[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000092] Using writeable configuration source: "/tmp/tmp.mW7dqvkype/springsettings.1300036.cfg"
[t=00:00:00.010335] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.010413] ============== ==============
[t=00:00:00.010427]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.010438]
[t=00:00:00.010447] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010457] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010467] Use "none" to disable the default log sections.
[t=00:00:00.010477] ============== ==============
[t=00:00:00.010488] ============== ==============
[t=00:00:00.010553] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.010564] MouseDragCircleCommandThreshold = 25
[t=00:00:00.010576] ROAM = 2
[t=00:00:00.010587] RotateLogFiles = 1
[t=00:00:00.010597] TeamHighlight = 0
[t=00:00:00.010613] ============== ==============
[t=00:00:00.010623] ============== ==============
[t=00:00:00.010633] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless)
[t=00:00:00.010644] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.010654] Compiler Version: gcc-10.3.0
[t=00:00:00.010682] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.010853] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.010865] Binary Word Size: 64-bit (native)
[t=00:00:00.010875] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.010885] Physical CPU Cores: 1
[t=00:00:00.010896] Logical CPU Cores: 1
[t=00:00:00.010906] ============== ==============
[t=00:00:00.010971] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.010982] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.010992] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011001] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.011011] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.012993] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.013017] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.013049] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.013074] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.013085] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.013120] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.026021] [GR::LogVersionInfo]
[t=00:00:00.026051] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.026073] GL version :
[t=00:00:00.026083] GL vendor :
[t=00:00:00.026093] GL renderer :
[t=00:00:00.026103] GLSL version:
[t=00:00:00.026113] GLEW version: spring headless stub GLEW version
[t=00:00:00.026123] GPU memory : unknown
[t=00:00:00.026133] SDL swap-int: 0
[t=00:00:00.026143] SDL driver : headless stub
[t=00:00:00.026153]
[t=00:00:00.026164] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.026174] ARB shader support : 0
[t=00:00:00.026184] GLSL shader support : 0
[t=00:00:00.026193] GL4 support : 0
[t=00:00:00.026222] FBO extension support : 0
[t=00:00:00.026234] NVX GPU mem-info support : 0
[t=00:00:00.026242] ATI GPU mem-info support : 0
[t=00:00:00.026251] NPOT-texture support : 1 (0)
[t=00:00:00.026276] S3TC/DXT1 texture support : 0/0
[t=00:00:00.026285] texture query-LOD support : 1 (0)
[t=00:00:00.026295] MSAA frame-buffer support : 0 (0)
[t=00:00:00.026303] Z-buffer depth : 16 (-)
[t=00:00:00.026312] primitive-restart support : 0 (0)
[t=00:00:00.026321] clip-space control support: 0 (0)
[t=00:00:00.026330] seamless cube-map support : 0 (0)
[t=00:00:00.026339] frag-depth layout support : 0 (0)
[t=00:00:00.026348] persistent maps support : 0 (0)
[t=00:00:00.026357]
[t=00:00:00.026366] max. FBO samples : -1
[t=00:00:00.026375] max. texture size : 2048
[t=00:00:00.026386] max. texture anisotropy level: 0.000000
[t=00:00:00.026395] max. vec4 varyings/attributes: 0/0
[t=00:00:00.026404] max. draw-buffers : 0
[t=00:00:00.026413] max. rec. indices/vertices : 0/0
[t=00:00:00.026422] max. uniform buffer-bindings : 0
[t=00:00:00.026431] max. uniform block-size : 0KB
[t=00:00:00.026439] max. storage buffer-bindings : 0
[t=00:00:00.026448] max. storage block-size : 0MB
[t=00:00:00.026457]
[t=00:00:00.026466] enable AMD-hacks : 0
[t=00:00:00.026475] compress MIP-maps: 0
[t=00:00:00.026492] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.026931] [GR::UpdateGLConfigs]
[t=00:00:00.026956] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.026973] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.026983] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.026992] [GR::InitGLState]
[t=00:00:00.027002] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.291226] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.295964] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.301495] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.302037] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.302060] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.302075] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/
[t=00:00:00.345600] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base
[t=00:00:00.346727] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.385705] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.386118] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.400509] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms
[t=00:00:00.400545] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.400774] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.404552] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f239c02bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.404573] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.404666] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.404687] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.404711] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.404721] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.404745] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1371 MB
[t=00:00:00.406909][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.406940][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.406961][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1300036/replay.sdfz" for game data...
