[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.000067] Using writeable configuration source: "/tmp/tmp.gqxVCPVKFu/springsettings.1288007.cfg" [t=00:00:00.003059] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.003113] ============== ============== [t=00:00:00.003125] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] FarTextureHandler [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.003135] [t=00:00:00.003144] Enable or disable log sections using the LogSections configuration key [t=00:00:00.003152] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.003161] Use "none" to disable the default log sections. [t=00:00:00.003170] ============== ============== [t=00:00:00.003179] ============== ============== [t=00:00:00.003233] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.003243] MouseDragCircleCommandThreshold = 25 [t=00:00:00.003253] ROAM = 2 [t=00:00:00.003262] RotateLogFiles = 1 [t=00:00:00.003271] TeamHighlight = 0 [t=00:00:00.003281] ============== ============== [t=00:00:00.003290] ============== ============== [t=00:00:00.003299] Spring Engine Version: 105.1.1-814-g9774f22 BAR105 (Headless) [t=00:00:00.003308] Build Environment: gcc libstdc++ version 20210408 [t=00:00:00.003317] Compiler Version: gcc-10.3.0 [t=00:00:00.003342] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.003496] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.003507] Binary Word Size: 64-bit (native) [t=00:00:00.003516] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.003525] Physical CPU Cores: 1 [t=00:00:00.003534] Logical CPU Cores: 1 [t=00:00:00.003544] ============== ============== [t=00:00:00.003605] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.003614] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.003623] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.003632] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.003641] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.005008] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.005026] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.005048] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.005065] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.005075] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.005101] [GR::SetWindowAttributes][1] cfgFullScreen=0 newRes=<8,8> [t=00:00:00.005130] [GR::LogVersionInfo] [t=00:00:00.005139] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.005148] GL version : [t=00:00:00.005157] GL vendor : [t=00:00:00.005166] GL renderer : [t=00:00:00.005175] GLSL version: [t=00:00:00.005183] GLEW version: spring headless stub GLEW version [t=00:00:00.005192] GPU memory : unknown [t=00:00:00.005201] SDL swap-int: 0 [t=00:00:00.005210] SDL driver : headless stub [t=00:00:00.005218] [t=00:00:00.005227] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.005236] ARB shader support : 0 [t=00:00:00.005245] GLSL shader support : 0 [t=00:00:00.005254] GL4 support : 0 [t=00:00:00.005262] FBO extension support : 0 [t=00:00:00.005271] NVX GPU mem-info support : 0 [t=00:00:00.005280] ATI GPU mem-info support : 0 [t=00:00:00.005288] NPOT-texture support : 1 (0) [t=00:00:00.005316] S3TC/DXT1 texture support : 0/0 [t=00:00:00.005325] texture query-LOD support : 1 (0) [t=00:00:00.005334] MSAA frame-buffer support : 0 (0) [t=00:00:00.005342] Z-buffer depth : 16 (-) [t=00:00:00.005351] primitive-restart support : 0 (0) [t=00:00:00.005360] clip-space control support: 0 (0) [t=00:00:00.005369] seamless cube-map support : 0 (0) [t=00:00:00.005378] frag-depth layout support : 0 (0) [t=00:00:00.005387] persistent maps support : 0 (0) [t=00:00:00.005395] [t=00:00:00.005404] max. FBO samples : -1 [t=00:00:00.005413] max. texture size : 2048 [t=00:00:00.005423] max. texture anisotropy level: 0.000000 [t=00:00:00.005433] max. vec4 varyings/attributes: 0/0 [t=00:00:00.005441] max. draw-buffers : 0 [t=00:00:00.005450] max. rec. indices/vertices : 0/0 [t=00:00:00.005459] max. uniform buffer-bindings : 0 [t=00:00:00.005467] max. uniform block-size : 0KB [t=00:00:00.005476] max. storage buffer-bindings : 0 [t=00:00:00.005484] max. storage block-size : 0MB [t=00:00:00.005493] [t=00:00:00.005502] enable AMD-hacks : 0 [t=00:00:00.005511] compress MIP-maps: 0 [t=00:00:00.005526] [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [t=00:00:00.005950] [GR::UpdateGLConfigs] [t=00:00:00.005968] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.005984] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.005994] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.006003] [GR::InitGLState] [t=00:00:00.006013] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.231800] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.238760] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.244060] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.244625] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.244650] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.244665] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/ [t=00:00:00.286284] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base [t=00:00:00.287376] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.308724] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.309087] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.319801] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.319826] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.320030] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.323457] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb11401b6a0 (SpringVFS) global=(nil) (null) [t=00:00:00.323476] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.323567] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.323587] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.323597] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.323606] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.323633] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:62:DumpVersion():libcurl 7.73.0 OpenSSL/1.1.1i [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:71:VerifyFile():/var/lib/zkreplay/.spring/cacert.pem file size is too small (probably broken), redownloading [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:111:ValidateCaFile():Downloading https://curl.se/ca/cacert.pem [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:188:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:178:DownloadSetConfig():Free disk space: 1206 MB [t=00:00:00.327808][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.327854][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.327875][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1288007/replay.sdfz" for game data... [t=00:00:00.471417][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.474395][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.474429][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.476316][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.476347][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 148ms [t=00:00:00.476481][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.526601][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a866edee40] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.527607][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.530340][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.530852][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a866edee40] using game "Zero-K v1.10.1.4" (loaded=0 cached=0) [t=00:00:00.531856][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.4", overwrite=false)] section=0 cached=0 [t=00:00:00.542364][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.542562][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.550685][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.550826][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.600019][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.600060][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.600167][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.600227][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.600283][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.600337][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.601619][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.602247][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.602830][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.605907][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.607347][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.609217][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.609253][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.609808][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.614976][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.616135][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.617198][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.617491][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.618079][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.618097][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.624506][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.624552][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.779156][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.864537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.867007][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.308426][f=-000001] Loading UnitDefs_posts [t=00:00:02.513926][f=-000001] Loading FeatureDefs_posts [t=00:00:02.583717][f=-000001] Loading WeaponDefs_posts [t=00:00:02.620604][f=-000001] Loading ArmorDefs_posts [t=00:00:02.648341][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 744ms [t=00:00:02.728686][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 874ms [t=00:00:02.729549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.942448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.943412][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.943773][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.943803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.994959][f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [t=00:00:02.995011][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.998426][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.298550][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.386883][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.635678][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.805662][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.806381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.570753][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 764ms [t=00:00:04.570805][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.696966][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [t=00:00:04.697032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.725005][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:05.630957][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.639159][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.645424][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.675718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models and Textures" [t=00:00:12.897168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.942398][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.942441][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.943223][f=-000001] InfoTexture: legacy [t=00:00:12.943244][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.945795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.789521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.791262][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.791289][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.792556][f=-000001] Set ROAM mode to DisplayLists [t=00:00:13.792580][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.900462][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.900532][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.140009][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.236423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [t=00:00:14.315916][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.316333][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.317239][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.749144][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.774194][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.963543][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 19ms [t=00:00:14.970512][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.970542][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.993587][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.993634][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:14.993651][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:14.993664][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:14.993677][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.993690][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.993703][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7c [t=00:00:14.999865][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.999929][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:14.999943][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:14.999956][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:14.999968][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.999981][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.999993][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8c [t=00:00:15.000007][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a86f8f9880 has BLOCKSIZE 1 [t=00:00:15.003966][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.004006][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:15.004028][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:15.004048][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:15.004064][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.004083][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe2 [t=00:00:15.037759][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe2 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe2.zip" (exists=1) [t=00:00:15.041427][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.063201][f=-000001] Path cache (40, 48) initialized. [t=00:00:15.063244][f=-000001] Path cache (40, 48) initialized. [t=00:00:15.067048][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.067086][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=105 [t=00:00:15.067101][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:15.067114][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:15.067127][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.067140][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf2 [t=00:00:15.162207][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf2 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf2.zip" (exists=1) [t=00:00:15.169023][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.173848][f=-000001] Path cache (20, 24) initialized. [t=00:00:15.173881][f=-000001] Path cache (20, 24) initialized. [t=00:00:15.173896][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum b46ee80d)" [t=00:00:15.173971][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.173986][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.174017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.517332][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [t=00:00:15.518306][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:18.065206][f=-000001] ###MAPSEED### [t=00:00:18.065252][f=-000001] 8591066 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.526092][f=-000001] Synced LuaRules: finished loading [t=00:00:18.552490][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.141652][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.210165][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.348188][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [t=00:00:19.411711][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.417221][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:19.417650][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:19.418074][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.485260][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.494935][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.507679][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.507715][f=-000001] LuaSocket Support: enabled [t=00:00:19.539867][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.639048][f=-000001] localWidgets, nil, true, true [t=00:00:19.641112][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.641139][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.649238][f=-000001] USE_OLD_CHILI [t=00:00:20.693755][f=-000001] Loading last game win data [t=00:00:20.696470][f=-000001] Resetting win data [t=00:00:20.698355][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.698389][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.698408][f=-000001] Player and team counts match, continuing [t=00:00:20.698426][f=-000001] Codmo was in last game but is now absent, resetting scores [t=00:00:20.869884][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.869929][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.962249][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.986976][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.664466][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.339395][f=-000001] Loaded API widget: i18n [t=00:00:22.340968][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.341145][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.341308][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.341640][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.341966][f=-000001] Loaded API widget: Win Counter [t=00:00:22.504105][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.505239][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.505509][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.505729][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.505919][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.507830][f=-000001] Loaded API widget: Lups [t=00:00:22.795300][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.795695][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.795982][f=-000001] Loaded widget: Save/Load API [t=00:00:22.796264][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.796582][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.801848][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.803802][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.803836][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.803915][f=-000001] Set maximum particles to: 0 [t=00:00:22.804030][f=-000001] Set UnitLodDist to 0 [t=00:00:22.804145][f=-000001] Set UnitIconDist to 0 [t=00:00:22.828864][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.829242][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.829656][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.856155][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.856549][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.865706][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.865998][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.866363][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.866605][f=-000001] Mexspot Fetcher fetching [t=00:00:22.866843][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.867095][f=-000001] Team highlighting: Disabled [t=00:00:22.867432][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.867904][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.868261][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.868641][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.868822][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.868999][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.869201][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.869539][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.870055][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.870351][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.879097][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.880806][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.881452][f=-000001] Loaded widget: Unit Icons [t=00:00:22.881758][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.882169][f=-000001] Loaded widget: Noises [t=00:00:22.929007][f=-000001] Loaded widget: HealthBars [t=00:00:22.929425][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.933036][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.933441][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.933730][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.933765][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1288007/events.log [t=00:00:22.936317][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.936682][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.938277][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.938481][f=-000001] Loaded widget: Objectives [t=00:00:22.938778][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.939126][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.939441][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.939763][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.940187][f=-000001] Loaded widget: BuildETA [t=00:00:22.944049][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.944418][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.948458][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.948888][f=-000001] Loaded widget: Outline Shader [t=00:00:22.949483][f=-000001] Loaded widget: Command Alpha [t=00:00:22.950251][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.950463][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.951172][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.951487][f=-000001] Loaded widget: Ghost Site [t=00:00:22.951686][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.952260][f=-000001] Loaded widget: Stereo3D [t=00:00:22.952714][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.952951][f=-000001] Loaded widget: SmoothCam [t=00:00:22.953277][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.953744][f=-000001] Loaded widget: Simple Settings [t=00:00:22.954171][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.954520][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.954913][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.955124][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.955323][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.955629][f=-000001] Loaded widget: Point Tracker [t=00:00:22.955830][f=-000001] Loaded widget: Orbit Command [t=00:00:22.956026][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.956221][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.956642][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.957101][f=-000001] Loaded widget: MetalFeatures (new) [t=00:00:22.957419][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.957697][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.958022][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.958329][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.958607][f=-000001] Loaded widget: Keep Target [t=00:00:22.958812][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.959267][f=-000001] Loaded widget: In-game Guide [t=00:00:22.959634][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.960001][f=-000001] Loaded widget: Haven Handler [t=00:00:22.960246][f=-000001] Loaded widget: Guard Remove [t=00:00:22.960600][f=-000001] Input grabbing is enabled! [t=00:00:22.960622][f=-000001] Input grabbing is enabled! [t=00:00:22.960720][f=-000001] Loaded widget: Grab Input [t=00:00:22.961035][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.961240][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.961639][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.969048][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.969532][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.969880][f=-000001] Loaded widget: Decloak Range [t=00:00:22.970315][f=-000001] Loaded widget: Darkening [t=00:00:22.979534][f=-000001] Loaded widget: Context Menu [t=00:00:22.980427][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.980784][f=-000001] Loaded widget: Ferry Points [t=00:00:23.007548][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.007947][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.008301][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.008590][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.008965][f=-000001] EndGame Graph disabled [t=00:00:23.073184][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.090093][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.090940][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.091330][f=-000001] Loaded widget: CameraShake [t=00:00:23.091569][f=-000001] Loaded widget: Blast Radius [t=00:00:23.091811][f=-000001] Loaded widget: Easy Facing [t=00:00:23.092177][f=-000001] Loaded widget: Autoquit [t=00:00:23.092591][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.092833][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.093298][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.093766][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.094203][f=-000001] Loaded widget: MetalFeatures (old) [t=00:00:23.094636][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.095679][f=-000001] Loaded widget: Attack Warning [t=00:00:23.095995][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.096621][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.098022][f=-000001] Loaded widget: Auto Group [t=00:00:23.098947][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.099856][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.100251][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.101117][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.102035][f=-000001] Loaded widget: Select Com at start [t=00:00:23.108700][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.109973][f=-000001] Loaded widget: Transport AI [t=00:00:23.110230][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.110477][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.143067][f=-000001] Loaded widget: Unit Start State [t=00:00:23.143625][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.153361][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.154954][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.156669][f=-000001] Loaded widget: Icon Sets [t=00:00:23.289222][f=-000001] Loaded widget: Attack AoE [t=00:00:23.291259][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.292335][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.292619][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.293093][f=-000001] Loaded widget: Commands FX [t=00:00:23.317736][f=-000001] Loaded widget: UnitShapes [t=00:00:23.318235][f=-000001] : disabled for spectators [t=00:00:23.319108][f=-000001] Loaded widget: Stockpiler [t=00:00:23.321107][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.321665][f=-000001] Loaded widget: State Icons [t=00:00:23.322923][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.323306][f=-000001] Loaded widget: Shield Guard [t=00:00:23.323666][f=-000001] Loaded widget: Selection Send [t=00:00:23.324040][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.324539][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.324947][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.325213][f=-000001] Loaded widget: AllyCursors [t=00:00:23.325556][f=-000001] : disabled for spectators [t=00:00:23.326542][f=-000001] Loaded widget: Building Starter [t=00:00:23.326937][f=-000001] : disabled for spectators [t=00:00:23.327757][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.328143][f=-000001] Loaded widget: Units on Fire [t=00:00:23.328559][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.328890][f=-000001] Loaded widget: LupsManager [t=00:00:23.329501][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.330149][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.331397][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.331776][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.340445][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.348959][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.349659][f=-000001] Loaded widget: Chili Docking [t=00:00:23.350104][f=-000001] Loaded widget: HUD Presets [t=00:00:23.350816][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.353693][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.354116][f=-000001] Loaded widget: Image Preloader [t=00:00:23.354563][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:23.354816][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.359202][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.359680][f=-000001] Loaded widget: Custom Markers [t=00:00:23.361069][f=-000001] Loaded widget: Select Keys [t=00:00:23.361871][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.362320][f=-000001] Loaded widget: Start Boxes [t=00:00:23.362573][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.363108][f=-000001] Loaded widget: Pause Screen [t=00:00:23.372171][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.372642][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.373232][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.373693][f=-000001] SetSunLighting [t=00:00:23.375624][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.376086][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.380166][f=-000001] Loaded widget: Layout Handler [t=00:00:23.380742][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.380788][f=-000001] Loaded widget: GC Control [t=00:00:23.381043][f=-000001] Loaded widget: Font Cache [t=00:00:23.396909][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.399634][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.404794][f=-000001] Writing last game win data [t=00:00:23.409688][f=-000001] LuaUI v0.3 [t=00:00:23.532193][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.532718][f=-000001] [s11n] Loading s11n file... [t=00:00:23.536510][f=-000001] [s11n] Parsing model... [t=00:00:23.544570][f=-000001] [s11n] Populating game world... [t=00:00:23.573871][f=-000001] [s11n] s11n loading complete. [t=00:00:23.573994][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:23.638979][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.677441][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13004,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.395507][f=-000001] Using fallback unit outlines due to 105+. [t=00:00:24.395732][f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [t=00:00:24.410490][f=-000001] Spectator mode. Widget removed. [t=00:00:24.411926][f=-000001] Using fallback reclaim highlight) due to 105+. [t=00:00:24.423696][f=-000001] Spectator mode. Widget removed. [t=00:00:24.435851][f=-000001] Playback paused [t=00:00:24.443993][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.541041][f=-000001] Opening demofile demos/1288007/replay.sdfz [t=00:00:24.541083][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.541099][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Linux 64-bit (native)] [t=00:00:24.541153][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.541520][f=-000001] -> Connection established (given id 2) [t=00:00:24.541563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:24.541591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:24.541616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.541635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.543199][f=-000001] Speed set to 20.0 [server] [t=00:00:24.543269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a88da28560,0x55a898ada660}][locale="C"]" [t=00:00:24.543289][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.582627][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.582670][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.688518][f=-000001] Beginning demo playback [t=00:00:27.697159][f=-000001] GameID: e2c8ee615d0e4551ab496e44d0bacb1b [t=00:00:27.736752][f=-000001] Connection attempt from fintnamn [t=00:00:27.736801][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Windows 64-bit (native)] [t=00:00:27.738366][f=-000001] [0] Event [undefined]: fintnamn changed status [t=00:00:27.738559][f=-000001] -> Connection established (given id 1) [t=00:00:27.752821][f=-000001] [Game::ClientReadNet][LOGMSG] sender="fintnamn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:27.752883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="fintnamn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:27.792970][f=-000001] Connection attempt from Darksteal132 [t=00:00:27.793022][f=-000001] -> Version: 105.1.1-814-g9774f22 BAR105 [Windows 64-bit (native)] [t=00:00:27.793085][f=-000001] [0] Event [undefined]: Darksteal132 changed status [t=00:00:27.793378][f=-000001] -> Connection established (given id 0) [t=00:00:28.066234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:28.066692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [t=00:00:28.440597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="fintnamn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.441050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="fintnamn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.736516][f=-000001] [Game::ClientReadNet][LOGMSG] sender="fintnamn" string="[Game::Load][lua{Rules,Gaia}={000001aae73bca90,000001ab61a0f070}][locale="C"]" [t=00:00:28.828168][f=-000001] Allies: I choose: Engineer! [t=00:00:29.629006][f=-000001] Player Darksteal132 left the game: timeout [t=00:00:29.629073][f=-000001] [0] Event [undefined]: Darksteal132 timed out [t=00:00:32.877267][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.914131][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.798333][f=-000001] !force [t=00:00:34.798387][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:34.815296][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:34.815341][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:34.815357][f=-000001] > Force starting game [t=00:00:34.934238][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.229715][f=-000001] [0] Event [3060,80.0212097,5360]: 0 finished unit Strike Commander [t=00:00:35.342690][f=-000001] [0] Event [2092,95.6415939,974]: 1 finished unit Engineer Commander [t=00:00:35.395198][f=0000000] [0] fintnamn, team: 1, elo:1920, userid: 402165 [t=00:00:35.395265][f=0000000] [0] Darksteal132, team: 0, elo:1827, userid: 416790 [t=00:00:35.395297][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.443284][f=0000000] Playback continued [t=00:00:35.517902][f=0000007] [7] Event [2072,89.3060913,1152]: 1 finished unit Cloakbot Factory [t=00:00:36.042877][f=0000057] fintnamn has forced a win due to dropped opposition. [t=00:00:36.042937][f=0000057] game_message: Darksteal132 has been destroyed! [t=00:00:36.043040][f=0000057] [57] Event [undefined]: Darksteal132 resigned [t=00:00:36.043725][f=0000057] game_message: fintnamn wins! [t=00:00:36.044147][f=0000057] Submitting stats [t=00:00:36.046656][f=0000057] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.058470][f=0000057] Part| Total Time|Time of the last 0.5s [t=00:00:36.058517][f=0000057] Draw 6919.82ms 30.54% [t=00:00:36.058532][f=0000057] Lua::Callins::Synced 431.71ms 37.55% [t=00:00:36.058547][f=0000057] Lua::Callins::Unsynced 9649.27ms 45.14% [t=00:00:36.058561][f=0000057] Lua::CollectGarbage::Synced 114.83ms 0.00% [t=00:00:36.058575][f=0000057] Lua::CollectGarbage::Unsynced 313.89ms 0.49% [t=00:00:36.058589][f=0000057] Misc::Profiler::AddTime 14.11ms 0.00% [t=00:00:36.058602][f=0000057] Sim 64.40ms 6.23% [t=00:00:36.059004][f=0000057] [57] Received game_message: Darksteal132 has been destroyed! [t=00:00:36.061774][f=0000057] [57] Received game_message: fintnamn wins! [t=00:00:36.074032][f=0000058] [58] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.074205][f=0000058] [58] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.074296][f=0000058] [58] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.074376][f=0000058] [58] Game End Stats Values: 2,1275,1975,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,1275,1275,1275,1275,3,3,3,3,0,0,0,0,0,0,0,0,0,700,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.432972][f=0000158] Player fintnamn left the game: normal quit [t=00:00:36.433035][f=0000158] [158] Event [undefined]: fintnamn quit [t=00:00:36.455772][f=0000164] No clients connected, shutting down server [t=00:00:36.455809][f=0000164] Server shutdown [t=00:00:36.456080][f=0000164] [164] all players disconnected [t=00:00:42.836556][f=0002560] [2560] Event [2360,31.7145538,3480]: 1 finished unit Stardust [t=00:00:44.953298][f=0003595] [3595] Event [2056,30.0531006,4008]: 1 finished unit Stardust [t=00:00:46.047183][f=0004217] Autoquit sending quit command. [t=00:00:46.047330][f=0004217] [QuitAction] user exited to system [t=00:00:46.047794][f=0004217] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.050697][f=0004217] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.050724][f=0004217] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.050739][f=0004217] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.050751][f=0004217] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.050761][f=0004217] [SpringApp::Kill][2] [t=00:00:46.059486][f=0004217] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.059519][f=0004217] [Game::KillLua][1] dtor=0 luaUI=0x55a8933fbbe0 [t=00:00:46.059585][f=0004217] Start widgetHandler:Shutdown [t=00:00:46.066064][f=0004217] Shutdown - SaveOrderList Complete [t=00:00:46.070910][f=0004217] Writing last game win data [t=00:00:46.088282][f=0004217] Shutdown - SaveConfigData Complete [t=00:00:46.088334][f=0004217] Shutdown Widget - Save/Load API [t=00:00:46.088452][f=0004217] Shutdown Widget - Chili Highlight [t=00:00:46.088512][f=0004217] Shutdown Widget - Draw After Chili [t=00:00:46.088529][f=0004217] Shutdown Widget - EPIC Menu [t=00:00:46.088799][f=0004217] Shutdown Widget - Chili Widget Selector [t=00:00:46.088909][f=0004217] Shutdown Widget - Chili Minimap [t=00:00:46.089035][f=0004217] Shutdown Widget - Local Team Colors [t=00:00:46.089056][f=0004217] Shutdown Widget - Display Keys 2 [t=00:00:46.089110][f=0004217] Shutdown Widget - Save Game Menu [t=00:00:46.089127][f=0004217] Shutdown Widget - Unit Icons [t=00:00:46.089150][f=0004217] Shutdown Widget - Noises [t=00:00:46.089165][f=0004217] Shutdown Widget - HealthBars [t=00:00:46.089310][f=0004217] Shutdown Widget - Win Counter [t=00:00:46.089336][f=0004217] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.089383][f=0004217] Shutdown Widget - EndGame APM stats [t=00:00:46.089401][f=0004217] Shutdown Widget - BuildETA [t=00:00:46.089418][f=0004217] Shutdown Widget - Modular Comm Info [t=00:00:46.089435][f=0004217] Shutdown Widget - Outline Shader [t=00:00:46.089451][f=0004217] Shutdown Widget - Stereo3D [t=00:00:46.089469][f=0004217] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.089486][f=0004217] Shutdown Widget - Point Tracker [t=00:00:46.089502][f=0004217] Shutdown Widget - Missile Silo Range [t=00:00:46.089519][f=0004217] Shutdown Widget - MetalFeatures (new) [t=00:00:46.089541][f=0004217] Shutdown Widget - MinimapEvents [t=00:00:46.089556][f=0004217] Shutdown Widget - Local Widgets Config [t=00:00:46.089579][f=0004217] Shutdown Widget - Highlight Geos [t=00:00:46.089595][f=0004217] Shutdown Widget - Grab Input [t=00:00:46.089679][f=0004217] Shutdown Widget - Defense Range Zero-K [t=00:00:46.089717][f=0004217] Shutdown Widget - Darkening [t=00:00:46.089755][f=0004217] Shutdown Widget - Context Menu [t=00:00:46.089783][f=0004217] Shutdown Widget - Chili Spectator Panels [t=00:00:46.089801][f=0004217] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.089836][f=0004217] Shutdown Widget - Chili Nuke Warning [t=00:00:46.089856][f=0004217] Shutdown Widget - Chili EndGame Window [t=00:00:46.089878][f=0004217] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.089999][f=0004217] Shutdown Widget - CameraShake [t=00:00:46.090017][f=0004217] Shutdown Widget - State Reverse and Latency [t=00:00:46.090034][f=0004217] Shutdown Widget - Music Player v2 [t=00:00:46.090051][f=0004217] Shutdown Widget - Attack AoE [t=00:00:46.090067][f=0004217] Shutdown Widget - UnitShapes [t=00:00:46.090140][f=0004217] Shutdown Widget - Map Edge Extension [t=00:00:46.090170][f=0004217] Shutdown Widget - Selection Send [t=00:00:46.090188][f=0004217] Shutdown Widget - LupsManager [t=00:00:46.090219][f=0004217] Shutdown Widget - Newton Firezone [t=00:00:46.090241][f=0004217] Shutdown Widget - Chili Pro Console [t=00:00:46.102227][f=0004217] Shutdown Widget - Persistent Build Height [t=00:00:46.102264][f=0004217] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.102282][f=0004217] Shutdown Widget - Lups [t=00:00:46.102341][f=0004217] Shutdown Widget - Chili Framework [t=00:00:46.102359][f=0004217] Shutdown Widget - Mex Placement Handler [t=00:00:46.102376][f=0004217] Shutdown Widget - Chili Core Selector [t=00:00:46.102488][f=0004217] Shutdown Widget - Custom Markers [t=00:00:46.102517][f=0004217] Shutdown Widget - Select Keys [t=00:00:46.102550][f=0004217] Shutdown Widget - Pause Screen [t=00:00:46.102570][f=0004217] Shutdown Widget - Text To Speech Control [t=00:00:46.102589][f=0004217] Shutdown Widget - Layout Handler [t=00:00:46.102606][f=0004217] End widgetHandler:Shutdown [t=00:00:46.228758][f=0004217] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498698,64530848} {int,ext,rec}Allocs={7177378,0,0} {chunk,block}Bytes={64530848,0} [t=00:00:46.228925][f=0004217] [Game::KillLua][2] dtor=0 luaGaia=0x55a898ada660 [t=00:00:46.239162][f=0004217] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391262,56847704} {int,ext,rec}Allocs={7177379,0,0} {chunk,block}Bytes={56847704,0} [t=00:00:46.239291][f=0004217] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391262,56847704} {int,ext,rec}Allocs={7177379,0,0} {chunk,block}Bytes={56847704,0} [t=00:00:46.239345][f=0004217] [Game::KillLua][3] dtor=0 luaRules=0x55a88da28560 [t=00:00:46.239392][f=0004217] Start gadgetHandler:Shutdown [t=00:00:46.239410][f=0004217] Shutdown - StartSetup [t=00:00:46.239426][f=0004217] Shutdown - UnitMorph [t=00:00:46.239530][f=0004217] Shutdown - Carrier Drones [t=00:00:46.239548][f=0004217] Shutdown - LupsNanoSpray [t=00:00:46.239566][f=0004217] Shutdown - Missile Silo Controller [t=00:00:46.239583][f=0004217] Shutdown - Modular Comm Info [t=00:00:46.239598][f=0004217] Shutdown - Terrain Texture Handler [t=00:00:46.239613][f=0004217] Shutdown - UnitCloakShield [t=00:00:46.239667][f=0004217] Shutdown - Starlight Handler [t=00:00:46.239688][f=0004217] End gadgetHandler:Shutdown [t=00:00:46.309151][f=0004217] Start gadgetHandler:Shutdown [t=00:00:46.309211][f=0004217] Shutdown - Save/Load [t=00:00:46.309234][f=0004217] Shutdown - Teleport Throw [t=00:00:46.309251][f=0004217] Shutdown - UnitMorph [t=00:00:46.309287][f=0004217] Shutdown - Modular Comm Info [t=00:00:46.309310][f=0004217] Shutdown - Retreat Command [t=00:00:46.309335][f=0004217] Shutdown - Shockwaves [t=00:00:46.309351][f=0004217] Shutdown - UnitCloakShield [t=00:00:46.309373][f=0004217] Shutdown - Lups Cloak FX [t=00:00:46.309390][f=0004217] Shutdown - Lups [t=00:00:46.309429][f=0004217] Shutdown - Lups Shield [t=00:00:46.309453][f=0004217] End gadgetHandler:Shutdown [t=00:00:46.321776][f=0004217] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7177410,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.321878][f=0004217] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7177410,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.321932][f=0004217] [Game::KillLua][4] dtor=0 [t=00:00:46.321945][f=0004217] [Game::KillLua][5] dtor=0 [t=00:00:46.337559][f=0004217] [Game::~CGame][1] [t=00:00:46.337643][f=0004217] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.337660][f=0004217] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.337673][f=0004217] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.337686][f=0004217] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.337698][f=0004217] [Game::KillLua][4] dtor=1 [t=00:00:46.337712][f=0004217] [Game::KillLua][5] dtor=1 [t=00:00:46.337842][f=0004217] [Game::KillMisc][1] [t=00:00:46.337855][f=0004217] [Game::KillMisc][2] [t=00:00:46.339300][f=0004217] [Game::KillMisc][3] [t=00:00:46.339387][f=0004217] [Game::KillRendering][1] [t=00:00:46.382261][f=0004217] [3DOParser::Kill] allocated 191 pieces [t=00:00:46.397023][f=0004217] [S3OParser::Kill] allocated 5288 pieces [t=00:00:46.440599][f=0004217] [AssParser::Kill] allocated 656 pieces [t=00:00:46.443967][f=0004217] [Game::KillInterface][1] [t=00:00:46.444634][f=0004217] [Game::KillInterface][2] [t=00:00:46.449576][f=0004217] [Game::KillSimulation][1] [t=00:00:46.449606][f=0004217] [Game::KillSimulation][2] [t=00:00:47.479220][f=0004217] [CCollisionHandler] dis-/continuous tests: 0/303149 [t=00:00:47.479274][f=0004217] [Game::KillSimulation][3] [t=00:00:47.479617][f=0004217] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.479649][f=0004217] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:47.479674][f=0004217] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.479694][f=0004217] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:47.480042][f=0004217] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.480483][f=0004217] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.690326][f=0004217] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,296}; shared=0%; cached=0% [t=00:00:47.964505][f=0004217] [Game::KillSimulation][4] [t=00:00:54.530047][f=0004217] [CommonDefHandler::KillStatic] 3175 sound-set data items added [t=00:00:54.534479][f=0004217] [Game::~CGame][2] [t=00:00:54.534626][f=0004217] [Game::~CGame][3] [t=00:00:54.768413][f=0004217] [SpringApp::Kill][3] [t=00:00:54.769089][f=0004217] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 44255 bytes sent 19352 bytes recv'd [t=00:00:57.786135][f=0004217] [SpringApp::Kill][4] font=0x55a866e12430 [t=00:00:57.787848][f=0004217] [SpringApp::Kill][5] [t=00:00:57.811239][f=0004217] [SpringApp::Kill][6] [t=00:00:57.811290] [SpringApp::Kill][7] [t=00:00:57.812919] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.812939] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.812949] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.812959] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.814532] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.814550] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7910 [t=00:00:57.814561] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp (0x55a866e90d10) [t=00:00:57.831309] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp" numZipFiles=7910 sumInflSize=724557kb sumReadTime=4544ms [t=00:00:57.831380] file="unittextures/factorytank_1.png" indx=7258 inflSize=4103kb readTime=87ms [t=00:00:57.831392] file="luaui/configs/lang/campaign_units.en.json" indx=2918 inflSize=4kb readTime=69ms [t=00:00:57.831403] file="objects3d/funnelweb.dae" indx=5254 inflSize=1500kb readTime=59ms [t=00:00:57.831413] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=58ms [t=00:00:57.831423] file="unittextures/behepine_regular_tex1.tga" indx=7089 inflSize=1024kb readTime=48ms [t=00:00:57.831434] file="unittextures/factorytank_1_flip.png" indx=7259 inflSize=1214kb readTime=39ms [t=00:00:57.831443] file="unittextures/factoryveh2.png" indx=7267 inflSize=582kb readTime=37ms [t=00:00:57.831452] file="objects3d/strikecom_dead_1.dae" indx=5581 inflSize=1986kb readTime=36ms [t=00:00:57.831482] file="scripts/dynamiccommander.lua" indx=5766 inflSize=11kb readTime=36ms [t=00:00:57.831493] file="bitmaps/pd/shockwave.tga" indx=583 inflSize=256kb readTime=34ms [t=00:00:57.841451] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/b5c59cf8de4b99c5b4c2ebd2728ddfdf.sdp] 136087531 bytes cached in 3449 files [t=00:00:58.110538] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:58.110839] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55a866f6c920) [t=00:00:58.111935] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:58.112300] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/springcontent.sdz (0x7fb11401ba20) [t=00:00:58.112885] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/springcontent.sdz] 211233 bytes cached in 69 files [t=00:00:58.114244] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/spring/bitmaps.sdz (0x55a866f7b0a0) [t=00:00:58.114452] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [t=00:00:58.115036] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-814-g9774f22/base/maphelper.sdz (0x55a866e837c0) [t=00:00:58.115229] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:58.115243] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:58.115499] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:58.115514] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:58.115523] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:58.115532] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:58.116051] [SpringApp::Kill][8] [t=00:00:58.116068] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:58.116078] [WatchDog::Uninstall][1] hangDetectorThread=0x55a823b898b0 (joinable=1) [t=00:00:58.116104] [WatchDog::Uninstall][2] [t=00:00:58.407502] [WatchDog::Uninstall][3] [t=00:00:58.407535] [SpringApp::Kill][9]