[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000072] Using writeable configuration source: "/tmp/tmp.3IMMH2g9XI/springsettings.1288034.cfg" [t=00:00:00.003287] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003384] ============== ============== [t=00:00:00.003403] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003417] [t=00:00:00.003430] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003442] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003454] Use "none" to disable the default log sections. [t=00:00:00.003466] ============== ============== [t=00:00:00.003479] ============== ============== [t=00:00:00.003550] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003568] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003582] ROAM = 2 [t=00:00:00.003595] RotateLogFiles = 1 [t=00:00:00.003607] TeamHighlight = 0 [t=00:00:00.003619] ============== ============== [t=00:00:00.003628] ============== ============== [t=00:00:00.003641] Spring Engine Version: 105.1.1-814-g9774f22 BAR105 (Headless) [t=00:00:00.003654] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.003667] Compiler Version: gcc-10.3.0 [t=00:00:00.003708] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.003923] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.003942] Binary Word Size: 64-bit (native) [t=00:00:00.003955] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.003967] Physical CPU Cores: 1 [t=00:00:00.003978] Logical CPU Cores: 1 [t=00:00:00.003989] ============== ============== [t=00:00:00.004943] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.004969] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.004982] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.004994] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.005006] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.006757] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.006776] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.006803] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.006821] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.006831] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.006857] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [t=00:00:00.008914] [GR::LogVersionInfo] [t=00:00:00.008940] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.008952] GL version : [t=00:00:00.008964] GL vendor : [t=00:00:00.008975] GL renderer : [t=00:00:00.008986] GLSL version: [t=00:00:00.008997] GLEW version: spring headless stub GLEW version [t=00:00:00.009008] GPU memory : unknown [t=00:00:00.009020] SDL swap-int: 0 [t=00:00:00.009032] SDL driver : headless stub [t=00:00:00.009044] [t=00:00:00.009056] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.009068] ARB shader support : 0 [t=00:00:00.009079] GLSL shader support : 0 [t=00:00:00.009088] GL4 support : 0 [t=00:00:00.009098] FBO extension support : 0 [t=00:00:00.009108] NVX GPU mem-info support : 0 [t=00:00:00.009118] ATI GPU mem-info support : 0 [t=00:00:00.009128] NPOT-texture support : 1 (0) [t=00:00:00.009162] S3TC/DXT1 texture support : 0/0 [t=00:00:00.009172] texture query-LOD support : 1 (0) [t=00:00:00.009182] MSAA frame-buffer support : 0 (0) [t=00:00:00.009192] Z-buffer depth : 16 (-) [t=00:00:00.009203] primitive-restart support : 0 (0) [t=00:00:00.009215] clip-space control support: 0 (0) [t=00:00:00.009227] seamless cube-map support : 0 (0) [t=00:00:00.009238] frag-depth layout support : 0 (0) [t=00:00:00.009250] persistent maps support : 0 (0) [t=00:00:00.009262] [t=00:00:00.009273] max. FBO samples : -1 [t=00:00:00.009284] max. texture size : 2048 [t=00:00:00.009298] max. texture anisotropy level: 0.000000 [t=00:00:00.009309] max. vec4 varyings/attributes: 0/0 [t=00:00:00.009320] max. draw-buffers : 0 [t=00:00:00.009332] max. rec. indices/vertices : 0/0 [t=00:00:00.009344] max. uniform buffer-bindings : 0 [t=00:00:00.009356] max. uniform block-size : 0KB [t=00:00:00.009367] max. storage buffer-bindings : 0 [t=00:00:00.009378] max. storage block-size : 0MB [t=00:00:00.009389] [t=00:00:00.009400] enable AMD-hacks : 0 [t=00:00:00.009410] compress MIP-maps: 0 [t=00:00:00.009432] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.009918] [GR::UpdateGLConfigs] [t=00:00:00.009943] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.009965] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.009980] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.010094] [GR::InitGLState] [t=00:00:00.010110] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.343166] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.346951] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.352196] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.352935] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.352963] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.352978] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/ [t=00:00:00.436313] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base [t=00:00:00.438905] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.465576] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.466031] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.478882] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.479609] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.479787] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.484333] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff86401b6a0 (SpringVFS) global=(nil) (null) [t=00:00:00.484365] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.485677] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.486030] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.486050] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.486063] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.486096] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:62:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:71:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:111:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1203 MB [t=00:00:00.517982][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.519301][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.519386][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1288034/replay.sdfz" for game data... [t=00:00:00.694151][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.702505][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.702613][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.705463][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.705498][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms [t=00:00:00.705858][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.759254][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a5d2505650] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.760373][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.761481][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.762808][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a5d2505650] using game "Zero-K v1.10.1.4" (loaded=0 cached=0) [t=00:00:00.763923][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.4", overwrite=false)] section=0 cached=0 [t=00:00:00.798125][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.801112][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.849069][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 143ms [t=00:00:00.849207][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.004109][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.004150][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.004910][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.004994][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.005053][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.005108][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.006488][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.006988][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.007459][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.011730][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.014778][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.017535][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.017580][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.018052][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.029263][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.031174][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.032266][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.032558][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.034705][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.035802][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.100565][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.101010][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.280742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.368392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.752616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.244781][f=-000001] Loading UnitDefs_posts [t=00:00:03.434094][f=-000001] Loading FeatureDefs_posts [t=00:00:03.524042][f=-000001] Loading WeaponDefs_posts [t=00:00:03.556540][f=-000001] Loading ArmorDefs_posts [t=00:00:03.582557][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 799ms [t=00:00:03.648268][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 897ms [t=00:00:03.649320][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.126452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.126752][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.132705][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.141440][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.191475][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [t=00:00:04.191519][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.244546][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.627544][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.708671][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.939176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.953475][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.953512][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.697843][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [t=00:00:05.697891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.795557][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:05.795607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.818576][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.843966][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:06.850162][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.850589][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.865916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:14.321974][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.340996][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.341042][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.341881][f=-000001] InfoTexture: legacy [t=00:00:14.341907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.345577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.279881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.281601][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.281627][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.288146][f=-000001] Set ROAM mode to DisplayLists [t=00:00:15.288184][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.364285][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.364351][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.706501][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.823034][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:16.000621][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.000662][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.003134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.518106][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.533302][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.718054][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:16.719138][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.719163][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.731139][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.731202][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:16.731218][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:16.731231][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.731244][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.731256][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.731268][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d39 [t=00:00:16.736485][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.736542][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:16.736554][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:16.736565][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.736575][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.736586][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.736596][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d49 [t=00:00:16.736608][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a5da70ff10 has BLOCKSIZE 1 [t=00:00:16.740031][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.740052][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:16.740063][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:16.740073][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.740084][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.740094][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682a9f [t=00:00:16.744478][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682a9f file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682a9f.zip" (exists=1) [t=00:00:16.745639][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.755058][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.755096][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.758518][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.758544][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:16.758558][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:16.758571][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:16.758584][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.758597][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aaf [t=00:00:16.845815][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aaf file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682aaf.zip" (exists=1) [t=00:00:16.846631][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.849141][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.849180][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.849195][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum fa4645f9)" [t=00:00:16.849275][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.849293][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.849314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.037926][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [t=00:00:17.038538][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:20.307623][f=-000001] Synced LuaRules: finished loading [t=00:00:20.339002][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.130064][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.214635][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.247923][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.282863][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.282909][f=-000001] LuaSocket Support: enabled [t=00:00:21.327632][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.485131][f=-000001] localWidgets, nil, true, true [t=00:00:21.486399][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.486436][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.502119][f=-000001] USE_OLD_CHILI [t=00:00:22.425336][f=-000001] Loading last game win data [t=00:00:22.427594][f=-000001] Resetting win data [t=00:00:22.428358][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.428392][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.428412][f=-000001] Player and team counts match, continuing [t=00:00:22.428431][f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [t=00:00:22.655462][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.655511][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.711679][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.739048][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.492177][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.282674][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.284343][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.284651][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.284836][f=-000001] Loaded API widget: i18n [t=00:00:24.285321][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.285644][f=-000001] Loaded API widget: Win Counter [t=00:00:24.285948][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.474923][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.475290][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.475504][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.812277][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.813732][f=-000001] Loaded API widget: Lups [t=00:00:24.813934][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.814233][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.814498][f=-000001] Loaded widget: Save/Load API [t=00:00:24.814768][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.815034][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.820549][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.822747][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.822773][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.822842][f=-000001] Set maximum particles to: 0 [t=00:00:24.822948][f=-000001] Set UnitLodDist to 0 [t=00:00:24.822981][f=-000001] Set UnitIconDist to 0 [t=00:00:24.846850][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.874859][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.875409][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.875678][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.875949][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.885424][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.885709][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.886078][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.886325][f=-000001] Mexspot Fetcher fetching [t=00:00:24.886740][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.887011][f=-000001] Team highlighting: Disabled [t=00:00:24.887109][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.887956][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.888314][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.888592][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.888742][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.889052][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.889250][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.889614][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.890122][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.890429][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.899663][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.902583][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.902928][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.946515][f=-000001] Loaded widget: HealthBars [t=00:00:24.946937][f=-000001] Loaded widget: Noises [t=00:00:24.947191][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.947484][f=-000001] Loaded widget: Unit Icons [t=00:00:24.951385][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.951776][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.952207][f=-000001] Loaded widget: BuildETA [t=00:00:24.952536][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.953057][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.953451][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.953763][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.953956][f=-000001] Loaded widget: Objectives [t=00:00:24.955774][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.956127][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.959571][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.959852][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.959883][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1288034/events.log [t=00:00:24.963341][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.963665][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.969293][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.969706][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:24.970024][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.970394][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.970612][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.970939][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.971246][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.971540][f=-000001] Loaded widget: Autoquit [t=00:00:24.971740][f=-000001] Loaded widget: Blast Radius [t=00:00:24.972066][f=-000001] Loaded widget: CameraShake [t=00:00:24.972724][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.044363][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.045154][f=-000001] EndGame Graph disabled [t=00:00:25.065289][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.065678][f=-000001] Loaded widget: Easy Facing [t=00:00:25.065929][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.066305][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.066545][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.097158][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.097684][f=-000001] Loaded widget: Ferry Points [t=00:00:25.098581][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.115964][f=-000001] Loaded widget: Context Menu [t=00:00:25.116525][f=-000001] Loaded widget: Darkening [t=00:00:25.117075][f=-000001] Loaded widget: Decloak Range [t=00:00:25.117479][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.125845][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.126446][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.126640][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.126929][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.127734][f=-000001] Input grabbing is enabled! [t=00:00:25.127767][f=-000001] Input grabbing is enabled! [t=00:00:25.127903][f=-000001] Loaded widget: Grab Input [t=00:00:25.128189][f=-000001] Loaded widget: Guard Remove [t=00:00:25.128592][f=-000001] Loaded widget: Haven Handler [t=00:00:25.129227][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.129676][f=-000001] Loaded widget: In-game Guide [t=00:00:25.129877][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.130198][f=-000001] Loaded widget: Keep Target [t=00:00:25.130583][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.130977][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.131291][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.131663][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.132147][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:25.132672][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.133025][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.133277][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.133517][f=-000001] Loaded widget: Orbit Command [t=00:00:25.133873][f=-000001] Loaded widget: Point Tracker [t=00:00:25.134113][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.134535][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.135020][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.135427][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.135950][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.136496][f=-000001] Loaded widget: Simple Settings [t=00:00:25.137073][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.137400][f=-000001] Loaded widget: SmoothCam [t=00:00:25.137858][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.139165][f=-000001] Loaded widget: Stereo3D [t=00:00:25.139436][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.140386][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.140673][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.142696][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.144010][f=-000001] Loaded widget: Command Alpha [t=00:00:25.145897][f=-000001] Loaded widget: Outline Shader [t=00:00:25.146860][f=-000001] Loaded widget: Ghost Site [t=00:00:25.149798][f=-000001] Loaded widget: Attack Warning [t=00:00:25.150634][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.152594][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.156008][f=-000001] Loaded widget: Auto Group [t=00:00:25.157296][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.159748][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.160557][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.163149][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.165701][f=-000001] Loaded widget: Select Com at start [t=00:00:25.183060][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.186560][f=-000001] Loaded widget: Transport AI [t=00:00:25.365641][f=-000001] Loaded widget: Attack AoE [t=00:00:25.366173][f=-000001] Loaded widget: Icon Sets [t=00:00:25.366881][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.374288][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.376182][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.376544][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.407832][f=-000001] Loaded widget: Unit Start State [t=00:00:25.408299][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.408550][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.410082][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.410589][f=-000001] Loaded widget: Commands FX [t=00:00:25.410843][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.433680][f=-000001] Loaded widget: UnitShapes [t=00:00:25.434474][f=-000001] : disabled for spectators [t=00:00:25.435462][f=-000001] Loaded widget: Stockpiler [t=00:00:25.441134][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.441527][f=-000001] Loaded widget: AllyCursors [t=00:00:25.441959][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.443314][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.443719][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.444106][f=-000001] Loaded widget: Selection Send [t=00:00:25.444703][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.445219][f=-000001] Loaded widget: Shield Guard [t=00:00:25.445821][f=-000001] Loaded widget: State Icons [t=00:00:25.446212][f=-000001] : disabled for spectators [t=00:00:25.447359][f=-000001] Loaded widget: Building Starter [t=00:00:25.447795][f=-000001] : disabled for spectators [t=00:00:25.448684][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.449258][f=-000001] Loaded widget: LupsManager [t=00:00:25.449691][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.450090][f=-000001] Loaded widget: Units on Fire [t=00:00:25.450767][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.451345][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.452711][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.453433][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.453959][f=-000001] Loaded widget: Chili Docking [t=00:00:25.464183][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.472789][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.473763][f=-000001] Loaded widget: HUD Presets [t=00:00:25.474504][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.477383][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.477887][f=-000001] Loaded widget: Image Preloader [t=00:00:25.478533][f=-000001] Loaded widget: Custom Markers [t=00:00:25.483678][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.484357][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:25.484630][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.485767][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.486231][f=-000001] Loaded widget: Start Boxes [t=00:00:25.487512][f=-000001] Loaded widget: Select Keys [t=00:00:25.499945][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.501463][f=-000001] Loaded widget: Pause Screen [t=00:00:25.501865][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.502250][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.503361][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.504043][f=-000001] SetSunLighting [t=00:00:25.508198][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:25.553788][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.554313][f=-000001] Loaded widget: Font Cache [t=00:00:25.554868][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.554912][f=-000001] Loaded widget: GC Control [t=00:00:25.561304][f=-000001] Loaded widget: Layout Handler [t=00:00:25.561855][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.564609][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.569507][f=-000001] Writing last game win data [t=00:00:25.574111][f=-000001] LuaUI v0.3 [t=00:00:25.706072][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.763688][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.801199][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13004,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.068442][f=-000001] Spectator mode. Widget removed. [t=00:00:26.155156][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:26.155376][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:26.155405][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:26.166141][f=-000001] Spectator mode. Widget removed. [t=00:00:26.167751][f=-000001] Playback paused [t=00:00:26.176609][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.279955][f=-000001] Opening demofile demos/1288034/replay.sdfz [t=00:00:26.280008][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.280026][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Linux 64-bit (native)] [t=00:00:26.280287][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.280320][f=-000001] -> Connection established (given id 2) [t=00:00:26.280349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:26.280393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:26.280421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:26.280442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:26.280484][f=-000001] Speed set to 20.0 [server] [t=00:00:26.280540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a5f819e020,(nil)}][locale="C"]" [t=00:00:26.280563][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.324098][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.324144][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.347412][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:26.407494][f=-000001] Set water rendering mode to 0 (basic) [t=00:00:29.899513][f=-000001] Beginning demo playback [t=00:00:29.906010][f=-000001] GameID: acdaee6192fb23e480222a43eeb4e9d1 [t=00:00:29.937769][f=-000001] Connection attempt from ORT_the_master2 [t=00:00:29.937816][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Windows 64-bit (native)] [t=00:00:29.938568][f=-000001] [0] Event [undefined]: ORT_the_master2 changed status [t=00:00:29.938762][f=-000001] -> Connection established (given id 0) [t=00:00:29.938783][f=-000001] Connection attempt from BDonk [t=00:00:29.938801][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Windows 64-bit (native)] [t=00:00:29.938890][f=-000001] [0] Event [undefined]: BDonk changed status [t=00:00:29.939023][f=-000001] -> Connection established (given id 1) [t=00:00:30.205701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BDonk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:30.205793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BDonk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:30.257960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ORT_the_master2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:30.258074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ORT_the_master2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:30.825262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BDonk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:30.825314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BDonk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:30.911691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ORT_the_master2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:30.925579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ORT_the_master2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:31.117298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BDonk" string="[Game::Load][lua{Rules,Gaia}={000001b0afe0c0f0,0000000000000000}][locale="C"]" [t=00:00:31.245322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ORT_the_master2" string="[Game::Load][lua{Rules,Gaia}={000001472b79ff00,0000000000000000}][locale="C"]" [t=00:00:31.384700][f=-000001] Allies: I choose: Engineer! [t=00:00:31.398577][f=-000001] Allies: I choose: Engineer! [t=00:00:32.021740][f=-000001] [0] Event [472,175.875137,479]: 0 finished unit Engineer Commander [t=00:00:32.029811][f=-000001] [0] Event [4890,171.638306,4800]: 1 finished unit Engineer Commander [t=00:00:32.050026][f=0000000] [0] ORT_the_master2, team: 0, elo:1500, userid: 538388 [t=00:00:32.050093][f=0000000] [0] BDonk, team: 1, elo:1485, userid: 549958 [t=00:00:32.050129][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.065079][f=0000000] Playback continued [t=00:00:32.089492][f=0000006] [6] Event [4904,173.864487,4648]: 1 finished unit Shieldbot Factory [t=00:00:32.585948][f=0000241] [241] Event [424,175.819244,328]: 0 finished unit Metal Extractor [t=00:00:33.019672][f=0000307] Player ORT_the_master2 left the game: normal quit [t=00:00:33.019762][f=0000307] [307] Event [undefined]: ORT_the_master2 quit [t=00:00:33.379216][f=0000452] [452] Event [4892,173.811279,4648]: 1 finished unit Convict [t=00:00:33.643065][f=0000542] [542] Event [744,175.805054,600]: 0 finished unit Metal Extractor [t=00:00:33.905541][f=0000630] [630] Event [688,174.020569,256]: 0 finished unit Tank Foundry [t=00:00:34.141317][f=0000688] BDonk has forced a win due to dropped opposition. [t=00:00:34.141393][f=0000688] game_message: ORT_the_master2 has been destroyed! [t=00:00:34.141518][f=0000688] [688] Event [undefined]: ORT_the_master2 resigned [t=00:00:34.141808][f=0000688] game_message: BDonk wins! [t=00:00:34.142274][f=0000688] Submitting stats [t=00:00:34.145111][f=0000688] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.148991][f=0000688] Part| Total Time|Time of the last 0.5s [t=00:00:34.149045][f=0000688] Draw 3899.33ms 11.30% [t=00:00:34.149091][f=0000688] Lua::Callins::Synced 212.48ms 12.30% [t=00:00:34.149109][f=0000688] Lua::Callins::Unsynced 5882.39ms 18.80% [t=00:00:34.149124][f=0000688] Lua::CollectGarbage::Synced 100.01ms 0.00% [t=00:00:34.149140][f=0000688] Lua::CollectGarbage::Unsynced 209.36ms 0.10% [t=00:00:34.149156][f=0000688] Misc::Profiler::AddTime 10.51ms 0.00% [t=00:00:34.149171][f=0000688] Sim 663.97ms 57.00% [t=00:00:34.149652][f=0000688] [688] Received game_message: ORT_the_master2 has been destroyed! [t=00:00:34.152432][f=0000688] [688] Received game_message: BDonk wins! [t=00:00:34.162767][f=0000689] [689] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.162926][f=0000689] [689] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.163033][f=0000689] [689] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.163141][f=0000689] [689] Game End Stats Values: 2,1975,1360,1975,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26822042,5.5999999,6.26822042,0,0,0,0,0,0,0,0,700,85,700,85,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.163268][f=0000689] [689] Game End Stats Values: 3,2095,2145,2095,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.75640774,6,8.75640774,0,0,0,0,0,0,0,0,820,870,820,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.214087][f=0000707] [707] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [t=00:00:34.493530][f=0000827] [827] Event [4892,173.811279,4648]: 1 finished unit Convict [t=00:00:34.508920][f=0000833] Player BDonk left the game: normal quit [t=00:00:34.509019][f=0000833] [833] Event [undefined]: BDonk quit [t=00:00:34.542928][f=0000839] No clients connected, shutting down server [t=00:00:34.542986][f=0000839] Server shutdown [t=00:00:34.543269][f=0000839] [839] all players disconnected [t=00:00:35.128098][f=0001066] [1066] Event [4892,173.811279,4648]: 1 finished unit Bandit [t=00:00:35.152516][f=0001082] [1082] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [t=00:00:35.597069][f=0001310] [1310] Event [4892,173.811279,4648]: 1 finished unit Bandit [t=00:00:36.104209][f=0001552] [1552] Event [4892,173.811279,4648]: 1 finished unit Bandit [t=00:00:36.522080][f=0001751] [1751] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [t=00:00:36.732193][f=0001852] [1852] Event [4892,173.811279,4648]: 1 finished unit Bandit [t=00:00:37.284208][f=0002137] [2137] Event [4892,173.811279,4648]: 1 finished unit Bandit [t=00:00:37.791806][f=0002416] [2416] Event [4892,173.811279,4648]: 1 finished unit Bandit [t=00:00:38.429838][f=0002747] [2747] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [t=00:00:40.061429][f=0003272] [3272] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [t=00:00:44.145479][f=0005236] Autoquit sending quit command. [t=00:00:44.146415][f=0005236] [QuitAction] user exited to system [t=00:00:44.148633][f=0005236] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.150469][f=0005236] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.150523][f=0005236] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.150543][f=0005236] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.150558][f=0005236] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.150570][f=0005236] [SpringApp::Kill][2] [t=00:00:44.155148][f=0005236] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.155838][f=0005236] [Game::KillLua][1] dtor=0 luaUI=0x55a5fdb74c40 [t=00:00:44.155914][f=0005236] Start widgetHandler:Shutdown [t=00:00:44.162852][f=0005236] Shutdown - SaveOrderList Complete [t=00:00:44.163872][f=0005236] Writing last game win data [t=00:00:44.176057][f=0005236] Shutdown - SaveConfigData Complete [t=00:00:44.176094][f=0005236] Shutdown Widget - Chili Highlight [t=00:00:44.176116][f=0005236] Shutdown Widget - Save/Load API [t=00:00:44.176133][f=0005236] Shutdown Widget - Draw After Chili [t=00:00:44.176150][f=0005236] Shutdown Widget - EPIC Menu [t=00:00:44.178966][f=0005236] Shutdown Widget - Chili Minimap [t=00:00:44.179368][f=0005236] Shutdown Widget - Chili Widget Selector [t=00:00:44.179482][f=0005236] Shutdown Widget - Local Team Colors [t=00:00:44.179502][f=0005236] Shutdown Widget - Display Keys 2 [t=00:00:44.179560][f=0005236] Shutdown Widget - Save Game Menu [t=00:00:44.179577][f=0005236] Shutdown Widget - HealthBars [t=00:00:44.179692][f=0005236] Shutdown Widget - Noises [t=00:00:44.179712][f=0005236] Shutdown Widget - Unit Icons [t=00:00:44.180077][f=0005236] Shutdown Widget - Win Counter [t=00:00:44.180116][f=0005236] Shutdown Widget - BuildETA [t=00:00:44.180142][f=0005236] Shutdown Widget - EndGame APM stats [t=00:00:44.180162][f=0005236] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.180207][f=0005236] Shutdown Widget - Modular Comm Info [t=00:00:44.180225][f=0005236] Shutdown Widget - Music Player v2 [t=00:00:44.180243][f=0005236] Shutdown Widget - State Reverse and Latency [t=00:00:44.180261][f=0005236] Shutdown Widget - CameraShake [t=00:00:44.180278][f=0005236] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.180421][f=0005236] Shutdown Widget - Chili EndGame Window [t=00:00:44.180451][f=0005236] Shutdown Widget - Chili Nuke Warning [t=00:00:44.180482][f=0005236] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.180506][f=0005236] Shutdown Widget - Chili Spectator Panels [t=00:00:44.180523][f=0005236] Shutdown Widget - Context Menu [t=00:00:44.180538][f=0005236] Shutdown Widget - Darkening [t=00:00:44.180563][f=0005236] Shutdown Widget - Defense Range Zero-K [t=00:00:44.180581][f=0005236] Shutdown Widget - Grab Input [t=00:00:44.180606][f=0005236] Shutdown Widget - Highlight Geos [t=00:00:44.180624][f=0005236] Shutdown Widget - Local Widgets Config [t=00:00:44.180676][f=0005236] Shutdown Widget - MinimapEvents [t=00:00:44.180694][f=0005236] Shutdown Widget - MetalFeatures (new) [t=00:00:44.181909][f=0005236] Shutdown Widget - Missile Silo Range [t=00:00:44.181941][f=0005236] Shutdown Widget - Point Tracker [t=00:00:44.181959][f=0005236] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.181976][f=0005236] Shutdown Widget - Stereo3D [t=00:00:44.182001][f=0005236] Shutdown Widget - Outline Shader [t=00:00:44.182018][f=0005236] Shutdown Widget - Attack AoE [t=00:00:44.182034][f=0005236] Shutdown Widget - UnitShapes [t=00:00:44.184438][f=0005236] Shutdown Widget - Map Edge Extension [t=00:00:44.184467][f=0005236] Shutdown Widget - Selection Send [t=00:00:44.184485][f=0005236] Shutdown Widget - LupsManager [t=00:00:44.184510][f=0005236] Shutdown Widget - Newton Firezone [t=00:00:44.184548][f=0005236] Shutdown Widget - Chili Pro Console [t=00:00:44.190210][f=0005236] Shutdown Widget - Persistent Build Height [t=00:00:44.190246][f=0005236] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.190265][f=0005236] Shutdown Widget - Chili Framework [t=00:00:44.190283][f=0005236] Shutdown Widget - Lups [t=00:00:44.190340][f=0005236] Shutdown Widget - Custom Markers [t=00:00:44.190362][f=0005236] Shutdown Widget - Chili Core Selector [t=00:00:44.190493][f=0005236] Shutdown Widget - Mex Placement Handler [t=00:00:44.190515][f=0005236] Shutdown Widget - Select Keys [t=00:00:44.190547][f=0005236] Shutdown Widget - Pause Screen [t=00:00:44.190580][f=0005236] Shutdown Widget - Layout Handler [t=00:00:44.190602][f=0005236] Shutdown Widget - Text To Speech Control [t=00:00:44.190618][f=0005236] End widgetHandler:Shutdown [t=00:00:44.320836][f=0005236] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579159,74303117} {int,ext,rec}Allocs={6499672,0,0} {chunk,block}Bytes={74303117,0} [t=00:00:44.336095][f=0005236] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:44.336142][f=0005236] [Game::KillLua][3] dtor=0 luaRules=0x55a5f819e020 [t=00:00:44.336195][f=0005236] Start gadgetHandler:Shutdown [t=00:00:44.336217][f=0005236] Shutdown - StartSetup [t=00:00:44.336233][f=0005236] Shutdown - UnitMorph [t=00:00:44.336498][f=0005236] Shutdown - Carrier Drones [t=00:00:44.336518][f=0005236] Shutdown - LupsNanoSpray [t=00:00:44.336535][f=0005236] Shutdown - Missile Silo Controller [t=00:00:44.336552][f=0005236] Shutdown - Modular Comm Info [t=00:00:44.336568][f=0005236] Shutdown - Terrain Texture Handler [t=00:00:44.336584][f=0005236] Shutdown - UnitCloakShield [t=00:00:44.336642][f=0005236] Shutdown - Starlight Handler [t=00:00:44.336661][f=0005236] End gadgetHandler:Shutdown [t=00:00:44.368414][f=0005236] Start gadgetHandler:Shutdown [t=00:00:44.368480][f=0005236] Shutdown - Save/Load [t=00:00:44.368504][f=0005236] Shutdown - Teleport Throw [t=00:00:44.368521][f=0005236] Shutdown - UnitMorph [t=00:00:44.368543][f=0005236] Shutdown - Modular Comm Info [t=00:00:44.368558][f=0005236] Shutdown - Retreat Command [t=00:00:44.368577][f=0005236] Shutdown - Shockwaves [t=00:00:44.368593][f=0005236] Shutdown - UnitCloakShield [t=00:00:44.368610][f=0005236] Shutdown - Lups Cloak FX [t=00:00:44.368626][f=0005236] Shutdown - Lups [t=00:00:44.368664][f=0005236] Shutdown - Lups Shield [t=00:00:44.368707][f=0005236] End gadgetHandler:Shutdown [t=00:00:44.442077][f=0005236] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6499703,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.442185][f=0005236] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6499703,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.442240][f=0005236] [Game::KillLua][4] dtor=0 [t=00:00:44.442257][f=0005236] [Game::KillLua][5] dtor=0 [t=00:00:44.459975][f=0005236] [Game::~CGame][1] [t=00:00:44.460022][f=0005236] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.460047][f=0005236] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.460079][f=0005236] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.460092][f=0005236] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.460105][f=0005236] [Game::KillLua][4] dtor=1 [t=00:00:44.460117][f=0005236] [Game::KillLua][5] dtor=1 [t=00:00:44.460187][f=0005236] [Game::KillMisc][1] [t=00:00:44.460200][f=0005236] [Game::KillMisc][2] [t=00:00:44.466412][f=0005236] [Game::KillMisc][3] [t=00:00:44.468356][f=0005236] [Game::KillRendering][1] [t=00:00:44.609141][f=0005236] [3DOParser::Kill] allocated 191 pieces [t=00:00:44.630314][f=0005236] [S3OParser::Kill] allocated 5272 pieces [t=00:00:44.639158][f=0005236] [AssParser::Kill] allocated 656 pieces [t=00:00:44.646574][f=0005236] [Game::KillInterface][1] [t=00:00:44.647143][f=0005236] [Game::KillInterface][2] [t=00:00:44.649847][f=0005236] [Game::KillSimulation][1] [t=00:00:44.649899][f=0005236] [Game::KillSimulation][2] [t=00:00:46.134520][f=0005236] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:46.134591][f=0005236] [Game::KillSimulation][3] [t=00:00:46.135057][f=0005236] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.135091][f=0005236] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.135107][f=0005236] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.135163][f=0005236] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:46.140451][f=0005236] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.141054][f=0005236] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.433650][f=0005236] [LosHandler::Kill] raycast instance cache-{hits,misses}={37,288}; shared=0%; cached=11% [t=00:00:46.672547][f=0005236] [Game::KillSimulation][4] [t=00:00:55.879874][f=0005236] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:55.880441][f=0005236] [Game::~CGame][2] [t=00:00:55.880484][f=0005236] [Game::~CGame][3] [t=00:00:56.210047][f=0005236] [SpringApp::Kill][3] [t=00:00:56.210716][f=0005236] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 54781 bytes sent 20607 bytes recv'd [t=00:00:59.219460][f=0005236] [SpringApp::Kill][4] font=0x55a5d2439430 [t=00:00:59.220915][f=0005236] [SpringApp::Kill][5] [t=00:00:59.301980][f=0005236] [SpringApp::Kill][6] [t=00:00:59.302045] [SpringApp::Kill][7] [t=00:00:59.304313] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:59.304339] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:59.304351] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:59.304371] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:59.305698] [VFS] [SpringVFS::DeleteArchives] [t=00:00:59.305723] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7910 [t=00:00:59.305736] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp (0x55a5d24b7320) [t=00:00:59.323726] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp" numZipFiles=7910 sumInflSize=724557kb sumReadTime=5406ms [t=00:00:59.323809] file="unitpics/factoryamph.png" indx=6514 inflSize=10kb readTime=33ms [t=00:00:59.323824] file="objects3d/amphaa.s3o" indx=4923 inflSize=144kb readTime=31ms [t=00:00:59.323838] file="objects3d/zeppelin_dead.dae.lua" indx=5665 inflSize=0kb readTime=29ms [t=00:00:59.323872] file="unittextures/bcore_abc_1.tga" indx=7083 inflSize=3210kb readTime=28ms [t=00:00:59.323889] file="unittextures/factorytank_1.png" indx=7258 inflSize=4103kb readTime=24ms [t=00:00:59.323902] file="objects3d/zeppelin_dead.dae" indx=5664 inflSize=233kb readTime=23ms [t=00:00:59.323915] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=22ms [t=00:00:59.323927] file="units/amphaa.lua" indx=6753 inflSize=4kb readTime=22ms [t=00:00:59.323941] file="luarules/configs/award_names.lua" indx=1251 inflSize=0kb readTime=22ms [t=00:00:59.324420] file="objects3d/starlight_dead.dae" indx=5548 inflSize=876kb readTime=22ms [t=00:00:59.334921] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp] 134066367 bytes cached in 3449 files [t=00:00:59.663517] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:59.663554] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x55a5d258b220) [t=00:00:59.664974] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:59.665195] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/springcontent.sdz (0x7ff86401ba20) [t=00:00:59.665802] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/springcontent.sdz] 157460 bytes cached in 68 files [t=00:00:59.666553] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/spring/bitmaps.sdz (0x55a5d2592400) [t=00:00:59.666865] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:59.667750] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/maphelper.sdz (0x55a5d24b7440) [t=00:00:59.667797] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:59.667813] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:59.668293] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:59.668327] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:59.668341] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:59.668377] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:59.671666] [SpringApp::Kill][8] [t=00:00:59.671705] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:59.671717] [WatchDog::Uninstall][1] hangDetectorThread=0x55a58decc8b0 (joinable=1) [t=00:00:59.671727] [WatchDog::Uninstall][2] [t=00:01:00.625384] [WatchDog::Uninstall][3] [t=00:01:00.625417] [SpringApp::Kill][9]