[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000101] Using writeable configuration source: "/tmp/tmp.Xn8XqAVdBK/springsettings.1306152.cfg"
[t=00:00:00.010196] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.010252] ============== ==============
[t=00:00:00.010264]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.010275]
[t=00:00:00.010285] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010295] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010304] Use "none" to disable the default log sections.
[t=00:00:00.010314] ============== ==============
[t=00:00:00.010325] ============== ==============
[t=00:00:00.010389] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.010401] MouseDragCircleCommandThreshold = 25
[t=00:00:00.010413] ROAM = 2
[t=00:00:00.010424] RotateLogFiles = 1
[t=00:00:00.010434] TeamHighlight = 0
[t=00:00:00.010445] ============== ==============
[t=00:00:00.010455] ============== ==============
[t=00:00:00.010465] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.010477] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.010487] Compiler Version: gcc-10.3.0
[t=00:00:00.010515] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.010643] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.010654] Binary Word Size: 64-bit (native)
[t=00:00:00.010664] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.010675] Physical CPU Cores: 1
[t=00:00:00.010685] Logical CPU Cores: 1
[t=00:00:00.010695] ============== ==============
[t=00:00:00.010761] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.010771] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.010781] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.010791] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.010801] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.012192] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.012210] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.012244] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.012263] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.012274] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.012303] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.025127] [GR::LogVersionInfo]
[t=00:00:00.025150] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.025168] GL version :
[t=00:00:00.025178] GL vendor :
[t=00:00:00.025188] GL renderer :
[t=00:00:00.025199] GLSL version:
[t=00:00:00.025209] GLEW version: spring headless stub GLEW version
[t=00:00:00.025219] GPU memory : unknown
[t=00:00:00.025229] SDL swap-int: 0
[t=00:00:00.025239] SDL driver : headless stub
[t=00:00:00.025250]
[t=00:00:00.025260] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.025270] ARB shader support : 0
[t=00:00:00.025280] GLSL shader support : 0
[t=00:00:00.025290] GL4 support : 0
[t=00:00:00.025301] FBO extension support : 0
[t=00:00:00.025310] NVX GPU mem-info support : 0
[t=00:00:00.025320] ATI GPU mem-info support : 0
[t=00:00:00.025331] NPOT-texture support : 1 (0)
[t=00:00:00.025356] S3TC/DXT1 texture support : 0/0
[t=00:00:00.025366] texture query-LOD support : 1 (0)
[t=00:00:00.025376] MSAA frame-buffer support : 0 (0)
[t=00:00:00.025386] Z-buffer depth : 16 (-)
[t=00:00:00.025397] primitive-restart support : 0 (0)
[t=00:00:00.025406] clip-space control support: 0 (0)
[t=00:00:00.025416] seamless cube-map support : 0 (0)
[t=00:00:00.025426] frag-depth layout support : 0 (0)
[t=00:00:00.025436] persistent maps support : 0 (0)
[t=00:00:00.025447]
[t=00:00:00.025457] max. FBO samples : -1
[t=00:00:00.025467] max. texture size : 2048
[t=00:00:00.025480] max. texture anisotropy level: 0.000000
[t=00:00:00.025490] max. vec4 varyings/attributes: 0/0
[t=00:00:00.025500] max. draw-buffers : 0
[t=00:00:00.025510] max. rec. indices/vertices : 0/0
[t=00:00:00.025520] max. uniform buffer-bindings : 0
[t=00:00:00.025530] max. uniform block-size : 0KB
[t=00:00:00.025540] max. storage buffer-bindings : 0
[t=00:00:00.025550] max. storage block-size : 0MB
[t=00:00:00.025560]
[t=00:00:00.025571] enable AMD-hacks : 0
[t=00:00:00.025581] compress MIP-maps: 0
[t=00:00:00.025598] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.025965] [GR::UpdateGLConfigs]
[t=00:00:00.025991] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.026010] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.026024] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.026037] [GR::InitGLState]
[t=00:00:00.026109] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.219824] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.228543] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.235150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.235691] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.235713] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.235728] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.268485] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.269392] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.295931] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.296450] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.308231] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.308254] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.308416] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.311872] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd01002bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.311889] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.311977] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.311994] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.312010] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.312020] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.312052] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1390 MB
[t=00:00:00.314295][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.314326][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.314353][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1306152/replay.sdfz" for game data...
