[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.000083] Using writeable configuration source: "/tmp/tmp.dB77MbN8y1/springsettings.1289322.cfg"
[t=00:00:00.003680] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.003730] ============== ==============
[t=00:00:00.003741]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] FarTextureHandler
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.003751]
[t=00:00:00.003760] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.003769] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.003779] Use "none" to disable the default log sections.
[t=00:00:00.003787] ============== ==============
[t=00:00:00.003797] ============== ==============
[t=00:00:00.003855] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.003866] MouseDragCircleCommandThreshold = 25
[t=00:00:00.003876] ROAM = 2
[t=00:00:00.003885] RotateLogFiles = 1
[t=00:00:00.003895] TeamHighlight = 0
[t=00:00:00.003905] ============== ==============
[t=00:00:00.003914] ============== ==============
[t=00:00:00.003923] Spring Engine Version: 105.1.1-814-g9774f22 BAR105 (Headless)
[t=00:00:00.003933] Build Environment: gcc libstdc++ version 20210408
[t=00:00:00.003943] Compiler Version: gcc-10.3.0
[t=00:00:00.003969] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.004091] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.004102] Binary Word Size: 64-bit (native)
[t=00:00:00.004111] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.004121] Physical CPU Cores: 1
[t=00:00:00.004130] Logical CPU Cores: 1
[t=00:00:00.004139] ============== ==============
[t=00:00:00.004204] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.004214] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.004223] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.004232] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.004241] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.005516] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.005543] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.005587] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.005607] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.005618] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.005645] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8>
[t=00:00:00.005681] [GR::LogVersionInfo]
[t=00:00:00.005691] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.005700] GL version :
[t=00:00:00.005709] GL vendor :
[t=00:00:00.005718] GL renderer :
[t=00:00:00.005727] GLSL version:
[t=00:00:00.005737] GLEW version: spring headless stub GLEW version
[t=00:00:00.005746] GPU memory : unknown
[t=00:00:00.005755] SDL swap-int: 0
[t=00:00:00.005764] SDL driver : headless stub
[t=00:00:00.005772]
[t=00:00:00.005783] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.005792] ARB shader support : 0
[t=00:00:00.005800] GLSL shader support : 0
[t=00:00:00.005809] GL4 support : 0
[t=00:00:00.005818] FBO extension support : 0
[t=00:00:00.005827] NVX GPU mem-info support : 0
[t=00:00:00.005836] ATI GPU mem-info support : 0
[t=00:00:00.005845] NPOT-texture support : 1 (0)
[t=00:00:00.005880] S3TC/DXT1 texture support : 0/0
[t=00:00:00.005889] texture query-LOD support : 1 (0)
[t=00:00:00.005899] MSAA frame-buffer support : 0 (0)
[t=00:00:00.005908] Z-buffer depth : 16 (-)
[t=00:00:00.005916] primitive-restart support : 0 (0)
[t=00:00:00.005925] clip-space control support: 0 (0)
[t=00:00:00.005934] seamless cube-map support : 0 (0)
[t=00:00:00.005944] frag-depth layout support : 0 (0)
[t=00:00:00.005953] persistent maps support : 0 (0)
[t=00:00:00.005961]
[t=00:00:00.005971] max. FBO samples : -1
[t=00:00:00.005980] max. texture size : 2048
[t=00:00:00.005992] max. texture anisotropy level: 0.000000
[t=00:00:00.006001] max. vec4 varyings/attributes: 0/0
[t=00:00:00.006009] max. draw-buffers : 0
[t=00:00:00.006018] max. rec. indices/vertices : 0/0
[t=00:00:00.006047] max. uniform buffer-bindings : 0
[t=00:00:00.006056] max. uniform block-size : 0KB
[t=00:00:00.006065] max. storage buffer-bindings : 0
[t=00:00:00.006074] max. storage block-size : 0MB
[t=00:00:00.006084]
[t=00:00:00.006093] enable AMD-hacks : 0
[t=00:00:00.006102] compress MIP-maps: 0
[t=00:00:00.006118] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[t=00:00:00.006619] [GR::UpdateGLConfigs]
[t=00:00:00.006642] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.006659] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.006670] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.006679] [GR::InitGLState]
[t=00:00:00.006689] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.181083] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.183880] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.189158] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.189675] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.189697] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.189713] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/
[t=00:00:00.222095] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base
[t=00:00:00.223530] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.314450] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.315152] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.332687] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 110ms
[t=00:00:00.332715] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.332898] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.337144] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f68f001b6a0 (SpringVFS) global=(nil) (null)
[t=00:00:00.337167] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.337266] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.337288] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.337299] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.337309] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.337344] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:62:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:71:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:111:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1207 MB
[t=00:00:00.341969][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.342007][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.342797][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1289322/replay.sdfz" for game data...
[t=00:00:00.566266][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.570225][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.570260][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.581191][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.581467][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms
[t=00:00:00.581529][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.641454][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55dce3a6dac0] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:00.642408][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.643544][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.644028][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55dce3a6dac0] using game "Zero-K v1.10.1.4" (loaded=0 cached=0)
[t=00:00:00.645004][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.4", overwrite=false)] section=0 cached=0
[t=00:00:00.655085][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.655303][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.663316][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 81ms
[t=00:00:00.663604][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.713282][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.713329][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.713437][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.713497][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.713554][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.713610][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.714968][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.715572][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.716216][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.719365][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.721687][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.724035][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.724074][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.724650][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.731700][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.732867][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.733918][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.734209][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.734844][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.734864][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.739920][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.739968][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.887170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.935788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:01.583370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.413305][f=-000001] Loading UnitDefs_posts
[t=00:00:02.700363][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.797250][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.848370][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.927506][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1315ms
[t=00:00:02.998101][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1416ms
[t=00:00:02.999815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.308131][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.320532][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[t=00:00:03.320725][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.321368][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.369615][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms
[t=00:00:03.369690][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.373238][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.694913][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.787952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.944807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.950601][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.950668][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.651117][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms
[t=00:00:04.651182][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.760420][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms
[t=00:00:04.760491][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.789147][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms
[t=00:00:05.870399][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available
[t=00:00:05.875248][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.875714][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.886442][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures"
[t=00:00:13.135596][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:13.155464][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:13.155514][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:13.157224][f=-000001] InfoTexture: legacy
[t=00:00:13.157257][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:13.160619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:13.967974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:13.969656][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:13.969679][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:13.970989][f=-000001] Set ROAM mode to DisplayLists
[t=00:00:13.971016][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.003530][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.003597][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.250403][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.288645][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[t=00:00:14.452089][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.452136][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.452867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.917858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:14.931666][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.091087][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:15.093675][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.093703][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.106722][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.106779][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:15.106797][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:15.106812][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:15.106826][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.106840][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.106854][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d712
[t=00:00:15.111988][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.112045][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:15.112067][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:15.112084][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:15.112101][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.112118][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.112134][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d722
[t=00:00:15.112154][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55dcec5bc8f0 has BLOCKSIZE 1
[t=00:00:15.115109][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.115133][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:15.115148][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:15.115162][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:15.115175][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.115189][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d478
[t=00:00:15.121276][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d478 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d478.zip" (exists=1)
[t=00:00:15.122247][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:15.128539][f=-000001] Path cache (32, 48) initialized.
[t=00:00:15.128577][f=-000001] Path cache (32, 48) initialized.
[t=00:00:15.131552][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.131577][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105
[t=00:00:15.131593][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce
[t=00:00:15.131607][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497
[t=00:00:15.131621][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.131636][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d488
[t=00:00:15.205341][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d488 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d488.zip" (exists=1)
[t=00:00:15.205933][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:15.207530][f=-000001] Path cache (16, 24) initialized.
[t=00:00:15.207549][f=-000001] Path cache (16, 24) initialized.
[t=00:00:15.207561][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (113ms, checksum 6476c8db)"
[t=00:00:15.207611][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:15.207624][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:15.207642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:15.339640][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms
[t=00:00:15.340391][f=-000001] Synced LuaRules: starting loading
[t=00:00:16.381014][f=-000001] Setting up autohandicap
[t=00:00:16.381073][f=-000001] BallMeat, spectator, false, allyTeamID, 1, customKeys.elo, , 1720, nil
[t=00:00:16.381105][f=-000001] Codmo, spectator, false, allyTeamID, 0, customKeys.elo, , 2207, nil
[t=00:00:16.381126][f=-000001] Team 0, 1, 2207
[t=00:00:16.381139][f=-000001] Team 1, 1, 1720
[t=00:00:16.381152][f=-000001] firstAllyTeamMean, 2207
[t=00:00:16.381165][f=-000001] secondAllyTeamMean, 1720
[t=00:00:16.381186][f=-000001] lowerWinChance, 0.05714087
[t=00:00:16.381201][f=-000001] autoHandicapValue, 1.20000005
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:17.873996][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:17.874051][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:18.627247][f=-000001] Synced LuaRules: finished loading
[t=00:00:18.652710][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua
Loaded gadget: game_map_border.lua
Loaded gadget: game_over.lua
Loaded gadget: game_perks.lua
Loaded gadget: lockunits_modoption.lua
Loaded gadget: map_lua_metal_spots.lua
Loaded gadget: player_extra_information.lua
Loaded gadget: share_control.lua
Loaded gadget: start_boxes.lua
Loaded gadget: start_teamnames.lua