[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000099] Using writeable configuration source: "/tmp/tmp.UbxIk7foVk/springsettings.1289513.cfg"
[t=00:00:00.007629] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.007679] ============== ==============
[t=00:00:00.007691]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.007700]
[t=00:00:00.007709] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.007718] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.007727] Use "none" to disable the default log sections.
[t=00:00:00.007736] ============== ==============
[t=00:00:00.007745] ============== ==============
[t=00:00:00.007801] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.007811] MouseDragCircleCommandThreshold = 25
[t=00:00:00.007821] ROAM = 2
[t=00:00:00.007831] RotateLogFiles = 1
[t=00:00:00.007841] TeamHighlight = 0
[t=00:00:00.007850] ============== ==============
[t=00:00:00.007859] ============== ==============
[t=00:00:00.007868] Spring Engine Version: 105.1.1-822-ga2f88fe BAR105 (Headless)
[t=00:00:00.007879] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.007888] Compiler Version: gcc-10.3.0
[t=00:00:00.007915] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.008096] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.008108] Binary Word Size: 64-bit (native)
[t=00:00:00.008117] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.008126] Physical CPU Cores: 1
[t=00:00:00.008136] Logical CPU Cores: 1
[t=00:00:00.008145] ============== ==============
[t=00:00:00.008213] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.008222] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.008231] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.008240] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.008249] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.009586] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.009606] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.009626] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.009643] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.009653] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.009680] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[t=00:00:00.019616] [GR::LogVersionInfo]
[t=00:00:00.019637] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.019652] GL version :
[t=00:00:00.019661] GL vendor :
[t=00:00:00.019670] GL renderer :
[t=00:00:00.019679] GLSL version:
[t=00:00:00.019688] GLEW version: spring headless stub GLEW version
[t=00:00:00.019697] GPU memory : unknown
[t=00:00:00.019706] SDL swap-int: 0
[t=00:00:00.019715] SDL driver : headless stub
[t=00:00:00.019724]
[t=00:00:00.019733] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.019742] ARB shader support : 0
[t=00:00:00.019751] GLSL shader support : 0
[t=00:00:00.019760] GL4 support : 0
[t=00:00:00.019769] FBO extension support : 0
[t=00:00:00.019778] NVX GPU mem-info support : 0
[t=00:00:00.019787] ATI GPU mem-info support : 0
[t=00:00:00.019795] NPOT-texture support : 1 (0)
[t=00:00:00.019817] S3TC/DXT1 texture support : 0/0
[t=00:00:00.019826] texture query-LOD support : 1 (0)
[t=00:00:00.019836] MSAA frame-buffer support : 0 (0)
[t=00:00:00.019844] Z-buffer depth : 16 (-)
[t=00:00:00.019853] primitive-restart support : 0 (0)
[t=00:00:00.019862] clip-space control support: 0 (0)
[t=00:00:00.019871] seamless cube-map support : 0 (0)
[t=00:00:00.019880] frag-depth layout support : 0 (0)
[t=00:00:00.019889] persistent maps support : 0 (0)
[t=00:00:00.019898]
[t=00:00:00.019907] max. FBO samples : -1
[t=00:00:00.019916] max. texture size : 2048
[t=00:00:00.019927] max. texture anisotropy level: 0.000000
[t=00:00:00.019936] max. vec4 varyings/attributes: 0/0
[t=00:00:00.019945] max. draw-buffers : 0
[t=00:00:00.019954] max. rec. indices/vertices : 0/0
[t=00:00:00.019963] max. uniform buffer-bindings : 0
[t=00:00:00.019972] max. uniform block-size : 0KB
[t=00:00:00.019980] max. storage buffer-bindings : 0
[t=00:00:00.019989] max. storage block-size : 0MB
[t=00:00:00.019998]
[t=00:00:00.020007] enable AMD-hacks : 0
[t=00:00:00.020016] compress MIP-maps: 0
[t=00:00:00.020034] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.020290] [GR::UpdateGLConfigs]
[t=00:00:00.020312] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.020329] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.020550] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.020561] [GR::InitGLState]
[t=00:00:00.020571] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.253984] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.256398] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.261830] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.262428] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.262455] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.262470] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/
[t=00:00:00.296166] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-822-ga2f88fe/base
[t=00:00:00.296957] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.316507] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.317282] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.327787] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[t=00:00:00.327809] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.327977] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.331470] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fae1002bb90 (SpringVFS) global=(nil) (null)
[t=00:00:00.331487] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.331577] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.331598] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.331614] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.331624] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.331653] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:66:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend warning/error (1)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:46:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Warn] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:50:GetTLSBackend():Multiple SSL backends, this will very likely fail!
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:75:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:115:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1491 MB
[t=00:00:00.333684][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.333885][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.333909][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1289513/replay.sdfz" for game data...
[t=00:00:00.477387][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.478691][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.478724][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.483866][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.483945][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms
[t=00:00:00.483977][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.530979][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562693e1bc40] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:00.532024][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.536487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.537070][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562693e1bc40] using game "Zero-K v1.10.1.4" (loaded=0 cached=0)
[t=00:00:00.538067][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.4", overwrite=false)] section=0 cached=0
[t=00:00:00.548435][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.548659][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.557430][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms
[t=00:00:00.557729][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.606458][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.606497][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.606589][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.606648][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.606704][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.606757][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.607853][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.608402][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.608931][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.612500][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.614947][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.616997][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.617036][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.617592][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.622768][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.623893][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.624929][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.625222][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.625855][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.625875][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.631574][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.631623][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.746718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.763902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:00.935746][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.353750][f=-000001] Loading UnitDefs_posts
[t=00:00:01.700310][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.799691][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.848055][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.941363][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 982ms
[t=00:00:02.004544][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1072ms
[t=00:00:02.005471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.252684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.262930][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:02.262966][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.262986][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.304692][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms
[t=00:00:02.304752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.308780][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.820204][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.902165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.073884][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.146406][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.146466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.871692][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms
[t=00:00:03.871756][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.977483][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms
[t=00:00:03.977545][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.037988][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 60ms
[t=00:00:05.205661][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.210853][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.210916][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.240870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:05.241019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.260847][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:05.260904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.265237][f=-000001] InfoTexture: legacy
[t=00:00:05.265280][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.266659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.479959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.482573][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:05.482621][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.483178][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:05.483199][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.825449][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.839724][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.156605][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.206929][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:06.591753][f=-000001] Loaded DecalsDrawer: off
[t=00:00:06.591821][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.592534][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:07.068432][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:07.082725][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:07.247426][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms
[t=00:00:07.250066][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:07.250104][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:07.260698][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.260743][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:07.260760][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:07.260773][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:07.260787][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:07.260830][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.260845][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd109
[t=00:00:07.265914][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.265967][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:07.265982][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:07.265996][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:07.266009][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:07.266021][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:07.266034][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd119
[t=00:00:07.266049][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56269c42a1e0 has BLOCKSIZE 1
[t=00:00:07.269182][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:07.269206][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:07.269221][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:07.269236][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:07.269252][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:07.269271][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce6f
[t=00:00:07.272035][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce6f file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce6f.zip" (exists=1)
[t=00:00:07.273549][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:07.278848][f=-000001] Path cache (40, 40) initialized.
[t=00:00:07.278887][f=-000001] Path cache (40, 40) initialized.
[t=00:00:07.281982][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:07.282016][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:07.282031][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be
[t=00:00:07.282058][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35
[t=00:00:07.282071][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:07.282085][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce7f
[t=00:00:07.349548][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce7f file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce7f.zip" (exists=1)
[t=00:00:07.350281][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:07.351514][f=-000001] Path cache (20, 20) initialized.
[t=00:00:07.351536][f=-000001] Path cache (20, 20) initialized.
[t=00:00:07.351550][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (101ms, checksum 06bcb304)"
[t=00:00:07.351622][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:07.351649][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:07.351662][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:07.502113][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms
[t=00:00:07.502383][f=-000001] Synced LuaRules: starting loading
[t=00:00:08.692282][f=-000001] Setting up autohandicap
[t=00:00:08.692345][f=-000001] Darksteal132, spectator, false, allyTeamID, 1, customKeys.elo, , 1921, nil
[t=00:00:08.692379][f=-000001] Codmo, spectator, false, allyTeamID, 0, customKeys.elo, , 2211, nil
[t=00:00:08.692400][f=-000001] Team 0, 1, 2211
[t=00:00:08.692413][f=-000001] Team 1, 1, 1921
[t=00:00:08.692426][f=-000001] firstAllyTeamMean, 2211
[t=00:00:08.692439][f=-000001] secondAllyTeamMean, 1921
[t=00:00:08.692461][f=-000001] lowerWinChance, 0.15850763
[t=00:00:08.692476][f=-000001] autoHandicapValue, 1.10000002
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:10.405149][f=-000001] Map Terrain Generation
[t=00:00:10.405207][f=-000001] Random Seed, 28547
[t=00:00:10.405286][f=-000001] Wave generation complete
[t=00:00:10.406496][f=-000001] Draw points, 9, factor, 0.90731585
[t=00:00:10.458583][f=-000001] Voronoi generation complete
[t=00:00:10.460138][f=-000001] std, 133.239441, bucketWidth, 62.8578949
[t=00:00:10.462646][f=-000001] Terrain structure complete
[t=00:00:25.033676][f=-000001] Edge processing complete
[t=00:00:25.036885][f=-000001] ApplyLineDistanceFunc
[t=00:00:26.347982][f=-000001] Tier propagation complete
[t=00:00:35.352973][f=-000001] Height application complete
[t=00:00:43.489447][f=-000001] Smoothing complete
[t=00:00:43.822257][f=-000001] Map terrain complete
[t=00:00:44.039080][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:44.099632][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:44.618465][f=-000001] Synced LuaRules: finished loading
[t=00:00:44.647546][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua