[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000100] Using writeable configuration source: "/tmp/tmp.uXRca3bHYP/springsettings.1297021.cfg" [t=00:00:00.009168] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.009259] ============== ============== [t=00:00:00.009272] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.009282] [t=00:00:00.009291] Enable or disable log sections using the LogSections configuration key [t=00:00:00.009299] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.009308] Use "none" to disable the default log sections. [t=00:00:00.009317] ============== ============== [t=00:00:00.009326] ============== ============== [t=00:00:00.009387] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.009398] MouseDragCircleCommandThreshold = 25 [t=00:00:00.009408] ROAM = 2 [t=00:00:00.009418] RotateLogFiles = 1 [t=00:00:00.009427] TeamHighlight = 0 [t=00:00:00.009437] ============== ============== [t=00:00:00.009446] ============== ============== [t=00:00:00.009456] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.009469] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.009494] Compiler Version: gcc-10.3.0 [t=00:00:00.009530] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.009698] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.009710] Binary Word Size: 64-bit (native) [t=00:00:00.009719] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.009729] Physical CPU Cores: 1 [t=00:00:00.009739] Logical CPU Cores: 1 [t=00:00:00.009747] ============== ============== [t=00:00:00.009815] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.009824] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.009833] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.009842] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.009851] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.011367] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.011390] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.011418] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.011435] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.011445] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.011476] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.021729] [GR::LogVersionInfo] [t=00:00:00.021757] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021776] GL version : [t=00:00:00.021786] GL vendor : [t=00:00:00.021796] GL renderer : [t=00:00:00.021806] GLSL version: [t=00:00:00.021816] GLEW version: spring headless stub GLEW version [t=00:00:00.021826] GPU memory : unknown [t=00:00:00.021836] SDL swap-int: 0 [t=00:00:00.021846] SDL driver : headless stub [t=00:00:00.021856] [t=00:00:00.021867] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021877] ARB shader support : 0 [t=00:00:00.021887] GLSL shader support : 0 [t=00:00:00.021897] GL4 support : 0 [t=00:00:00.021907] FBO extension support : 0 [t=00:00:00.021917] NVX GPU mem-info support : 0 [t=00:00:00.021927] ATI GPU mem-info support : 0 [t=00:00:00.021937] NPOT-texture support : 1 (0) [t=00:00:00.021962] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021973] texture query-LOD support : 1 (0) [t=00:00:00.022015] MSAA frame-buffer support : 0 (0) [t=00:00:00.022025] Z-buffer depth : 16 (-) [t=00:00:00.022035] primitive-restart support : 0 (0) [t=00:00:00.022045] clip-space control support: 0 (0) [t=00:00:00.022055] seamless cube-map support : 0 (0) [t=00:00:00.022065] frag-depth layout support : 0 (0) [t=00:00:00.022075] persistent maps support : 0 (0) [t=00:00:00.022085] [t=00:00:00.022095] max. FBO samples : -1 [t=00:00:00.022105] max. texture size : 2048 [t=00:00:00.022118] max. texture anisotropy level: 0.000000 [t=00:00:00.022128] max. vec4 varyings/attributes: 0/0 [t=00:00:00.022138] max. draw-buffers : 0 [t=00:00:00.022148] max. rec. indices/vertices : 0/0 [t=00:00:00.022158] max. uniform buffer-bindings : 0 [t=00:00:00.022168] max. uniform block-size : 0KB [t=00:00:00.022178] max. storage buffer-bindings : 0 [t=00:00:00.022188] max. storage block-size : 0MB [t=00:00:00.022197] [t=00:00:00.022208] enable AMD-hacks : 0 [t=00:00:00.022218] compress MIP-maps: 0 [t=00:00:00.022236] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.022749] [GR::UpdateGLConfigs] [t=00:00:00.022775] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022794] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022806] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022816] [GR::InitGLState] [t=00:00:00.022827] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.283967] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.304095] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.311583] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.312466] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.312499] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.312518] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.364955] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.365812] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.400573] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.400973] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.415642] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.415673] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.415888] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.420262] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0a1c02bb90 (SpringVFS) global=(nil) (null) [t=00:00:00.420293] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.420394] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.420417] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.420442] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.420453] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.420481] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1388 MB [t=00:00:00.422526][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.422565][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.422587][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1297021/replay.sdfz" for game data... [t=00:00:00.627498][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.629121][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.629158][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.632999][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.633080][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [t=00:00:00.633130][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.690705][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ef2ba9b2f0] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:00.692233][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.693753][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.694336][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ef2ba9b2f0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.695293][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.711475][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.711824][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.721395][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 88ms [t=00:00:00.721542][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.791549][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.791597][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.791701][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.791763][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.791824][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.791882][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.793145][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.793735][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.794349][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.798054][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.799804][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.801691][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.801725][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.802307][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.833390][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.834509][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.835458][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.835749][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.836351][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.836369][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.841931][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.841978][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.981611][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.086686][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.892014][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.412426][f=-000001] Loading UnitDefs_posts [t=00:00:02.816750][f=-000001] Loading FeatureDefs_posts [t=00:00:02.935469][f=-000001] Loading WeaponDefs_posts [t=00:00:03.038577][f=-000001] Loading ArmorDefs_posts [t=00:00:03.067661][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1110ms [t=00:00:03.135028][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1257ms [t=00:00:03.138085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.413266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.418406][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:03.418437][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.419818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.498360][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms [t=00:00:03.498417][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.524329][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.980951][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.080741][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.261817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.320199][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.320245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.118600][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 798ms [t=00:00:05.118922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.220590][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:05.220650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.277678][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [t=00:00:06.486034][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.511181][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.512319][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.523551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:06.523677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.526942][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:06.526981][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.528627][f=-000001] InfoTexture: legacy [t=00:00:06.528658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.531108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:07.906935][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:07.913071][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:07.913121][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:07.914751][f=-000001] Set ROAM mode to DisplayLists [t=00:00:07.914781][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:08.149105][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:08.152383][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:08.448152][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:08.559553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:08.747291][f=-000001] Loaded DecalsDrawer: off [t=00:00:08.747348][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:08.749185][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:09.361064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:09.378393][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.043669][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 76ms [t=00:00:10.047778][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.047816][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.132787][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.132838][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.132854][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:10.132867][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:10.132880][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:10.132893][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.132905][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:10.140156][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.140207][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.140222][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:10.140234][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:10.140247][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:10.140259][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.140271][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:10.140286][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ef34de3dc0 has BLOCKSIZE 1 [t=00:00:10.144635][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.144681][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.144695][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:10.144708][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:10.144720][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:10.144733][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:10.190985][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:10.198016][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.212932][f=-000001] Path cache (48, 48) initialized. [t=00:00:10.212985][f=-000001] Path cache (48, 48) initialized. [t=00:00:10.217361][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.217401][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.217417][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:10.217449][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:10.217464][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:10.217478][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:10.322214][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:10.324514][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:10.329432][f=-000001] Path cache (24, 24) initialized. [t=00:00:10.329478][f=-000001] Path cache (24, 24) initialized. [t=00:00:10.329495][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (281ms, checksum 37849fd8)" [t=00:00:10.329595][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:10.329627][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:10.329641][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:10.578708][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 139ms [t=00:00:10.579505][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:13.514219][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.047655][f=-000001] Synced LuaRules: finished loading [t=00:00:14.079877][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:14.855947][f=-000001] Unsynced LuaRules: finished loading [t=00:00:14.952879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:14.956543][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:14.958319][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:14.958347][f=-000001] LuaSocket Support: enabled [t=00:00:14.980388][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.069572][f=-000001] localWidgets, nil, true, true [t=00:00:15.070471][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.070499][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.079481][f=-000001] USE_OLD_CHILI [t=00:00:16.062732][f=-000001] Loading last game win data [t=00:00:16.064896][f=-000001] Resetting win data [t=00:00:16.065524][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.065556][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.065575][f=-000001] Player and team counts match, continuing [t=00:00:16.065594][f=-000001] JOCKSPANDEX was in last game but is now absent, resetting scores [t=00:00:16.314353][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.314402][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.362785][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:16.388536][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.046323][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.872743][f=-000001] Loaded API widget: Cluster Detection [t=00:00:17.874107][f=-000001] Loaded API widget: Hacky version fix [t=00:00:17.874442][f=-000001] Loaded API widget: Shared Functions [t=00:00:17.874633][f=-000001] Loaded API widget: i18n [t=00:00:17.874977][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:17.875448][f=-000001] Loaded API widget: Win Counter [t=00:00:17.875824][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.105447][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.106020][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.106404][f=-000001] Loaded API widget: CommandInsert [t=00:00:18.402159][f=-000001] Loaded API widget: Chili Framework [t=00:00:18.406111][f=-000001] Loaded API widget: Lups [t=00:00:18.406349][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:18.406666][f=-000001] Loaded widget: Chili Highlight [t=00:00:18.406945][f=-000001] Loaded widget: Save/Load API [t=00:00:18.407259][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:18.407554][f=-000001] Loaded widget: Draw After Chili [t=00:00:18.411803][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:18.413885][f=-000001] Loaded DecalsDrawer: off [t=00:00:18.413923][f=-000001] Ground-decal rendering is disabled! [t=00:00:18.414080][f=-000001] Set maximum particles to: 0 [t=00:00:18.414222][f=-000001] Set UnitLodDist to 0 [t=00:00:18.414259][f=-000001] Set UnitIconDist to 0 [t=00:00:18.434290][f=-000001] Loaded widget: EPIC Menu [t=00:00:18.465377][f=-000001] Loaded widget: Chili Minimap [t=00:00:18.466103][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:18.466462][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:18.466800][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:18.477296][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:18.477721][f=-000001] Deferred Rendering requires shader support! [t=00:00:18.478260][f=-000001] Loaded