[t=00:00:00.565739][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.567123][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.567157][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.573030][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.573115][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms
[t=00:00:00.573148][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.620467][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564708076ba0] using map "Rainbow Comet v1.20" (loaded=0 cached=0)
[t=00:00:00.621492][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.20", overwrite=false)] section=1 cached=0
[t=00:00:00.623511][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.624013][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564708076ba0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0)
[t=00:00:00.625079][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0
[t=00:00:00.641493][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.641726][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.062251][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3489ms
[t=00:00:04.062407][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen
[t=00:00:04.111304][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.111348][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.111441][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.111500][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.111556][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.111610][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.112716][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.113264][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.113742][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.117045][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.119306][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.121352][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.121388][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:04.121854][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:04.129757][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:04.130979][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:04.132052][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:04.132362][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:04.133810][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.133849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.139086][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.139141][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.279945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.329651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[t=00:00:05.148110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.133417][f=-000001] Loading UnitDefs_posts
[t=00:00:06.370708][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.433380][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.469068][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.498848][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 895ms
[t=00:00:06.579291][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1442ms
[t=00:00:06.579837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.847529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.849306][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms
[t=00:00:06.849833][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.849871][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.924801][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms
[t=00:00:06.924861][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.931029][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:07.224335][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:07.327365][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:07.464353][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:07.472210][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:07.472286][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:08.146723][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms
[t=00:00:08.146777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:08.293821][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 147ms
[t=00:00:08.293881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:08.322446][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms
[t=00:00:09.580710][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:09.587341][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:09.587802][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:09.599271][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:09.599396][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:09.601508][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:09.601546][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:09.602746][f=-000001] InfoTexture: legacy
[t=00:00:09.602771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:09.604124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:10.451479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:10.474049][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms
[t=00:00:10.474093][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:10.493008][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:10.495898][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:10.779289][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:10.828745][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.053808][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:11.118281][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:11.254936][f=-000001] Loaded DecalsDrawer: off
[t=00:00:11.254978][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:11.256147][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:11.709353][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:11.722527][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:11.885872][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:11.888074][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:11.888098][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:11.906132][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:11.906176][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.906192][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ff373a3
[t=00:00:11.906224][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:11.906238][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:11.906251][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:11.906263][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ea43aae8
[t=00:00:11.915972][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:11.916027][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.916042][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ff373a3
[t=00:00:11.916055][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:11.916067][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:11.916080][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:11.916092][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ea43aaf8
[t=00:00:11.916130][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56471e77a3d0 has BLOCKSIZE 1
[t=00:00:11.921841][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:11.921859][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:11.921870][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4ff373a3
[t=00:00:11.921881][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:11.921891][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:11.921901][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ea43a84e
[t=00:00:11.924504][f=-000001] [Path] [PathEstimator::ReadFile] hash=ea43a84e file="cache/105dev-BAR105/paths/Rainbow Comet v1.20.pe-ea43a84e.zip" (exists=0)
[t=00:00:11.924798][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread"
[t=00:00:12.019211][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 3072 blocks"
[t=00:00:12.135965][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 3072 blocks"
[t=00:00:12.249086][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 3072 blocks"
[t=00:00:12.381457][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 3072 blocks"
[t=00:00:12.497427][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 3072 blocks"
[t=00:00:12.609205][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 3072 blocks"
[t=00:00:12.725276][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 3072 blocks"
[t=00:00:12.840219][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1344 of 3072 blocks"
[t=00:00:12.953084][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1536 of 3072 blocks"
[t=00:00:13.065569][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 3072 blocks"
[t=00:00:13.181045][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1920 of 3072 blocks"
[t=00:00:13.300252][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2112 of 3072 blocks"
[t=00:00:13.417100][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2304 of 3072 blocks"
[t=00:00:13.531725][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2496 of 3072 blocks"
[t=00:00:13.647533][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2688 of 3072 blocks"
[t=00:00:13.765149][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2880 of 3072 blocks"
[t=00:00:13.864623][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-ea43a84e"
[t=00:00:13.865077][f=-000001] [Path] [PathEstimator::WriteFile] hash=ea43a84e file="cache/105dev-BAR105/paths/Rainbow Comet v1.20.pe-ea43a84e.zip" (exists=0)
[t=00:00:13.892291][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-ea43a84e"
[t=00:00:13.898854][f=-000001] Path cache (48, 64) initialized.
[t=00:00:13.898886][f=-000001] Path cache (48, 64) initialized.
[t=00:00:13.904761][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:13.904794][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.904809][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4ff373a3
[t=00:00:13.904823][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:13.904835][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.904847][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ea43a85e
[t=00:00:14.040986][f=-000001] [Path] [PathEstimator::ReadFile] hash=ea43a85e file="cache/105dev-BAR105/paths/Rainbow Comet v1.20.pe2-ea43a85e.zip" (exists=0)
[t=00:00:14.041239][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread"
[t=00:00:14.128776][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 768 blocks"
[t=00:00:14.134664][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 768 blocks"
[t=00:00:14.140463][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 768 blocks"
[t=00:00:14.146509][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 768 blocks"
[t=00:00:14.152441][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 768 blocks"
[t=00:00:14.158398][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 768 blocks"
[t=00:00:14.164672][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 768 blocks"
[t=00:00:14.170835][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 336 of 768 blocks"
[t=00:00:14.176668][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 768 blocks"
[t=00:00:14.182889][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 768 blocks"
[t=00:00:14.189159][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 768 blocks"
[t=00:00:14.195587][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 528 of 768 blocks"
[t=00:00:14.201506][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 768 blocks"
[t=00:00:14.207633][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 624 of 768 blocks"
[t=00:00:14.214586][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 672 of 768 blocks"
[t=00:00:14.220720][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 768 blocks"
[t=00:00:14.224330][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-ea43a85e"
[t=00:00:14.224699][f=-000001] [Path] [PathEstimator::WriteFile] hash=ea43a85e file="cache/105dev-BAR105/paths/Rainbow Comet v1.20.pe2-ea43a85e.zip" (exists=0)
[t=00:00:14.229828][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-ea43a85e"
[t=00:00:14.231235][f=-000001] Path cache (24, 32) initialized.
[t=00:00:14.231256][f=-000001] Path cache (24, 32) initialized.
[t=00:00:14.231270][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2343ms, checksum 1fd4fcd6)"
[t=00:00:14.231320][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:14.231334][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:14.231346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:14.405977][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms
[t=00:00:14.406615][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:17.119213][f=-000001] Map Terrain Generation
[t=00:00:17.120286][f=-000001] Random Seed, 96028
[t=00:00:17.120303][f=-000001] Wave generation complete
[t=00:00:17.123854][f=-000001] Draw points, 14, factor, 0.80977851
[t=00:00:17.199367][f=-000001] Voronoi generation complete
[t=00:00:17.201876][f=-000001] Terrain structure complete
[t=00:00:19.005019][f=-000001] Edge processing complete
[t=00:00:19.007571][f=-000001] ApplyLineDistanceFunc
[t=00:00:21.494490][f=-000001] Tier propagation complete
[t=00:00:22.712679][f=-000001] Height application complete
[t=00:00:38.089235][f=-000001] Smoothing complete
[t=00:00:38.315090][f=-000001] Map terrain complete
[t=00:00:39.083322][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:39.224480][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:39.224554][f=-000001] Setting morph for custom comms for player: 2
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:39.750607][f=-000001] Synced LuaRules: finished loading
[t=00:00:39.818444][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua