[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000099] Using writeable configuration source: "/tmp/tmp.uhd0qJSWjy/springsettings.1295710.cfg" [t=00:00:00.006786] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.006836] ============== ============== [t=00:00:00.006848] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.006859] [t=00:00:00.006870] Enable or disable log sections using the LogSections configuration key [t=00:00:00.006880] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.006889] Use "none" to disable the default log sections. [t=00:00:00.006899] ============== ============== [t=00:00:00.006910] ============== ============== [t=00:00:00.006971] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.006982] MouseDragCircleCommandThreshold = 25 [t=00:00:00.006993] ROAM = 2 [t=00:00:00.007004] RotateLogFiles = 1 [t=00:00:00.007014] TeamHighlight = 0 [t=00:00:00.007026] ============== ============== [t=00:00:00.007036] ============== ============== [t=00:00:00.007046] Spring Engine Version: 105.1.1-841-g099e9d0 BAR105 (Headless) [t=00:00:00.007057] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007067] Compiler Version: gcc-10.3.0 [t=00:00:00.007093] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007221] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007233] Binary Word Size: 64-bit (native) [t=00:00:00.007243] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007254] Physical CPU Cores: 1 [t=00:00:00.007265] Logical CPU Cores: 1 [t=00:00:00.007275] ============== ============== [t=00:00:00.007342] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007353] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007363] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007373] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007383] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.009212] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.009232] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.009255] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.009274] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.009285] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.009322] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.020196] [GR::LogVersionInfo] [t=00:00:00.020224] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020245] GL version : [t=00:00:00.020254] GL vendor : [t=00:00:00.020263] GL renderer : [t=00:00:00.020272] GLSL version: [t=00:00:00.020282] GLEW version: spring headless stub GLEW version [t=00:00:00.020290] GPU memory : unknown [t=00:00:00.020300] SDL swap-int: 0 [t=00:00:00.020308] SDL driver : headless stub [t=00:00:00.020317] [t=00:00:00.020327] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020336] ARB shader support : 0 [t=00:00:00.020344] GLSL shader support : 0 [t=00:00:00.020353] GL4 support : 0 [t=00:00:00.020362] FBO extension support : 0 [t=00:00:00.020371] NVX GPU mem-info support : 0 [t=00:00:00.020380] ATI GPU mem-info support : 0 [t=00:00:00.020388] NPOT-texture support : 1 (0) [t=00:00:00.020415] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020424] texture query-LOD support : 1 (0) [t=00:00:00.020433] MSAA frame-buffer support : 0 (0) [t=00:00:00.020442] Z-buffer depth : 16 (-) [t=00:00:00.020451] primitive-restart support : 0 (0) [t=00:00:00.020460] clip-space control support: 0 (0) [t=00:00:00.020468] seamless cube-map support : 0 (0) [t=00:00:00.020477] frag-depth layout support : 0 (0) [t=00:00:00.020486] persistent maps support : 0 (0) [t=00:00:00.020495] [t=00:00:00.020504] max. FBO samples : -1 [t=00:00:00.020513] max. texture size : 2048 [t=00:00:00.020525] max. texture anisotropy level: 0.000000 [t=00:00:00.020534] max. vec4 varyings/attributes: 0/0 [t=00:00:00.020543] max. draw-buffers : 0 [t=00:00:00.020552] max. rec. indices/vertices : 0/0 [t=00:00:00.020560] max. uniform buffer-bindings : 0 [t=00:00:00.020569] max. uniform block-size : 0KB [t=00:00:00.020578] max. storage buffer-bindings : 0 [t=00:00:00.020587] max. storage block-size : 0MB [t=00:00:00.020595] [t=00:00:00.020604] enable AMD-hacks : 0 [t=00:00:00.020613] compress MIP-maps: 0 [t=00:00:00.020630] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.021122] [GR::UpdateGLConfigs] [t=00:00:00.021145] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021162] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021172] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021181] [GR::InitGLState] [t=00:00:00.021191] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.225983] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.228589] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.233895] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.234429] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.234452] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.234467] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/ [t=00:00:00.266847] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base [t=00:00:00.267675] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.289432] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.289801] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.300336] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.300358] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.300534] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.304159] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f954c02bb90 (SpringVFS) global=(nil) (null) [t=00:00:00.304176] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.304263] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.304284] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304302] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304312] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.304342] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1302 MB [t=00:00:00.306066][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.306109][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.306132][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1295710/replay.sdfz" for game data... [t=00:00:00.455112][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.456396][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.456430][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.463685][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.463807][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [t=00:00:00.463840][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.509066][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55adeed3bca0] using map "Shimmershore v1.1" (loaded=0 cached=0) [t=00:00:00.510045][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.511274][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.511778][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55adeed3bca0] using game "Zero-K v1.10.1.7" (loaded=0 cached=0) [t=00:00:00.512560][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.7", overwrite=false)] section=0 cached=0 [t=00:00:00.522279][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.522469][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.532508][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms [t=00:00:00.532643][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.579628][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.579669][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.579806][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.579872][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.579928][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.579983][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.581088][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.581575][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.582058][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.585631][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.588431][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.590425][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.590461][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.590924][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.597111][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.598782][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.599895][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.600316][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.601153][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.601197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.606516][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.606574][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.726258][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.830451][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.620940][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.028196][f=-000001] Loading UnitDefs_posts [t=00:00:02.241782][f=-000001] Loading FeatureDefs_posts [t=00:00:02.308923][f=-000001] Loading WeaponDefs_posts [t=00:00:02.341149][f=-000001] Loading ArmorDefs_posts [t=00:00:02.367118][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 707ms [t=00:00:02.436792][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 832ms [t=00:00:02.436864][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.724363][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.735281][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:02.735318][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.735907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.798994][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [t=00:00:02.799045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.803360][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.080438][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.181823][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.292009][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.342953][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.343289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.973654][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 630ms [t=00:00:03.973704][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.119055][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [t=00:00:04.119119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.142601][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.983788][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:04.999964][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.000018][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.009841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.009955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.012467][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.012504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.013698][f=-000001] InfoTexture: legacy [t=00:00:05.013722][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.014965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.228255][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.234394][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.234442][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.235366][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.235398][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.433161][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.435612][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.688282][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.773090][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:06.934582][f=-000001] Loaded DecalsDrawer: off [t=00:00:06.935086][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:06.936139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.353458][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.366072][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:07.554330][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:07.557013][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:07.557040][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:07.572551][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.572596][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.572619][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.572633][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.572646][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.572659][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.572671][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ba [t=00:00:07.580329][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.580380][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.580396][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.580410][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.580424][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.580438][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:07.580451][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021ca [t=00:00:07.580483][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55adf844d0a0 has BLOCKSIZE 1 [t=00:00:07.584948][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:07.584980][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.584997][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.585014][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.585029][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.585045][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f20 [t=00:00:07.600165][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f20 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f20.zip" (exists=1) [t=00:00:07.602808][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:07.619361][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.619405][f=-000001] Path cache (48, 48) initialized. [t=00:00:07.623944][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:07.623980][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:07.623998][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5 [t=00:00:07.624025][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:07.624042][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:07.624058][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f30 [t=00:00:07.737920][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f30 file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f30.zip" (exists=1) [t=00:00:07.740719][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:07.748781][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.748811][f=-000001] Path cache (24, 24) initialized. [t=00:00:07.748826][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum 37849fd8)" [t=00:00:07.748908][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:07.748933][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:07.748947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.002598][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [t=00:00:08.004523][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:10.689766][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:10.690641][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:11.055600][f=-000001] Synced LuaRules: finished loading [t=00:00:11.078724][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:11.699306][f=-000001] Unsynced LuaRules: finished loading [t=00:00:11.786507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:11.789785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:11.791150][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:11.791176][f=-000001] LuaSocket Support: enabled [t=00:00:11.807591][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:11.897720][f=-000001] localWidgets, nil, true, true [t=00:00:11.898677][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:11.898716][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:11.908739][f=-000001] USE_OLD_CHILI [t=00:00:12.713786][f=-000001] Loading last game win data [t=00:00:12.715292][f=-000001] Resetting win data [t=00:00:12.715826][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:12.715854][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:12.715870][f=-000001] Player and team counts match, continuing [t=00:00:12.715886][f=-000001] muffa was in last game but is now absent, resetting scores [t=00:00:12.856142][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:12.856191][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:12.904004][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:12.924921][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:13.536760][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.284640][f=-000001] Loaded API widget: i18n [t=00:00:14.286063][f=-000001] Loaded API widget: Shared Functions [t=00:00:14.286255][f=-000001] Loaded API widget: Hacky version fix [t=00:00:14.286451][f=-000001] Loaded API widget: Cluster Detection [t=00:00:14.287259][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:14.287579][f=-000001] Loaded API widget: Win Counter [t=00:00:14.548479][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:14.548932][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:14.549216][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:14.549461][f=-000001] Loaded API widget: CommandInsert [t=00:00:14.549669][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:14.552319][f=-000001] Loaded API widget: Lups [t=00:00:14.877029][f=-000001] Loaded API widget: Chili Framework [t=00:00:14.877466][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:14.877800][f=-000001] Loaded widget: Save/Load API [t=00:00:14.878185][f=-000001] Loaded widget: Chili Highlight [t=00:00:14.878493][f=-000001] Loaded widget: Draw After Chili [t=00:00:14.883260][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:14.885368][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.885394][f=-000001] Ground-decal rendering is disabled! [t=00:00:14.885473][f=-000001] Set maximum particles to: 0 [t=00:00:14.885751][f=-000001] Set UnitLodDist to 0 [t=00:00:14.885795][f=-000001] Set UnitIconDist to 0 [t=00:00:14.906329][f=-000001] Loaded widget: EPIC Menu [t=00:00:14.906737][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:14.907165][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:14.932872][f=-000001] Loaded widget: Chili Minimap [t=00:00:14.933278][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:14.965139][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:14.965645][f=-000001] Deferred Rendering requires shader support! [t=00:00:14.966055][f=-000001] Loaded widget: Deferred rendering [t=00:00:14.966337][f=-000001] Mexspot Fetcher fetching [t=00:00:14.966492][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:14.966769][f=-000001] Team highlighting: Disabled [t=00:00:14.967258][f=-000001] Loaded widget: Teamhighlight option [t=00:00:14.967775][f=-000001] Loaded widget: Local Team Colors [t=00:00:14.968170][f=-000001] Loaded widget: Display Keys 2 [t=00:00:14.968525][f=-000001] Loaded widget: Save Game Menu [t=00:00:14.968719][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:14.968913][f=-000001] Loaded widget: One click weapon handler [t=00:00:14.969134][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:14.969518][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:14.970081][f=-000001] Loaded widget: Attack Command Helper [t=00:00:14.970406][f=-000001] Loaded widget: Selection Modkeys [t=00:00:14.979263][f=-000001] Loaded widget: Chili Global Commands [t=00:00:14.981097][f=-000001] Loaded widget: Outline No Shader [t=00:00:14.981651][f=-000001] Loaded widget: Unit Icons [t=00:00:14.981971][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:14.982339][f=-000001] Loaded widget: Noises [t=00:00:15.026538][f=-000001] Loaded widget: HealthBars [t=00:00:15.026992][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:15.030580][f=-000001] Loaded widget: Chili Vote Display [t=00:00:15.030999][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:15.031310][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:15.031346][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1295710/events.log [t=00:00:15.035023][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:15.035454][f=-000001] Loaded widget: EndGame APM stats [t=00:00:15.037061][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:15.037281][f=-000001] Loaded widget: Objectives [t=00:00:15.037596][f=-000001] Loaded widget: EndGame Stats [t=00:00:15.037989][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:15.038325][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:15.038661][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:15.039099][f=-000001] Loaded widget: BuildETA [t=00:00:15.043248][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:15.043669][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:15.049306][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:15.049853][f=-000001] Loaded widget: Outline Shader [t=00:00:15.050716][f=-000001] Loaded widget: Command Alpha [t=00:00:15.051480][f=-000001] Loaded widget: Camera Save Position [t=00:00:15.051702][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:15.052073][f=-000001] Loaded widget: Ghost Site [t=00:00:15.052627][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:15.052848][f=-000001] Loaded widget: Stop Self-D [t=00:00:15.053421][f=-000001] Loaded widget: Stereo3D [t=00:00:15.053835][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:15.054078][f=-000001] Loaded widget: SmoothCam [t=00:00:15.054418][f=-000001] Loaded widget: Smart Bombers [t=00:00:15.054892][f=-000001] Loaded widget: Simple Settings [t=00:00:15.055329][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:15.055688][f=-000001] Loaded widget: Show selected unit range [t=00:00:15.056126][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:15.056378][f=-000001] Loaded widget: ReclaimInfo [t=00:00:15.056594][f=-000001] Loaded widget: Raw Move Issue [t=00:00:15.056928][f=-000001] Loaded widget: Point Tracker [t=00:00:15.057144][f=-000001] Loaded widget: Orbit Command [t=00:00:15.057350][f=-000001] Loaded widget: Morph Finished notification [t=00:00:15.057555][f=-000001] Loaded widget: Mission Results Handler [t=00:00:15.057967][f=-000001] Loaded widget: Missile Silo Range [t=00:00:15.058436][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:15.058768][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:15.059089][f=-000001] Loaded widget: Misc default command replacements [t=00:00:15.059455][f=-000001] Loaded widget: MinimapEvents [t=00:00:15.059830][f=-000001] Loaded widget: Local Widgets Config [t=00:00:15.060124][f=-000001] Loaded widget: Keep Target [t=00:00:15.060342][f=-000001] Loaded widget: In-game Ignore [t=00:00:15.060798][f=-000001] Loaded widget: In-game Guide [t=00:00:15.061135][f=-000001] Loaded widget: Highlight Geos [t=00:00:15.061511][f=-000001] Loaded widget: Haven Handler [t=00:00:15.061766][f=-000001] Loaded widget: Guard Remove [t=00:00:15.062159][f=-000001] Input grabbing is enabled! [t=00:00:15.062184][f=-000001] Input grabbing is enabled! [t=00:00:15.062285][f=-000001] Loaded widget: Grab Input [t=00:00:15.062633][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:15.062874][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:15.063363][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:15.071485][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:15.072085][f=-000001] Loaded widget: Decoration Handler [t=00:00:15.072436][f=-000001] Loaded widget: Decloak Range [t=00:00:15.072867][f=-000001] Loaded widget: Darkening [t=00:00:15.082570][f=-000001] Loaded widget: Context Menu [t=00:00:15.083542][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:15.084173][f=-000001] Loaded widget: Ferry Points [t=00:00:15.109549][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:15.109994][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:15.110401][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:15.110662][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:15.111141][f=-000001] EndGame Graph disabled [t=00:00:15.132997][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:15.147108][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:15.148025][f=-000001] Loaded widget: Cheat Sheet [t=00:00:15.148428][f=-000001] Loaded widget: CameraShake [t=00:00:15.148683][f=-000001] Loaded widget: Blast Radius [t=00:00:15.149193][f=-000001] Loaded widget: Autoquit [t=00:00:15.149476][f=-000001] Loaded widget: Easy Facing [t=00:00:15.149901][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:15.150171][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:15.150680][f=-000001] Loaded widget: Music Player v2 [t=00:00:15.151108][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:15.151560][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:15.152082][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:15.153247][f=-000001] Loaded widget: Attack Warning [t=00:00:15.153618][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:15.154258][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:15.155567][f=-000001] Loaded widget: Auto Group [t=00:00:15.156570][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:15.157540][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:15.157909][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:15.158899][f=-000001] Loaded widget: Projectile Lights [t=00:00:15.159976][f=-000001] Loaded widget: Select Com at start [t=00:00:15.167292][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:15.168692][f=-000001] Loaded widget: Transport AI [t=00:00:15.168968][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:15.169232][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:15.203883][f=-000001] Loaded