[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000093] Using writeable configuration source: "/tmp/tmp.piEXUslPaa/springsettings.1288865.cfg" [t=00:00:00.007484] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.007547] ============== ============== [t=00:00:00.007558] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007567] [t=00:00:00.007577] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007585] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007594] Use "none" to disable the default log sections. [t=00:00:00.007603] ============== ============== [t=00:00:00.007612] ============== ============== [t=00:00:00.007668] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007678] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007688] ROAM = 2 [t=00:00:00.007699] RotateLogFiles = 1 [t=00:00:00.007708] TeamHighlight = 0 [t=00:00:00.007718] ============== ============== [t=00:00:00.007727] ============== ============== [t=00:00:00.007737] Spring Engine Version: 105.1.1-814-g9774f22 BAR105 (Headless) [t=00:00:00.007747] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.007757] Compiler Version: gcc-10.3.0 [t=00:00:00.007783] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.007948] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.007959] Binary Word Size: 64-bit (native) [t=00:00:00.007969] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007978] Physical CPU Cores: 1 [t=00:00:00.007987] Logical CPU Cores: 1 [t=00:00:00.007997] ============== ============== [t=00:00:00.008061] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.008070] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.008079] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.008088] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.008097] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.009731] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.009757] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.009785] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.009804] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.009814] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.009841] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [t=00:00:00.009872] [GR::LogVersionInfo] [t=00:00:00.009881] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.009890] GL version : [t=00:00:00.009899] GL vendor : [t=00:00:00.009908] GL renderer : [t=00:00:00.009917] GLSL version: [t=00:00:00.009926] GLEW version: spring headless stub GLEW version [t=00:00:00.009935] GPU memory : unknown [t=00:00:00.009944] SDL swap-int: 0 [t=00:00:00.009953] SDL driver : headless stub [t=00:00:00.009962] [t=00:00:00.009971] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.009980] ARB shader support : 0 [t=00:00:00.009989] GLSL shader support : 0 [t=00:00:00.009998] GL4 support : 0 [t=00:00:00.010006] FBO extension support : 0 [t=00:00:00.010015] NVX GPU mem-info support : 0 [t=00:00:00.010024] ATI GPU mem-info support : 0 [t=00:00:00.010034] NPOT-texture support : 1 (0) [t=00:00:00.010067] S3TC/DXT1 texture support : 0/0 [t=00:00:00.010076] texture query-LOD support : 1 (0) [t=00:00:00.010086] MSAA frame-buffer support : 0 (0) [t=00:00:00.010094] Z-buffer depth : 16 (-) [t=00:00:00.010103] primitive-restart support : 0 (0) [t=00:00:00.010112] clip-space control support: 0 (0) [t=00:00:00.010121] seamless cube-map support : 0 (0) [t=00:00:00.010131] frag-depth layout support : 0 (0) [t=00:00:00.010139] persistent maps support : 0 (0) [t=00:00:00.010148] [t=00:00:00.010157] max. FBO samples : -1 [t=00:00:00.010166] max. texture size : 2048 [t=00:00:00.010178] max. texture anisotropy level: 0.000000 [t=00:00:00.010187] max. vec4 varyings/attributes: 0/0 [t=00:00:00.010196] max. draw-buffers : 0 [t=00:00:00.010205] max. rec. indices/vertices : 0/0 [t=00:00:00.010213] max. uniform buffer-bindings : 0 [t=00:00:00.010222] max. uniform block-size : 0KB [t=00:00:00.010231] max. storage buffer-bindings : 0 [t=00:00:00.010240] max. storage block-size : 0MB [t=00:00:00.010248] [t=00:00:00.010258] enable AMD-hacks : 0 [t=00:00:00.010267] compress MIP-maps: 0 [t=00:00:00.010282] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.010785] [GR::UpdateGLConfigs] [t=00:00:00.010807] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.010825] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.010844] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.010853] [GR::InitGLState] [t=00:00:00.010863] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.234795] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.236816] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.242065] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.242592] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.242614] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.242629] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/ [t=00:00:00.284281] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base [t=00:00:00.285456] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.287293] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.287813] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.294394] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.294415] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.294565] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.298037] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe3d801b6a0 (SpringVFS) global=(nil) (null) [t=00:00:00.298057] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.298146] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.298167] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.298177] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.298186] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.298213] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:62:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:71:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:111:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1198 MB [t=00:00:00.303085][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.303119][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.303136][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1288865/replay.sdfz" for game data... [t=00:00:00.461228][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.465139][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.465175][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.467239][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.467275][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.467303][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.514155][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e081ba7ed0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.515111][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.516448][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517284][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e081ba7ed0] using game "Zero-K v1.10.1.4" (loaded=0 cached=0) [t=00:00:00.518600][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.4", overwrite=false)] section=0 cached=0 [t=00:00:00.530215][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.530426][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.537895][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.538035][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.295240][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.295285][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.295390][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.295450][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.295505][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.295560][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.296685][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.297332][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.297898][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.300799][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.302292][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.304090][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.304125][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.304679][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.312396][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.314078][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.315465][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.315801][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.316496][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.316522][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.332626][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.332714][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.489468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.500404][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [t=00:00:02.900790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.291739][f=-000001] Loading UnitDefs_posts [t=00:00:03.591358][f=-000001] Loading FeatureDefs_posts [t=00:00:03.802830][f=-000001] Loading WeaponDefs_posts [t=00:00:03.877343][f=-000001] Loading ArmorDefs_posts [t=00:00:03.905925][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 976ms [t=00:00:03.968069][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1072ms [t=00:00:03.969578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.214290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.216738][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:04.217024][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.217053][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.281495][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [t=00:00:04.281548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.286919][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.605768][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.672404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.817320][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.872285][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.872341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.559402][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [t=00:00:05.559455][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.656461][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:05.656518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.681156][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.593095][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.645735][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.645806][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.662053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:13.226055][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.245181][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.245236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.246383][f=-000001] InfoTexture: legacy [t=00:00:13.246405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.249254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.305931][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.308049][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.308073][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.309352][f=-000001] Set ROAM mode to DisplayLists [t=00:00:13.309631][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.340086][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.340145][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.604141][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.715753][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:13.853263][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.853857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.854859][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.286280][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.299538][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.499415][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:14.500620][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.500642][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.513932][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.513977][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:14.513993][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:14.514006][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:14.514019][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.514032][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.514044][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91ac [t=00:00:14.521416][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.521463][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:14.521478][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:14.521493][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:14.521505][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.521517][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.521641][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0be91bc [t=00:00:14.521658][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e08adb1b10 has BLOCKSIZE 1 [t=00:00:14.526585][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.526611][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:14.526624][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:14.526637][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:14.526649][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.526661][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f12 [t=00:00:14.532040][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f12 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe-c0be8f12.zip" (exists=1) [t=00:00:14.533503][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.544563][f=-000001] Path cache (56, 40) initialized. [t=00:00:14.544602][f=-000001] Path cache (56, 40) initialized. [t=00:00:14.548861][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.548886][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:14.548900][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ebb3f0e [t=00:00:14.548913][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2d2caff1 [t=00:00:14.548926][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.548939][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c0be8f22 [t=00:00:14.661159][f=-000001] [Path] [PathEstimator::ReadFile] hash=c0be8f22 file="cache/105dev-BAR105/paths/Desert Rumble 1.02.pe2-c0be8f22.zip" (exists=1) [t=00:00:14.661944][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.664901][f=-000001] Path cache (28, 20) initialized. [t=00:00:14.664928][f=-000001] Path cache (28, 20) initialized. [t=00:00:14.664941][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 538bdc26)" [t=00:00:14.665016][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.665046][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.665099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.850869][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [t=00:00:14.851461][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.820867][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:17.820930][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.261728][f=-000001] Synced LuaRules: finished loading [t=00:00:18.286380][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.929294][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.016210][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.167661][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 134ms [t=00:00:19.234348][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.237645][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:19.238111][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:19.238552][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.318879][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.332625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.333332][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.333354][f=-000001] LuaSocket Support: enabled [t=00:00:19.350060][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.424808][f=-000001] localWidgets, nil, true, true [t=00:00:19.425813][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.425840][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.433797][f=-000001] USE_OLD_CHILI [t=00:00:20.285711][f=-000001] Loading last game win data [t=00:00:20.287663][f=-000001] Resetting win data [t=00:00:20.288412][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.288439][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.288456][f=-000001] Player and team counts match, continuing [t=00:00:20.288472][f=-000001] Skoran was in last game but is now absent, resetting scores [t=00:00:20.448235][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.448315][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.498040][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.523136][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.155283][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.817084][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.832480][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.832769][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.832938][f=-000001] Loaded API widget: i18n [t=00:00:21.833256][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.833617][f=-000001] Loaded API widget: Win Counter [t=00:00:21.834000][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.005258][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.005640][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.005858][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.288815][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.290403][f=-000001] Loaded API widget: Lups [t=00:00:22.290633][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.290952][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.291219][f=-000001] Loaded widget: Save/Load API [t=00:00:22.291492][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.291755][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.296884][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.299044][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.299069][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.299136][f=-000001] Set maximum particles to: 0 [t=00:00:22.299251][f=-000001] Set UnitLodDist to 0 [t=00:00:22.299285][f=-000001] Set UnitIconDist to 0 [t=00:00:22.324556][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.351079][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.351648][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.351918][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.352183][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.361332][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.361741][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.362190][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.362448][f=-000001] Mexspot Fetcher fetching [t=00:00:22.362625][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.362883][f=-000001] Team highlighting: Disabled [t=00:00:22.363213][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.364073][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.364467][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.364804][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.364987][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.365251][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.365441][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.365788][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.366319][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.366629][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.375406][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.377415][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.377764][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.420422][f=-000001] Loaded widget: HealthBars [t=00:00:22.420949][f=-000001] Loaded widget: Noises [t=00:00:22.421287][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.421627][f=-000001] Loaded widget: Unit Icons [t=00:00:22.425115][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.425490][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.425911][f=-000001] Loaded widget: BuildETA [t=00:00:22.426246][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.426566][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.426916][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.427219][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.427410][f=-000001] Loaded widget: Objectives [t=00:00:22.428974][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.429334][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.429626][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.429660][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1288865/events.log [t=00:00:22.432260][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.435885][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.436200][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.439795][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.440177][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:22.440491][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.440873][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.441094][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.441567][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.442005][f=-000001] Loaded widget: Autoquit [t=00:00:22.442752][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.443088][f=-000001] Loaded widget: Blast Radius [t=00:00:22.443531][f=-000001] Loaded widget: CameraShake [t=00:00:22.444390][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.459502][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.459979][f=-000001] EndGame Graph disabled [t=00:00:22.479357][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.479720][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.479981][f=-000001] Loaded widget: Easy Facing [t=00:00:22.480331][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.480550][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.594450][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.594962][f=-000001] Loaded widget: Ferry Points [t=00:00:22.595636][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.606956][f=-000001] Loaded widget: Context Menu [t=00:00:22.607721][f=-000001] Loaded widget: Darkening [t=00:00:22.608091][f=-000001] Loaded widget: Decloak Range [t=00:00:22.608609][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.617368][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.618020][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.618265][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.618626][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.618998][f=-000001] Input grabbing is enabled! [t=00:00:22.619019][f=-000001] Input grabbing is enabled! [t=00:00:22.619138][f=-000001] Loaded widget: Grab Input [t=00:00:22.619411][f=-000001] Loaded widget: Guard Remove [t=00:00:22.619809][f=-000001] Loaded widget: Haven Handler [t=00:00:22.620159][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.620767][f=-000001] Loaded widget: In-game Guide [t=00:00:22.621007][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.621364][f=-000001] Loaded widget: Keep Target [t=00:00:22.621726][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.622098][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.622837][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.623216][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.623719][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:22.624193][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.624435][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.624667][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.624905][f=-000001] Loaded widget: Orbit Command [t=00:00:22.625292][f=-000001] Loaded widget: Point Tracker [t=00:00:22.625531][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.625764][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.626231][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.626627][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.627131][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.627669][f=-000001] Loaded widget: Simple Settings [t=00:00:22.628134][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.628424][f=-000001] Loaded widget: SmoothCam [t=00:00:22.628884][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.629647][f=-000001] Loaded widget: Stereo3D [t=00:00:22.629913][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.630297][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.630553][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.631422][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.632743][f=-000001] Loaded widget: Command Alpha [t=00:00:22.633254][f=-000001] Loaded widget: Outline Shader [t=00:00:22.633658][f=-000001] Loaded widget: Ghost Site [t=00:00:22.634785][f=-000001] Loaded widget: Attack Warning [t=00:00:22.635126][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.635732][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.636987][f=-000001] Loaded widget: Auto Group [t=00:00:22.637956][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.638878][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.639220][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.640052][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.641013][f=-000001] Loaded widget: Select Com at start [t=00:00:22.647501][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.648799][f=-000001] Loaded widget: Transport AI [t=00:00:22.809089][f=-000001] Loaded widget: Attack AoE [t=00:00:22.809655][f=-000001] Loaded widget: Icon Sets [t=00:00:22.810508][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.816963][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.817518][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.846357][f=-000001] Loaded widget: Unit Start State [t=00:00:22.846804][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.847062][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.848884][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.850007][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.850488][f=-000001] Loaded widget: Commands FX [t=00:00:22.850783][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.874854][f=-000001] Loaded widget: UnitShapes [t=00:00:22.875445][f=-000001] : disabled for spectators [t=00:00:22.876540][f=-000001] Loaded widget: Stockpiler [t=00:00:22.878663][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.879005][f=-000001] Loaded widget: AllyCursors [t=00:00:22.879491][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.880956][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.881424][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.881855][f=-000001] Loaded widget: Selection Send [t=00:00:22.882514][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.883040][f=-000001] Loaded widget: Shield Guard [t=00:00:22.884193][f=-000001] Loaded widget: State Icons [t=00:00:22.885040][f=-000001] : disabled for spectators [t=00:00:22.886546][f=-000001] Loaded widget: Building Starter [t=00:00:22.887058][f=-000001] : disabled for spectators [t=00:00:22.888123][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.888532][f=-000001] Loaded widget: LupsManager [t=00:00:22.888998][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.889465][f=-000001] Loaded widget: Units on Fire [t=00:00:22.890236][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.890981][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.892614][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.893053][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.893709][f=-000001] Loaded widget: Chili Docking [t=00:00:22.902393][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.918150][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.919097][f=-000001] Loaded widget: HUD Presets [t=00:00:22.920534][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.935385][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.937697][f=-000001] Loaded widget: Image Preloader [t=00:00:22.940141][f=-000001] Loaded widget: Custom Markers [t=00:00:22.948300][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.949583][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:22.949895][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.951122][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.951736][f=-000001] Loaded widget: Start Boxes [t=00:00:22.954057][f=-000001] Loaded widget: Select Keys [t=00:00:22.965272][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.966008][f=-000001] Loaded widget: Pause Screen [t=00:00:22.966266][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.966514][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.967081][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.967437][f=-000001] SetSunLighting [t=00:00:22.968649][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.982459][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.982973][f=-000001] Loaded widget: Font Cache [t=00:00:22.983303][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.983346][f=-000001] Loaded widget: GC Control [t=00:00:22.987025][f=-000001] Loaded widget: Layout Handler [t=00:00:22.987480][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.989852][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.994319][f=-000001] Writing last game win data [t=00:00:22.998708][f=-000001] LuaUI v0.3 [t=00:00:23.096028][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.096484][f=-000001] [s11n] Loading s11n file... [t=00:00:23.098751][f=-000001] [s11n] Parsing model... [t=00:00:23.102017][f=-000001] [s11n] Populating game world... [t=00:00:23.129606][f=-000001] [s11n] s11n loading complete. [t=00:00:23.129731][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:23.195993][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.248908][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13008,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.826963][f=-000001] Spectator mode. Widget removed. [t=00:00:23.842036][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:23.842263][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:23.842293][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:23.859523][f=-000001] Spectator mode. Widget removed. [t=00:00:23.861018][f=-000001] Playback paused [t=00:00:23.870732][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.994906][f=-000001] Opening demofile demos/1288865/replay.sdfz [t=00:00:23.995010][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.995370][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Linux 64-bit (native)] [t=00:00:23.995423][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.995812][f=-000001] -> Connection established (given id 2) [t=00:00:23.995852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:23.996436][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:23.996470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:23.996733][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:23.996765][f=-000001] Speed set to 20.0 [server] [t=00:00:23.997667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e0a96d9290,0x55e0af664020}][locale="C"]" [t=00:00:23.997842][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.039398][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.039440][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.301245][f=-000001] Beginning demo playback [t=00:00:27.314256][f=-000001] GameID: 384ff061c64c8513e027b287f8cdb9ce [t=00:00:27.333452][f=-000001] Connection attempt from isave [t=00:00:27.333495][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Windows 64-bit (native)] [t=00:00:27.334955][f=-000001] [0] Event [undefined]: isave changed status [t=00:00:27.335221][f=-000001] -> Connection established (given id 1) [t=00:00:27.335247][f=-000001] Connection attempt from Codmo [t=00:00:27.335332][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Windows 64-bit (native)] [t=00:00:27.335674][f=-000001] [0] Event [undefined]: Codmo changed status [t=00:00:27.335883][f=-000001] -> Connection established (given id 0) [t=00:00:27.349930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:27.349988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:27.609537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:27.609622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:27.829265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:27.837698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:28.058336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000198dd709a20,000001988dfadb50}][locale="C"]" [t=00:00:28.203161][f=-000001] Allies: I choose: you, pikachu ! [t=00:00:28.241906][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be7c4b4558e115063ffae52be59daf1008eb069745752dd00a3bf1292da918591672ebc7351766525cc9908fe9e1a6e3f5307dc6d4fb81129bb1c4e20cc490eb]" [t=00:00:28.241967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=950f90e15438483cdd384b52af11a2305795949ee94e44f544f742ab9a80023261385a29ec09bdb5e77c6bc0fa92b1f0a78fd2cdeaa44e20939bf1e5c0f0d4bf]" [t=00:00:28.553766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000247d66a0270,00000248314f1950}][locale="C"]" [t=00:00:29.842542][f=-000001] Allies: I choose: Commander 1! [t=00:00:29.870200][f=-000001] gl hf [t=00:00:30.212586][f=-000001] glhf [t=00:00:30.388763][f=-000001] [0] Event [2256,11.7999268,1248]: 0 finished unit Recon Commander [t=00:00:30.416041][f=-000001] [0] Event [5057,11.7984314,3732]: 1 finished unit Guardian Commander [t=00:00:30.440314][f=0000000] [0] isave, team: 1, elo:2449, userid: 428039 [t=00:00:30.440399][f=0000000] [0] Codmo, team: 0, elo:2307, userid: 330147 [t=00:00:30.440440][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.452813][f=0000000] Playback continued [t=00:00:30.476481][f=0000006] [6] Event [4960,11.796875,3632]: 1 finished unit Hovercraft Platform [t=00:00:30.826214][f=0000171] [171] Event [2288,12.7890625,1368]: 0 finished unit Cloakbot Factory [t=00:00:30.991862][f=0000270] [270] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [t=00:00:31.336867][f=0000466] [466] Event [4959.95068,11.796875,3664]: 1 finished unit Quill [t=00:00:31.440322][f=0000530] [530] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [t=00:00:31.619331][f=0000630] [630] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [t=00:00:31.719594][f=0000689] [689] Event [5120.6626,88.796875,3789.99414]: 1 finished unit Firefly [t=00:00:32.010963][f=0000839] [839] Event [4959.95068,11.796875,3664]: 1 finished unit Dagger [t=00:00:32.092116][f=0000887] sorry got to change some graphics settings [t=00:00:32.205187][f=0000963] [963] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [t=00:00:32.288964][f=0001012] isave paused the game [t=00:00:32.289218][f=0001012] current fps is 2 [t=00:00:32.289358][f=0001012] ugh [t=00:00:32.289391][f=0001012] jeez [t=00:00:32.289508][f=0001012] yea I feel you [t=00:00:32.289718][f=0001012] my computer lags sometimes with zk [t=00:00:32.289893][f=0001012] I just run everything on low usually [t=00:00:32.312213][f=0001012] just tell me when you're ready [t=00:00:32.312558][f=0001012] i need to restart [t=00:00:32.312645][f=0001012] oh [t=00:00:32.312692][f=0001012] alright [t=00:00:32.312862][f=0001012] [1012] Event [undefined]: Codmo resigned [t=00:00:32.313155][f=0001012] game_message: Codmo has been destroyed! [t=00:00:32.313274][f=0001012] game_message: isave wins! [t=00:00:32.313681][f=0001012] Submitting stats [t=00:00:32.314154][f=0001012] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.317132][f=0001012] Part| Total Time|Time of the last 0.5s [t=00:00:32.317167][f=0001012] Draw 4452.26ms 11.43% [t=00:00:32.317183][f=0001012] Lua::Callins::Synced 245.31ms 9.34% [t=00:00:32.317198][f=0001012] Lua::Callins::Unsynced 6400.21ms 20.28% [t=00:00:32.317212][f=0001012] Lua::CollectGarbage::Synced 113.20ms 0.00% [t=00:00:32.317226][f=0001012] Lua::CollectGarbage::Unsynced 227.95ms 0.20% [t=00:00:32.317239][f=0001012] Misc::Profiler::AddTime 11.99ms 0.00% [t=00:00:32.317253][f=0001012] Sim 610.88ms 42.74% [t=00:00:32.324892][f=0001012] [1012] Received game_message: Codmo has been destroyed! [t=00:00:32.326066][f=0001012] [1012] Received game_message: isave wins! [t=00:00:32.339681][f=0001012] Spectator Codmo left the game: normal quit [t=00:00:32.339754][f=0001012] [1012] Event [undefined]: Codmo quit [t=00:00:32.339822][f=0001012] Player isave left the game: normal quit [t=00:00:32.339850][f=0001012] [1012] Event [undefined]: isave quit [t=00:00:32.339899][f=0001012] No clients connected, shutting down server [t=00:00:32.339914][f=0001012] Server shutdown [t=00:00:32.341552][f=0001012] [1012] all players disconnected [t=00:00:33.283971][f=0001012] Playback paused [t=00:00:42.314759][f=0001012] Autoquit sending quit command. [t=00:00:42.314859][f=0001012] [QuitAction] user exited to system [t=00:00:42.315557][f=0001012] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.316511][f=0001012] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.316542][f=0001012] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.316560][f=0001012] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.316575][f=0001012] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.316588][f=0001012] [SpringApp::Kill][2] [t=00:00:42.318908][f=0001012] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.319232][f=0001012] [Game::KillLua][1] dtor=0 luaUI=0x55e0b19d4aa0 [t=00:00:42.319292][f=0001012] Start widgetHandler:Shutdown [t=00:00:42.323167][f=0001012] Shutdown - SaveOrderList Complete [t=00:00:42.324201][f=0001012] Writing last game win data [t=00:00:42.331973][f=0001012] Shutdown - SaveConfigData Complete [t=00:00:42.332011][f=0001012] Shutdown Widget - Chili Highlight [t=00:00:42.332036][f=0001012] Shutdown Widget - Save/Load API [t=00:00:42.332069][f=0001012] Shutdown Widget - Draw After Chili [t=00:00:42.332091][f=0001012] Shutdown Widget - EPIC Menu [t=00:00:42.332375][f=0001012] Shutdown Widget - Chili Minimap [t=00:00:42.332913][f=0001012] Shutdown Widget - Chili Widget Selector [t=00:00:42.333052][f=0001012] Shutdown Widget - Local Team Colors [t=00:00:42.333110][f=0001012] Shutdown Widget - Display Keys 2 [t=00:00:42.333172][f=0001012] Shutdown Widget - Save Game Menu [t=00:00:42.333192][f=0001012] Shutdown Widget - HealthBars [t=00:00:42.333335][f=0001012] Shutdown Widget - Noises [t=00:00:42.333359][f=0001012] Shutdown Widget - Unit Icons [t=00:00:42.333382][f=0001012] Shutdown Widget - Win Counter [t=00:00:42.333401][f=0001012] Shutdown Widget - BuildETA [t=00:00:42.333451][f=0001012] Shutdown Widget - EndGame APM stats [t=00:00:42.333473][f=0001012] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.333524][f=0001012] Shutdown Widget - Modular Comm Info [t=00:00:42.333547][f=0001012] Shutdown Widget - Music Player v2 [t=00:00:42.333573][f=0001012] Shutdown Widget - State Reverse and Latency [t=00:00:42.333598][f=0001012] Shutdown Widget - CameraShake [t=00:00:42.333620][f=0001012] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.333748][f=0001012] Shutdown Widget - Chili EndGame Window [t=00:00:42.333776][f=0001012] Shutdown Widget - Chili Nuke Warning [t=00:00:42.333797][f=0001012] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.333823][f=0001012] Shutdown Widget - Chili Spectator Panels [t=00:00:42.333841][f=0001012] Shutdown Widget - Context Menu [t=00:00:42.333857][f=0001012] Shutdown Widget - Darkening [t=00:00:42.333886][f=0001012] Shutdown Widget - Defense Range Zero-K [t=00:00:42.333904][f=0001012] Shutdown Widget - Grab Input [t=00:00:42.333929][f=0001012] Shutdown Widget - Highlight Geos [t=00:00:42.333947][f=0001012] Shutdown Widget - Local Widgets Config [t=00:00:42.333970][f=0001012] Shutdown Widget - MinimapEvents [t=00:00:42.333986][f=0001012] Shutdown Widget - MetalFeatures (new) [t=00:00:42.334009][f=0001012] Shutdown Widget - Missile Silo Range [t=00:00:42.334029][f=0001012] Shutdown Widget - Point Tracker [t=00:00:42.334046][f=0001012] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.334063][f=0001012] Shutdown Widget - Stereo3D [t=00:00:42.334081][f=0001012] Shutdown Widget - Outline Shader [t=00:00:42.334098][f=0001012] Shutdown Widget - Attack AoE [t=00:00:42.334116][f=0001012] Shutdown Widget - UnitShapes [t=00:00:42.334430][f=0001012] Shutdown Widget - Map Edge Extension [t=00:00:42.334456][f=0001012] Shutdown Widget - Selection Send [t=00:00:42.334474][f=0001012] Shutdown Widget - LupsManager [t=00:00:42.334498][f=0001012] Shutdown Widget - Newton Firezone [t=00:00:42.334516][f=0001012] Shutdown Widget - Chili Pro Console [t=00:00:42.335799][f=0001012] Shutdown Widget - Persistent Build Height [t=00:00:42.335825][f=0001012] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.335856][f=0001012] Shutdown Widget - Chili Framework [t=00:00:42.335881][f=0001012] Shutdown Widget - Lups [t=00:00:42.335927][f=0001012] Shutdown Widget - Custom Markers [t=00:00:42.335947][f=0001012] Shutdown Widget - Chili Core Selector [t=00:00:42.336040][f=0001012] Shutdown Widget - Mex Placement Handler [t=00:00:42.336060][f=0001012] Shutdown Widget - Select Keys [t=00:00:42.336093][f=0001012] Shutdown Widget - Pause Screen [t=00:00:42.336116][f=0001012] Shutdown Widget - Layout Handler [t=00:00:42.336136][f=0001012] Shutdown Widget - Text To Speech Control [t=00:00:42.336152][f=0001012] End widgetHandler:Shutdown [t=00:00:42.487425][f=0001012] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={954756,93357617} {int,ext,rec}Allocs={9747225,0,0} {chunk,block}Bytes={93357617,0} [t=00:00:42.488248][f=0001012] [Game::KillLua][2] dtor=0 luaGaia=0x55e0af664020 [t=00:00:42.498011][f=0001012] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={874656,87045945} {int,ext,rec}Allocs={9747226,0,0} {chunk,block}Bytes={87045945,0} [t=00:00:42.498123][f=0001012] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={874656,87045945} {int,ext,rec}Allocs={9747226,0,0} {chunk,block}Bytes={87045945,0} [t=00:00:42.498171][f=0001012] [Game::KillLua][3] dtor=0 luaRules=0x55e0a96d9290 [t=00:00:42.498242][f=0001012] Start gadgetHandler:Shutdown [t=00:00:42.498264][f=0001012] Shutdown - StartSetup [t=00:00:42.498282][f=0001012] Shutdown - UnitMorph [t=00:00:42.498550][f=0001012] Shutdown - Carrier Drones [t=00:00:42.500993][f=0001012] Shutdown - LupsNanoSpray [t=00:00:42.501039][f=0001012] Shutdown - Missile Silo Controller [t=00:00:42.501338][f=0001012] Shutdown - Modular Comm Info [t=00:00:42.501373][f=0001012] Shutdown - Terrain Texture Handler [t=00:00:42.501427][f=0001012] Shutdown - UnitCloakShield [t=00:00:42.501525][f=0001012] Shutdown - Starlight Handler [t=00:00:42.501558][f=0001012] End gadgetHandler:Shutdown [t=00:00:42.522040][f=0001012] Start gadgetHandler:Shutdown [t=00:00:42.522118][f=0001012] Shutdown - Save/Load [t=00:00:42.522147][f=0001012] Shutdown - Teleport Throw [t=00:00:42.522167][f=0001012] Shutdown - UnitMorph [t=00:00:42.522194][f=0001012] Shutdown - Modular Comm Info [t=00:00:42.522214][f=0001012] Shutdown - Retreat Command [t=00:00:42.522236][f=0001012] Shutdown - Shockwaves [t=00:00:42.522257][f=0001012] Shutdown - UnitCloakShield [t=00:00:42.522278][f=0001012] Shutdown - Lups Cloak FX [t=00:00:42.522297][f=0001012] Shutdown - Lups [t=00:00:42.522342][f=0001012] Shutdown - Lups Shield [t=00:00:42.522377][f=0001012] End gadgetHandler:Shutdown [t=00:00:42.589898][f=0001012] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9747266,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.590013][f=0001012] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9747266,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.590076][f=0001012] [Game::KillLua][4] dtor=0 [t=00:00:42.590090][f=0001012] [Game::KillLua][5] dtor=0 [t=00:00:42.606432][f=0001012] [Game::~CGame][1] [t=00:00:42.606485][f=0001012] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:42.606501][f=0001012] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:42.606516][f=0001012] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:42.606530][f=0001012] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:42.606543][f=0001012] [Game::KillLua][4] dtor=1 [t=00:00:42.606555][f=0001012] [Game::KillLua][5] dtor=1 [t=00:00:42.606723][f=0001012] [Game::KillMisc][1] [t=00:00:42.606738][f=0001012] [Game::KillMisc][2] [t=00:00:42.607527][f=0001012] [Game::KillMisc][3] [t=00:00:42.607611][f=0001012] [Game::KillRendering][1] [t=00:00:42.651023][f=0001012] [3DOParser::Kill] allocated 191 pieces [t=00:00:42.656595][f=0001012] [S3OParser::Kill] allocated 5332 pieces [t=00:00:42.659744][f=0001012] [AssParser::Kill] allocated 656 pieces [t=00:00:42.661988][f=0001012] [Game::KillInterface][1] [t=00:00:42.662396][f=0001012] [Game::KillInterface][2] [t=00:00:42.663489][f=0001012] [Game::KillSimulation][1] [t=00:00:42.663513][f=0001012] [Game::KillSimulation][2] [t=00:00:43.709565][f=0001012] [CCollisionHandler] dis-/continuous tests: 0/115792 [t=00:00:43.709621][f=0001012] [Game::KillSimulation][3] [t=00:00:43.710025][f=0001012] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.710056][f=0001012] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.710073][f=0001012] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.710093][f=0001012] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:00:43.712047][f=0001012] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.712340][f=0001012] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.022278][f=0001012] [LosHandler::Kill] raycast instance cache-{hits,misses}={189,143}; shared=0%; cached=57% [t=00:00:44.220147][f=0001012] [Game::KillSimulation][4] [t=00:00:49.660307][f=0001012] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:49.664039][f=0001012] [Game::~CGame][2] [t=00:00:49.664059][f=0001012] [Game::~CGame][3] [t=00:00:49.852048][f=0001012] [SpringApp::Kill][3] [t=00:00:49.852599][f=0001012] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 12778 bytes sent 25077 bytes recv'd [t=00:00:52.868779][f=0001012] [SpringApp::Kill][4] font=0x55e081ace430 [t=00:00:52.870135][f=0001012] [SpringApp::Kill][5] [t=00:00:52.924619][f=0001012] [SpringApp::Kill][6] [t=00:00:52.924691] [SpringApp::Kill][7] [t=00:00:52.926027] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.926048] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.927066] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.927081] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.928973] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.928992] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7910 [t=00:00:52.929003] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp (0x55e081b3a680) [t=00:00:52.956421] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp" numZipFiles=7910 sumInflSize=724557kb sumReadTime=4524ms [t=00:00:52.956664] file="unittextures/factorytank_1.png" indx=7258 inflSize=4103kb readTime=57ms [t=00:00:52.956918] file="objects3d/funnelweb.dae" indx=5254 inflSize=1500kb readTime=41ms [t=00:00:52.957169] file="unittextures/bcore_abc_1.tga" indx=7083 inflSize=3210kb readTime=38ms [t=00:00:52.957185] file="luaui/widgets/gui_chili_vote.lua" indx=4714 inflSize=9kb readTime=25ms [t=00:00:52.957442] file="objects3d/screamer_dead.s3o" indx=5482 inflSize=78kb readTime=24ms [t=00:00:52.957650] file="objects3d/hoverminer_dead.s3o" indx=5290 inflSize=61kb readTime=23ms [t=00:00:52.957670] file="objects3d/turretaaclose.s3o" indx=5604 inflSize=42kb readTime=22ms [t=00:00:52.957680] file="objects3d/can.s3o" indx=5030 inflSize=64kb readTime=22ms [t=00:00:52.957689] file="objects3d/amphraider2.s3o" indx=4934 inflSize=115kb readTime=21ms [t=00:00:52.957700] file="luaui/widgets/api_modularcomms.lua" indx=3898 inflSize=0kb readTime=21ms [t=00:00:52.970250] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp] 136332752 bytes cached in 3453 files [t=00:00:53.609754] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [t=00:00:53.610008] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x55e081c30c20) [t=00:00:53.612151] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:53.612371] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/springcontent.sdz (0x7fe3d801ba20) [t=00:00:53.612864] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/springcontent.sdz] 211233 bytes cached in 69 files [t=00:00:53.613992] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/spring/bitmaps.sdz (0x55e081c63a00) [t=00:00:53.614038] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [t=00:00:53.614318] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/maphelper.sdz (0x55e081b54c00) [t=00:00:53.614549] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.614564] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.615056] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.615070] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.615080] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.615090] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.618314] [SpringApp::Kill][8] [t=00:00:53.618341] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.618351] [WatchDog::Uninstall][1] hangDetectorThread=0x55e03eb598b0 (joinable=1) [t=00:00:53.618360] [WatchDog::Uninstall][2] [t=00:00:54.500504] [WatchDog::Uninstall][3] [t=00:00:54.500554] [SpringApp::Kill][9]