[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000072] Using writeable configuration source: "/tmp/tmp.vvf8dMUSXR/springsettings.1291593.cfg" [t=00:00:00.003412] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003463] ============== ============== [t=00:00:00.003475] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003484] [t=00:00:00.003493] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003502] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003511] Use "none" to disable the default log sections. [t=00:00:00.003520] ============== ============== [t=00:00:00.003530] ============== ============== [t=00:00:00.003584] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003596] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003606] ROAM = 2 [t=00:00:00.003615] RotateLogFiles = 1 [t=00:00:00.003625] TeamHighlight = 0 [t=00:00:00.003635] ============== ============== [t=00:00:00.003644] ============== ============== [t=00:00:00.003653] Spring Engine Version: 105.1.1-822-ga2f88fe BAR105 (Headless) [t=00:00:00.003663] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.003672] Compiler Version: gcc-10.3.0 [t=00:00:00.003699] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.003871] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.003883] Binary Word Size: 64-bit (native) [t=00:00:00.003892] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.003901] Physical CPU Cores: 1 [t=00:00:00.003911] Logical CPU Cores: 1 [t=00:00:00.003920] ============== ============== [t=00:00:00.003983] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.003992] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004001] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004010] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.004019] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.005431] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.005449] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.005479] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.005497] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.005509] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.005535] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [t=00:00:00.017604] [GR::LogVersionInfo] [t=00:00:00.017630] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017672] GL version : [t=00:00:00.017684] GL vendor : [t=00:00:00.017694] GL renderer : [t=00:00:00.017705] GLSL version: [t=00:00:00.017715] GLEW version: spring headless stub GLEW version [t=00:00:00.017725] GPU memory : unknown [t=00:00:00.017735] SDL swap-int: 0 [t=00:00:00.017746] SDL driver : headless stub [t=00:00:00.017755] [t=00:00:00.017766] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017776] ARB shader support : 0 [t=00:00:00.017786] GLSL shader support : 0 [t=00:00:00.017796] GL4 support : 0 [t=00:00:00.017806] FBO extension support : 0 [t=00:00:00.017817] NVX GPU mem-info support : 0 [t=00:00:00.017827] ATI GPU mem-info support : 0 [t=00:00:00.017837] NPOT-texture support : 1 (0) [t=00:00:00.017869] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017880] texture query-LOD support : 1 (0) [t=00:00:00.017892] MSAA frame-buffer support : 0 (0) [t=00:00:00.017902] Z-buffer depth : 16 (-) [t=00:00:00.017938] primitive-restart support : 0 (0) [t=00:00:00.017949] clip-space control support: 0 (0) [t=00:00:00.017959] seamless cube-map support : 0 (0) [t=00:00:00.017969] frag-depth layout support : 0 (0) [t=00:00:00.017979] persistent maps support : 0 (0) [t=00:00:00.017990] [t=00:00:00.018000] max. FBO samples : -1 [t=00:00:00.018010] max. texture size : 2048 [t=00:00:00.018023] max. texture anisotropy level: 0.000000 [t=00:00:00.018033] max. vec4 varyings/attributes: 0/0 [t=00:00:00.018043] max. draw-buffers : 0 [t=00:00:00.018053] max. rec. indices/vertices : 0/0 [t=00:00:00.018064] max. uniform buffer-bindings : 0 [t=00:00:00.018074] max. uniform block-size : 0KB [t=00:00:00.018083] max. storage buffer-bindings : 0 [t=00:00:00.018094] max. storage block-size : 0MB [t=00:00:00.018103] [t=00:00:00.018114] enable AMD-hacks : 0 [t=00:00:00.018138] compress MIP-maps: 0 [t=00:00:00.018156] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.018589] [GR::UpdateGLConfigs] [t=00:00:00.018612] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018631] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018645] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018658] [GR::InitGLState] [t=00:00:00.018725] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.230847] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.234742] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.240011] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.240536] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.240559] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.240574] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/ [t=00:00:00.277458] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base [t=00:00:00.281406] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.349406] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.350566] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.371147] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 93ms [t=00:00:00.371174] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.371330] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.376959] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f166c02bb90 (SpringVFS) global=(nil) (null) [t=00:00:00.376991] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.377107] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.377135] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.377176] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.377187] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.377226] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail! [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1439 MB [t=00:00:00.379614][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.379648][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.379675][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1291593/replay.sdfz" for game data... [t=00:00:00.615510][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.616724][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.616759][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.619724][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.619784][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [t=00:00:00.619815][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.667429][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55644fe36870] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:00.668474][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.669670][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.670336][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55644fe36870] using game "Zero-K v1.10.1.4" (loaded=0 cached=0) [t=00:00:00.671334][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.4", overwrite=false)] section=0 cached=0 [t=00:00:00.683388][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.683624][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.691521][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.691774][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.743609][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.743650][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.743743][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.743802][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.743856][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.743910][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.745024][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.745520][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.746047][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.750003][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.751978][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.754906][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.754940][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.755406][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.761419][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.762525][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.763473][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.763782][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.764739][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.764762][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.770439][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.770490][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.931091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.986596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.065067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.432455][f=-000001] Loading UnitDefs_posts [t=00:00:02.649749][f=-000001] Loading FeatureDefs_posts [t=00:00:02.719478][f=-000001] Loading WeaponDefs_posts [t=00:00:02.754224][f=-000001] Loading ArmorDefs_posts [t=00:00:02.787530][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 689ms [t=00:00:02.901608][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 842ms [t=00:00:02.913031][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.205593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.217880][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [t=00:00:03.217954][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.218505][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.280655][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [t=00:00:03.280708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.284198][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.612045][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.709960][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.860796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.865466][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.865499][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.567587][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [t=00:00:04.567644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.665810][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:04.665866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.689963][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.568299][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.573644][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.574073][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.585326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:05.585422][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.588411][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:05.588448][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.589975][f=-000001] InfoTexture: legacy [t=00:00:05.590015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:05.591235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.747656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.764007][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.764063][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.766268][f=-000001] Set ROAM mode to DisplayLists [t=00:00:06.766309][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.011113][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:07.014481][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:07.267811][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:07.375305][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:07.536946][f=-000001] Loaded DecalsDrawer: off [t=00:00:07.537184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.538013][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.991490][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.005164][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:08.169056][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [t=00:00:08.170972][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:08.171001][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:08.183151][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.183197][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:08.183214][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:08.183227][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:08.183241][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.183254][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.183267][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1b [t=00:00:08.190686][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.190744][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:08.190759][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:08.190773][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:08.190786][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.190799][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:08.190811][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2b [t=00:00:08.190826][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556458f94100 has BLOCKSIZE 1 [t=00:00:08.195083][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:08.195112][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:08.195126][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:08.195139][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:08.195151][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.195165][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b81 [t=00:00:08.198252][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b81 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b81.zip" (exists=1) [t=00:00:08.199913][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:08.209799][f=-000001] Path cache (48, 48) initialized. [t=00:00:08.209843][f=-000001] Path cache (48, 48) initialized. [t=00:00:08.214282][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:08.214320][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:08.214351][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:08.214375][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:08.214389][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:08.214401][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b91 [t=00:00:08.329337][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b91 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b91.zip" (exists=1) [t=00:00:08.330375][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:08.341777][f=-000001] Path cache (24, 24) initialized. [t=00:00:08.341817][f=-000001] Path cache (24, 24) initialized. [t=00:00:08.341832][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum da7cc7e1)" [t=00:00:08.341981][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:08.341999][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:08.342013][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:08.540742][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [t=00:00:08.541562][f=-000001] Synced LuaRules: starting loading [t=00:00:09.899158][f=-000001] Setting up autohandicap [t=00:00:09.899226][f=-000001] talas, spectator, false, allyTeamID, 1, customKeys.elo, , 1557, nil [t=00:00:09.899259][f=-000001] Sutee, spectator, false, allyTeamID, 0, customKeys.elo,
, 1665, nil [t=00:00:09.899285][f=-000001] Team 0, 1, 1665 [t=00:00:09.899299][f=-000001] Team 1, 1, 1557 [t=00:00:09.899312][f=-000001] firstAllyTeamMean, 1665 [t=00:00:09.899325][f=-000001] secondAllyTeamMean, 1557 [t=00:00:09.899347][f=-000001] lowerWinChance, 0.34939536 [t=00:00:09.899362][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:11.523591][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:11.918540][f=-000001] Synced LuaRules: finished loading [t=00:00:11.942189][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:12.503505][f=-000001] Unsynced LuaRules: finished loading [t=00:00:12.583594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:12.699837][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [t=00:00:12.766063][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:12.771405][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:12.771843][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:12.772264][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:12.838296][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:12.847929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:12.848944][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:12.848966][f=-000001] LuaSocket Support: enabled [t=00:00:12.864612][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:12.944813][f=-000001] localWidgets, nil, true, true [t=00:00:12.945443][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:12.945467][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:12.954973][f=-000001] USE_OLD_CHILI [t=00:00:13.719283][f=-000001] Loading last game win data [t=00:00:13.720690][f=-000001] Resetting win data [t=00:00:13.721355][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:13.721384][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:13.721401][f=-000001] Player and team counts match, continuing [t=00:00:13.721420][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:13.721438][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:13.721453][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:13.860556][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:13.860597][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:13.903650][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:13.924337][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:14.627180][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:15.703371][f=-000001] Loaded API widget: Cluster Detection [t=00:00:15.706603][f=-000001] Loaded API widget: Hacky version fix [t=00:00:15.707192][f=-000001] Loaded API widget: Shared Functions [t=00:00:15.707780][f=-000001] Loaded API widget: i18n [t=00:00:15.709057][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:15.709687][f=-000001] Loaded API widget: Win Counter [t=00:00:15.710570][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:15.949454][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:15.949842][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:15.950126][f=-000001] Loaded API widget: CommandInsert [t=00:00:16.231409][f=-000001] Loaded API widget: Chili Framework [t=00:00:16.232822][f=-000001] Loaded API widget: Lups [t=00:00:16.233035][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:16.233335][f=-000001] Loaded widget: Chili Highlight [t=00:00:16.233600][f=-000001] Loaded widget: Save/Load API [t=00:00:16.233868][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:16.234168][f=-000001] Loaded widget: Draw After Chili [t=00:00:16.238755][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:16.239957][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.239981][f=-000001] Ground-decal rendering is disabled! [t=00:00:16.240049][f=-000001] Set maximum particles to: 0 [t=00:00:16.240166][f=-000001] Set UnitLodDist to 0 [t=00:00:16.240265][f=-000001] Set UnitIconDist to 0 [t=00:00:16.267542][f=-000001] Loaded widget: EPIC Menu [t=00:00:16.293550][f=-000001] Loaded widget: Chili Minimap [t=00:00:16.294120][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:16.294392][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:16.294661][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:16.302952][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:16.303244][f=-000001] Deferred Rendering requires shader support! [t=00:00:16.303614][f=-000001] Loaded widget: Deferred rendering [t=00:00:16.303859][f=-000001] Mexspot Fetcher fetching [t=00:00:16.304058][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:16.304314][f=-000001] Team highlighting: Disabled [t=00:00:16.304607][f=-000001] Loaded widget: Teamhighlight option [t=00:00:16.305069][f=-000001] Loaded widget: Local Team Colors [t=00:00:16.305445][f=-000001] Loaded widget: Display Keys 2 [t=00:00:16.305775][f=-000001] Loaded widget: Save Game Menu [t=00:00:16.306004][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:16.306218][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:16.306401][f=-000001] Loaded widget: One click weapon handler [t=00:00:16.306759][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:16.307384][f=-000001] Loaded widget: Attack Command Helper [t=00:00:16.307735][f=-000001] Loaded widget: Selection Modkeys [t=00:00:16.316283][f=-000001] Loaded widget: Chili Global Commands [t=00:00:16.318122][f=-000001] Loaded widget: Outline No Shader [t=00:00:16.318535][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:16.359727][f=-000001] Loaded widget: HealthBars [t=00:00:16.360206][f=-000001] Loaded widget: Noises [t=00:00:16.360514][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:16.360852][f=-000001] Loaded widget: Unit Icons [t=00:00:16.364347][f=-000001] Loaded widget: Chili Vote Display [t=00:00:16.364838][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:16.365137][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:16.365174][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1291593/events.log [t=00:00:16.367842][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:16.368355][f=-000001] Loaded widget: BuildETA [t=00:00:16.368691][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:16.369011][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:16.369361][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:16.369664][f=-000001] Loaded widget: EndGame Stats [t=00:00:16.369856][f=-000001] Loaded widget: Objectives [t=00:00:16.371454][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:16.371771][f=-000001] Loaded widget: EndGame APM stats [t=00:00:16.375386][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:16.375734][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:16.379840][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:16.380253][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:16.380565][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:16.380928][f=-000001] Loaded widget: Music Player v2 [t=00:00:16.381128][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:16.381426][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:16.381715][f=-000001] Loaded widget: Autoquit [t=00:00:16.382133][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:16.382375][f=-000001] Loaded widget: Blast Radius [t=00:00:16.382702][f=-000001] Loaded widget: CameraShake [t=00:00:16.383316][f=-000001] Loaded widget: Cheat Sheet [t=00:00:16.395429][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:16.395931][f=-000001] EndGame Graph disabled [t=00:00:16.416307][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:16.416685][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:16.417060][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:16.417297][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:16.442850][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:16.443361][f=-000001] Loaded widget: Ferry Points [t=00:00:16.444046][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:16.453647][f=-000001] Loaded widget: Context Menu [t=00:00:16.454214][f=-000001] Loaded widget: Darkening [t=00:00:16.454556][f=-000001] Loaded widget: Decloak Range [t=00:00:16.454946][f=-000001] Loaded widget: Decoration Handler [t=00:00:16.462672][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:16.463066][f=-000001] Loaded widget: Easy Facing [t=00:00:16.463527][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:16.463765][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:16.464094][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:16.464427][f=-000001] Input grabbing is enabled! [t=00:00:16.464447][f=-000001] Input grabbing is enabled! [t=00:00:16.464553][f=-000001] Loaded widget: Grab Input [t=00:00:16.464807][f=-000001] Loaded widget: Guard Remove [t=00:00:16.465198][f=-000001] Loaded widget: Haven Handler [t=00:00:16.465554][f=-000001] Loaded widget: Highlight Geos [t=00:00:16.466143][f=-000001] Loaded widget: In-game Guide [t=00:00:16.466382][f=-000001] Loaded widget: In-game Ignore [t=00:00:16.466695][f=-000001] Loaded widget: Keep Target [t=00:00:16.467070][f=-000001] Loaded widget: Local Widgets Config [t=00:00:16.467421][f=-000001] Loaded widget: MinimapEvents [t=00:00:16.467721][f=-000001] Loaded widget: Misc default command replacements [t=00:00:16.468060][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:16.468650][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:16.469133][f=-000001] Loaded widget: Missile Silo Range [t=00:00:16.469362][f=-000001] Loaded widget: Mission Results Handler [t=00:00:16.469600][f=-000001] Loaded widget: Morph Finished notification [t=00:00:16.469829][f=-000001] Loaded widget: Orbit Command [t=00:00:16.470218][f=-000001] Loaded widget: Point Tracker [t=00:00:16.470450][f=-000001] Loaded widget: Raw Move Issue [t=00:00:16.470681][f=-000001] Loaded widget: ReclaimInfo [t=00:00:16.471156][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:16.471546][f=-000001] Loaded widget: Show selected unit range [t=00:00:16.472049][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:16.472570][f=-000001] Loaded widget: Simple Settings [t=00:00:16.472973][f=-000001] Loaded widget: Smart Bombers [t=00:00:16.473247][f=-000001] Loaded widget: SmoothCam [t=00:00:16.473686][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:16.474376][f=-000001] Loaded widget: Stereo3D [t=00:00:16.474621][f=-000001] Loaded widget: Stop Self-D [t=00:00:16.475141][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:16.475415][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:16.476280][f=-000001] Loaded widget: Camera Save Position [t=00:00:16.477645][f=-000001] Loaded widget: Command Alpha [t=00:00:16.478221][f=-000001] Loaded widget: Outline Shader [t=00:00:16.478613][f=-000001] Loaded widget: Ghost Site [t=00:00:16.479772][f=-000001] Loaded widget: Attack Warning [t=00:00:16.480131][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:16.480768][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:16.482153][f=-000001] Loaded widget: Auto Group [t=00:00:16.483132][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:16.484066][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:16.484414][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:16.485253][f=-000001] Loaded widget: Projectile Lights [t=00:00:16.486209][f=-000001] Loaded widget: Select Com at start [t=00:00:16.492580][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:16.494512][f=-000001] Loaded widget: Transport AI [t=00:00:16.650948][f=-000001] Loaded widget: Attack AoE [t=00:00:16.651472][f=-000001] Loaded widget: Icon Sets [t=00:00:16.652280][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:16.658901][f=-000001] Loaded widget: Replay control buttons [t=00:00:16.659461][f=-000001] Loaded widget: Smooth Scroll [t=00:00:16.687694][f=-000001] Loaded widget: Unit Start State [t=00:00:16.688236][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:16.688497][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:16.711189][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:16.712773][f=-000001] Loaded widget: PlanetWars Info [t=00:00:16.713317][f=-000001] Loaded widget: Commands FX [t=00:00:16.713566][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:16.734187][f=-000001] Loaded widget: UnitShapes [t=00:00:16.734736][f=-000001] : disabled for spectators [t=00:00:16.735748][f=-000001] Loaded widget: Stockpiler [t=00:00:16.737681][f=-000001] Loaded widget: Map Edge Extension [t=00:00:16.738076][f=-000001] Loaded widget: AllyCursors [t=00:00:16.738558][f=-000001] Loaded widget: Gadget Icons [t=00:00:16.739039][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:16.739491][f=-000001] Loaded widget: Selection Send [t=00:00:16.739872][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:16.740271][f=-000001] Loaded widget: Shield Guard [t=00:00:16.741640][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:16.742325][f=-000001] Loaded widget: State Icons [t=00:00:16.742709][f=-000001] : disabled for spectators [t=00:00:16.743759][f=-000001] Loaded widget: Building Starter [t=00:00:16.744164][f=-000001] : disabled for spectators [t=00:00:16.745055][f=-000001] Loaded widget: Cloaker Guard [t=00:00:16.745351][f=-000001] Loaded widget: LupsManager [t=00:00:16.745792][f=-000001] Loaded widget: Smoke Signals [t=00:00:16.746283][f=-000001] Loaded widget: Units on Fire [t=00:00:16.747141][f=-000001] Loaded widget: Newton Firezone [t=00:00:16.747933][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:16.750242][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:16.750946][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:16.751600][f=-000001] Loaded widget: Chili Docking [t=00:00:16.760512][f=-000001] Loaded widget: Chili Pro Console [t=00:00:16.774840][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:16.775936][f=-000001] Loaded widget: HUD Presets [t=00:00:16.776948][f=-000001] Loaded widget: Persistent Build Height [t=00:00:16.796392][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:16.798689][f=-000001] Loaded widget: Image Preloader [t=00:00:16.800495][f=-000001] Loaded widget: Custom Markers [t=00:00:16.811303][f=-000001] Loaded widget: Chili Core Selector [t=00:00:16.812518][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:16.813247][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:16.815149][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:16.816187][f=-000001] Loaded widget: Start Boxes [t=00:00:16.820301][f=-000001] Loaded widget: Select Keys [t=00:00:16.831799][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:16.832538][f=-000001] Loaded widget: Pause Screen [t=00:00:16.832790][f=-000001] Loaded widget: Restricted Zones [t=00:00:16.833038][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:16.833600][f=-000001] Loaded widget: CustomFormations2 [t=00:00:16.833989][f=-000001] SetSunLighting [t=00:00:16.835289][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:16.849624][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:16.850605][f=-000001] Loaded widget: Font Cache [t=00:00:16.850945][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.850987][f=-000001] Loaded widget: GC Control [t=00:00:16.854516][f=-000001] Loaded widget: Layout Handler [t=00:00:16.854976][f=-000001] Loaded widget: Text To Speech Control [t=00:00:16.857292][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:16.861843][f=-000001] Writing last game win data [t=00:00:16.866355][f=-000001] LuaUI v0.3 [t=00:00:16.984665][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.985169][f=-000001] [s11n] Loading s11n file... [t=00:00:16.987947][f=-000001] [s11n] Parsing model... [t=00:00:16.990031][f=-000001] [s11n] Populating game world... [t=00:00:17.060139][f=-000001] [s11n] s11n loading complete. [t=00:00:17.060253][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:17.616589][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.630220][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12990,0,0} {chunk,block}Bytes={0,0} [t=00:00:17.799380][f=-000001] Spectator mode. Widget removed. [t=00:00:17.800633][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:17.800810][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:17.800839][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:17.808900][f=-000001] Spectator mode. Widget removed. [t=00:00:17.810262][f=-000001] Playback paused [t=00:00:17.816616][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.903331][f=-000001] Opening demofile demos/1291593/replay.sdfz [t=00:00:17.903380][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:17.903395][f=-000001] -> Version: 105.1.1-822-ga2f88fe BAR105 [Linux 64-bit (native)] [t=00:00:17.903551][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:17.903907][f=-000001] -> Connection established (given id 2) [t=00:00:17.903946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:17.904057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:17.904103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:17.904124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:17.904555][f=-000001] Speed set to 20.0 [server] [t=00:00:17.904620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55645f903810,0x556465779730}][locale="C"]" [t=00:00:17.904641][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:17.945417][f=-000001] Switching to Overhead (TA) style camera [t=00:00:17.945462][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.662183][f=-000001] Beginning demo playback [t=00:00:21.678337][f=-000001] GameID: 8f41f561cbc796a0f6f30c13ba8f69e2 [t=00:00:21.686069][f=-000001] Connection attempt from talas [t=00:00:21.686103][f=-000001] -> Version: 105.1.1-822-ga2f88fe BAR105 [Linux 64-bit (native)] [t=00:00:21.686687][f=-000001] [0] Event [undefined]: talas changed status [t=00:00:21.686873][f=-000001] -> Connection established (given id 0) [t=00:00:21.702395][f=-000001] Connection attempt from Sutee [t=00:00:21.702442][f=-000001] -> Version: 105.1.1-822-ga2f88fe BAR105 [Windows 64-bit (native)] [t=00:00:21.702506][f=-000001] [0] Event [undefined]: Sutee changed status [t=00:00:21.702675][f=-000001] -> Connection established (given id 1) [t=00:00:21.710041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:21.710095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:21.758015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:21.758101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:22.170149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:22.186152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:22.674464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:22.690003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:22.938316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="talas" string="[Game::Load][lua{Rules,Gaia}={0x555d30860f00,0x555d5b75ee50}][locale="C"]" [t=00:00:23.154715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sutee" string="[Game::Load][lua{Rules,Gaia}={0000016226304e70,000001625d794910}][locale="C"]" [t=00:00:23.318775][f=-000001] Allies: I choose: Engineer! [t=00:00:23.370905][f=-000001] Allies: I choose: Recon! [t=00:00:24.877165][f=-000001] [0] Event [2910,43.2866211,5609]: 0 finished unit Engineer Commander [t=00:00:24.888863][f=-000001] [0] Event [3152,43.28479,776]: 1 finished unit Recon Commander [t=00:00:24.960168][f=0000000] [0] Game has noElo set. [t=00:00:24.960232][f=0000000] [0] Sutee, team: 1, elo:1665, userid: 550484 [t=00:00:24.960263][f=0000000] [0] talas, team: 0, elo:1557, userid: 390321 [t=00:00:24.960293][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:24.966681][f=0000001] Playback continued [t=00:00:24.979655][f=0000008] [8] Event [3128,43.28125,872]: 1 finished unit Shieldbot Factory [t=00:00:24.984812][f=0000010] [10] Event [2976,43.28125,5504]: 0 finished unit Rover Assembly [t=00:00:25.436095][f=0000228] [228] Event [2744,43.28125,5704]: 0 finished unit Metal Extractor [t=00:00:25.799423][f=0000417] [417] Event [2840,43.28125,5768]: 0 finished unit Solar Collector [t=00:00:25.820287][f=0000429] [429] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:25.884874][f=0000464] [464] Event [3128,43.28125,884]: 1 finished unit Convict [t=00:00:26.043020][f=0000544] [544] Event [3400,43.28125,440]: 1 finished unit Metal Extractor [t=00:00:26.357213][f=0000718] [718] Event [3208,43.28125,5720]: 0 finished unit Metal Extractor [t=00:00:26.537377][f=0000792] [792] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:26.641493][f=0000846] [846] Event [3128,43.28125,884]: 1 finished unit Rogue [t=00:00:26.813093][f=0000929] [929] Event [3112,43.28125,632]: 1 finished unit Wind/Tidal Generator [t=00:00:26.856298][f=0000952] [952] Event [3112,43.28125,5720]: 0 finished unit Solar Collector [t=00:00:27.137647][f=0001084] [1084] Event [2936,43.28125,424]: 1 finished unit Metal Extractor [t=00:00:27.277632][f=0001157] [1157] Event [3160,43.28125,632]: 1 finished unit Wind/Tidal Generator [t=00:00:27.415251][f=0001216] [1216] Event [3128,43.28125,884]: 1 finished unit Rogue [t=00:00:27.526570][f=0001264] [1264] Event [3016,43.28125,5816]: 0 finished unit Solar Collector [t=00:00:27.997256][f=0001480] [1480] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:28.248058][f=0001606] [1606] Event [3208,43.28125,632]: 1 finished unit Wind/Tidal Generator [t=00:00:28.464557][f=0001715] [1715] Event [3000,43.28125,5944]: 0 finished unit Metal Extractor [t=00:00:28.741021][f=0001849] [1849] Event [3144,43.28125,200]: 1 finished unit Metal Extractor [t=00:00:28.996444][f=0001969] [1969] Event [3128,43.28125,884]: 1 finished unit Rogue [t=00:00:29.025409][f=0001980] [1980] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:29.096851][f=0002011] [2011] Event [3256,43.28125,632]: 1 finished unit Wind/Tidal Generator [t=00:00:29.515199][f=0002196] [2196] Event [3304,43.28125,616]: 1 finished unit Wind/Tidal Generator [t=00:00:29.703918][f=0002278] [2278] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:29.830756][f=0002335] [2335] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:29.948596][f=0002388] [2388] Event [3352,43.28125,616]: 1 finished unit Wind/Tidal Generator [t=00:00:30.360478][f=0002569] [2569] Event [3400,43.28125,616]: 1 finished unit Wind/Tidal Generator [t=00:00:30.491213][f=0002627] [2627] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:30.646754][f=0002695] [2695] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:30.771060][f=0002742] [2742] Event [3400,43.28125,664]: 1 finished unit Wind/Tidal Generator [t=00:00:31.151875][f=0002905] [2905] Event [3352,43.28125,664]: 1 finished unit Wind/Tidal Generator [t=00:00:31.197234][f=0002923] [2923] Event [3992,43.28125,4808]: 0 finished unit Metal Extractor [t=00:00:31.398131][f=0002996] [2996] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:31.540362][f=0003055] [3055] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:31.750474][f=0003130] [3130] Event [3304,43.28125,664]: 1 finished unit Wind/Tidal Generator [t=00:00:31.878018][f=0003190] [3190] Event [4088,43.28125,4744]: 0 finished unit Solar Collector [t=00:00:32.104312][f=0003296] [3296] Event [3256,43.28125,680]: 1 finished unit Wind/Tidal Generator [t=00:00:32.218171][f=0003350] [3350] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:32.329684][f=0003388] [3388] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Mason [t=00:00:32.543402][f=0003475] [3475] Event [3208,43.28125,680]: 1 finished unit Wind/Tidal Generator [t=00:00:32.971676][f=0003659] [3659] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:33.197755][f=0003745] [3745] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:33.218652][f=0003753] [3753] Event [3160,43.28125,680]: 1 finished unit Wind/Tidal Generator [t=00:00:33.624497][f=0003908] [3908] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:34.109952][f=0004093] [4093] Event [3800,43.28125,3832]: 0 finished unit Metal Extractor [t=00:00:34.145184][f=0004104] [4104] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:34.262540][f=0004151] [4151] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:34.556725][f=0004264] [4264] Event [3880,43.28125,3912]: 0 finished unit Solar Collector [t=00:00:34.898225][f=0004392] [4392] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:35.089504][f=0004464] [4464] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:35.544092][f=0004633] [4633] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:35.951889][f=0004715] [4715] Event [3762.8064,43.28125,3781.52148]: 1 lost unit Bandit [t=00:00:35.952970][f=0004715] [4715] Event [3796.32617,44.1603088,3525.40991]: 1 lost unit Bandit [t=00:00:36.101450][f=0004725] [4725] Event [3800,43.28125,3832]: 0 lost unit Metal Extractor [t=00:00:36.340306][f=0004789] [4789] Event [3594.83643,43.28125,3720.37231]: 1 lost unit Bandit [t=00:00:36.464547][f=0004824] [4824] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:36.508012][f=0004840] [4840] Event [3609.14917,43.4199905,3093.49951]: 1 lost unit Rogue [t=00:00:36.560673][f=0004860] [4860] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:36.939328][f=0004984] [4984] Event [3778.20264,43.28125,2944.92212]: 1 lost unit Rogue [t=00:00:36.979005][f=0004996] [4996] Event [3824,43.28125,3984]: 0 finished unit Lotus [t=00:00:37.106585][f=0005034] [5034] Event [3684.17505,52.6201248,3148.36841]: 0 lost unit Scorcher [t=00:00:37.303584][f=0005100] [5100] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:37.307664][f=0005101] [5101] Event [2936,43.28125,424]: 1 lost unit Metal Extractor [t=00:00:37.481610][f=0005156] [5156] Event [3144,43.28125,200]: 1 lost unit Metal Extractor [t=00:00:37.561601][f=0005184] [5184] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:37.632396][f=0005207] [5207] Event [3293.37524,43.28125,3080.75098]: 0 lost unit Scorcher [t=00:00:37.681294][f=0005225] [5225] Event [3400,43.28125,440]: 1 lost unit Metal Extractor [t=00:00:37.781660][f=0005266] [5266] Event [3352,43.28125,616]: 1 lost unit Wind/Tidal Generator [t=00:00:37.827262][f=0005281] [5281] Event [3400,42.5699615,616]: 1 lost unit Wind/Tidal Generator [t=00:00:37.831559][f=0005282] [5282] Event [3304,42.5699615,616]: 1 lost unit Wind/Tidal Generator [t=00:00:37.863776][f=0005295] [5295] Event [3352,41.2174149,664]: 1 lost unit Wind/Tidal Generator [t=00:00:37.883367][f=0005301] [5301] Event [3256,42.6008415,632]: 1 lost unit Wind/Tidal Generator [t=00:00:37.884173][f=0005302] [5302] Event [3304,40.514698,664]: 1 lost unit Wind/Tidal Generator [t=00:00:37.956032][f=0005328] [5328] Event [3208,42.6476288,632]: 1 lost unit Wind/Tidal Generator [t=00:00:37.985237][f=0005338] [5338] Event [3160,43.708744,632]: 1 lost unit Wind/Tidal Generator [t=00:00:37.994027][f=0005341] [5341] Event [3256,40.7412148,680]: 1 lost unit Wind/Tidal Generator [t=00:00:38.008273][f=0005345] [5345] Event [3112,43.0034637,632]: 1 lost unit Wind/Tidal Generator [t=00:00:38.018033][f=0005348] [5348] Event [3208,42.7643776,680]: 1 lost unit Wind/Tidal Generator [t=00:00:38.051831][f=0005358] [5358] Event [3160,41.7325935,680]: 1 lost unit Wind/Tidal Generator [t=00:00:38.267504][f=0005433] [5433] Event [3095.6311,40.3306503,661.065979]: 1 lost unit Bandit [t=00:00:38.282389][f=0005440] [5440] Event [3400,43.28125,664]: 1 lost unit Wind/Tidal Generator [t=00:00:38.441062][f=0005489] [5489] Event [3341.14648,39.9217873,691.431946]: 1 lost unit Bandit [t=00:00:38.613283][f=0005537] [5537] Event [3482.57544,43.9920082,693.714722]: 1 lost unit Bandit [t=00:00:38.628531][f=0005541] [5541] Event [3622.78833,43.28125,645.305298]: 0 lost unit Scorcher [t=00:00:38.636559][f=0005544] [5544] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:39.809440][f=0005905] [5905] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:40.165145][f=0006008] [6008] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:40.384941][f=0006074] [6074] Event [3121.71826,43.28125,1062.81934]: 1 lost unit Bandit [t=00:00:40.641534][f=0006147] [6147] Event [3032,43.28125,888]: 1 lost unit Caretaker [t=00:00:40.751200][f=0006179] [6179] Event [2930.43115,43.28125,1013.66748]: 0 lost unit Scorcher [t=00:00:40.824311][f=0006202] [6202] Event [3032.40869,35.3822479,912.005127]: 1 lost unit Bandit [t=00:00:40.947370][f=0006238] [6238] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Mason [t=00:00:40.976908][f=0006246] [6246] Event [1972.01575,110.869682,4316.6123]: 1 lost unit Rogue [t=00:00:41.022318][f=0006260] [6260] Event [3128,43.48629,884]: 1 lost unit Bandit [t=00:00:41.044621][f=0006267] [6267] Event [3168.62988,43.28125,1098.94177]: 0 lost unit Scorcher [t=00:00:41.133753][f=0006292] [6292] Event [3101.8186,43.2815742,953.003845]: 1 lost unit Bandit [t=00:00:41.328731][f=0006349] [6349] Event [5496,43.9453125,120]: 1 finished unit Metal Extractor [t=00:00:41.332276][f=0006350] [6350] Event [3117.43945,43.9453125,1139.36487]: 1 lost unit Bandit [t=00:00:41.533031][f=0006407] [6407] Event [3128,43.28125,884]: 1 lost unit Bandit [t=00:00:41.697133][f=0006439] [6439] Event [1409.34595,43.28125,5093.65967]: 1 lost unit Bandit [t=00:00:42.163499][f=0006583] [6583] Event [2847.15576,43.28125,1030.82581]: 0 lost unit Scorcher [t=00:00:42.216139][f=0006595] [6595] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:42.514225][f=0006701] [6701] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:42.934889][f=0006822] [6822] Event [1669.53113,43.28125,5067.62012]: 1 lost unit Bandit [t=00:00:43.436957][f=0006955] [6955] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:43.956653][f=0007094] [7094] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:44.180181][f=0007153] [7153] Event [3144,39.5900345,696]: 1 finished unit Wind/Tidal Generator [t=00:00:44.783772][f=0007315] [7315] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Scorcher [t=00:00:45.581027][f=0007566] [7566] Event [3096,43.0268478,696]: 1 finished unit Wind/Tidal Generator [t=00:00:45.840641][f=0007645] [7645] Event [3048,44.0620041,696]: 1 lost unit Wind/Tidal Generator [t=00:00:45.940585][f=0007677] [7677] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Mason [t=00:00:46.007212][f=0007697] [7697] Event [5800,43.28125,4152]: 0 finished unit Metal Extractor [t=00:00:46.012716][f=0007698] [7698] Event [2800.74561,43.28125,885.57666]: 0 lost unit Scorcher [t=00:00:46.013802][f=0007699] [7699] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:46.671468][f=0007905] [7905] Event [4840,46.6015625,744]: 1 finished unit Metal Extractor [t=00:00:46.738313][f=0007924] [7924] Event [3206.62769,43.2813797,1059.57263]: 1 lost unit Bandit [t=00:00:46.752139][f=0007928] [7928] Event [3360.96411,43.9453125,1183.3324]: 0 lost unit Scorcher [t=00:00:47.149605][f=0008039] [8039] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:47.258377][f=0008072] [8072] Event [3523.32422,42.6171875,1061.84814]: 1 lost unit Bandit [t=00:00:47.374954][f=0008111] [8111] Event [5720,43.28125,4184]: 0 finished unit Solar Collector [t=00:00:47.835326][f=0008264] [8264] Event [2728,43.28125,5448]: 0 finished unit Caretaker [t=00:00:47.860840][f=0008271] [8271] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:48.012428][f=0008318] [8318] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:00:48.602561][f=0008501] [8501] Event [4840,46.6015625,744]: 1 lost unit Metal Extractor [t=00:00:48.691448][f=0008528] [8528] Event [3128,43.28125,884]: 1 finished unit Bandit [t=00:00:48.736666][f=0008542] [8542] Event [3080,43.28125,5560]: 0 finished unit Caretaker [t=00:00:49.036597][f=0008629] [8629] Event [4648,43.28125,1352]: 1 lost unit Metal Extractor [t=00:00:49.480407][f=0008759] [8759] Event [3192,42.3016739,728]: 1 finished unit Wind/Tidal Generator [t=00:00:49.659834][f=0008812] [8812] Event [2808,43.28125,5624]: 0 finished unit Caretaker [t=00:00:49.753659][f=0008838] [8838] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:00:49.767748][f=0008844] [8844] Event [5880,43.28125,3624]: 0 finished unit Solar Collector [t=00:00:49.980093][f=0008906] [8906] Event [3240,42.9680252,728]: 1 finished unit Wind/Tidal Generator [t=00:00:50.441645][f=0009041] [9041] Event [3304,43.8117599,728]: 1 finished unit Wind/Tidal Generator [t=00:00:50.792043][f=0009145] [9145] Event [3800,39.21978,3832]: 0 finished unit Metal Extractor [t=00:00:50.984833][f=0009206] [9206] Event [3368,44.5156555,744]: 1 finished unit Wind/Tidal Generator [t=00:00:51.120185][f=0009247] [9247] Event [5496,43.9453125,120]: 1 lost unit Metal Extractor [t=00:00:51.628935][f=0009406] [9406] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:00:51.662229][f=0009416] [9416] Event [3448,43.3635712,776]: 1 finished unit Wind/Tidal Generator [t=00:00:51.818846][f=0009465] gg xD [t=00:00:52.139951][f=0009563] Player Sutee left the game: normal quit [t=00:00:52.140025][f=0009563] [9563] Event [undefined]: Sutee quit [t=00:00:52.314836][f=0009618] gg [t=00:00:52.821000][f=0009773] [9773] Event [3144,43.28125,5432]: 0 finished unit Caretaker [t=00:00:53.373005][f=0009938] [9938] Event [3128,43.28125,884]: 1 finished unit Snitch [t=00:00:53.875381][f=0010087] [10087] Event [3096,43.0268478,696]: 1 lost unit Wind/Tidal Generator [t=00:00:53.925709][f=0010100] [10100] Event [3278.54736,42.7327309,577.093994]: 0 lost unit Scorcher [t=00:00:54.179756][f=0010165] [10165] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:00:54.206193][f=0010170] [10170] Event [3482.63501,43.750885,550.756897]: 0 lost unit Scorcher [t=00:00:54.211063][f=0010171] [10171] Event [4032,157.5,3328]: 0 finished unit Lotus [t=00:00:55.133438][f=0010387] [10387] Event [5960,43.28125,3528]: 0 finished unit Metal Extractor [t=00:00:55.499621][f=0010488] [10488] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:00:56.491089][f=0010729] [10729] Event [3006.41699,43.5330734,767.204529]: 1 lost unit Convict [t=00:00:56.616555][f=0010759] [10759] Event [3121.69067,42.176857,1064.04919]: 1 lost unit Snitch [t=00:00:56.617007][f=0010759] [10759] Event [3024.51001,43.28125,997.051392]: 0 lost unit Scorcher [t=00:00:56.617305][f=0010759] [10759] Event [3077.37061,43.28125,1004.05066]: 0 lost unit Scorcher [t=00:00:56.617584][f=0010759] [10759] Event [3024.76782,43.28125,1063.40015]: 0 lost unit Scorcher [t=00:00:56.731989][f=0010781] [10781] Event [3058.73926,45.8483658,826.613892]: 0 lost unit Scorcher [t=00:00:56.853969][f=0010810] [10810] Event [3144,39.5900345,696]: 1 lost unit Wind/Tidal Generator [t=00:00:56.955968][f=0010836] [10836] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:00:56.996683][f=0010847] [10847] Event [3192,41.3142395,728]: 1 lost unit Wind/Tidal Generator [t=00:00:56.997133][f=0010847] [10847] Event [3050.64038,39.3702164,960.441772]: 0 lost unit Scorcher [t=00:00:57.844394][f=0011039] [11039] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Mason [t=00:00:58.529874][f=0011194] [11194] Event [3240,42.9680252,728]: 1 lost unit Wind/Tidal Generator [t=00:00:58.703798][f=0011232] [11232] Event [4392,51.9140625,3192]: 0 finished unit Metal Extractor [t=00:00:58.980234][f=0011300] [11300] Event [3128,43.28125,872]: 1 lost unit Shieldbot Factory [t=00:00:59.326377][f=0011385] talas has forced a win due to dropped opposition. [t=00:00:59.326468][f=0011385] game_message: Sutee has been destroyed! [t=00:00:59.326567][f=0011385] [11385] Event [undefined]: Sutee resigned [t=00:00:59.326838][f=0011385] game_message: talas wins! [t=00:00:59.327617][f=0011385] Submitting stats [t=00:00:59.335463][f=0011385] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:59.338097][f=0011385] Part| Total Time|Time of the last 0.5s [t=00:00:59.338137][f=0011385] Draw 10020.13ms 16.97% [t=00:00:59.338165][f=0011385] Lua::Callins::Synced 5442.12ms 12.28% [t=00:00:59.338188][f=0011385] Lua::Callins::Unsynced 15427.51ms 26.25% [t=00:00:59.338205][f=0011385] Lua::CollectGarbage::Synced 227.47ms 3.09% [t=00:00:59.338221][f=0011385] Lua::CollectGarbage::Unsynced 448.07ms 0.30% [t=00:00:59.338236][f=0011385] Misc::Profiler::AddTime 45.21ms 0.00% [t=00:00:59.338252][f=0011385] Sim 22501.07ms 64.77% [t=00:00:59.338840][f=0011385] [11385] Received game_message: Sutee has been destroyed! [t=00:00:59.341234][f=0011385] [11385] Received game_message: talas wins! [t=00:00:59.352952][f=0011386] [11386] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:59.353146][f=0011386] [11386] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:59.353252][f=0011386] [11386] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:59.353363][f=0011386] [11386] Game End Stats Values: 2,2260,1975,1975,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,7.4666667,8.21333408,1275,1275,1275,1275,7.04000044,5.5999999,5.5999999,7.04000044,130,0,0,130,0,0,0,0,855,700,700,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:59.353524][f=0011386] [11386] Game End Stats Values: 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[t=00:00:59.489097][f=0011425] [11425] Event [3354.15771,39.1432533,711.994873]: 1 lost unit Recon Commander [t=00:00:59.525970][f=0011434] [11434] Event [3401.29272,42.4696922,865.062927]: 1 lost unit Bandit [t=00:00:59.550078][f=0011439] [11439] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:00.038846][f=0011560] Player talas left the game: normal quit [t=00:01:00.038943][f=0011560] [11560] Event [undefined]: talas quit [t=00:01:00.065067][f=0011566] No clients connected, shutting down server [t=00:01:00.065127][f=0011566] Server shutdown [t=00:01:00.065248][f=0011566] [11566] all players disconnected [t=00:01:00.523970][f=0011686] [11686] Event [4544,162.148438,3520]: 0 finished unit Radar Tower [t=00:01:00.611235][f=0011708] [11708] Event [4424,51.9140625,3272]: 0 finished unit Solar Collector [t=00:01:00.909827][f=0011789] [11789] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:01.208625][f=0011869] [11869] Event [5872,79.140625,3328]: 0 finished unit Lotus [t=00:01:02.051578][f=0012098] [12098] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:03.063155][f=0012397] [12397] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:03.929662][f=0012694] [12694] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:04.790466][f=0012993] [12993] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:05.176167][f=0013134] [13134] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Mason [t=00:01:05.995616][f=0013434] [13434] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:06.798821][f=0013734] [13734] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:07.515305][f=0014035] [14035] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:08.213091][f=0014336] [14336] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:08.917166][f=0014636] [14636] Event [2975.99805,43.9263496,5486.00781]: 0 finished unit Ravager [t=00:01:09.339708][f=0014816] Autoquit sending quit command. [t=00:01:09.340985][f=0014816] [QuitAction] user exited to system [t=00:01:09.341817][f=0014816] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.342236][f=0014816] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:09.342275][f=0014816] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.342293][f=0014816] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.342308][f=0014816] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.342320][f=0014816] [SpringApp::Kill][2] [t=00:01:09.343936][f=0014816] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:09.344345][f=0014816] [Game::KillLua][1] dtor=0 luaUI=0x556466158af0 [t=00:01:09.344401][f=0014816] Start widgetHandler:Shutdown [t=00:01:09.349043][f=0014816] Shutdown - SaveOrderList Complete [t=00:01:09.349788][f=0014816] Writing last game win data [t=00:01:09.354285][f=0014816] Shutdown - SaveConfigData Complete [t=00:01:09.354310][f=0014816] Shutdown Widget - Chili Highlight [t=00:01:09.354330][f=0014816] Shutdown Widget - Save/Load API [t=00:01:09.354346][f=0014816] Shutdown Widget - Draw After Chili [t=00:01:09.354362][f=0014816] Shutdown Widget - EPIC Menu [t=00:01:09.354649][f=0014816] Shutdown Widget - Chili Minimap [t=00:01:09.355118][f=0014816] Shutdown Widget - Chili Widget Selector [t=00:01:09.355228][f=0014816] Shutdown Widget - Local Team Colors [t=00:01:09.355248][f=0014816] Shutdown Widget - Display Keys 2 [t=00:01:09.355295][f=0014816] Shutdown Widget - Save Game Menu [t=00:01:09.355313][f=0014816] Shutdown Widget - HealthBars [t=00:01:09.355426][f=0014816] Shutdown Widget - Noises [t=00:01:09.355445][f=0014816] Shutdown Widget - Unit Icons [t=00:01:09.355467][f=0014816] Shutdown Widget - Win Counter [t=00:01:09.355484][f=0014816] Shutdown Widget - SpringRTS Replay Stats [t=00:01:09.355528][f=0014816] Shutdown Widget - BuildETA [t=00:01:09.355547][f=0014816] Shutdown Widget - EndGame APM stats [t=00:01:09.355564][f=0014816] Shutdown Widget - Modular Comm Info [t=00:01:09.355580][f=0014816] Shutdown Widget - Music Player v2 [t=00:01:09.355597][f=0014816] Shutdown Widget - State Reverse and Latency [t=00:01:09.355613][f=0014816] Shutdown Widget - CameraShake [t=00:01:09.355629][f=0014816] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.355744][f=0014816] Shutdown Widget - Chili EndGame Window [t=00:01:09.355769][f=0014816] Shutdown Widget - Chili Nuke Warning [t=00:01:09.355787][f=0014816] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.355808][f=0014816] Shutdown Widget - Chili Spectator Panels [t=00:01:09.355825][f=0014816] Shutdown Widget - Context Menu [t=00:01:09.355840][f=0014816] Shutdown Widget - Darkening [t=00:01:09.355867][f=0014816] Shutdown Widget - Defense Range Zero-K [t=00:01:09.355887][f=0014816] Shutdown Widget - Grab Input [t=00:01:09.355905][f=0014816] Shutdown Widget - Highlight Geos [t=00:01:09.355922][f=0014816] Shutdown Widget - Local Widgets Config [t=00:01:09.355943][f=0014816] Shutdown Widget - MinimapEvents [t=00:01:09.355976][f=0014816] Shutdown Widget - MetalFeatures (new) [t=00:01:09.356010][f=0014816] Shutdown Widget - Missile Silo Range [t=00:01:09.356030][f=0014816] Shutdown Widget - Point Tracker [t=00:01:09.356046][f=0014816] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.356062][f=0014816] Shutdown Widget - Stereo3D [t=00:01:09.356083][f=0014816] Shutdown Widget - Outline Shader [t=00:01:09.356098][f=0014816] Shutdown Widget - Attack AoE [t=00:01:09.356123][f=0014816] Shutdown Widget - Map Edge Extension [t=00:01:09.356140][f=0014816] Shutdown Widget - Selection Send [t=00:01:09.356156][f=0014816] Shutdown Widget - LupsManager [t=00:01:09.356180][f=0014816] Shutdown Widget - Newton Firezone [t=00:01:09.356197][f=0014816] Shutdown Widget - Chili Pro Console [t=00:01:09.358230][f=0014816] Shutdown Widget - Persistent Build Height [t=00:01:09.358256][f=0014816] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.358274][f=0014816] Shutdown Widget - Chili Framework [t=00:01:09.358303][f=0014816] Shutdown Widget - Lups [t=00:01:09.358343][f=0014816] Shutdown Widget - Custom Markers [t=00:01:09.358363][f=0014816] Shutdown Widget - Chili Core Selector [t=00:01:09.358450][f=0014816] Shutdown