widget: Unit Start State [t=00:00:15.204488][f=-000001] Loaded widget: Smooth Scroll [t=00:00:15.207334][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:15.221618][f=-000001] Loaded widget: Replay control buttons [t=00:00:15.224595][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:15.225797][f=-000001] Loaded widget: Icon Sets [t=00:00:15.358140][f=-000001] Loaded widget: Attack AoE [t=00:00:15.359662][f=-000001] Loaded widget: PlanetWars Info [t=00:00:15.359983][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:15.360484][f=-000001] Loaded widget: Commands FX [t=00:00:15.381972][f=-000001] Loaded widget: UnitShapes [t=00:00:15.382575][f=-000001] : disabled for spectators [t=00:00:15.383799][f=-000001] Loaded widget: Stockpiler [t=00:00:15.385515][f=-000001] Loaded widget: Map Edge Extension [t=00:00:15.386125][f=-000001] Loaded widget: State Icons [t=00:00:15.386570][f=-000001] Loaded widget: Shield Guard [t=00:00:15.386984][f=-000001] Loaded widget: Selection Send [t=00:00:15.387407][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:15.387825][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:15.388245][f=-000001] Loaded widget: Gadget Icons [t=00:00:15.388582][f=-000001] Loaded widget: AllyCursors [t=00:00:15.389746][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:15.390134][f=-000001] : disabled for spectators [t=00:00:15.390976][f=-000001] Loaded widget: Building Starter [t=00:00:15.391373][f=-000001] : disabled for spectators [t=00:00:15.392096][f=-000001] Loaded widget: Cloaker Guard [t=00:00:15.392427][f=-000001] Loaded widget: Units on Fire [t=00:00:15.392904][f=-000001] Loaded widget: Smoke Signals [t=00:00:15.393226][f=-000001] Loaded widget: LupsManager [t=00:00:15.393830][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:15.394488][f=-000001] Loaded widget: Newton Firezone [t=00:00:15.395682][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:15.396074][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:15.404401][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:15.411610][f=-000001] Loaded widget: Chili Pro Console [t=00:00:15.412632][f=-000001] Loaded widget: Chili Docking [t=00:00:15.413093][f=-000001] Loaded widget: HUD Presets [t=00:00:15.413768][f=-000001] Loaded widget: Persistent Build Height [t=00:00:15.416390][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:15.416801][f=-000001] Loaded widget: Image Preloader [t=00:00:15.417273][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:15.417513][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:15.422180][f=-000001] Loaded widget: Chili Core Selector [t=00:00:15.422648][f=-000001] Loaded widget: Custom Markers [t=00:00:15.424232][f=-000001] Loaded widget: Select Keys [t=00:00:15.425089][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:15.425555][f=-000001] Loaded widget: Start Boxes [t=00:00:15.425834][f=-000001] Loaded widget: Restricted Zones [t=00:00:15.426442][f=-000001] Loaded widget: Pause Screen [t=00:00:15.434980][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:15.435437][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:15.436128][f=-000001] Loaded widget: CustomFormations2 [t=00:00:15.436597][f=-000001] SetSunLighting [t=00:00:15.437906][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:15.438400][f=-000001] Loaded widget: Text To Speech Control [t=00:00:15.442544][f=-000001] Loaded widget: Layout Handler [t=00:00:15.442943][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.442988][f=-000001] Loaded widget: GC Control [t=00:00:15.443276][f=-000001] Loaded widget: Font Cache [t=00:00:15.462003][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:15.464852][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:15.470052][f=-000001] Writing last game win data [t=00:00:15.486793][f=-000001] LuaUI v0.3 [t=00:00:15.598269][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.598373][f=-000001] [s11n] Loading s11n file... [t=00:00:15.600324][f=-000001] [s11n] Parsing model... [t=00:00:15.604223][f=-000001] [s11n] Populating game world... [t=00:00:15.707683][f=-000001] [s11n] s11n loading complete. [t=00:00:16.352496][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.367794][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13008,0,0} {chunk,block}Bytes={0,0} [t=00:00:16.603585][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:16.603661][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:16.612062][f=-000001] Spectator mode. Widget removed. [t=00:00:16.613630][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:16.626486][f=-000001] Spectator mode. Widget removed. [t=00:00:16.629140][f=-000001] Playback paused [t=00:00:16.636010][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.720153][f=-000001] Opening demofile demos/1295710/replay.sdfz [t=00:00:16.720190][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.720206][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Linux 64-bit (native)] [t=00:00:16.720360][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:16.720388][f=-000001] -> Connection established (given id 3) [t=00:00:16.720417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:16.720445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:16.720470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:16.720499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:16.720530][f=-000001] Speed set to 20.0 [server] [t=00:00:16.720819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55adfedb2660,(nil)}][locale="C"]" [t=00:00:16.720840][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:16.761179][f=-000001] Switching to Overhead (TA) style camera [t=00:00:16.761221][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.460164][f=-000001] Beginning demo playback [t=00:00:34.511773][f=-000001] GameID: 2c7ffc612aaffcf366b28578079ea254 [t=00:00:34.513332][f=-000001] Connection attempt from Maspy [t=00:00:34.513360][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.514048][f=-000001] [0] Event [undefined]: Maspy changed status [t=00:00:34.514234][f=-000001] -> Connection established (given id 1) [t=00:00:34.514253][f=-000001] Connection attempt from FeHFuRyReGoNe [t=00:00:34.514266][f=-000001] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:34.514306][f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [t=00:00:34.514428][f=-000001] -> Connection established (given id 0) [t=00:00:34.514468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:34.514495][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.514521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:34.514573][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.007941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:35.016219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:35.232050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={0000014a3b253200,0000000000000000}][locale="C"]" [t=00:00:35.369493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:35.384282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:35.401761][f=-000001] Allies: I choose: Engineer! [t=00:00:35.712087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={000001e9772452e0,0000000000000000}][locale="C"]" [t=00:00:35.998508][f=-000001] Allies: I choose: F-Class! [t=00:00:37.241905][f=-000001] [0] Event [5429,-17.059143,694]: 0 finished unit Guardian Commander [t=00:00:37.252619][f=-000001] [0] Event [822,-17.060791,5468]: 1 finished unit Engineer Commander [t=00:00:37.279261][f=0000000] [0] Maspy, team: 1, elo:2998, userid: 518109 [t=00:00:37.279339][f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2853, userid: 418145 [t=00:00:37.279371][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.284185][f=0000000] Playback continued [t=00:00:37.377207][f=0000076] [76] Event [752,0,5184]: 1 finished unit Shipyard [t=00:00:37.526712][f=0000120] [120] Event [5232,0,880]: 0 finished unit Shipyard [t=00:00:38.036104][f=0000303] [303] Event [616,-1,5368]: 1 finished unit Metal Extractor [t=00:00:38.513332][f=0000464] [464] Event [5528,-1,776]: 0 finished unit Metal Extractor [t=00:00:38.763694][f=0000558] [558] Event [824,-1,5624]: 1 finished unit Metal Extractor [t=00:00:39.140690][f=0000689] [689] Event [5357.02295,59.9368591,630.625732]: 0 finished unit Firefly [t=00:00:39.153852][f=0000697] [697] Event [744.000061,0,5183.98779]: 1 finished unit Mariner [t=00:00:39.480553][f=0000815] [815] Event [5240,0,880]: 0 finished unit Mariner [t=00:00:39.821132][f=0000869] [869] Event [5320,-1,520]: 0 finished unit Metal Extractor [t=00:00:39.916410][f=0000899] GLHF [t=00:00:40.133101][f=0000978] [978] Event [1128,-1,5688]: 1 finished unit Metal Extractor [t=00:00:40.148508][f=0000989] [989] Event [5400,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:40.287089][f=0001044] u2 [t=00:00:40.391985][f=0001093] [1093] Event [1096,0,5752]: 1 finished unit Wind/Tidal Generator [t=00:00:40.428580][f=0001109] [1109] Event [5448,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:40.504060][f=0001135] [1135] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:40.631361][f=0001182] [1182] Event [1000,0,5736]: 1 finished unit Wind/Tidal Generator [t=00:00:40.922172][f=0001272] [1272] Event [904,0,5704]: 1 finished unit Wind/Tidal Generator [t=00:00:41.095804][f=0001327] [1327] Event [5368,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:41.322036][f=0001394] [1394] Event [808,0,5688]: 1 finished unit Wind/Tidal Generator [t=00:00:41.541534][f=0001472] [1472] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:41.548517][f=0001474] [1474] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [t=00:00:42.035732][f=0001627] [1627] Event [712,0,5672]: 1 finished unit Wind/Tidal Generator [t=00:00:42.142983][f=0001667] [1667] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:42.441479][f=0001771] [1771] Event [5032,-1,472]: 0 finished unit Metal Extractor [t=00:00:42.441687][f=0001771] [1771] Event [808,0,5576]: 1 finished unit Wind/Tidal Generator [t=00:00:42.764746][f=0001889] [1889] Event [5112,0,456]: 0 finished unit Wind/Tidal Generator [t=00:00:43.034046][f=0001992] [1992] Event [608,66.9669342,3872]: 1 finished unit Lotus [t=00:00:43.047457][f=0002001] [2001] Event [744,0,5576]: 1 finished unit Wind/Tidal Generator [t=00:00:43.070286][f=0002009] [2009] Event [5192,0,440]: 0 finished unit Wind/Tidal Generator [t=00:00:43.173338][f=0002044] [2044] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [t=00:00:43.323565][f=0002097] [2097] Event [888,0,5624]: 1 finished unit Wind/Tidal Generator [t=00:00:43.424314][f=0002129] [2129] Event [5240,0,488]: 0 finished unit Wind/Tidal Generator [t=00:00:43.649850][f=0002199] [2199] Event [984,0,5656]: 1 finished unit Wind/Tidal Generator [t=00:00:43.859918][f=0002263] [2263] Event [672,40.2651215,3888]: 1 finished unit Radar Tower [t=00:00:44.055270][f=0002326] [2326] Event [1080,0,5672]: 1 finished unit Wind/Tidal Generator [t=00:00:44.128040][f=0002347] [2347] Event [5128,0,520]: 0 finished unit Wind/Tidal Generator [t=00:00:44.234079][f=0002377] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [t=00:00:44.234746][f=0002377] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|A||SE [t=00:00:44.321540][f=0002401] [2401] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:44.342174][f=0002408] Connection attempt from Godde [t=00:00:44.342210][f=0002408] -> Version: 105.1.1-841-g099e9d0 BAR105 [Windows 64-bit (native)] [t=00:00:44.342224][f=0002408] -> Connection established (given id 2) [t=00:00:44.448546][f=0002451] [2451] Event [5472,63.2297516,2304]: 0 finished unit Radar Tower [t=00:00:44.458972][f=0002454] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:44.459028][f=0002454] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:44.487177][f=0002462] [2462] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:44.737760][f=0002546] [2546] Event [5224,0,568]: 0 finished unit Wind/Tidal Generator [t=00:00:44.741899][f=0002547] [2547] Event [1176,0,5768]: 1 finished unit Wind/Tidal Generator [t=00:00:45.350127][f=0002742] [2742] Event [1272,0,5784]: 1 finished unit Wind/Tidal Generator [t=00:00:45.521439][f=0002793] [2793] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:45.551678][f=0002801] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6993c50ab1a01565564524cad58256efa4ea7406bed4514d4cc2a1bf99bddd8befa4ae2dbf36d6cf93df62a68ac68dfa357d2eb81bd9f6dc85b44ffb00cba14]" [t=00:00:45.561923][f=0002804] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=60eb638874e12e819215b833cd7cf0231da0e8c48f550ceb5bfcd2195eb525e1db12f089b91eb5da829dd0b2f029636861e63188e400e6b724052a65eac632fa]" [t=00:00:45.850275][f=0002894] [2894] Event [1368,0,5784]: 1 finished unit Wind/Tidal Generator [t=00:00:45.932347][f=0002916] [2916] Event [5456,60.1739502,2336]: 0 finished unit Lotus [t=00:00:46.042002][f=0002946] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000001fde2d974d0,0000000000000000}][locale="C"]" [t=00:00:46.181485][f=0002985] [2985] Event [136,-1,3096]: 1 finished unit Metal Extractor [t=00:00:46.445297][f=0003072] [3072] Event [1464,0,5800]: 1 finished unit Wind/Tidal Generator [t=00:00:46.602786][f=0003119] [3119] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:46.971049][f=0003220] [3220] Event [744.000061,0,5183.98779]: 1 finished unit Mariner [t=00:00:47.782427][f=0003437] [3437] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:48.161814][f=0003539] [3539] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:48.171259][f=0003541] [3541] Event [392,-1,2936]: 1 finished unit Urchin [t=00:00:48.395095][f=0003601] [3601] Event [648,0,5624]: 1 finished unit Wind/Tidal Generator [t=00:00:48.482508][f=0003625] [3625] Event [6008,-1,3048]: 0 finished unit Metal Extractor [t=00:00:49.232425][f=0003826] [3826] Event [504,-1,2664]: 1 lost unit Metal Extractor [t=00:00:49.454232][f=0003888] [3888] Event [1632,-5,5856]: 1 finished unit Lotus [t=00:00:49.467897][f=0003892] [3892] Event [632,0,5544]: 1 finished unit Wind/Tidal Generator [t=00:00:49.853358][f=0003997] [3997] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:50.065127][f=0004054] [4054] Event [5240,0,880]: 0 finished unit Mariner [t=00:00:50.097581][f=0004063] [4063] Event [600,0,5448]: 1 finished unit Wind/Tidal Generator [t=00:00:50.362292][f=0004135] [4135] Event [5640,-1,3480]: 0 finished unit Metal Extractor [t=00:00:50.717171][f=0004228] [4228] Event [536,0,5368]: 1 finished unit Wind/Tidal Generator [t=00:00:50.856031][f=0004261] [4261] Event [1870.13171,0,5267.2915]: 0 lost unit Hunter [t=00:00:51.077089][f=0004314] [4314] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:51.115901][f=0004328] [4328] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:51.200929][f=0004349] [4349] Event [3144,-1,1528]: 0 finished unit Metal Extractor [t=00:00:52.330565][f=0004632] [4632] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:52.330790][f=0004632] [4632] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:52.343314][f=0004635] [4635] Event [5736,-1,3304]: 0 finished unit Urchin [t=00:00:53.176957][f=0004830] [4830] Event [5480,0,936]: 0 finished unit Wind/Tidal Generator [t=00:00:53.573613][f=0004919] [4919] Event [696,-1,2712]: 1 finished unit Urchin [t=00:00:53.703771][f=0004949] [4949] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:53.713363][f=0004950] [4950] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:53.806783][f=0004972] [4972] Event [568,0,5256]: 1 finished unit Caretaker [t=00:00:54.107920][f=0005040] [5040] Event [5576,0,888]: 0 finished unit Wind/Tidal Generator [t=00:00:54.477862][f=0005123] [5123] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:54.855867][f=0005203] [5203] Event [5528,0,1000]: 0 finished unit Wind/Tidal Generator [t=00:00:55.162805][f=0005268] [5268] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:55.262199][f=0005289] [5289] Event [504,-1,2664]: 1 finished unit Metal Extractor [t=00:00:55.333347][f=0005303] [5303] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:55.571170][f=0005353] [5353] Event [5592,0,984]: 0 finished unit Wind/Tidal Generator [t=00:00:55.743242][f=0005388] [5388] Event [440,0,5368]: 1 finished unit Wind/Tidal Generator [t=00:00:56.055833][f=0005453] [5453] Event [424,0,5288]: 1 finished unit Wind/Tidal Generator [t=00:00:56.480171][f=0005541] [5541] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:56.510785][f=0005548] [5548] Event [5640,0,856]: 0 finished unit Wind/Tidal Generator [t=00:00:56.699700][f=0005586] [5586] Event [5240,0,880]: 0 finished unit Hunter [t=00:00:56.747893][f=0005595] [5595] Event [488,0,5256]: 1 finished unit Wind/Tidal Generator [t=00:00:57.444188][f=0005731] [5731] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:57.506437][f=0005743] [5743] Event [5640,0,744]: 0 finished unit Wind/Tidal Generator [t=00:00:57.622506][f=0005766] [5766] Event [520,0,5176]: 1 finished unit Wind/Tidal Generator [t=00:00:58.030147][f=0005846] [5846] Event [5008,0,5088]: 0 finished unit Radar Tower [t=00:00:58.346318][f=0005907] [5907] Event [5592,0,664]: 0 finished unit Wind/Tidal Generator [t=00:00:58.355916][f=0005909] [5909] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:58.440704][f=0005926] [5926] Event [536,0,5080]: 1 finished unit Wind/Tidal Generator [t=00:00:59.228822][f=0006072] [6072] Event [5592,0,744]: 0 finished unit Wind/Tidal Generator [t=00:00:59.689682][f=0006155] [6155] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:00:59.726454][f=0006161] [6161] Event [552,0,4984]: 1 finished unit Wind/Tidal Generator [t=00:00:59.951835][f=0006204] [6204] Event [5240,0,880]: 0 finished unit Mariner [t=00:01:00.066548][f=0006222] [6222] Event [5512,0,840]: 0 finished unit Wind/Tidal Generator [t=00:01:00.579643][f=0006319] [6319] Event [696,-1,2792]: 1 finished unit Urchin [t=00:01:00.804078][f=0006360] [6360] Event [4744,-1,5240]: 0 finished unit Urchin [t=00:01:00.985434][f=0006392] [6392] Event [568,0,4888]: 1 finished unit Wind/Tidal Generator [t=00:01:00.989286][f=0006393] [6393] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:01.138319][f=0006419] [6419] Event [1736,17.6873016,1224]: 0 finished unit Metal Extractor [t=00:01:01.719126][f=0006522] [6522] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:01.964097][f=0006565] [6565] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:01.995985][f=0006570] [6570] Event [584,0,4792]: 1 finished unit Wind/Tidal Generator [t=00:01:02.033476][f=0006577] [6577] Event [5716.53516,0,3015.9021]: 1 lost unit Hunter [t=00:01:02.164743][f=0006600] [6600] Event [1872,9.010849,1232]: 0 finished unit Radar Tower [t=00:01:02.296212][f=0006623] [6623] Event [5225.89941,0,3427.33838]: 0 lost unit Hunter [t=00:01:02.300548][f=0006624] [6624] Event [5179.61035,0,3412.75586]: 1 lost unit Hunter [t=00:01:02.609789][f=0006679] [6679] Event [6036.02881,0,3212.04492]: 1 lost unit Hunter [t=00:01:02.685479][f=0006691] [6691] Event [5736,-1,3304]: 0 lost unit Urchin [t=00:01:02.854854][f=0006719] [6719] Event [5394.70361,0,3244.88232]: 1 lost unit Hunter [t=00:01:03.094628][f=0006760] [6760] Event [600,0,4696]: 1 finished unit Wind/Tidal Generator [t=00:01:03.123302][f=0006764] [6764] Event [6008,-1,3048]: 0 lost unit Metal Extractor [t=00:01:03.622302][f=0006849] [6849] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [t=00:01:03.735574][f=0006868] [6868] Event [4589.10645,0,5672.94238]: 1 lost unit Hunter [t=00:01:03.843337][f=0006886] [6886] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:03.858821][f=0006889] [6889] Event [744.000061,0,5183.98779]: 1 finished unit Mariner [t=00:01:04.047894][f=0006920] Spectator Godde left the game: normal quit [t=00:01:04.047965][f=0006920] [6920] Event [undefined]: Godde quit [t=00:01:04.251466][f=0006955] [6955] Event [616,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:04.869094][f=0007062] [7062] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:04.963941][f=0007079] [7079] Event [5368,0,1032]: 0 finished unit Caretaker [t=00:01:05.015938][f=0007088] [7088] Event [5240,0,648]: 0 finished unit Caretaker [t=00:01:05.216121][f=0007124] [7124] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:05.364785][f=0007150] [7150] Event [632,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:05.513659][f=0007177] [7177] Event [3544,-1,6024]: 1 finished unit Metal Extractor [t=00:01:05.714294][f=0007214] [7214] Event [3564.44458,0,4334.14893]: 1 lost unit Hunter [t=00:01:05.802839][f=0007230] [7230] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:06.171976][f=0007296] [7296] Event [3383.67554,0,4707.19531]: 1 lost unit Hunter [t=00:01:06.528315][f=0007360] [7360] Event [648,0,4408]: 1 finished unit Wind/Tidal Generator [t=00:01:06.534734][f=0007361] [7361] Event [5843.33545,0,1726.36023]: 0 lost unit Hunter [t=00:01:06.627988][f=0007377] [7377] Event [5883.71582,0,1711.94873]: 1 lost unit Hunter [t=00:01:06.647202][f=0007381] [7381] Event [5900.39941,0,1547.23767]: 1 lost unit Hunter [t=00:01:06.743361][f=0007399] [7399] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:06.877629][f=0007424] [7424] Event [5064,0,664]: 0 finished unit Caretaker [t=00:01:07.095860][f=0007466] [7466] Event [5685.78809,0,1702.38782]: 1 lost unit Hunter [t=00:01:07.096208][f=0007466] [7466] Event [5721.8457,0,1695.56201]: 0 lost unit Hunter [t=00:01:07.128116][f=0007472] [7472] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:07.574813][f=0007555] [7555] Event [664,0,4312]: 1 finished unit Wind/Tidal Generator [t=00:01:07.663695][f=0007571] [7571] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:07.838561][f=0007604] [7604] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:08.489711][f=0007727] [7727] Event [4024,-1,6056]: 1 finished unit Metal Extractor [t=00:01:08.605112][f=0007749] [7749] Event [680,0,4216]: 1 finished unit Wind/Tidal Generator [t=00:01:08.771411][f=0007781] [7781] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:08.811565][f=0007789] [7789] Event [2845.67529,0,4918.59473]: 1 lost unit Hunter [t=00:01:09.345755][f=0007894] [7894] Event [5752,-1,5400]: 0 finished unit Metal Extractor [t=00:01:09.597887][f=0007944] [7944] Event [696,0,4120]: 1 finished unit Wind/Tidal Generator [t=00:01:09.622478][f=0007949] [7949] Event [752,26.1167908,1984]: 0 finished unit Lotus [t=00:01:09.812095][f=0007986] [7986] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:10.078644][f=0008039] [8039] Event [424,-1,2040]: 1 finished unit Urchin [t=00:01:10.344370][f=0008090] [8090] Event [3000,-1,4616]: 1 finished unit Metal Extractor [t=00:01:10.591831][f=0008139] [8139] Event [712,0,4024]: 1 finished unit Wind/Tidal Generator [t=00:01:10.732947][f=0008169] [8169] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:10.926938][f=0008211] [8211] Event [3768,-1,5880]: 1 finished unit Urchin [t=00:01:11.031728][f=0008234] [8234] Event [816,31.3089752,2048]: 0 finished unit Lotus [t=00:01:11.513266][f=0008339] [8339] Event [424,-1,2040]: 1 lost unit Urchin [t=00:01:11.528197][f=0008344] [8344] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:11.548129][f=0008349] [8349] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:12.318128][f=0008519] [8519] Event [864,30.6186676,2096]: 0 finished unit Lotus [t=00:01:12.318321][f=0008519] [8519] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:12.378998][f=0008532] [8532] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:12.865683][f=0008636] [8636] Event [3080,-1,4648]: 1 lost unit Urchin [t=00:01:13.177957][f=0008699] [8699] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:13.516136][f=0008768] [8768] Event [397.710602,0,2185.99146]: 1 lost unit Mariner [t=00:01:13.777099][f=0008821] [8821] Event [5240,0,880]: 0 finished unit Corsair [t=00:01:14.010029][f=0008869] [8869] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:14.188336][f=0008905] [8905] Event [1048.3064,0,4804.80566]: 1 lost unit Hunter [t=00:01:14.193182][f=0008906] [8906] Event [1258.76208,0,4713.45313]: 0 lost unit Hunter [t=00:01:14.449934][f=0008956] [8956] Event [3000,-1,4616]: 1 lost unit Metal Extractor [t=00:01:14.804028][f=0009029] [9029] Event [2920,-1,4760]: 1 lost unit Urchin [t=00:01:14.850170][f=0009039] [9039] Event [4128,0,5312]: 1 finished unit Picket [t=00:01:14.863997][f=0009041] [9041] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:15.151395][f=0009099] [9099] Event [5528,0,1160]: 0 finished unit Wind/Tidal Generator [t=00:01:15.165840][f=0009102] [9102] Event [3131.61621,0,4897.12744]: 1 lost unit Hunter [t=00:01:15.239339][f=0009117] [9117] Event [834.800171,0,4619.59424]: 1 lost unit Hunter [t=00:01:15.312215][f=0009132] [9132] Event [5240,0,880]: 0 finished unit Corsair [t=00:01:15.646537][f=0009197] [9197] Event [3432.07471,0,5073.521]: 1 lost unit Hunter [t=00:01:15.770484][f=0009219] [9219] Event [5576,0,1112]: 0 finished unit Wind/Tidal Generator [t=00:01:16.013111][f=0009268] [9268] Event [664,0,4312]: 1 lost unit Wind/Tidal Generator [t=00:01:16.092435][f=0009281] [9281] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:16.167096][f=0009294] [9294] Event [4128,0,5312]: 1 lost unit Picket [t=00:01:16.437264][f=0009356] [9356] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:16.644249][f=0009399] [9399] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:16.931036][f=0009452] [9452] Event [5656,0,1080]: 0 finished unit Wind/Tidal Generator [t=00:01:17.446250][f=0009546] [9546] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:17.815476][f=0009613] [9613] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:17.979893][f=0009643] [9643] Event [5704,0,1016]: 0 finished unit Wind/Tidal Generator [t=00:01:18.424727][f=0009725] [9725] Event [4074.92505,0,5526.81592]: 1 lost unit Hunter [t=00:01:18.472042][f=0009733] [9733] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:18.557821][f=0009749] [9749] Event [408,-1,744]: 0 finished unit Metal Extractor [t=00:01:19.029412][f=0009835] [9835] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:19.097536][f=0009847] [9847] Event [5752,0,904]: 0 finished unit Wind/Tidal Generator [t=00:01:19.169499][f=0009861] [9861] Event [3844.26245,0,5055.38965]: 0 lost unit Hunter [t=00:01:19.276361][f=0009880] [9880] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:19.369962][f=0009897] [9897] Event [3980.896,0,5016.32227]: 0 lost unit Hunter [t=00:01:19.401986][f=0009903] [9903] Event [4039.33423,-24.253649,5182.58838]: 1 lost unit Engineer Commander [t=00:01:19.545444][f=0009930] [9930] Event [3833.17261,0,5036.98584]: 0 lost unit Hunter [t=00:01:19.786553][f=0009974] [9974] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:20.290152][f=0010067] [10067] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:20.382922][f=0010084] [10084] Event [3776.69824,0,5734.90771]: 1 lost unit Hunter [t=00:01:20.476192][f=0010101] [10101] Event [3643.71826,0,5612.76318]: 0 lost unit Hunter [t=00:01:20.548793][f=0010114] [10114] Event [3687.43799,0,5733.76221]: 0 lost unit Hunter [t=00:01:20.683241][f=0010139] [10139] Event [664,0,4904]: 1 finished unit Caretaker [t=00:01:20.777220][f=0010156] [10156] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:20.796012][f=0010159] [10159] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:20.814855][f=0010162] [10162] Event [3687.01807,0,5687.26709]: 0 lost unit Hunter [t=00:01:20.898073][f=0010178] [10178] Event [3768,-1,5880]: 1 lost unit Urchin [t=00:01:21.308400][f=0010251] [10251] Event [3544,-1,6024]: 1 lost unit Metal Extractor [t=00:01:21.370111][f=0010262] [10262] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:21.443626][f=0010275] [10275] Event [808,-1,4728]: 1 finished unit Urchin [t=00:01:21.639250][f=0010311] [10311] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:21.890829][f=0010356] [10356] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:22.275602][f=0010426] [10426] Event [4024,-1,6056]: 1 lost unit Metal Extractor [t=00:01:22.404881][f=0010450] [10450] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:22.931825][f=0010547] [10547] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:22.959743][f=0010552] [10552] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:23.559443][f=0010663] [10663] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:23.660190][f=0010681] [10681] Event [5624,0,5464]: 0 finished unit Wind/Tidal Generator [t=00:01:23.994641][f=0010743] [10743] Event [2152.69556,0,4331.95947]: 1 lost unit Hunter [t=00:01:24.019202][f=0010747] [10747] Event [3936,1.56028748,4480]: 1 finished unit Radar Tower [t=00:01:24.163770][f=0010774] [10774] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:24.317657][f=0010802] [10802] Event [2378.09814,0,4419.93408]: 1 lost unit Hunter [t=00:01:24.567517][f=0010848] [10848] Event [3768,-1,4504]: 1 lost unit Urchin [t=00:01:24.728681][f=0010878] [10878] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:24.736487][f=0010879] [10879] Event [2412.14551,0,4461.02832]: 0 lost unit Corsair [t=00:01:24.812676][f=0010893] [10893] Event [5656,0,5352]: 0 finished unit Wind/Tidal Generator [t=00:01:24.897144][f=0010908] [10908] Event [3822.45215,0,4604.22852]: 0 lost unit Hunter [t=00:01:24.965149][f=0010921] [10921] Event [392,0,4968]: 1 finished unit Caretaker [t=00:01:25.152068][f=0010955] [10955] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:25.327858][f=0010987] [10987] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:25.328847][f=0010987] [10987] Event [2052.51904,0,4785.08936]: 1 lost unit Hunter [t=00:01:25.482091][f=0011010] [11010] Event [1903.18689,0,4696.25439]: 0 lost unit Hunter [t=00:01:25.566124][f=0011029] [11029] Event [1914.75098,0,4792.20508]: 1 lost unit Hunter [t=00:01:25.795791][f=0011074] [11074] Event [3591.88452,-0.091668,4282.13135]: 1 lost unit Hunter [t=00:01:25.959905][f=0011104] [11104] Event [5784,0,5320]: 0 finished unit Wind/Tidal Generator [t=00:01:25.997251][f=0011111] [11111] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:26.076112][f=0011125] [11125] Event [3453.26465,0,4187.24609]: 0 lost unit Hunter [t=00:01:26.123683][f=0011134] [11134] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:26.876718][f=0011271] [11271] Event [1735.32471,0,3995.70605]: 1 lost unit Hunter [t=00:01:27.094516][f=0011309] [11309] Event [2120,-1,88]: 0 finished unit Metal Extractor [t=00:01:27.198833][f=0011327] [11327] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:27.644633][f=0011403] [11403] Event [1187.2373,0,5312.50586]: 1 lost unit Hunter [t=00:01:27.672252][f=0011408] [11408] Event [1363.22852,0,5261.87793]: 0 lost unit Hunter [t=00:01:27.754829][f=0011422] [11422] Event [1371.98108,0,5235.77588]: 0 lost unit Hunter [t=00:01:28.409435][f=0011531] [11531] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:28.492065][f=0011546] [11546] Event [949.381531,0,5369.50195]: 0 lost unit Hunter [t=00:01:28.568055][f=0011556] [11556] Event [828.487488,0,5501.18555]: 1 lost unit Hunter [t=00:01:28.591720][f=0011560] [11560] Event [761.620056,0,5368.5332]: 1 lost unit Hunter [t=00:01:28.888663][f=0011615] [11615] Event [664.144958,0,5295.20068]: 1 lost unit Hunter [t=00:01:28.940347][f=0011623] [11623] Event [725.733887,0,5416.88623]: 0 lost unit Hunter [t=00:01:28.943470][f=0011624] [11624] Event [761.763733,0,5390.62549]: 0 lost unit Hunter [t=00:01:29.070893][f=0011645] [11645] Event [2298.38257,0,4361.98193]: 1 lost unit Hunter [t=00:01:29.126640][f=0011655] [11655] Event [678.950623,0,5474.5083]: 0 lost unit Hunter [t=00:01:29.127137][f=0011655] [11655] Event [744.000061,0,5183.98779]: 1 lost unit Hunter [t=00:01:29.172555][f=0011661] [11661] Event [2233.82593,0,4114.79297]: 1 lost unit Hunter [t=00:01:29.185175][f=0011663] [11663] Event [727.589844,0,5508.61816]: 0 lost unit Hunter [t=00:01:29.303156][f=0011685] [11685] Event [4536,14.1703033,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:29.767493][f=0011763] [11763] Event [3912,-1,4024]: 1 finished unit Urchin [t=00:01:30.027379][f=0011808] [11808] Event [984,0,5656]: 1 lost unit Wind/Tidal Generator [t=00:01:30.251897][f=0011845] [11845] Event [5240,0,880]: 0 finished unit Siren [t=00:01:30.702714][f=0011920] [11920] Event [1128,-1,5688]: 1 lost unit Metal Extractor [t=00:01:30.841026][f=0011942] [11942] Event [888,0,5624]: 1 lost unit Wind/Tidal Generator [t=00:01:30.851774][f=0011944] [11944] Event [2600,-1,120]: 0 finished unit Metal Extractor [t=00:01:30.852490][f=0011944] [11944] Event [932.47998,0,5411.73486]: 1 lost unit Hunter [t=00:01:30.948639][f=0011960] [11960] Event [568,-1,5160]: 1 finished unit Urchin [t=00:01:31.035348][f=0011974] [11974] Event [912.754944,0,5366.40039]: 1 lost unit Hunter [t=00:01:31.069597][f=0011979] [11979] Event [956.801453,0,5431.31641]: 0 lost unit Hunter [t=00:01:31.176012][f=0011997] [11997] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:31.236366][f=0012007] [12007] Event [4552,10.2188873,4808]: 0 finished unit Wind/Tidal Generator [t=00:01:31.436717][f=0012039] [12039] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:31.448058][f=0012041] [12041] Event [938.241272,0,5041.07178]: 1 lost unit Hunter [t=00:01:31.625048][f=0012070] [12070] Event [808,0,5576]: 1 lost unit Wind/Tidal Generator [t=00:01:31.703082][f=0012083] [12083] Event [1378.89246,0,4668.67871]: 1 lost unit Hunter [t=00:01:31.721234][f=0012086] [12086] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:31.755929][f=0012091] [12091] Event [849.613525,0,5379.48779]: 0 lost unit Hunter [t=00:01:31.893732][f=0012113] [12113] Event [804.085693,0,5375.77197]: 0 lost unit Hunter [t=00:01:32.388405][f=0012193] [12193] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:32.401760][f=0012195] [12195] Event [4600,8.20152283,4744]: 0 finished unit Wind/Tidal Generator [t=00:01:32.941138][f=0012282] [12282] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:33.112081][f=0012308] [12308] Event [824,-1,5624]: 1 lost unit Metal Extractor [t=00:01:33.136752][f=0012312] [12312] Event [1340.00159,0,5332.64746]: 0 lost unit Hunter [t=00:01:33.175831][f=0012318] [12318] Event [828.140442,0,5556.92041]: 0 lost unit Hunter [t=00:01:33.294720][f=0012337] [12337] Event [632,-1,5032]: 1 finished unit Urchin [t=00:01:33.370375][f=0012349] [12349] Event [632,0,5544]: 1 lost unit Wind/Tidal Generator [t=00:01:33.508458][f=0012370] [12370] Event [1579.80396,0,5150.45654]: 1 lost unit Hunter [t=00:01:33.512793][f=0012371] [12371] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:33.835604][f=0012422] [12422] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:34.083643][f=0012461] [12461] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:34.280720][f=0012491] [12491] Event [790.75,0,5333.11279]: 0 lost unit Corsair [t=00:01:34.654811][f=0012550] [12550] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:35.193101][f=0012638] [12638] Event [1080,0,5672]: 1 lost unit Wind/Tidal Generator [t=00:01:35.204105][f=0012640] [12640] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:35.551633][f=0012698] [12698] Event [1157.65796,0,5267.78906]: 1 lost unit Hunter [t=00:01:35.746889][f=0012730] [12730] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:36.002881][f=0012771] [12771] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:36.003537][f=0012771] [12771] Event [1176,0,5768]: 1 lost unit Wind/Tidal Generator [t=00:01:36.012038][f=0012772] [12772] Event [1096,0,5752]: 1 lost unit Wind/Tidal Generator [t=00:01:36.330250][f=0012824] [12824] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:36.511835][f=0012854] [12854] Event [2712,0,168]: 0 finished unit Wind/Tidal Generator [t=00:01:36.519704][f=0012855] [12855] Event [904,0,5704]: 1 lost unit Wind/Tidal Generator [t=00:01:36.797168][f=0012901] [12901] Event [1000,0,5736]: 1 lost unit Wind/Tidal Generator [t=00:01:36.807864][f=0012903] [12903] Event [3611.3186,0,3706.96753]: 0 lost unit Hunter [t=00:01:36.982686][f=0012933] [12933] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:37.231446][f=0012975] [12975] Event [2632,0,200]: 0 finished unit Wind/Tidal Generator [t=00:01:37.651017][f=0013046] [13046] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:37.946784][f=0013096] [13096] Event [2616,0,264]: 0 finished unit Wind/Tidal Generator [t=00:01:38.105696][f=0013123] [13123] Event [3912,-1,4024]: 1 lost unit Urchin [t=00:01:38.286637][f=0013153] [13153] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:38.506714][f=0013189] [13189] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:38.837767][f=0013246] [13246] Event [2520,0,312]: 0 finished unit Wind/Tidal Generator [t=00:01:38.954252][f=0013267] [13267] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:39.484003][f=0013360] [13360] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:39.510931][f=0013365] [13365] Event [648,-17.063141,4968]: 1 finished unit Storage [t=00:01:39.854310][f=0013426] [13426] Event [3656,-1,4392]: 1 finished unit Urchin [t=00:01:40.083618][f=0013466] [13466] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:40.187857][f=0013485] [13485] Event [2312,0,248]: 0 finished unit Wind/Tidal Generator [t=00:01:40.236967][f=0013493] [13493] Event [3656,-1,4392]: 1 lost unit Urchin [t=00:01:40.525593][f=0013544] [13544] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:01:40.735195][f=0013581] [13581] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:41.156599][f=0013657] [13657] Event [2232,0,248]: 0 finished unit Wind/Tidal Generator [t=00:01:41.185285][f=0013662] [13662] Event [3826.14575,0,4530.09326]: 1 lost unit Mariner [t=00:01:41.458972][f=0013711] [13711] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:42.191388][f=0013844] [13844] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:42.209806][f=0013847] [13847] Event [2152,0,216]: 0 finished unit Wind/Tidal Generator [t=00:01:42.343794][f=0013871] [13871] Event [1889.97876,0,2963.1355]: 1 lost unit Hunter [t=00:01:42.494386][f=0013898] [13898] Event [984,-1,4888]: 1 finished unit Urchin [t=00:01:42.518928][f=0013903] [13903] Event [4024,-1,6056]: 0 finished unit Metal Extractor [t=00:01:42.736421][f=0013942] [13942] Event [5432,0,2024]: 0 finished unit Wind/Tidal Generator [t=00:01:42.788531][f=0013951] [13951] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:42.964471][f=0013984] [13984] Event [4000,0,4784]: 1 lost unit Picket [t=00:01:43.273135][f=0014041] [14041] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:43.651184][f=0014110] [14110] Event [5448,0,1960]: 0 finished unit Wind/Tidal Generator [t=00:01:43.767179][f=0014131] [14131] Event [744.000061,0,5183.98779]: 1 finished unit Mariner [t=00:01:44.239724][f=0014217] [14217] Event [824,-1,5624]: 1 finished unit Metal Extractor [t=00:01:44.275547][f=0014223] [14223] Event [5240,-4,880]: 0 finished unit Mistral [t=00:01:44.629531][f=0014287] [14287] Event [5448,0,1896]: 0 finished unit Wind/Tidal Generator [t=00:01:45.578018][f=0014455] [14455] Event [5240,-4,880]: 0 finished unit Mistral [t=00:01:45.857799][f=0014505] [14505] Event [5464,0,1832]: 0 finished unit Wind/Tidal Generator [t=00:01:46.162072][f=0014558] [14558] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:01:46.494294][f=0014617] [14617] Event [3544,-1,6024]: 0 finished unit Metal Extractor [t=00:01:46.665758][f=0014648] [14648] Event [5240,-4,880]: 0 finished unit Mistral [t=00:01:47.198432][f=0014749] [14749] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:47.300118][f=0014768] [14768] Event [5480,0,1768]: 0 finished unit Wind/Tidal Generator [t=00:01:47.731285][f=0014852] [14852] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:47.766600][f=0014859] [14859] Event [662.697998,0,3099.93286]: 0 lost unit Hunter [t=00:01:48.021908][f=0014908] [14908] Event [785.649292,0,2858.50049]: 0 lost unit Hunter [t=00:01:48.174798][f=0014937] [14937] Event [696,-1,2792]: 1 lost unit Urchin [t=00:01:48.267403][f=0014955] [14955] Event [1128,-1,5688]: 1 finished unit Metal Extractor [t=00:01:48.272753][f=0014956] [14956] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:48.307403][f=0014962] [14962] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:01:48.459984][f=0014992] [14992] Event [5496,0,1704]: 0 finished unit Wind/Tidal Generator [t=00:01:48.538614][f=0015007] [15007] Event [392,-1,2936]: 1 lost unit Urchin [t=00:01:48.551118][f=0015010] [15010] Event [696,-1,2712]: 1 lost unit Urchin [t=00:01:48.793766][f=0015057] [15057] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:48.811437][f=0015060] [15060] Event [3360,-5,5952]: 0 finished unit Lotus [t=00:01:48.914489][f=0015081] [15081] Event [504,-1,2664]: 1 lost unit Metal Extractor [t=00:01:49.286090][f=0015154] [15154] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:49.481060][f=0015191] [15191] Event [136,-1,3096]: 1 lost unit Metal Extractor [t=00:01:49.614351][f=0015217] [15217] Event [5496,0,1640]: 0 finished unit Wind/Tidal Generator [t=00:01:49.814513][f=0015257] [15257] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:49.912304][f=0015276] [15276] Event [1096,0,5784]: 1 finished unit Wind/Tidal Generator [t=00:01:50.463313][f=0015381] [15381] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:01:50.729503][f=0015427] [15427] Event [5512,0,1576]: 0 finished unit Wind/Tidal Generator [t=00:01:50.742478][f=0015428] [15428] Event [429.32663,0,3828.78882]: 0 lost unit Hunter [t=00:01:50.772667][f=0015432] [15432] Event [5240,0,880]: 0 finished unit Mariner [t=00:01:50.865761][f=0015450] [15450] Event [3552,-5,5888]: 0 finished unit Lotus [t=00:01:50.953218][f=0015465] [15465] Event [712,0,4024]: 1 lost unit Wind/Tidal Generator [t=00:01:51.041563][f=0015483] [15483] Event [438.995148,0,4136.23389]: 0 lost unit Hunter [t=00:01:51.132336][f=0015504] [15504] Event [760,6.73084736,3944]: 1 lost unit Metal Extractor [t=00:01:51.325583][f=0015537] [15537] Event [680,0,4216]: 1 lost unit Wind/Tidal Generator [t=00:01:51.387451][f=0015548] [15548] Event [696,0,4120]: 1 lost unit Wind/Tidal Generator [t=00:01:51.453253][f=0015563] [15563] Event [642.728638,0,4028.18335]: 0 lost unit Hunter [t=00:01:51.637224][f=0015600] [15600] Event [1000,0,5688]: 1 finished unit Wind/Tidal Generator [t=00:01:51.654290][f=0015604] [15604] Event [5240,0,880]: 0 finished unit Mariner [t=00:01:51.836352][f=0015637] [15637] Event [5528,0,1512]: 0 finished unit Wind/Tidal Generator [t=00:01:52.025865][f=0015673] [15673] Event [6008,-1,3048]: 0 finished unit Metal Extractor [t=00:01:52.210174][f=0015707] [15707] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:52.625475][f=0015783] [15783] Event [5544,0,1448]: 0 finished unit Wind/Tidal Generator [t=00:01:52.847786][f=0015822] [15822] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:52.948314][f=0015840] [15840] Event [3552,-5,5824]: 0 finished unit Lotus [t=00:01:53.545776][f=0015943] [15943] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:53.693971][f=0015969] [15969] Event [5688,0,3368]: 0 finished unit Wind/Tidal Generator [t=00:01:53.705798][f=0015971] [15971] Event [744.000061,0,5183.98779]: 1 finished unit Corsair [t=00:01:53.858501][f=0015997] [15997] Event [904,0,5592]: 1 finished unit Wind/Tidal Generator [t=00:01:53.946696][f=0016012] [16012] Event [5544,0,1384]: 0 finished unit Wind/Tidal Generator [t=00:01:54.024829][f=0016026] [16026] Event [1203.98047,0,4763.62744]: 0 lost unit Hunter [t=00:01:54.240378][f=0016063] [16063] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:54.545041][f=0016112] [16112] Event [984,-1,4888]: 1 lost unit Urchin [t=00:01:54.628116][f=0016124] [16124] Event [877.873108,0,4658.77441]: 0 lost unit Hunter [t=00:01:54.631852][f=0016125] [16125] Event [1032.74524,-0.1819084,4894.75732]: 0 lost unit Hunter [t=00:01:54.638031][f=0016126] [16126] Event [882.437866,0,4769.13867]: 0 lost unit Hunter [t=00:01:54.692528][f=0016134] [16134] Event [5800,0,3288]: 0 finished unit Wind/Tidal Generator [t=00:01:54.771460][f=0016147] [16147] Event [1082.84631,-4,5486.94482]: 1 lost unit Mistral [t=00:01:54.783592][f=0016149] [16149] Event [877.656372,0,4963.01318]: 0 lost unit Hunter [t=00:01:54.789890][f=0016150] [16150] Event [5320,0,1160]: 0 finished unit Caretaker [t=00:01:54.926494][f=0016177] [16177] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:54.988590][f=0016184] [16184] Event [851.099243,0,4947.0918]: 0 lost unit Hunter [t=00:01:55.011349][f=0016189] [16189] Event [5560,0,1320]: 0 finished unit Wind/Tidal Generator [t=00:01:55.101704][f=0016207] [16207] Event [811.138794,0,4907.83545]: 0 lost unit Hunter [t=00:01:55.109031][f=0016208] [16208] Event [864.341614,0,4922.46973]: 1 lost unit Corsair [t=00:01:55.396236][f=0016256] [16256] Event [648,0,4408]: 1 lost unit Wind/Tidal Generator [t=00:01:55.423468][f=0016261] [16261] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:55.496278][f=0016276] [16276] Event [467.431885,0,4683.25439]: 0 lost unit Hunter [t=00:01:55.623593][f=0016299] [16299] Event [5864,0,3208]: 0 finished unit Wind/Tidal Generator [t=00:01:55.995683][f=0016361] [16361] Event [632,0,4504]: 1 lost unit Wind/Tidal Generator [t=00:01:56.212202][f=0016398] [16398] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:56.342808][f=0016418] [16418] Event [5576,0,1256]: 0 finished unit Wind/Tidal Generator [t=00:01:56.788424][f=0016494] [16494] Event [5240,0,1192]: 0 finished unit Caretaker [t=00:01:56.791259][f=0016495] [16495] Event [5928,0,3160]: 0 finished unit Wind/Tidal Generator [t=00:01:57.028061][f=0016532] [16532] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:57.032702][f=0016533] [16533] Event [157.477036,0,4310.06787]: 0 lost unit Hunter [t=00:01:57.109155][f=0016546] [16546] Event [197.885651,0,4313.15576]: 0 lost unit Hunter [t=00:01:57.331061][f=0016581] [16581] Event [116.827042,0,4306.46191]: 0 lost unit Hunter [t=00:01:57.562363][f=0016618] [16618] Event [744.000061,0,5183.98779]: 1 finished unit Corsair [t=00:01:58.042986][f=0016694] [16694] Event [808,0,5512]: 1 finished unit Wind/Tidal Generator [t=00:01:58.287809][f=0016732] [16732] Event [5112,0,1160]: 0 finished unit Caretaker [t=00:01:58.372566][f=0016746] [16746] Event [5960,0,3080]: 0 finished unit Wind/Tidal Generator [t=00:01:58.495387][f=0016765] [16765] Event [5592,0,1192]: 0 finished unit Wind/Tidal Generator [t=00:01:58.503714][f=0016766] [16766] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:58.933254][f=0016837] [16837] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:59.329688][f=0016903] [16903] Event [5240,0,880]: 0 finished unit Hunter [t=00:01:59.732061][f=0016970] [16970] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:00.128095][f=0017037] [17037] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:00.236714][f=0017056] [17056] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:02:00.523427][f=0017104] [17104] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:00.663147][f=0017127] [17127] Event [1416,-1,5320]: 1 finished unit Urchin [t=00:02:00.926319][f=0017172] [17172] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:01.327118][f=0017240] [17240] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:01.595848][f=0017285] [17285] Event [2224,0,3760]: 0 finished unit Radar Tower [t=00:02:01.722930][f=0017307] [17307] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:02.124920][f=0017375] [17375] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:02.467973][f=0017432] [17432] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:02:02.705261][f=0017472] [17472] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:03.999939][f=0017678] [17678] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:02:04.967983][f=0017830] [17830] Event [760,4.70012188,3944]: 1 lost unit Metal Extractor [t=00:02:05.399862][f=0017896] [17896] Event [5016,0,856]: 0 finished unit Gunship Plant [t=00:02:05.490833][f=0017910] [17910] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:05.578932][f=0017924] [17924] Event [608,66.9669342,3872]: 1 lost unit Lotus [t=00:02:05.931182][f=0017980] [17980] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:06.352102][f=0018046] [18046] Event [672,40.2651215,3888]: 1 lost unit Radar Tower [t=00:02:06.370951][f=0018049] [18049] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:06.782754][f=0018113] [18113] Event [3000,-1,4616]: 0 finished unit Metal Extractor [t=00:02:07.037122][f=0018150] [18150] Event [5016,21,856]: 0 finished unit Locust [t=00:02:07.304381][f=0018191] [18191] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:07.620316][f=0018237] [18237] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:02:07.998168][f=0018293] [18293] Event [808,-1,4728]: 1 lost unit Urchin [t=00:02:08.004871][f=0018294] [18294] Event [5016,21,856]: 0 finished unit Locust [t=00:02:08.026813][f=0018296] [18296] Event [616,0,4600]: 1 lost unit Wind/Tidal Generator [t=00:02:08.148737][f=0018306] [18306] Event [647.711365,0,4657.69092]: 0 lost unit Hunter [t=00:02:08.355058][f=0018340] [18340] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:08.409299][f=0018346] [18346] Event [600,0,4696]: 1 lost unit Wind/Tidal Generator [t=00:02:08.448183][f=0018352] [18352] Event [590.337036,0,4743.68359]: 0 lost unit Hunter [t=00:02:08.650620][f=0018384] [18384] Event [584,0,4792]: 1 lost unit Wind/Tidal Generator [t=00:02:08.665390][f=0018387] [18387] Event [479.055145,0,4862.70654]: 0 lost unit Hunter [t=00:02:08.698737][f=0018393] [18393] Event [506.17746,0,4875.18799]: 0 lost unit Hunter [t=00:02:08.764750][f=0018405] [18405] Event [512.08197,0,4887.19287]: 0 lost unit Hunter [t=00:02:08.947567][f=0018431] [18431] Event [664,0,4904]: 1 lost unit Caretaker [t=00:02:09.022251][f=0018441] [18441] Event [5016,21,856]: 0 finished unit Locust [t=00:02:09.038151][f=0018443] [18443] Event [568,0,4888]: 1 lost unit Wind/Tidal Generator [t=00:02:09.221042][f=0018466] [18466] Event [389.203094,0,4861.23584]: 0 lost unit Hunter [t=00:02:09.290763][f=0018475] [18475] Event [506.051819,-4,5038.08936]: 1 lost unit Mistral [t=00:02:09.348482][f=0018484] [18484] Event [392,0,4968]: 1 lost unit Caretaker [t=00:02:09.351599][f=0018485] [18485] Event [384.58197,0,5009.62891]: 0 lost unit Hunter [t=00:02:09.359072][f=0018486] [18486] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:09.405525][f=0018494] [18494] Event [352.380157,0,4978.7041]: 0 lost unit Hunter [t=00:02:09.463252][f=0018501] [18501] Event [352.554504,0,4925.08496]: 0 lost unit Hunter [t=00:02:09.848777][f=0018554] [18554] Event [569.533264,0,4617.11426]: 0 lost unit Hunter [t=00:02:10.076586][f=0018585] [18585] Event [5016,21,856]: 0 finished unit Locust [t=00:02:10.173906][f=0018598] [18598] Event [692.140808,0,4732.68164]: 0 lost unit Hunter [t=00:02:10.422838][f=0018632] [18632] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:11.252650][f=0018742] [18742] Event [5016,21,856]: 0 finished unit Locust [t=00:02:12.196864][f=0018867] [18867] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:12.384019][f=0018891] [18891] Event [1032,-1,5032]: 1 finished unit Urchin [t=00:02:12.908751][f=0018963] [18963] Event [5016,21,856]: 0 finished unit Locust [t=00:02:13.208184][f=0019005] [19005] Event [648,-17.063141,4968]: 1 lost unit Storage [t=00:02:13.583412][f=0019057] [19057] Event [744.000061,-4,5183.98779]: 1 finished unit Mistral [t=00:02:13.710668][f=0019075] [19075] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:14.615174][f=0019202] [19202] Event [5016,21,856]: 0 finished unit Locust [t=00:02:14.757460][f=0019222] [19222] Event [1675.92615,0,4439.66797]: 0 lost unit Hunter [t=00:02:15.121431][f=0019277] [19277] Event [1496.89478,0,4412.37305]: 0 lost unit Hunter [t=00:02:15.121813][f=0019277] [19277] Event [1493.8396,0,4370.04688]: 0 lost unit Hunter [t=00:02:15.497432][f=0019334] [19334] Event [760,4.08118153,3944]: 0 finished unit Metal Extractor [t=00:02:15.534352][f=0019339] [19339] Event [1286.65637,0,4306.40967]: 0 lost unit Hunter [t=00:02:15.613988][f=0019351] [19351] Event [1407.06543,0,4099.21533]: 1 lost unit Corsair [t=00:02:15.831126][f=0019384] [19384] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:02:15.864432][f=0019389] [19389] Event [975.321716,0,4355.88867]: 0 lost unit Siren [t=00:02:15.960151][f=0019404] [19404] Event [1346.76563,-4,4104.07861]: 1 lost unit Mistral [t=00:02:16.083704][f=0019423] [19423] Event [1248.62122,0,4099.66943]: 0 lost unit Hunter [t=00:02:16.800705][f=0019530] [19530] Event [1425.91028,0,4036.02271]: 1 lost unit Hunter [t=00:02:16.876751][f=0019541] [19541] Event [1066.24695,0,4689.30957]: 0 lost unit Hunter [t=00:02:16.930629][f=0019550] [19550] Event [1016.43219,0.88961107,4891.22461]: 1 lost unit Hunter [t=00:02:16.957177][f=0019553] [19553] Event [833.520569,0,4582.21094]: 0 lost unit Hunter [t=00:02:16.973858][f=0019556] [19556] Event [5240,0,880]: 0 finished unit Siren [t=00:02:17.061728][f=0019568] [19568] Event [1160.45776,0,4782.78027]: 0 lost unit Hunter [t=00:02:17.136831][f=0019579] [19579] Event [945.461304,0,4771.15625]: 0 lost unit Hunter [t=00:02:17.141115][f=0019580] [19580] Event [1126.43982,-4,4861.6167]: 1 lost unit Mistral [t=00:02:17.217974][f=0019591] [19591] Event [874.209778,0,4744.23242]: 0 lost unit Hunter [t=00:02:17.434256][f=0019622] [19622] Event [736.691528,0,4694.44873]: 1 lost unit Hunter [t=00:02:17.470950][f=0019628] [19628] Event [970.420105,0,5005.35938]: 0 lost unit Hunter [t=00:02:17.490602][f=0019631] [19631] Event [813.457275,0,4731.65723]: 0 lost unit Hunter [t=00:02:17.531793][f=0019637] [19637] Event [5016,21,856]: 0 finished unit Locust [t=00:02:17.916378][f=0019693] [19693] Event [911.29187,0,4964.0332]: 0 lost unit Hunter [t=00:02:18.000302][f=0019705] [19705] Event [744.000061,0,5183.98779]: 1 finished unit Hunter [t=00:02:18.100179][f=0019720] [19720] Event [1155.69934,0,4936.24023]: 0 lost unit Hunter [t=00:02:18.403288][f=0019765] [19765] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:19.148104][f=0019874] [19874] Event [5016,21,856]: 0 finished unit Locust [t=00:02:20.007997][f=0020002] [20002] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:20.520436][f=0020078] [20078] Event [360,-7.7707672,5224]: 1 finished unit Storage [t=00:02:20.731564][f=0020109] [20109] Event [5016,21,856]: 0 finished unit Locust [t=00:02:21.647905][f=0020251] [20251] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:21.792838][f=0020274] gj [t=00:02:21.890127][f=0020290] [20290] Event [887.923096,0,4863.56104]: 1 lost unit Hunter [t=00:02:22.252082][f=0020346] [20346] Event [5016,21,856]: 0 finished unit Locust [t=00:02:22.533039][f=0020390] [20390] Event [1128,-1,5688]: 1 lost unit Metal Extractor [t=00:02:22.559964][f=0020394] !resign [t=00:02:22.567692][f=0020395] > Poll: Resign team 1? [!y=0/1, !n=0/1] [t=00:02:22.567738][f=0020395] > Poll: Resign team 1? [!y=1/1, !n=0/1] [t=00:02:22.571276][f=0020396] > Poll: Resign team 1? [END:SUCCESS] [t=00:02:22.571407][f=0020396] [20396] Event [undefined]: Maspy resigned [t=00:02:22.571641][f=0020396] game_message: Maspy has been destroyed! [t=00:02:22.571833][f=0020396] game_message: FeHFuRyReGoNe wins! [t=00:02:22.572194][f=0020396] Submitting stats [t=00:02:22.580970][f=0020396] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:22.583453][f=0020396] Part| Total Time|Time of the last 0.5s [t=00:02:22.583491][f=0020396] Draw 33416.87ms 24.93% [t=00:02:22.583506][f=0020396] Lua::Callins::Synced 10394.67ms 10.57% [t=00:02:22.583521][f=0020396] Lua::Callins::Unsynced 47404.04ms 33.30% [t=00:02:22.583536][f=0020396] Lua::CollectGarbage::Synced 592.54ms 0.10% [t=00:02:22.583551][f=0020396] Lua::CollectGarbage::Unsynced 1435.02ms 0.80% [t=00:02:22.583564][f=0020396] Misc::Profiler::AddTime 120.88ms 0.00% [t=00:02:22.583586][f=0020396] Sim 66591.68ms 58.03% [t=00:02:22.588945][f=0020396] [20396] Received game_message: Maspy has been destroyed! [t=00:02:22.590049][f=0020396] [20396] Received game_message: FeHFuRyReGoNe wins! [t=00:02:22.598433][f=0020396] > Team 1 resigned [t=00:02:22.603119][f=0020397] [20397] Game End Stats Header: 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Game End Stats Values: 30,7930,4050,4050,7930,167.346725,1192.51001,1192.51001,167.346725,0,0,0,0,0,0,0,0,0,1179.30078,1179.30078,0,6577.94531,3459.97827,3459.97827,6577.94531,480,1020,1020,480,44.2178917,33.9200096,33.9200096,44.2178917,1440,110,110,1440,34.7892418,19.1805058,19.1805058,34.7892418,2100,100,100,2100,5008.25,3185,3185,5008.25,3910,2820,2820,3910,4185,6383.25,6383.25,4185,175.999649,890.467834,890.467834,175.999649,4656.36035,6852.76709,6852.76709,4656.36035 [t=00:02:22.606660][f=0020397] [20397] Game End Stats Values: 31,8235,4130,4130,8235,200.380768,1217.54858,1217.54858,200.380768,0,0,0,0,0,0,0,0,0,1212.36194,1212.36194,0,6772.45557,3512.8811,3512.8811,6772.45557,480,900,900,480,47.3840256,30.8000107,30.8000107,47.3840256,1440,110,110,1440,35.2022705,24.4081745,24.4081745,35.2022705,2300,200,200,2300,5248.25,3185,3185,5248.25,4015,2920,2920,4015,4385,6623.25,6623.25,4385,175.999649,1068.30017,1068.30017,175.999649,4798.95068,7047.27734,7047.27734,4798.95068 [t=00:02:22.606776][f=0020397] [20397] Game End Stats Values: 32,8625,4050,4050,8625,251.703674,1236.88867,1236.88867,251.703674,0,0,0,0,0,0,0,0,0,1212.36194,1212.36194,0,6997.41309,3574.02002,3574.02002,6997.41309,480,1020,1020,480,50.7080154,32.222229,32.222229,50.7080154,1440,110,110,1440,36.4215279,15.6615715,15.6615715,36.4215279,2500,200,200,2500,5548.25,3185,3185,5548.25,4205,2720,2720,4205,4485,6923.25,6923.25,4485,175.999649,1109.97046,1109.97046,175.999649,4985.75488,7272.23486,7272.23486,4985.75488 [t=00:02:22.606883][f=0020397] [20397] Game End Stats Values: 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Stats Values: 41,12950,5020,5020,12950,764.092712,1550.22864,1550.22864,764.092712,0,0,0,0,0,0,0,0,0,1212.36194,1212.36194,0,8765.97656,5253.01318,5253.01318,8765.97656,750,570,570,750,71.5050735,29.6000061,29.6000061,71.5050735,1495,110,110,1495,51.5692253,12.7060766,12.7060766,51.5692253,4060,1540,1540,4060,7074.75,4785,4785,7074.75,6645,2800,2800,6645,6485,8449.75,8449.75,6485,819.333923,1813.41431,1813.41431,819.333923,7185.24951,9140.55176,9140.55176,7185.24951 [t=00:02:22.607884][f=0020397] [20397] Game End Stats Values: 42,13295,4745,4745,13295,798.589294,1599.97388,1599.97388,798.589294,0,0,0,0,0,0,0,0,0,1212.36194,1212.36194,0,9228.87012,5705.61816,5705.61816,9228.87012,750,450,450,750,71.7641754,29.0400047,29.0400047,71.7641754,1495,55,55,1495,63.9223289,12.066349,12.066349,63.9223289,4320,1760,1760,4320,7569.75,5185,5185,7569.75,6730,2480,2480,6730,7185,8944.75,8944.75,7185,1138.50037,1813.41431,1813.41431,1138.50037,8008.0332,9745.10254,9745.10254,8008.0332 [t=00:02:22.608004][f=0020397] [20397] Game End Stats Values: 43,13355,4465,4465,13355,840.010315,1643.73743,1643.73743,840.010315,0,0,0,0,0,0,0,0,0,1212.36194,1212.36194,0,9528.74902,6142.49414,6142.49414,9528.74902,750,570,570,750,73.5672379,24.8800011,24.8800011,73.5672379,1495,55,55,1495,63.4728394,16.3397808,16.3397808,63.4728394,4380,1540,1540,4380,7969.75,5685,5685,7969.75,6730,2300,2300,6730,7985,9344.75,9344.75,7985,1409.84351,1900.42212,1900.42212,1409.84351,8776.48633,10098.8955,10098.8955,8776.48633 [t=00:02:22.608111][f=0020397] [20397] Game End Stats Values: 44,13700,4585,4585,13700,887.078857,1682.41504,1682.41504,887.078857,0,0,0,0,0,0,0,0,0,1398.43799,1398.43799,0,9912.26172,6709.57813,6709.57813,9912.26172,750,570,570,750,73.5598984,24.7999992,24.7999992,73.5598984,1495,55,55,1495,61.1878738,25.6562881,25.6562881,61.1878738,4640,1760,1760,4640,8069.75,6085,6085,8069.75,6815,2200,2200,6815,8385,9444.75,9444.75,8385,1644.2688,2116.42285,2116.42285,1644.2688,9344.49805,10526.4902,10526.4902,9344.49805 [t=00:02:22.608218][f=0020397] [20397] Game End Stats Values: 45,13040,3585,3585,13040,949.625427,1722.75049,1722.75049,949.625427,0,0,0,0,0,0,0,0,0,1491.19031,1491.19031,0,10592.2451,7679.09375,7679.09375,10592.2451,750,570,570,750,70.4523087,24.7999992,24.7999992,70.4523087,1495,55,55,1495,55.9529572,21.3723984,21.3723984,55.9529572,3980,760,760,3980,9049.75,7685,7685,9049.75,6815,2200,2200,6815,10085,10813.001,10813.001,10085,1766.0188,2260.80908,2260.80908,1766.0188,10581.7939,11683.916,11683.916,10581.7939 [t=00:02:22.608323][f=0020397] [20397] Game End Stats Values: 46,13700,3685,3685,13700,1002.89996,1747.81641,1747.81641,1002.89996,0,0,0,0,0,0,0,0,0,1516.92346,1516.92346,0,10601.0586,7685.73633,7685.73633,10601.0586,750,570,570,750,69.9232483,24.8000011,24.8000011,69.9232483,1495,55,55,1495,56.351635,18.2210503,18.2210503,56.351635,4640,760,760,4640,9049.75,7685,7685,9049.75,6815,2300,2300,6815,10085,10813.001,10813.001,10085,1888.2688,2369.44922,2369.44922,1888.2688,10588.4365,11692.7295,11692.7295,10588.4365 [t=00:02:22.608438][f=0020397] [20397] Game End Stats Values: 47,14140,3500,3500,14140,1021.8559,1751.20947,1751.20947,1021.8559,0,0,0,0,0,0,0,0,0,1516.92346,1516.92346,0,11133.1348,7873.63867,7873.63867,11133.1348,750,570,570,750,70.0116348,24.8000031,24.8000031,70.0116348,1495,55,55,1495,54.5911942,9.42863464,9.42863464,54.5911942,5080,660,660,5080,9234.75,7685,7685,9234.75,6815,2215,2215,6815,10085,10998.001,10998.001,10085,1926.7688,2369.44922,2369.44922,1926.7688,10776.3379,12289.1699,12289.1699,10776.3379 [t=00:02:22.738900][f=0020416] [20416] Event [1000,0,5688]: 1 lost unit Wind/Tidal Generator [t=00:02:22.739288][f=0020416] [20416] Event [1416,-1,5320]: 1 lost unit Urchin [t=00:02:22.764056][f=0020419] [20419] Event [955.217468,-4,5308.97754]: 1 lost unit Mistral [t=00:02:22.794231][f=0020424] [20424] Event [1196.23169,-4,5658.18701]: 1 lost unit Mistral [t=00:02:22.812087][f=0020427] [20427] Event [956.399963,-4,5448.03027]: 1 lost unit Mistral [t=00:02:22.857764][f=0020435] [20435] Event [1096,0,5784]: 1 lost unit Wind/Tidal Generator [t=00:02:22.919154][f=0020445] [20445] Event [824,-1,5624]: 1 lost unit Metal Extractor [t=00:02:22.919853][f=0020445] [20445] Event [1032,-1,5032]: 1 lost unit Urchin [t=00:02:22.921593][f=0020445] [20445] Event [744,0,5576]: 1 lost unit Wind/Tidal Generator [t=00:02:22.951039][f=0020450] gg [t=00:02:23.114180][f=0020481] [20481] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:23.652466][f=0020567] [20567] Event [5016,21,856]: 0 finished unit Locust [t=00:02:23.858705][f=0020599] Spectator Maspy left the game: normal quit [t=00:02:23.858799][f=0020599] [20599] Event [undefined]: Maspy quit [t=00:02:24.102435][f=0020638] Player FeHFuRyReGoNe left the game: normal quit [t=00:02:24.102510][f=0020638] [20638] Event [undefined]: FeHFuRyReGoNe quit [t=00:02:24.143009][f=0020644] No clients connected, shutting down server [t=00:02:24.143063][f=0020644] Server shutdown [t=00:02:24.143399][f=0020644] [20644] all players disconnected [t=00:02:24.342856][f=0020678] [20678] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:24.965820][f=0020786] [20786] Event [5016,21,856]: 0 finished unit Locust [t=00:02:25.598879][f=0020901] [20901] Event [5240,-4,880]: 0 finished unit Mistral [t=00:02:26.171359][f=0021004] [21004] Event [5016,21,856]: 0 finished unit Locust [t=00:02:26.467936][f=0021058] [21058] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:27.018153][f=0021164] [21164] Event [5016,21,856]: 0 finished unit Locust [t=00:02:27.236233][f=0021208] [21208] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:27.908206][f=0021344] [21344] Event [5016,21,856]: 0 finished unit Locust [t=00:02:28.108076][f=0021385] [21385] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:28.767828][f=0021519] [21519] Event [5016,21,856]: 0 finished unit Locust [t=00:02:29.018242][f=0021571] [21571] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:29.621611][f=0021695] [21695] Event [5016,21,856]: 0 finished unit Locust [t=00:02:29.857841][f=0021745] [21745] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:30.433207][f=0021863] [21863] Event [5016,21,856]: 0 finished unit Locust [t=00:02:30.659676][f=0021910] [21910] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:31.220342][f=0022026] [22026] Event [5016,21,856]: 0 finished unit Locust [t=00:02:31.495386][f=0022085] [22085] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:32.077665][f=0022209] [22209] Event [5016,21,856]: 0 finished unit Locust [t=00:02:32.316577][f=0022258] [22258] Event [5240,0,880]: 0 finished unit Hunter [t=00:02:32.582601][f=0022313] Autoquit sending quit command. [t=00:02:32.583108][f=0022313] [QuitAction] user exited to system [t=00:02:32.584110][f=0022313] [SpringApp::Kill][1] fromRun=1 [t=00:02:32.584609][f=0022313] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:32.584637][f=0022313] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:32.584655][f=0022313] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:32.584678][f=0022313] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:32.584690][f=0022313] [SpringApp::Kill][2] [t=00:02:32.585402][f=0022313] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:32.585426][f=0022313] [Game::KillLua][1] dtor=0 luaUI=0x55ae070a3d00 [t=00:02:32.585474][f=0022313] Start widgetHandler:Shutdown [t=00:02:32.591264][f=0022313] Shutdown - SaveOrderList Complete [t=00:02:32.592253][f=0022313] Writing last game win data [t=00:02:32.599197][f=0022313] Shutdown - SaveConfigData Complete [t=00:02:32.599236][f=0022313] Shutdown Widget - Save/Load API [t=00:02:32.599256][f=0022313] Shutdown Widget - Chili Highlight [t=00:02:32.599276][f=0022313] Shutdown Widget - Draw After Chili [t=00:02:32.599306][f=0022313] Shutdown Widget - EPIC Menu [t=00:02:32.599570][f=0022313] Shutdown Widget - Chili Widget Selector [t=00:02:32.599672][f=0022313] Shutdown Widget - Chili Minimap [t=00:02:32.600465][f=0022313] Shutdown Widget - Local Team Colors [t=00:02:32.600504][f=0022313] Shutdown Widget - Display Keys 2 [t=00:02:32.600562][f=0022313] Shutdown Widget - Save Game Menu [t=00:02:32.600580][f=0022313] Shutdown Widget - Unit Icons [t=00:02:32.600809][f=0022313] Shutdown Widget - Noises [t=00:02:32.600832][f=0022313] Shutdown Widget - HealthBars [t=00:02:32.600970][f=0022313] Shutdown Widget - Win Counter [t=00:02:32.601012][f=0022313] Shutdown Widget - SpringRTS Replay Stats [t=00:02:32.601054][f=0022313] Shutdown Widget - EndGame APM stats [t=00:02:32.601072][f=0022313] Shutdown Widget - BuildETA [t=00:02:32.601091][f=0022313] Shutdown Widget - Modular Comm Info [t=00:02:32.601107][f=0022313] Shutdown Widget - Outline Shader [t=00:02:32.601124][f=0022313] Shutdown Widget - Stereo3D [t=00:02:32.601142][f=0022313] Shutdown Widget - Showeco and Grid Drawer [t=00:02:32.601159][f=0022313] Shutdown Widget - Point Tracker [t=00:02:32.601175][f=0022313] Shutdown Widget - Missile Silo Range [t=00:02:32.601193][f=0022313] Shutdown Widget - MetalFeatures (new) [t=00:02:32.601719][f=0022313] Shutdown Widget - MinimapEvents [t=00:02:32.601748][f=0022313] Shutdown Widget - Local Widgets Config [t=00:02:32.601774][f=0022313] Shutdown Widget - Highlight Geos [t=00:02:32.601790][f=0022313] Shutdown Widget - Grab Input [t=00:02:32.601814][f=0022313] Shutdown Widget - Defense Range Zero-K [t=00:02:32.601842][f=0022313] Shutdown Widget - Darkening [t=00:02:32.601870][f=0022313] Shutdown Widget - Context Menu [t=00:02:32.601886][f=0022313] Shutdown Widget - Chili Spectator Panels [t=00:02:32.601928][f=0022313] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:32.601952][f=0022313] Shutdown Widget - Chili Nuke Warning [t=00:02:32.601972][f=0022313] Shutdown Widget - Chili EndGame Window [t=00:02:32.601993][f=0022313] Shutdown Widget - Chili Economy Panel Default [t=00:02:32.602118][f=0022313] Shutdown Widget - CameraShake [t=00:02:32.602138][f=0022313] Shutdown Widget - State Reverse and Latency [t=00:02:32.602156][f=0022313] Shutdown Widget - Music Player v2 [t=00:02:32.602173][f=0022313] Shutdown Widget - Attack AoE [t=00:02:32.602189][f=0022313] Shutdown Widget - Map Edge Extension [t=00:02:32.602215][f=0022313] Shutdown Widget - Selection Send [t=00:02:32.602233][f=0022313] Shutdown Widget - LupsManager [t=00:02:32.602285][f=0022313] Shutdown Widget - Newton Firezone [t=00:02:32.602303][f=0022313] Shutdown Widget - Chili Pro Console [t=00:02:32.604959][f=0022313] Shutdown Widget - Persistent Build Height [t=00:02:32.605002][f=0022313] Shutdown Widget - Lasso Terraform GUI [t=00:02:32.605024][f=0022313] Shutdown Widget - Lups [t=00:02:32.605079][f=0022313] Shutdown Widget - Chili Framework [t=00:02:32.605110][f=0022313] Shutdown Widget - Mex Placement Handler [t=00:02:32.605132][f=0022313] Shutdown Widget - Chili Core Selector [t=00:02:32.605278][f=0022313] Shutdown Widget - Custom Markers [t=00:02:32.605303][f=0022313] Shutdown Widget - Select Keys [t=00:02:32.605348][f=0022313] Shutdown Widget - Pause Screen [t=00:02:32.605372][f=0022313] Shutdown Widget - Text To Speech Control [t=00:02:32.605392][f=0022313] Shutdown Widget - Layout Handler [t=00:02:32.605413][f=0022313] End widgetHandler:Shutdown [t=00:02:32.692738][f=0022313] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1674508,144202583} {int,ext,rec}Allocs={23637116,0,0} {chunk,block}Bytes={144202583,0} [t=00:02:32.692862][f=0022313] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:32.692899][f=0022313] [Game::KillLua][3] dtor=0 luaRules=0x55adfedb2660 [t=00:02:32.692954][f=0022313] Start gadgetHandler:Shutdown [t=00:02:32.692973][f=0022313] Shutdown - StartSetup [t=00:02:32.692990][f=0022313] Shutdown - UnitMorph [t=00:02:32.695147][f=0022313] Shutdown - Carrier Drones [t=00:02:32.695609][f=0022313] Shutdown - LupsNanoSpray [t=00:02:32.695637][f=0022313] Shutdown - Missile Silo Controller [t=00:02:32.695654][f=0022313] Shutdown - Modular Comm Info [t=00:02:32.695670][f=0022313] Shutdown - Terrain Texture Handler [t=00:02:32.695687][f=0022313] Shutdown - UnitCloakShield [t=00:02:32.696144][f=0022313] Shutdown - Starlight Handler [t=00:02:32.696199][f=0022313] End gadgetHandler:Shutdown [t=00:02:32.721826][f=0022313] Start gadgetHandler:Shutdown [t=00:02:32.721883][f=0022313] Shutdown - Save/Load [t=00:02:32.721906][f=0022313] Shutdown - Teleport Throw [t=00:02:32.721926][f=0022313] Shutdown - UnitMorph [t=00:02:32.721973][f=0022313] Shutdown - Modular Comm Info [t=00:02:32.721989][f=0022313] Shutdown - Retreat Command [t=00:02:32.722011][f=0022313] Shutdown - Shockwaves [t=00:02:32.722027][f=0022313] Shutdown - UnitCloakShield [t=00:02:32.722045][f=0022313] Shutdown - Lups Cloak FX [t=00:02:32.722062][f=0022313] Shutdown - Lups [t=00:02:32.722101][f=0022313] Shutdown - Lups Shield [t=00:02:32.722222][f=0022313] End gadgetHandler:Shutdown [t=00:02:32.919947][f=0022313] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23637153,0,0} {chunk,block}Bytes={0,0} [t=00:02:32.920712][f=0022313] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23637153,0,0} {chunk,block}Bytes={0,0} [t=00:02:32.920796][f=0022313] [Game::KillLua][4] dtor=0 [t=00:02:32.920819][f=0022313] [Game::KillLua][5] dtor=0 [t=00:02:32.927953][f=0022313] [Game::~CGame][1] [t=00:02:32.927999][f=0022313] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:32.928016][f=0022313] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:32.928030][f=0022313] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:32.928043][f=0022313] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:32.928058][f=0022313] [Game::KillLua][4] dtor=1 [t=00:02:32.928071][f=0022313] [Game::KillLua][5] dtor=1 [t=00:02:32.928221][f=0022313] [Game::KillMisc][1] [t=00:02:32.928235][f=0022313] [Game::KillMisc][2] [t=00:02:32.928283][f=0022313] [Game::KillMisc][3] [t=00:02:32.928368][f=0022313] [Game::KillRendering][1] [t=00:02:32.934429][f=0022313] [3DOParser::Kill] allocated 1 pieces [t=00:02:32.934467][f=0022313] [S3OParser::Kill] allocated 290 pieces [t=00:02:32.934613][f=0022313] [AssParser::Kill] allocated 19 pieces [t=00:02:32.935138][f=0022313] [Game::KillInterface][1] [t=00:02:32.935928][f=0022313] [Game::KillInterface][2] [t=00:02:32.936704][f=0022313] [Game::KillSimulation][1] [t=00:02:32.936730][f=0022313] [Game::KillSimulation][2] [t=00:02:34.294382][f=0022313] [CCollisionHandler] dis-/continuous tests: 0/299702 [t=00:02:34.297854][f=0022313] [Game::KillSimulation][3] [t=00:02:34.298453][f=0022313] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.298929][f=0022313] [~CPathCache(24x24)] cacheHits=86 hitPercentage=25% numHashColls=0 maxCacheSize=32 [t=00:02:34.298964][f=0022313] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.298997][f=0022313] [~CPathCache(48x48)] cacheHits=168 hitPercentage=0% numHashColls=0 maxCacheSize=65 [t=00:02:34.302421][f=0022313] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:34.302446][f=0022313] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:34.322105][f=0022313] [LosHandler::Kill] raycast instance cache-{hits,misses}={30907,36588}; shared=0%; cached=45% [t=00:02:34.341652][f=0022313] [Game::KillSimulation][4] [t=00:02:40.380533][f=0022313] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:02:40.384066][f=0022313] [Game::~CGame][2] [t=00:02:40.384285][f=0022313] [Game::~CGame][3] [t=00:02:40.626109][f=0022313] [SpringApp::Kill][3] [t=00:02:40.626911][f=0022313] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 235793 bytes sent 525669 bytes recv'd [t=00:02:43.649492][f=0022313] [SpringApp::Kill][4] font=0x55adeece4790 [t=00:02:43.650639][f=0022313] [SpringApp::Kill][5] [t=00:02:43.662422][f=0022313] [SpringApp::Kill][6] [t=00:02:43.662485] [SpringApp::Kill][7] [t=00:02:43.663693] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:43.663712] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:43.663722] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:43.663732] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:43.671992] [VFS] [SpringVFS::DeleteArchives] [t=00:02:43.672033] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7911 [t=00:02:43.672046] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp (0x55adeed37aa0) [t=00:02:43.687173] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp" numZipFiles=7911 sumInflSize=724527kb sumReadTime=2327ms [t=00:02:43.687242] file="bitmaps/pd/smoke1.tga" indx=584 inflSize=16kb readTime=22ms [t=00:02:43.687255] file="luarules/configs/dynamic_comm_skins.lua" indx=1273 inflSize=1kb readTime=20ms [t=00:02:43.687266] file="bitmaps/lightsmoketrail.tga" indx=514 inflSize=28kb readTime=19ms [t=00:02:43.687550] file="bitmaps/pd/splashside.tga" indx=591 inflSize=64kb readTime=19ms [t=00:02:43.687577] file="luarules/utilities.lua" indx=1949 inflSize=0kb readTime=18ms [t=00:02:43.687589] file="scripts/aimposterraform.lua" indx=5668 inflSize=2kb readTime=17ms [t=00:02:43.687599] file="unitpics/spiderassault.png" indx=6671 inflSize=11kb readTime=16ms [t=00:02:43.687610] file="units/amphbomb.lua" indx=6756 inflSize=3kb readTime=16ms [t=00:02:43.687896] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=15ms [t=00:02:43.687912] file="luarules/utilities/function_override.lua" indx=1955 inflSize=5kb readTime=14ms [t=00:02:43.696952] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/44ee6de17f5c059dc813f44a6442f299.sdp] 30384323 bytes cached in 2821 files [t=00:02:43.831889] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [t=00:02:43.831939] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x55adeee29c80) [t=00:02:43.832836] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=336 [t=00:02:43.833206] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/maphelper.sdz (0x55adeed52c20) [t=00:02:43.833681] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz (0x7f954c02bf10) [t=00:02:43.834156] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/springcontent.sdz] 158553 bytes cached in 69 files [t=00:02:43.834330] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz (0x55adeee31990) [t=00:02:43.834614] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-841-g099e9d0/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:02:43.835533] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:43.835551] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:43.835565] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:43.835575] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:43.835585] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:43.835595] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:43.836365] [SpringApp::Kill][8] [t=00:02:43.836386] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:43.836397] [WatchDog::Uninstall][1] hangDetectorThread=0x55adaba65a70 (joinable=1) [t=00:02:43.836423] [WatchDog::Uninstall][2] [t=00:02:44.619824] [WatchDog::Uninstall][3] [t=00:02:44.619860] [SpringApp::Kill][9]