[t=00:00:00.469435][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.471350][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.471398][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.473539][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.473584][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 159ms
[t=00:00:00.473621][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.527605][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555ab6ed0470] using map "Faultline v1.0" (loaded=0 cached=0)
[t=00:00:00.529019][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.530716][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.531194][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555ab6ed0470] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.532286][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.544776][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.545019][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.552954][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms
[t=00:00:00.553107][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.605696][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.605745][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.605911][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.605999][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.606066][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.606128][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.607464][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.608119][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.608721][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.612082][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.614673][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.617120][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.617170][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.617729][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.624910][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.626188][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.627273][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.627645][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.628312][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.628333][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.633834][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.633949][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.769989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.864968][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)"
[t=00:00:01.889078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.394241][f=-000001] Loading UnitDefs_posts
[t=00:00:02.663997][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.737338][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.779973][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.840755][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 894ms
[t=00:00:02.919230][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1063ms
[t=00:00:02.920501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.283582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.296775][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[t=00:00:03.296818][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.297603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.350023][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms
[t=00:00:03.350081][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.356399][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.711149][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.823985][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.017457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.072541][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.072588][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.761540][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms
[t=00:00:04.762025][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.859506][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms
[t=00:00:04.859559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.918245][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms
[t=00:00:05.806372][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.812402][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.812768][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.824016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.824155][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.826448][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.826489][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.841959][f=-000001] InfoTexture: legacy
[t=00:00:05.842013][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.854285][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:07.299202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:07.302026][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:07.302071][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:07.302918][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:07.302946][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.534390][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.544879][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.857888][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.918572][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:08.048446][f=-000001] Loaded DecalsDrawer: off
[t=00:00:08.048504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:08.049869][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:08.565012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:08.626927][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.919697][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms
[t=00:00:08.922655][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.922682][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.935351][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.935455][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.935472][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:08.935485][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:08.935498][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.935511][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.935523][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d
[t=00:00:08.943057][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.943114][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.943128][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:08.943141][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:08.943153][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.943165][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.943177][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d
[t=00:00:08.943198][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x555abf8f2150 has BLOCKSIZE 1
[t=00:00:08.947680][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.947706][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.947719][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:08.947732][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:08.947744][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.947756][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3
[t=00:00:08.950882][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=0)
[t=00:00:08.951165][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:09.068750][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1920 blocks"
[t=00:00:09.221295][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 1920 blocks"
[t=00:00:09.347606][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 1920 blocks"
[t=00:00:09.451949][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 1920 blocks"
[t=00:00:09.569306][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 1920 blocks"
[t=00:00:09.694964][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1920 blocks"
[t=00:00:09.794115][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 1920 blocks"
[t=00:00:09.891410][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 840 of 1920 blocks"
[t=00:00:10.016135][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1920 blocks"
[t=00:00:10.125792][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1080 of 1920 blocks"
[t=00:00:10.220619][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1920 blocks"
[t=00:00:10.327059][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1320 of 1920 blocks"
[t=00:00:10.467629][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 1920 blocks"
[t=00:00:10.575947][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1560 of 1920 blocks"
[t=00:00:10.693243][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1680 of 1920 blocks"
[t=00:00:10.851610][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1800 of 1920 blocks"
[t=00:00:10.914978][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-550dbe3"
[t=00:00:10.915533][f=-000001] [Path] [PathEstimator::WriteFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=0)
[t=00:00:10.985533][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-550dbe3"
[t=00:00:10.988956][f=-000001] Path cache (40, 48) initialized.
[t=00:00:10.988996][f=-000001] Path cache (40, 48) initialized.
[t=00:00:10.992617][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:10.992646][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:10.992660][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984
[t=00:00:10.992674][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b
[t=00:00:10.992686][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:10.992698][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3
[t=00:00:11.079428][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=0)
[t=00:00:11.079863][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:11.141381][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 480 blocks"
[t=00:00:11.146403][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 30 of 480 blocks"
[t=00:00:11.156880][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 60 of 480 blocks"
[t=00:00:11.210847][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 90 of 480 blocks"
[t=00:00:11.216777][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 480 blocks"
[t=00:00:11.222705][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 480 blocks"
[t=00:00:11.227885][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 480 blocks"
[t=00:00:11.233316][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 210 of 480 blocks"
[t=00:00:11.238658][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 480 blocks"
[t=00:00:11.243764][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 270 of 480 blocks"
[t=00:00:11.249142][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 480 blocks"
[t=00:00:11.255319][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 330 of 480 blocks"
[t=00:00:11.261563][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 480 blocks"
[t=00:00:11.267293][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 390 of 480 blocks"
[t=00:00:11.272274][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 480 blocks"
[t=00:00:11.278282][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 450 of 480 blocks"
[t=00:00:11.280255][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-550dbf3"
[t=00:00:11.280615][f=-000001] [Path] [PathEstimator::WriteFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=0)
[t=00:00:11.297469][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-550dbf3"
[t=00:00:11.298461][f=-000001] Path cache (20, 24) initialized.
[t=00:00:11.298494][f=-000001] Path cache (20, 24) initialized.
[t=00:00:11.298531][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2375ms, checksum b46ee80d)"
[t=00:00:11.298608][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:11.298641][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:11.298660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:11.435052][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms
[t=00:00:11.435411][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Map Seed Generator
Loaded gadget: Save/Load
[t=00:00:14.012474][f=-000001] ###MAPSEED###
[t=00:00:14.014947][f=-000001] 2786528
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:14.605452][f=-000001] Synced LuaRules: finished loading
[t=00:00:14.634659][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Seed Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua