[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XlU7oC4ElJ/springsettings.1285847.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f07780b7ec0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2798 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1285847/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457136a0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457136a0] using game "Zero-K v1.10.1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] cellF11 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1285847/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ac0dc51c [f=-000001] [Path] [PathEstimator::ReadFile] hash=ac0dc51c file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-ac0dc51c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ac0dc52c [f=-000001] [Path] [PathEstimator::ReadFile] hash=ac0dc52c file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-ac0dc52c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (182ms, checksum b624a564)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12098,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1285847/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ba09ceff35b101fe01af53bc8a3e27706875b98c6339baebb56cfa2ac14c0f1dfdef7f10b7cc4d67448fa022593a6af9ce31bea744091536f42f17be2b1c667f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58f85340,0x595d0720}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 758ceb619cfc788b757a4d8852e76435 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ba09ceff35b101fe01af53bc8a3e27706875b98c6339baebb56cfa2ac14c0f1dfdef7f10b7cc4d67448fa022593a6af9ce31bea744091536f42f17be2b1c667f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000e368e670,00000000fc6115b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ba09ceff35b101fe01af53bc8a3e27706875b98c6339baebb56cfa2ac14c0f1dfdef7f10b7cc4d67448fa022593a6af9ce31bea744091536f42f17be2b1c667f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={0000000061c28670,0000000061084040}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] glhf! [f=-000001] you too! [f=-000001] [0] Event [4920,241.50293,81]: 0 finished unit Recon Commander [f=-000001] [0] Event [1049,241.437531,3437]: 1 finished unit Engineer Commander [f=0000000] [0] Benny4537, team: 1, elo:2901, userid: 426705 [f=0000000] [0] Skrid, team: 0, elo:2084, userid: 524522 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [1168,241.339111,3528]: 1 finished unit Cloakbot Factory [f=0000226] [226] Event [4928,241.494751,16]: 0 finished unit Radar Tower [f=0000228] [228] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0000416] [416] Event [1000,241.494751,3352]: 1 finished unit Solar Collector [f=0000464] [464] Event [1177.59998,239.828491,3528]: 1 finished unit Conjurer [f=0000661] [661] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0000856] [856] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0001075] [1075] Event [4928,241.494751,16]: 0 finished unit Sparrow [f=0001075] game_message: Morph complete: Radar Tower -> Sparrow [f=0001075] [1075] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001203] [1203] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0001273] [1273] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0001471] [1471] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0001578] [1578] Event [2772.0061,239.662613,110.210991]: 0 finished unit Recon Commander [f=0001578] game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0001578] [1578] Received game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0001607] [1607] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0001673] [1673] Event [1920,241.494751,3008]: 1 finished unit Picket [f=0002151] [2151] Event [712,241.47644,3288]: 1 finished unit Solar Collector [f=0002282] [2282] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0002610] [2610] Event [2480,238.079834,3200]: 1 finished unit Lotus [f=0002644] [2644] Event [824,241.494751,3384]: 1 finished unit Solar Collector [f=0002856] [2856] Event [1048,104.135895,1080]: 0 finished unit Spider Factory [f=0003071] [3071] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0003305] [3305] Event [1048,102.741096,1116]: 0 finished unit Venom [f=0003346] [3346] Event [2536,237.832642,3192]: 1 finished unit Solar Collector [f=0003606] [3606] Event [1177.59998,239.828491,3528]: 1 finished unit Reaver [f=0003640] [3640] Event [2456,238.381958,3144]: 1 finished unit Solar Collector [f=0003653] [3653] Event [1048,102.741096,1116]: 0 finished unit Venom [f=0003727] [3727] Event [768,241.494751,3216]: 1 finished unit Picket [f=0003932] [3932] Event [1048,102.741096,1116]: 0 finished unit Hermit [f=0004147] [4147] Event [2304,241.494751,3264]: 1 finished unit Radar Tower [f=0004209] [4209] Event [1048,102.741096,1116]: 0 finished unit Hermit [f=0004321] [4321] Event [504,241.485596,3144]: 1 finished unit Solar Collector [f=0004752] [4752] Event [2536,237.850952,3272]: 1 finished unit Solar Collector [f=0004808] [4808] Event [1177.59998,239.828491,3528]: 1 finished unit Knight [f=0004977] [4977] Event [2504,238.473511,3352]: 1 finished unit Solar Collector [f=0005018] [5018] Event [2304,241.494751,3264]: 1 finished unit Sparrow [f=0005051] [5051] Event [1048,102.741096,1116]: 0 finished unit Venom [f=0005184] [5184] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0005200] [5200] Event [2488,240.853882,3432]: 1 finished unit Solar Collector [f=0005342] [5342] Event [2272,241.494751,3328]: 1 finished unit Radar Tower [f=0005604] [5604] Event [2368,240.542603,3312]: 1 finished unit Picket [f=0005686] [5686] Event [312,241.485596,3000]: 1 finished unit Solar Collector [f=0005860] [5860] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0005964] [5964] Event [768,241.494751,3216]: 1 lost unit Picket [f=0006000] [6000] Event [1048,102.741096,1116]: 0 finished unit Venom [f=0006066] [6066] Event [1106.58069,239.851685,3355.28442]: 1 lost unit Glaive [f=0006072] [6072] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0006103] [6103] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [f=0006121] [6121] Event [472,241.47644,3048]: 1 finished unit Solar Collector [f=0006126] [6126] Event [1048,102.741096,1116]: 0 finished unit Flea [f=0006181] [6181] Event [1101.03967,241.244019,3259.6189]: 1 lost unit Glaive [f=0006252] [6252] Event [1048,102.741096,1116]: 0 finished unit Flea [f=0006270] [6270] Event [989.541565,241.494751,3294.35571]: 0 lost unit Venom [f=0006275] [6275] Event [1044.92249,241.445755,3271.11572]: 0 lost unit Venom [f=0006282] [6282] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0006377] [6377] Event [1048,102.741096,1116]: 0 finished unit Flea [f=0006380] [6380] Event [1274.88452,240.505905,3267.52515]: 1 lost unit Reaver [f=0006388] [6388] Event [1198.25818,234.372116,3359.24512]: 1 lost unit Glaive [f=0006438] [6438] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [f=0006466] [6466] Event [1000,241.659393,3352]: 1 lost unit Solar Collector [f=0006491] [6491] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0006502] [6502] Event [1048,102.741096,1116]: 0 finished unit Flea [f=0006627] [6627] Event [1048,102.741096,1116]: 0 finished unit Flea [f=0006630] [6630] Event [712,241.47644,3288]: 1 lost unit Solar Collector [f=0006648] [6648] Event [1212.67712,236.83017,3435.81152]: 0 lost unit Venom [f=0006701] [6701] Event [1177.59998,239.832153,3528]: 1 finished unit Glaive [f=0006705] [6705] Event [352,241.485596,2880]: 1 finished unit Lotus [f=0006749] [6749] Event [1114.36682,238.951523,3359.36743]: 1 lost unit Glaive [f=0006752] [6752] Event [1048,102.741096,1116]: 0 finished unit Flea [f=0006877] [6877] Event [1048,102.741096,1116]: 0 finished unit Flea [f=0006940] [6940] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0006969] [6969] Event [1152.64111,241.494751,3653.32959]: 1 lost unit Glaive [f=0007089] [7089] Event [1146.35193,241.494751,3691.73901]: 1 lost unit Glaive [f=0007152] [7152] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0007196] [7196] Event [824,241.494751,3384]: 1 lost unit Solar Collector [f=0007205] [7205] Event [1291.28723,237.89119,3528.03076]: 1 lost unit Glaive [f=0007362] [7362] Event [1177.59998,239.828491,3528]: 1 finished unit Glaive [f=0007417] [7417] Event [1048,102.741096,1080]: 0 lost unit Spider Factory [f=0007482] [7482] Event [1168,239.828491,3528]: 1 lost unit Cloakbot Factory [f=0007497] [7497] Event [1096.20654,237.753891,3438.11475]: 1 lost unit Glaive [f=0007511] [7511] Event [1116.40967,241.557266,3661.65063]: 0 lost unit Hermit [f=0007638] [7638] Event [926.398621,241.494751,3197.15771]: 1 lost unit Knight [f=0007681] [7681] Event [1082.66443,112.353119,1313.9043]: 0 lost unit Flea [f=0007740] [7740] Event [1018.06866,241.586365,3711.61548]: 0 lost unit Hermit [f=0007959] [7959] Event [1088,241.494751,3824]: 1 finished unit Picket [f=0008117] [8117] Event [504,241.485596,3144]: 1 lost unit Solar Collector [f=0008214] [8214] Event [1136,240.036926,3648]: 1 finished unit Picket [f=0008354] [8354] Event [995.290405,241.567429,3749.76099]: 0 lost unit Flea [f=0008363] [8363] Event [1009.92139,241.494751,3762.61279]: 0 lost unit Flea [f=0008384] [8384] Event [1061.4762,241.494751,3817.42651]: 0 lost unit Flea [f=0008385] [8385] Event [1098.30164,241.494751,3787.50562]: 0 lost unit Flea [f=0008393] [8393] Event [1035.38318,241.494751,3772.30029]: 0 lost unit Flea [f=0008443] [8443] Event [1088,241.494751,3824]: 1 lost unit Picket [f=0008485] [8485] Event [1150.82288,242.69574,3700.375]: 0 lost unit Venom [f=0008501] [8501] Event [807.783569,241.917343,3473.4187]: 1 lost unit Glaive [f=0008545] [8545] Event [1303.45935,241.485596,3750.66821]: 1 finished unit Engineer Commander [f=0008561] [8561] Event [1136,240.036926,3648]: 1 lost unit Picket [f=0008692] [8692] Event [963.900574,240.118851,3380.92773]: 1 lost unit Glaive [f=0008714] [8714] Event [1008.30621,240.192413,3293.99707]: 1 lost unit Glaive [f=0008735] [8735] Event [1194.75879,239.191406,3209.22119]: 0 lost unit Recon Commander [f=0008862] [8862] Event [undefined]: Skrid resigned [f=0008862] game_message: Skrid has been destroyed! [f=0008862] game_message: Benny4537 wins! [f=0008862] Submitting stats [f=0008862] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008862] Part| Total Time|Time of the last 0.5s [f=0008862] Draw 8326.39ms 11.22% [f=0008862] Lua::Callins::Synced 7660.42ms 35.55% [f=0008862] Lua::Callins::Unsynced 12602.69ms 18.07% [f=0008862] Lua::CollectGarbage::Synced 213.41ms 0.70% [f=0008862] Lua::CollectGarbage::Unsynced 384.20ms 1.49% [f=0008862] Misc::Profiler::AddTime 40.08ms 0.00% [f=0008862] Sim 18433.84ms 73.49% [f=0008862] [8862] Received game_message: Skrid has been destroyed! [f=0008862] [8862] Received game_message: Benny4537 wins! [f=0008863] [8863] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,1330,2380,2380,1330,0,0.34596154,0.34596154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1330,1275,1275,1330,6,8.31806469,8.31806469,6,0,130,130,0,0,0,0,0,0,975,975,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008863] [8863] Game End Stats Values: 4,1510,2530,2530,1510,0,4.33864594,4.33864594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,6,9.02017784,9.02017784,6,235,195,195,235,0,0,0,0,0,1060,1060,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008863] [8863] Game End Stats Values: 5,1740,2780,2780,1740,0,5.97561741,5.97561741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,8,10,10,8,1505,1275,1275,1505,6,11.4641304,11.4641304,6,235,260,260,235,0,0,0,0,0,1145,1145,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008863] [8863] Game End Stats Values: 6,1740,2850,2850,1740,0,11.7301769,11.7301769,0,0,0,0,0,0,0,0,0,0,0,0,0,0,83.9285812,83.9285812,0,0,100,100,0,8,10.2666664,10.2666664,8,1505,1275,1275,1505,6,13.2686357,13.2686357,6,235,260,260,235,0,0,0,0,0,1215,1215,0,0,0,0,0,0,0,0,0,83.9285812,0,0,83.9285812 [f=0008863] [8863] Game End Stats Values: 7,1740,3095,3095,1740,0,14.6489267,14.6489267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,83.9285812,83.9285812,0,0,190,190,0,8,12,12,8,1505,1275,1275,1505,6,14.9155798,14.9155798,6,235,260,260,235,0,0,0,0,0,1370,1370,0,0,0,0,0,0,0,0,0,83.9285812,0,0,83.9285812 [f=0008863] [8863] Game End Stats Values: 8,2440,3180,3180,2440,0,15.3340607,15.3340607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,83.9285812,83.9285812,0,0,190,190,0,8,14,14,8,1505,1275,1275,1505,6,15.3786755,15.3786755,6,235,260,260,235,0,0,0,0,700,1455,1455,700,0,0,0,0,0,0,0,0,83.9285812,0,0,83.9285812 [f=0008863] [8863] Game End Stats Values: 9,2630,3250,3250,2630,0,16.4815369,16.4815369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,83.9285812,83.9285812,0,0,190,190,0,8,14.9333334,14.9333334,8,1505,1275,1275,1505,6,17.5515003,17.5515003,6,425,260,260,425,0,0,0,0,700,1525,1525,700,0,0,0,0,0,0,0,0,83.9285812,0,0,83.9285812 [f=0008863] [8863] Game End Stats Values: 10,2970,3630,3630,2970,0,25.2697353,25.2697353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,83.9285812,83.9285812,0,0,290,290,0,8,17.6000004,17.6000004,8,1505,1275,1275,1505,6,18.0608807,18.0608807,6,765,470,470,765,0,0,0,0,700,1595,1595,700,0,0,0,0,0,0,0,0,83.9285812,0,0,83.9285812 [f=0008863] [8863] Game End Stats Values: 11,3120,3755,3755,3120,0,29.2769299,29.2769299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,223.585724,223.585724,0,0,290,290,0,8,18.5333328,18.5333328,8,1505,1330,1330,1505,6,17.7421474,17.7421474,6,915,470,470,915,0,0,0,0,700,1665,1665,700,0,0,0,0,0,0,0,0,223.585724,0,0,223.585724 [f=0008863] [8863] Game End Stats Values: 12,3120,4175,4175,3120,0,30.7651787,30.7651787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,223.585724,223.585724,0,0,290,290,0,8,20.666666,20.666666,8,1505,1330,1330,1505,6,17.5742168,17.5742168,6,915,820,820,915,0,0,0,0,700,1735,1735,700,0,0,0,0,0,0,0,0,223.585724,0,0,223.585724 [f=0008863] [8863] Game End Stats Values: 13,3310,4635,4635,3310,0,47.4582558,47.4582558,0,0,0,0,0,0,0,0,0,0,0,0,0,0,223.585724,223.585724,0,0,290,290,0,8,24.3999996,24.3999996,8,1505,1330,1330,1505,6,19.5058708,19.5058708,6,1105,1055,1055,1105,0,0,0,0,700,1960,1960,700,0,0,0,0,0,0,0,0,223.585724,0,0,223.585724 [f=0008863] [8863] Game End Stats Values: 14,3310,4805,4805,3310,0,83.2018051,83.2018051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,276.991119,276.991119,0,0,390,390,0,8,26.5333328,26.5333328,8,1505,1330,1330,1505,6,22.1529045,22.1529045,6,1105,1055,1055,1105,0,0,0,0,700,2030,2030,700,0,0,0,0,0,0,0,0,276.991119,0,0,276.991119 [f=0008863] [8863] Game End Stats Values: 15,3170,4755,4755,3170,0,127.709274,127.709274,0,0,0,0,0,0,0,0,0,0,0,0,0,580.417236,1016.01929,1016.01929,580.417236,0,290,290,0,8,26.2666664,26.2666664,8,1505,1330,1330,1505,6,21.5131626,21.5131626,6,965,1120,1120,965,315,380,380,315,700,2015,2015,700,380,315,315,380,0,0,0,0,1052.37366,587.459473,587.459473,1052.37366 [f=0008863] [8863] Game End Stats Values: 16,3055,4410,4410,3055,0,166.128403,166.128403,0,0,0,0,0,0,0,0,0,0,0,0,0,1086.47937,1398.52649,1398.52649,1086.47937,0,380,380,0,8,25.0666676,25.0666676,8,1505,1330,1330,1505,6,18.3532753,18.3532753,6,850,910,910,850,880,570,570,880,700,1790,1790,700,570,880,880,570,0,0,0,0,1448.9989,1093.8158,1093.8158,1448.9989 [f=0008863] [8863] Game End Stats Values: 17,3105,4340,4340,3105,0,218.110565,218.110565,0,0,0,0,0,0,0,0,0,0,128.760681,128.760681,0,1740.40906,1849.02759,1849.02759,1740.40906,0,380,380,0,8,25.2000008,25.2000008,8,1505,1330,1330,1505,6,18.6454773,18.6454773,6,900,910,910,900,1080,570,570,1080,700,1720,1720,700,570,1080,1080,570,0,0,0,0,1960.82275,1747.74548,1747.74548,1960.82275 [f=0008863] [8863] Game End Stats Values: 18,2255,3225,3225,2255,0,272.096161,272.096161,0,0,0,0,0,0,0,0,0,0,311.449432,311.449432,0,2300.97412,2847.93677,2847.93677,2300.97412,0,380,380,0,6.80000019,24.1333332,24.1333332,6.80000019,1505,1330,1330,1505,5.19999981,18.7790356,18.7790356,5.19999981,750,495,495,750,2260,1270,1270,2260,0,1020,1020,0,1420,2295,2295,1420,0,0,0,0,3041.49365,2308.31055,2308.31055,3041.49365 [f=0008863] [8863] Game End Stats Values: 19,2080,3325,3325,2080,0,306.365692,306.365692,0,0,0,0,0,0,0,0,0,0,399.908844,399.908844,0,2472.74512,2998.2373,2998.2373,2472.74512,0,480,480,0,8,23.333334,23.333334,8,1505,1330,1330,1505,7.83110905,17.464632,17.464632,7.83110905,575,495,495,575,2260,1445,1445,2260,0,1020,1020,0,1595,2295,2295,1595,28.2666512,0,0,28.2666512,3193.70483,2480.08154,2480.08154,3193.70483 [f=0008863] [8863] Game End Stats Values: 20,1740,3420,3420,1740,0,335.183502,335.183502,0,0,0,0,0,0,0,0,0,0,408.264771,408.264771,0,2734.45313,3439.56738,3439.56738,2734.45313,0,480,480,0,8,21.333334,21.333334,8,1505,1560,1560,1505,6.03555727,17.1011887,17.1011887,6.03555727,235,430,430,235,2495,1735,1735,2495,0,950,950,0,1935,2530,2530,1935,28.2666512,0,0,28.2666512,3671.3689,2744.25854,2744.25854,3671.3689 [f=0008863] [8863] Game End Stats Values: 21,235,3125,3125,235,0,375.407043,375.407043,0,0,0,0,0,0,0,0,0,398.502136,607.135254,607.135254,398.502136,2934.01904,3593.00464,3593.00464,2934.01904,0,380,380,0,6.36363649,22,22,6.36363649,0,1560,1560,0,4.909091,18.8366909,18.8366909,4.909091,235,235,235,235,2725,3240,3240,2725,0,950,950,0,3440,2825,2825,3440,28.2666512,0,0,28.2666512,3845.32861,2969.25928,2969.25928,3845.32861 [f=0008910] [8910] Event [2683.50195,564.404785,2037.03223]: 0 lost unit Sparrow [f=0008971] Player Benny4537 left the game: normal quit [f=0008971] [8971] Event [undefined]: Benny4537 quit [f=0008977] Spectator Skrid left the game: normal quit [f=0008977] [8977] Event [undefined]: Skrid quit [f=0008983] No clients connected, shutting down server [f=0008983] Server shutdown [f=0008983] [8983] all players disconnected [f=0013962] Autoquit sending quit command. [f=0013962] [QuitAction] user exited to system [f=0013962] [SpringApp::Kill][1] fromRun=1 [f=0013962] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013962] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013962] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013962] [ThreadPool::SetThreadCount][2] workers=0 [f=0013962] [SpringApp::Kill][2] [f=0013962] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013962] [Game::KillLua][3] dtor=0 luaUI=0x5914a720 [f=0013962] Start widgetHandler:Shutdown [f=0013962] Shutdown - SaveOrderList Complete [f=0013962] Writing last game win data [f=0013962] Shutdown - SaveConfigData Complete [f=0013962] Shutdown Widget - Chili Highlight [f=0013962] Shutdown Widget - Save/Load API [f=0013962] Shutdown Widget - Draw After Chili [f=0013962] Shutdown Widget - EPIC Menu [f=0013962] Shutdown Widget - Chili Minimap [f=0013962] Shutdown Widget - Chili Widget Selector [f=0013962] Shutdown Widget - Local Team Colors [f=0013962] Shutdown Widget - Display Keys 2 [f=0013962] Shutdown Widget - Save Game Menu [f=0013962] Shutdown Widget - HealthBars [f=0013962] Shutdown Widget - Noises [f=0013962] Shutdown Widget - Unit Icons [f=0013962] Shutdown Widget - Win Counter [f=0013962] Shutdown Widget - SpringRTS Replay Stats [f=0013962] Shutdown Widget - BuildETA [f=0013962] Shutdown Widget - EndGame APM stats [f=0013962] Shutdown Widget - Modular Comm Info [f=0013962] Shutdown Widget - Music Player v2 [f=0013962] Shutdown Widget - State Reverse and Latency [f=0013962] Shutdown Widget - CameraShake [f=0013962] Shutdown Widget - Chili Economy Panel Default [f=0013962] Shutdown Widget - Chili EndGame Window [f=0013962] Shutdown Widget - Chili Nuke Warning [f=0013962] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013962] Shutdown Widget - Chili Spectator Panels [f=0013962] Shutdown Widget - Context Menu [f=0013962] Shutdown Widget - Darkening [f=0013962] Shutdown Widget - Defense Range Zero-K [f=0013962] Shutdown Widget - Grab Input [f=0013962] Input grabbing is disabled! [f=0013962] Shutdown Widget - Highlight Geos [f=0013962] Shutdown Widget - Local Widgets Config [f=0013962] Shutdown Widget - MinimapEvents [f=0013962] Shutdown Widget - MetalFeatures (new) [f=0013962] Shutdown Widget - Missile Silo Range [f=0013962] Shutdown Widget - Point Tracker [f=0013962] Shutdown Widget - Showeco and Grid Drawer [f=0013962] Shutdown Widget - Stereo3D [f=0013962] Shutdown Widget - Attack AoE [f=0013962] Shutdown Widget - Map Edge Extension [f=0013962] Shutdown Widget - Selection Send [f=0013962] Shutdown Widget - LupsManager [f=0013962] Shutdown Widget - Newton Firezone [f=0013962] Shutdown Widget - Chili Pro Console [f=0013962] Shutdown Widget - Persistent Build Height [f=0013962] Shutdown Widget - Lasso Terraform GUI [f=0013962] Shutdown Widget - Chili Framework [f=0013962] Shutdown Widget - Lups [f=0013962] Shutdown Widget - Custom Markers [f=0013962] Shutdown Widget - Chili Core Selector [f=0013962] Shutdown Widget - Mex Placement Handler [f=0013962] Shutdown Widget - Select Keys [f=0013962] Shutdown Widget - Pause Screen [f=0013962] Shutdown Widget - Layout Handler [f=0013962] Shutdown Widget - Text To Speech Control [f=0013962] End widgetHandler:Shutdown [f=0013962] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={675809,79458966} {int,ext,rec}Allocs={8953511,0,0} {chunk,block}Bytes={79458966,0} [f=0013962] [Game::KillLua][1] dtor=0 luaGaia=0x595d0720 [f=0013962] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481270,67451582} {int,ext,rec}Allocs={8953512,0,0} {chunk,block}Bytes={67451582,0} [f=0013962] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481270,67451582} {int,ext,rec}Allocs={8953512,0,0} {chunk,block}Bytes={67451582,0} [f=0013962] [Game::KillLua][2] dtor=0 luaRules=0x58f85340 [f=0013962] Start gadgetHandler:Shutdown [f=0013962] Shutdown - StartSetup [f=0013962] Shutdown - UnitMorph [f=0013962] Shutdown - Carrier Drones [f=0013962] Shutdown - LupsNanoSpray [f=0013962] Shutdown - Missile Silo Controller [f=0013962] Shutdown - Modular Comm Info [f=0013962] Shutdown - Terrain Texture Handler [f=0013962] Shutdown - UnitCloakShield [f=0013962] Shutdown - Starlight Handler [f=0013962] End gadgetHandler:Shutdown [f=0013962] Start gadgetHandler:Shutdown [f=0013962] Shutdown - Save/Load [f=0013962] Shutdown - Teleport Throw [f=0013962] Shutdown - UnitMorph [f=0013962] Shutdown - Modular Comm Info [f=0013962] Shutdown - Retreat Command [f=0013962] Shutdown - Shockwaves [f=0013962] Shutdown - UnitCloakShield [f=0013962] Shutdown - Lups Cloak FX [f=0013962] Shutdown - Lups [f=0013962] Shutdown - Lups Shield [f=0013962] End gadgetHandler:Shutdown [f=0013962] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8953549,0,0} {chunk,block}Bytes={0,0} [f=0013962] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8953549,0,0} {chunk,block}Bytes={0,0} [f=0013962] [Game::KillLua][4] dtor=0 [f=0013962] [Game::~CGame][1] [f=0013962] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013962] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013962] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013962] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013962] [Game::KillLua][4] dtor=1 [f=0013962] [Game::KillMisc][1] [f=0013962] [Game::KillMisc][2] [f=0013962] [Game::KillMisc][3] [f=0013962] [Game::KillRendering][1] [f=0013962] [3DOParser::Kill] allocated 1 pieces [f=0013962] [S3OParser::Kill] allocated 323 pieces [f=0013962] [AssParser::Kill] allocated 0 pieces [f=0013962] [Game::KillInterface][1] [f=0013962] [Game::KillInterface][2] [f=0013962] [Game::KillSimulation][1] [f=0013962] [Game::KillSimulation][2] [f=0013962] [CCollisionHandler] dis-/continuous tests: 0/19009 [f=0013962] [Game::KillSimulation][3] [f=0013962] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013962] [~CPathCache(24x16)] cacheHits=5 hitPercentage=14% numHashColls=0 maxCacheSize=10 [f=0013962] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013962] [~CPathCache(48x32)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013962] [LosHandler::Kill] raycast instance cache-{hits,misses}={3835,8466}; shared=5%; cached=26% [f=0013962] [Game::KillSimulation][4] [f=0013962] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013962] [Game::~CGame][2] [f=0013962] [Game::~CGame][3] [f=0013962] [SpringApp::Kill][3] [f=0013962] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148079 bytes sent 101926 bytes recv'd [f=0013962] [SpringApp::Kill][4] font=0x45641aa0 [f=0013962] [SpringApp::Kill][5] [f=0013962] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp (0x456bda30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2184ms file="luaui/configs/lang/campaign_units.en.json" indx=2918 inflSize=4kb readTime=33ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4687 inflSize=29kb readTime=26ms file="bitmaps/cc/bluering.tga" indx=431 inflSize=256kb readTime=20ms file="luarules/utilities/vector.lua" indx=1977 inflSize=5kb readTime=19ms file="luaui/widgets/unit_marker.lua" indx=4839 inflSize=4kb readTime=19ms file="bitmaps/loadpictures/cooperation.png" indx=521 inflSize=2500kb readTime=17ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4688 inflSize=55kb readTime=17ms file="luaui/widgets/unit_transport_ai.lua" indx=4857 inflSize=32kb readTime=15ms file="luaui/widgets/mission_objectives.lua" indx=4790 inflSize=12kb readTime=15ms file="unitpics/staticstorage.png" indx=6688 inflSize=9kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp] 30535860 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x457e3c80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457df1a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45710da0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f077801acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]