[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000080] Using writeable configuration source: "/tmp/tmp.EusbNi8oEl/springsettings.1300977.cfg"
[t=00:00:00.005837] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.005890] ============== ==============
[t=00:00:00.005901]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.005912]
[t=00:00:00.005921] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.005929] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.005938] Use "none" to disable the default log sections.
[t=00:00:00.005947] ============== ==============
[t=00:00:00.005956] ============== ==============
[t=00:00:00.006028] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006040] MouseDragCircleCommandThreshold = 25
[t=00:00:00.006050] ROAM = 2
[t=00:00:00.006060] RotateLogFiles = 1
[t=00:00:00.006069] TeamHighlight = 0
[t=00:00:00.006080] ============== ==============
[t=00:00:00.006088] ============== ==============
[t=00:00:00.006097] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.006107] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.006116] Compiler Version: gcc-10.3.0
[t=00:00:00.006144] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.006308] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.006319] Binary Word Size: 64-bit (native)
[t=00:00:00.006328] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.006338] Physical CPU Cores: 1
[t=00:00:00.006347] Logical CPU Cores: 1
[t=00:00:00.006356] ============== ==============
[t=00:00:00.006421] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.006431] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.006439] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.006448] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.006457] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.008327] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.008351] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.008379] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.008398] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.008408] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.008434] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.017436] [GR::LogVersionInfo]
[t=00:00:00.017462] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.017479] GL version :
[t=00:00:00.017489] GL vendor :
[t=00:00:00.017498] GL renderer :
[t=00:00:00.017507] GLSL version:
[t=00:00:00.017516] GLEW version: spring headless stub GLEW version
[t=00:00:00.017525] GPU memory : unknown
[t=00:00:00.017534] SDL swap-int: 0
[t=00:00:00.017544] SDL driver : headless stub
[t=00:00:00.017552]
[t=00:00:00.017562] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.017571] ARB shader support : 0
[t=00:00:00.017579] GLSL shader support : 0
[t=00:00:00.017588] GL4 support : 0
[t=00:00:00.017597] FBO extension support : 0
[t=00:00:00.017606] NVX GPU mem-info support : 0
[t=00:00:00.017615] ATI GPU mem-info support : 0
[t=00:00:00.017624] NPOT-texture support : 1 (0)
[t=00:00:00.017647] S3TC/DXT1 texture support : 0/0
[t=00:00:00.017656] texture query-LOD support : 1 (0)
[t=00:00:00.017665] MSAA frame-buffer support : 0 (0)
[t=00:00:00.017674] Z-buffer depth : 16 (-)
[t=00:00:00.017683] primitive-restart support : 0 (0)
[t=00:00:00.017692] clip-space control support: 0 (0)
[t=00:00:00.017701] seamless cube-map support : 0 (0)
[t=00:00:00.017710] frag-depth layout support : 0 (0)
[t=00:00:00.017719] persistent maps support : 0 (0)
[t=00:00:00.017727]
[t=00:00:00.017737] max. FBO samples : -1
[t=00:00:00.017745] max. texture size : 2048
[t=00:00:00.017757] max. texture anisotropy level: 0.000000
[t=00:00:00.017766] max. vec4 varyings/attributes: 0/0
[t=00:00:00.017774] max. draw-buffers : 0
[t=00:00:00.017783] max. rec. indices/vertices : 0/0
[t=00:00:00.017792] max. uniform buffer-bindings : 0
[t=00:00:00.017801] max. uniform block-size : 0KB
[t=00:00:00.017810] max. storage buffer-bindings : 0
[t=00:00:00.017818] max. storage block-size : 0MB
[t=00:00:00.017828]
[t=00:00:00.017837] enable AMD-hacks : 0
[t=00:00:00.017846] compress MIP-maps: 0
[t=00:00:00.017862] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.018301] [GR::UpdateGLConfigs]
[t=00:00:00.018327] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.018345] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.018355] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.018364] [GR::InitGLState]
[t=00:00:00.018438] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.273296] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.282183] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.288937] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.289474] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.289497] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.289512] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.322149] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.323019] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.349232] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.349766] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.361868] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.361892] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.362058] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.366278] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb67002bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.366299] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.366433] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.366453] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.366471] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.366481] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.366510] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1381 MB
[t=00:00:00.368599][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.368631][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.368652][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1300977/replay.sdfz" for game data...
[t=00:00:00.524888][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.526377][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.526410][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.530831][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.530888][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms
[t=00:00:00.530917][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.579073][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556c94b850a0] using map "Altair_Crossing_v3" (loaded=0 cached=0)
[t=00:00:00.580079][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0
[t=00:00:00.580918][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.581396][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556c94b850a0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.582314][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.592410][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.592622][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.747581][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1216ms
[t=00:00:01.747864][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.795737][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.795778][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.795882][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.795945][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.796001][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.796057][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.797192][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.797698][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.798165][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.801496][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.803108][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.805245][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.805281][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.805810][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.812072][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.813285][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.814380][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.814677][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.815350][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.815372][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.824067][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.824122][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.997764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.059375][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[t=00:00:02.299969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.575967][f=-000001] Loading UnitDefs_posts
[t=00:00:02.819865][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.930855][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.007005][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.035635][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 717ms
[t=00:00:03.098873][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 798ms
[t=00:00:03.098943][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.402620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.416115][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[t=00:00:03.416176][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.416198][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.445573][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms
[t=00:00:03.445705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.449586][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.808305][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.878311][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.096956][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.102900][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.103632][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.798903][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms
[t=00:00:04.798975][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.906434][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms
[t=00:00:04.906493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.931457][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:05.885514][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.890176][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.890534][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.004442][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:06.004575][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.005559][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:06.005584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.006662][f=-000001] InfoTexture: legacy
[t=00:00:06.006685][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:06.009533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.778594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.780578][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.780610][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.781115][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.781136][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.010892][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.013488][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.296343][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.326532][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.515573][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.515622][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.516271][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.949753][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.964860][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.131590][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:08.134077][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.134106][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.140141][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.140191][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.140207][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b
[t=00:00:08.140220][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:08.140234][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.140247][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79
[t=00:00:08.140259][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9686015
[t=00:00:08.143641][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.143695][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.143711][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b
[t=00:00:08.143725][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:08.143739][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.143752][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79
[t=00:00:08.143766][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9686025
[t=00:00:08.144320][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556ca3593fb0 has BLOCKSIZE 1
[t=00:00:08.146570][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.146594][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.146607][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f537af9b
[t=00:00:08.146620][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:08.146632][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.146645][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=f958149c
[t=00:00:08.150410][f=-000001] [Path] [PathEstimator::ReadFile] hash=f958149c file="cache/105dev-BAR105/paths/Altair_Crossing_v3.pe-f958149c.zip" (exists=0)
[t=00:00:08.150699][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:08.187581][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks"
[t=00:00:08.255990][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks"
[t=00:00:08.334914][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks"
[t=00:00:08.396446][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks"
[t=00:00:08.450089][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks"
[t=00:00:08.517465][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks"
[t=00:00:08.579834][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks"
[t=00:00:08.645619][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks"
[t=00:00:08.692370][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks"
[t=00:00:08.752245][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks"
[t=00:00:08.821540][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks"
[t=00:00:08.887087][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks"
[t=00:00:08.948927][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks"
[t=00:00:09.009312][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks"
[t=00:00:09.101597][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks"
[t=00:00:09.189590][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks"
[t=00:00:09.231741][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-f958149c"
[t=00:00:09.232235][f=-000001] [Path] [PathEstimator::WriteFile] hash=f958149c file="cache/105dev-BAR105/paths/Altair_Crossing_v3.pe-f958149c.zip" (exists=0)
[t=00:00:09.283710][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-f958149c"
[t=00:00:09.285818][f=-000001] Path cache (32, 32) initialized.
[t=00:00:09.285885][f=-000001] Path cache (32, 32) initialized.
[t=00:00:09.288123][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:09.288168][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:09.288184][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f537af9b
[t=00:00:09.288199][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:09.288217][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:09.288232][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=f95814ac
[t=00:00:09.355409][f=-000001] [Path] [PathEstimator::ReadFile] hash=f95814ac file="cache/105dev-BAR105/paths/Altair_Crossing_v3.pe2-f95814ac.zip" (exists=0)
[t=00:00:09.355715][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:09.393569][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks"
[t=00:00:09.396384][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks"
[t=00:00:09.398998][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks"
[t=00:00:09.401910][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks"
[t=00:00:09.404849][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks"
[t=00:00:09.408005][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks"
[t=00:00:09.410903][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks"
[t=00:00:09.414290][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks"
[t=00:00:09.417430][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks"
[t=00:00:09.421141][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks"
[t=00:00:09.425573][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks"
[t=00:00:09.428723][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks"
[t=00:00:09.431449][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks"
[t=00:00:09.435247][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks"
[t=00:00:09.438357][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks"
[t=00:00:09.441001][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks"
[t=00:00:09.441630][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-f95814ac"
[t=00:00:09.441989][f=-000001] [Path] [PathEstimator::WriteFile] hash=f95814ac file="cache/105dev-BAR105/paths/Altair_Crossing_v3.pe2-f95814ac.zip" (exists=0)
[t=00:00:09.449465][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-f95814ac"
[t=00:00:09.450015][f=-000001] Path cache (16, 16) initialized.
[t=00:00:09.450055][f=-000001] Path cache (16, 16) initialized.
[t=00:00:09.450085][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1315ms, checksum 5bebb65d)"
[t=00:00:09.450142][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:09.450164][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:09.450178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:09.664700][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms
[t=00:00:09.665444][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:12.332047][f=-000001] Setting morph for custom comms for player: 3
[t=00:00:12.332677][f=-000001] Setting morph for custom comms for player: 4
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:12.717383][f=-000001] Synced LuaRules: finished loading
[t=00:00:12.754787][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua
Loaded gadget: start_waterlevel.lua
Loaded gadget: typemap_options.lua
Loaded gadget: unit_air_plants.lua