[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000071] Using writeable configuration source: "/tmp/tmp.8X0UuioIKL/springsettings.1305566.cfg"
[t=00:00:00.004052] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.004093] ============== ==============
[t=00:00:00.004104]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.004114]
[t=00:00:00.004123] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.004132] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.004141] Use "none" to disable the default log sections.
[t=00:00:00.004150] ============== ==============
[t=00:00:00.004160] ============== ==============
[t=00:00:00.004213] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.004223] MouseDragCircleCommandThreshold = 25
[t=00:00:00.004233] ROAM = 2
[t=00:00:00.004242] RotateLogFiles = 1
[t=00:00:00.004251] TeamHighlight = 0
[t=00:00:00.004261] ============== ==============
[t=00:00:00.004271] ============== ==============
[t=00:00:00.004280] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.004289] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.004298] Compiler Version: gcc-10.3.0
[t=00:00:00.004324] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.004442] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.004453] Binary Word Size: 64-bit (native)
[t=00:00:00.004462] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.004471] Physical CPU Cores: 1
[t=00:00:00.004480] Logical CPU Cores: 1
[t=00:00:00.004489] ============== ==============
[t=00:00:00.004553] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.004562] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.004571] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.004580] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.004589] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.005895] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.005913] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.005934] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.005953] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.005963] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.005989] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.015113] [GR::LogVersionInfo]
[t=00:00:00.015135] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.015156] GL version :
[t=00:00:00.015166] GL vendor :
[t=00:00:00.015175] GL renderer :
[t=00:00:00.015185] GLSL version:
[t=00:00:00.015193] GLEW version: spring headless stub GLEW version
[t=00:00:00.015202] GPU memory : unknown
[t=00:00:00.015211] SDL swap-int: 0
[t=00:00:00.015220] SDL driver : headless stub
[t=00:00:00.015230]
[t=00:00:00.015239] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.015247] ARB shader support : 0
[t=00:00:00.015257] GLSL shader support : 0
[t=00:00:00.015265] GL4 support : 0
[t=00:00:00.015275] FBO extension support : 0
[t=00:00:00.015283] NVX GPU mem-info support : 0
[t=00:00:00.015292] ATI GPU mem-info support : 0
[t=00:00:00.015301] NPOT-texture support : 1 (0)
[t=00:00:00.015327] S3TC/DXT1 texture support : 0/0
[t=00:00:00.015337] texture query-LOD support : 1 (0)
[t=00:00:00.015347] MSAA frame-buffer support : 0 (0)
[t=00:00:00.015356] Z-buffer depth : 16 (-)
[t=00:00:00.015365] primitive-restart support : 0 (0)
[t=00:00:00.015374] clip-space control support: 0 (0)
[t=00:00:00.015383] seamless cube-map support : 0 (0)
[t=00:00:00.015392] frag-depth layout support : 0 (0)
[t=00:00:00.015400] persistent maps support : 0 (0)
[t=00:00:00.015409]
[t=00:00:00.015418] max. FBO samples : -1
[t=00:00:00.015427] max. texture size : 2048
[t=00:00:00.015440] max. texture anisotropy level: 0.000000
[t=00:00:00.015448] max. vec4 varyings/attributes: 0/0
[t=00:00:00.015457] max. draw-buffers : 0
[t=00:00:00.015466] max. rec. indices/vertices : 0/0
[t=00:00:00.015475] max. uniform buffer-bindings : 0
[t=00:00:00.015483] max. uniform block-size : 0KB
[t=00:00:00.015492] max. storage buffer-bindings : 0
[t=00:00:00.015501] max. storage block-size : 0MB
[t=00:00:00.015509]
[t=00:00:00.015518] enable AMD-hacks : 0
[t=00:00:00.015527] compress MIP-maps: 0
[t=00:00:00.015543] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.015912] [GR::UpdateGLConfigs]
[t=00:00:00.015934] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.015951] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.015962] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.015971] [GR::InitGLState]
[t=00:00:00.015985] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.208051] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.212527] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.217904] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.218441] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.218463] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.218478] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.249509] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.250481] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.272015] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.272542] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.282697] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[t=00:00:00.282719] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.282882] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.286332] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f594002bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.286349] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.286435] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.286455] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.286472] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.286481] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.286501] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1353 MB
[t=00:00:00.288224][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.288253][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.288275][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1305566/replay.sdfz" for game data...
[t=00:00:00.434615][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.436995][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.437031][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.441356][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.441429][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms
[t=00:00:00.441460][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.494638][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558e0e6532c0] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:00.495681][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.511913][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.517672][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558e0e6532c0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.518729][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.548645][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.548884][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.565427][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms
[t=00:00:00.565562][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.626612][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.626656][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.626751][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.626812][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.626869][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.626925][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.628093][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.628619][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.629098][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.632247][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.634863][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.636900][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.636936][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.637399][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.644026][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.645091][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.646068][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.646411][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.647088][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.647109][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.652547][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.652598][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.795686][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.839989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:01.511782][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.949634][f=-000001] Loading UnitDefs_posts
[t=00:00:02.189433][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.267782][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.306152][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.380796][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 832ms
[t=00:00:02.445607][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 938ms
[t=00:00:02.447383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.888881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.902960][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[t=00:00:02.902991][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.903582][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.942740][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms
[t=00:00:02.942792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.947499][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.273871][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.352448][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.562991][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.571160][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.572245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.255672][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms
[t=00:00:04.255722][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.351454][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms
[t=00:00:04.351963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.375575][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:05.645452][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.679927][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.681659][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.706126][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.707988][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.715395][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.715453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.719824][f=-000001] InfoTexture: legacy
[t=00:00:05.719869][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.722580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.712223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.715425][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:06.715474][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.716366][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.716393][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.006790][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.045508][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.332977][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.377915][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.547269][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.547325][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.548359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:08.174030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:08.189343][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.387226][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms
[t=00:00:08.389891][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.389924][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.400860][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.400916][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.400933][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:08.400948][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.400963][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.400977][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.400991][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713
[t=00:00:08.408395][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.408532][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.408550][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:08.408565][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.408579][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.408593][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.408607][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723
[t=00:00:08.408623][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558e165f0c20 has BLOCKSIZE 1
[t=00:00:08.412850][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.412893][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.412908][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:08.412923][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.412937][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.412951][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479
[t=00:00:08.419549][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1)
[t=00:00:08.420930][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:08.430037][f=-000001] Path cache (32, 48) initialized.
[t=00:00:08.430081][f=-000001] Path cache (32, 48) initialized.
[t=00:00:08.434064][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.434096][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.434112][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:08.434136][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:08.434152][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.434166][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489
[t=00:00:08.519234][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1)
[t=00:00:08.519886][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:08.521926][f=-000001] Path cache (16, 24) initialized.
[t=00:00:08.521945][f=-000001] Path cache (16, 24) initialized.
[t=00:00:08.521956][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum 6476c8db)"
[t=00:00:08.522004][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.522025][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.522036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.661553][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms
[t=00:00:08.661832][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:11.441764][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:11.443417][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:11.864218][f=-000001] Synced LuaRules: finished loading
[t=00:00:11.890575][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua