00:00:00.017382] persistent maps support : 0 (0)
[t=00:00:00.017391]
[t=00:00:00.017400] max. FBO samples : -1
[t=00:00:00.017409] max. texture size : 2048
[t=00:00:00.017420] max. texture anisotropy level: 0.000000
[t=00:00:00.017431] max. vec4 varyings/attributes: 0/0
[t=00:00:00.017439] max. draw-buffers : 0
[t=00:00:00.017448] max. rec. indices/vertices : 0/0
[t=00:00:00.017457] max. uniform buffer-bindings : 0
[t=00:00:00.017466] max. uniform block-size : 0KB
[t=00:00:00.017475] max. storage buffer-bindings : 0
[t=00:00:00.017484] max. storage block-size : 0MB
[t=00:00:00.017492]
[t=00:00:00.017501] enable AMD-hacks : 0
[t=00:00:00.017511] compress MIP-maps: 0
[t=00:00:00.017527] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.017973] [GR::UpdateGLConfigs]
[t=00:00:00.017998] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018015] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018026] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018035] [GR::InitGLState]
[t=00:00:00.018045] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.215164] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.218553] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.223941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.224485] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.224507] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.224522] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.257276] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.258364] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.278448] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.278845] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.288987] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[t=00:00:00.289015] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.289215] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.292745] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd1c802bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.292771] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.292874] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.292898] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.292917] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.292926] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.292973] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1408 MB
[t=00:00:00.294998][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.295032][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.295052][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1306512/replay.sdfz" for game data...
[t=00:00:00.450182][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.451585][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.451621][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.456179][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.456250][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms
[t=00:00:00.456288][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.503686][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d04acc14c0] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:00.504751][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:00.506260][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.506830][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d04acc14c0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.507959][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.518147][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.518340][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.526636][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms
[t=00:00:00.526762][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.570841][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.570887][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.570981][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.571042][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.571100][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.571156][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.572359][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.572865][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.573336][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.576544][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.579446][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.581967][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.582019][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.582572][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.589808][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.591013][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.592127][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.592428][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.593099][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.593120][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.598055][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.598108][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.734793][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.791751][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)"
[t=00:00:02.303725][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.692685][f=-000001] Loading UnitDefs_posts
[t=00:00:02.988109][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.070928][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.152711][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.182756][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 857ms
[t=00:00:03.253575][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 951ms
[t=00:00:03.254504][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.511310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.521321][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:03.521352][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.521906][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.558474][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms
[t=00:00:03.558525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.561724][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.868144][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.935059][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.117244][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.170092][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.170139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.852232][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms
[t=00:00:04.852787][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.953097][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms
[t=00:00:04.953146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.977917][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:05.934197][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.938966][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.939447][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.951817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.951924][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.954031][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.954059][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.954867][f=-000001] InfoTexture: legacy
[t=00:00:05.954889][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.955881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.780729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.782029][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:06.782054][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.784574][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.784602][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.019309][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.035275][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.213906][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.316571][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.504777][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.505179][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.506105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.918499][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.933331][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.088269][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:08.089846][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.089871][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.098024][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.098082][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.098100][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:08.098115][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:08.098129][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.098143][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.098157][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db
[t=00:00:08.102467][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.102524][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.102537][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:08.102550][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:08.102561][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.102573][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.102584][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb
[t=00:00:08.102598][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d053760160 has BLOCKSIZE 1
[t=00:00:08.104987][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.105010][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.105025][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:08.105039][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:08.105053][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.105067][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41
[t=00:00:08.108860][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=0)
[t=00:00:08.109204][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:08.158958][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1280 blocks"
[t=00:00:08.236571][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 1280 blocks"
[t=00:00:08.317021][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 1280 blocks"
[t=00:00:08.406952][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 1280 blocks"
[t=00:00:08.488396][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1280 blocks"
[t=00:00:08.582789][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1280 blocks"
[t=00:00:08.688209][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 1280 blocks"
[t=00:00:08.782726][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 560 of 1280 blocks"
[t=00:00:08.865396][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1280 blocks"
[t=00:00:08.947016][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 1280 blocks"
[t=00:00:09.050729][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1280 blocks"
[t=00:00:09.159236][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 880 of 1280 blocks"
[t=00:00:09.254966][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1280 blocks"
[t=00:00:09.341138][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1040 of 1280 blocks"
[t=00:00:09.447064][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1120 of 1280 blocks"
[t=00:00:09.552622][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1280 blocks"
[t=00:00:09.607783][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-aaa3e41"
[t=00:00:09.608487][f=-000001] [Path] [PathEstimator::WriteFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=0)
[t=00:00:09.665437][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-aaa3e41"
[t=00:00:09.668039][f=-000001] Path cache (40, 32) initialized.
[t=00:00:09.668093][f=-000001] Path cache (40, 32) initialized.
[t=00:00:09.670504][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:09.670545][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.670565][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:09.670586][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:09.670615][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:09.670634][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51
[t=00:00:09.730470][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=0)
[t=00:00:09.730720][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:09.772732][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 320 blocks"
[t=00:00:09.775646][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 20 of 320 blocks"
[t=00:00:09.778496][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 40 of 320 blocks"
[t=00:00:09.781342][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 60 of 320 blocks"
[t=00:00:09.784063][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 320 blocks"
[t=00:00:09.787052][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 320 blocks"
[t=00:00:09.790246][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 320 blocks"
[t=00:00:09.792915][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 140 of 320 blocks"
[t=00:00:09.795741][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 320 blocks"
[t=00:00:09.798604][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 320 blocks"
[t=00:00:09.801905][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 320 blocks"
[t=00:00:09.804981][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 220 of 320 blocks"
[t=00:00:09.807829][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 320 blocks"
[t=00:00:09.810813][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 260 of 320 blocks"
[t=00:00:09.814456][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 320 blocks"
[t=00:00:09.817479][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 320 blocks"
[t=00:00:09.818185][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-aaa3e51"
[t=00:00:09.818534][f=-000001] [Path] [PathEstimator::WriteFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=0)
[t=00:00:09.827745][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-aaa3e51"
[t=00:00:09.828434][f=-000001] Path cache (20, 16) initialized.
[t=00:00:09.828473][f=-000001] Path cache (20, 16) initialized.
[t=00:00:09.828500][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1738ms, checksum 83d659a2)"
[t=00:00:09.828553][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:09.828574][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:09.828587][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:10.029881][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms
[t=00:00:10.030800][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:12.698018][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:12.701731][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:13.475073][f=-000001] Synced LuaRules: finished loading
[t=00:00:13.501020][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua
Loaded gadget: typemap_options.lua
Loaded gadget: unit_air_plants.lua