[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yz2TFLPZ2h/springsettings.1285816.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd6700b7ec0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2802 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1285816/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 284ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c4f640] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c4f640] using game "Zero-K v1.10.1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.1.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Danielsonx was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: EndGame APM stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1285816/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=599c1cb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=599c1cb3 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-599c1cb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=599c1cc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=599c1cc3 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-599c1cc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (282ms, checksum fcdff69e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12099,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1285816/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=621332860b3e2448978c0faeccc6f07fbca09b6e1176cc5db67d536c5d4601c9b10a7b76c8c490f62bb92993dad57ef14d871b0a2c5a931bee4ecc4d51b20919]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9accc418cd4c62eae0a52f5d4055f92e3997ddc7d45b50d8165b7db1470402518b4633cf102ebc2acd338a85a4ebc7cf19a07c33cb325f76aa5fa0966a125829]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5255d040,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b181eb61d17f4216c99937a4572f8789 [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=621332860b3e2448978c0faeccc6f07fbca09b6e1176cc5db67d536c5d4601c9b10a7b76c8c490f62bb92993dad57ef14d871b0a2c5a931bee4ecc4d51b20919]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9accc418cd4c62eae0a52f5d4055f92e3997ddc7d45b50d8165b7db1470402518b4633cf102ebc2acd338a85a4ebc7cf19a07c33cb325f76aa5fa0966a125829]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={000000005e888a70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=621332860b3e2448978c0faeccc6f07fbca09b6e1176cc5db67d536c5d4601c9b10a7b76c8c490f62bb92993dad57ef14d871b0a2c5a931bee4ecc4d51b20919]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9accc418cd4c62eae0a52f5d4055f92e3997ddc7d45b50d8165b7db1470402518b4633cf102ebc2acd338a85a4ebc7cf19a07c33cb325f76aa5fa0966a125829]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={00000000dfb9a7e0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] hi [f=-000001] HI [f=-000001] [0] Event [680,-17.053467,4943]: 0 finished unit Recon Commander [f=-000001] [0] Event [5093,-16.813574,516]: 1 finished unit Recon Commander [f=0000000] [0] Skrid, team: 0, elo:2148, userid: 524522 [f=0000000] [0] captaine, team: 1, elo:1756, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4992,-1,624]: 1 finished unit Hovercraft Platform [f=0000349] [349] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000434] [434] Event [144,44.8711395,4832]: 0 finished unit Radar Tower [f=0000488] [488] Event [4992,0,592]: 1 finished unit Quill [f=0000769] [769] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000993] [993] Event [4984,0,424]: 1 finished unit Wind/Tidal Generator [f=0001233] [1233] Event [144,44.8711395,4832]: 0 finished unit Sparrow [f=0001233] game_message: Morph complete: Radar Tower -> Sparrow [f=0001233] [1233] Event [5064,0,408]: 1 finished unit Wind/Tidal Generator [f=0001233] [1233] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001294] [1294] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0001473] [1473] Event [5000,0,376]: 1 finished unit Wind/Tidal Generator [f=0001546] [1546] Event [4992,0,592]: 1 finished unit Quill [f=0001713] [1713] Event [5080,0,360]: 1 finished unit Wind/Tidal Generator [f=0001793] [1793] Event [5504,-5,1040]: 1 finished unit Lotus [f=0001981] [1981] Event [5272,0,456]: 1 finished unit Wind/Tidal Generator [f=0001988] [1988] Event [4992,0,592]: 1 finished unit Dagger [f=0002167] [2167] Event [5312,-5,960]: 1 finished unit Lotus [f=0002173] [2173] Event [105.947495,-68.703194,1905.3866]: 0 finished unit Recon Commander [f=0002173] game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0002173] [2173] Received game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0002242] [2242] Event [4992,0,592]: 1 finished unit Dagger [f=0002251] [2251] Event [5352,0,456]: 1 finished unit Wind/Tidal Generator [f=0002520] [2520] Event [5432,0,456]: 1 finished unit Wind/Tidal Generator [f=0002722] [2722] Event [5024,-5,832]: 1 finished unit Lotus [f=0002835] [2835] Event [5528,0,680]: 1 finished unit Wind/Tidal Generator [f=0003048] [3048] Event [2256,-5,96]: 1 finished unit Lotus [f=0003120] [3120] Event [5592,0,760]: 1 finished unit Wind/Tidal Generator [f=0003204] [3204] Event [288,9.78744507,416]: 0 finished unit Hovercraft Platform [f=0003269] [3269] Event [172.617554,9.68072128,484.479645]: 0 finished unit Recon Commander [f=0003269] game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0003269] [3269] Received game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0003277] [3277] Event [4800,-5,608]: 1 finished unit Lotus [f=0003420] [3420] Event [5656,0,840]: 1 finished unit Wind/Tidal Generator [f=0003618] [3618] Event [2416,-5,96]: 1 finished unit Lotus [f=0003772] [3772] Event [4736,-5,384]: 1 finished unit Lotus [f=0003870] [3870] Event [5000,0,312]: 1 finished unit Wind/Tidal Generator [f=0004110] [4110] Event [5080,0.41473389,296]: 1 finished unit Wind/Tidal Generator [f=0004216] [4216] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0004297] [4297] Event [4656,7.93670654,176]: 1 finished unit Lotus [f=0004593] [4593] Event [5000,5.47302246,232]: 1 finished unit Solar Collector [f=0004668] [4668] Event [256,9.6368866,416]: 0 finished unit Mace [f=0004833] [4833] Event [4992,0,592]: 1 finished unit Quill [f=0004861] [4861] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0005043] [5043] Event [5080,5.44326782,232]: 1 finished unit Solar Collector [f=0005493] [5493] Event [5160,5.55038452,232]: 1 finished unit Solar Collector [f=0005503] [5503] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0005542] [5542] Event [5696,-5,1072]: 1 finished unit Lotus [f=0005625] [5625] Event [4992,0,592]: 1 finished unit Dagger [f=0005880] [5880] Event [4992,0,592]: 1 finished unit Dagger [f=0005943] [5943] Event [5240,5.85388184,232]: 1 finished unit Solar Collector [f=0006082] [6082] Event [6000,47.2158051,1072]: 1 finished unit Lotus [f=0006135] [6135] Event [4992,0,592]: 1 finished unit Dagger [f=0006353] [6353] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0006402] [6402] Event [4992,0,592]: 1 finished unit Dagger [f=0006403] [6403] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0006423] [6423] Event [5320,4.9344635,248]: 1 finished unit Solar Collector [f=0006587] [6587] Event [2328,0,72]: 1 finished unit Razor [f=0006645] [6645] Event [4992,0,592]: 1 finished unit Dagger [f=0006888] [6888] Event [5400,5.0743103,248]: 1 finished unit Solar Collector [f=0006900] [6900] Event [4992,0,592]: 1 finished unit Dagger [f=0006923] [6923] Event [5872,-5,3040]: 1 finished unit Lotus [f=0006961] [6961] Event [2104,0,40]: 1 finished unit Wind/Tidal Generator [f=0007155] [7155] Event [4992,0,592]: 1 finished unit Dagger [f=0007186] [7186] Event [2184,0,40]: 1 finished unit Wind/Tidal Generator [f=0007303] [7303] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0007368] [7368] Event [5480,5.49087524,248]: 1 finished unit Solar Collector [f=0007421] [7421] Event [4992,0,592]: 1 finished unit Dagger [f=0007530] [7530] Event [2568,0,40]: 1 finished unit Wind/Tidal Generator [f=0007551] [7551] Event [5984,-5,3216]: 1 finished unit Lotus [f=0007770] [7770] Event [2648,0,56]: 1 finished unit Wind/Tidal Generator [f=0007847] [7847] Event [5560,5.58013916,248]: 1 finished unit Solar Collector [f=0007863] [7863] Event [4656,7.93670654,176]: 1 lost unit Lotus [f=0007942] [7942] Event [4409.61084,0,496.017456]: 1 lost unit Dagger [f=0008031] [8031] Event [4992,0,592]: 1 finished unit Dagger [f=0008043] [8043] Event [4544.53955,0.18362826,289.059753]: 1 lost unit Dagger [f=0008075] [8075] Event [4379.2124,0,320.157013]: 1 lost unit Dagger [f=0008123] [8123] Event [4523.67725,5.18347216,231.314468]: 1 lost unit Dagger [f=0008137] [8137] Event [4474.68555,6.84423876,192.044952]: 1 lost unit Dagger [f=0008164] [8164] Event [4502.92773,5.71835899,221.435089]: 1 lost unit Dagger [f=0008184] [8184] Event [4458.08447,6.50009251,202.555969]: 1 lost unit Dagger [f=0008203] [8203] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0008241] [8241] Event [5568,-5,3392]: 1 finished unit Lotus [f=0008292] [8292] Event [4992,0,592]: 1 finished unit Dagger [f=0008361] [8361] Event [4736,-5,384]: 1 lost unit Lotus [f=0008527] [8527] Event [4992,0,592]: 1 finished unit Dagger [f=0008551] [8551] Event [2000,0,160]: 1 finished unit Picket [f=0008555] [8555] Event [5000,0,312]: 1 lost unit Wind/Tidal Generator [f=0008580] [8580] Event [5000,0,376]: 1 lost unit Wind/Tidal Generator [f=0008673] [8673] Event [5080,0,360]: 1 lost unit Wind/Tidal Generator [f=0008712] [8712] Event [4992,0,592]: 1 finished unit Dagger [f=0008805] [8805] Event [4871.73145,0,456.738342]: 1 lost unit Dagger [f=0008841] [8841] Event [5584,-5,3584]: 1 finished unit Lotus [f=0008846] [8846] Event [4744.52441,0,587.40271]: 1 lost unit Dagger [f=0008886] [8886] Event [5000,5.47302246,232]: 1 lost unit Solar Collector [f=0008892] [8892] Event [4992,0,592]: 1 finished unit Dagger [f=0008896] [8896] Event [4776.66016,0,477.659393]: 1 lost unit Dagger [f=0008906] [8906] Event [4687.17236,0,391.236359]: 1 lost unit Dagger [f=0008940] [8940] Event [4645.00146,0,324.482697]: 1 lost unit Dagger [f=0008959] [8959] Event [4583.73682,3.51691103,257.685455]: 1 lost unit Dagger [f=0008983] [8983] Event [4704.14697,6.67374945,195.380814]: 1 lost unit Dagger [f=0009064] [9064] Event [4992,0,592]: 1 finished unit Dagger [f=0009065] [9065] Event [4773.79297,0.02973187,298.490509]: 1 lost unit Dagger [f=0009103] [9103] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0009124] [9124] Event [4984,0,424]: 1 lost unit Wind/Tidal Generator [f=0009167] [9167] Event [4800,-5,608]: 1 lost unit Lotus [f=0009181] [9181] Event [2096,0,192]: 1 finished unit Picket [f=0009254] [9254] Event [4992,0,592]: 1 finished unit Dagger [f=0009352] [9352] Event [4745.74072,0,608.005371]: 0 lost unit Bolas [f=0009380] [9380] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0009433] [9433] Event [4992,0,592]: 1 finished unit Dagger [f=0009433] [9433] Event [4687.6792,0,605.171082]: 0 lost unit Bolas [f=0009614] [9614] Event [4992,0,592]: 1 finished unit Dagger [f=0009756] [9756] Event [5696,0,3392]: 1 finished unit Radar Tower [f=0009774] [9774] Event [4766.521,0,367.813599]: 1 lost unit Dagger [f=0009794] [9794] Event [4992,0,592]: 1 finished unit Dagger [f=0009799] [9799] Event [4787.9541,0,344.708801]: 1 lost unit Dagger [f=0009809] [9809] Event [4704.73193,5.26488638,240.061874]: 0 lost unit Mace [f=0009811] [9811] Event [2176,0,160]: 1 finished unit Picket [f=0009837] [9837] Event [4745.6543,6.36058569,229.829498]: 1 lost unit Dagger [f=0009890] [9890] Event [4867.65674,0,327.897644]: 1 lost unit Dagger [f=0009964] [9964] Event [4992,0,592]: 1 finished unit Dagger [f=0010003] [10003] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0010004] [10004] Event [1924.67261,0,565.366272]: 0 lost unit Bolas [f=0010013] [10013] Event [4774.12158,4.38659477,255.122604]: 1 lost unit Dagger [f=0010153] [10153] Event [4992,0,592]: 1 finished unit Dagger [f=0010287] [10287] Event [4992,0,592]: 1 finished unit Dagger [f=0010417] [10417] Event [4992,0,592]: 1 finished unit Dagger [f=0010552] [10552] Event [4992,0,592]: 1 finished unit Dagger [f=0010571] [10571] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0010576] [10576] Event [2512,0,160]: 1 finished unit Picket [f=0010686] [10686] Event [4992,0,592]: 1 finished unit Dagger [f=0010744] [10744] Event [4878.80615,6.48380518,226.302414]: 1 lost unit Dagger [f=0010821] [10821] Event [4992,0,592]: 1 finished unit Dagger [f=0010876] [10876] Event [4648.15918,2.85545087,267.809723]: 1 lost unit Dagger [f=0010947] [10947] Event [4749.13867,0,351.512054]: 1 lost unit Dagger [f=0010956] [10956] Event [4992,0,592]: 1 finished unit Dagger [f=0011091] [11091] Event [4992,0,592]: 1 finished unit Dagger [f=0011120] [11120] Event [5584,0,3264]: 1 finished unit Picket [f=0011176] [11176] Event [4483.8667,2.33182192,268.34137]: 0 lost unit Bolas [f=0011183] [11183] Event [4650.50635,0,299.957611]: 1 lost unit Dagger [f=0011216] [11216] Event [4676.37256,0,381.28421]: 1 lost unit Dagger [f=0011226] [11226] Event [4992,0,592]: 1 finished unit Dagger [f=0011236] [11236] Event [2608,0,192]: 1 finished unit Picket [f=0011261] [11261] Event [256,9.6368866,416]: 0 finished unit Scalpel [f=0011361] [11361] Event [4992,0,592]: 1 finished unit Dagger [f=0011496] [11496] Event [4992,0,592]: 1 finished unit Dagger [f=0011631] [11631] Event [4992,0,592]: 1 finished unit Dagger [f=0011765] [11765] Event [5488,0,3488]: 1 finished unit Picket [f=0011766] [11766] Event [4992,0,592]: 1 finished unit Dagger [f=0011864] [11864] Event [5328.36768,10.2803812,95.7324524]: 0 lost unit Bolas [f=0011868] [11868] Event [2014.15466,0,705.485107]: 0 lost unit Bolas [f=0011881] [11881] Event [2672,0,192]: 1 finished unit Picket [f=0011901] [11901] Event [4992,0,592]: 1 finished unit Dagger [f=0011935] [11935] Event [4416,8.60023499,128]: 0 finished unit Lotus [f=0012036] [12036] Event [4992,0,592]: 1 finished unit Dagger [f=0012102] [12102] Event [4529.97412,7.47714043,175.800766]: 1 lost unit Dagger [f=0012128] [12128] Event [4553.37793,10.4402227,85.8258286]: 1 lost unit Dagger [f=0012132] [12132] Event [4369.9585,10.4042187,87.3980713]: 1 lost unit Dagger [f=0012172] [12172] Event [4992,0,592]: 1 finished unit Dagger [f=0012184] [12184] Event [4267.09375,10.5593948,148.21051]: 1 lost unit Dagger [f=0012251] [12251] Event [2291.50708,0,747.766724]: 0 lost unit Scalpel [f=0012285] [12285] Event [4416,8.60023499,128]: 0 lost unit Lotus [f=0012306] [12306] Event [4992,0,592]: 1 finished unit Dagger [f=0012395] [12395] Event [5520,0,3536]: 1 finished unit Picket [f=0012403] [12403] Event [256,9.6368866,416]: 0 finished unit Bolas [f=0012441] [12441] Event [4992,0,592]: 1 finished unit Dagger [f=0012511] [12511] Event [2736,0,160]: 1 finished unit Picket [f=0012576] [12576] Event [4992,0,592]: 1 finished unit Dagger [f=0012712] [12712] Event [4992,0,592]: 1 finished unit Dagger [f=0012846] [12846] Event [4992,0,592]: 1 finished unit Dagger [f=0012871] [12871] Event [3940.89575,6.99398565,211.210114]: 1 lost unit Dagger [f=0012981] [12981] Event [4992,0,592]: 1 finished unit Dagger [f=0012994] [12994] Event [3661.8877,0,244.921677]: 1 lost unit Dagger [f=0013006] [13006] Event [3626.52856,79.4217987,53.7848358]: 0 lost unit Recon Commander [f=0013083] [13083] Event [undefined]: Skrid resigned [f=0013083] game_message: Skrid has been destroyed! [f=0013083] game_message: captaine wins! [f=0013083] Submitting stats [f=0013083] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013083] Part| Total Time|Time of the last 0.5s [f=0013083] Draw 13784.77ms 10.76% [f=0013083] Lua::Callins::Synced 5556.13ms 18.03% [f=0013083] Lua::Callins::Unsynced 17661.48ms 15.84% [f=0013083] Lua::CollectGarbage::Synced 244.31ms 0.00% [f=0013083] Lua::CollectGarbage::Unsynced 580.17ms 0.60% [f=0013083] Misc::Profiler::AddTime 50.42ms 0.00% [f=0013083] Sim 31189.75ms 73.90% [f=0013083] [13083] Received game_message: Skrid has been destroyed! [f=0013083] [13083] Received game_message: captaine wins! [f=0013084] [13084] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013084] [13084] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013084] [13084] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 2,2060,1330,2060,1330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1330,1275,1330,5.9000001,5.5999999,5.9000001,5.5999999,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 3,2270,1330,2270,1330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1330,1275,1330,8.69999981,6,8.69999981,6,0,0,0,0,0,0,0,0,995,0,995,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 4,2425,1510,2425,1510,0.33611575,0,0.33611575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.95999813,8,8.95999813,8,1275,1275,1275,1275,10.5224085,6,10.5224085,6,0,235,0,235,0,0,0,0,1150,0,1150,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 5,2710,1510,2710,1510,1.02010369,0,1.02010369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,11.6525059,8,11.6525059,8,1275,1275,1275,1275,12.795599,6,12.795599,6,0,235,0,235,0,0,0,0,1345,0,1345,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 6,2995,1740,2995,1740,1.31471443,0,1.31471443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,13.7695189,8,13.7695189,8,1275,1505,1275,1505,12.7696409,6,12.7696409,6,160,235,160,235,0,0,0,0,1380,0,1380,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 7,3065,1740,3065,1740,7.10940218,0,7.10940218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,13.6375303,8,13.6375303,8,1275,1505,1275,1505,13.1363115,6,13.1363115,6,160,235,160,235,0,0,0,0,1450,0,1450,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 8,3315,1740,3315,1740,14.9060116,0,14.9060116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,0,15.5116749,8,15.5116749,8,1275,1505,1275,1505,13.2697744,6,13.2697744,6,160,235,160,235,0,0,0,0,1520,0,1520,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 9,3440,2890,3440,2890,30.7689018,0,30.7689018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,450,0,450,0,18.4168091,8,18.4168091,8,1275,1955,1275,1955,13.8075256,6,13.8075256,6,160,235,160,235,0,0,0,0,1555,700,1555,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 10,3655,2890,3655,2890,55.18964,0,55.18964,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,630,0,630,0,19.6324978,8,19.6324978,8,1275,1955,1275,1955,14.3780499,6,14.3780499,6,160,235,160,235,0,0,0,0,1590,700,1590,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 11,3865,2890,3865,2890,86.6722794,0,86.6722794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,720,0,720,0,22.7840137,8,22.7840137,8,1275,1955,1275,1955,16.0488434,8.51110649,16.0488434,8.51110649,160,235,160,235,0,0,0,0,1710,700,1710,700,0,0,0,0,0,45.599968,0,45.599968,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 12,4145,3290,4145,3290,115.552292,0,115.552292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,720,0,720,0,24.4703598,8,24.4703598,8,1275,1955,1275,1955,17.0753365,8.15555191,17.0753365,8.15555191,160,635,160,635,0,0,0,0,1990,700,1990,700,0,0,0,0,0,70.400032,0,70.400032,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 13,4215,3290,4215,3290,157.138184,0,157.138184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,720,0,720,0,23.4687061,8,23.4687061,8,1275,1955,1275,1955,20.0223942,6,20.0223942,6,160,635,160,635,0,0,0,0,2060,700,2060,700,0,0,0,0,0,70.400032,0,70.400032,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 14,4455,3470,4455,3470,175.007645,0,175.007645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,810,0,810,0,24.9719543,8,24.9719543,8,1275,1955,1275,1955,18.4412956,6,18.4412956,6,240,815,240,815,0,0,0,0,2130,700,2130,700,0,0,0,0,0,70.400032,0,70.400032,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 15,4775,3470,4775,3470,187.222549,0,187.222549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,900,0,900,0,28.7492599,8,28.7492599,8,1275,1955,1275,1955,18.0643272,6,18.0643272,6,400,815,400,815,0,0,0,0,2200,700,2200,700,0,0,0,0,0,70.400032,0,70.400032,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 16,5370,3650,5370,3650,223.500504,0,223.500504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1180,0,1180,0,31.182148,8,31.182148,8,1275,1955,1275,1955,21.4685307,6,21.4685307,6,560,995,560,995,0,0,0,0,2355,700,2355,700,0,0,0,0,0,70.400032,0,70.400032,0,0,0,0 [f=0013084] [13084] Game End Stats Values: 17,5760,3650,5760,3650,271.151031,0,271.151031,0,0,0,0,0,0,0,0,0,0,0,0,0,58.8971024,0,58.8971024,0,1270,0,1270,0,34.2687836,8,34.2687836,8,1275,1955,1275,1955,22.6767006,6,22.6767006,6,720,995,720,995,0,0,0,0,2495,700,2495,700,0,0,0,0,0,70.400032,0,70.400032,0,58.8971024,0,58.8971024 [f=0013084] [13084] Game End Stats Values: 18,6035,3830,6035,3830,342.208405,0,342.208405,0,0,0,0,0,0,0,0,0,0,0,0,0,161.842072,0,161.842072,0,1360,0,1360,0,38.6333656,8,38.6333656,8,1275,1955,1275,1955,24.2371578,6,24.2371578,6,800,1175,800,1175,0,0,0,0,2600,700,2600,700,0,0,0,0,0,70.400032,0,70.400032,0,161.842072,0,161.842072 [f=0013084] [13084] Game End Stats Values: 19,5890,3830,5890,3830,426.163025,0,426.163025,0,0,0,0,0,0,0,0,0,0,0,0,0,854.256531,428.062805,854.256531,428.062805,1270,0,1270,0,39.5901337,8,39.5901337,8,1275,1955,1275,1955,25.0969772,6,25.0969772,6,640,1175,640,1175,0,330,0,330,2705,700,2705,700,330,0,330,0,0,70.400032,0,70.400032,428.062805,854.256531,428.062805,854.256531 [f=0013084] [13084] Game End Stats Values: 20,5730,4010,5730,4010,502.880981,0,502.880981,0,0,0,0,0,0,0,0,0,0,0,0,0,1200.16626,932.348694,1200.16626,932.348694,1270,0,1270,0,38.2113228,8,38.2113228,8,1275,1955,1275,1955,24.6145287,6,24.6145287,6,480,1355,480,1355,0,740,0,740,2705,700,2705,700,740,0,740,0,0,70.400032,0,70.400032,932.732361,1200.16626,932.732361,1200.16626 [f=0013084] [13084] Game End Stats Values: 21,5345,4010,5345,4010,570.054321,0,570.054321,0,0,0,0,0,0,0,0,0,0,0,0,0,1960.94617,1878.9165,1960.94617,1878.9165,1460,0,1460,0,36.1594276,8,36.1594276,8,1275,1955,1275,1955,23.97822,6,23.97822,6,80,1355,80,1355,0,1475,0,1475,2530,700,2530,700,1475,0,1475,0,0,70.400032,0,70.400032,1930.87366,1960.94617,1930.87366,1960.94617 [f=0013084] [13084] Game End Stats Values: 22,5565,3830,5565,3830,640.816833,0,640.816833,0,0,0,0,0,0,0,0,0,0,0,0,0,2220.55176,2638.71851,2220.55176,2638.71851,1470,0,1470,0,37.6090317,8,37.6090317,8,1275,1955,1275,1955,24.23312,6,24.23312,6,240,1175,240,1175,360,1680,360,1680,2580,700,2580,700,1680,360,1680,360,0,70.400032,0,70.400032,2697.54224,2220.55176,2697.54224,2220.55176 [f=0013084] [13084] Game End Stats Values: 23,5560,3430,5560,3430,713.644287,0,713.644287,0,0,0,0,0,0,0,0,0,15.7167053,0,15.7167053,0,2458.01563,3282.86499,2458.01563,3282.86499,1570,0,1570,0,37.2293854,8,37.2293854,8,1330,1955,1330,1955,26.0088139,6,26.0088139,6,80,775,80,775,760,2000,760,2000,2580,700,2580,700,2000,760,2000,760,0,70.400032,0,70.400032,3401.80298,2458.01563,3401.80298,2458.01563 [f=0013084] [13084] Game End Stats Values: 24,5720,3430,5720,3430,790.421021,0,790.421021,0,0,0,0,0,0,0,0,0,148.140961,0,148.140961,0,2712.29834,3381.91821,2712.29834,3381.91821,1570,0,1570,0,36.884346,8,36.884346,8,1330,1955,1330,1955,26.8684406,11.2622194,26.8684406,11.2622194,240,775,240,775,940,2080,940,2080,2580,700,2580,700,2080,940,2080,940,0,157.600342,0,157.600342,3500.8562,2712.29834,3500.8562,2712.29834 [f=0013084] [13084] Game End Stats Values: 25,5980,3610,5980,3610,853.921448,0,853.921448,0,0,0,0,0,0,0,0,0,167.750031,0,167.750031,0,2759.05249,3461.91846,2759.05249,3461.91846,1670,0,1670,0,37.5615578,8,37.5615578,8,1330,1955,1330,1955,25.9833584,13.3955488,25.9833584,13.3955488,400,955,400,955,940,2160,940,2160,2580,700,2580,700,2160,940,2160,940,0,260.798767,0,260.798767,3580.85645,2759.05249,3580.85645,2759.05249 [f=0013084] [13084] Game End Stats Values: 26,6180,3430,6180,3430,903.522461,0,903.522461,0,0,0,0,0,0,0,0,0,167.750031,0,167.750031,0,2940.6438,3761.42603,2940.6438,3761.42603,1870,0,1870,0,36.8651505,11.1644344,36.8651505,11.1644344,1330,1955,1330,1955,25.0567265,6.0000391,25.0567265,6.0000391,400,775,400,775,1120,2480,1120,2480,2580,700,2580,700,2480,1120,2480,1120,0,260.798767,0,260.798767,3909.92285,2942.44385,3909.92285,2942.44385 [f=0013084] [13084] Game End Stats Values: 27,6420,3650,6420,3650,954.422485,0,954.422485,0,0,0,0,0,0,0,0,0,167.750031,0,167.750031,0,2940.6438,3761.42603,2940.6438,3761.42603,1870,0,1870,0,36.9177246,9.83556461,36.9177246,9.83556461,1330,1955,1330,1955,25.1433334,6.00002289,25.1433334,6.00002289,640,995,640,995,1120,2480,1120,2480,2580,700,2580,700,2480,1120,2480,1120,0,260.798767,0,260.798767,3909.92285,2942.44385,3909.92285,2942.44385 [f=0013084] [13084] Game End Stats Values: 28,6620,3380,6620,3380,1007.33917,0,1007.33917,0,0,0,0,0,0,0,0,0,167.750031,0,167.750031,0,3508.24829,4002.94312,3508.24829,4002.94312,2070,90,2070,90,36.9328575,8,36.9328575,8,1330,1955,1330,1955,25.2777843,6,25.2777843,6,640,635,640,635,1480,2720,1480,2720,2580,700,2580,700,2720,1480,2720,1480,0,260.798767,0,260.798767,4154.20947,3510.04834,4154.20947,3510.04834 [f=0013084] [13084] Game End Stats Values: 29,7060,3250,7060,3250,1064.21045,0,1064.21045,0,0,0,0,0,0,0,0,0,167.750031,0,167.750031,0,3860.24731,4154.44531,3860.24731,4154.44531,2270,0,2270,0,38.0478516,8,38.0478516,8,1330,1955,1330,1955,25.5414238,6,25.5414238,6,880,595,880,595,1790,2800,1790,2800,2580,700,2580,700,2800,1790,2800,1790,0,260.798767,0,260.798767,4306.08105,3862.04736,4306.08105,3862.04736 [f=0013084] [13084] Game End Stats Values: 30,7140,1295,7140,1295,1107.54553,0,1107.54553,0,0,0,0,0,0,0,0,0,167.750031,0,167.750031,0,4352.0415,4259.78027,4352.0415,4259.78027,2270,0,2270,0,35.4662819,8,35.4662819,8,1330,0,1330,0,24.6389999,6,24.6389999,6,960,595,960,595,3745,2960,3745,2960,2580,700,2580,700,2960,3745,2960,3745,0,260.798767,0,260.798767,4595.05029,4353.8418,4595.05029,4353.8418 [f=0013084] [13084] Game End Stats Values: 31,7140,1295,7140,1295,1113.94141,0,1113.94141,0,0,0,0,0,0,0,0,0,167.750031,0,167.750031,0,4373.52051,4259.78027,4373.52051,4259.78027,2270,0,2270,0,34.8550873,2,34.8550873,2,1330,0,1330,0,24.9479294,2,24.9479294,2,960,595,960,595,3745,2960,3745,2960,2580,700,2580,700,2960,3745,2960,3745,0,260.798767,0,260.798767,4595.05029,4375.3208,4595.05029,4375.3208 [f=0013095] [13095] Event [2784,-5,144]: 1 finished unit Lotus [f=0013100] [13100] Event [2988.79858,340.457336,50.2326508]: 0 lost unit Sparrow [f=0013100] [13100] Event [5696,0,3632]: 1 finished unit Picket [f=0013116] [13116] Event [4992,0,592]: 1 finished unit Dagger [f=0013218] Spectator Skrid left the game: normal quit [f=0013218] [13218] Event [undefined]: Skrid quit [f=0013251] [13251] Event [4992,0,592]: 1 finished unit Dagger [f=0013366] No clients connected, shutting down server [f=0013366] Server shutdown [f=0013366] [13366] all players disconnected [f=0013387] [13387] Event [4992,0,592]: 1 finished unit Dagger [f=0013522] [13522] Event [4992,0,592]: 1 finished unit Dagger [f=0013657] [13657] Event [4992,0,592]: 1 finished unit Dagger [f=0013729] [13729] Event [5728,0,3632]: 1 finished unit Picket [f=0013791] [13791] Event [4992,0,592]: 1 finished unit Dagger [f=0013816] [13816] Event [2384,0,240]: 1 finished unit Picket [f=0013926] [13926] Event [4992,0,592]: 1 finished unit Dagger [f=0014061] [14061] Event [4992,0,592]: 1 finished unit Dagger [f=0014196] [14196] Event [4992,0,592]: 1 finished unit Dagger [f=0014331] [14331] Event [4992,0,592]: 1 finished unit Dagger [f=0014358] [14358] Event [5824,0,3568]: 1 finished unit Picket [f=0014466] [14466] Event [4992,0,592]: 1 finished unit Dagger [f=0014476] [14476] Event [2304,0,240]: 1 finished unit Picket [f=0014601] [14601] Event [4992,0,592]: 1 finished unit Dagger [f=0014737] [14737] Event [4992,0,592]: 1 finished unit Dagger [f=0014872] [14872] Event [4992,0,592]: 1 finished unit Dagger [f=0015007] [15007] Event [4992,0,592]: 1 finished unit Dagger [f=0015063] [15063] Event [6000,0,3360]: 1 finished unit Picket [f=0015106] [15106] Event [2256,0,240]: 1 finished unit Picket [f=0015142] [15142] Event [4992,0,592]: 1 finished unit Dagger [f=0015276] [15276] Event [4992,0,592]: 1 finished unit Dagger [f=0015411] [15411] Event [4992,0,592]: 1 finished unit Dagger [f=0015500] Autoquit sending quit command. [f=0015500] [QuitAction] user exited to system [f=0015500] [SpringApp::Kill][1] fromRun=1 [f=0015500] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015500] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015500] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015500] [ThreadPool::SetThreadCount][2] workers=0 [f=0015500] [SpringApp::Kill][2] [f=0015500] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015500] [Game::KillLua][3] dtor=0 luaUI=0x530be670 [f=0015500] Start widgetHandler:Shutdown [f=0015500] Shutdown - SaveOrderList Complete [f=0015500] Writing last game win data [f=0015500] Shutdown - SaveConfigData Complete [f=0015500] Shutdown Widget - Save/Load API [f=0015500] Shutdown Widget - Chili Highlight [f=0015500] Shutdown Widget - Draw After Chili [f=0015500] Shutdown Widget - EPIC Menu [f=0015500] Shutdown Widget - Chili Widget Selector [f=0015500] Shutdown Widget - Chili Minimap [f=0015500] Shutdown Widget - Local Team Colors [f=0015500] Shutdown Widget - Display Keys 2 [f=0015500] Shutdown Widget - Save Game Menu [f=0015500] Shutdown Widget - Unit Icons [f=0015500] Shutdown Widget - Noises [f=0015500] Shutdown Widget - HealthBars [f=0015500] Shutdown Widget - Win Counter [f=0015500] Shutdown Widget - EndGame APM stats [f=0015500] Shutdown Widget - BuildETA [f=0015500] Shutdown Widget - SpringRTS Replay Stats [f=0015500] Shutdown Widget - Modular Comm Info [f=0015500] Shutdown Widget - Stereo3D [f=0015500] Shutdown Widget - Showeco and Grid Drawer [f=0015500] Shutdown Widget - Point Tracker [f=0015500] Shutdown Widget - Missile Silo Range [f=0015500] Shutdown Widget - MetalFeatures (new) [f=0015500] Shutdown Widget - MinimapEvents [f=0015500] Shutdown Widget - Local Widgets Config [f=0015500] Shutdown Widget - Highlight Geos [f=0015500] Shutdown Widget - Grab Input [f=0015500] Input grabbing is disabled! [f=0015500] Shutdown Widget - Defense Range Zero-K [f=0015500] Shutdown Widget - Darkening [f=0015500] Shutdown Widget - Context Menu [f=0015500] Shutdown Widget - Chili Spectator Panels [f=0015500] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015500] Shutdown Widget - Chili Nuke Warning [f=0015500] Shutdown Widget - Chili EndGame Window [f=0015500] Shutdown Widget - Chili Economy Panel Default [f=0015500] Shutdown Widget - CameraShake [f=0015500] Shutdown Widget - State Reverse and Latency [f=0015500] Shutdown Widget - Music Player v2 [f=0015500] Shutdown Widget - Attack AoE [f=0015500] Shutdown Widget - UnitShapes [f=0015500] Shutdown Widget - Map Edge Extension [f=0015500] Shutdown Widget - Selection Send [f=0015500] Shutdown Widget - LupsManager [f=0015500] Shutdown Widget - Newton Firezone [f=0015500] Shutdown Widget - Chili Pro Console [f=0015500] Shutdown Widget - Persistent Build Height [f=0015500] Shutdown Widget - Lasso Terraform GUI [f=0015500] Shutdown Widget - Lups [f=0015500] Shutdown Widget - Chili Framework [f=0015500] Shutdown Widget - Mex Placement Handler [f=0015500] Shutdown Widget - Chili Core Selector [f=0015500] Shutdown Widget - Custom Markers [f=0015500] Shutdown Widget - Select Keys [f=0015500] Shutdown Widget - Pause Screen [f=0015500] Shutdown Widget - Text To Speech Control [f=0015500] Shutdown Widget - Layout Handler [f=0015500] End widgetHandler:Shutdown [f=0015500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={708277,81827731} {int,ext,rec}Allocs={11523469,0,0} {chunk,block}Bytes={81827731,0} [f=0015500] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015500] [Game::KillLua][2] dtor=0 luaRules=0x5255d040 [f=0015500] Start gadgetHandler:Shutdown [f=0015500] Shutdown - StartSetup [f=0015500] Shutdown - UnitMorph [f=0015500] Shutdown - Carrier Drones [f=0015500] Shutdown - LupsNanoSpray [f=0015500] Shutdown - Missile Silo Controller [f=0015500] Shutdown - Modular Comm Info [f=0015500] Shutdown - Terrain Texture Handler [f=0015500] Shutdown - UnitCloakShield [f=0015500] Shutdown - Starlight Handler [f=0015500] End gadgetHandler:Shutdown [f=0015500] Start gadgetHandler:Shutdown [f=0015500] Shutdown - Save/Load [f=0015500] Shutdown - Teleport Throw [f=0015500] Shutdown - UnitMorph [f=0015500] Shutdown - Modular Comm Info [f=0015500] Shutdown - Retreat Command [f=0015500] Shutdown - Shockwaves [f=0015500] Shutdown - UnitCloakShield [f=0015500] Shutdown - Lups Cloak FX [f=0015500] Shutdown - Lups [f=0015500] Shutdown - Lups Shield [f=0015500] End gadgetHandler:Shutdown [f=0015500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11523500,0,0} {chunk,block}Bytes={0,0} [f=0015500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11523500,0,0} {chunk,block}Bytes={0,0} [f=0015500] [Game::KillLua][4] dtor=0 [f=0015500] [Game::~CGame][1] [f=0015500] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015500] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015500] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015500] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015500] [Game::KillLua][4] dtor=1 [f=0015500] [Game::KillMisc][1] [f=0015500] [Game::KillMisc][2] [f=0015500] [Game::KillMisc][3] [f=0015500] [Game::KillRendering][1] [f=0015500] [3DOParser::Kill] allocated 1 pieces [f=0015500] [S3OParser::Kill] allocated 302 pieces [f=0015500] [AssParser::Kill] allocated 0 pieces [f=0015500] [Game::KillInterface][1] [f=0015500] [Game::KillInterface][2] [f=0015500] [Game::KillSimulation][1] [f=0015500] [Game::KillSimulation][2] [f=0015500] [CCollisionHandler] dis-/continuous tests: 0/35067 [f=0015500] [Game::KillSimulation][3] [f=0015500] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015500] [~CPathCache(24x24)] cacheHits=8 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0015500] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015500] [~CPathCache(48x48)] cacheHits=172 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015500] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015500] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015500] [LosHandler::Kill] raycast instance cache-{hits,misses}={3605,8916}; shared=2%; cached=27% [f=0015500] [Game::KillSimulation][4] [f=0015500] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015500] [Game::~CGame][2] [f=0015500] [Game::~CGame][3] [f=0015500] [SpringApp::Kill][3] [f=0015500] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163775 bytes sent 131451 bytes recv'd [f=0015500] [SpringApp::Kill][4] font=0x44b7daa0 [f=0015500] [SpringApp::Kill][5] [f=0015500] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7908 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp (0x44beba70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp" numZipFiles=7908 sumInflSize=724558kb sumReadTime=2584ms file="luaui/widgets/chili/skins/evolved/tech_dragwindow.png" indx=4144 inflSize=0kb readTime=119ms file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=50ms file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=27ms file="luarules/gadgets/unit_terraform.lua" indx=1860 inflSize=129kb readTime=19ms file="luarules/gadgets/unit_regeneration.lua" indx=1837 inflSize=3kb readTime=16ms file="lups/loadconfig.lua" indx=4868 inflSize=1kb readTime=15ms file="luaui/widgets/unit_resurrect_congregate.lua" indx=4844 inflSize=5kb readTime=15ms file="luaui/widgets/init_startup_info_selector.lua" indx=4777 inflSize=15kb readTime=15ms file="luaui/widgets/unit_rank_icons.lua" indx=4843 inflSize=1kb readTime=14ms file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/172cda9c71d61456678719504d8b3961.sdp] 30989517 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x44ce4460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cd6e40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c4ce60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd67001acd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]