widget: Deferred rendering [t=00:00:18.478660][f=-000001] Mexspot Fetcher fetching [t=00:00:18.478875][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:18.479157][f=-000001] Team highlighting: Disabled [t=00:00:18.479545][f=-000001] Loaded widget: Teamhighlight option [t=00:00:18.480214][f=-000001] Loaded widget: Local Team Colors [t=00:00:18.480675][f=-000001] Loaded widget: Display Keys 2 [t=00:00:18.481200][f=-000001] Loaded widget: Save Game Menu [t=00:00:18.481467][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:18.481797][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:18.482092][f=-000001] Loaded widget: One click weapon handler [t=00:00:18.482535][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:18.483364][f=-000001] Loaded widget: Attack Command Helper [t=00:00:18.483848][f=-000001] Loaded widget: Selection Modkeys [t=00:00:18.495185][f=-000001] Loaded widget: Chili Global Commands [t=00:00:18.497329][f=-000001] Loaded widget: Outline No Shader [t=00:00:18.497810][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:18.553626][f=-000001] Loaded widget: HealthBars [t=00:00:18.554747][f=-000001] Loaded widget: Noises [t=00:00:18.555063][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:18.555517][f=-000001] Loaded widget: Unit Icons [t=00:00:18.560038][f=-000001] Loaded widget: Chili Vote Display [t=00:00:18.560627][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:18.561065][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:18.561117][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1297021/events.log [t=00:00:18.565743][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:18.566378][f=-000001] Loaded widget: BuildETA [t=00:00:18.566760][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:18.567154][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:18.567669][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:18.568042][f=-000001] Loaded widget: EndGame Stats [t=00:00:18.568303][f=-000001] Loaded widget: Objectives [t=00:00:18.570301][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:18.570754][f=-000001] Loaded widget: EndGame APM stats [t=00:00:18.575180][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:18.575651][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:18.579825][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:18.580413][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:18.580901][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:18.581416][f=-000001] Loaded widget: Music Player v2 [t=00:00:18.581734][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:18.582225][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:18.582743][f=-000001] Loaded widget: Autoquit [t=00:00:18.583024][f=-000001] Loaded widget: Blast Radius [t=00:00:18.583514][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:18.583938][f=-000001] Loaded widget: CameraShake [t=00:00:18.584860][f=-000001] Loaded widget: Cheat Sheet [t=00:00:18.600696][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:18.601322][f=-000001] EndGame Graph disabled [t=00:00:18.626827][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:18.627334][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:18.627904][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:18.628202][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:18.628541][f=-000001] Loaded widget: Easy Facing [t=00:00:18.693441][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:18.693966][f=-000001] Loaded widget: Ferry Points [t=00:00:18.694652][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:18.703977][f=-000001] Loaded widget: Context Menu [t=00:00:18.704528][f=-000001] Loaded widget: Darkening [t=00:00:18.704919][f=-000001] Loaded widget: Decloak Range [t=00:00:18.705285][f=-000001] Loaded widget: Decoration Handler [t=00:00:18.713270][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:18.714131][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:18.714410][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:18.714824][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:18.715309][f=-000001] Input grabbing is enabled! [t=00:00:18.715337][f=-000001] Input grabbing is enabled! [t=00:00:18.715470][f=-000001] Loaded widget: Grab Input [t=00:00:18.715785][f=-000001] Loaded widget: Guard Remove [t=00:00:18.716234][f=-000001] Loaded widget: Haven Handler [t=00:00:18.716641][f=-000001] Loaded widget: Highlight Geos [t=00:00:18.717138][f=-000001] Loaded widget: In-game Guide [t=00:00:18.717373][f=-000001] Loaded widget: In-game Ignore [t=00:00:18.717679][f=-000001] Loaded widget: Keep Target [t=00:00:18.718176][f=-000001] Loaded widget: Local Widgets Config [t=00:00:18.718618][f=-000001] Loaded widget: MinimapEvents [t=00:00:18.719064][f=-000001] Loaded widget: Misc default command replacements [t=00:00:18.719531][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:18.720088][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:18.720590][f=-000001] Loaded widget: Missile Silo Range [t=00:00:18.720834][f=-000001] Loaded widget: Mission Results Handler [t=00:00:18.721081][f=-000001] Loaded widget: Morph Finished notification [t=00:00:18.721328][f=-000001] Loaded widget: Orbit Command [t=00:00:18.721724][f=-000001] Loaded widget: Point Tracker [t=00:00:18.722046][f=-000001] Loaded widget: Raw Move Issue [t=00:00:18.722303][f=-000001] Loaded widget: ReclaimInfo [t=00:00:18.722804][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:18.723245][f=-000001] Loaded widget: Show selected unit range [t=00:00:18.723794][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:18.724348][f=-000001] Loaded widget: Simple Settings [t=00:00:18.724783][f=-000001] Loaded widget: Smart Bombers [t=00:00:18.725075][f=-000001] Loaded widget: SmoothCam [t=00:00:18.725637][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:18.726333][f=-000001] Loaded widget: Stereo3D [t=00:00:18.726595][f=-000001] Loaded widget: Stop Self-D [t=00:00:18.726984][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:18.727263][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:18.728121][f=-000001] Loaded widget: Camera Save Position [t=00:00:18.729497][f=-000001] Loaded widget: Command Alpha [t=00:00:18.730106][f=-000001] Loaded widget: Outline Shader [t=00:00:18.730507][f=-000001] Loaded widget: Ghost Site [t=00:00:18.731687][f=-000001] Loaded widget: Attack Warning [t=00:00:18.732094][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:18.732722][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:18.734106][f=-000001] Loaded widget: Auto Group [t=00:00:18.735095][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:18.736036][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:18.736400][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:18.737245][f=-000001] Loaded widget: Projectile Lights [t=00:00:18.738267][f=-000001] Loaded widget: Select Com at start [t=00:00:18.748250][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:18.749725][f=-000001] Loaded widget: Transport AI [t=00:00:18.905496][f=-000001] Loaded widget: Attack AoE [t=00:00:18.906187][f=-000001] Loaded widget: Icon Sets [t=00:00:18.907094][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:18.913558][f=-000001] Loaded widget: Replay control buttons [t=00:00:18.914145][f=-000001] Loaded widget: Smooth Scroll [t=00:00:18.942717][f=-000001] Loaded widget: Unit Start State [t=00:00:18.943189][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:18.945056][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:18.945342][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:18.946562][f=-000001] Loaded widget: PlanetWars Info [t=00:00:18.968314][f=-000001] Loaded widget: UnitShapes [t=00:00:18.968981][f=-000001] Loaded widget: Commands FX [t=00:00:18.969244][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:18.969610][f=-000001] : disabled for spectators [t=00:00:18.970617][f=-000001] Loaded widget: Stockpiler [t=00:00:18.972359][f=-000001] Loaded widget: Map Edge Extension [t=00:00:18.972664][f=-000001] Loaded widget: AllyCursors [t=00:00:18.973048][f=-000001] Loaded widget: Gadget Icons [t=00:00:18.973421][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:18.973803][f=-000001] Loaded widget: Selection Send [t=00:00:18.974304][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:18.975679][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:18.976109][f=-000001] Loaded widget: Shield Guard [t=00:00:18.976724][f=-000001] Loaded widget: State Icons [t=00:00:18.977115][f=-000001] : disabled for spectators [t=00:00:18.978040][f=-000001] Loaded widget: Building Starter [t=00:00:18.978451][f=-000001] : disabled for spectators [t=00:00:18.979329][f=-000001] Loaded widget: Cloaker Guard [t=00:00:18.979692][f=-000001] Loaded widget: LupsManager [t=00:00:18.980132][f=-000001] Loaded widget: Smoke Signals [t=00:00:18.980516][f=-000001] Loaded widget: Units on Fire [t=00:00:18.981198][f=-000001] Loaded widget: Newton Firezone [t=00:00:18.981826][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:18.983250][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:18.983721][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:18.984278][f=-000001] Loaded widget: Chili Docking [t=00:00:18.991639][f=-000001] Loaded widget: Chili Pro Console [t=00:00:18.999690][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.000351][f=-000001] Loaded widget: HUD Presets [t=00:00:19.001055][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.003704][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.004220][f=-000001] Loaded widget: Image Preloader [t=00:00:19.004716][f=-000001] Loaded widget: Custom Markers [t=00:00:19.013443][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.014443][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:19.014851][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.016309][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.017065][f=-000001] Loaded widget: Start Boxes [t=00:00:19.019982][f=-000001] Loaded widget: Select Keys [t=00:00:19.045569][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.047346][f=-000001] Loaded widget: Pause Screen [t=00:00:19.047677][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.047997][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.048861][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.049486][f=-000001] SetSunLighting [t=00:00:19.051161][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.068982][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.069532][f=-000001] Loaded widget: Font Cache [t=00:00:19.069943][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.070026][f=-000001] Loaded widget: GC Control [t=00:00:19.074155][f=-000001] Loaded widget: Layout Handler [t=00:00:19.074750][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.077361][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.082219][f=-000001] Writing last game win data [t=00:00:19.086649][f=-000001] LuaUI v0.3 [t=00:00:19.187777][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.187844][f=-000001] [s11n] Loading s11n file... [t=00:00:19.191579][f=-000001] [s11n] Parsing model... [t=00:00:19.195646][f=-000001] [s11n] Populating game world... [t=00:00:19.285787][f=-000001] [s11n] s11n loading complete. [t=00:00:19.852086][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.866262][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13006,0,0} {chunk,block}Bytes={0,0} [t=00:00:20.117173][f=-000001] Spectator mode. Widget removed. [t=00:00:20.131786][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:20.132009][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:20.132037][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:20.140442][f=-000001] Spectator mode. Widget removed. [t=00:00:20.141856][f=-000001] Playback paused [t=00:00:20.149416][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.237659][f=-000001] Opening demofile demos/1297021/replay.sdfz [t=00:00:20.237704][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.237720][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:20.237765][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:20.237786][f=-000001] -> Connection established (given id 2) [t=00:00:20.237816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:20.237847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:20.238222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:20.238247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:20.238272][f=-000001] Speed set to 20.0 [server] [t=00:00:20.238424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ef3b74acc0,(nil)}][locale="C"]" [t=00:00:20.238455][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.319184][f=-000001] Switching to Overhead (TA) style camera [t=00:00:20.319233][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.974813][f=-000001] Beginning demo playback [t=00:00:23.986673][f=-000001] GameID: 15aafe6149b320438f9e942a03a301ec [t=00:00:24.022461][f=-000001] Connection attempt from dominiklinha [t=00:00:24.022528][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:24.022651][f=-000001] [0] Event [undefined]: dominiklinha changed status [t=00:00:24.022881][f=-000001] -> Connection established (given id 0) [t=00:00:24.034431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:24.034494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.042307][f=-000001] Connection attempt from iwantusername [t=00:00:24.042356][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:24.042424][f=-000001] [0] Event [undefined]: iwantusername changed status [t=00:00:24.042596][f=-000001] -> Connection established (given id 1) [t=00:00:24.118084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:24.118171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.694602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:24.702327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:24.830263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:24.834564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:24.938610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[Game::Load][lua{Rules,Gaia}={00000164492d6d70,0000000000000000}][locale="C"]" [t=00:00:25.126094][f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000071d720d0,0000000000000000}][locale="C"]" [t=00:00:25.218766][f=-000001] Allies: I choose: Guardian! [t=00:00:25.462792][f=-000001] Allies: I choose: Busy Engineer! [t=00:00:25.886762][f=-000001] oh water :( [t=00:00:26.158065][f=-000001] :D good [t=00:00:26.446152][f=-000001] i will lose soon [t=00:00:28.690058][f=-000001] [0] Event [875,-17.06311,5349]: 0 finished unit Guardian Commander [t=00:00:28.700997][f=-000001] [0] Event [5321,-17.061096,716]: 1 finished unit Engineer Commander [t=00:00:28.721699][f=0000000] [0] iwantusername, team: 1, elo:2402, userid: 535156 [t=00:00:28.721774][f=0000000] [0] dominiklinha, team: 0, elo:1684, userid: 517646 [t=00:00:28.721807][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.727297][f=0000001] Playback continued [t=00:00:28.730060][f=0000001] gl hf [t=00:00:28.785959][f=0000009] [9] Event [5184,0,768]: 1 finished unit Shipyard [t=00:00:28.880339][f=0000045] [45] Event [1008,0,5232]: 0 finished unit Shipyard [t=00:00:29.266448][f=0000228] [228] Event [5528,-1,776]: 1 finished unit Metal Extractor [t=00:00:29.806035][f=0000453] [453] Event [5320,-1,520]: 1 finished unit Metal Extractor [t=00:00:29.820062][f=0000464] [464] Event [616,-1,5368]: 0 finished unit Metal Extractor [t=00:00:30.328923][f=0000675] [675] Event [5192,0,768]: 1 finished unit Mariner [t=00:00:30.366688][f=0000689] [689] Event [780.833862,59.9368591,5509.21338]: 0 finished unit Firefly [t=00:00:30.842521][f=0000828] [828] Event [5032,-1,472]: 1 finished unit Metal Extractor [t=00:00:30.974809][f=0000869] [869] Event [824,-1,5624]: 0 finished unit Metal Extractor [t=00:00:31.172342][f=0000937] [937] Event [5096,0,472]: 1 finished unit Wind/Tidal Generator [t=00:00:31.830835][f=0001149] [1149] Event [5144,0,472]: 1 finished unit Wind/Tidal Generator [t=00:00:32.144816][f=0001231] [1231] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:32.359489][f=0001279] [1279] Event [1000.00006,0,5231.98779]: 0 finished unit Mariner [t=00:00:32.556004][f=0001334] [1334] Event [1128,-1,5688]: 0 finished unit Metal Extractor [t=00:00:33.039967][f=0001475] [1475] Event [5064,0,712]: 1 finished unit Wind/Tidal Generator [t=00:00:33.061351][f=0001484] [1484] Event [1144,0,5736]: 0 finished unit Wind/Tidal Generator [t=00:00:33.454912][f=0001604] [1604] Event [1064,0,5720]: 0 finished unit Wind/Tidal Generator [t=00:00:33.535463][f=0001628] [1628] Event [5192,0,488]: 1 finished unit Wind/Tidal Generator [t=00:00:33.874995][f=0001722] [1722] Event [5336,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:33.877408][f=0001724] [1724] Event [984,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:34.331616][f=0001844] [1844] Event [904,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:00:34.447759][f=0001880] [1880] Event [5256,0,488]: 1 finished unit Wind/Tidal Generator [t=00:00:34.529501][f=0001909] [1909] Event [5368,0,632]: 1 finished unit Wind/Tidal Generator [t=00:00:34.529695][f=0001909] [1909] Event [1000.00006,0,5231.98779]: 0 finished unit Mariner [t=00:00:34.828897][f=0002007] [2007] Event [5400,0,680]: 1 finished unit Wind/Tidal Generator [t=00:00:35.002770][f=0002054] [2054] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [t=00:00:35.137703][f=0002082] [2082] Event [824,0,5672]: 0 finished unit Wind/Tidal Generator [t=00:00:35.348921][f=0002134] [2134] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [t=00:00:35.358869][f=0002137] [2137] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:35.431295][f=0002157] [2157] Event [5432,0,728]: 1 finished unit Wind/Tidal Generator [t=00:00:35.759795][f=0002252] [2252] Event [744,0,5656]: 0 finished unit Wind/Tidal Generator [t=00:00:35.915793][f=0002307] [2307] Event [5480,0,776]: 1 finished unit Wind/Tidal Generator [t=00:00:36.313703][f=0002444] [2444] Event [712,0,5608]: 0 finished unit Wind/Tidal Generator [t=00:00:36.367421][f=0002461] [2461] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:36.819662][f=0002594] [2594] Event [664,0,5528]: 0 finished unit Wind/Tidal Generator [t=00:00:37.501713][f=0002778] [2778] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:37.606185][f=0002805] [2805] Event [1080,0,5400]: 0 finished unit Caretaker [t=00:00:37.672552][f=0002824] [2824] Event [600,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:00:37.864128][f=0002877] [2877] Event [136,-1,3096]: 0 finished unit Metal Extractor [t=00:00:38.321789][f=0002999] [2999] Event [552,0,5368]: 0 finished unit Wind/Tidal Generator [t=00:00:38.333743][f=0003002] [3002] Event [6008,-1,3048]: 1 finished unit Metal Extractor [t=00:00:38.592663][f=0003070] [3070] Event [5064,0,616]: 1 finished unit Caretaker [t=00:00:38.921678][f=0003171] [3171] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:39.552744][f=0003371] [3371] Event [504,-1,2664]: 0 finished unit Metal Extractor [t=00:00:39.652680][f=0003403] [3403] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:39.847649][f=0003460] [3460] Event [1192,0,5736]: 0 finished unit Wind/Tidal Generator [t=00:00:39.863048][f=0003466] [3466] Event [5080,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:40.069180][f=0003532] [3532] Event [488,0,2616]: 0 finished unit Wind/Tidal Generator [t=00:00:40.207625][f=0003569] [3569] Event [4984,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:40.491741][f=0003644] [3644] Event [1272,0,5736]: 0 finished unit Wind/Tidal Generator [t=00:00:40.623026][f=0003680] [3680] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:40.682335][f=0003697] [3697] Event [424,0,2696]: 0 finished unit Wind/Tidal Generator [t=00:00:40.954978][f=0003775] [3775] Event [5640,-1,3480]: 1 finished unit Metal Extractor [t=00:00:41.119334][f=0003824] [3824] Event [1352,0,5736]: 0 finished unit Wind/Tidal Generator [t=00:00:41.181686][f=0003854] [3854] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:41.215639][f=0003862] [3862] Event [360,0,2776]: 0 finished unit Wind/Tidal Generator [t=00:00:41.565614][f=0003946] [3946] Event [5192,-4,768]: 1 finished unit Mistral [t=00:00:41.809770][f=0004004] [4004] Event [1432,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:41.903313][f=0004023] [4023] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:41.924949][f=0004027] [4027] Event [296,0,2856]: 0 finished unit Wind/Tidal Generator [t=00:00:42.187113][f=0004092] [4092] Event [4496,0,448]: 1 finished unit Radar Tower [t=00:00:42.242763][f=0004109] [4109] Event [3544,-1,6024]: 0 finished unit Metal Extractor [t=00:00:42.640468][f=0004193] [4193] Event [1512,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:42.679308][f=0004206] [4206] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:42.690752][f=0004208] [4208] Event [216,0,2936]: 0 finished unit Wind/Tidal Generator [t=00:00:43.186077][f=0004338] [4338] Event [5192,-4,768]: 1 finished unit Mistral [t=00:00:43.577321][f=0004415] [4415] Event [1592,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:43.650510][f=0004434] [4434] Event [152,0,3016]: 0 finished unit Wind/Tidal Generator [t=00:00:43.675835][f=0004447] [4447] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:43.976630][f=0004525] [4525] Event [504,-1,2664]: 0 lost unit Metal Extractor [t=00:00:44.050818][f=0004541] [4541] Event [352.221588,0,2932.36304]: 0 lost unit Mariner [t=00:00:44.287762][f=0004603] [4603] Event [424,0,2696]: 0 lost unit Wind/Tidal Generator [t=00:00:44.352731][f=0004625] [4625] Event [360,0,2776]: 0 lost unit Wind/Tidal Generator [t=00:00:44.401873][f=0004637] [4637] Event [1672,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:44.544693][f=0004680] [4680] Event [136,-1,3096]: 0 lost unit Metal Extractor [t=00:00:44.558538][f=0004685] [4685] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:44.700645][f=0004726] [4726] Event [5192,0,768]: 1 finished unit Corsair [t=00:00:44.743223][f=0004742] [4742] Event [216,0,2936]: 0 lost unit Wind/Tidal Generator [t=00:00:44.750595][f=0004744] attack really ? [t=00:00:44.961006][f=0004791] [4791] Event [296,0,2856]: 0 lost unit Wind/Tidal Generator [t=00:00:45.065221][f=0004815] [4815] Event [152,0,3016]: 0 lost unit Wind/Tidal Generator [t=00:00:45.125179][f=0004828] [4828] Event [4024,-1,6056]: 0 finished unit Metal Extractor [t=00:00:45.389125][f=0004889] [4889] Event [1752,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:45.555173][f=0004928] [4928] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:45.900826][f=0005006] [5006] Event [854.644897,0,3624.47119]: 1 lost unit Hunter [t=00:00:45.916832][f=0005009] [5009] Event [882.340149,0,3661.29102]: 0 lost unit Hunter [t=00:00:46.187163][f=0005070] [5070] Event [791.305359,0,3475.74438]: 1 lost unit Hunter [t=00:00:46.224620][f=0005078] [5078] Event [1832,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:46.258550][f=0005087] [5087] Event [840.29071,0,3597.60938]: 0 lost unit Hunter [t=00:00:46.373071][f=0005114] [5114] Event [5192,0,768]: 1 finished unit Corsair [t=00:00:46.404380][f=0005120] [5120] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:46.642657][f=0005167] [5167] Event [812.02594,0,3281.55444]: 0 lost unit Hunter [t=00:00:47.018213][f=0005255] [5255] Event [1912,0,5768]: 0 finished unit Wind/Tidal Generator [t=00:00:47.190511][f=0005294] [5294] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:47.259756][f=0005309] [5309] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:47.817097][f=0005429] [5429] Event [1992,0,5768]: 0 finished unit Wind/Tidal Generator [t=00:00:47.981464][f=0005464] [5464] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:48.658637][f=0005609] [5609] Event [2072,0,5768]: 0 finished unit Wind/Tidal Generator [t=00:00:48.809899][f=0005639] [5639] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:49.181117][f=0005716] [5716] Event [1000.00006,0,5231.98779]: 0 finished unit Mariner [t=00:00:49.645543][f=0005809] [5809] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:50.219429][f=0005929] [5929] Event [5752,-1,5400]: 0 finished unit Metal Extractor [t=00:00:50.486542][f=0005983] [5983] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:50.889636][f=0006068] [6068] Event [1000.00006,0,5231.98779]: 0 finished unit Mariner [t=00:00:51.319269][f=0006153] [6153] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:51.676817][f=0006224] [6224] Event [1192,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:00:51.878784][f=0006240] [6240] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:52.134939][f=0006300] [6300] Event [1272,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:00:52.668896][f=0006422] [6422] Event [2600,-1,120]: 1 finished unit Metal Extractor [t=00:00:52.979424][f=0006478] [6478] Event [5192,0,768]: 1 finished unit Mariner [t=00:00:53.033772][f=0006487] [6487] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:53.496652][f=0006568] [6568] Event [1352,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:00:54.033004][f=0006663] [6663] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:54.837633][f=0006805] [6805] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:55.049245][f=0006844] [6844] Event [1432,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:55.228303][f=0006877] [6877] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [t=00:00:55.449697][f=0006914] [6914] Event [5485.8335,0,4416.49268]: 1 lost unit Mariner [t=00:00:55.589598][f=0006943] [6943] Event [5336,0,824]: 1 finished unit Caretaker [t=00:00:55.691185][f=0006962] [6962] Event [5192,0,768]: 1 finished unit Hunter [t=00:00:56.257206][f=0007067] [7067] Event [2120,-1,88]: 1 finished unit Metal Extractor [t=00:00:56.257438][f=0007067] [7067] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:56.481585][f=0007107] [7107] Event [1512,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:56.657178][f=0007139] [7139] Event [5640,-1,3480]: 1 lost unit Metal Extractor [t=00:00:56.821659][f=0007170] [7170] Event [5384,0,952]: 1 finished unit Caretaker [t=00:00:56.967014][f=0007197] [7197] Event [2552,0,152]: 1 finished unit Wind/Tidal Generator [t=00:00:57.358636][f=0007269] [7269] Event [6008,-1,3048]: 1 lost unit Metal Extractor [t=00:00:57.457561][f=0007287] [7287] Event [2504,0,152]: 1 finished unit Wind/Tidal Generator [t=00:00:57.491625][f=0007294] [7294] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:57.849267][f=0007360] [7360] Event [1592,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:57.940220][f=0007377] [7377] Event [2456,0,152]: 1 finished unit Wind/Tidal Generator [t=00:00:58.433676][f=0007467] [7467] Event [2408,0,152]: 1 finished unit Wind/Tidal Generator [t=00:00:58.631967][f=0007503] [7503] Event [5192,-4,768]: 1 finished unit Mistral [t=00:00:58.795157][f=0007531] [7531] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:00:58.924163][f=0007557] [7557] Event [2360,0,168]: 1 finished unit Wind/Tidal Generator [t=00:00:58.986781][f=0007569] [7569] Event [5216,0,1024]: 1 finished unit Radar Tower [t=00:00:59.278116][f=0007623] [7623] Event [640,70.1119995,3888]: 0 finished unit Advanced Radar [t=00:00:59.400641][f=0007646] [7646] Event [1672,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:59.410809][f=0007647] [7647] Event [2312,0,168]: 1 finished unit Wind/Tidal Generator [t=00:00:59.889133][f=0007737] [7737] Event [2264,0,168]: 1 finished unit Wind/Tidal Generator [t=00:00:59.976720][f=0007753] [7753] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:01:00.373596][f=0007827] [7827] Event [2216,0,168]: 1 finished unit Wind/Tidal Generator [t=00:01:00.496019][f=0007850] [7850] Event [1752,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:01:00.910084][f=0007927] [7927] Event [3000,-1,4616]: 0 finished unit Metal Extractor [t=00:01:00.940489][f=0007933] [7933] Event [5512,0,840]: 1 finished unit Wind/Tidal Generator [t=00:01:00.974108][f=0007939] [7939] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:01:01.581345][f=0008054] [8054] Event [1832,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:01:01.881762][f=0008111] [8111] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:01:01.917463][f=0008118] [8118] Event [2250.56104,0,3743.50269]: 0 lost unit Hunter [t=00:01:01.967484][f=0008127] [8127] Event [2331.59961,0,3896.81348]: 0 lost unit Hunter [t=00:01:02.238534][f=0008178] [8178] Event [2282.28491,0,3484.54858]: 0 lost unit Hunter [t=00:01:02.280875][f=0008187] [8187] Event [2568.74243,0,3753.99341]: 0 lost unit Hunter [t=00:01:02.463995][f=0008221] [8221] Event [2663.41919,0,3785.61963]: 0 lost unit Hunter [t=00:01:02.470114][f=0008222] [8222] Event [5512,0,888]: 1 finished unit Wind/Tidal Generator [t=00:01:02.470700][f=0008222] [8222] Event [2613.99292,0,3722.27637]: 1 lost unit Hunter [t=00:01:02.690117][f=0008264] [8264] Event [1912,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:01:02.769762][f=0008280] [8280] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:01:03.019409][f=0008326] [8326] Event [2399.8335,0,3323.99438]: 0 lost unit Hunter [t=00:01:03.499819][f=0008412] [8412] Event [2160.76514,0,3745.30005]: 0 lost unit Hunter [t=00:01:03.671385][f=0008445] [8445] Event [2151.81543,0,3770.36792]: 0 lost unit Hunter [t=00:01:03.683676][f=0008447] [8447] Event [1000.00006,0,5231.98779]: 0 finished unit Hunter [t=00:01:03.839052][f=0008474] [8474] Event [1992,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:01:04.057460][f=0008517] [8517] Event [5192,0,768]: 1 finished unit Siren [t=00:01:04.155911][f=0008535] [8535] Event [5496,0,936]: 1 finished unit Wind/Tidal Generator [t=00:01:04.891948][f=0008671] ok gg [t=00:01:04.956716][f=0008684] [8684] Event [2072,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:01:05.426238][f=0008769] [8769] Event [3000,-1,4616]: 0 lost unit Metal Extractor [t=00:01:05.628694][f=0008806] [8806] Event [1000.00006,-4,5231.98779]: 0 finished unit Mistral [t=00:01:05.629323][f=0008806] [8806] Event [undefined]: dominiklinha resigned [t=00:01:05.629586][f=0008806] game_message: dominiklinha has been destroyed! [t=00:01:05.629785][f=0008806] game_message: iwantusername wins! [t=00:01:05.630273][f=0008806] Submitting stats [t=00:01:05.637655][f=0008806] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:05.642719][f=0008806] Part| Total Time|Time of the last 0.5s [t=00:01:05.642761][f=0008806] Draw 11969.01ms 24.60% [t=00:01:05.642778][f=0008806] Lua::Callins::Synced 3278.90ms 9.80% [t=00:01:05.642793][f=0008806] Lua::Callins::Unsynced 17687.28ms 33.70% [t=00:01:05.642808][f=0008806] Lua::CollectGarbage::Synced 206.87ms 1.70% [t=00:01:05.642822][f=0008806] Lua::CollectGarbage::Unsynced 521.34ms 1.20% [t=00:01:05.642836][f=0008806] Misc::Profiler::AddTime 42.58ms 0.00% [t=00:01:05.642850][f=0008806] Sim 24027.52ms 56.60% [t=00:01:05.644597][f=0008806] [8806] Received game_message: dominiklinha has been destroyed! [t=00:01:05.645689][f=0008806] [8806] Received game_message: iwantusername wins! [t=00:01:05.656103][f=0008807] [8807] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:05.656287][f=0008807] [8807] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:05.656406][f=0008807] [8807] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.656509][f=0008807] [8807] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.5,6.5,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.656608][f=0008807] [8807] Game End Stats Values: 3,2145,2430,2430,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.94999981,10.3500004,10.3500004,7.94999981,0,0,0,0,0,0,0,0,870,1155,1155,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.656711][f=0008807] [8807] Game End Stats Values: 4,2430,2600,2600,2430,0,0.40532446,0.40532446,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.35999966,9.35999966,8,1275,1275,1275,1275,10.5,12.7770224,12.7770224,10.5,0,100,100,0,0,0,0,0,1155,1225,1225,1155,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.656816][f=0008807] [8807] Game End Stats Values: 5,2535,2705,2705,2535,0,1.02848101,1.02848101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,11.5200005,11.5200005,9.19999981,1275,1275,1275,1275,12.6000004,12.7915449,12.7915449,12.6000004,0,100,100,0,0,0,0,0,1260,1330,1330,1260,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.656923][f=0008807] [8807] Game End Stats Values: 6,2890,3030,3030,2890,1.53891242,3.67218924,3.67218924,1.53891242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8800011,16.3999996,16.3999996,12.8800011,1275,1275,1275,1275,13.6025944,13.2262468,13.2262468,13.6025944,0,200,200,0,0,0,0,0,1615,1555,1555,1615,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.657034][f=0008807] [8807] Game End Stats Values: 7,2995,3165,3165,2995,4.87461042,15.9502573,15.9502573,4.87461042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.7599993,19.7600002,19.7600002,15.7599993,1275,1275,1275,1275,15.2223797,15.8185387,15.8185387,15.2223797,0,300,300,0,0,0,0,0,1720,1590,1590,1720,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.657142][f=0008807] [8807] Game End Stats Values: 8,3330,3530,3530,3330,17.1273384,20.683239,20.683239,17.1273384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.6400013,20,20,18.6400013,1275,1275,1275,1275,17.0168495,15.7655315,15.7655315,17.0168495,0,400,400,0,0,0,0,0,2055,1855,1855,2055,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.657248][f=0008807] [8807] Game End Stats Values: 9,3485,3800,3800,3485,44.8954926,28.2229939,28.2229939,44.8954926,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.3200016,20.2400017,20.2400017,20.3200016,1275,1275,1275,1275,20.0012093,17.7526493,17.7526493,20.0012093,0,600,600,0,0,0,0,0,2210,1925,1925,2210,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.657361][f=0008807] [8807] Game End Stats Values: 10,3995,4105,4105,3995,49.5339165,41.5651855,41.5651855,49.5339165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.0400047,22.3999958,22.3999958,25.0400047,1275,1275,1275,1275,19.8092289,19.3394794,19.3394794,19.8092289,300,820,820,300,0,0,0,0,2420,2010,2010,2420,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:05.657471][f=0008807] [8807] Game End Stats Values: 11,4420,4380,4380,4420,59.4515495,51.5287514,51.5287514,59.4515495,0,0,0,0,0,0,0,0,0,0,0,0,0,188.133087,188.133087,0,0,0,0,0,31.0400028,22.3999958,22.3999958,31.0400028,1275,1330,1330,1275,21.9611778,30.6075954,30.6075954,21.9611778,500,1040,1040,500,0,0,0,0,2645,2010,2010,2645,0,0,0,0,0,173.949692,173.949692,0,188.133087,0,0,188.133087 [t=00:01:05.657586][f=0008807] [8807] Game End Stats Values: 12,4230,4520,4520,4230,86.8606491,64.4628906,64.4628906,86.8606491,0,0,0,0,0,0,0,0,0,0,0,0,0,542.181152,542.181152,0,0,0,0,0,32.7200089,23.1499958,23.1499958,32.7200089,1275,1330,1330,1275,20.8772717,28.612299,28.612299,20.8772717,700,1180,1180,700,0,545,545,0,2255,2010,2010,2255,545,100,100,545,0,292.848877,292.848877,0,548.997253,169.794495,169.794495,548.997253 [t=00:01:05.657717][f=0008807] [8807] Game End Stats Values: 13,4200,4660,4660,4200,119.268402,82.912674,82.912674,119.268402,0,0,0,0,0,0,0,0,0,0,0,0,125.482124,803.320068,803.320068,125.482124,0,0,0,0,31.760004,29.616663,29.616663,31.760004,1275,1330,1330,1275,22.838295,29.3300972,29.3300972,22.838295,600,1320,1320,600,200,745,745,200,2325,2010,2010,2325,862.666626,300,300,862.666626,0,421.246918,421.246918,0,848.997253,332.568054,332.568054,848.997253 [t=00:01:05.657831][f=0008807] [8807] Game End Stats Values: 14,4470,4960,4960,4470,155.035065,103.795967,103.795967,155.035065,0,0,0,0,0,0,0,0,0,57.0411072,57.0411072,0,125.482124,803.320068,803.320068,125.482124,0,0,0,0,34.8000069,24.5833302,24.5833302,34.8000069,1275,1330,1330,1275,21.8844433,21.5989151,21.5989151,21.8844433,600,1620,1620,600,200,745,745,200,2595,2010,2010,2595,862.666626,300,300,862.666626,0,421.246918,421.246918,0,848.997253,332.568054,332.568054,848.997253 [t=00:01:05.657955][f=0008807] [8807] Game End Stats Values: 