[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000084] Using writeable configuration source: "/tmp/tmp.xCwZVeJtpC/springsettings.1300510.cfg"
[t=00:00:00.008297] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.008354] ============== ==============
[t=00:00:00.008366]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.008376]
[t=00:00:00.008385] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.008394] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.008403] Use "none" to disable the default log sections.
[t=00:00:00.008412] ============== ==============
[t=00:00:00.008421] ============== ==============
[t=00:00:00.008483] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.008493] MouseDragCircleCommandThreshold = 25
[t=00:00:00.008503] ROAM = 2
[t=00:00:00.008513] RotateLogFiles = 1
[t=00:00:00.008523] TeamHighlight = 0
[t=00:00:00.008533] ============== ==============
[t=00:00:00.008542] ============== ==============
[t=00:00:00.008551] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.008562] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.008571] Compiler Version: gcc-10.3.0
[t=00:00:00.008593] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.008797] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.008811] Binary Word Size: 64-bit (native)
[t=00:00:00.008820] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.008830] Physical CPU Cores: 1
[t=00:00:00.008840] Logical CPU Cores: 1
[t=00:00:00.008849] ============== ==============
[t=00:00:00.008919] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.008928] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.008937] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.008946] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.008955] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.010829] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.010850] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.010880] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.010898] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.010908] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.010940] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.021511] [GR::LogVersionInfo]
[t=00:00:00.021539] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.021557] GL version :
[t=00:00:00.021567] GL vendor :
[t=00:00:00.021576] GL renderer :
[t=00:00:00.021585] GLSL version:
[t=00:00:00.021594] GLEW version: spring headless stub GLEW version
[t=00:00:00.021603] GPU memory : unknown
[t=00:00:00.021612] SDL swap-int: 0
[t=00:00:00.021621] SDL driver : headless stub
[t=00:00:00.021630]
[t=00:00:00.021640] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.021649] ARB shader support : 0
[t=00:00:00.021658] GLSL shader support : 0
[t=00:00:00.021667] GL4 support : 0
[t=00:00:00.021675] FBO extension support : 0
[t=00:00:00.021684] NVX GPU mem-info support : 0
[t=00:00:00.021693] ATI GPU mem-info support : 0
[t=00:00:00.021702] NPOT-texture support : 1 (0)
[t=00:00:00.021727] S3TC/DXT1 texture support : 0/0
[t=00:00:00.021736] texture query-LOD support : 1 (0)
[t=00:00:00.021745] MSAA frame-buffer support : 0 (0)
[t=00:00:00.021753] Z-buffer depth : 16 (-)
[t=00:00:00.021762] primitive-restart support : 0 (0)
[t=00:00:00.021771] clip-space control support: 0 (0)
[t=00:00:00.021780] seamless cube-map support : 0 (0)
[t=00:00:00.021789] frag-depth layout support : 0 (0)
[t=00:00:00.021798] persistent maps support : 0 (0)
[t=00:00:00.021807]
[t=00:00:00.021816] max. FBO samples : -1
[t=00:00:00.021825] max. texture size : 2048
[t=00:00:00.021836] max. texture anisotropy level: 0.000000
[t=00:00:00.021846] max. vec4 varyings/attributes: 0/0
[t=00:00:00.021855] max. draw-buffers : 0
[t=00:00:00.021864] max. rec. indices/vertices : 0/0
[t=00:00:00.021873] max. uniform buffer-bindings : 0
[t=00:00:00.021881] max. uniform block-size : 0KB
[t=00:00:00.021890] max. storage buffer-bindings : 0
[t=00:00:00.021899] max. storage block-size : 0MB
[t=00:00:00.021908]
[t=00:00:00.021917] enable AMD-hacks : 0
[t=00:00:00.021927] compress MIP-maps: 0
[t=00:00:00.021943] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.022387] [GR::UpdateGLConfigs]
[t=00:00:00.022591] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.022617] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.022628] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.022637] [GR::InitGLState]
[t=00:00:00.022647] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.281081] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.287720] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.293300] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.293855] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.293879] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.293895] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.345078] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.346275] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.367643] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.368032] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.379231] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:00.379259] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.379480] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.382969] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f112402bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.382995] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.383164] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.383186] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.383208] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.383217] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.383246] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1375 MB
[t=00:00:00.385496][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.385532][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.385552][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1300510/replay.sdfz" for game data...
[t=00:00:00.541134][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.542811][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.542846][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.553316][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.553436][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms
[t=00:00:00.553468][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6)
[t=00:00:00.602455][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f5cd626c20] using map "Scaryland v1.02" (loaded=0 cached=0)
[t=00:00:00.603443][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.604620][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.605263][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f5cd626c20] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.606449][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.618039][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.618278][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.626603][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms
[t=00:00:00.626890][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen
[t=00:00:02.308114][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.309183][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.309288][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.309348][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.309406][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.309462][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.311064][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.311566][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.312132][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.335695][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.348690][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.353828][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.353879][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.354386][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.429293][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.430870][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.432260][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.432625][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.435147][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.435209][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.442293][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.442352][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.906547][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.924637][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:03.400112][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.866894][f=-000001] Loading UnitDefs_posts
[t=00:00:04.097778][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.155868][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.192758][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.220949][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 767ms
[t=00:00:04.294181][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 904ms
[t=00:00:04.295053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.539897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.550328][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:04.550369][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.550865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.603453][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms
[t=00:00:04.603517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.607723][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.941400][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.996725][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.137162][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.139926][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.139961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.820988][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms
[t=00:00:05.821041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.958785][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms
[t=00:00:05.958845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.984439][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[t=00:00:06.765950][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:06.770448][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:06.771638][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.783437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:06.783548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:06.785290][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:06.785319][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:06.786511][f=-000001] InfoTexture: legacy
[t=00:00:06.786534][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:06.786964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.968174][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.970476][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.970508][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.970980][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.971002][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.172733][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.176132][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.432205][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.533311][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.721410][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.721463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.722693][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:08.182891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:08.197147][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.419743][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:08.421569][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.421599][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.434571][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.434630][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.434648][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:08.434663][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:08.434677][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:08.434692][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.434706][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4
[t=00:00:08.440432][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.440490][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.440506][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:08.440520][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:08.440538][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:08.440567][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.440585][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4
[t=00:00:08.440603][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f5d62f1080 has BLOCKSIZE 1
[t=00:00:08.443762][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.443793][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:08.443807][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:08.443822][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:08.443836][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:08.443850][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a
[t=00:00:08.447291][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=0)
[t=00:00:08.447661][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:08.514694][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks"
[t=00:00:08.610788][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks"
[t=00:00:08.705380][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks"
[t=00:00:08.812814][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks"
[t=00:00:08.930480][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks"
[t=00:00:09.016572][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks"
[t=00:00:09.093510][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks"
[t=00:00:09.193754][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks"
[t=00:00:09.278460][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks"
[t=00:00:09.371523][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks"
[t=00:00:09.460907][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks"
[t=00:00:09.540506][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks"
[t=00:00:09.629331][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks"
[t=00:00:09.735077][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks"
[t=00:00:09.853979][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks"
[t=00:00:09.957959][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks"
[t=00:00:10.039153][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-a6802e4a"
[t=00:00:10.039641][f=-000001] [Path] [PathEstimator::WriteFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=0)
[t=00:00:10.124708][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-a6802e4a"
[t=00:00:10.127666][f=-000001] Path cache (40, 40) initialized.
[t=00:00:10.127705][f=-000001] Path cache (40, 40) initialized.
[t=00:00:10.131031][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:10.131065][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:10.131079][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e
[t=00:00:10.131093][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158
[t=00:00:10.131106][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a
[t=00:00:10.131118][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a
[t=00:00:10.219323][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=0)
[t=00:00:10.219702][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:10.281111][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks"
[t=00:00:10.285178][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks"
[t=00:00:10.289683][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks"
[t=00:00:10.294216][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks"
[t=00:00:10.299157][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks"
[t=00:00:10.304437][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks"
[t=00:00:10.308774][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks"
[t=00:00:10.313208][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks"
[t=00:00:10.317558][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks"
[t=00:00:10.321650][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks"
[t=00:00:10.325687][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks"
[t=00:00:10.330524][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks"
[t=00:00:10.334493][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks"
[t=00:00:10.338224][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks"
[t=00:00:10.342152][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks"
[t=00:00:10.346432][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks"
[t=00:00:10.348957][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-a6802e5a"
[t=00:00:10.349326][f=-000001] [Path] [PathEstimator::WriteFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=0)
[t=00:00:10.366168][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-a6802e5a"
[t=00:00:10.366943][f=-000001] Path cache (20, 20) initialized.
[t=00:00:10.366961][f=-000001] Path cache (20, 20) initialized.
[t=00:00:10.366974][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1945ms, checksum d5868fb9)"
[t=00:00:10.367021][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:10.367036][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:10.367049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:10.550504][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms
[t=00:00:10.550809][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:13.304775][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:13.306320][f=-000001] Setting morph for custom comms for player: 2
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Ghetto Feature Placer
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:14.015305][f=-000001] Synced LuaRules: finished loading
[t=00:00:14.038305][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Acid Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua