[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uHp0anjIXq/springsettings.1285826.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f75340b7ec0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2802 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1285826/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a91ba0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a91ba0] using game "Zero-K v1.10.1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 772ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 855ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 140ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Anarchybkk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1285826/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2c0de511 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2c0de511 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-2c0de511.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2c0de521 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2c0de521 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-2c0de521.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum fbb77487)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12099,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1285826/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9fa4381c6f77905437ea248ccfcff33ea32dbc50d8909e934df623cc7cbae863090e7ce986f6b11bd45284d857b0cd1a81a75ae5d8a1423e8443e760cfab01bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5086be50,0x50a99b10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b385eb619938f524ee15b27b275d2964 [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Danielsonx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9fa4381c6f77905437ea248ccfcff33ea32dbc50d8909e934df623cc7cbae863090e7ce986f6b11bd45284d857b0cd1a81a75ae5d8a1423e8443e760cfab01bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000d42fcbf0,00000000e368fa20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9fa4381c6f77905437ea248ccfcff33ea32dbc50d8909e934df623cc7cbae863090e7ce986f6b11bd45284d857b0cd1a81a75ae5d8a1423e8443e760cfab01bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000a5abf940,000000006df5da30}]" [f=-000001] Allies: I choose: The Nazarine! [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] gl, hf [f=-000001] you too [f=-000001] [0] Event [484,195.769287,1175]: 0 finished unit Recon Commander [f=-000001] [0] Event [3762,195.766479,5262]: 1 finished unit Engineer Commander [f=0000000] [0] Danielsonx, team: 1, elo:2276, userid: 509697 [f=0000000] [0] Skrid, team: 0, elo:2083, userid: 524522 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3872,195.761719,5312]: 1 finished unit Rover Assembly [f=0000228] [228] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000347] [347] Event [800,338.818359,1408]: 0 finished unit Radar Tower [f=0000453] [453] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000535] [535] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0000902] [902] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Mason [f=0000978] [978] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001037] [1037] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Dart [f=0001067] [1067] Event [800,338.818359,1408]: 0 finished unit Sparrow [f=0001067] game_message: Morph complete: Radar Tower -> Sparrow [f=0001067] [1067] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001417] [1417] Event [367.031738,195.761719,2983.94189]: 0 finished unit Recon Commander [f=0001417] game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0001417] [1417] Received game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0001754] [1754] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0002022] [2022] Event [3160,338.818359,4616]: 1 finished unit Wind/Tidal Generator [f=0002112] [2112] Event [3208,338.818359,4632]: 1 finished unit Wind/Tidal Generator [f=0002318] [2318] Event [3720,195.761719,5512]: 1 finished unit Solar Collector [f=0002484] [2484] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Mason [f=0002562] [2562] Event [3096,338.818359,4664]: 1 finished unit Wind/Tidal Generator [f=0002652] [2652] Event [3224,338.818359,4680]: 1 finished unit Wind/Tidal Generator [f=0002811] [2811] Event [288,75.2929688,5312]: 0 finished unit Hovercraft Platform [f=0002852] [2852] Event [3072,338.789063,4592]: 1 finished unit Radar Tower [f=0003201] [3201] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0003209] [3209] Event [3848,195.761719,5112]: 1 finished unit Solar Collector [f=0003453] [3453] Event [3448,195.761719,4856]: 1 finished unit Solar Collector [f=0003597] [3597] Event [256,75.3117218,5312]: 0 finished unit Mace [f=0003599] [3599] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0003989] [3989] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0003996] [3996] Event [3192,195.761719,4984]: 1 finished unit Solar Collector [f=0004149] [4149] Event [256,75.3117218,5312]: 0 finished unit Bolas [f=0004379] [4379] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0004427] [4427] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0004707] [4707] Event [256,75.3117218,5312]: 0 finished unit Bolas [f=0004769] [4769] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0005206] [5206] Event [403.834991,105.910217,4721.84424]: 0 lost unit Bolas [f=0005217] [5217] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0005281] [5281] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0005310] [5310] Event [3600,195.761719,5104]: 1 finished unit Lotus [f=0005313] [5313] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0005400] [5400] Event [256,75.3117218,5312]: 0 finished unit Bolas [f=0005510] [5510] Event [368.14505,75.3117218,5324.66162]: 1 lost unit Dart [f=0005528] [5528] Event [3177.81104,195.761719,5387.33105]: 1 lost unit Scorcher [f=0005555] [5555] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0005566] [5566] Event [3166.88525,195.786285,5361.02197]: 1 lost unit Scorcher [f=0005578] [5578] Event [593.968628,83.8651886,5454.68994]: 0 lost unit Bolas [f=0005610] [5610] Event [3043.60889,195.761719,5444.28125]: 1 lost unit Scorcher [f=0005641] [5641] Event [3094.89478,195.761841,5430.28076]: 1 lost unit Scorcher [f=0005754] [5754] Event [288,75.3117218,5312]: 0 lost unit Hovercraft Platform [f=0005779] [5779] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0005978] [5978] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0006013] [6013] Event [3632,195.761719,5248]: 1 finished unit Lotus [f=0006039] [6039] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0006104] [6104] Event [3632,195.761719,5248]: 1 lost unit Lotus [f=0006187] [6187] Event [3871.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0006196] [6196] Event [3600,195.761719,5104]: 1 lost unit Lotus [f=0006227] [6227] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0006248] [6248] Event [3693.84912,195.667389,5220.71484]: 1 lost unit Scorcher [f=0006297] [6297] Event [3703.21997,195.775986,5255.03076]: 1 lost unit Scorcher [f=0006355] [6355] Event [3627.41504,195.04303,5274.85596]: 1 lost unit Scorcher [f=0006653] [6653] Event [3872,195.761719,5312]: 1 lost unit Rover Assembly [f=0006663] [6663] Event [3720,195.799866,5512]: 1 lost unit Solar Collector [f=0006778] [6778] Event [3928,196.044617,5112]: 1 lost unit Metal Extractor [f=0006880] [6880] Event [3848,196.002045,5112]: 1 lost unit Solar Collector [f=0007051] [7051] Event [3480,195.761719,4760]: 1 lost unit Metal Extractor [f=0007324] [7324] Event [3762.83838,195.243073,5357.04053]: 0 finished unit Recon Commander [f=0007324] game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0007324] [7324] Received game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0007364] [7364] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0007889] [7889] Event [3448,195.761719,4856]: 1 lost unit Solar Collector [f=0007960] [7960] Event [2648,195.761719,5992]: 1 lost unit Metal Extractor [f=0008021] [8021] Event [2920,195.761719,3040]: 1 finished unit Cloakbot Factory [f=0008032] [8032] Event [3192,195.761719,4984]: 1 lost unit Solar Collector [f=0008179] [8179] Event [2936,195.761719,6072]: 1 lost unit Metal Extractor [f=0008348] [8348] Event [2920,195.761719,3049.6001]: 1 finished unit Ronin [f=0008356] [8356] Event [3152,195.761719,3184]: 1 finished unit Lotus [f=0008488] [8488] Event [3072,338.789063,4592]: 1 lost unit Radar Tower [f=0008516] [8516] Event [3280,195.761719,3120]: 1 finished unit Lotus [f=0008632] [8632] Event [2920,195.761719,3049.6001]: 1 finished unit Ronin [f=0008642] [8642] Event [3280,195.761719,3232]: 1 finished unit Lotus [f=0008777] [8777] Event [3152,195.761719,3280]: 1 finished unit Lotus [f=0008813] [8813] Event [3048,195.761719,3720]: 1 lost unit Metal Extractor [f=0008916] [8916] Event [2920,195.761719,3049.6001]: 1 finished unit Ronin [f=0008925] [8925] Event [3184,195.761719,3104]: 1 finished unit Lotus [f=0008974] [8974] Event [3816,195.761719,4264]: 1 lost unit Metal Extractor [f=0009170] [9170] Event [3392,195.761719,3120]: 1 finished unit Lotus [f=0009186] [9186] Event [2920,195.761719,3049.6001]: 1 finished unit Ronin [f=0009405] [9405] Event [3312,195.761719,3296]: 1 finished unit Lotus [f=0009689] [9689] Event [2920,195.761719,3040]: 1 lost unit Cloakbot Factory [f=0009803] [9803] Event [2646.11621,195.761719,3081.43896]: 0 lost unit Mace [f=0009815] [9815] Event [3768,195.761719,3560]: 1 lost unit Metal Extractor [f=0009836] [9836] Event [3152,195.761719,2912]: 1 finished unit Lotus [f=0009983] [9983] Event [3385.7937,195.761719,3522.88916]: 0 lost unit Bolas [f=0010302] [10302] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0010715] [10715] Event [3152,195.761719,2912]: 1 lost unit Lotus [f=0011568] [11568] Event [2767.90503,195.761902,2836.88818]: 0 lost unit Recon Commander [f=0011694] [11694] Event [undefined]: Skrid resigned [f=0011694] game_message: Skrid has been destroyed! [f=0011694] game_message: Danielsonx wins! [f=0011694] Submitting stats [f=0011694] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011694] Part| Total Time|Time of the last 0.5s [f=0011694] Draw 9702.09ms 23.71% [f=0011694] Lua::Callins::Synced 6932.27ms 26.10% [f=0011694] Lua::Callins::Unsynced 13908.71ms 32.37% [f=0011694] Lua::CollectGarbage::Synced 202.40ms 0.50% [f=0011694] Lua::CollectGarbage::Unsynced 493.75ms 0.70% [f=0011694] Misc::Profiler::AddTime 38.40ms 0.10% [f=0011694] Sim 18310.19ms 42.23% [f=0011694] [11694] Received game_message: Skrid has been destroyed! [f=0011694] [11694] Received game_message: Danielsonx wins! [f=0011695] [11695] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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22,2770,3515,3515,2770,0,134.212067,134.212067,0,0,0,0,0,0,0,0,0,0,57.0224304,57.0224304,0,3013.97192,2053.49585,2053.49585,3013.97192,0,630,630,0,8,11.5376587,11.5376587,8,1955,1275,1275,1955,6,10.0666666,10.0666666,6,815,360,360,815,2818.40015,1060,1060,2818.40015,0,1250,1250,0,1130.6272,3208.40015,3208.40015,1130.6272,215.999451,0,0,215.999451,2106.5979,3294.96509,3294.96509,2106.5979 [f=0011695] [11695] Game End Stats Values: 23,2370,2820,2820,2370,0,134.212067,134.212067,0,0,0,0,0,0,0,0,0,0,57.0224304,57.0224304,0,3760.07129,2927.46216,2927.46216,3760.07129,0,720,720,0,8,12.9571877,12.9571877,8,1955,1275,1275,1955,6,9.47812271,9.47812271,6,415,360,360,415,3603.40015,1460,1460,3603.40015,0,465,465,0,1530.6272,4067.73364,4067.73364,1530.6272,215.999451,0,0,215.999451,3063.44043,4041.06445,4041.06445,3063.44043 [f=0011695] [11695] Game End Stats Values: 24,2190,2905,2905,2190,0,134.212067,134.212067,0,0,0,0,0,0,0,0,0,0,57.0224304,57.0224304,0,3760.07129,3067.23682,3067.23682,3760.07129,0,720,720,0,8,17.4129314,17.4129314,8,1955,1275,1275,1955,6,8,8,6,235,360,360,235,3603.40015,1640,1640,3603.40015,0,550,550,0,1710.6272,4067.73364,4067.73364,1710.6272,215.999451,0,0,215.999451,3203.21509,4041.06445,4041.06445,3203.21509 [f=0011695] [11695] Game End Stats Values: 25,2190,2815,2815,2190,0,134.212067,134.212067,0,0,0,0,0,0,0,0,0,0,57.0224304,57.0224304,0,3903.10059,3558.11182,3558.11182,3903.10059,0,630,630,0,8,17.5034409,17.5034409,8,1955,1275,1275,1955,6,16.6997242,16.6997242,6,235,360,360,235,3693.40015,1640,1640,3693.40015,0,550,550,0,1710.6272,4157.7334,4157.7334,1710.6272,215.999451,110.166153,110.166153,215.999451,3694.09009,4190.23535,4190.23535,3694.09009 [f=0011695] [11695] Game End Stats Values: 26,2190,2815,2815,2190,0,134.212067,134.212067,0,0,0,0,0,0,0,0,0,0,57.0224304,57.0224304,0,3903.10059,3707.92432,3707.92432,3903.10059,0,630,630,0,8,17.8025951,17.8025951,8,1955,1275,1275,1955,6,14.1554575,14.1554575,6,235,360,360,235,3693.40015,1640,1640,3693.40015,0,550,550,0,1710.6272,4157.7334,4157.7334,1710.6272,215.999451,162.833603,162.833603,215.999451,3843.90259,4190.23535,4190.23535,3843.90259 [f=0011695] [11695] Game End Stats Values: 27,235,2815,2815,235,0,134.212067,134.212067,0,0,0,0,0,0,0,0,0,627.343628,57.0224304,57.0224304,627.343628,3978.10059,3817.07104,3817.07104,3978.10059,0,630,630,0,6.80000019,17.4218674,17.4218674,6.80000019,0,1275,1275,0,46.4645462,14.1333618,14.1333618,46.4645462,235,360,360,235,3693.40015,3595,3595,3693.40015,0,550,550,0,3665.6272,4157.7334,4157.7334,3665.6272,215.999451,228.835617,228.835617,215.999451,3953.04932,4265.23535,4265.23535,3953.04932 [f=0011947] Spectator Skrid left the game: normal quit [f=0011947] [11947] Event [undefined]: Skrid quit [f=0011978] No clients connected, shutting down server [f=0011978] Server shutdown [f=0011978] [11978] all players disconnected [f=0012109] [12109] Event [3352,195.761719,2928]: 1 finished unit Cloakbot Factory [f=0017339] Autoquit sending quit command. [f=0017339] [QuitAction] user exited to system [f=0017339] [SpringApp::Kill][1] fromRun=1 [f=0017339] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017339] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017339] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017339] [ThreadPool::SetThreadCount][2] workers=0 [f=0017339] [SpringApp::Kill][2] [f=0017339] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017339] [Game::KillLua][3] dtor=0 luaUI=0x50a2f2c0 [f=0017339] Start widgetHandler:Shutdown [f=0017339] Shutdown - SaveOrderList Complete [f=0017339] Writing last game win data [f=0017339] Shutdown - SaveConfigData Complete [f=0017339] Shutdown Widget - Chili Highlight [f=0017339] Shutdown Widget - Save/Load API [f=0017339] Shutdown Widget - Draw After Chili [f=0017339] Shutdown Widget - EPIC Menu [f=0017339] Shutdown Widget - Chili Minimap [f=0017339] Shutdown Widget - Chili Widget Selector [f=0017339] Shutdown Widget - Local Team Colors [f=0017339] Shutdown Widget - Display Keys 2 [f=0017339] Shutdown Widget - Save Game Menu [f=0017339] Shutdown Widget - HealthBars [f=0017339] Shutdown Widget - Noises [f=0017339] Shutdown Widget - Unit Icons [f=0017339] Shutdown Widget - Win Counter [f=0017339] Shutdown Widget - SpringRTS Replay Stats [f=0017339] Shutdown Widget - BuildETA [f=0017339] Shutdown Widget - EndGame APM stats [f=0017339] Shutdown Widget - Modular Comm Info [f=0017339] Shutdown Widget - Music Player v2 [f=0017339] Shutdown Widget - State Reverse and Latency [f=0017339] Shutdown Widget - CameraShake [f=0017339] Shutdown Widget - Chili Economy Panel Default [f=0017339] Shutdown Widget - Chili EndGame Window [f=0017339] Shutdown Widget - Chili Nuke Warning [f=0017339] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017339] Shutdown Widget - Chili Spectator Panels [f=0017339] Shutdown Widget - Context Menu [f=0017339] Shutdown Widget - Darkening [f=0017339] Shutdown Widget - Defense Range Zero-K [f=0017339] Shutdown Widget - Grab Input [f=0017339] Input grabbing is disabled! [f=0017339] Shutdown Widget - Highlight Geos [f=0017339] Shutdown Widget - Local Widgets Config [f=0017339] Shutdown Widget - MinimapEvents [f=0017339] Shutdown Widget - MetalFeatures (new) [f=0017339] Shutdown Widget - Missile Silo Range [f=0017339] Shutdown Widget - Point Tracker [f=0017339] Shutdown Widget - Showeco and Grid Drawer [f=0017339] Shutdown Widget - Stereo3D [f=0017339] Shutdown Widget - Attack AoE [f=0017339] Shutdown Widget - Map Edge Extension [f=0017339] Shutdown Widget - Selection Send [f=0017339] Shutdown Widget - LupsManager [f=0017339] Shutdown Widget - Newton Firezone [f=0017339] Shutdown Widget - Chili Pro Console [f=0017339] Shutdown Widget - Persistent Build Height [f=0017339] Shutdown Widget - Lasso Terraform GUI [f=0017339] Shutdown Widget - Chili Framework [f=0017339] Shutdown Widget - Lups [f=0017339] Shutdown Widget - Custom Markers [f=0017339] Shutdown Widget - Chili Core Selector [f=0017339] Shutdown Widget - Mex Placement Handler [f=0017339] Shutdown Widget - Select Keys [f=0017339] Shutdown Widget - Pause Screen [f=0017339] Shutdown Widget - Layout Handler [f=0017339] Shutdown Widget - Text To Speech Control [f=0017339] End widgetHandler:Shutdown [f=0017339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={676058,74198797} {int,ext,rec}Allocs={9020485,0,0} {chunk,block}Bytes={74198797,0} [f=0017339] [Game::KillLua][1] dtor=0 luaGaia=0x50a99b10 [f=0017339] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={450193,60581544} {int,ext,rec}Allocs={9020486,0,0} {chunk,block}Bytes={60581544,0} [f=0017339] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={450193,60581544} {int,ext,rec}Allocs={9020486,0,0} {chunk,block}Bytes={60581544,0} [f=0017339] [Game::KillLua][2] dtor=0 luaRules=0x5086be50 [f=0017339] Start gadgetHandler:Shutdown [f=0017339] Shutdown - StartSetup [f=0017339] Shutdown - UnitMorph [f=0017339] Shutdown - Carrier Drones [f=0017339] Shutdown - LupsNanoSpray [f=0017339] Shutdown - Missile Silo Controller [f=0017339] Shutdown - Modular Comm Info [f=0017339] Shutdown - Terrain Texture Handler [f=0017339] Shutdown - UnitCloakShield [f=0017339] Shutdown - Starlight Handler [f=0017339] End gadgetHandler:Shutdown [f=0017339] Start gadgetHandler:Shutdown [f=0017339] Shutdown - Save/Load [f=0017339] Shutdown - Teleport Throw [f=0017339] Shutdown - UnitMorph [f=0017339] Shutdown - Modular Comm Info [f=0017339] Shutdown - Retreat Command [f=0017339] Shutdown - Shockwaves [f=0017339] Shutdown - UnitCloakShield [f=0017339] Shutdown - Lups Cloak FX [f=0017339] Shutdown - Lups [f=0017339] Shutdown - Lups Shield [f=0017339] End gadgetHandler:Shutdown [f=0017339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9020517,0,0} {chunk,block}Bytes={0,0} [f=0017339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9020517,0,0} {chunk,block}Bytes={0,0} [f=0017339] [Game::KillLua][4] dtor=0 [f=0017339] [Game::~CGame][1] [f=0017339] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017339] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017339] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017339] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017339] [Game::KillLua][4] dtor=1 [f=0017339] [Game::KillMisc][1] [f=0017339] [Game::KillMisc][2] [f=0017339] [Game::KillMisc][3] [f=0017339] [Game::KillRendering][1] [f=0017339] [3DOParser::Kill] allocated 1 pieces [f=0017339] [S3OParser::Kill] allocated 321 pieces [f=0017339] [AssParser::Kill] allocated 23 pieces [f=0017339] [Game::KillInterface][1] [f=0017339] [Game::KillInterface][2] [f=0017339] [Game::KillSimulation][1] [f=0017339] [Game::KillSimulation][2] [f=0017339] [CCollisionHandler] dis-/continuous tests: 0/30702 [f=0017339] [Game::KillSimulation][3] [f=0017339] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017339] [~CPathCache(16x24)] cacheHits=14 hitPercentage=29% numHashColls=0 maxCacheSize=4 [f=0017339] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017339] [~CPathCache(32x48)] cacheHits=514 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017339] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017339] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017339] [LosHandler::Kill] raycast instance cache-{hits,misses}={1653,7352}; shared=0%; cached=18% [f=0017339] [Game::KillSimulation][4] [f=0017339] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017339] [Game::~CGame][2] [f=0017339] [Game::~CGame][3] [f=0017339] [SpringApp::Kill][3] [f=0017339] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182027 bytes sent 117084 bytes recv'd [f=0017339] [SpringApp::Kill][4] font=0x449c5aa0 [f=0017339] [SpringApp::Kill][5] [f=0017339] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp (0x44a34290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2898ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4696 inflSize=12kb readTime=39ms file="objects3d/factoryhover.s3o" indx=5225 inflSize=71kb readTime=37ms file="bitmaps/loadpictures/forcefiremods.png" indx=526 inflSize=3744kb readTime=30ms file="bitmaps/pd/shield2.png" indx=578 inflSize=119kb readTime=29ms file="luarules/configs/dynamic_comm_skins.lua" indx=1273 inflSize=1kb readTime=24ms file="unittextures/factoryveh1.png" indx=7263 inflSize=1077kb readTime=22ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4152 inflSize=23kb readTime=22ms file="luaui/widgets/chili/skins/evolved/tech_tabbaritem_bk.png" indx=4159 inflSize=0kb readTime=18ms file="objects3d/commrecon_dead.s3o" indx=5088 inflSize=121kb readTime=18ms file="scripts/commstrike.lua" indx=5753 inflSize=23kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp] 34112733 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x44b70840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b83530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a9b340) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f753401acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]