15,4890,5160,5160,4890,196.591614,127.360596,127.360596,196.591614,0,0,0,0,0,0,0,0,0,168.343323,168.343323,0,125.482124,803.320068,803.320068,125.482124,0,0,0,0,35.6800041,22.3999958,22.3999958,35.6800041,1275,1330,1330,1275,23.9204369,25.7376366,25.7376366,23.9204369,700,1820,1820,700,200,745,745,200,2915,2010,2010,2915,862.666626,300,300,862.666626,0,498.496918,498.496918,0,848.997253,332.568054,332.568054,848.997253 [t=00:01:05.658086][f=0008807] [8807] Game End Stats Values: 16,5060,5545,5545,5060,242.80423,136.383759,136.383759,242.80423,0,0,0,0,0,0,0,0,0,224.7948,224.7948,0,125.482124,803.320068,803.320068,125.482124,0,0,0,0,38.3200073,22.3999958,22.3999958,38.3200073,1275,1330,1330,1275,24.830843,28.4515572,28.4515572,24.830843,800,1920,1920,800,200,745,745,200,2985,2295,2295,2985,862.666626,300,300,862.666626,0,596.996948,596.996948,0,848.997253,332.568054,332.568054,848.997253 [t=00:01:05.658224][f=0008807] [8807] Game End Stats Values: 17,5315,5840,5840,5315,293.890839,136.383759,136.383759,293.890839,0,0,0,0,0,0,0,0,0,224.7948,224.7948,0,410.482147,803.320068,803.320068,410.482147,0,0,0,0,40.1600189,22.3999958,22.3999958,40.1600189,1275,1330,1330,1275,26.5057735,22.0499992,22.0499992,26.5057735,900,2020,2020,900,485,745,745,485,3140,2490,2490,3140,962.666626,585,585,962.666626,0,596.996948,596.996948,0,951.241516,617.568054,617.568054,951.241516 [t=00:01:05.658344][f=0008807] [8807] Game End Stats Values: 18,5985,6205,6205,5985,346.058777,137.882446,137.882446,346.058777,0,0,0,0,0,0,0,0,0,224.7948,224.7948,0,495.482178,803.320068,803.320068,495.482178,0,0,0,0,42.2400093,25.6000004,25.6000004,42.2400093,1675,1385,1385,1675,27.4778652,20.1999149,20.1999149,27.4778652,1100,2240,2240,1100,570,745,745,570,3210,2580,2580,3210,962.666626,670,670,962.666626,0,596.996948,596.996948,0,951.241516,702.568054,702.568054,951.241516 [t=00:01:05.658456][f=0008807] [8807] Game End Stats Values: 19,6340,6310,6310,6340,401.327332,139.890411,139.890411,401.327332,0,0,0,0,0,0,0,0,0,224.7948,224.7948,0,495.482178,883.272339,883.272339,495.482178,0,0,0,0,44.4800072,31.3600063,31.3600063,44.4800072,1675,1385,1385,1675,28.2845669,19.6338634,19.6338634,28.2845669,1300,2240,2240,1300,570,745,745,570,3365,2685,2685,3365,962.666626,670,670,962.666626,0,596.996948,596.996948,0,1031.19373,702.568054,702.568054,1031.19373 [t=00:01:05.658566][f=0008807] [8807] Game End Stats Values: 20,5910,6580,6580,5910,455.119537,162.690964,162.690964,455.119537,0,0,0,0,0,0,0,0,0,224.7948,224.7948,0,761.929382,1603.31775,1603.31775,761.929382,0,0,0,0,47.1200142,33.9199982,33.9199982,47.1200142,1675,1385,1385,1675,30.9028149,21.0200405,21.0200405,30.9028149,800,2440,2440,800,670,1545,1545,670,3435,2755,2755,3435,1778.66663,1070,1070,1778.66663,0,596.996948,596.996948,0,1751.23914,1381.6261,1381.6261,1751.23914 [t=00:01:05.658688][f=0008807] [8807] Game End Stats Values: 21,6080,6580,6580,6080,488.810211,183.612152,183.612152,488.810211,0,0,0,0,0,0,0,0,0,224.7948,224.7948,0,761.929382,1688.31763,1688.31763,761.929382,0,0,0,0,49.2000122,35.466671,35.466671,49.2000122,1675,1385,1385,1675,29.993412,21.8245773,21.8245773,29.993412,1020,2440,2440,1020,670,1630,1630,670,3385,2755,2755,3385,1863.66663,1070,1070,1863.66663,0,596.996948,596.996948,0,1836.23901,1392.2627,1392.2627,1836.23901 [t=00:01:05.692264][f=0008816] [8816] Event [5623.01709,0,4339.58691]: 0 lost unit Hunter [t=00:01:05.760569][f=0008825] [8825] Event [5675.55908,0,4239.91406]: 1 lost unit Hunter [t=00:01:05.861289][f=0008845] [8845] Event [5496,0,984]: 1 finished unit Wind/Tidal Generator [t=00:01:06.169155][f=0008905] [8905] Event [5192,0,768]: 1 finished unit Corsair [t=00:01:06.293054][f=0008928] Spectator dominiklinha left the game: normal quit [t=00:01:06.293131][f=0008928] [8928] Event [undefined]: dominiklinha quit [t=00:01:07.001277][f=0009059] [9059] Event [5496,0,1032]: 1 finished unit Wind/Tidal Generator [t=00:01:07.172684][f=0009092] No clients connected, shutting down server [t=00:01:07.172730][f=0009092] Server shutdown [t=00:01:07.172992][f=0009092] [9092] all players disconnected [t=00:01:07.269680][f=0009112] [9112] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [t=00:01:08.424823][f=0009348] [9348] Event [5192,0,768]: 1 finished unit Mariner [t=00:01:08.464447][f=0009356] [9356] Event [5480,0,1080]: 1 finished unit Wind/Tidal Generator [t=00:01:08.981405][f=0009474] [9474] Event [5480,0,1128]: 1 finished unit Wind/Tidal Generator [t=00:01:09.693055][f=0009654] [9654] Event [5192,0,768]: 1 finished unit Mariner [t=00:01:09.832829][f=0009691] [9691] Event [5480,0,1176]: 1 finished unit Wind/Tidal Generator [t=00:01:10.876057][f=0009965] [9965] Event [5464,0,1224]: 1 finished unit Wind/Tidal Generator [t=00:01:10.999240][f=0010003] [10003] Event [5192,0,768]: 1 finished unit Corsair [t=00:01:11.180991][f=0010060] [10060] Event [5464,0,1272]: 1 finished unit Wind/Tidal Generator [t=00:01:12.059063][f=0010335] [10335] Event [5192,-4,768]: 1 finished unit Mistral [t=00:01:12.062046][f=0010336] [10336] Event [5464,0,1320]: 1 finished unit Wind/Tidal Generator [t=00:01:12.368600][f=0010432] [10432] Event [5448,0,1368]: 1 finished unit Wind/Tidal Generator [t=00:01:13.105041][f=0010660] [10660] Event [5192,-4,768]: 1 finished unit Mistral [t=00:01:13.172979][f=0010684] [10684] Event [5448,0,1416]: 1 finished unit Wind/Tidal Generator [t=00:01:13.532771][f=0010794] [10794] Event [5192,0,768]: 1 finished unit Hunter [t=00:01:13.972479][f=0010935] [10935] Event [5192,0,768]: 1 finished unit Hunter [t=00:01:14.044025][f=0010950] [10950] Event [5448,0,1464]: 1 finished unit Wind/Tidal Generator [t=00:01:14.408522][f=0011069] [11069] Event [5192,0,768]: 1 finished unit Hunter [t=00:01:14.782642][f=0011186] [11186] Event [5432,0,1512]: 1 finished unit Wind/Tidal Generator [t=00:01:14.842867][f=0011206] [11206] Event [5192,0,768]: 1 finished unit Hunter [t=00:01:15.230920][f=0011336] [11336] Event [5192,0,768]: 1 finished unit Hunter [t=00:01:15.476049][f=0011420] [11420] Event [5432,0,1560]: 1 finished unit Wind/Tidal Generator [t=00:01:15.627015][f=0011470] [11470] Event [5192,0,768]: 1 finished unit Hunter [t=00:01:15.638345][f=0011474] Autoquit sending quit command. [t=00:01:15.639071][f=0011474] [QuitAction] user exited to system [t=00:01:15.640017][f=0011474] [SpringApp::Kill][1] fromRun=1 [t=00:01:15.640158][f=0011474] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:15.640181][f=0011474] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:15.640198][f=0011474] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:15.640213][f=0011474] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:15.640226][f=0011474] [SpringApp::Kill][2] [t=00:01:15.641164][f=0011474] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:15.641189][f=0011474] [Game::KillLua][1] dtor=0 luaUI=0x55ef43a393a0 [t=00:01:15.641241][f=0011474] Start widgetHandler:Shutdown [t=00:01:15.646535][f=0011474] Shutdown - SaveOrderList Complete [t=00:01:15.647346][f=0011474] Writing last game win data [t=00:01:15.654628][f=0011474] Shutdown - SaveConfigData Complete [t=00:01:15.654660][f=0011474] Shutdown Widget - Chili Highlight [t=00:01:15.654681][f=0011474] Shutdown Widget - Save/Load API [t=00:01:15.654698][f=0011474] Shutdown Widget - Draw After Chili [t=00:01:15.654715][f=0011474] Shutdown Widget - EPIC Menu [t=00:01:15.654974][f=0011474] Shutdown Widget - Chili Minimap [t=00:01:15.655443][f=0011474] Shutdown Widget - Chili Widget Selector [t=00:01:15.655554][f=0011474] Shutdown Widget - Local Team Colors [t=00:01:15.655574][f=0011474] Shutdown Widget - Display Keys 2 [t=00:01:15.655642][f=0011474] Shutdown Widget - Save Game Menu [t=00:01:15.655668][f=0011474] Shutdown Widget - HealthBars [t=00:01:15.655791][f=0011474] Shutdown Widget - Noises [t=00:01:15.655810][f=0011474] Shutdown Widget - Unit Icons [t=00:01:15.656028][f=0011474] Shutdown Widget - Win Counter [t=00:01:15.656051][f=0011474] Shutdown Widget - SpringRTS Replay Stats [t=00:01:15.656104][f=0011474] Shutdown Widget - BuildETA [t=00:01:15.656123][f=0011474] Shutdown Widget - EndGame APM stats [t=00:01:15.656140][f=0011474] Shutdown Widget - Modular Comm Info [t=00:01:15.656156][f=0011474] Shutdown Widget - Music Player v2 [t=00:01:15.656173][f=0011474] Shutdown Widget - State Reverse and Latency [t=00:01:15.656189][f=0011474] Shutdown Widget - CameraShake [t=00:01:15.656205][f=0011474] Shutdown Widget - Chili Economy Panel Default [t=00:01:15.656320][f=0011474] Shutdown Widget - Chili EndGame Window [t=00:01:15.656346][f=0011474] Shutdown Widget - Chili Nuke Warning [t=00:01:15.656364][f=0011474] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:15.656387][f=0011474] Shutdown Widget - Chili Spectator Panels [t=00:01:15.656404][f=0011474] Shutdown Widget - Context Menu [t=00:01:15.656419][f=0011474] Shutdown Widget - Darkening [t=00:01:15.656444][f=0011474] Shutdown Widget - Defense Range Zero-K [t=00:01:15.656463][f=0011474] Shutdown Widget - Grab Input [t=00:01:15.656486][f=0011474] Shutdown Widget - Highlight Geos [t=00:01:15.656502][f=0011474] Shutdown Widget - Local Widgets Config [t=00:01:15.656528][f=0011474] Shutdown Widget - MinimapEvents [t=00:01:15.656543][f=0011474] Shutdown Widget - MetalFeatures (new) [t=00:01:15.656887][f=0011474] Shutdown Widget - Missile Silo Range [t=00:01:15.656913][f=0011474] Shutdown Widget - Point Tracker [t=00:01:15.656939][f=0011474] Shutdown Widget - Showeco and Grid Drawer [t=00:01:15.656956][f=0011474] Shutdown Widget - Stereo3D [t=00:01:15.656973][f=0011474] Shutdown Widget - Outline Shader [t=00:01:15.656988][f=0011474] Shutdown Widget - Attack AoE [t=00:01:15.657003][f=0011474] Shutdown Widget - Map Edge Extension [t=00:01:15.657019][f=0011474] Shutdown Widget - Selection Send [t=00:01:15.657035][f=0011474] Shutdown Widget - LupsManager [t=00:01:15.657062][f=0011474] Shutdown Widget - Newton Firezone [t=00:01:15.657078][f=0011474] Shutdown Widget - Chili Pro Console [t=00:01:15.658849][f=0011474] Shutdown Widget - Persistent Build Height [t=00:01:15.658878][f=0011474] Shutdown Widget - Lasso Terraform GUI [t=00:01:15.658906][f=0011474] Shutdown Widget - Chili Framework [t=00:01:15.658924][f=0011474] Shutdown Widget - Lups [t=00:01:15.658981][f=0011474] Shutdown Widget - Custom Markers [t=00:01:15.659002][f=0011474] Shutdown Widget - Chili Core Selector [t=00:01:15.659109][f=0011474] Shutdown Widget - Mex Placement Handler [t=00:01:15.659130][f=0011474] Shutdown Widget - Select Keys [t=00:01:15.659163][f=0011474] Shutdown Widget - Pause Screen [t=00:01:15.659184][f=0011474] Shutdown Widget - Layout Handler [t=00:01:15.659204][f=0011474] Shutdown Widget - Text To Speech Control [t=00:01:15.659219][f=0011474] End widgetHandler:Shutdown [t=00:01:15.748926][f=0011474] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={494480,63773416} {int,ext,rec}Allocs={11442945,0,0} {chunk,block}Bytes={63773416,0} [t=00:01:15.749668][f=0011474] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:15.749700][f=0011474] [Game::KillLua][3] dtor=0 luaRules=0x55ef3b74acc0 [t=00:01:15.749765][f=0011474] Start gadgetHandler:Shutdown [t=00:01:15.749789][f=0011474] Shutdown - StartSetup [t=00:01:15.749809][f=0011474] Shutdown - UnitMorph [t=00:01:15.751092][f=0011474] Shutdown - Carrier Drones [t=00:01:15.751126][f=0011474] Shutdown - LupsNanoSpray [t=00:01:15.751144][f=0011474] Shutdown - Missile Silo Controller [t=00:01:15.751161][f=0011474] Shutdown - Modular Comm Info [t=00:01:15.751176][f=0011474] Shutdown - Terrain Texture Handler [t=00:01:15.751194][f=0011474] Shutdown - UnitCloakShield [t=00:01:15.751389][f=0011474] Shutdown - Starlight Handler [t=00:01:15.751424][f=0011474] End gadgetHandler:Shutdown [t=00:01:15.777368][f=0011474] Start gadgetHandler:Shutdown [t=00:01:15.777437][f=0011474] Shutdown - Save/Load [t=00:01:15.777461][f=0011474] Shutdown - Teleport Throw [t=00:01:15.777479][f=0011474] Shutdown - UnitMorph [t=00:01:15.777503][f=0011474] Shutdown - Modular Comm Info [t=00:01:15.777518][f=0011474] Shutdown - Retreat Command [t=00:01:15.777540][f=0011474] Shutdown - Shockwaves [t=00:01:15.777555][f=0011474] Shutdown - UnitCloakShield [t=00:01:15.777573][f=0011474] Shutdown - Lups Cloak FX [t=00:01:15.777591][f=0011474] Shutdown - Lups [t=00:01:15.777631][f=0011474] Shutdown - Lups Shield [t=00:01:15.777706][f=0011474] End gadgetHandler:Shutdown [t=00:01:15.806530][f=0011474] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11442976,0,0} {chunk,block}Bytes={0,0} [t=00:01:15.806732][f=0011474] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11442976,0,0} {chunk,block}Bytes={0,0} [t=00:01:15.806792][f=0011474] [Game::KillLua][4] dtor=0 [t=00:01:15.806811][f=0011474] [Game::KillLua][5] dtor=0 [t=00:01:15.812524][f=0011474] [Game::~CGame][1] [t=00:01:15.812581][f=0011474] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:15.812599][f=0011474] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:15.812612][f=0011474] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:15.812638][f=0011474] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:15.812651][f=0011474] [Game::KillLua][4] dtor=1 [t=00:01:15.812662][f=0011474] [Game::KillLua][5] dtor=1 [t=00:01:15.812772][f=0011474] [Game::KillMisc][1] [t=00:01:15.812785][f=0011474] [Game::KillMisc][2] [t=00:01:15.829648][f=0011474] [Game::KillMisc][3] [t=00:01:15.829780][f=0011474] [Game::KillRendering][1] [t=00:01:15.835328][f=0011474] [3DOParser::Kill] allocated 1 pieces [t=00:01:15.835371][f=0011474] [S3OParser::Kill] allocated 227 pieces [t=00:01:15.835445][f=0011474] [AssParser::Kill] allocated 13 pieces [t=00:01:15.836274][f=0011474] [Game::KillInterface][1] [t=00:01:15.836840][f=0011474] [Game::KillInterface][2] [t=00:01:15.837421][f=0011474] [Game::KillSimulation][1] [t=00:01:15.837443][f=0011474] [Game::KillSimulation][2] [t=00:01:17.040808][f=0011474] [CCollisionHandler] dis-/continuous tests: 0/18264 [t=00:01:17.042362][f=0011474] [Game::KillSimulation][3] [t=00:01:17.043138][f=0011474] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.043318][f=0011474] [~CPathCache(24x24)] cacheHits=26 hitPercentage=37% numHashColls=0 maxCacheSize=10 [t=00:01:17.043354][f=0011474] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.043382][f=0011474] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=20 [t=00:01:17.045771][f=0011474] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:17.045811][f=0011474] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:17.057673][f=0011474] [LosHandler::Kill] raycast instance cache-{hits,misses}={5153,9661}; shared=0%; cached=35% [t=00:01:17.069168][f=0011474] [Game::KillSimulation][4] [t=00:01:26.185015][f=0011474] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:26.194626][f=0011474] [Game::~CGame][2] [t=00:01:26.195330][f=0011474] [Game::~CGame][3] [t=00:01:26.828989][f=0011474] [SpringApp::Kill][3] [t=00:01:26.829130][f=0011474] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121117 bytes sent 112102 bytes recv'd [t=00:01:29.845374][f=0011474] [SpringApp::Kill][4] font=0x55ef2b9eb790 [t=00:01:29.847834][f=0011474] [SpringApp::Kill][5] [t=00:01:29.861756][f=0011474] [SpringApp::Kill][6] [t=00:01:29.862526] [SpringApp::Kill][7] [t=00:01:29.863922] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:29.863941] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:29.863950] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:29.863960] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:29.870626] [VFS] [SpringVFS::DeleteArchives] [t=00:01:29.870665] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:01:29.871020] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x55ef2ba3e3a0) [t=00:01:29.888238] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=3830ms [t=00:01:29.888871] file="luarules/gadgets/ai_cai.lua" indx=1665 inflSize=137kb readTime=55ms [t=00:01:29.889283] file="gamedata/buildoptions.lua" indx=875 inflSize=1kb readTime=51ms [t=00:01:29.889306] file="weapons/atomic_blast.tdf" indx=7894 inflSize=0kb readTime=51ms [t=00:01:29.889316] file="bitmaps/gpl/explosion2/exp00_6.tga" indx=456 inflSize=18kb readTime=49ms [t=00:01:29.889695] file="luarules/gadgets/unit_econ_mult.lua" indx=1790 inflSize=5kb readTime=33ms [t=00:01:29.889927] file="luaui/configs/lang/campaign_units.en.json" indx=2919 inflSize=4kb readTime=33ms [t=00:01:29.889942] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=31ms [t=00:01:29.890353] file="luaui/widgets/camera_save_position.lua" indx=3911 inflSize=4kb readTime=30ms [t=00:01:29.890405] file="gamedata/armordefs.lua" indx=874 inflSize=6kb readTime=29ms [t=00:01:29.890416] file="units/amphassault.lua" indx=6755 inflSize=5kb readTime=27ms [t=00:01:29.901001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 30764445 bytes cached in 2803 files [t=00:01:30.009467] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:01:30.009508] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x55ef2bb5cb60) [t=00:01:30.011262] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:01:30.011638] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55ef2ba56430) [t=00:01:30.012089] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f0a1c02bf10) [t=00:01:30.012226] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:01:30.013045] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55ef2bb5c6a0) [t=00:01:30.013469] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:30.014355] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:30.014372] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:30.014697] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:30.014711] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:30.014721] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:30.014731] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:30.015938] [SpringApp::Kill][8] [t=00:01:30.015975] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:30.015986] [WatchDog::Uninstall][1] hangDetectorThread=0x55eee7c48a70 (joinable=1) [t=00:01:30.015995] [WatchDog::Uninstall][2] [t=00:01:30.596418] [WatchDog::Uninstall][3] [t=00:01:30.596464] [SpringApp::Kill][9]