Widget - Mex Placement Handler [t=00:01:09.358468][f=0014816] Shutdown Widget - Select Keys [t=00:01:09.358500][f=0014816] Shutdown Widget - Pause Screen [t=00:01:09.358520][f=0014816] Shutdown Widget - Layout Handler [t=00:01:09.358539][f=0014816] Shutdown Widget - Text To Speech Control [t=00:01:09.358555][f=0014816] End widgetHandler:Shutdown [t=00:01:09.426369][f=0014816] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={822052,87570946} {int,ext,rec}Allocs={10567297,0,0} {chunk,block}Bytes={87570946,0} [t=00:01:09.426473][f=0014816] [Game::KillLua][2] dtor=0 luaGaia=0x556465779730 [t=00:01:09.445068][f=0014816] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618761,75053918} {int,ext,rec}Allocs={10567298,0,0} {chunk,block}Bytes={75053918,0} [t=00:01:09.445166][f=0014816] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618761,75053918} {int,ext,rec}Allocs={10567298,0,0} {chunk,block}Bytes={75053918,0} [t=00:01:09.445211][f=0014816] [Game::KillLua][3] dtor=0 luaRules=0x55645f903810 [t=00:01:09.445340][f=0014816] Start gadgetHandler:Shutdown [t=00:01:09.445363][f=0014816] Shutdown - StartSetup [t=00:01:09.445377][f=0014816] Shutdown - UnitMorph [t=00:01:09.446227][f=0014816] Shutdown - Carrier Drones [t=00:01:09.446250][f=0014816] Shutdown - LupsNanoSpray [t=00:01:09.446267][f=0014816] Shutdown - Missile Silo Controller [t=00:01:09.446285][f=0014816] Shutdown - Modular Comm Info [t=00:01:09.446300][f=0014816] Shutdown - Terrain Texture Handler [t=00:01:09.446316][f=0014816] Shutdown - UnitCloakShield [t=00:01:09.446470][f=0014816] Shutdown - Starlight Handler [t=00:01:09.446494][f=0014816] End gadgetHandler:Shutdown [t=00:01:09.479633][f=0014816] Start gadgetHandler:Shutdown [t=00:01:09.479693][f=0014816] Shutdown - Save/Load [t=00:01:09.479714][f=0014816] Shutdown - Teleport Throw [t=00:01:09.479729][f=0014816] Shutdown - UnitMorph [t=00:01:09.479747][f=0014816] Shutdown - Modular Comm Info [t=00:01:09.479761][f=0014816] Shutdown - Retreat Command [t=00:01:09.479778][f=0014816] Shutdown - Shockwaves [t=00:01:09.479792][f=0014816] Shutdown - UnitCloakShield [t=00:01:09.479807][f=0014816] Shutdown - Lups Cloak FX [t=00:01:09.479822][f=0014816] Shutdown - Lups [t=00:01:09.479856][f=0014816] Shutdown - Lups Shield [t=00:01:09.479907][f=0014816] End gadgetHandler:Shutdown [t=00:01:09.509429][f=0014816] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10567329,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.509609][f=0014816] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10567329,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.509722][f=0014816] [Game::KillLua][4] dtor=0 [t=00:01:09.510214][f=0014816] [Game::KillLua][5] dtor=0 [t=00:01:09.523972][f=0014816] [Game::~CGame][1] [t=00:01:09.524080][f=0014816] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:09.524108][f=0014816] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:09.524123][f=0014816] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:09.524138][f=0014816] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:09.524166][f=0014816] [Game::KillLua][4] dtor=1 [t=00:01:09.524179][f=0014816] [Game::KillLua][5] dtor=1 [t=00:01:09.524347][f=0014816] [Game::KillMisc][1] [t=00:01:09.524363][f=0014816] [Game::KillMisc][2] [t=00:01:09.524935][f=0014816] [Game::KillMisc][3] [t=00:01:09.525031][f=0014816] [Game::KillRendering][1] [t=00:01:09.536414][f=0014816] [3DOParser::Kill] allocated 1 pieces [t=00:01:09.536456][f=0014816] [S3OParser::Kill] allocated 305 pieces [t=00:01:09.536597][f=0014816] [AssParser::Kill] allocated 21 pieces [t=00:01:09.537770][f=0014816] [Game::KillInterface][1] [t=00:01:09.538511][f=0014816] [Game::KillInterface][2] [t=00:01:09.538938][f=0014816] [Game::KillSimulation][1] [t=00:01:09.538957][f=0014816] [Game::KillSimulation][2] [t=00:01:10.619716][f=0014816] [CCollisionHandler] dis-/continuous tests: 0/729820 [t=00:01:10.621255][f=0014816] [Game::KillSimulation][3] [t=00:01:10.621992][f=0014816] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.622042][f=0014816] [~CPathCache(24x24)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=14 [t=00:01:10.622208][f=0014816] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.622235][f=0014816] [~CPathCache(48x48)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=25 [t=00:01:10.624664][f=0014816] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.624693][f=0014816] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.634110][f=0014816] [LosHandler::Kill] raycast instance cache-{hits,misses}={6485,7700}; shared=15%; cached=31% [t=00:01:10.646914][f=0014816] [Game::KillSimulation][4] [t=00:01:17.058883][f=0014816] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:01:17.062128][f=0014816] [Game::~CGame][2] [t=00:01:17.062164][f=0014816] [Game::~CGame][3] [t=00:01:17.296830][f=0014816] [SpringApp::Kill][3] [t=00:01:17.297644][f=0014816] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155766 bytes sent 100833 bytes recv'd [t=00:01:20.358075][f=0014816] [SpringApp::Kill][4] font=0x55644fd8e790 [t=00:01:20.368100][f=0014816] [SpringApp::Kill][5] [t=00:01:20.418175][f=0014816] [SpringApp::Kill][6] [t=00:01:20.422002] [SpringApp::Kill][7] [t=00:01:20.431430] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:20.431460] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:20.431470] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:20.431480] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:20.446131] [VFS] [SpringVFS::DeleteArchives] [t=00:01:20.446174] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7910 [t=00:01:20.446186] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp (0x55644fde3cf0) [t=00:01:20.455698] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp" numZipFiles=7910 sumInflSize=724557kb sumReadTime=3196ms [t=00:01:20.455764] file="scripts/nanoaim.h.lua" indx=5839 inflSize=2kb readTime=116ms [t=00:01:20.455774] file="objects3d/mbot_d.s3o" indx=5331 inflSize=68kb readTime=106ms [t=00:01:20.455785] file="icons/amphaa.png" indx=957 inflSize=1kb readTime=29ms [t=00:01:20.455795] file="objects3d/corcv.s3o" indx=5125 inflSize=92kb readTime=23ms [t=00:01:20.456000] file="luaui/configs/sounds_noises.lua" indx=2992 inflSize=26kb readTime=20ms [t=00:01:20.456016] file="luaui/widgets/unit_auto_group.lua" indx=4819 inflSize=12kb readTime=19ms [t=00:01:20.456283] file="luarules/gadgets/mex_placement.lua" indx=1752 inflSize=7kb readTime=19ms [t=00:01:20.456300] file="luaui/widgets/gui_easyfacing.lua" indx=4723 inflSize=11kb readTime=19ms [t=00:01:20.456310] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=17ms [t=00:01:20.456320] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=16ms [t=00:01:20.460586] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp] 32812860 bytes cached in 2810 files [t=00:01:20.564045] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:01:20.564085] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x55644ff01300) [t=00:01:20.565375] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=333 [t=00:01:20.565799] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base/spring/bitmaps.sdz (0x55644fefd140) [t=00:01:20.566639] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:01:20.567105] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base/maphelper.sdz (0x55644fdf4ab0) [t=00:01:20.567133] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base/springcontent.sdz (0x7f166c02bf10) [t=00:01:20.567538] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base/springcontent.sdz] 212326 bytes cached in 70 files [t=00:01:20.567947] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:20.567963] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:20.568411] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:20.568425] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:20.568435] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:20.568444] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:20.570759] [SpringApp::Kill][8] [t=00:01:20.570778] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:20.570788] [WatchDog::Uninstall][1] hangDetectorThread=0x55640bcfaab0 (joinable=1) [t=00:01:20.570797] [WatchDog::Uninstall][2] [t=00:01:21.439443] [WatchDog::Uninstall][3] [t=00:01:21.439522] [SpringApp::Kill][9]