[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000098] Using writeable configuration source: "/tmp/tmp.z4AirbYZpl/springsettings.1289552.cfg"
[t=00:00:00.002661] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.002711] ============== ==============
[t=00:00:00.002723]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.002733]
[t=00:00:00.002743] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.002753] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.002763] Use "none" to disable the default log sections.
[t=00:00:00.002773] ============== ==============
[t=00:00:00.002783] ============== ==============
[t=00:00:00.002842] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.002853] MouseDragCircleCommandThreshold = 25
[t=00:00:00.002864] ROAM = 2
[t=00:00:00.002875] RotateLogFiles = 1
[t=00:00:00.002885] TeamHighlight = 0
[t=00:00:00.002896] ============== ==============
[t=00:00:00.002906] ============== ==============
[t=00:00:00.002916] Spring Engine Version: 105.1.1-822-ga2f88fe BAR105 (Headless)
[t=00:00:00.002927] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.002937] Compiler Version: gcc-10.3.0
[t=00:00:00.002965] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.003097] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.003109] Binary Word Size: 64-bit (native)
[t=00:00:00.003119] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.003129] Physical CPU Cores: 1
[t=00:00:00.003140] Logical CPU Cores: 1
[t=00:00:00.003150] ============== ==============
[t=00:00:00.003223] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.003233] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.003243] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.003253] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.003263] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.004883] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.004903] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.004926] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.004945] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.004956] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.004984] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.016211] [GR::LogVersionInfo]
[t=00:00:00.016246] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.016264] GL version :
[t=00:00:00.016274] GL vendor :
[t=00:00:00.016284] GL renderer :
[t=00:00:00.016295] GLSL version:
[t=00:00:00.016305] GLEW version: spring headless stub GLEW version
[t=00:00:00.016315] GPU memory : unknown
[t=00:00:00.016326] SDL swap-int: 0
[t=00:00:00.016367] SDL driver : headless stub
[t=00:00:00.016377]
[t=00:00:00.016387] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.016397] ARB shader support : 0
[t=00:00:00.016407] GLSL shader support : 0
[t=00:00:00.016417] GL4 support : 0
[t=00:00:00.016427] FBO extension support : 0
[t=00:00:00.016437] NVX GPU mem-info support : 0
[t=00:00:00.016447] ATI GPU mem-info support : 0
[t=00:00:00.016457] NPOT-texture support : 1 (0)
[t=00:00:00.016482] S3TC/DXT1 texture support : 0/0
[t=00:00:00.016492] texture query-LOD support : 1 (0)
[t=00:00:00.016503] MSAA frame-buffer support : 0 (0)
[t=00:00:00.016512] Z-buffer depth : 16 (-)
[t=00:00:00.016522] primitive-restart support : 0 (0)
[t=00:00:00.016532] clip-space control support: 0 (0)
[t=00:00:00.016542] seamless cube-map support : 0 (0)
[t=00:00:00.016552] frag-depth layout support : 0 (0)
[t=00:00:00.016562] persistent maps support : 0 (0)
[t=00:00:00.016572]
[t=00:00:00.016582] max. FBO samples : -1
[t=00:00:00.016592] max. texture size : 2048
[t=00:00:00.016605] max. texture anisotropy level: 0.000000
[t=00:00:00.016615] max. vec4 varyings/attributes: 0/0
[t=00:00:00.016625] max. draw-buffers : 0
[t=00:00:00.016635] max. rec. indices/vertices : 0/0
[t=00:00:00.016645] max. uniform buffer-bindings : 0
[t=00:00:00.016655] max. uniform block-size : 0KB
[t=00:00:00.016665] max. storage buffer-bindings : 0
[t=00:00:00.016675] max. storage block-size : 0MB
[t=00:00:00.016684]
[t=00:00:00.016694] enable AMD-hacks : 0
[t=00:00:00.016704] compress MIP-maps: 0
[t=00:00:00.016723] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.017163] [GR::UpdateGLConfigs]
[t=00:00:00.017187] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.017205] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.017298] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.017309] [GR::InitGLState]
[t=00:00:00.017321] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.237340] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.241189] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.247331] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.247886] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.247908] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.247924] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/
[t=00:00:00.280018] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base
[t=00:00:00.281567] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.304388] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.304804] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.315249] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[t=00:00:00.315269] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.315411] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.319081] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f544c02bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.319097] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.319186] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.319206] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.319221] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.319231] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.319261] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1489 MB
[t=00:00:00.321270][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.321299][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.321318][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1289552/replay.sdfz" for game data...
[t=00:00:00.494267][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.495458][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.495490][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.502761][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.502840][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 181ms
[t=00:00:00.502868][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.549604][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e138e993f0] using map "Shimmershore v1.1" (loaded=0 cached=0)
[t=00:00:00.550615][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.551963][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.552595][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e138e993f0] using game "Zero-K v1.10.1.4" (loaded=0 cached=0)
[t=00:00:00.553637][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.4", overwrite=false)] section=0 cached=0
[t=00:00:00.563802][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.564020][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.572379][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 69ms
[t=00:00:00.572656][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.619382][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.619424][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.619518][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.619577][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.619635][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.619689][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.620840][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.621341][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.621830][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.625082][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.626594][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.628552][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.628584][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.629040][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.634007][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.635061][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.636046][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.636384][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.636959][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.636976][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.641327][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.641376][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.756859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.861199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:01.656014][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.062421][f=-000001] Loading UnitDefs_posts
[t=00:00:02.304155][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.380677][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.428679][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.491614][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 783ms
[t=00:00:02.560771][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 921ms
[t=00:00:02.569810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.968894][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.983056][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms
[t=00:00:02.983088][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.983648][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.051576][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms
[t=00:00:03.051635][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.056082][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.393404][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.506693][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.657075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.714408][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.714464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.410092][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms
[t=00:00:04.410148][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.539320][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms
[t=00:00:04.539370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.563525][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:05.628386][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.664834][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.667265][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.680074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.680291][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.683794][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.683871][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.686007][f=-000001] InfoTexture: legacy
[t=00:00:05.686045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.687546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.964050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.971271][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:06.971327][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.972705][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:06.972734][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.216606][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:07.220485][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:07.488729][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:07.543951][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:07.707940][f=-000001] Loaded DecalsDrawer: off
[t=00:00:07.708006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:07.709130][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:08.150812][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:08.166440][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:08.378095][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms
[t=00:00:08.380586][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:08.380701][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:08.398616][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.398681][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:08.398702][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:08.398720][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:08.398737][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.398754][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.398771][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021b9
[t=00:00:08.406612][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.406679][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:08.406698][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:08.406715][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:08.406731][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.406747][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:08.406762][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e80021c9
[t=00:00:08.406793][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e14252dd30 has BLOCKSIZE 1
[t=00:00:08.411317][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:08.411355][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:08.411372][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:08.411388][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:08.411404][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.411420][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f1f
[t=00:00:08.416170][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f1f file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe-e8001f1f.zip" (exists=1)
[t=00:00:08.417552][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:08.429841][f=-000001] Path cache (48, 48) initialized.
[t=00:00:08.429895][f=-000001] Path cache (48, 48) initialized.
[t=00:00:08.434322][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:08.434380][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:08.434394][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=61804de5
[t=00:00:08.434427][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:08.434441][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:08.434454][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=e8001f2f
[t=00:00:08.545298][f=-000001] [Path] [PathEstimator::ReadFile] hash=e8001f2f file="cache/105dev-BAR105/paths/Shimmershore v1.1.pe2-e8001f2f.zip" (exists=1)
[t=00:00:08.546201][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:08.549266][f=-000001] Path cache (24, 24) initialized.
[t=00:00:08.549303][f=-000001] Path cache (24, 24) initialized.
[t=00:00:08.549318][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum 37849fd8)"
[t=00:00:08.549405][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:08.549434][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:08.549448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:08.754924][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms
[t=00:00:08.756011][f=-000001] Synced LuaRules: starting loading
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: s11n gadget
Loaded gadget: s11n map feature loader
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:11.607949][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:12.408895][f=-000001] Synced LuaRules: finished loading
[t=00:00:12.478588][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: s11n_gadget_load.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua